Spectral Soul 2

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    Shinki Gensou: Spectral Souls II FAQVersion 4.1 11/8/[email protected]

    Just a quick intro. This FAQ will cover the basics, along with a rough outlineof how to get every character, along with some hints and secrets. I am going toassume everyone playing has at least basic Japanese knowledge. For reference inthe FAQ, when I say Shinsei, I mean the New Shimba Imperial army, led by Naiz.When I say Neverland, I mean the Neverland Imperial army led by Rose and Hiro,and when I say Roses, I mean the Roses Liberation Army, led by Mue.

    I. World Map ScreenII. Towns and ShopsIII. Status MenuIV. Historical PointV. BattleVI. True Ending RouteVII. Tips and secretsVIII. Credits

    I. World Map ScreenAs the name may suggest, this is the screen you see when you are on the worldmap. Pressing triangle will bring up the menu options.

    Move.Self explanatory, pick where you want to go. You can also do thismanually by moving the cursor.

    Status.This will bring you to the screen where you can manage your characters. More onthis later.

    Change Power.This lets you switch between the 3 kingdoms.

    Help.Self explnatory, use the tutorials if you need to.

    Hold attack notes.In shops you can buy notes that reveal different hold and charge attacks. Youare able to look at them with this choice.

    Titles.Completing certain tasks will net you a new title and an item. Check withthis often to see if you fulfilled anything.

    Combination notes.Same as hold attack, just for combination.

    Item Book.

    This keeps track of all the items you have found throughout the game.Completing it will net you a title and item. Rumor has it fully completingevery page will make EVERYTHING in the game available for sale, includingthings like level 5 skills/spells and character original skills.

    History.This shows the game timeline, will changes as you play and pick differentroutes.

    Options.

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    Set your game settings.

    File.Save and load. View character profiles, and look at gallery photos.

    II. Towns and Shops.

    Over the course of the game, you will have access to different towns and such.Each is identical in that they feature an item shop, guild, combination house,and a person standing outside to welcome you and sometimes give info on hiddenareas.

    Item shop.Self explanatory, simply buy and sell.

    Guild.3 options: Search, Class Change, Party Point Distribute.Search lets you scan areas for hidden areas and items. Each character has theirown proficiency, so better characters will yield a bigger search circle. Thereare tons of things to be found with this option, hidden dungeons, items, andcharacters.

    Class Change will become available for characters when they hit level 25 and40. The only character without 2 changes is Audried. The first change at 25

    costs 3000 gold and will put the characterin a 1 on 1 battle with a randomenemy, and is usually pretty easy. The second change costs 10000 and will pitthem against a level 50 doppelganger of themself, and can be hard.

    Party Point Distribute. This allows you to level up stats with bonus pointsobtained after completing battles.

    Combination Shop.5 options here. Combine, Allot EP, Upgrade, Skill Create, and add to shop.

    Combine is self explanatory. The only thing of note is combining items thatdon't have a natural recipe together will make a random item. This isn't alwaysbad, as you can get some really great equipment from random synthing.

    Allot EP applies EP gained in battle to weapons, to rank them up. Weapons capat rank 5, and of course the stronger they are, the more EP it takes. You canalso use this to rank up auto-skills and make their effect better.

    Upgrade. Once a piece of equipment is rank 5, sometimes it can be upgraded tothe next level. Example: A rank 5 Silver Sword can be upgraded to a PlatinaSword. You can check and see what an item turns into by unequipping it andchecking this option.

    Skill Create. Very important here, as this allows you to create new spells andskills. You can check to see what ingredients are needed for each even if youcan't make them so be sure to do that. They follow this pattern:

    1-31 are elemental spells, in this order: Attack ->Level 2->Level 3->Level 4.The only exception is the Nothingness element, that has no attack.32-58 are weapon skills. Level 2->3->4. Level 3 is usually a weak area attack.Personally speaking, Sonic Edge for sword and Trick Dagger for dagger are theonly ones worth it. Level 1 skills are purchased in shops.59-66 are recovery spells67-73 are stat up spells, such as Speed Shell.74-82 are negative status and other oddball skills like steal and Rua.83-88 are attack skills and self status boosts like Perception and Move Charge.

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    Add to Shop. Some items when they become rank 5 can be added to shopinventories. This can save you EP in the long run for items you will repeatedlyhave to make, such as Magicians Rod and Silver Sword. For the most part you maynot use this so much.

    III. Status MenuChoosing status will bring up your party menu. Here you can micromanage youcharacters. Press triangle to bring up the menu.

    First option is Item. This lets you equip them or use items that boost stats.The bottom choice shows your entire inventory. Hit start to organize themeither automatically or manually.Second option lets you set weapon skills and spells. The icons of course willdenote what can be equipped there.3rd option sets Auto Skills, such as Move+1 or poison resistance. These can beequippedas long as you have an empty slot. To remove an auto-skill from a piece ofarmor, simply equip it on any character, then remove it. This will take theauto-skill off and allow it to be equipped on anyone and any armor.4th option lets you organize your characters, by Number, Level, or manual.

    IV. Historical Point.One of the focal points of the game, Historical Points (or HPs), let you play

    out this edition of Neverland War from whichever perspective you wish. Thiswill alter history and your ending. Once the HP message pops up and you enterthe HP, the next move you make will play out in that armies' POV. Early on, forexample, if you advance as the Shinsei army, you will be attacking a castle,while if you play as Neverland, you will be defending it. Along with theother branching paths the game offers, you can make every playthrough unique.

    V. Battle.Obviously the bread and butter of the game. Every action requires AP to execute.

    First option is move. Which ...allows you to move. This will always take up 6AP regardless of how far or not so far you are moving. Be careful whichdirection you end up facing, because being attacked from behind or from the

    side will greatly increase damage given. Use this to your advantage, too. Sinceevery movement is 6 AP, always move to the enemy side or rear, if possible.

    Second option is your skill pool. You can do them on their own, or use a "Hold".Hold is essential, and new to this edition of the game. Hold lets you chainmultiple skills together in one turn, sometimes making stronger skills. Earlyon you will learn that using hold with 2 Slash skills will make Triple Slash.There are tons of combos to be found, so experiment. The general rule is, 2level 1 skills willmake a level 2, 2 level 2s will make a 4. Combine a 1, 2, and 4 to make a level5. There are also skills that come out when combining elemental spells withattack, among other things. Experiment and have fun.

    3rd option is Charge. This brings you back to the skill menu, where you canchoose normally. This will "charge" the action so the next time your target isattacked, the action will trigger with a damage bonus. You can use this to makecombos between 2 characters or just add a damage boost. Manipulating chargeandhold is the key to successful battles.

    Example:Naiz charges Slash on Enemy A. Duelers' turn comes up next, and he uses Slashon Enemy A. This triggers Naiz' Slash, and will make a 2 person Triple Slash.

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    4th option lets you use items. Unlike SS1, this game uses a "party bag" system,so every character has full access to all your items, instead of having tocarry their own.

    5th option is the status screen, which shows you stats and such for both yourcharacters and enemies. Use it to check weaknesses and what weapons certainstrong enemies might drop for you.

    6th option ends a characters turn.

    VI. True Ending RouteThis path will get you every single character, and the best ending. I don'tmention Ikai no Mon or Battle Points, but I do recommend clearing them to thehighest possible level in between each HP. This the is the path I took, and Igot the true ending.

    OpeningAfter the opening, choose Neverland, and choose to go to Golden area. Clear thebattle in Milabero in under 75 turns. Switch to Shinsei.With Shinsei choose to fight at the fort. Win in under 99 turns. Finish up withNeverland.Clear the HP1 with Shinsei

    Start with Neverland, and do all of their battles.

    Take the forest route with Shinsei. Recruit Himika. Clear the forest stage inunder 100 turns. Continue to Mazina, and defeat Hiro in the battle, don't winby the other condition.Choose Neverland for HP2

    With Neverland choose the rebel suppression route. Advance to Lithanit, thenrecruit Curme. Switch to the Roses, choose to meet Cuo, and advance toSouth-West.Switch to Shinsei and choose the detour route. Clear Rapis Beach in under 75turns. Clear the 2 Maldar Fort battles in under 150 and 200 turns,respectively. Recruit Yam-Ku.Following the above, you will be able to select the Roses for HP3, do so torecruit Arsas.

    Start off as Neverland, choose the sea route. In the first battle, keep Levyalive, so she will join. Advance all the way through their story battles. Inthe last battle in Varanoir, don't kill Reinmilan. Change to the Roses. In thefirst battle in Neibos, make sure at least 3 civilians survive, and last thewhole 150 turns. Finish up all their battles, winning in Dupan in under 150turns. Finish up with Shinsei, choose the camouflage route.Choose the Roses or Shinsei for HP4. With Shinsei make sure to kill Iraena.

    Start as Shinsei, play the first battle with the Ikai characters. Whenprompted, choose the sea route. Change to Neverland, choose the detour route.Recruit Roseblod and Nail. Advance all the way through their story. (If you goback into the desert right after clearing it and before going to the castle,

    you can fight a bonus battle). Clear Shinsei, then the Roses.Beat HP5 with Neverland.

    Start with Shinsei. Take the Gaugabul route, finish all their battles. Switchover to the Roses, clear all the way through. Choose "shingari". Finish up withNeverland.Beat HP6 with Neverland in Almana fort.

    Beat the Roses battles in the order of: Ferias->Ashiria->Gatzo->Beminapa. Playthrough Neverland, choosing the Ferias route. With Shinsei take the Shirineeg

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    route.HP7 with Neverland.

    Start as Shinsei in the last group stage. Clear completely in the orderShinsei->Neverland->Roses. Make sure to recruit Shell. HP8 will be compulsiveRoses.

    After the armies integrate, See the events in Kingszolfin, then finish the Ikaino Mon to floor 25. Find and clear the Temple with no Name before proceeding toElentz Port to recruit Shiro. If you fight 7 battles instead of 6, you will getthe true route and ending.

    VII. Tips and Secrets.

    --Best skills:

    Thousand Kill - QAttack x6This can get as high as 120 chain. Highest damage I have seen from it is 450K.Obviously this is your boss killer.

    Quintuple Attack - QAttack + Triple Attack + Double AttackSingle character version of Thousand Kill. Does around 12 hits. Good foreliminating small enemies quickly without srtting up eleborate charge chains.

    Inviga - Sparkshot + Glacier12 hit spell. Probably the best single target attack for most of the game.

    Tempest - Sparkshot + Glacier + TemperaInviga to multiple enemies, essentially. Mick has the ability to do this usingonly his innate slots, making him the best mage in the game.

    Rotten Breath - Monster Skill, learned from Dragon Zombie6 hits, 3 physical and 3 magical. It also has a high occuring poison property.Great for Shiro and his high AP. You can fight Dragon Zombies in the last Rosesbattle point.

    --Hidden characters:

    -HimikaBefore HP3 ends. Clear Ikai no Mon through level 3 as Shinsei and Neverland.This will open a Forest Outskirts battlefield in the Garena regions. Clear asShinsei, then go to Lit. Himika rules.

