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    Version 1.1

    By Chambo

    HOW THIS BOOK IS INTENDED TO BE USED

    This army book is completely unofficial and not endorsed or sanctioned by Games Workshop. This is

    for all intents and purposes a fan-made army list. That being said, the creation of this book was

    designed to be used in Independent Grand Tournaments and other such events across the world. By no

    means do we expect this list to be forced onto players; it is merely a new option for event organizersand players to include in their games of Warhammer, whether it be tournaments, campaigns, casual

    play or whatever. Ultimately, this unofficial rules supplement is meant to increase interest and fun for

    all players involved in our gaming hobby. all associated marks, names, races, race insignia, characters,

    vehicles, locations, units, illustrations and images from the Warhammer world are either , TM and/or

    Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries

    around the world. Used without permission. No challenge to their status intended. All Rights Reserved

    to their respective owners. All images used without permission. No profit intended from the production

    of this book.

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    The Spaartan Army

    The allies of the Spaartans were offended because they themselves provided so many soldiers, and the

    Spaartans, whom they followed, so few. The Spaartan king, wishing to refute their argument with

    numbers ordered all the allies to sit down by themselves, the Spaartans apart by themselves. Then his

    herald called upon the potters to stand up first, and after them the smiths, next, the carpenters in theirturn, and the builders, and so on through all the handicrafts. In response, almost all the allies rose up,

    but not a man of the Spaartans; for they were forbidden to learn or practice a manual art. Then the

    king said with a laugh: Spartans! What is your profession?As one the Spaartans responded with the warcry HA-OOH! HA-OOH! HA-OOH!. He turned a quipped You see, old friend? I brought more soldiers

    than you did.

    The Spaartans are a warrior culture of the race of

    man who live in the Dragon Isles. The spaartan

    army is built on the strength and courage of man.

    A Spartan citizens' primary obligation is to be a

    good soldier. By the time he could stand, he wasbaptized in the fire of combat. Taught never to

    retreat, never to surrender. To the death on thebattlefield, in service to Spaarta was the greatest

    glory he could achieve in this life. The Spaartans

    are one of the most feared military forces in the

    warhammer world. It is said that one Spaartan isworth several men of any other race.

    The Spaartans were the first human tribe to form

    a professional armed force. From birth until

    death, life for a Spaartan is filled with strictmilitary training. They are the only men in theworld with whom war brings a respite in the

    training for war. Bravery is the ultimate virtue for

    the Spaartans: Spaartan mothers give their sons a

    shield with the words "Return with it or carriedon it!", that is to say, either victorious or dead,

    since in battle, the heavy hoplite shield will be

    the first thing a fleeing soldier would be tempted

    to abandon, "dropping the shield", was is asynonym for desertion in the field.

    A typical Spaartan army is made up of heavilyarmored hoplite phalanxes with poorer equipped

    troops in support to protect the venerable flanks.

    The Spaartans also employ various mythicalbeasts to decimate enemy units.

    WHATS IN THIS BOOK

    This book breaks down into the followingsections:

    This is Spaarta : This describes the origins of

    the Spaartan, there culture, beliefs, army

    organization and other insights into this mostheroic nation of man.

    Agoge : This Bestiary section contains

    information on the Spaartans themselves,

    providing full details about them as well as their

    rules.

    Strength and Honour : Here you will find all

    you need to take a Spaartan army into battle, youwill find the rules for potent magical items.

    At the end of the volume you will find asummary for the various special characters, unitsand mythical creatures.

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    THIS IS SPAARTA

    The Dragon Isles.

    The Dragon Isles are an island chain off the coast of the Dark lands, south of the mountains of mourn.

    They separate the sea of storms and the lizard sea. The dragon isles are a collection of about 100

    islands, dominated by three large landmasses. These larger islands are the island of Crete in the north,

    Lacedeamon in the south and Attica in the east. The islands are a rugged, uninviting place of rocky

    coast lines, with an interior of impenetrable forests and jagged mountain peaks, inhabited with all

    manner of mythical creatures.

    Originally the habitat of the Lizardmen, however no Slann live in the Dragon Isles anymore, and

    lacking their guidance the local Saurus and Skinks have devolved, becoming savage barbarians.

    The Dragon isles are also home to a human race known as the Hellenes. The Hellenes are a divided

    nation with separate tribes living in isolated city states near the coasts of the larger islands and small

    colonies on the smaller island and the Dark land coast. Only the bravest of Hellenes ventures into the

    islands interior.

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    City States

    The old Hellenic tribal settlements were united

    by a common religious temple and governed

    by a major landowner or by a king. As the

    population expanded the settlements grew to

    what became known as the city-state. Mostcity-states are dedicated to specific gods. Eachcity-state is a politically separate and

    independent entity, frequently experiencing

    internal strife, disunity, and in constant conflict

    with those around it.

    The Hellenic people have much in common;

    they are also very independent of each other.

    They take great pride in what city-state they

    belong to. Each city-state is an independently

    ruled city with its own laws, customs, money,

    and army. A citizens loyalty is directed to hiscity-state. The Dragon Isles are constantly torn

    by war as cities beak treaties, make surprise

    attacks on each other, impose new forms of

    government or encourage treachery. The city-

    states often make alliances with other cities,

    forming into leagues, confederations, or

    federations while maintaining an independent

    identity. When the very rocky landscape

    around a city no longer supports the growing

    population, they send settlers to start colonies

    in other areas around the Dragon Isles and the

    coast of the dark lands which brings them into

    constant conflict with the Chaos Dwarfs.

    Spaarta

    Life is very different in Spaarta than it as in the

    rest of the city-states. The Spaartans are proud,

    fierce, capable warriors. No great works of art

    come out of Spaarta. But the Spaartans, both

    men and women, are tough, and proud of it.Spaarta has no walls for defence, the men of

    Spaarta are all the fortifications needed for the

    city. Only the foolish would ever attempt to

    invade Spaartan territory.

    Athens

    The Athenian are very different from the

    Spaartans. The Spaartans are famed for their

    military strength. Athenians were famed for

    their commitment to the arts and sciences. For

    Athens, the patron is Athena, goddess ofwisdom, because of this Athenians put a greatdeal of emphasis on education. Athenians are

    famed for their literature, poetry, drama,

    theatre, schools, buildings, and government.

    Before the dark ages, Athens was a small

    village, home to a tribe of Achean people.

    After the dark ages, Athens grew rapidly untilAthens was one of the two most powerful city-

    states in the Dragon Isles. (The other is

    Sparta.) The military power of Athens lies with

    its navy. Athens tends to win battles at sea,

    while Spaarta is stronger on land.

    Corinth

    Corinth is a highly respected city-state with a

    glorious history as a cultural and trading

    centre. The people of Corinth are ruled by a

    king. The king has many advisors. Together,

    Corinth's government have creatively solved

    many problems that face the city. For example,

    Corinth had a problem with unemployment. To

    solve this, they created a huge and successful

    public works program. This gave people work,like building new aqueducts, while solving

    other city problems, such as the need for anadditional source of drinking water.

    To solve the problem of foreign money

    pouring into their city, the government of

    Corinth created its own coinage. They forcetraders to exchange their coins for Corinth's

    coinage at the bank of Corinth, for a fee of

    course. Corinthians are very good with money.

    Culture, art, and businesses thrive in Corinth.

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    Argos

    The city-state of Argos has a nearby harbour

    for trade and commerce. But Argos was

    located on a plain. The weather is hot and dry

    in the summer, and cold and wet in the winter.

    The soil was not especially fertile. The peopleof Argos have to fight to grow food. This theydo, quite successfully. Argos is actively

    involved in the arts. Their magnificent stone

    sculptures of athletes, rippling with stone

    muscles, were the envy of many city-states.

    Argos is famous for their wonderful musicians

    and poets. When Athens and Spaarta askedArgos to send supplies and troops to help fight

    the Chaos Dwarfs, after the battle of the gates

    of fire, the king of Argos refused. The other

    city-states hold Argos in disgrace for that

    decision.

    Spaartan hegemony

    The indipendent city-states have always been

    at war with each other, constantly forming

    allieneces when convenient, then attackingeach other at whim. Eventually the Spaartans,

    being the most warlike of all, asurted itself as

    the dominent city-state. Spaartan dominence is

    unlike empirial rule, with all the cities inalligence to one ruler. Sparrtan hegmony is a

    military enforced, political domanence of all

    the other city states. The dominated city-states

    maintain their own governements but all are

    answerable to the Spaartan rulers. This

    arangment has lead to many city-statesrepeatedly challenging Spaartan authority,

    resulting in civil wars and insergencies which

    have kept the Spaartan armies from venturing

    far from home.

    Spaartan society

    The warlike tribe of Spaartans originally

    settled 5 small villages on the southern islandin the Dragon isles in ancient times while the

    Elves still occupied their old colonies. The

    Elves saw a potential ally in the Spaartans in

    their war against the tide of green skins

    marauding throughout their lands. The Elves

    gave the Bronze Age Spaartans the secrets ofiron working and seafaring in exchange for a

    military alliance. In battle the Spaartans were

    extremely brave but totally savage. The Elves

    were equally impressed and repulsed by the

    Spaartans. The Elves decided that the savage

    humans could be formidable allies if educatedin how to wage war in a civilised manner. As

    humans are short lived in comparison to the

    Elves it was decided that training would

    commence from birth. As the population grew,

    the 5 tribal villages amalgamated into the city-

    state of Spaarta.

