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Squadron Supreme

Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness

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Page 1: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness

Squadron Supreme

Page 2: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness
Page 3: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness

Amphibian

PL10

Abilities

Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness 3, Presence 3

-

Powers

Aquatic Adaptations: Immunity 3 (Cold, Drowning, Pressure); Movement (Environmental Adaptation

[Aquatic]); Senses (Low-Light Vision) • 6 points

Marine Telepathy: Array (33 points)

Marine Life Control: Summon Marine Life 8 (120), Mental Link, Multiple Minions (2 Minions),

Variable General Type (Marine Life), Limited to in or near water • 33 points

• Marine Life Speak: Comprehend Animals 2; Mental Communication 3: Limited to Marine

Life • 1 point

Swimming: Swimming 10 (500 mph) • 10 points

Advantages

All-Out Attack, Animal Empathy, Defensive Roll 2, Favored Environment (Aquatic), Improved

Critical (Aquatic), Improved Initiative

Skills

Acrobatics 4 (+8), Athletics 4 (+14), Expertise: Science 4 (+6), Perception 6 (+9), Persuasion 6 (+9),

Ranged Combat: Thrown 4 (+8), Stealth 4 (+8), Technology 4 (+6), Vehicles 4 (+6)

Offense

Initiative +8

Unarmed +10, Close, Damage 10

Defense

Dodge 10, Parry 10

Toughness 10 / 8*, Fortitude 10, Will 10

*Without Defensive Roll bonus.

Power Points

Abilities 84 + Powers 50 + Advantages 7 + Skills 20 + Defenses 15 = Total 176

Complications

Motivation: Doing good.

Prejudice: Inhuman appearance when underwater.

Real Name: Kingsley Rice

Page 4: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness
Page 5: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness

Doctor Spectrum

PL10

Abilities

Strength 3, Stamina 2, Agility 4, Dexterity 4, Fighting 6, Intellect 2, Awareness 3, Presence 3

-

Powers

Experienced Astronaut: Movement (Environmental Adaptation [Zero G]), Innate • 3 points

Force Field: Impervious Protection 10, Sustained • 20 points

Prismatic Powers: Array (30 points)

Light Control: Environment 10 (4 miles: Light 2), Selective • 30 points

• Blinding Blast: Ranged Cumulative Affliction 14 (Resisted by Dodge, Overcome by

Fortitude: Vision Impaired, Vision Disabled, Vision Unaware), Accurate, Limited to one

sense • 1 point

• Hard Light Constructs: Create Object 14, Precise • 1 point

• Holograms: Illusions 10 (Visual), Selective • 1 point

• Light Blast: Ranged Damage 14, Accurate • 1 point

• Light Form: Insubstantial 3 (Light) • 1 point

• Life Support: Immunity 10 (Life Support), Affects Others, Ranged, Sustained • 1 point

Supersonic Flight: Flight 9 (1,000 mph) • 18 points

Quick Change: Feature • 1 point

Advantages

Attractive

Skills

Acrobatics 6 (+10), Deception 8 (+11), Expertise: Science 4 (+6), Perception 6 (+9), Vehicles 10

(+14)

Offense

Initiative +4

Blinding Blast +6, Ranged, Affliction 14, Resisted by Dodge (DC 24)

Light Blast +6, Ranged, Damage 14

Unarmed +6, Close, Damage 3

Defense

Dodge 8, Parry 8

Toughness 12 / 2* (Impervious 10), Fortitude 8, Will 10

*Without Force Field bonus.

Power Points

Abilities 54 + Powers 78 + Advantages 1 + Skills 18 + Defenses 19 = Total 170

Complications

Power Loss: Prismatic Powers Array in Ultraviolet light.