    -Yam-KuClear Shinsei Battle Point 1, which will open a battle field in the GoldenArea. Clear to that with Shinsei to get the Super Ape man, Yam-Ku

    -CurmeClear Ikai no Mon through floor 6, then Neverland Battle Point 1. Search forand clear Bruck Valley, making sure Curme lives. The winged spearman will be

    yours.

    -ArsasClear HP3 with the Roses. This may conflict with the true ending route, becauseyou probably have to choose to not meet Cuo with the Roses in order to get theoption to play HP3 with them. He is outclassed by Nagi in every way, so don'tworry too much about missing him.

    -LevyWith Neverland after clearing HP3, choose the sea route and make sure she

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    survives. Best mage Neverland gets.

    -Roseblod and NailAfter HP4 and the Neverland story has been started. Clear the Ikai no Mon up tofloor 12, then search for and clear the Rotted Ruins. Both should get spots inyour permanent party.

    -JadeWith Shinsei after clearing HP4. Choose the sea route. He will join after thelast fight in the series. Shirtless pirate gunman.

    -ShellIf you are on the true route or the Roses route, you can recruit the ditzyangel. After HP7, when you get back to the Roses, after the event on thenameless hill, search the Eulid area, on the little peninsula south of thelake. This will open up her battle field.

    --Hidden areasIn addition to the 2 areas that get you hidden characters, there are also a fewother hidden battlefields that can be foudn with search. The timing andrequirements to find them can be infuriating and random at times, so if youmiss one or simply can't find one despite fulfilling the requirements, blamethe game. (One of my few problems with the game is this). One tip I can give,is even if it isn't listed as a requirement, try clearing the most recent

    battle point and the Ikai no Mon as far as you can. The exp and EP isn't goingto hurt you.

    Forgotten Cave (Shinsei):Timing: After clearing HP2, before clearing HP3When given the option, choose the detour route. Clear the Ikai no Mon throughfloor 6, and also clear Shinsei BP1 (you would do this to recruit Yam-Kuanyway).In the first battle (Lavis Beach), there is a breakable rock at the highestpoint. Break it. Go to Niva, and you will hear some info about it. Go to theguild and search, it is in the Garena area, to the right of Maldar. The battlecontains 3 Clear Doll enemies worth 100EP, and the breakable rock has an itemrequired to make the spell Stardust. Make sure you have Status Clear, or a lot

    of status cures, because the Dolls have a full array of status+ spells, and aton of AP to use them.

    Bruck Valley (Neverland):Timing: After HP2, before HP3Clear Ikai no Mon 6, and Neverland BP1. Talk in Niva to get info (do thisbefore or after doing the Forgotten Cave with Shinsei). The search area is abit to the north of Niva, right before the northern border comes to a point.Curme will join on this battlefield, and it can be hard depending on your enemyallotment. You will get 1-3 Warlocks, who will spam Atomic Hole, sometimes atCurme. If he dies, you lose him for good. Once the spellcasters are out of theway, it's easy, just watch Curme, since he is pretty reckless. Nothing toospectacular in the breakables.

    Spectacular Rocks (Roses):Timing: Right after Mick joins the Roses.In part 1 of the 2 part battle in Neibos, stall for 120 turns (bring the enemyranks down to 1, and just surround him). After Mick joins, go to Lit with themto get info. 3 Clear Dolls here, 100EP a pop. Nothing special in the breakablein my go through.

    Rotted Ruins (Neverland)Timing: After HP4

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    Start the story rolling with Neverland, and open up the first battlefield. Gothrough floor 12 in the Ikai no Mon (3 level 40 Dragons, it can be tough atthis stage of the game). Now go to Hellphanepool to get the info. Search theValhalla area to the north, in the snowfield. There are to patches of brownwith seem to point to the spot in the middle, it's around there. Battle isnothing special, but you can get 2 good daggers in the crates. Great for theincoming Roseblod, who will join you, along with Nail, after you win.

    Cave of Grief (Shinsei)Timing: After clearing Shinsei BP4, and Jade is in the party.Info is obtained in Marichik. Location is just to the right of Aspern Fort, inShurak Sea area. After you whittle the enemies down to 2 or 3, 3 Clear Dollswill spawn, again 100EP each. Breakable had a fist weapon.

    Beminapa Forest Interior (Roses)Timing: Shortly after clearing Beminapa Forest proper.Get the info in Noishulan, then search a little to the right of the actualforest, near the triangle border. You will fight a boss in here (Titan), whodrops the item to make Earthquake. The crate is usually nothing good.

    Eastern Dark Marsh (Neverland)Timing: Opens between HP6 and 7, but requires unknown triggers,Dialgo area. Search the right side of the black area after hearing about it inNoishulan. You fight a Vampire here, who will drop the item to make Grand

    Cross. I don't remember breakables. This is only available in the Neverlandroute.

    Forest of Light Outskirts (Shinsei)Timing: After clearing the Forest of Light. Info is obtained in Noishulan (ifyou triggered the Eastern Dark Marsh you will have to find and clear it first).Search a little to the upper right of the forest. Depending on which route youtake, you may not have the option to clear the Forest of Light, hence makingthis area inaccessible.

    Dragon's Mouth (Roses)Timing: After clearing the Forest of Light outskirts.This appears normally as an HP area for the Roses, so memorize it's location.

    Info can be obtained in Noishulan after clearing the Forest of Light Outskirts.The battle contains 4-6 level 70 Dragons, who will probably stomp you into theground if you attempt it as soon as you can. It will be game over...so myadvice is to just open it, and not go there until after you beat the game. Ifyou clear with the Roses ending, you can come back here and level for thepost-clear madness. You can't fight here if you didn't choice the HP battle forthe Roses that takes place here.

    Lake Town Mare.Timing: After HP7, after the event on the Nameless Hill but before doinganything else with the Roses.The only way to open this area is to be finishing on the Roses route (bestending). Before going on to fight the Roses series in Grana Church, search just

    south of Yulid Lake in the Eiks area (on the little peninsula or thereabouts).Shell will join in this battle...but will be level 1.

    FontinoaTiming: Anytime after all the armies integrate.Search the lower middle portion of the newly opened Hellphanepool area. Lookfor the area where the forest and plains start to meet. The breakables willyield one Tri-Guard apiece, which has the Counter auto-skill.

    Namless Temple

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    Timing: After integration.You can only find this area if you are getting the Roses ending. It's somewherein the Kaizelorn area, which was only accessible during their portion of thegame. If you are getting the true route ending, Shiro will join from here. Heis also level 1.

    --Post Clear ActivitesAfter your ending finishes, you will get the option to save. Do so in an emptyslot, if possible. If you choose to load this save, you get 3 options.

    First option is to start a new game. If you do this, you will play a new gamefrom the beginning. Once you get past the opening battles, and can freely move,you will notice that you have 1200 or so EP, between 300 and 500 PP, and arandom allotment of the items you had at the end of your last play. They willbe divided among the 3 armies, randomly. The distribution is set when the clearfile is made, so if you don't like the hand you were dealt, you will have tobeat the game again to mix it up. With the exception of Hiro and the breakerusers, odds are you won't get too shafted, equipment wise. Obviously this makesthis playthrough much easier. You should take 1 damage from everything untilHP6 at the earliest. If you are planning on tackling the post clear battles,save ALL your PP and as much EP as you can.

    If you choose to just outright Load your clear file, you will be back on theworld map with your party. You will notice right away you have access to every

    area in the game, in addition to 1 new one, the Spectral Tower (you can't enterthere yet...). There are several things to do here.First thing you have access to, are floors 25-50 in the Ikai no Mon. Difficultyramps up pretty high starting on floor 25, so be prepared. (My end game partywas destroyed by gremlins who spammed multiple Grand Cross on every turn).There are a myriad of bosses and strong enemies, culminating with Double X atthe end. Up to 45, the same pattern applies, and you can escape on all non-bossfloors. Starting with 46, you will take them one floor at a time, fighting aboss on each one. Every boss you beat will yield you a title, so after each ofthese 5 battles, check for it.

    Here is a rundown of what you will be facing:

    Floor 44 - Cursed SwordDon't worry about this fight, it is cake compared to what is to come.

    Floor 45 - Strengthened Draconian + Draconian x2~3If you are using Naiz, just stick him up front to tank and you will not havemany problems. Runelba works fine in this role too. The boss drops a DragonHeart, which you can use to make a Dragon Wing breaker.

    Floor 46 - Ambrosia + 2x White Ark, 2x Black DragonThe normal dragons are no trouble. Ambrosia can be difficult to actually attackwith your entire party, depending on your set up. Just keep your party spreadout so when he starts using breath attacks he isn't taking out everyone. HaveSPs or Mick on Acceleration when he gets low to take him out.

    Floor 47 - Rune Blade + 8x Angel KnightDon't advance too far onto the field, you will want to keep some of the Angelsidle while you lower their numbers. The Rune Blade has 2 extremely dangerousSPs. Dancing Sword does tremendous HP damage, and it's other one causes instantdeath with high probability. SPs and Magic are needed to take it out.

    Floor 48 Vermillion + Left and Right ArmNo small fish enemies here. Focus on the arms first. One is physical and theother is magic. Take the magic arm out first if possible, since it has a lot of

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    status attacks and can High Heal for 34K per cast. Vermillions' main SP doeshigh damage to low VIT characters, so be prepared with Grooming or God Breathto protect yourself. After this fight you will have all the ingredients to makea Matrix armour, which is by far the best for mages. Make is ASAP.

    Floor 49 Sataniel + 6x Dark AngelThis is mostly magic based opposition, so get your resists up. The boss itselfis quite easy (I took her down in 2 Thousand Kills), so don't worry too muchhere.

    Floor 50 Double XDepending on your set up, this is going to be super easy, or 400 turns +constant death. He has insane HP, somewhere up over a million or so. As withall dragons, keep your party spread so one breath attack can't wipe you out. Besure to break the chest to get the armor inside.

    After clearing that, regroup and restock up on items, and re-enter floor 48.You have to do these consecutive style, so no leaving in between.

    Floor 48 Vermillion + Arms 3xYeah, I know. Try and get 1 down at a time and you shouldn't have much problem.Remember, you did it once before. All the parts drop rusty equipment, which isimportant if you are going after Hiros' GOH. Have a few characters with maxedout Item Drop auto skills. Nashi will spawn on turn 250 or so, so be prepared.

    Floor 49 Sataniel, Strengthened Draconian. Rune Blade 2xThe 2x is misleading. After killing one pair, a second pair will pop. Inreality you are going to be killing 4 of each. I didn't find it to be too hard,but it is a very long fight.

    Floor 50 Double X 2x, Ambrosia 2xKeep in mind that these things can't move, so you will only ever have 1attacking you. Take out the Ambrosias' first since they will be a joke by now.The tricky part of this fight is that the Double Xs' can now use Hellgazer.It's instant death probability is pretty high, which can be infuriating if youhave 1 dragon left with low HP.....

    The following fights can be done in any order, and can only be done once. Theyare all series style, so have the appropriate supplies. All the battles thatfeature regular soldiers will have 1 or 2 waves of them that appear when youkill the first batch.

    -Walans Fort-1 - vs. Bazgel, Falzen, Hainel + SoldiersHainel has Acceleration. This is very easy.