    Under the leadership of the Elves, Spaarta

    became above all a militarist state, and emphasis

    on military fitness began at birth. Shortly after

    birth, the mother of the child baths it in wine tosee whether the child was strong. If the child

    survives it is brought before the child's father

    who decides whether it is to be reared or not. Ifhe is small or puny or sickly or misshapen he will

    be discarded, thrown into a chasm on the DragonFang Mount known euphemistically as the"Deposits".

    Both boys and girls are brought up by the women

    until the age of seven, when boys are taken from

    their mothers and grouped together in "packs"

    and then sent to a military boot camp. Thismilitary camp is known as the Agoge. They

    became inured to hardship, being provided with

    scant food and clothing; this also encourages

    them to steal, and if they get caught, they getpunished - not for stealing, but for being caught.

    The boys are encouraged to compete against one

    another in games and mock fights and to foster an

    esprit de corps. In addition, they are taught to

    read and write and learn songs of celebratedSpaartan exploits in war. They learn to read and

    write not for cultural reasons, but so they will be

    able to read military maps and dispatches. At the

    age of twelve, a boy is classed as a "youth". Hisphysical education becomes intensified,

    discipline becames much harsher, and the boys

    are loaded with extra tasks. The youths go

    barefoot, and are dressed only in a tunic both insummer and in winter.

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    At 20, Spaartans became eligible for military

    service and only then counted as citizens and

    called equals. Not all Spaartan are considered

    citizens or equals. Only those who haveundertaken the agoge are eligible. Those who

    aere rejected for military service retain a lesser

    form of citizenship known as outcasts. This

    second class, of non-citizens, become merchants,craftsmen and sailors and are used as reserve

    hoplites on the field of battle. Since all Spaartan

    men are full-time soldiers, they are not available

    to carry out manual labour. The Spaartans

    instituted a third slave class called helots. Helotswere originally free men from other areas of the

    world whom the Spaartans had defeated in battle.

    Helots are also obtained through trade with the

    Chaos Dwarves. Helots are used as light infantryand in auxiliary roles on campaign.

    The army stands at the centre of the Spaartan

    culture. Even after training, Spaartans spendmost of their day in the barracks with their unit.

    Military duty lasts until the 60th year, but there

    are recorded cases of older people participating in

    campaigns in times of crisis. Headstones are onlygranted to soldiers who die in combat during a

    victorious campaign or women who die either inservice of a divine office or in childbirth.

    Beliefs

    Origin

    In the time before the races that now exist

    walked to earth, the gods travelled the world in

    mortal form. The warrior God, Ares came

    down from Olympia and would roam the land

    battling all manner of creatures to prove his

    strength and valour. The greatest of creatures

    was the mighty dragon of the dragon isles.

    Ares knew that the mighty red dragon could

    kill him, for the beasts teeth were lethal, even

    to the gods. Ares sort the help of the Cyclopes.

    The Cyclopes fashioned a mighty sword for

    the god in their volcano forge from the magical

    metal found in a shooting star. The Cyclops

    asked that Ares return with the dragons teeth as

    payment. Ares knew that the Dragon was

    tasked by Zeus, the god of gods, to guard the

    sacred spring at Ismenian. Ares bathed in the

    forbidden waters to await the creature. Gliding

    down out of the sky the Dragon charged theGod and a titanic battle ensued. The

    combatants fought for days neither able to best

    the other. The passage of the fight rent the

    earth and toppled mountains. On the fifth day

    the dragon finally landed a deadly bit to Ares

    jugular, with the Dragon thinking the fight

    over, Ares sprang from his knees and piercedthe beasts heart killing it in an instant. With the

    Gods blood flowing freely he used the sword

    to pry the dragons teeth from the gapping

    maw. In his weakened state he dropped the

    teeth he had collected in his bronze helmet

    onto the blood stained soil. The ground began

    to stir: first from the soil sprouted the points ofspears, next helmets, bright with nodding

    painted plumes, then shoulders, chests and

    weapon-laden arms arose, a growing crop ofmen in armour. So, the men rose up, their

    faces first, then gradually the rest, until at last,

    drawn slowly, smoothly up, they stoodrevealed complete.

    One of the earth born warriors sprang to arms,

    with his sword he felled a brother by his side,

    and then fell himself, struck by a far-flung

    lance. He too who dealt him death was dead as

    soon and of that new-given life breath breathed

    his last. In the same mould of madness all that

    host, that sudden brotherhood, in battle joined,

    with wound for wound fell dead. That prime ofyouth, whose lot was life so short, lay writhing

    on their mothers bloodstained bosom--all save

    the five strongest and bravest. The five who

    survived only ceased fighting when Ares cast a

    stone among them before returning to

    Olympus before bleeding out.

    The surviving brothers named Udaeus,

    Hyperenor, Pelorus, and Echion, who were of

    dragons teeth and Ares blood settled in

    separate villages on the south coast of the

    dragon Isles. The new tribe of man werecalled Spaartans.

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    Religion

    The Spaartans are religious people who worship a

    pantheon of Deities based on conquest, force,

    prowess in battle, and violent heroism, some ofthe most renowned are:

    Zeus - god of the sky and ruler of the Olympian

    gods. Zeus overthrew his Father Cronus. He then

    drew lots with his brothers Poseidon and Hades.Zeus won the draw and became the supreme ruler

    of the gods. He is lord of the sky, the rain god.

    His weapon is a thunderbolt which he hurls at

    those who displease him. He is married to Herabut, is famous for his many affairs. He is also

    known to punish those that lie or break oaths. He

    is the rain god, and the cloud gatherer, who

    wields the terrible thunderbolt. His breastplatewas the aegis, his bird the eagle, his tree the oak.

    He is represented as the god of justice and mercy,

    the protector of the weak, and the punisher of thewicked.

    Ares - God of war, primarily violent war and

    bloodshed. He is very aggressive and unpopular

    with the other gods. Ares is not invincible, even

    against mortals. He personifies the brutal natureof war. He is immortal but whenever he gets hurthe runs back to his father, Zeus to be healed.

    Hades - The brother of Zeus. After the overthrowof their Father Cronus he drew lots with Zeus and

    Poseidon, another brother, for shares of the

    world. He had the worst draw and was made lordof the underworld, ruling over the dead. He is a

    greedy god who is greatly concerned with

    increasing his subjects. Those whos calling

    increase the number of dead are seen favourably.He is exceedingly disinclined to allow any of hissubjects leave.

    He is also the god of wealth, due to the precious

    metals mined from the earth. He has a helmet that

    makes him invisible. He rarely leaves the

    underworld. He is unpitying and terrible, but notcapricious. His wife is Persephone whom Hades

    abducted. He is the King of the dead but, deathitself is another god, Thanatos.

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    Hephaestus - God of fire and the forge

    Hephaestus is the son of Zeus and Hera. He is the

    only god to be physically ugly. He is also lame.

    Hera, upset by having an ugly child, flung him

    from Mount Olympus into the sea. The mountain

    is so big Hephaestus fell for a day, and landed inthe sea, breaking his legs making him lame. He is

    the god of fire and the forge. He uses a volcano

    as his forge. He is the patron god of both smithsand weavers. He is kind and peace loving.

    Hephaestus built the armour and weapons for the

    gods. The Cyclopes are Hephaestuss assistantsand workmen. By making lightning bolts for his

    father, Zeus, Hephaestus was rewarded with the

    hand in marriage of Aphrodite, the goddess of

    love and the most beautiful goddess of them all.To get revenge on Hera for his rejection,

    Hephaestus made a throne which was presentedto her on Mount Olympus.

    When Hera sat in the throne, it trapped her. The

    gods on Mount Olympus pleaded for Hephaestus

    to let her go, but Hephaestus refused. Dionysus

    gave Hephaestus wine, and when he wasintoxicated, Dionysus took him back to MountOlympus on a mule.

    Poseidon - God of the sea

    God of the sea, protector of all waters. Poseidon

    is the brother of Zeus. After the overthrow of

    their Father Cronus he drew lots with Zeus andHades, another brother, for shares of the world.

    His prize was to become lord of the sea. He was

    widely worshiped by seamen. He married

    Amphitrite, a granddaughter of the TitanOceanus.

    At one point he desired Demeter. To put him offDemeter asked him to make the most beautiful

    animal that the world had ever seen. So to

    impress her Poseidon created the first horse. In

    some accounts his first attempts were

    unsuccessful and created a variety of other

    animals in his quest. By the time the horse wascreated his passion for Demeter had cooled.

    His weapon is a trident, which can shake the

    earth, and shatter any object. He is second only to

    Zeus in power amongst the gods. He has adifficult quarrelsome personality. He is greedy.

    He had a series of disputes with other gods whenhe tried to take over their cities.

    Lesser revered Spaartan gods

    Hera - Goddess of marriage and the family, sisterand wife of Zeus

    Hermes - God of commerce, travel, and thieves.Messenger of the gods

    Hestia - Goddess of the hearth and domestic lifethat gave her place in the Mount Olympus toDionysus

    Nyx - Goddess of night

    Tartarus - Titan God of the depths of theunderworld

    Uranus - Titan God of the heavens

    Apollo - God of the light, music, prophecy,

    poetry, and healing

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    Artemis - Goddess of the moon and the hunt

    Athena - Goddess of war, wisdom, strategy

    Chronos - God of eternal time

    Demeter - Goddess of agriculture

    Erebus - God of darkness

    Gaia - Titan Goddess of the Earth

    The Spaartan gods have very human personasand if they feel the need, will directly affect the

    lives of their people. The gods frequently

    interfere in Spaartan affairs, and can even take

    mortal form in order to walk the earth. The gods

    favour human perfection and focus their attention

    on the most beautiful, strong and valorous.

    Beautiful woman, victorious athletes and bravewarriors are the most favoured by the gods.