Real Name: Joseph Ledger

Page 6: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness
Page 7: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness

Hyperion

PL14

Abilities

Strength 18, Stamina 14, Agility 2, Dexterity 2, Fighting 8, Intellect 2, Awareness 2, Presence 4

-

Powers

Atomic Vision: Ranged Damage 14 • 28 points

Invulnerability: Immunity 10 (Life Support); Protection 4, Impervious Toughness 18 • 32 points

Super Movement: Array (30 points)

Flight: Flight 14 (32,000 mph); Movement (Space Travel) • 30 points

• Super-Speed: Improved Initiative 2; Quickness 14; Speed 14 (32,000 mph) • 1 point

Super-Senses: Senses 16 (Extended Vision 3, Microscopic Vision 4, Infravision, Ultravision, Vision

Penetrates Concealment; Accurate Radio, Ultra-Hearing) • 16 points

Super-Strength: Enhanced Strength 3, Limited to Lifting (lifting Str 21; 50,000 tons) • 3 points

Advantages

Extraordinary Effort, Inspire, Leadership, Power Attack, Seize Initiative, Ultimate Effort

(Toughness)

Skills

Close Combat: Unarmed 2 (+10), Expertise: Journalism 8 (+10), Intimidation 8 (+12), Ranged

Combat: Atomic Vision 8 (+10), Technology 4 (+6)

Offense

Initiative +2 (+10)

Atomic Vision +10, Ranged, Damage 14

Unarmed +10, Close, Damage 18

Defense

Dodge 10, Parry 10

Toughness 18(Impervious), Fortitude 14, Will 14

Power Points

Abilities 104 + Powers 110 + Advantages 6 + Skills 15 + Defenses 22 = Total 257

Complications

Weakness: Exposure to Argonite radiation imposes Impaired, then Disabled, and eventually

Debilitated conditions on Hyperion’s Strength and Powers. Exposure to high enough doses can

impose the Dying condition.

Real Name: Mark Milton

Page 8: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness
Page 9: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness

Nighthawk

PL9

Abilities

Strength 3, Stamina 3, Agility 5, Dexterity 5, Fighting 10, Intellect 3, Awareness 3, Presence 3

-

Powers

Glove Talons: Strength-based Damage 1 • 1 point

Winged Costume: Flight 3 (16 mph), Gliding; Movement (Safe-Fall); Removable (-1) • 4 points

Advantages

Agile Feint, Benefit 4 (Wealth 4: Multi-Millionaire), Defensive Roll 3, Equipment 4, Evasion,

Improved Initiative, Move-By Action, Ranged Attack 5, Set-up

Skills

Acrobatics 10 (+15), Athletics 8 (+11), Close Combat: Unarmed 4 (+14), Deception 8 (+11),

Expertise: Streetwise 8 (+11), Insight 6 (+9), Intimidation 8 (+11), Investigation 8 (+11), Perception

6 (+9), Ranged Combat: Throwing 2 (+12), Stealth 8 (+13), Sleight of Hand 6 (+11), Technology 6

(+9), Vehicles 6 (+11)

Offense

Initiative +9

Throwing Discs +12, Ranged, Damage 1

Unarmed +14, Close, Damage 4

Defense

Dodge 12, Parry 12

Toughness 6 / 3*, Fortitude 8, Will 10

*Without Defensive Roll bonus.

Power Points

Abilities 70 + Powers 5 + Advantages 21 + Skills 47 + Defenses 21 = Total 164

Complications

Rivalry: His father, Nighthawk’s, reputation.

Real Name: Neal Richmond

Page 10: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness
Page 11: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness

Power Princess PL12

Abilities

Strength 10, Stamina 10, Agility 8, Dexterity 6, Fighting 12, Intellect 2, Awareness 4, Presence 4

-

Powers

Invisible Shield: 20 points, Indestructible, Subtle 2, Easily Removable (-8 points) • 12 points total

Shield Stunts: Array (16 points)

Shield Carry:

Deflection: Enhanced Defenses 4 (Dodge 2 and Parry 2) • 4 points

Absorption: Impervious Toughness 10, Sustained • 10 points

Shield Bash: Strength-based Damage 2 • 2 points

• Shield Throw: Strength-Based Ranged Damage 2 • 1 point

Quick Change: Feature • 1 point

Subsonic Flight: Flight 8 (500 mph) • 16 points

Utopian Physiology: Immunity (Ageing); Immunity 2 (Disease, Poison), Limited to half effect • 2

points

Advantages

Animal Empathy, Attractive, Languages 2, Leadership, Ranged Attack 4, Teamwork

Skills

Acrobatics 8 (+16), Athletics 6 (+16), Expertise: Science 6 (+8), Insight 8 (+12), Intimidation 8 (+12),

Perception 8 (+12), Vehicles 4 (+10)

Offense

Initiative +8

Shield Bash +12, Close, Damage 12

Shield Throw +12, Range, Damage12

Unarmed +12, Close, Damage 10

Defense

Dodge 12 (14*), Parry 12 (14*)

Toughness 10 (Impervious*), Fortitude 12, Will 12

*With Shield Carry bonus.