    2 - vs. Guineviera, Jeck, Gastol + SoldiersJeck is by far the most dangerous. Usually he will just snipe you from hisstart position with Hold Break and Prison Dead while you break down the lines.

    3 - vs. Minald, Kuroits, Aul FauronMinald has acceleration and Aul Fauron is very strong. Try and lure one down ata time. When Aul Fauron joins the fight, keep your healers and revivers out ofthe path so his Outrage SP doesn't murder them. Killing Minald and Kuroits willspawn 2 Nashi enemies, but they are nowhere near the threat they once were.

    -Granas Church-1 - vs. Audried, Corlia SoldiersAudried has Acceleration, so don't go after him until you have whittled downsome of the mages. This is a very hard fight because of the shear number of

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    enemies.

    2 - vs. Dueler, Corlia SoldiersHis SPs are very strong, so spread out when his turn is coming.

    3 - vs. Lindstrum, Audried, DuelerAudried and Dueler are identical to their prior versions. Lindstrum isdangerous but pretty slow. This isn't as hard as it you would think becausethere are no mages to deal with.

    -Meikei-1 - vs. Purple, Violet, Yellow, SchwartzAll but Schwartz have Accleration. Violet and Purple can be taken down in 2turns and aren't very strong, so don't worry too much here. You don't have todeal with any other enemies here, making it easy.

    2 - vs. Sigried, Ifu, BayardIfu should be your main target here, since he has Acceleration AND his normalattacks can cause death instantly. The battlefield actually is your advantagehere, as you only have to deal with 1 at a time, and can keep them away fromyour back ranks.

    3. vs. Janess, Cassius, Hiro2, JadouRedux of the final battle. Killing Cassius, Hiro2 and Jadou will spawn a pair

    of Nashi each. Janess won't use Hellgazer as much as the first time, so don'tworry too much.

    After clearing all of the above, you have one last series to try.

    -Spectral Tower-1 - vs. Sataniel, Rune Blade, Strengthened DraconianSimilar to the Ikai no Mon fight, only 1 pair of each. Stupid easy by thispoint.

    2 - vs. Lestol, Li Feion, RalionOk, the most important piece of advice in the game I can give is for thisfight. DO NOT KILL RALION FIRST. For every turn that ends after killing her

    before the other 2, 2x Nashi will pop. Otherwise, Lestol has Acceleration andwill spam Spread Spider which does high damage and Don't Move/Don't Act. HisSoul Crash will do over 200,000 damage if he gets to do it, so take him downfirst. Li Feion is easy, and Ralions' defense is so low you can kill her in 1combo.

    3 - vs. WaveWave is the father of Scarface, and one of the 2 most powerful beings in theNeverland universe. The bright side is he doesn't have Acceleration. He hasmonster HP, but otherwise if you keep him focused on your tank he shouldn't betoo dangerous.

    I recommend a minimum of 3 playthroughs before you even attempt this, since you

    will need the extra PP to max out stats. Multiple copies of the better armorand auto skills will also be invaluable. Level 5 HP Up+, All Rounder+, EvasionUp are musts on ALL characters. I used Hiro, Max, Naiz, Cuo, Shiro, and Mickfor these. Use whoever you like, but don't waste your PP until you have a partyyou are totally comfortable with.

    Beat all this and you will surely be a Spectral Souls 2 master!

    Now that I have beaten every battle, this is probably the last revision unlessI feel really ambitious and start doing lists.

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    VI. Disclaimers, revisions and credits/thanksThis FAQ was created by me, Jae Church. Do not post it, reproduce it, or stealbits of it without permission. Odds are if you ask, I will so yes, so have somemanners.

    Idea Factory for continuing to make wonderful Neverland games.

    Gamefaqs for posting this

    New Wind of Kotaro and their BBS for helping unravel the many secretshttp://homepage3.nifty.com/new_wind_of_kontaro/spectoralsouls2-capture-top.htm

    Everyone on the Surpara BBS, Gamefaqs board and 2ch, for the same reasons asstated above.

    -======================================================================================================

    Spectral Souls FAQPSP versionVersion 0.6

    by DB27

    -----------------------------------------

    Disclaimer:

    At present this FAQ can be found on GameFAQs, and ONLY GameFAQs. Thismay be not be reproduced under any circumstances except for personal, privateuse. It may not be placed on any web site or otherwise distributed publiclywithout advance written permission. Use of this guide on any other web siteor as a part of any public display is strictly prohibited, and a violation ofcopyright.

    All trademarks and copyrights contained in this document are owned by theirrespective trademark and copyright holders.

    -----------------------------------------------------------------------

    Disclaimer:

    Spectral Souls is a great game released by Idea Factory in Japan andtranslated by NIS America for the US market. The original game was SpectralSouls 2 for the PS2 (JP only). The PSP version removes the level cap andapparently adds an extra dungeon.

    While I have easily spent over 250 hours with this game (PSP and PS2versions), I have not uncovered all of it's secrets (or finished all thepost-game dungeons, for that matter).

    -----------------------------------------------------------------------

    Table of Contents:

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    1) Version Log

    2) "True Ending" guide

    3) Troublesome battles  a) Second half of the Saulve Bastion fight before Historical Point 1  b) Fight against Hiro during Historical Point 2

    4) Characters

      a) Basics  b) Potentials  c) Characters by weapon type  d) New Simba Army (coming soon)  e) Neverland Army (coming soon)  f) Rozess Army (coming soon)  g) "Hidden" characters

    5) Combo Skills a) Basicb) Special

    6) Item Synthesis and Upgrades

      a) Invent Item  b) Item Synthesis  c) Rare Items (Where to find them)

    7) Extra Events

    8) Titles

    9) New Game+

    10) Post-game

    -----------------------------------------------------------------------

    1) Version log

    0.6: True ending walkthrough finished and confirmed to work(props to swift412 for being the first to do so!)

      Replaced more of the Japanese names with the English names  Added more invent item trees (should be essentially complete)  Added where most characters join in the walkthrough  Added the list of title requirements and EN names as known

    0.5: Replaced more of the Japanese names with the English names  Added more invent item trees

      Added info on New Game+ bonuses  Added the special event conditions and rewards

    0.4: Fixed some True Ending HP choices and English names  Added more item invent trees  Added where to find the items for lvl 4 spells  Added the complete synthesis list!!!

    0.3: First released version.

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    -----------------------------------------------------------------------

    2) True Ending Guide

    OK, there are three major endings to the game, one for each army. However,there is a variation on the Roses ending that is known as the "True" ending,the one that is considered canon by Idea Factory. The following steps willget you the True Ending.

    Any places I have not reached in the English version are written with theirJapanese name in romaji within brackets [ ]. I will try and replace themwith the official English name as I go through each step.

    This sequence is compiled and cross-checked from several sources. It is theroute I followed when I got the true route in the PS2 version. There is stillthe possibility it is incorrect. If so, I will fix it as soon as possible.

    In other words, use at your own risk!

    NL = Neverland ArmySA = Simba ArmyRozess = Rozess group

    Recruiting optional characters has some leeway. I put in where you can first

    get them. You must have recruited every character to get the True ending!See the character section for details on how to get each character.

    [walkthrough begins]

    Start of game: Go through the three required missions with Niaz, Corwin, andMarx.

    1) NL: Go to King Sorfin, choose to dispatch troops to Golden. Fight the  battle at the Mirabello Grasslands (win

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    2) RA: In Varanoire, choose to go meet Cuo (Cuo and Fredrika join). Finishthe rest of the Rozess battles.

    3) SA: (Nora joins) Choose to take the detour. Complete Lapis Valley inunder 75 turns. Clear Mulder Fort north gate in under 150 turns.Clear the cellar in under 200 turns. Recruit Yamu Ku.

    4) NL: Finish the North Woods and Markinson Fortress battles.

    *** HP3: Play as Rozess or Simba.

    IMPORTANT! You MUST start with NL and choose the sea route before  doing any of the other armies' battles!

    1) NL: In King Sorfin, choose the sea route. Fight the Shurak Seabattle, keeing Levi alive (Levi joins). Fight at Varanoir, but DONOT KILL Laemillan!

    2) Rozess: Fight at Kazaph Forest, then go to Neipos. Fight the first battle,  but make sure at least 3 civilians survive and the battle lasts at  least 150 turns! Win the second battle (Mick joins) and then go

    to Dupen and win in under 150 turns.

    3) SA: Go to Armana Castle (Zhang Khan joins). Choose the false retreat  option. Win the next battle by killing all the enemies, not using

    the exit. Finish the series of battles.

    *** HP4: Rozess or Simba

    1) SA: Visit Armana Castle. Play the first battle. Go to Marchuk (Scarface  joins). Choose "Invade the De Argo Islands" when prompted.

    2) NL: At King Sorfin, choose the desert route. Finish the battle sequence.

      Recruit Rosette and Nell.

    3) SA: Complete their remaining battles (Jed joins).

    4) Rozess: Go to Varanoire (Yen joins). Complete their battles.

    *** HP5: Neverland

    1) SA: At Warrence castle, choose to go the Gaugabur route. Complete their  battles.

    2) Rozess: Clear their battles. Choose "Stay behind" when prompted.

    3) NL: Complete their battles.

    *** HP6: Choose Neverland (Armana Castle) or Rozess

    1) Rozess: Go to Beminad Forest. Clear Castle Town Faeris, AssiliaGrasslands, Gattzo, and then Mountain Range, in that order.

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    2) NL: Finish their battles, choosing the Castle Town Faeris route whenprompted.

    3) SA: Finish their battles, choosing the Shiring route when prompted.

    *** HP7: Neverland or Rozess

    1) SA: Finish their battles (Ankrauser joins).

    2) NL: Finish their battles (Rose joins).

    3) Rozess. Finish their battles. Go to Forgotten Hill (Garnet rejoins).  Make sure you recruit Shell!

    *** HP8: You should be forced to use Rozess if you did everything right so far.

    Clear as far as you are permitted in the Otherworld Gate and recruit Shiro  before proceeding! Failure to do so will deny you the true ending!

    1) Finish all battles (linear sequence). You should have 7 battles at the port  instead of 6 as usual.

    *** Watch the true ending!

    [end of walkthrough]

    -----------------------------------------------------------------------

    3) Troublesome battles

      a) Second half of the Saulve Bastion fight before HP 1

    1) Prep for the battle by buying a Sparta sword for Naiz, a Bracelet for Niazand Corwin, and a Mystic for Corwin (sell other stuff to get enough money, butNOT grass. Sell Herbs or Ore if you have any). Level up the Sparta and Mysticto 3 each with the EP from the first battles.

    2) In the first battle, try and have Niaz and Corwin kill most of the enemy,although make sure you stay under 100 turns.

    3) When you start the second battle, move Marx to the side of the battlefieldthat he starts on, so that Hans has to chase him to kill him. Move Dargenso that Anderson can't get to him in a single turn. Leave Niaz where he is,and heal him with Corwin if you have to. Move Corwin far enough to the side sothat he can target Niaz with a healing spell next turn.

    4) On the enemy turn, Anderson will charge Niaz and attack with an attack ortwo. Hans should go after Marx, but if Marx is at full HP he shouldbarely survive the attacks.