    The Ephors are the spiritual and political leaders

    of the Spaartans. Each year 5 Ephors are electedfrom the wisest Spaartan elders. The Ephors

    interpret the gods will using powerful Oracles

    who have the ability to commune directly withthe Deities.

    In Spaartan society the Ephors are the ultimate

    political power. Even the Spaartan Kings aresubject to the decisions of the Ephors.

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    THE KINGS OF SPAARTA

    The Spaartan line of kings began with Heracles, the greatest of all demigods, fathered by Zeus himself.

    The line split into two after the birth of the twins Eursthenes and Prokles. A short and bloody civil war

    arose after the death of king Aristomachos as both twins formed factions and claimed the throne for

    themselves. The twin princes were set many task by the gods to prove who was most worthy to be king,however both proved equally worthy and the Spaartan institution of duel Kingship was founded.

    Having two kings proved to be an advantage to the Spaartans. Kings usually lead the armies to battle,

    so in time of war the city states are left leaderless. The Spaartans could now campaign for unheard of

    lengths of time.

    Owing to their divine lineage, Spaartan Kings are extremely long lived. It is not unheard of for a King

    to reign for over 300 year, unless of course they die in battle.

    Heracles

    Hyllos

    Kleodaios

    Aristomachos

    Agiads Eurysthenes Prokles Eurypontids

    Agis I Soos,

    Echostratos EuryphonLabotas Prytanis

    Doryssos Polydektes

    Agesilaos I Eunomos

    Archelaos Charillos

    Teleklos Nikandros

    Alkamenes Theopompos

    Polydoros Anaxandridas I

    Eurykrates Archidamos

    Anaxandros Zeuxidamos

    Eurykratides Menelaus

    Leo or Lindius

    Leotychides

    Anaxandridas II Anaxidamos

    Kleomenes I Hippocratides

    Dorieus Archidamos

    Leonidas I Agesilaos

    Kleombrotos

    Agasikles

    Pleistarchos Menares

    Pausanias Ariston

    Pleistoanax Leotichydas

    Pausanias Demaratos

    Agesipolis I Zeuxidamos

    Kleombrotos I Archidamos II

    Agesipolis II Agis IIKleomenes II Agesilaos II

    Akrotatos Archidamos IIIKleonymos

    Agis III

    ChilonisEudamidas I

    Kleombrotos II Archidamos IV

    Areus I Eudamidas II

    Leonidas II Agis IV

    Akrotatos Archidamos V

    Kleomenes III Eudamidas III

    Eukleidas

    Areus II

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    Heracles

    Heracles was a divine hero, the son of Zeus

    and Alcmene. He was the greatest Spaartan

    hero, a paragon of masculinity, the ancestor of

    the Spaartans royal family and a champion ofthe Olympian order against chthonic monsters.

    Extraordinary strength, courage, ingenuity, and

    sexual prowess were among his characteristic

    attributes. Although he was not as clever as the

    likes of Odysseus or Nestor, Heracles used his

    wits on several occasions when his strength did

    not suffice, such as when labouring for King

    Augeias, wrestling the giant Antaeus, or

    tricking Atlas into taking the sky back onto his

    shoulders. His iconographic attributes are the

    lion skin and the club. These qualities did not

    prevent him from being regarded as a playfulfigure that used games to relax from his

    labours and played a great deal with children.

    By conquering dangerous archaic forces he is

    said to have "made the world safe for

    mankind" and to be its benefactor.

    Birth and Childhood

    Heracles was the fruit of the affair Zeus had

    with the mortal woman Alcmene. Zeus made

    love to her after disguising himself as her

    husband, Amphitryon, home early from war.

    Amphitryon returned later the same night, andAlcmene became pregnant with his son at the

    same time, a case of superfecundation, where a

    woman carries twins sired by different fathers.

    Thus, Herculess very existence proved at least

    one of Zeus's many illicit affairs, and Heraoften conspired against Zeus's mortal

    offspring, as revenge for her husband's

    infidelities.

    On the night the twins sharing the same motherwere to be born, Hera, knowing of her husband

    Zeus's adultery, persuaded Zeus to swear an

    oath that the child born that night to a memberof the House of Perseus would be High King.

    Once the oath was sworn, Hera hurried to

    Alcmene's dwelling and slowed the birth byforcing Alcmene into sitting cross legged with

    her clothing tied in knots. Meanwhile, she

    caused another boy Eurystheus to be born

    prematurely, making him High King in place

    of Heracles. She would have permanently

    delayed Heracles's birth had she not beenfoiled by Galanthis, Alcmene's servant, who

    lied to her, saying that Alcmene had already

    delivered the baby. Upon hearing this, Hera

    jumped in surprise, therefore untying the knots

    and finally allowing Alcmene to give birth.

    One of the boys, Iphicles, was Amphitryon's

    son and a mortal, while the other was the demi-god Heracles. A few months after he was born,

    Hera sent two serpents to kill him as he lay in

    his cot. Heracles throttled a snake in each hand

    and was found by his nurse playing with their

    limp bodies as if they were child's toys.

    After killing his music tutor with a lyre after

    correcting his mistakes, he was sent to tend

    cattle on a mountain by his foster father

    Amphitryon. Here, he was visited by two

    nymphs - Pleasure and Virtue - who offered

    him a choice between a pleasant and easy life

    or a severe but glorious life. He chose thelatter. One of Heracles's challenges was put to

    him by King Thespius of Thespiae who wished

    him to kill the Lion of Cithaeron. As a reward,

    the king offered him the chance to impregnate

    each of his 50 daughters. Accordingly,

    Heracles did this in one night (sometimesreferred to as his 13th Labour).

    Later in Thebes, Heracles married King

    Creon's daughter, Megara. However, Hera

    drove Heracles into a fit of madness during

    which he killed both Megara and their

    children. Upon realizing what he had done, hefled to the Oracle of Delphi. Unbeknownst to

    him, the Oracle was guided by Hera. He was

    directed to serve King Eurystheus for 12 years

    and perform any task which he required,

    resulting in the Twelve Labours of Heracles.

    Twelve Labours

    In a fit of madness induced by Hera, Heracles

    slew his own and his brother's children. Toexpiate the crime, Heracles was required to

    carry out ten labours set by his arch-enemy,

    Eurystheus, who had become king in Heracles'place. Heracles accomplished these tasks, but

    Hera ordered Eurystheus to give two more

    tasks to Heracles, which he then carried out.

    1. To kill the Nemean Lion.

    2. To destroy the Lernaean Hydra.

    3. To capture the Ceryneian Hind.

    4. To trap the Erymanthian Boar.

    5. To clean the Augean Stables.

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    6. To kill the Stymphalian Birds.

    7. To capture the Cretan Bull.

    8. To round up the Mares of Diomedes.

    9. To steal the Girdle of Hippolyte.

    10. To herd the Cattle of Geryon.

    11. To fetch the Apples of Hesperides.

    12. To capture Cerberus, the guardian dog of

    Hades.

    Further adventures

    After completing these tasks, Heracles joined

    the Argonauts in the search of the GoldenFleece. They rescued heroines, conquered

    Troy, and helped the gods fight against the

    Giants. He also fell in love with Princess Iole

    of Oechalia. Heracles's advances were spurned

    by the king and his sons, except for one - Iole's

    brother Iphitus. Iphitus became Heracles's bestfriend. But once again, Hera drove Heracles

    mad and he threw Iphitus over the city wall to

    his death. Once again, Heracles purified

    himself through servitude - this time to Queen

    Omphale of Lydia.

    Omphale

    Omphale was a queen or princess of Lydia. As

    penalty for a murder, Heracles was her slave.

    He was forced to do women's work and wear

    women's clothes, while she wore the skin ofthe Nemean Lion and carried his olive-wood

    club. After some time, Omphale freed Heracles

    and married him. Some sources mention a son

    born to them who is variously named. It was at

    that time that the cercopes, mischievous woodspirits, stole Heracles' weapons. He punished

    them by tying them to a stick with their faces

    pointing downward.

    The Saurus

    While walking through the wilderness,

    Heracles was set upon by the barbarian lizard

    men. He killed their king and the others gave

    up and offered him a ransom of gold.

    Iole

    King Eurytus of Oechalia promised his

    daughter, Iole, to whoever could beat his sons

    in an archery contest. Heracles won but

    Eurytus abandoned his promise. Heracles

    killed him and his sons - excluding Iphitus -and abducted Iole.

    Laomedon of Troy

    Before the Trojan War, Poseidon sent a sea

    monster to attack Troy. Laomedon planned on

    sacrificing his daughter Hesione to Poseidon in

    the hope of appeasing him. Heracles happened

    to arrive and agreed to kill the monster if

    Laomedon would give him the horses received

    from Zeus as compensation for Zeus'

    kidnapping Ganymede. Laomedon agreed.

    Heracles killed the monster, but Laomedonwent back on his word. Accordingly, Heracles

    and his followers attacked Troy and sacked it.

    Then they slew all Laomedon's sons present

    there save Podarces, who saved his own life by

    giving Heracles a golden veil Hesione had

    made. Telamon took Hesione as a war prize;they were married and had a son, Teucer.

    Other Adventures

    He killed the robber Termerus.

    Heracles killed King Amyntor of the Dolopesfor not allowing him into his kingdom. He also

    killed King Emathion of Arabia.

    Heracles killed Lityerses after beating him in a

    contest of harvesting.

    He killed the famous boxer Eryx in a match.

    Heracles slew the giants Cycnus, Porphyrion

    and Mimas and took the item known as TheShield of Heracles.

    Heracles visited the house of Admetus on theday Admetus' wife, Alcestis, had agreed to die

    in his place. By hiding beside the grave of

    Alcestis, Heracles was able to surprise Deathwhen he came to collect her, and by squeezing

    him tight until he relented, was able to

    persuade Death to return Alcestis to her

    husband.

