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Starter activity 1.Log on; 2. Open your project diary; 3. Collect whiteboard and pen – we are going to have a quiz!

Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

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Page 1: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

Starter activity

1. Log on;

2. Open your project diary;

3. Collect whiteboard and pen – we are going to have a quiz!

Page 2: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

Homework

Part 1• Complete the LEARN activity on Quizlet;• Title of words: 8.4 Animation project key

words• Due for Mon 16 March – Fri 20 March

Part 2• Plan your animation competition entry by

filling in the shot list and storyboard on pages 7 and 8 of your project diary

• Due for Monday 9 March

Page 3: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

What is this? Write down the name of the tool

Page 4: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

What is this? Write down the name of the tool

Page 5: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

What is this? Write down the name of the tool

Page 6: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

What is this? Write down the name of the tool

Page 7: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

Homework

• Complete the LEARN activity on Quizlet;

• Title of words: 8.4 Animation project key words

• Due for Mon 9 March – Fri 13 March

Page 8: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

Lesson Objective

By the end of the lesson you will...

Create complex animations using a range of tools

Page 9: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

Success Criteria

• Level 4: I can use software tools such as text size, colour, style and rotation to make my animation interesting;

• Level 5: I can explain why images need to be converted to symbols before adding them to my animation;

• Level 6: I can use a range of tweening effects to enhance my animation;

• Level 7: I can use a wide range of software tools to enhance the look of my animation;

Page 10: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

Text – Images - Tweening

• Using the demonstration you have been given, experiment with adding text, images and tweening

• Tools– Task booklet – Video tutorials at

www.stjamescomputing.wikispaces.com

• Too easy?– Try adding text and then tweening the text to

move

Page 11: Starter activity 1.Log on; 2.Open your project diary; 3.Collect whiteboard and pen – we are going to have a quiz!

How did we get on?

• Turn to page 5 of your project diary;• Use the snipping tool to add a picture of your work;• Answer the ‘What I’ve Learnt’ showing how you have

met your success criteria today;

• Level 4: I can use software tools such as text size, colour, style and rotation to make my animation interesting;

• Level 5: I can use a range of tweening effects to manipulate text;

• Level 6: I can tween text to move along a path;• Level 7: I can use a wide range of software tools

to enhance the look of my animation;