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Mixed Reality
Space Race
Daniel Cermak-SassenrathResearch Institute artecLab, University of BremenEnrique-Schmidt-Str. 7 (SFG), D-28359 Bremen, [email protected], www.dace.de
Mk.II
Mis
s
ion To
Marsk
*
*
Space Race
Players playing the game, using old school Competition Pro joysticks
Space Race
The Game Station with camera to scan the track Drawing the race track
Space Race
Ships projected on track Blue overtakes yellow
Collision with border
Space Race
Screenshot: Detecting the track Race results
Scanning
Space Race
First version was exhibited and submitted forthe Goldener Plotter prize, Gladbeck, 2008
Ready to Launch
Orbiting
Space Race
Mixed Reality Space Race Mk II is a game for two to four players. The
installation focuses on experimenting with input and output possibilities
of the increasingly invisible computer in a gaming context. Video tracking
is used as a robust interaction method, together with everyday hardware
(joysticks, projector, and web cam). While the track on which the space
ships race is drawn (and redrawn) on the wall, the ships are a projection.
The mixture of real and virtual spaces through the close interconnection
of tangible and projected objects in one place emerges as an interesting
and thought-provoking concept.