    Heracles overthrew his brother, Tyndareus, asKing of Spaarta, Heracles reinstated himself as

    the rightful ruler and killed Tyndareus and his

    sons.

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    Timeline

    The Spaartan kingdom of the dragon isles is ruled by the two reigning kings and the five elected

    Ephors; however this has not always been the case. Spaartan history is as long as it is violent. The

    following timeline lists general dates of major events according to the Imperial Calendar.

    Pre history

    C -3,000 Ancient tribes (Acheans) migrate

    from the mainland to the Dragon Isles using

    primitive canoes. These primitives posses

    simple hut construction, and seafaring and

    manage to eek out a tough existence on the

    coastal areas of the islands, fighting off the

    predications of barbaric lizard men and other

    fierce beasts which inhibit the islands. On the

    southern island of Lacedeamon they make

    contact with another primitive human race that

    made their homes in mountain caves, huntedwild animals for food and armed themselves

    with rocks and tree branches. This warlike

    tribe called themselves Spaartans.

    IC -2,800 The Acheans and the Spaartans

    battle each other for possession of the islandsmeagre resources. The Spaartans gods seem to

    favour their subjects while the Acheans god

    seem to abandon them. The Acheans begin

    worshipping the Spaartans gods. The two

    tribes mix creating a new language and culture.

    The savage spaartans settle there own land in

    villages and learn agriculture and horticultureform the Acheans. The mix of cultures

    produces a new race, the Hellenes.

    IC -2700 - The Hellenes make first contact

    with the high elves who disregard them assavage barbarians, no better than green skins.

    The Bronze Age

    IC -2500 - Development of Bronze working.

    IC -2000 - The Elves, call for help fighting the

    greenskins. They recruit the warlike humansknown as Hellenes but in the Spaartans they

    find a potent ally. The elves train selected

    Spartan youths from the age of 7 years old inthe arts of warfare. The Spaartans are a

    formidable ally for the elves, and soon all

    Spaartan males were skilled soldiers. Those the

    Elves thought suitable were to learn the basics

    of magic.

    IC -1900 - With technology learned from the

    elves the Hellenes build the first fortified

    cities; Athens, Troy, Spaarta and Knossos. The

    Spaartans are elected as the protectors of the

    Hellenic nation and enlarge the Spaartan army

    to include all Spaartan males. Since all

    Spaartan men were full-time soldiers, they

    were not available to carry out manual labour.

    The Spaartans instituted a slave class called

    helots. The helots were originally free men

    from other areas of the world whom the

    Spaartans had defeated in battle and

    subsequently enslaved.

    IC 1887 Birth of Heracles.

    IC -1850 - City of Salamis founded

    IC 1834 Heracles completes his 12 labours,

    he is crowned the first king of Spaarta.

    IC -1800 - Due to the depletion of their

    military, the High Elves take the Spaartans into

    service as allies in the War of the Beard.

    IC -1760 Battle of Blind River Spaartan and

    High Elf warriors fought side by side to defeat

    a Dwarf ambush.

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    IC -1560 The fourteenth siege of Tor Alessi

    (later called "The Battle of the Three Towers")

    For over one hundred days the Dwarfs attacked

    the walls of the city before finally breaching

    the defences. King Kleodaios with a unit of

    Spaartan peers were killed in the forefront of

    the action.

    Dark Age

    IC -1500 - The Elves return to Ulthuan.

    Without Elven leadership the Dragon isle slipinto anarchy as each city asserts independence

    and attempts to establish domination over the

    other city states. The Dragon Isles are torn by

    lethal squabbles as cities change sides, betray

    treaties, make surprise attacks on each other,

    impose new forms of government or encourage

    treachery.

    IC -1475 - First Lacedeamonian war. The long

    rivalry of Spaarta and Athens begins. Corinth,

    Spaarta, Thebes and Argos ally against Athens,

    Delphi, and Salamis. Athens under theDemigod Pericles blockades Thebes (Battle of

    Thebes), Tarra declares war on Corinth (Battle

    of Corinth)

    The war is spasmodic and has a built-in

    element of stalemate. Athens tends to winbattles at sea; Spaarta and her allies are

    stronger on land.

    IC -1423- All city states at war siding with

    either Spaarta or Athens. The creation of the

    Attican League (Athens and her allies) and the

    Lacedeamonian League (Spaarta and her

    allies).

    IC -1422 -Palace of Knossos destroyed.

    IC -1366 -Plague and famine ravage the

    Dragon isles, population severely reduced.

    IC -1315 -Peace treaty between Athens and

    Sparta ends first Lacedeamonian war. Neither

    side is able to continue the war after so much

    mutual devastation.

    Spaarta recognizes the Attican League, which

    has by now unmistakably evolved into anAthenian empire. Athens, in turn, will not take

    steps to diminish the Lacedeamonian League.

    IC -1278 Death of king Aristomachos

    plunges Spaarta into civil war as the twin heirs

    battle each other for the throne.

    IC 1399 Both son of King Aristomachos

    proved equally worthy and the Spaartan

    institution of two Kings begins.

    IC -1050 - Argos rebels from Spaartan rule

    (Battle of Argos). Athens sides with Argos,starting the second Lacedeamonian war.

    IC -1044 - Spaartan navel defeat at the battle

    of the lizard sea.

    IC -1043 Athenian fleet bottles up Spaartan

    navy at Navarino Bay.

    IC -1019 - King Anaxandridas I of Spaarta,attacks and defeats Argos.

    IC -1018 - Battle of Apollonia, greatest land

    battle of war, gives Spaarta victory overAthens. The war continues in fits and starts formore than twenty years. Neither side

    establishes a clear advantage.

    IC -1094 - The Arabians intervene on the

    Spaartan side.

    IC -987 - The Athenian fleet has been

    destroyed, and a punitive peace treaty is

    imposed on Athens. Spaarta is the undisputed

    leader of the Hellenic city-states. Spaarta has

    the opportunity and the strength to impose

    some sort of unity on the Dragon Isles, but her

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    hidebound social structure is ill-equipped to

    provide the necessary leadership.

    IC 512 - Athens recovers sufficient prestigeto challenge Spaartan dominance and puts

    together a revised version of the Attican

    League.

    IC 508 The Attican League proves strong

    enough to defeat the Spaartan navy off Naxos,

    Igniting the third Lacedeamonian war.

    IC 505 - The Spaartan army receives a

    terminal blow when overwhelmed by a smaller

    number of Thebans, thanks to the

    revolutionary tactics of the DemigodEpaminondas, (Battle of Leuctra)

    IC 498 - Epaminondas liberates the

    neighbouring territory long exploited by the

    Spaartans and the basis of much of Spaarta's

    strength.

    IC -434 - Years of destructive, intermittent war

    ends with an uneasy alliance as the Hellenes

    band together to fight off dark elf slave raids.

    IC 412 - Battle of Xanthi frees Hellenic

    colonies on the mainland from Dark Elfcontrol.

    IC - 395 - Battle of Salamis - Themistocles,Athenian general, lures a Dark Elf fleet into

    the Bay of Salamis, the Dark Elves are

    defeated and do not return. After the Battle of

    Salamis, Athens restablishes the Attican

    League, with a confederacy of cities around the

    Lizard Sea. It was intended as a militarydefence association against the Dark Elves but

    was turned into an empire, collecting tribute

    and deciding policy of its associates. In

    response Spaarta reformed the Lacedeamonian

    League.

    Age of heroes.

    IC -46 - First Olympic Games

    IC 137 The Demigod Queen Helen of

    Spaarta, the most beautiful woman that ever

    lived is abducted by the Trojan prince, Paris.

    The Trojan war begins with the largest

    Spaartan invasion fleet in history sent to free

    Helen and punish the Trojans.

    IC 125 City of Troy falls. The city of Troy

    held under siege for over a decade. The walls

    to the city were only breached when the

    Demigod Odysseus devised the famous Trojan

    horse stratagem. Death of the DemigodAchilles.

    IC 549 First Ephorate elected.

    IC 697 Hellenic Wars with the Chaos dwarfs

    begin with incursions into Hellenic territoryfor slaves and volcanic mineral deposits.

    IC 709 Athenians defeat Chaos Dwarf

    invasion Army at the Battle of Marathon

    IC 822. Rhazharr Deamonhammer and hisChaos Dwarf slave army marches on the

    Dragon Isles

    a. Battle of the Gates of Fire (Death of King

    Leonides)

    b. Chaos Dwarfs burn the Acropolis of Athens.c. Zeus orders the construction of Talos.

    IC 823 Spaartans defeat Chaos Dwarf army

    at the Battle of Plateae

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    Age of Wonder

    IC 1023 Socrates, Philosopher is born

    IC 1287 Archimedes, mathematician and

    engineer is born

    Last Lacedeanonian War

    IC 1821 - The Athenian Demigod Alcibiades,

    makes anti-Spaarta alliance.

    IC 1826 - Athenian defeat by Spaartan army at

    the battle of Delphi. Alcibiades thrown out of

    Athens, he defects to Spaarta.

    IC 1810 Alcibiades leads disastrous

    campaign into the old world. Alcibiades is

    thrown out of Spaarta, conspires to come back

    to Athens.

    IC 1848 - Alcibiades makes plans, is restored

    to power.

    a. Kavala recaptured by Alcibiadesfor Athens

    b. Alcibiades reenters Athens intriumph,

    c. Lysander, a Spaartan general,rebuilds Spaartan fleet

    IC 1850 - Lysander begins destruction of

    Athenian fleet, Alcibiades stripped of power

    IC 1851 - Callicratides, Spaartan naval leader,

    loses Battle of Arginusae over blockade of

    Mitylene harbor, Spaarta sues for peace,

    rejected by Alcibiades

    IC - 1905 Lysander captures Athenian fleet,

    Spaartan king Pausanius lays siege to Athens.