    5) Next turn, Niaz should unload everything on Anderson but KEEP 6 AP to moveto the the side of the battlefield to his right (where Corwin and Dragenare headed). Move him so that Anderson can just barely reach him. Move Dargenand Corwin down the narrow passage toward the portal, but keep Corwin withinhealing range of Niaz (he'll probably have to heal Niaz at this point).

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    6) Next turn, Hans will kill Marx, and Anderson will beat on Niaz again.

    Move down the narrow passage such that your characters look like this:

    |C| Corwin| ||D| Dragen|N|__ Niaz|

    Now Anderson will position himself at the front end of your formation. Eachround, beat on him with Niaz, heal Niaz with Dargen (grass or use revive ifnecessary), and heal both Dargen and Niaz with Corwin. You should be able tohit Anderson with an Icicle Edge every once in a while as well (Wind Shear +Ice combo).

    7) When Niaz builds up to Aura Blade, which shouldn't take long, do a chainattack with Dargen (Purify), Corwin (Icicle Edge) and then Niaz (Aura Blade +any other attacks you have AP for). You'll probably finish off Anderson.

    8) Now you need to repeatedly use Corwin's Wind Shear and Aqua attack (lvl 1special) to take out as many enemy soldiers and archers as possible. Itshouldn't be hard, as they are probably packed in a tight bunch behind where

    Anderson was. Use Niaz and Dargen if possible to hit the mage with chains andspecials, as he has a lot of HP. You will probably need to still heal withCorwin and Dargen. This is now a race against the turn clock. Also, make sureyou don't group such that he can hit all three characters with his dark spell,as it has a cross-shaped area of effect. Try and keep Dargen and Niaz next toeach other so he targets them, as they have a lot of HP.

    Keep trying, as this worked for me 4/6 times I tried it (the other two I ranout of turns).

    ---

    b) Battle against Hiro during Historical Point 2

    Prep work: Make sure every character has at least a Bracelet for armor, andpreferably an advanced weapon. Do runs through the first three levels of theOtherworld Gate if you need money or EP. Try to have all your characters atleast level 10.

    The goal of this battle is to down Hiro without killing all the other enemysoldiers. The enemies will not attack you unless you get within their attackrange, so the easiest way to make sure Hiro is not the last one standing is toignore (and stay away from) the soldier closest to the corner here:

      +------+start ->| |

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    her in one turn. Don't group two characters side-by-side, as her scythe attackwill nail both of them. Try not to group anyone such that her Flamethrowerattack can get more than two people as well.

    Then, unload everything you can on her each turn, using Corwin to Heal whoevershe targets that turn. You may loose a person or two, but you should be ableto defeat her. Make sure you are using Chain attacks for the damage bonus!

    -----------------------------------------------------------------------

    4) Characters

    a) Basics:

    Character stats:

    STR: Strength - helps determine how much damage you do (contributes to ATT)END: Endurance - used to determine how many HP you get when you level up.

    Also plays a small role in determining your DEF.  IMPORTANT: The HP effect is NOT retro-active!AGL: Agility - Determines how fast your turn comes up in battle, as well as  contributing to AVD. THIS IS THE MOST IMPORTANT STAT in the  game for every character!!!!!

    INT: Intelligence - determines the power of your spells and defense againstenemy spells. Influences both MAG and MDF.LUK: Luck - seems to play a role in a lot of things, but it is suspected to  help with drop rate, critical rate, chance of avoiding status  effects, and probably steal chance

    Compound stats: These are determined by equipment + stat contribution

    ATT: Attack = more damage with non-magic attacksDEF: Defense = take less damage when hit by non-magic attacksAVD: Avoid = greater chance to dodge enemy attacksMAG: Magic = more effective spellsMDF: Magic Defense = less damage or effect from enemy spells

    Other stats:

    Move: number of squares you can move in one turnJump: how much of a difference between heights your character can jump

    AP: The all-important number. Every action on the battlefield takes AP to  perform. This is influenced by equipment and promotions, NOT character  stats.

    -----

    b) "Potential" abilities:

    There are a list of these in the manual for the game. These are received atdifferent levels depending on the character.

    A few characters get different potentials if they hold off certainpromotions until you get a certain potential (specifically, Hiro should notdo her second promotion until she gets Accelerate at level 46).

    -----

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    c) Characters by weapon type:

    Sword: Niaz*, Meu, Yunellia*, Dargen, Ankrauser*, Tal, Marx, Roze, Scarface*,  Garnet, Luca*

    Greatsword: Niaz*, Yunellia*, Luca*, Scarface*, Ankrauser*, Trevor

    Shortsword: Nagi, Himika, Rosette, Arthus

    Spear: Leila, Nora, Klause, Kurt

    Gloves: Vogel, Zhang Khan, Yen, Shiro

    Gun: Max, Iglaine, Jed

    Breaker: Cuo, Frederica, Shell

    Rod: Corwin, Hiaz, Levi, Mick, Choco, Vanilla, Hera, Nell, Yaku Mu

    Scythe: Hiro

    * = These characters can use both Swords and Greatswords. They can useskills in either type of slot with either type of weapon (i.e. They can usea Greatsword skill with a Sword equipped and vice versa).

    -----

    g) "Hidden" Characters:

    This section is for characters that are not automatically added to your forcesduring the true ending plotline. They usually require you play an extra mapthat you may or may not have to find using the Search command.

    * * *

    NOTE: I am assuming that you have cleared all Battle Points and all floors ofthe Otherworld Gate before you follow the directions below.

    * * *

    Name: HimekaWeapon Type: ShortswordStarting Level: 10

    How to find: After the first Historical Point, clear the first three levels ofthe Otherworld Gate with both armies. A new location will open up in Galena,called Armana Castle Woods. Clear the battle and then go to Lito, where shewill join. (Simba)

    Commentary: Himeka is a pretty good dagger-fighter. She also comes with the

      all-important Steal skill, which is the only way to get this skill for the  Simba Army. The "Accelerate" potential is icing on the cake.

    --

    Name: Yaku MuWeapon Type: StaffStarting Level: 15

    How to find: (After HP2 and before HP3) In Golden, there is a map "Golden Area

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      Forest" (it's near the middle of the Golden area, kind of southwest of the  lake right in the middle). Clear it and Yaku Mu will join after the battle.  (Simba)

    Commentary: Average character at best. High HP, and one of the only staff  users that is decent in melee combat (there are a lot of unique high level  melee staves). Poor AGL means I never really used him.

    --

    Name: KurtWeapon Type: SpearStarting Level: 15

    How to find: (Between HP2 and HP3) Clear Battle Point 1 for the Neverland Army.  Obtain imformation in Nivea about where to find Brook Valley. Use the Search  feature in the Guild to discover it. Enter and fight the battle, but do not

    kill Kurt. Kurt must survive the battle. He will join after the battle.  (Neverland)

    Commentary: The fact that he can ignore height restrictions when moving is agreat benefit in certain maps. Overall solid character.

    --

    Name: RosetteWeapon Type: ShortswordStarting Level: 25

    How to find: (Between HP4 and HP5) Have cleared all available Battle Points  with the Neverland Army. Obtain location in Helhanpol for the Decayed  Ruins. It should be in the Valhalla area, which is the most northwest

    territory you can reach (the same one as houses the Goblin Tower) Rosette  and Nell will join after you clear that map. (Neverland)

    Commentary: Very good character, and the best thief in the game. Only wayto get the Steal skill for the Neverland forces. Also their only

    shortsword user.

    --

    Name: NellWeapon Type: StaffStarting Level: 25

    How to find: See Rosette's description. They join together. (Neverland)

    Commentary: Pretty good mage, but Light and Dark never seem as good as theelemental skills, and the components for the level 3 and 4 skills are a

      pain to get (especially Dark).

    --

    Name: ShellWeapon Type: BreakerStarting Level: 1

    How to find: (Between HP7 and HP8) If following the True or Rozess route,search just under [eikusueria] lake for a new battle point. Clear it and

      she will join you. Note, Garnet must still be alive and well. (Rozess)

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    Commentary: Not bad, but starts at level 1 in the second-to-last chapter of  the game! She suffers due to the fact that she is a breaker user but  has low strength and could really use a staff to be a good mage. There  are some good spellcaster breakers late in the synthesis list, however.

    --

    Name: ShiroWeapon Type: GloveStarting Level: 1

    How to find: You must have completed the requirements for the True Ending, or  you will not be able to find the Nameless Temple!!! 

    (After HP8) Have cleared 24 floors of the Otherworld Gate.  Search for the Nameless Temple in the [Kaiserhorn] area (northern portion  of the mainland). It is on the peak of the lowest of the four left-most

    mountains, which are arragned as such:

      /\

      /\ /\

      /\

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    Aiming Spell = Yaku Mu 2 (Forests Protector)  Corwin 2 (Lightning Arrow)

    Aiming Blast = Kurt 1 (Wing Blast)  Klause 2 (Crushing Blow)

    Forever Yell = Yen 2 (Wolf's Howl)  Wage 3 (Dragon's Voice)

    Angel Dust* = Scarface 2 (Seraph Pain)  Shell 2 (Wings of Light*)

    Aura Buster = Naiz 2 (Aura Blade)  Corwin 2 (Lightning Arrow)

    Cardinal Mine* = Arthus 1 (Leaf Raid)  Fredrika 3 (Cardinal Raid*)

    Calamity Inferno = Tal 3 (Crackling Blade)  Iglaine 3 (Round Shot)

    Crush Break = Leila 2 (Shotram Blast)  Trevor 2 (Crack Shot)

    Crimson Raid = Ankrauser 3 (Lions Roar)  Naiz 2 (Aura Blade)

    Impact Explosion = Zhang Khan 3 (Exploding Strike)  Trevor 2 (Crack Shot)

    Call Out = Corwin 1 (Aqua Mind)  Hans 3 (Resonance Wave)

    Shockwave Divide = Nell 3 (Dark Banish)  Rosette 2 (Sneaking Magic)

    Stinging Rain = Nora 2 (Hermit Rain)

      Leila 2 (Shotram Blast)

    Claw Fang = Zhang Khan 2 (Tiger Claw)  Yen 2 (Wolf's Howl)

    Chain Strike = Naiz 2 (Aura Blade)  Jed 3 (Chain Shot)

    Chain Mine* = Himika 3 (Strong Poison)  Rosette 1 (Trap*)

    Divine Throw = Wage 2 (Violent Focus)  Kurt 2 (Divebomb)

    White Hole = Garnet 3 (Earth Pit)  Choco 2 (Seraph Storm)

    Mind Detector = Himika 3 (Strong Poison)  Nora 2 (Hermit Rain)

    Missing Arrow = Mick 2 (Cold End)  Cuo 1 (Binding Rune)

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    Mirage Magic = Rosette 2 (Sneaking Magic)  Nagi 3 (Wind Gods Sword)

    Life Stream = Corwin 4 (Photon Blast)  Hera 4 (Creation)

    Life Banisher* = Arthus 1 (Leaf Raid)  Mick 2 (Cold End)

    Raging Storm = Cuo 1 (Binding Rune)  Nagi 3 (Wind Gods Sword)

