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8/6/2019 Species - Orcs
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Species of Mithbar Orcs Page 1
Generic Traits of the Orc Races
Also Known As: Defiled
Species Bonus:
Species Weakness: Physiology
Appearance:
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Medicine:
Population:
Culture
Arts & Entertainment:
Daily Life: Education:
Fashion & Dress:
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Magic & Technology:
Philosophy:
War & Weapons:
Society
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Crime & Legal System:
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The Five Orc Races found in the Realm of Illusions
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The Five Orc Races found in the Realm of Illusions
StereotypesElves: They believe they understand better than everyone else. It is almost amusing to see them being so closeyet so far away from the truth.
Humans: .They spread over the land, ravaging it, it is impossible to root them out completely. Thankfully, a few of them actually listen to our counsel.
Insectoids: In many ways they are like us, alien and inscrutable to the others. Get under the carapace and you will see they are more like them than either would admit
Reptilians: .They adapt well but even when they seem to be in attunement, they always follow their own instincts
and agendas. A curious lot, they should be watched from afar.
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Region of Earth Grahgur
Also Known As: Beastlords
Racial Bonus:
Racial Weakness: Physiology
Appearance: Slightly shorter than other Orcs,Beastlords can match in strength and built the Eruhim.Where they come really short is skill and grace. Theyshare the same traits as their kin, even though their skinis slightly brownish and they usually shave their headsclean of dark hair.
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Medicine:
Population: Immortal yet able to sustain the visage of youth better than Eqyrad. Able to regenerate woundsfaster than normal and with heightened hearing. Dueto internal conflicts and training accidents withWorg, only a few are older than 1600 years.
Culture
Arts & Entertainment:
Daily Life: They see themselves asgreat hunters but it has nothing to dowith their own tracking skills. Using
their pet Worg, they outnumber theirprey and after the capture, they like totoy with it before they feed their petswith its flesh. They are loud and lacksophistication.
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Foreign Relations: When not torturing animals orperforming tasks for some Eqyrad, Grahgur like to raidsettlements alongside Gnolls and Goblins, but unlikethem, they stand to fight to the end unless Elves or
Eruhim show up. They hate Wundhur with a passion.
Government: Ruled by a male Warchief, Grahgur area society of warriors. Three female warriors act ascounselors, aiding the Warchief in times of war or peace.Every male Grahgur can challenge the Warchief in ahand-to-hand battle to the death.
Social Organisation:
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The Five Orc Races found in the Realm of Illusions
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Species of Mithbar Orcs Page 4
The Five Orc Races found in the Realm of Illusions
StereotypesThuhaled: Oooh, shiny. If only they had the necessary focus to do something with their abilities. I hear they arealmost as close to Death as we are.
Dryads: Like us, they are guardians of the land and rely on others in order to breed. Word is they are a lot moreactive about it than we have ever been though.
Undines: Too fluid, too unstable, I bet one cannot even have a proper conversation with them. I wonder what it would be like to be able to heal like they do.
Saa'rdee: For children of Order, they are too undecided to make sense. If there is some method to their
shapeshifting ways, we are not privy to it.
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Region of Fire Eqyrad
Also Known As: Ancients
Racial Bonus:
Racial Weakness: Physiology
Appearance: More delicate than any other Orc race,Eqyrad are surely not fighters, at least not when theyhave a say in it. Most Eqyrad would easily pass for Elvesif not for their green skin, yellow eyes and black nails.Their hair is usually black or dark green.
Diet & Eating Customs:
Medicine:
Population: Like all Orcs, Eqyrad live forever unlessslain. Like Elves, they reach adulthood around the 3rddecade of their lives. Unlike Elves, they age way pasttheir mid-thirties, never reaching, of course, the level of decay a Human would suffer. Their hair turns white asthey age.
Culture
Arts & Entertainment:
Daily Life: Focused on the study of destructive magic, they compete withSaeg'hul in malice and lust for
destruction. They enjoy plottingelaborate schemes so much they don'thesitate to target each other in order tosucceed their goals. Some of them claimno other Race is good enough.
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Foreign Relations: Even though they rarely are in thecompany of their kin, unless for business, Eqyradsurround themselves with mercenaries. Occasionally,they employ Grahgur or Wundhur, not always in fair
contract. Usually they just buy slaves from the Drakhazir.
Government: Eqyrad are ruled by a council of threemale Warlocks, who rule every aspect of their lives. EveryEqyrad strives to earn his place in the Triad, be it bypower, wealth or mischief. Females usually pull thestrings from behind the scenes.
Social Organisation:
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The Five Orc Races found in the Realm of Illusions
StereotypesGoliths: We don't get them. Seriously, how can someone sit still for so long? Some people say they cannot eventell if they are alive, let alone awake, most of the time.