    Corinth and Thebes demand destruction of

    Athens

    IC 1909 Athens capitulates, Alcibiades secures

    terms, prevents total destruction of Athens.

    Alcibiades executed.

    Spaartan hegemony

    IC 1909 to Present - Sparrtan hegmony is a

    military enforced, political domanence of allthe other city states.

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    Trojan War

    The gods Apollo and Poseidon, during a time

    when they were being punished by having to

    work among men, built the city of Troy for

    Priam's father, Laomedon. When newlyconstructed, Troy was attacked and captured

    by Heracles as a punishment for the fact that

    Laomedon had not given Hercules a promised

    reward of immortal horses for rescuing

    Laomedon's daughter Hesione. Hercules killed

    Laomedon and took Hesione as a concubine.

    Priam, King of Troy and son of Laomedon,

    had a son from his wife Hekabe, who dreamed

    that she had given birth to a flaming torch.

    Cassandra, the prophetic daughter of Priam,

    foretold that the new-born son, Paris, should be

    killed at birth or else he would destroy the city.Paris was taken out to be killed, but he was

    rescued by shepherds and grew up away from

    the city in the farms by Mount Ida. As a young

    man he returned to Troy to compete in the

    athletic games, was recognized, and returned to

    the royal family.

    The Demigod Helen who was the daughter of

    Zeus and his only female child. Her beauty

    was famous throughout the world. All the

    warrior leaders made a promise that they

    would collectively avenge any insult to her.

    When the leaders made such an oath, Helenthen married Menelaus, King of Spaarta the

    most powerful leader in the Dragon Isles.

    Paris, back in the royal family at Troy, made a

    journey to Spaarta as a Trojan ambassador, at atime when Menelaus was away. Paris and

    Helen fell in love and left Spaarta together,

    taking with them a vast amount of the city's

    treasure and returning to Troy. The Spaartans

    set off in pursuit but could not catch the lovers.When the Spaartans learned that Helen and

    Paris were back in Troy, they sent a delegation

    to Troy demanding the return of Helen and thetreasure. When the Trojans refused, the

    Spartans assembled an army to invade Troy,

    asking all the allies to meet in preparation forembarkation.

    Calchas, the Oracle with the Spaartan army,

    told Menelaus and the other leaders that they

    could not conquer Troy without Achilles. The

    Oracle Thetis (Achillies mother) knew that, ifher son went to Troy, he would die an early

    death, so she sent him to the court of

    Lycomedes, in Thebes; there he was hidden,

    disguised as a young girl. Achilles disguise

    was finally penetrated by Odysseus, who

    placed arms and armour amidst a display of

    womens finery and seized upon Achilles when

    he was the only maiden to be fascinated by

    the swords and shields. Achilles then wentwillingly with Odysseus to Troy, leading a

    host of Myrmidons and accompanied by his

    tutor Phoenix and his close friend Patroclus.

    The Spaartan fleet of one thousand ships

    assembled at Aulis. Menelaus, who led the

    largest contingent, was the commander-in-

    chief. The army was delayed for a long time by

    contrary winds, and the future of the

    expedition was threatened as the forces lay

    idle. Menelaus had offended the goddess

    Artemis by an impious boast, and Artemis had

    sent the winds. Finally, in desperation toappease the goddess, Menelaus sacrificed his

    daughter Iphigeneia. Her father lured her to

    Aulis on the pretext that she was to be married

    to Achilles, but then he sacrificed her on the

    high altar. After the sacrifice Artemis changed

    the winds, and the fleet sailed for Troy.

    On the way to Troy, Philoctetes, the son of

    Poeas and leader of the seven ships from

    Methone, suffered a snake bite when the

    Spaartans landed at the island of Tenedos to

    make a sacrifice. His pain was so great and his

    wound so unpleasant that the Greek armyabandoned him against his will on the island.

    The Spaartan army landed on the beaches

    before Troy. The first man ashore, Protesilaus,

    was killed by Hector, son of Priam and leaderof the Trojan army. The Spaartans sent another

    embassy to Troy, seeking to recover Helen and

    the treasure. When the Trojans denied them,

    the Spaartan army settled down into a siege

    which lasted many years.

    In the tenth year of the war , Menelaus insulted

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    Apollo by taking as a slave-hostage the girl

    Chryseis, the daughter of Chryses, a prophet of

    Apollo, and refusing to return her when her

    father offered compensation. In revenge,

    Apollo sent nine days of plague down upon the

    Spaartan army. Achilles called an assembly to

    determine what the Spaartans should do. Inthat assembly, he and Menelaus quarrelled

    bitterly, Menelaus confiscated from Achilles

    his slave girl Briseis, and Achilles, in a rage,

    withdrew himself and his Myrmidons from any

    further participation in the war. He asked his

    mother, Thetis, the divine sea nymph, to

    intercede on his behalf with Zeus to give the

    Trojans help in battle, so that the Spaartans

    forces would recognize how foolish Menelaus

    had been to offend the best soldier under his

    command. Thetis made the request of Zeus,

    reminding him of a favour she had once done

    for him, warning him about a revolt against hisauthority, and he agreed.

    During the course of the war, numerousincidents took place, and many died on both

    sides. Paris and Menelaus fought a duel, and

    Aphrodite saved Paris just as Menelaus was

    about to kill him. Achilles, the greatest of the

    Spaartan warriors, slew Cycnus, Troilus, and

    many others. Odysseus and Diomedes

    slaughtered thirteen Thracians (Trojan allies)

    and stole the horses of King Rhesus in a night

    raid. Telamonian Ajax (the Greater Ajax) and

    Hector fought a duel with no decisive result. A

    common soldier, Thersites, challenged the

    authority of Menelaus and demanded that the

    soldiers abandon the expedition. Odysseus beat

    Thersites into obedience. In the absence of

    Achilles and following Zeus's promise toThetis, Hector enjoyed great success against

    the Spaartans, breaking through their defensive

    ramparts on the beach and setting the ships on

    fire.

    While Hector was enjoying his successes

    against the Spaartan, Menelaus sent an

    embassy to Achilles, requesting him to return

    to battle. Menelaus offered many rewards in

    compensation for his initial insult. Achilles

    refused the offer but did say that he would

    reconsider if Hector ever reached the Spaartan

    ships. When Hector did so, Achilles's friendPatroclus begged to be allowed to return to the

    fight. Achilles gave him permission, advising

    Patroclus not to attack the city of Troy itself.

    He also gave Patroclus his own suit of armour,so that the Trojans might think that Achilles

    had returned to the war. Patroclus resumed the

    fight, enjoyed some dazzling success (killing

    one of the leaders of the Trojan allies,

    Sarpedon from Lykia, but he was finally killed

    by Hector, with the help of Apollo.

    In his grief over the death of his friend

    Patroclus, Achilles decided to return to thebattle. Since he had no armour (Hector had

    stripped the body of Patroclus and had put on

    the armour of Achilles), Thetis asked thedivine artisan Hephaestus, the crippled god of

    the forge, to prepare some divine armour for

    her son. Hephaestus did so, Thetis gave the

    armour to Achilles, and he returned to the war.

    After slaughtering many Trojans, Achilles

    finally cornered Hector alone outside the wallsof Troy. Hector chose to stand and fight rather

    than to retreat into the city, and he was killed

    by Achilles, who then mutilated the corpse,

    tied it to his chariot, and dragged it away.

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    Achilles built a huge funeral pyre for

    Patroclus, killed Trojan soldiers as sacrifices,

    and organized the funeral games in honour of

    his dead comrade. Priam travelled to the

    Spaartan camp to plead for the return of

    Hectors body, and Achilles relented and

    returned it to Priam in exchange for a ransom.

    In the tenth year of the war the Amazons, led

    by Queen Penthesilea, joined the Trojan forces.

    She was killed in battle by Achilles, as was

    King Memnon of Xanthi, who had also

    recently reinforced the Trojans. The walls to

    the city were only breached when the Demigod

    Odysseus devised the famous Trojan horse

    stratagem. Achilles's career as the greatest

    warrior came to an end when Paris, with the

    help of Apollo, killed him with an arrow which

    pierced him in the heel, the one vulnerable

    spot, which the waters of the River Styx hadnot touched because his mother had held him

    by the foot when she had dipped the infant

    Achilles in the river. Telamonian Ajax, the

    second greatest Spaartan warrior after Achilles,

    fought valiantly in defence of Achilles's

    corpse. At the funeral of Achilles, the Greekssacrificed Polyxena, the daughter of Hecuba,

    wife of Priam. After the death of Achilles,

    Odysseus and Telamonian Ajax fought over

    who should get the divine armour of the dead

    hero. When Ajax lost the contest, he went mad

    and committed suicide. In some versions, the

    Spaartan leaders themselves vote and decide toaward the armour to Odysseus.

    The Spaartans captured Helenus, a son of

    Priam, and one of the chief prophets in Troy.Helenus revealed to the Spaartans that they

    could not capture Troy without the help of

    Philoctetes, who owned the bow and arrows of

    Hercules and whom the Spaartans had

    abandoned on Tenedos. Odysseus and

    Neoptolemus (the son of Achilles) set out to

    persuade Philoctetes, who was angry at the

    Spaartans for leaving him alone on the island,

    to return to the war, and by trickery they

    succeeded. Philoctetes killed Paris with an

    arrow shot from the bow of Hercules.