    Snow Phoenix = Yen 1 (Burn & Crush)  Yunellia 3 (Snowing Moon)

    Infinite Caress = Naiz 2 (Aura Blade)  Leila 4 (Infinity Raid)

    Blooming Meteor = Garnet 4 (Sakura Dance)  Meu 4 (Tenma Meteor)

    Argument = Iglaine 3 (Round Shot)  Vanilla 3 (Atomic Bomb)

    Gigantic Drive = Naiz 4 (Genesis Drive)  Meu 3 (Tenma Slash)

    Gravity Drive = Luca 3 (Blaze Impact)  Garnet 3 (Earth Pit)

    Gravity Blast = Luca 4 (Life & Death*)  Iglaine 3 (Round Shot)

    Satellite Bomb* = Yaku Mu 4 (Heavens Anger)  Meu 3 (Tenma Slash)

    Tiger Claws = Ankrauser 3 (Lions Roar)

    Zhang Khan 4 (Tigers Rage)

    Shining Impact = Luca 3 (Blaze Impact)  Yen 4 (Shining Explosion)

    Gleaming Fang = Ankrauser 3 (Lions Roar)  Trevor 4 (Blade Flash)

    Sona Verde = Yaku Mu 2 (Forest Protector)  Hera 4 (Creation)

    Tenma Light* = Shell 4 (Ascend to Heaven*)  Meu 2 (Meteor Blade)

    Tenma Lasher = Meu 3 (Tenma Slash)  Yunellia 4 (Flying Claw Slash)

    Firebird Slash = Meu 3 (Tenma Slash)  Fredrika 4 (Pheonix Blade)

    Demon Binder = Meu 3 (Tenma Slash)  Cuo 4 (Sealing Bind)

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    Photon Spiral* = Rosette 4 (Bloody Rose*)  Tal 3 (Crackling Blade)

    Friendly Attack = Meu 3 (Tenma Slash)  Nagi 4 (Stormbringer)

    Frost Varuna* = Hans 3 (Dark Secrets*)  Levi 3 (Diamond Dust)

    Albatross = Meu 4 (Tenma Meteor)  Fredrika 4 (Pheonix Blade)

    Inject Phase* = Hans 4 (Tiger Claw Violent Flash*)  Nell 4 (D-Code*)

    Eternal Sphere* = Choco 4 (Rainbow Illusion)  Hera 4 (Creation)

    Erubuzante* = Ankrauser 4 (Wild Lion*)  Roze 4 (G-Decide*)

    Angel High Low* = Cuo 4 (Sealing Bind)  Shell 4 (Ascend to Heaven*)

    Catastrophe = Naiz 4 (Genesis Drive)  Scarface 4 (Heaven & Hell)

    Flare Circle = Cuo 4 (Sealing Bind)  Fredrika 4 (Pheonix Blade)

    Southern Cross = Choco 4 (Rainbow Illusion) +Mick 4 (Spiritual Guidance)

    True Hells Thunder Blaze* = Hiro 4 (Hells Thunder Blaze*)Roze 4 (G-Decide*)

    Soul Eater* = Naiz 4 (Genesis Drive)

      Shiro 4 (War Dance*)

    Tenma Kill* = Scarface 4 (Heaven & Hell)  Yunellia 4 (Flying Claw Slash)

    Supreme God of Wind and Thunder* = Tal 4 (Lightning Conquers Dark*)Nagi 4 (Storm Bringer)

    Event Horizon = Choco 4 (Rainbow Illusion)  Vanilla 4 (Aurora Illusion)

    Full Burst = Iglaine 4 (Final Impact)  Max 4 (Final Strike)

    Prominence Hole* = Vanilla 4 (Aurora Illusion)  Nell 4 (D-Code*)

    True Hells Thunder Flame Slash* = Yunellia 4 (Flying Claw Slash)  Hiro 4 (Hells Thunder Blaze*)

    Last Shot = Yunellia 4 (Flying Claw Slash)  Max 4 (Final Strike)

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    Dragons Howl = Wage 4 (Ridge Driver)  Klause 4 (Destructive Flash)

    Rune Fear* = Nell 4 (D-Code*)  Levi 4 (Tribuness*)

    Rankal Nation(?)* = Ankrauser 3 (Lions Roar)Roze 3 (La Delfis(?)*)

    Eraser Strike* = Iglaine 3 (Round Shot)  Jed 4 (Genocide Blast)  Max 3 (Arc Shot)

    Genocide Circle* = Yunellia 4 (Flying Claw Slash)  Hiro 4 (Hells Thunder Blaze*)  Roze 4 (G-Decide*)

    Stardust Fall* = Mick 3 (Canyon Climb*)  Vanilla 3 (Atomic Bomb)  Choco 2 (Seraph Storm)

    Severe Disaster* = Hans 3 (Dark Secrets*)  Jed 4 (Genocide Blast)  Levi 3 (Diamond Dust)

    Tenma Final* = Scarface 4 (Heaven & Hell)  Hera 4 (Creation)  Meu 4 (Tenma Meteor)

    Tenma Curse* = Cuo 4 (Sealing Bind)  Shell 4 (Ascend to Heaven*)  Fredrika 4 (Pheonix Blade)

    Nightblood* = Garnet 4 (Sakura Dance)  Tal 3 (Crackling Blade)  Trevor 4 (Blade Flash)

    Final Spike* = Wage 4 (Ridge Driver)  Kurt 4 (Aerial Dive*)  Klause 4 (Destructive Flash)

    Force Emblem* = Leila 4 (Infinity Raid)  Trevor 4 (Blade Flash)  Ankrauser 4 (Wild Lion*)

    Dragon, Tiger, and Wolf Flame Dance* = Wage 4 (Ridge Driver)Zhang Khan 4 (Tigers Rage)

      Yen 2 (Wolf's Howl)

    Elemental Force* = Arthus 3 (Floral Hit*)

      Fredrika 3 (Cardinal Raid*)  Mick 2 (Cold End)  Yaku Mu 3 (Earths Anger)

    Grand Force* = Naiz 4 (Genesis Drive)  Hiro 4 (Hells Thunder Blaze*)  Meu 3 (Tenma Slash)  Roze 4 (G-Decide*)

    Fury Dance* = Arthus 1 (Leaf Raid)

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      Nagi 3 (Wind Gods Sword)  Himika 4 (Heretic Shadow)  Rosette 4 (Bloody Rose*)

    Heroine Dream* = Meu 3 (Tenma Slash)  Hiro 2 (Raging Soul Slash)  Yunellia 4 (Flying Claw Slash)  Roze 2 (Hells Dark Souls*)

    Lancer's Force* = Kurt 2 (Divebomb)  Klause 3 (Piercing Drill*)  Nora 3 (All In)  Leila 2 (Shotram Blast)

    Beast Heaven* Yaku Mu 3 (Earths Anger)  Kurt 3 (Phaser Storm*)  Mick 3 (Canyon Climb*)  Wage 3 (Dragon's Voice)  Levi 2 (L-Point*)

    Blood Circle* = Tal 3 (Crackling Blade)  Iglaine 3 (Round Shot)  Nagi 3 (Wind Gods Slash)  Nell 3 (Dark Banish*)

      Hiro 3 (Hellfire)  Roze 2 (Hells Dark Souls*)

    Note: Blood Circle is the single most damaging attack in the game!

    ----------

    6) Item Synthesis and Upgrades

      a) Invent Item (work in progress)

    Notes:1) ? means I am not sure what the name is in the US version

    2) brackets around the name means it can be registered for purchase at the store

    --

    Bangles, bracelets, and all weapons other than scythe:Iron -> [Silver] -> [Platinum] -> Mythril -> Orichal

    --

    Swords:

    Fleuret -> [Rapier] -> [Master Rapier] -> Estock -> Avenger  -> [Saber] -> [Feather Saber]

    Small Sword -> [Rondel Dagger]

    Sparta -> [Kris]

    Tsurimaru -> [Long Sword]

    Divine Bokutou -> Healing Staff

    Conquistador -> Kaiser Sword

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    Dragon Killer -> Dragon Bender

    Material Sword -> Material Wand -> Material Sword (etc.)

    [Broadsword] -> Quinqa Rain -> Quick Load

    Rusty Blade -> Gram

    --

    Greatswords:

    Falux -> [Claymore] -> [Zanbato] -> Tearfang -> Annhilation

    Falchion -> [Kora] -> [Greatsword]  -> [Brunak]

    Bastard Sword -> [Zweihander] -> [Greatsword]

    [Viking Sword] -> [Doublehand] -> [Brunac]

    Hidden Ten -> Brunhandle?

    --

    Shortswords:

    Shield Sword -> [Sword Breaker] -> [Triple Dagger] -> Stilleto -> ?

    Lucky Dagger -> Lucky Bag -> Lucky Dagger (and so on...)  -> Mystic

    Butterfly Knife -> [Kris]

    Main Gauche -> [Rondel Dagger]

    Other register-able shortswords: [Baselard]

    --

    Spears:

    Pike -> [Pole Axe] -> [Halberd] -> Bardiche -> Pinaka

    [Sariss] -> [Harpoon]

    Other register-able spears: [Partisan], [Javelin]

    --

    Staves:

    Witch's Broom -> [Magician's Rod] -> [Ruby Wand] -> Force Rod

    Holy Sprinkler -> [Broadsword] -> Quinqu Rain -> Quick Load

    Spiked Rod -> [Morning Star] -> [Zen Bo] -> [Crusher]  -> Calamity Spike

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    Ray Blade -> Dark Finger -> Ray Blade (etc.)

    Mist Wand -> Saint Hand -> Mist Wand (etc.)

    [Magic Blade] -> Magic Frame -> Force Frame

    --

    Gloves:

    Bagunak -> [Gold Finger] -> [Chained Knuckle] -> Gatling Knuckle -> Glorius  -> Iron Claw -> [Jamahadel]?

    Knuckle Guard -> Adakh -> [Hold Finger]

    --

    Breakers:

    Quick Turn -> [?] -> [V-Strata] -> Blue Dolphin -> Sonic Blade?

    Full Moon? -> [Chakra]

    --

    Guns:

    Moon Crusher -> [Blastar Gun]? -> Sniper Blaster? -> Rail Gun

    --

    Scythe:

    Demon Scythe -> [Death Scythe] -> [Soul Sucker] -> Silent Wind ->Executioner

    --

    Armor:

    Illusion Bracelet -> Gloom?

    Three Star? -> Tri-Guard

    Dark Bracelet -> Holy Bracelet -> Dark Bracelet (etc.)

    Rusty Shield -> AEGIS

    Magic Frame -> Resist Frame

    Other register-able armor: [Sterling Bracelet]

    --

    ----------

    b) Item Synthesis List

    1) * means I am not sure what the US name is likely to be2) (JP) or (J) means I have no idea what the Japanese name means, much

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      less what the US version will be.

    Thanks go to swift412 for help in getting this list formatted and typing  in a lot of the English names, and pakhavit for providing additional

    English names.