Power Points

Abilities 112 + Powers 31 + Advantages 10 + Skills 24 + Defenses 14 = Total 191

Page 12: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness

Complications

Relationship: Hyperion.

Real Name: Zarda Shelton

Page 13: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness
Page 14: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness

Skrullian Skymaster

PL10

Abilities

Strength 8, Stamina 8, Agility 2, Dexterity 2, Fighting 8, Intellect 3, Awareness 4, Presence 3

-

Powers

Super-Skrullian Morphology: Array (20 points)

Shapeshifting: Morph 4 (Any Form) • 20 points

• Flame Blast: Ranged Damage 10 • 1 point

• Invisibility: Visual Concealment 4 • 1 point

Supersonic Flight: Flight 9 (1,000 mph) • 18 points

Advantages

Ranged Attack 4, Power Attack, Teamwork, Trance

Skills

Close Combat: Unarmed 4 (+12), Insight 8 (+12), Perception 8 (+12), Ranged Combat: Flame Blast 4

(+10), Technology 4 (+7), Vehicles 8 (+10)

Offense

Initiative +2

Flame Blast +10, Ranged, Damage 10

Unarmed +12, Close, Damage 8

Defense

Dodge 12, Parry 12

Toughness 8, Fortitude 10, Will 10

Power Points

Abilities 76 + Powers 40 + Advantages 7 + Skills 18 + Defenses 24 = Total 165

Complications

Prejudice: Skrull.

Real Name: Skymax / James Doe

Page 15: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness
Page 16: Squadron Supreme - growingdread · 2019. 4. 28. · Squadron Supreme. Amphibian PL10 Abilities Strength 10, Stamina 8, Agility 4, Dexterity 2, Fighting 10, Intellect 2, Awareness

Whizzer

PL10

Abilities

Strength 1, Stamina 3, Agility 4, Dexterity 3, Fighting 4, Intellect 2, Awareness 3, Presence 2

-

Powers

Frictionless Aura: Immunity (Friction Heat) • 1 point

Super-Movement: Movement 3 (Wall-Crawling 2, Water-Walking), Limited to while running • 3

point

Super-Speed: Enhanced Advantages 18 (Agile Feint, Close Attack 2, Defensive Roll 3, Evasion 2,

Improved Initiative 7, Instant Up, Move-By Action, Takedown); Enhanced Defenses 20 (Dodge 10,

Parry 10); Quickness 14; Speed 14 (32,000 mph) • 66 points

Super-Speed Stunts: Array (20 points)

Air Control: Cone Area Move Object, Close Range • 20 points

• Bullet Catch: Deflect 14 • 1 point

• Invisibility: Visual Concealment 4 • 1 point

• Machine Gun Punches: Strength-Based Damage 4, Multiattack 5, Selective 5 • 1 point

• Molecular Vibration: Insubstantial 4 • 1 point

• Whirlwind: Burst Area Move Object, Close Range • 1 point

Advantages

Agile Feint, Close Attack 2, Defensive Roll 3, Evasion 2, Improved Initiative 7, Instant Up, Move-By

Action, Takedown, Trance

Skills

Acrobatics 4 (+8), Perception 4 (+7)

Offense

Initiative +32

Machine Gun Punches +6, Close, Damage 5, Multiattack

Unarmed +6, Close, Damage 1

Defense

Dodge 4 (14), Parry 4 (14)

Toughness 6 / 3*, Fortitude 10, Will 10

*Without Defensive Roll bonus.

Power Points

Abilities 42 + Powers 95 + Advantages 1 + Skills 4 + Defenses 14 = Total 156

Complications

Weakness: Must spend 10 minutes in a hyper metabolic trance for each minute he uses speed

powers.

Real Name: Stanley Stewart