    Odysseus and Diomedes ventured into Troy at

    night, in disguise, and stole the Palladium, thesacred statue of Athena, which was supposed

    to give the Trojans the strength to continue the

    war. The city, however, did not fall. Finally the

    Spaartans devised the strategy of the wooden

    horse filled with armed soldiers. It was built by

    Epeius and left in front of Troy. The Spaartan

    army then withdrew to an island off the coast)

    as if abandoning the war. Odysseus went into

    Troy disguised, and Helen recognized him. But

    he was sent away by Hecuba, the wife of

    Priam, after Helen told her. The Spaartan

    soldier Sinon stayed behind when the army

    withdrew and pretended to the Trojans that hehad deserted from the Spaartan army because

    he had information about a murder Odysseus

    had committed. He told the Trojans that the

    horse was an offering to Athena and that the

    Spaartans had built it to be so large that the

    Trojans could not bring it into their city. TheTrojan Laocoon warned the Trojans not to

    believe Sinon ("I fear the Spaartans even when

    they bear gifts"); in the midst of his warnings a

    huge sea monster came from the surf and killed

    Laocoon and his sons.

    The Trojans determined to get the Trojan horseinto their city. They tore down a part of the

    wall, dragged the horse inside, and celebrated

    their apparent victory. At night, when the

    Trojans had fallen asleep, the Spaartan soldiers

    hidden in the horse came out, opened the gates,and gave the signal to the main army which

    had been hiding behind Tenedos. The city was

    totally destroyed. King Priam was slaughtered

    at the altar by Achilles's son Neoptolemos.

    Hectors infant son, Astyanax, was thrown offthe battlements. The women were taken

    prisoner: Hecuba (wife of Priam), Cassandra

    (daughter of Priam), and Andromache (wife ofHector). Helen was returned to Menelaus.

    The gods regarded the sacking of Troy andespecially the treatment of the temples as a

    sacrilege, and they punished many of the

    Spaartan leaders. The fleet was almost

    destroyed by a storm on the journey back.

    Menelaus's ships sailed all over the sea for

    seven years.

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    Odysseus wandered over the sea for many

    years before reaching home. He started with a

    number of ships, but in a series of misfortunes,

    lasting ten years because of the enmity of

    Poseidon, the god of the sea, he lost all his

    men before returning to Ithaca alone. His

    adventures took him from Troy to the island ofthe cyclops (Poseidon, the god of the sea,

    became Odysseus's enemy when Odysseus put

    out the eye of Polyphemus, the cannibal

    cyclops, who was a son of Poseidon); to the

    cave of Aeolos (god of the winds), to the land

    of the Laestrygonians, to the islands of Circe

    and Calypso, to the underworld (where he

    talked to the ghost of Achilles); to the land of

    the Sirens, past the monster Scylla and the

    whirlpool Charybdis, to the pastures of thecattle of Helios, the sun god, to Phaiacia. Back

    in Ithaca in disguise, with the help of his son

    Telemachus and some loyal servants, he killed

    the young princes who had been trying to

    persuade his wife, Penelope, to marry one of

    them and who had been wasting the treasure of

    the palace and trying to kill Telemachus.

    Odysseus proved who he was by being able to

    string the famous bow of Odysseus, a feat

    which no other man could manage, and by

    describing for Penelope the secret of their

    marriage bed, that Odysseus had built it around

    an old olive tree.

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    Special rules

    Phalanx

    The Phalanx is a massed close order formation

    composed entirely of heavy infantry armedwith spears and shields. The hoplites lock theirshields together, and the first few ranks of

    soldiers project their spears out over the first

    rank of shields. The phalanx therefore presents

    a shield wall and a mass of spear points to the

    enemy, making frontal assaults much more

    difficult. It also allows a higher proportion ofthe soldiers to be actively engaged in combat at

    a given time (rather than just those in the front

    rank). The strict phalanx formation makes

    typical maneuvers difficult resulting in the

    phalanx not being as free to move as other

    infantry formations.

    As long as the unit has a rank bonus of at least

    +1 the following rules apply :

    1-Cavalry may not use any charge bonuses

    when charging the front of a phalanx

    (monstrous cavalry still gets all bonuses).

    2-Models in a phalanx always fight in three

    ranks with spears even when charging (4 ranks

    for a hoard).

    3-All enemy attacks (shooting and hand to

    hand) to the front of a phalanx are at -1 to hit.

    4-Phalanx's can not make a quick reform.

    Phalanx's may wheel but can not march if theydo so.

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    Bestiary

    Demigod

    One parent is a mortal, and another is a god.

    Thus the heroes have qualities that enable them

    to have great strength, to cross the threshold

    between the worlds of the living and the dead

    yet return safely, and to mediate long after

    their death between human and divine.

    Zeus, primarily, and also Poseidon, both have

    had a multitude of affairs with mortal women,

    with Zeus having to shield them from his wife

    Hera after she was alerted to his infidelity. The

    females gods are expected to remain loyal to

    their husbands, while the males are almostexpected to take multiple lovers, meaning the

    majority of the demigods in Spaarta are born

    on earth to human mothers than on Olympus to

    divine mothers.

    These hybrids are stronger, braver, and quickerthan other mortals, accomplishing super-

    human feats only possible because of their

    divine parent. They go out of their way to

    prove their valour, often engaging monsters or

    beasts far too powerful for any normal human

    to defeat, for the sole purpose of spreading

    their name. Others, such as Hercules, foughtfor a reclaiming of lost honour, or to save their

    homeland, such as Theseus as he captured the

    Minotaur to bring its ferociousness to the

    battlefield to feed the beast with the enemies of

    Spaarta. Other like Achillies fought forpersonal glory alone.

    Demigods have access to items of equipment

    not available to mere mortals. These are gifts

    from their divine blood relation.

    M WS BS S T W I A LD

    Demigod 4 6 5 5 5 3 6 4 10

    Griffon 6 5 0 5 5 4 5 4 7

    Pegasus 8 3 0 4 4 3 4 2 6

    Warhorse 8 3 0 3 3 1 3 1 5

    Wargear: Hand weapon, heavy armour, shield

    & spear

    Special Rules: Of the Gods : 4+ Ward save

    May ride a Spaartan Chariot. If a chariot is

    purchased use the profile below:

    Wargear: Crew are armed with spear andshield. The chariot has scythed wheels.

    M WS BS S T W I A LD

    Demigod - 6 5 5 5 3 6 4 10

    Chariot - - - 5 4 4 - - -

    Crew - 3 3 3 - - 4 1 -

    Warhorse 8 3 - 3 - - 3 1 -

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    Spaartan King

    The Spaartan kingdom is unique in that it is ruled

    by 2 kings but unlike other nations, their authority

    is severely limited; actual power rests with the five

    elected Ephors. The King must respect the word ofthe Ephors. That is the law. And no Spartan,

    subject or citizen, man or woman, slave or king, is

    above the law.

    The army is usually led in battle by one king, with

    the other remaining home to rule. The kings are

    accompanied by a select group of 300 peers as a

    royal guard, who are the elite of the infantry

    hoplites.

    Kingship is hereditory and a prince receives no

    special treatment, he must attend the Agoge as a

    youth and is expected to lead the army from the ageof 20.

    M WS BS S T W I A LD

    King 4 4 3 4 4 3 5 3 10

    Griffon 6 5 0 5 5 4 5 4 7

    Pegasus 8 3 0 4 4 3 4 2 6

    Warhorse 8 3 0 3 3 1 3 1 5

    Wargear: Hand weapon, heavy armour, shield& spear

    Special Rules: King of Spaarta - One unit of

    Spaartan peers count as core instead of special.

    If a Spaartan King is chosen, he must be the

    armys General. If two Kings are chosen,randomly choose one to be the armys General.

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    General

    Spaartans do not have an officer class as other

    armies. The King usually leads the army into battle

    or appoints a suitable equal who is an experienced

    veteran of many campaigns. The nominated equalwill hold the honorary title of general for the

    duration of the campaign or until relieved by one of

    the kings.

    Generals are not the best Spaaratan leaders but their

    battlefield experience has earned the respect of all

    Spaartans.

    M WS BS S T W I A LD

    General 4 6 4 4 4 3 6 4 9

    Griffon 6 5 0 5 5 4 5 4 7

    Pegasus 8 3 0 4 4 3 4 2 6

    Warhorse 8 3 0 3 3 1 3 1 5

    Wargear: Hand weapon, heavy armour, shield

    & spear

    Oracle

    The Ephors choose only the most beautiful

    Spaartan girls to live among them as oracles. The

    Spaartans consider beauty as being divine, these

    beauties have the gods attention.

    M WS BS S T W I A LD

    Oracle 4 3 3 3 3 3 3 1 8

    Pegasus 8 3 0 4 4 3 4 2 6

    Warhorse 8 3 0 3 3 1 3 1 5

    Magic : Level 3 wizard. May choose spells

    from any of the lores of magic.Wargear: Hand weapon

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    Captain

    Captains are chosen by the king from the royal

    guard. Only the strongest and bravest among

    the peers will be selected to lead Spaaratan into

    battle. A captain must always lead from thefront and set an example for the army to

    follow.

    Wargear: Hand weapon, heavy armour, shield

    & spear

    Battle standard bearer: One captain in the

    army may carry the battle standard for +25pts.

    The battle standard bearer can not be thearmies general, even if he has the highest

    Leadership value. The battle standard bearer

    cannot choose any non-magical equipment and

    looses his shield and spear. He cannot ride a

    Pegasus. The battle standard bearer can haveany magic banner (no points limit), but if he

    carries a magic banner, he cannot carry any

    other magic item.