      1. Divine Bokutou.... = + Iron Sword....... + God Tree Branch...+ Holy Element.....

      2. Tsurimaru......... = + Kora............. + Baselard..........+ Lance..............

      3. Blessed Staff..... = + Healing Staff.... + Mystic............

      4. Bone Knuckle...... = + Iron Knuckle..... + Beast Bone........

      5. Dancing Breaker... = + Boomerang Breaker + Blazer............

      6. Moon Crusher...... = + Handgun.......... + Shotgun...........+ Moon Fragment......

      7. Feather Ring...... = + Speed Ring....... + Sagestone.........+ Thunder Element....

      8. Skanda Talisman... = + Speed Ring....... + Sagestone.........+ Wind Element.......

      9. Power Ring........ = + Beast Claw....... + Sagestone.........

     10. Vitality Ring..... = + Heart Stone...... + Sagestone.........

     11. Speed Ring........ = + Bat Wing......... + Sagestone.........

     12. Wisdom Ring....... = + Contract......... + Sagestone.........

     13. Luck Ring......... = + Hiyoko Crest..... + Sagestone.........

     14. Sleep Guard....... = + Iron Bangle...... + Pollen............

     15. Poison Guard...... = + Iron Bangle...... + Poison Needle.....

     16. Paralyze Guard.... = + Iron Bangle...... + Paralyze Pollen...

     17. Holy Symbol....... = + Iron Bangle...... + Contract..........

     18. Blind Guard....... = + Iron Bangle...... + Bandage...........

     19. Bird's Eye........ = + Iron Bangle...... + Crystal Cluster...

     20. Lucky Talisman.... = + Bracelet......... + Unicorn Horn......

     21. Potent Grass...... = + Grass ........... + Grass ............+ Grass ........... + Grass .........

     22. Pure Herb......... = + Herb............. + Herb..............+ Herb............. + Herb...........

     23. Life Vessel....... = + Life Fragment.... + Life Fragment.....+ Life Fragment.... + Life Fragment..

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     24. Beast Charm....... = + Beast Bone....... + Beast Bone........+ Beast Bone....... + Beast Bone.....

     25. Royal Jelly....... = + Honey............ + Honey.............+ Honey............ + Honey.........

     26. Venom Needle...... = + Poison Needle.... + Poison Needle.....+ Poison Needle.... + Poison Needle..

     27. Death Needle...... = + Venom Needle..... + Venom Needle......+ Venom Needle..... + Venom Needle...

     28. Flame Sword....... = + Silver Sword..... + Fire Cluster......

     29. Ice Brand......... = + Silver Sword..... + Ice Cluster.......

     30. Thunder Sword..... = + Silver Sword..... + Thunder Cluster...

     31. Wind Sword........ = + Silver Sword..... + Wind Cluster......

     32. Gaia's Guard...... = + Silver Sword..... + Earth Cluster.....

     33. Flare Buster...... = + Silver Blade..... + Fire Cluster......

     34. Ice Blade......... = + Silver Blade..... + Ice Cluster.......

     35. Thunder Blade..... = + Silver Blade..... + Thunder Cluster...

     36. Wind Blade........ = + Silver Blade..... + Wind Cluster......

     37. Gaia's Blade...... = + Silver Blade..... + Earth Cluster.....

     38. Deep Scarlet...... = + Silver Knife..... + Fire Cluster......

     39. Azure Blade....... = + Silver Knife..... + Ice Cluster.......

     40. Lone Wolf......... = + Silver Knife..... + Thunder Cluster...

     41. Willow............ = + Silver Knife..... + Wind Cluster......

     42. Fallen Leaf....... = + Silver Knife..... + Earth Cluster.....

     43. Flame Spear....... = + Silver Spear..... + Fire Cluster......

     44. Ice Lance......... = + Silver Spear..... + Ice Cluster.......

     45. Bolt Lance........ = + Silver Spear..... + Thunder Cluster...

     46. Wind Spear........ = + Silver Spear..... + Wind Cluster......

     47. Glaive............ = + Silver Spear..... + Earth Cluster.....

     48. Flame Rod......... = + Magician's Rod... + Fire Cluster...... 49. Ice Rod........... = + Magician's Rod... + Ice Cluster.......

     50. Lightning Rod..... = + Magician's Rod... + Thunder Cluster...

     51. Gale Spike........ = + Magician's Rod... + Wind Cluster......

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     52. Clay Wand......... = + Magician's Rod... + Earth Cluster.....

     53. Flame Knuckle..... = + Silver Knuckle... + Fire Cluster......

     54. Ice Hand.......... = + Silver Knuckle... + Ice Cluster.......

     55. Thunder Baghnakh.. = + Silver Knuckle... + Thunder Cluster...

     56. Air Smasher....... = + Silver Knuckle... + Wind Cluster......

     57. Gaia's Claw....... = + Silver Knuckle... + Earth Cluster.....

     58. Firebird.......... = + Chakram.......... + Fire Cluster......

     59. Cold Snap......... = + Chakram.......... + Ice Cluster.......

     60. High Voltage...... = + Chakram.......... + Thunder Cluster...

     61. Wind Chill........ = + Chakram.......... + Wind Cluster......

     62. Soul Breaker...... = + Chakram.......... + Earth Cluster.....

     63. Flashfire......... = + Silver Gun....... + Fire Cluster......

     64. Dragon's Ice...... = + Silver Gun....... + Ice Cluster.......

     65. Moonlight......... = + Silver Gun....... + Thunder Cluster...

     66. Hurricane......... = + Silver Gun....... + Wind Cluster......

     67. Crushing Fang..... = + Silver Gun....... + Earth Cluster.....

     68. Flare Scythe...... = + Death Scythe..... + Fire Cluster......

     69. Fire Guard........ = + Silver Bracelet.. + Fire Cluster......

     70. Ice Guard......... = + Silver Bracelet.. + Ice Cluster.......

     71. Thunder Guard..... = + Silver Bracelet.. + Thunder Cluster...

     72. Wind Guard........ = + Silver Bracelet.. + Wind Cluster......

     73. Earth Guard....... = + Silver Bracelet.. + Earth Cluster.....

     74. Beast Bangle...... = + Silver Bangle.... + Beast Charm.......

     75. Vor Bangle........ = + Silver Bangle.... + Wing Charm........

     76. Dragon Bangle..... = + Silver Bangle.... + Dragon Charm......

     77. Ghost Bangle...... = + Silver Bangle.... + Spirit Charm......

     78. Ivy Bangle........ = + Silver Bangle.... + Ivy Charm.........

     79. Ogre Bangle....... = + Silver Bangle.... + Demon Charm.......

     80. Double Feather.... = + Hurricane Ring... + Sagestone.........+ Thunder Cluster..

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     81. Wind Ring......... = + Hurricane Ring... + Sagestone.........+ Wind Cluster.....

     82. Hawkeye........... = + Crystal Cluster.. + Sagestone.........

     83. Beast Ring........ = + Beast Claw....... + Beast Claw........+ Beast Claw....... + Beast Claw.....

     84. Vor Ring.......... = + Bat Fang......... + Bat Fang..........+ Bat Fang......... + Bat Fang.......

     85. Dragon Ring....... = + Dragon Fang...... + Dragon Fang.......+ Dragon Fang...... + Dragon Fang....

     86. Ghost Ring........ = + Sealed Soul...... + Sealed Soul.......+ Sealed Soul...... + Sealed Soul....

     87. Ivy Ring.......... = + Poison Pollen.... + Poison Pollen.....+ Poison Pollen.... + Poison Pollen..

     88. Ogre Ring......... = + Contract......... + Contract..........+ Contract......... + Contract.......

     89. Spirit Charm...... = + Repelling Seal... + Repelling Seal....

    + Repelling Seal... + Repelling Seal.

     90. Ivy Charm......... = + Pollen........... + Pollen............+ Pollen........... + Pollen.........

     91. Demon Charm....... = + Imp Horn......... + Imp Horn..........+ Imp Horn......... + Imp Horn.......

     92. Wing Charm........ = + Bat Wing......... + Bat Wing..........+ Bat Wing......... + Bat Wing.......

     93. Fire Cluster...... = + Fire Element..... + Fire Element......+ Fire Element..... + Fire Element...

     94. Ice Cluster....... = + Ice Element...... + Ice Element.......+ Ice Element...... + Ice Element....

     95. Thunder Cluster... = + Thunder Element.. + Thunder Element...+ Thunder Element.. + Thunder Element

     96. Wind Cluster...... = + Wind Element..... + Wind Element......+ Wind Element..... + Wind Element...

     97. Earth Cluster..... = + Earth Element.... + Earth Element.....+ Earth Element.... + Earth Element..

     98. Dark Cluster...... = + Dark Element..... + Dark Element......+ Dark Element..... + Dark Element...

     99. Holy Cluster...... = + Holy Element..... + Holy Element......+ Holy Element..... + Holy Element...

    100. Unicorn Sword..... = + Divine Bokutou... + Unicorn Horn......+ Holy Cluster.....

    101. Shotel............ = + Butterfly Knife.. + Mein Gauche.......

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      + Khukuri.......... + Baselard.......

    102. Corsica........... = + Pilum............ + Lance.............+ Sarissa............

    103. Lunar Wand........ = + Mystic........... + Moon Fragment.....

    104. Longhorn.......... = + Dancing Breaker.. + Imp Horn..........

    105. Shatterbone....... = + Handgun.......... + Shotgun...........+ Bone...............

    106. True Emblem....... = + Bracelet......... + Lucky Talisman....

    107. White Frame....... = + Divine Bokutou... + Unicorn Sword.....+ Blessed Staff......

    108. Hell's Blade...... = + Long Sword....... + Sealed Soul.......+ Demon Talisman... + Dark Crystal......

    109. Reverse Blade..... = + Arc Blade........ + Hell's Blade......+ Tsurimaru..........

    110. Damascus Sword.... = + Master Rapier.... + Damascus..........

    111. Dragon Killer..... = + Conquistador..... + Damascus Sword....+ Decifist Sword... + Dragon Fang....

    112. Decifist Sword.... = + Great Sword...... + Brunac............+ Hidden Ten.........

    113. Enchanted Knife... = + Shotel........... + Magician's Rod....+ Sagestone..........

    114. Flow Knife........ = + Platinum Knife... + Gladius...........+ Fire Crystal.......

    115. Lightning Edge.... = + Triple Dagger.... + Katar.............+ Thunder Crystal....

    116. Ray Blade......... = + Magic Blade...... + Holy Crystal......

    117. Mist Wand......... = + Magic Blade...... + Dark Crystal......

    118. Amber Knuckle..... = + Crab Shell....... + Solution..........+ Ivy Talisman.......

    119. Power Breaker..... = + Dancing Breaker.. + V-Strata..........+ Venom Needle.......

    120. Body Breaker...... = + Dancing Breaker.. + V-Strata..........+ Solution...........

    121. Quick Load........ = + Moon Crusher..... + Shatterbone.......+ V-Strata...........

    122. Beheader.......... = + Silent Wind...... + Ice Cluster.......+ Thunder Cluster....

    123. Dream's Hazard.... = + Platinum Bangle.. + Sleep Guard.......

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      + Fire Guard.........