Dryads: We would probably not mix well together, but many say they can be as passionate and wild as we arewhen properly motivated.. it is almost tempting enough to risk death.
Undines: They are more like us than most people realise, at least from what I hear about them. Living around somuch water sounds really uncomfortable though.
Saa'rdee: I wonder what we could melt them into if we tried. For someone so used to changing shape, they
sound terribly rigid and stale.
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Region of Wood Wundhur
Also Known As: Wanderers
Racial Bonus:
Racial Weakness: Physiology
Appearance: Of massive built and green skin, withgolden eyes and protruding lower fangs. Wundhur haveblack or brown hair, pointy ears and intense eyebrows.
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Medicine:
Population: Living a long rough life, their immortal
lives are often cut short by a hostile blade. As they growolder, their hair turns gray and their physical strengthdiminishes. Thus, most Wundhur elders follow the pathof spirits and become great shamans.
Culture
Arts & Entertainment:
Daily Life: A proud and noble raceof warriors, Wundhur value skill inweapons and physical strength asmuch as they value honor andhonesty. Quick to anger and quick toforgive, they respect nature andoppose those who show disrespect forit.
Education:
Fashion & Dress: Usually dressed in animalhides, they like wearing trinkets made of bone. Most of the time, they follow the Region fashion.
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Philosophy: Most are surprised by this, but Wundhurare found in Order and Nature aligned orders more oftenthan Chaos ones. That said, their first choice is Mightaligned orders and Life ones are not as popular asremaining out of orders is.
War & Weapons:
Society
Architecture: Wundhur are not afraid to use boneswhen building their dwellings, always keeping in line withthe Region line. A bit more aggressive in design thanmost other dwellings, Wundhur give their homes the
same feel present throughout the Region. When not
used, their dwellings are easy to take down.
Calendar:
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Foreign Relations: A nomadic race, as their nameimplies, they never stay at one place for long. The onlyOrc race that actually like, and are liked by, Elves. Whenvisiting a mixed settlement they try to cause no trouble.
Government: Wundhur are loyal to their Windtrackerunless in the service of Ancients. The Windtracker isusually a deadly warrior with leadership skills. When hedies, the rest compete for the rank in a tournament thatlasts a week and is usually resolved without any deaths.
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The Five Orc Races found in the Realm of Illusions
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The Five Orc Races found in the Realm of Illusions
StereotypesGoliths: .
Thuhaled:
Undines: .
Saa'rdee: .
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Region of Water Sha'yreen
Also Known As: Sirens
Racial Bonus:
Racial Weakness: Physiology
Appearance: Sha'yreen are everything you don'texpect orcs to be. Slender, with pale blue or gray eyes,smooth blueish skin, usually long hair, and voices thatenchant and entrance anybody that hears them,Sha'yreen are considered to be irresistibly beautiful bymany.
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Population: Immortal as all Orcs, Sha'yreen neverlook older than 30. As they age, the blue tone of theirskin turns slightly stronger, and their hair startsto lose color. Young Sha'yreen never knowtheir real parents, as all youngsters arebrought up by the whole tribe, nopersonal strings attached. Strangelythough, once they mate, they matefor life.
Culture
Arts & Entertainment:
Daily Life: Sha'yreen are...alluring. Always smiling, alwayssinging, always friendly, that is whatthey are... until they have you in theirwebs. They are savvy, sly, subtle, andvindictive. There is a saying that goes"enticing like a Sha'yreen song", that meanssomething tempting, but wrong or evil. Everybody knowswhat they are. Nobody can resist.
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Fashion & Dress: They favor minimal clothing andwear shell necklaces and bracelets as status symbols
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Foreign Relations: Interaction between Sha'yreenand other races is simple they wish, others give.Willingly. How they warp the mind is still unclear, butother races' great luck is Sha'yreen tend to stay in theirclosed tribal communities, at least most of the time. Inthe occasions they go out, it is usually to perform a lure-task. For others it means one thing trouble.
Government: Sha'yreen are led by a Matriarch, theoldest or most experienced female. Very rare occasionsare known of rule by a Patriarch. Sha'yreen hierarchy isextremely complicated, and seems to be based on age,lure-tasks performed, perhaps other things as well. Onething is certain the more shell-jewelry a Sha'yreen has,the higher her rank is.
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The Five Orc Races found in the Realm of Illusions
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The Five Orc Races found in the Realm of Illusions
StereotypesGoliths: .
Thuhaled: .
Dryads: .
Saa'rdee: .
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Region of Metal Xendiath
Also Known As: Corsairs
Racial Bonus: Scavenger
Racial Weakness: Mod Addict -Physiology
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The Five Orc Races found in the Realm of Illusions
Stereotypes
Goliths: .
Thuhaled: .
Dryads: .
Undines: .