    Ephor

    Ephors are the political and spiritual leaders

    of Spaarta and have more power than theKings. The Kings speak for themselves

    whereas the Ephors speak for the gods. Five

    Ehpors are elected annually from the wisest of

    Spartan elders. The need for Ephor arose due

    to the need for governors while the Kings were

    leading the armies to battle. They also providea balance for the two kings who rarely

    cooperate with each other.

    Magic: Level 1 wizard. May choose spells

    from any one of the lores of magic.

    Wargear: Hand weapon

    M WS BS S T W I A LD

    Captain 4 4 3 4 4 2 5 3 8

    Pegasus 8 3 - 4 4 3 4 2 6

    Warhorse 8 3 - 3 3 1 3 1 5

    M WS BS S T W I A LD

    Ephor 4 3 3 3 3 2 3 1 7

    Pegasus 8 3 - 4 4 3 4 2 6

    Warhorse 8 3 - 3 3 1 3 1 5

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    Athlete

    Athletic competition is an important part of

    Spaartan social and spiritual life. Contests take

    place in honour heros and the gods. The victorin religious athletic contests gain no material

    prize other than a wreath but are rewarded with

    honour and respect from his fellow citizens,

    but more importantly he is rewarded with the

    favour of the gods. The Spaartan gods focus

    their attention on the most brave and beautiful;

    athletes gain special favour for their dedication

    to aesthetics.

    Athletes make excellent warrior as their

    training is a more intense preparation for war.

    All spaartan sports are war orientated, some of

    the contests are as follow;

    Boxing

    Wrestling

    Pancration (no rules brawling)

    Sprint in armour

    Javelin throwLong distance running

    Horse race

    Chariot race

    Wargear: Hand weapon, heavy armour, shield

    & spear

    Special Rules: Favour of the Gods: An

    athlete has a 6+ ward save.

    May ride a Spaartan Chariot. If a chariot is

    purchased use the profile below:

    Wargear: Crew are armed with spear andshield. The chariot has scythed wheels.

    M WS BS S T W I A LDAthlete 4 6 4 4 4 2 6 4 7

    Warhorse 8 3 - 3 3 1 3 1 5

    M WS BS S T W I A LD

    Athlete - 6 4 4 4 2 6 4 7

    Chariot - - - 5 4 4 - - -

    Crew - 3 3 3 - - 4 1 -

    Warhorse 8 3 - 3 - - 3 1 -

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    Spaartan Hoplites

    Spaartan hoplites are considered elite among

    human soldiery, carefully selected and given

    the best training from birth to make them

    superior spearmen.

    Each hoplite is equipped with the best Spaartan

    armour, greaves and a plumed helmet. He also

    carries a large round shield, the hoplon that

    gives hoplites their name. The hoplon is the

    most important of the hoplites equipment, it

    provides excellent protection from hand to

    hand and missile attacks alike. The heavy

    hoplon can also be used to strike a foe, using

    the shields face or it wide rim.

    Each man is armed with a formidable thrusting

    spear called a xyston and a sword. The xystonis 9ft long and made of cornel wood. The point

    is large and leaf shaped made of iron. The

    spear has a butt spike known as a lizard

    sticker and is hollow and filled with lead.

    This weight, combined with the offset grip

    balances the spear very well, allowing thehoplite to hold the xyston quite close to the

    butt end.

    This allows more ranks of hoplites to project

    their spears into the enemy.

    Employed in a phalanx, hoplites present aclose packed wall of bronze, spear points and

    muscle to enemy formations. They are

    vulnerable to the flanks and rear and ideally

    need some sort of light support troops to

    protect these as the phalanx advances.

    M WS BS S T W I A LD

    4 4 3 3 3 1 3 1 8

    Unit size : 10+Wargear: Hand weapon, heavy armour, shield

    & spear

    Special Rules: Phalanx

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    Outcast SpaartanHoplites

    The shadowy underclass of disposed former

    Spaartan equals, for what ever reasons theyhave been disposed of their class, still have the

    same desire and training as a full Spaartan.

    However what this does to a mans heart cannot

    be easily forgot, and as such the deflated ego

    has its consequences on the battlefield. For this

    reason they cannot match their upright superior

    and will break far more quickly as a result.

    M WS BS S T W I A LD

    4 3 3 3 3 1 3 1 6

    Unit size: 10+

    Wargear: Hand weapon, light armour, shield &spear

    Special Rules: Phalanx

    Helots

    The helots were originally free men from the

    other city states in the dragon isles whom the

    Spaartans had defeated in battle and

    subsequently enslaved. Since Spaartan men arefull-time soldiers, they are not available to

    carry out manual labour. The helots are used as

    unskilled serfs, tilling Spaartan land. Helot

    women are often used as wet nurses. Helots

    also travel with the Spartan army as auxiliaries

    and light troops.

    Relations between the helots and their Spaartan

    masters are frequently hostile. Spaartan policy

    is to assign the Helots every shameful task

    leading to disgrace and receive a stipulated

    number of beatings every year regardless of

    any wrongdoing, so that they will never forgetthey are slaves.

    Each year when the Ephors take office they

    ritually declare war on the helots, thereby

    allowing the Spaartan youth of the Agoge to

    kill them in military exercises.This poor treatment means the downtrodden

    helots cannot be relied upon to hold a

    battleline.

    M WS BS S T W I A LD

    4 3 3 3 3 1 3 1 5

    Unit size: 10+

    Wargear: Hand weapon, shield & spear

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    Peltists

    Peltists advance at speed to pepper an enemy

    with javelins or sling bullets. They are

    skirmishers and it is their task to harass and

    disrupt enemy units before the main battlelines clash.

    Armed with javelin and shield or slings they

    can provide protection for the flanks of a

    phalanx, however when confronted with heavy

    infantry or cavalry these troops should not be

    expected to last for long.

    M WS BS S T W I A LD

    4 3 3 3 3 1 3 1 7

    Unit size : 10+

    Wargear: Javelin

    Special Rules: skirmishes

    Cretan mercenaryarchers

    The archers of Crete are famed for theirabilities. The people of Crete practice archery

    as rigorously as the Spaartans practice phalanx

    warfare. They can rain arrows on their

    opponents, not just bombard them.

    Cretan mercenary archers can be used to soften

    up a battle line before the main fight. If left

    unprotected they are vulnerable to attacks by

    cavalry and heavy infantry, as they have little

    chance of lasting long in hand to hand combat.

    Cretan mercenary archers are in great demand

    and are highly valued throughout the dragonIsles.

    M WS BS S T W I A LD

    4 3 3 3 3 1 3 1 7

    Unit size: 10+

    Wargear: Hand weapon, long bow.Special Rules: Skirmishes

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    Spaartan Peers

    We are with you, sire.

    For Sparta. For freedom.

    To the death.

    Spaartan peers are the kings loyal elite

    phalanx infantry which can accompany him

    into battle. Hand picked from the best of

    Spaartan equals by the kings themselves, there

    are numbered at 300 men. Assigned the

    toughest assignments, sometimes suicide

    missions, each man must have a born son to

    carry on their families names. Sometimes they

    are the only men left alive at the end of a

    battle. The elite of all Spaartans are the most

    feared men in the world.

    M WS BS S T W I A LD4 4 3 3 4 1 4 1 8

    Unit size : 10+

    Wargear: Hand weapon, heavy armour, shield

    & spear

    Special Rules: Phalanx, Stubborn

    Centaurs

    Centaurs are a composite race of creatures, part

    human and part horse. This half-human and

    half-animal composition means the centaurs

    are caught between the two natures, untamed

    natural beast with the bravery of men.

    Centaurs inhabit the forested and mountainous

    regions of the Dragon isles. They are a

    primitive race who make their homes in

    mountain caves, hunt wild animals for food

    and arm themselves with spear and bow. When

    they join the Spaartans in battle their allies

    provide the centaurs with arms and armour and

    utilise them as a cavalry contingent.

    M WS BS S T W I A LD

    8 4 3 3 3 1 3 1 8

    Unit size: 5+

    Wargear: Hand weapon and bow.

    Special Rules: Fast cavalry

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    Cyclops

    A Cyclops was a member of a primordial race

    of giants, each with a single eye in the middle

    of its forehead and a foul disposition. Cyclopes

    were the primordial sons of the gods Uranus(Sky) and Gaia (Earth). They are strong,

    stubborn, and "abrupt of emotion".

    Collectively they eventually became synonyms

    for brute strength and power. The Cyclopes are

    renowned master smiths of powerful magic

    weapons and armour, the noises proceedingfrom the heart of volcanoes were attributed to

    their operations.

    M WS BS S T W I A LD

    6 3 2 4 4 3 2 3 7

    Type MI

    Unit size: 3+Wargear: Hand weapon, Heavy Armour

    Special Rules: Fear, stubborn.

    MinotaurThe Minotaur was a creature with the head of a

    bull on the body of a man. There are many

    myths about the minotaurs origin but the

    favoured among the Spaartans was as follow;

    After he ascended the throne of Crete, Minos

    struggled with his brothers for the right to

    rule. Minos prayed to Poseidon to send him a

    snow-white bull, as a sign of approval. He was

    to sacrifice the bull in honour of Poseidon but

    decided to keep it instead because of its

    beauty. To punish Minos, Aphrodite made

    Pasipha, Minos' wife, fall madly in love with

    the bull. The offspring of their coupling was a

    monster called the Minotaur. Pasipha nursed

    him in his infancy, but he grew and became

    ferocious; being the unnatural offspring of

    man and beast, he had no natural source of

    nourishment and thus devoured man for

    sustenance. Minos, after getting advice from

    the Oracle at Delphi, had Daedalus construct

    a gigantic labyrinth to hold the Minotaur. Its

    location was near Minos' palace in Knossos.