    124. Marine Rouge...... = + Platinum Bangle.. + Poison Guard......+ Ice Guard..........

    125. Red Savage........ = + Platinum Bangle.. + Paralyze Guard....+ Thunder Guard....

    126. Moon Guard........ = + Platinum Bangle.. + Holy Symbol.......+ Wind Guard.......

    127. Guard Frame....... = + Platinum Bangle.. + Blind Guard.......+ Earth Guard........

    128. Stone Ring........ = + Heart Stone...... + Heart Stone.......+ Heart Stone...... + Heart Stone....

    129. Angel Wing........ = + Wing Charm....... + Heart Stone.......+ Wind Crystal.....

    130. Hercules' Ring.... = + Power Ring....... + Sage Stone........

    131. Fortitude Ring.... = + Vitality Ring.... + Sage Stone........

    132. Hurricane Ring.... = + Speed Ring....... + Sage Stone........

    133. Sage Ring......... = + Wisdom Ring...... + Sage Stone........

    134. Heaven's Luck..... = + Luck Ring........ + Sage Stone........

    135. Fire Crystal...... = + Fire Cluster..... + Sage Stone........

    136. Ice Crystal....... = + Ice Cluster...... + Sage Stone........

    137. Thunder Crystal... = + Thunder Cluster.. + Sage Stone........

    138. Wind Crystal...... = + Wind Cluster..... + Sage Stone........

    139. Earth Crystal..... = + Earth Cluster.... + Sage Stone........

    140. Dark Crystal...... = + Dark Cluster..... + Sage Stone........

    141. Holy Crystal...... = + Holy Cluster..... + Sage Stone........

    142. Conquistador...... = + Reverse Sword.... + Feather Sabre.....+ Longsword..........

    143. Meteor Sword...... = + Damascus Sword... + Zanbato...........+ Meteoric Iron......

    144. Magic Blade....... = + Calamity Spike... + Rune Wand.........+ Enchanted Knife....

    145. Anchor Horn....... = + Platinum Breaker. + Longhorn..........+ Dragon Fang........

    146. Illusion Bracelet. = + Golden Bracelet.. + True Emblem.......+ Paralysis Pollen.

    147. Resist Frame...... = + Illusion Bracelet + White Frame.......

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      + Runestone........

    148. Coral Bracelet.... = + Crab Shell....... + Crab Shell.......+ Crab Shell....... + Crab Shell.......

    149. Samson's Ring..... = + Royal Jelly...... + Slime Jelly.......+ Honey............ + Crab Meat.........

    150. Magic Frame....... = + Resist Frame..... + Illusion Bracelet.+ Sagestone........

    151. Flambaerke........ = + Mythril Sword.... + Fire Dragon Bag...+ Fire Crystal....

    152. Flamberge......... = + Tearfang......... + Fire Dragon Bag...+ Fire Crystal.....

    153. Spirit Sword...... = + Enchanted Knife.. + Katar.............+ Gladius.......... + Feather Sabre..

    154. Mugen Claw........ = + Hiyoko Claw...... + Poison Claw.......+ Steel Claw....... + Sagestone......

    155. Aerial Knife...... = + Flow Knife....... + Lightning Edge....

    + Wind Crystal.......

    156. Hidden Ten........ = + Spirit Sword..... + Mugen Claw........+ Crusher.......... + Quinqu Rain....

    157. Trident........... = + Bardiche......... + Partisan..........+ Ice Crystal......

    158. Holy Lance........ = + Mythril Spear.... + Javelin...........+ Holy Rod......... + Holy Crystal...

    159. Mado.............. = + Zen Cane......... + Crusher...........+ Meteoric Iron....

    160. Cat's Eye......... = + Force Rod........ + Cat's Eye Stone...

    161. Holy Rod.......... = + Ray Blade........ + Force Rod.........+ Holy Crystal.....

    162. Artemis Wand...... = + Lunar Wand....... + Force Rod.........+ Mist Wand........

    163. Demon's Finger.... = + Mythril Knuckle.. + Dark Crystal......

    164. Saint's Hand...... = + Gatling Knuckle.. + Holy Crystal......

    165. Outrigger......... = + Mythril Breaker.. + Power Breaker.....+ Earth Crystal......

    166. Nietzsche......... = + Blue Dolphin..... + Body Breaker......+ Ice Crystal........

    167. Sonic Gun......... = + Quinqu Rain...... + Quick Load........+ Bat Wing...........

    168. Blacksmith........ = + Mythril Gun...... + Sonic Gun.........

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      + Dark Crystal.......

    169. Liquid Fire....... = + Mythril Gun...... + Sonic Gun.........+ Holy Crystal.......

    170. Homura............ = + Mythril Bracelet. + Fire Guard........+ Fire Crystal.......

    171. Hyouga............ = + Mythril Bracelet. + Ice Guard.........+ Ice Crystal........

    172. Raitei............ = + Mythril Bracelet. + Thunder Guard.....+ Thunder Crystal....

    173. Fujin............. = + Mythril Bracelet. + Wind Guard........+ Wind Crystal.......

    174. Mogura............ = + Mythril Bracelet. + Earth Guard.......+ Earth Crystal......

    175. Wild Fang......... = + Mythril Bangle... + Beast Bangle......+ Beast Talisman.....

    176. Vacuum Bracelet... = + Mythril Bangle... + Vor Bangle........

    + Wing Talisman......

    177. Dragon Scale...... = + Mythril Bangle... + Dragon Bangle.....+ Dragon Talisman....

    178. Spirit Bracelet... = + Mythril Bangle... + Ghost Bangle......+ Spirit Trinket.....

    179. Thorn Bracelet.... = + Mythril Bangle... + Ivy Bangle........+ Ivy Talisman.......

    180. Blood Emblem...... = + Mythril Bangle... + Ogre Bangle.......+ Demon Talisman.....

    181. Beast Ring+....... = + Beast Ring....... + Beast Talisman....

    182. Vor Ring+......... = + Vor Ring......... + Wing Talisman.....

    183. Dragon Ring+...... = + Dragon Ring...... + Dragon Talisman...

    184. Ghost Ring+....... = + Ghost Ring....... + Spirit Trinket....

    185. Ivy Ring+......... = + Ivy Ring......... + Ivy Talisman......

    186. Ogre Ring+........ = + Ogre Ring........ + Demon Talisman....

    187. Material Sword.... = + Durandel......... + Enchanted Knife...+ Mystic........... + Rune Wand......

    188. Glacial Blade..... = + Mythril Blade.... + Icicle............+ Ice Crystal........

    189. Dragonlance....... = + Dragon Killer.... + Trident...........+ Holy Lance....... + Dragon Wing....

    190. Sylpheed*......... = + Aerial Knife..... + Sylph's Sigh*.....

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      + Wind Crystal.....

    191. Magic Hand*....... = + Jamahadal*....... + Holdfinger........+ Anvil Knuckle.... + Magic Blade....

    192. Dragon Claw....... = + Dragon Wing...... + Dragon Wing.......+ Dragon Wing...... + Dragon Wing....

    193. Falcon Horn*...... = + Anchor Horn...... + Imp Horn..........+ Demon Horn*...... + Hiyoku Crest...

    194. Black Frame....... = + Jade Bracelet.... + Dark Heart........+ Crystal.......... + Runestone......

    195. Force Frame....... = + Magic Blade...... + Magic Frame.......+ Crystal.......... + Runestone......

    196. Gloom*............ = + Mythril Bangle... + Illusion Bracelet.

    197. Dark Bracelet..... = + Black Frame...... + Falcon Horn.......+ Dark Crystal.....

    198. Holy Bracelet..... = + White Frame...... + Holy Rod..........+ Holy Crystal.....

    199. Chaos Frame....... = + Resist Frame..... + Black Frame.......+ Gloom*........... + Evil Eye.......

    200. Heaven's Kill..... = + Dark Bracelet.... + Holy Bracelet.....

    201. Aura Ring......... = + Unicorn Horn..... + Mighty Ring*......+ Sagestone........ + Lizard Tail.......

    202. Triple Feather.... = + Angel Feather.... + Thunder Crystal...

    203. Hermes Ring....... = + Devil Feather.... + Wind Crystal......

    204. Powerless Ring*... = + Power Stone...... + Power Stone.......+ Power Stone...... + Power Stone....

    205. Angel Halo........ = + Angel Feather.... + Moon Fragment.....+ Wing Talisman....

    206. Carrot Sword...... = + Hiyoku Egg....... + Gram..............

    207. Material Wand..... = + Cat's Eye........ + Holy Rod..........+ Artemis Wand.....

    208. Kaunodaki......... = + Orichal Rod...... + Katoyanga (JP)....+ Crusher.......... + Calamity Spike.

    209. Dragon Wing....... = + Falcon Horn*..... + Auto Breaker*.....+ Mijichi (JP)..... + Dragon Heart...

    210. Magic Rifle....... = + Sonic Gun........ + Blacksmith.......+ Liquid Fire...... + Ray Gun..........

    211. GoH Replica....... = + Flare Scythe..... + Beheader..........+ Executioner......

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    212. Purgatory......... = + GoH Replica...... + Rusty Sword.......+ Rusty Bracelet... + Rusty Ring........

    213. X-Frame........... = + Magic Blade...... + Magic Frame.......+ Sealed Soul......

    214. Crystal Bracelet.. = + Force Frame...... + King's Emblem.....+ Crystal..........

    215. Dragon Frame...... = + Dragon Scale..... + Lure's Truth*.....+ Dragon Jewel*.... + Dragon Gjord......

    216. Hiyoko Amulet..... = + Lucky Talisman... + Heaven's Luck.....+ Gloom*.............

    217. Empyrion Ring..... = + Earth's Rumble... + Rune Stone........+ Dark Heart.........

    218. Shiruf's Tear*.... = + Siren's Wing..... + Crystal...........+ Sagestone..........

    219. Mighty Ring....... = + Rusty Bracelet... + Sagestone.........

    220. Mushroom Book..... = + Mashitake (JP)... + Maitake (?).......

    + Shimeji (JP)..... + Enokidake (JP).

    221. STR Up+........... = + STR Up........... + Sagestone.........+ Sagestone........ + Sagestone......

    222. VIT Up+........... = + VIT Up........... + Sagestone.........+ Sagestone........ + Sagestone......

    223. AGL Up+........... = + AGL Up........... + Sagestone.........+ Sagestone........ + Sagestone......

    224. INT Up+........... = + INT Up........... + Sagestone.........+ Sagestone........ + Sagestone......

    225. LUK Up+........... = + LUK Up........... + Sagestone.........+ Sagestone........ + Sagestone......

    226. HP Up+............ = + HP Up............ + Sagestone.........+ Sagestone........ + Sagestone......

    227. HP Up++........... = + HP Up+........... + Sagestone.........+ Sagestone........ + Sagestone......

    228. Hinokagushuchi.... = + Heptablade....... + Futsonomitama.....+ Flambaerke....... + Fiery Wrath.......

    229. Kalandra.......... = + Orichal Sword.... + Memory of Light...

    230. Princess Sword.... = + Orichal Sword.... + Princess Pendant..

    231. Air Rendire....... = + Avenger.......... + Venus.............

    232. Demon Blade....... = + Angrauer......... + Black Soul........

    233. Soul Crasher...... = + Durandal......... + Sacrifice.........

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    234. Death's Will...... = + Dainsleif........ + Devil's Eye.......

