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CAMERA SHOTS CU MCU BCU ECU MS MLS LS VLS CAMERA ANGLES LOW EYE HIGH WIDE P-O-V AERIAL 1 AUDIO 1 – SPOKEN ACTION: 0:00 LOCATION: interior/exterior CAMERA MOVEMENT STATIC PAN TRACK CRANE TILT HANDHELD MOBILE ZOOM DIRECTION TRANSITION TO NEXT SHOT STRAIGHT DISSOLVE FADE WIPE MATCH JUMP SUPERIMPOSITION OTHER AUDIO 2 - AMBIENT AUDIO 3 – MUSIC

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Page 1: Storyboard template to help

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

1

AUDIO 1 – SPOKEN

ACTION: 0:00LOCATION: interior/exterior

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

Page 2: Storyboard template to help

2 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 3: Storyboard template to help

3 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 4: Storyboard template to help

4 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 5: Storyboard template to help

5 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 6: Storyboard template to help

6 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 7: Storyboard template to help

7 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 8: Storyboard template to help

8 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 9: Storyboard template to help

9 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 10: Storyboard template to help

10 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 11: Storyboard template to help

11 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 12: Storyboard template to help

12 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 13: Storyboard template to help

13 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 14: Storyboard template to help

14 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 15: Storyboard template to help

15 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 16: Storyboard template to help

16 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 17: Storyboard template to help

17 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 18: Storyboard template to help

18 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 19: Storyboard template to help

19 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 20: Storyboard template to help

20

AUDIO 1 – SPOKEN

AUDIO 2 – AMBIENT

AUDIO 3 – MUSIC

ACTION: 0:00LOCATION

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 21: Storyboard template to help

21 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 22: Storyboard template to help

22 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 23: Storyboard template to help

23 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 24: Storyboard template to help

24 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 25: Storyboard template to help

25 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 26: Storyboard template to help

26 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 27: Storyboard template to help

27 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 28: Storyboard template to help

28 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 29: Storyboard template to help

29 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →

Page 30: Storyboard template to help

30 ACTION:

AUDIO 1 – SPOKEN

0:00LOCATION: interior/exterior

TRANSITION TO NEXT SHOT

STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

CAMERA SHOTSCU MCU BCU ECU

MS MLS LS VLS

CAMERA ANGLESLOW EYE HIGH

WIDE P-O-V AERIAL

CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM

DIRECTION

← ↑ ↓ →