    235. Sacri Vierge...... = + Bloody Sword..... + Virgin's Blood....+ Exodus...........

    236. Dynamo's End...... = + Dragon Bender.... + Flamberge.........+ Brunhilda........ + Devil's Idol......

    237. Abner............. = + Hidden Ten....... + Magic Rifle.......+ Geometry.........

    238. Chrome Hour....... = + Krutana.......... + Magic Rifle.......+ Chronos..........

    239. Brave Hunter...... = + Krishna.......... + Dragoon Lance.....+ Dragon Bender.... + Hunter Title......

    240. Revolver Cannon... = + Orichal Gun...... + Auto Matter.......

    241. Final Arbiter..... = + Liquid Fire...... + Magic Core........

    242. Shiro's Glove*.... = + Dark Frame....... + Saint Frame.......+ Sagestone........ + Wise Man Book*.

    243. Hiyoko Bellyplate* = + Hiyoko Amulet.... + Hiyoko Egg........+ Book of Training*

    244. Sword of Chaos.... = + Cavana Guard..... + Zoma Guard........+ Brakaum Guard.... + Pierna Guard......

    245. Meteo Tenma....... = + Tenma Sword...... + Meteor Sword......+ God's Will....... + Dragon Eye.....

    246. Mafunshin......... = + Annihilation..... + Glacial Blade.....+ Memorial Hairpin.

    247. Musoufugoku....... = + Orichal Blade.... + Kaiser Sword......

    + Symbol of Evil...

    248. Bouten............ = + Kochoumaru....... + Meteoric Iron.....+ Four Element.....

    249. Augerbrick........ = + Pinaka........... + Orichal Spear.....+ Metaphor.........

    250. Son of the Sun.... = + Dragonlance...... + Holy Lance........+ Mushroom Book....

    251. Rimlim's Hammer... = + Unicorn Fur...... + Kaunodaki.........+ Carrot Sword..... + Sagestone.........

    252. Rodriguz III...... = + Cat's Eye........ + Material Sword....+ Carrot Sword..... + Gastromancy.......

    253. Nemesis........... = + Material Wand.... + Heaven's Gate.....

    254. Rune Blade........ = + Demon Hilt....... + Demon Edge........+ Orichal Crystal.. + Sagestone.........

    255. Basaltus.......... = + Orichal Knuckle.. + Rose Emblem.......

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    256. Kaiser Knuckle.... = + Glorius.......... + King's Soul.......

    257. Siddharta......... = + Orichal Breaker.. + Dragon Wing.......+ Nirvana Scroll...

    258. Mobius Link....... = + Sonic Blade...... + Dragon Wing.......+ Mobius Loop......

    259. Argemin........... = + Magic Rifle...... + Spirituality......

    260. Gate of Hell...... = + Purgatory........ + Holy Maiden Tear..

    261. Demon Frame....... = + Heaven's Killer.. + Chaos Frame.......+ Demonic Emblem...

    262. Matrix............ = + Matrix Core...... + X-Frame...........+ East Wind Invite. + West Wind Invite..

    263. Lightning Guard... = + Holy Guard....... + X-Frame...........+ Sagestone........

    264. Princess Tiara.... = + Princess Blood... + Sagestone.........

    265. Blue Water........ = + Seiryu Sword..... + Genbu Gauntlet....  + Byakko Bracelet.. + Suzaku Ring.......

    ----------c) Rare Items

    List of all the Level 4 Spell Items and where to find them. Note that several  are not available in the regular game.

    Fire:Fire Dragon Bag is dropped by Green Dragons. Post-game only (Floor 32 and  sometimes 30 in the Otherworld Gate).

    Ice:Icicle is dropped by the Yeti monster, which can be found randomly substituted  for the boss monster in the last battlefield of Simba Battle Point 6, or inthe Forest of Light Outskirts battle.

    Thunder:Radiance is dropped by a monster that is called Cleone in the JP version, andis found randomly substituted for the "Nothing" monster if you wait out 201turns on level 22 of the Otherworld Gate.

    Wind:Siren's Wing is dropped by a Siren (duh) which is found randomly substituted

      for the "Nothing" monster if you wait out 201 turns on level 23 of theOtherworld Gate.

    Earth:Earth's Rumble is dropped by a Titan, which is found randomly substituted forthe boss monster in the last battlefield of Rozess Battle Point 4.

    Dark:1) Dark Heart is a drop from Grand or Master Mummies. Post-game only.2) Undead Casket is a drop from the Vampire, which can be found randomly

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      substituted for the boss monster in the last battlefield of NeverlandBattle Point 6 or in the Eastern Dark Marsh optional battle field.

    Light:Crystals are found on one particular map that is only available in the Rozess  and True routes (storyline map, only playable once, two Crystals total).Also dropped by Crystal Armor monster in the post-game.

    Void:1) Angel Feather is a rare drop from a Cockatrice, which can be found randomly  substituted for the boss monster in the last battlefield of Neverland

    Battle Point 5.2) Devil Feather is dropped by Dark Angels. Post-game only (Otherworld Gate).

    ------------------------------------------------------------------

    7) Events

    Travel to the listed location with the conditions met. You will see a scene  that usually provides additional info on the characters and you will  get the listed bonus points, gold, and items after the scene is over.

      Simba:

    Armana Castle - After HP2 starts  - 5000G, 10PP, 100EP, Ice Lance

    Maruchak - After HP2 with Yaku Mu recruited  - 5000G, 10PP, 100EP, Gale Spike, Silver Rod, INT Up

    Nivea Fortess - Between HP3 and HP4 after Hera joins, must have Himika  - 5000G, 15PP, 100EP, Earth Dagger, AGL Up

    Armana Castle - Between when Scarface joins (HP4) and HP5  - 10,000G, 10PP, 150EP, Flame Knuckle, Sterling Bracelet

    Maruchak - Between HP4 and HP5, Jed has to have joined you

      - 15,000G, 15PP, 150EP, Sniper Blaster?, Grunak, Max HP Up

    Noashulan - After Noashulan appears (after HP5)(Jed and Yaku Mu required)  - 20,000G, 20PP, 150EP, Leaden Badge?, Hawk Eye, VIT Up

    Noashulan - After Noashulan appears (Jed and Himika required)  - 30,000G, 20PP, 200EP, Split Sword?, Magic Blade, Sonic Gun

    Noashulan - After HP6 (Himika required)  - 30,000G, 15PP, 150EP, Holy Lance, Mythril Bracelet, AGL Up

    Castle Gaugapul - After HP7  - 30,000G, 15PP, 200EP, Zanbato, Gatling Knuckle, Max HP Up

    -----

      Neverland:

    King Sorfin - After HP3  - 5000G, 10PP, 100EP, Fire Gun, Mystic

    Helhanpol - After HP4 appears  - 5000G, 15PP, 100EP, Wind Spear, Dragon Bangle, Max HP Up, Skanda

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      Talisman

    Helhanpol - After HP4  - 15,000G, 20PP, 150EP, Ice Lance, White Frame, STR Up, LUK Up

    Nivea Fortress - After Rosette and Nell join  - 15,000G, 20PP, 150EP, Enchanted Knife, Mist Wand, INT Up, LUK Up

    Nivea Fortress - After HP5  - 15,000G, 15PP, 150EP, Javelin, Double Fezer?

    Norias Forest? - After Norias Forest cleared (after HP6)  - 20,000G, 15PP, 150EP, Angel Wing, STR Up, INT Up

    Norias Forest? - After Norias Forest cleared  - 50,000G, 10PP, 250EP, Trident, Blacksmith, VIT Up

    -----

      Rozess:

    Varanoir - After Arthrus joins (after HP3)  - 10,000G, 15PP, 150EP, Gaia Blade, Ice Dagger, AGL Up

    Varanoir - Dumas cleared, Mick has joined  - 20,000G, 10PP, 150EP, Flame Rod, Ice Rod, Gale Spike

    Beminaba Forest? - After HP6  - 50,000G, 15PP, 250EP, Stilleto, Blue Dolphin, Mithril Bracelet, STR Up

    Noashulan - After HP6  - 20,000G, 25PP, 200EP, Ray Blade, Magic Frame, INT Up

    ------------------------------------------------------------------

    8) Titles

      Name Reward Condition

    1) Weapon Master* Rusty Sword Fill in all weapons on Reference2) Armor Master* Rusty Armor Fill in all armor on Reference3) Ring Master* Rusty Bracelet Fill in all accessories on Reference4) Completist Keepsake* Fill in all items on Reference5) Path of Blood Skill Scroll Kill 100 enemies6) Destroyer Skill Book Kill 500 enemies7) Bloodthirsty Soul Skill Mastery Kill 1000 enemies8) Death Personified Fiery Wrath Kill 7000 enemies9) Gold Vein* Training Book* Sythesize 1000 times

    10) Demander of Food AGL Up Recruit Himika

    11) Forest Walker LUK Up Recruit Yamu Ku12) Pirate King STR Up Recruit Jed13) Flying One VIT Up Recruit Kurt14) Pursuer of Beauty INT Up Recruit Nell15) Treasure Hunter AGL Up Recruit Rosette16) Maiden of the Sea VIT Up Recruit Levi17) Avenger STR Up Recruit Arthrus18) Perplexing Angel* LUK Up Recruit Ciel19) Wise Man* Hellgazer Recruit Shiro

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    20) Cold-hearted* Wise Man Book* Kill 100 Hiyoko21) Forest Hunter* Dragon Wing Kill 30 King Wolf22) Bee Killer* Sylph's Sigh* Kill 30 Death Bee*23) Angel of Death* Dark Bracelet Kill 30 Dead God*24) Surgeon* Gastromancy Kill 30 Lafresia*25) Demon Killer* Black Soul* Kill 30 Greater Devil26) Crab Eater* Meteoric Iron Kill 30 Death Crab27) Shatter* Hunter Title Kill 10 Golden Doll28) Godlike* Crystal Brac. Kill 30 Crystal Armor*29) Dragon Buster* Princess Title Kill 30 White Arc*30) Fallen Angel* Memorial Hairpin Kill 30 Dark Angel31) Invisible Hand* Demon Eye Kill 30 Demon Eye*32) Descendant* M.O.E.*? Kill 30 Grand Mummy33) Knowledge Seeker* Nirvana Scroll Kill 30 Dark Mage*34) Slime Hunter* Ace Soul* Kill 30 Kaiser Slime35) Lizard King* Epsilon Ring Kill 30 Lizard Lord36) Ruler of the Sky* Shining Star*? Kill 15 Golden Bat37) Demon Ruler* Heaven's Gate Kill 30 Ancient*38) Immortal King* Metaphor Kill 30 Master Skeleton

    39) Dirty Soul* Spiritual Defeat Nothing monster40) Death Beat* Virgin's Blood Defeat Cursed Sword*41) Berserker* Demon Pattern? Defeat Strengthened Dragonian*42) Soul Release* Mobius Loop? Defeat Rune Blade

    43) Feared by Demons* Auto matter Defeat Satanel*44) Battle Champion