    The Minotaur was allowed to reproduce and

    the Spaartans release the wild beasts on the

    field of battle as a way of sating the vicious

    creatures blood lust.

    M WS BS S T W I A LD

    6 4 3 5 4 3 3 3 7

    Type MI

    Unit size: 1+

    Wargear: Hand weapon, Heavy Armour

    Special Rules:

    Fear

    Frenzy

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    Repeater boltthrower

    The Spaartans learned much about warfare

    from the Elves, some of these lessons were theconstruction of machines of war. Spaartan bolt

    throwers and chariots are based on elfin

    design; however the spaartans were not able to

    replicate the elves superior workmanship,

    resulting in slightly less effective war

    machines.

    Unit size: 1

    Wargear: 3 Helot crew with Hand weapons.

    Special Rules: Volley: The bolt thrower may

    fire in one of two ways. In each shooting

    phase, the repeater bolt thrower may fire a

    single bolt (see the rule book under bolt

    throwers) or may fire a volley.

    Volleys fire 6, S4 bolts. These bolts do not

    pierce ranks. Volleys have a range of 48,

    Strength of 4, with armour saves at -2.

    Chariot

    Unit size: 1

    Wargear: Chariots have 2 crewmen armed

    with hand weapons, spears and shields.

    Chariots are drawn by 2 warhorses and have

    scythed wheels.

    M WS BS S T W I A LD

    Boltthrower - - - - 7 3 - - -Helotcrew 4 3 3 3 3 1 3 1 5Outcast

    crew 4 3 3 3 3 1 3 1 6

    M WS BS S T W I A LD

    Chariot - - - 5 4 4 - - -

    Crew - 3 3 3 - - 4 1 7

    Warhorse 8 3 - 3 - - 3 1 -

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    Talos

    Talos is a giant man of bronze man, the

    guardian of the island of Lacedeamon. Forged

    by the Cyclops on Zeus' command, who gave

    him to the Spaartan king Archidamos. Talospurpose is to protect the island from pirates

    and invaders by circling the Lacedeamon isle

    three times daily while guarding it. Talos

    throws rocks at any foreign ship ships and

    armies to keep them at bay.

    M WS BS S T W I A LD

    6 6 3 10 10 3 4 5 10

    Save 2+

    Type Mo

    Special Rules: Hurl Boulders: If Talos does not move in

    the movement phase he may make ashooting attack in the shooting phase. This

    is worked out as a stone thrower with a

    range of 0-24" which does not misfire

    (reroll misfire).

    Terror

    Unbreakable

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    GRIFFONThe griffin is a mythical creature that has the

    head and wings of an eagle and the body of a

    lion. The griffin is thought to be an especially

    powerful and majestic creature. These winged

    monsters are normally known for spending agood deal of time seeking out treasure and well

    valued priceless possessions and building nests

    from it. Of course, this lures treasure hunters,

    so griffins keep a very hostile guard over their

    nests. They are well known for their speed,

    ability to fly and having eyes like an eagle, as

    well as the strength and courage of a lion.

    Griffins are known as tricksters, who challenge

    people with riddles in a contest of wits. The

    winners get to keep their lives and treasures,

    and the losers... don't

    As they represent both wisdom and power,griffins are commonly associated with strength

    in war, thus being an obvious choice of mount

    for many Spaartan heroes. A patiently hand-

    reared hatchling can be trained to bear a

    warrior upon its back, making a formidable

    mount in times of war. The Spaartan line ofkings are renowned for their skill at raising and

    training the griffons that circle above the high

    mountains of their land.

    Special Rules:

    Fly

    Terror Large Target

    PEGASUS

    The Pegasus is a magical winged horse, always

    the purest white in colour, which is only rarely

    seen. Herds of Pegasus can sometimes be seen

    in the highest mountain peaks, winging above

    the clouds where they can live without

    disturbance. Shy creatures, they are usually

    gifted by the Gods to the bravest of warriors

    They are also highly intelligent, but speak onlythe language of other fair aerial creatures.

    Taming the Beast - The Capture of the first

    Pegasus.

    While drinking from a well, Heracles managed

    to slip a golden bridle over Pegasus and

    capture the horse. The golden bridle had been

    a gift from the goddess Athena. Heracles

    tamed Pegasus and used the horse during his

    adventures.

    M WS BS S T W I A Ld

    PEGASUS 8 4 0 4 4 3 4 2 6

    Special Rules

    Fly

    M WS BS S T W I A Ld

    GRIFFON 6 5 0 5 5 4 5 4 7

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    Special characters

    King Leonidas

    Leonidas (literally "lion's son") was a king of

    Spaarta, the 17th of the Agiad line, one of the

    sons of King Anaxandridas II of Spaarta, who

    was believed in mythology to be a descendant

    of the demigod Heracles, possessing much of

    the latter's strength and bravery.

    The battle at the gates of fire.

    Upon receiving a news of a massive Chaos

    dwarf invasion , King Leonidas of Spaarta

    consulted the Oracle at Delphi. The Oracle is

    said to have made the following prophecy inhexameter verse:

    Hear your fate, O dwellers in Spaarta of the

    wide spaces;

    Either youre famed, great town must be

    sacked by the Deamonhammer,

    Or, if that be not, the whole land of

    Lacedaemon

    Shall mourn the death of a king of the house

    of Heracles,

    For not the strength of lions or of bulls shall

    hold him,

    Strength against strength; for he has thepower of Zeus,

    And will not be checked till one of these two

    he has consumed.

    Leonidas set out to meet RhazharrDaemonhammers' army at the mountain pass

    called The gates of fire with a small force of

    300 Spaartan peers. He therefore chose a small

    number, saying that it was his own personal

    choice, not representing Spaarta in any way.This force was assembled in an attempt to hold

    the gates of fire against a massive Chaos dwarf

    slave army of 300,000 green skins and chaosdwarf warriors. Leonidas took only his

    personal bodyguards, and not the army,

    because the army could not be sent because ofreligious restrictions.

    Rhazharr waited four days to attack, hoping the

    Spaartans would disperse. Finally, on the fifth

    day they attacked. Leonidas and his men

    repulsed the frontal attacks for the fifth andsixth days, killing roughly 20,000 of the enemy

    troops and losing a few of their own. The

    Chaos dwarf elite unit known as "the

    Immortals" was held back, and two of

    Rhazharrs' brothers died in battle. On theseventh day, a Spaartan traitor named

    Ephialtes led the Chaos dwarfs by a mountain

    track to the rear of the Spaartans. The Spartans

    could never abandon their post on the

    battlefield, defending the glory of the Spartans.

    Leonidas was killed, but the Spartans retrieved

    his body and protected it until their final

    defeat. The small Spaartan force, attacked from

    both sides, were killed.

    Rhazharr Deamonhammers' orders were to

    have Leonidas' head cut off and put on a stakeand his body crucified. This was considered

    sacrilegious.

    "Come and get them!"

    Leonidas response when the Chaos dwarfs

    asked them to put down their weapons.

    Wargear: The Sword of Peleus, heavy

    armour & shield.

    Special Rules: Any units of Spaartan peerscount as core instead of special

    M WS BS S T W I A LD

    4 7 5 4 4 3 6 4 10

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    Medusa

    Medusa was originally a beautiful maiden, "the

    jealous aspiration of many suitors," priestess in

    Athena's temple, but when she and the "Lord

    of the Sea" Poseidon lay together in Athena'stemple, the enraged Athena transformed

    Medusa's beautiful hair to serpents and made

    her face so terrible to behold that the mere

    sight of it would turn onlookers to stone.

    Medusa has learnt to control her curse and is

    able to cast "gaze of stone" in the magic phase

    just like a regular spell. As long as each cast is

    successful she may attempt to cast the spell as

    many time as she likes at any of the casting

    values. Medusa has a wizard level of 3.

    M WS BS S T W I A LD

    8 4 4 4 4 3 6 4 10

    Wargear: Hand Weapon, long bow

    Special Rules: Fear

    Scaly Skin 5+

    Poisoned Attacks

    Gaze of stone : The only spell medusa knows

    which has 3 casting values

    7+ to turn any single model in line of site tostone. Charters get a look out sir roll.

    20+ to turn any unit within 24" and line of site

    to stone.

    30+ to turn all enemy units within 24" and line

    of site to stone.

    Models turned to stone become inanimate (can

    not move, can not cast spells, all spells in play

    by a wizard turned to stone are automatically

    dispelled, can not shoot, do not fight in

    combat) models turned to stone will remain

    inanimate until Medusa's next magic phase.

    Models effected by the gaze of stone may beattacked (shooting to hit as normal, hit

    automatically in combat) and are at T5 with no

    save of any kind.

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    CHOOSING AN ARMYThis army list enables you to turn your miniatures collection into an army ready for tabletop

    battle. As described in the Warhammer rulebook, the army list is divided into four sections:

    Characters (including Lords and Heroes), Core Units, Special Units and Rare Units.

    CHOOSING AN ARMYEvery miniature in the Warhammer range has a

    points cost that reflects how valuable it is on

    the battlefield. For example, a Helot costs just4 points, while a mighty Demigod costs 200

    points! Both players choose armies to the same

    agreed points total. You can spend less and

    will probably find it impossible to use up every

    last point. Most 2000 point armies, for

    example, will be something like 1,998 or 1,999points. To form your miniatures into an army,

    look up the relevant army list entry for the first

    troop type. This tells you the points cost to add

    to each unit of models to your army and anyoptions or upgrades the unit may have. Then

    select your next unit, calculate its point and soon until you reach the agreed points total. In

    addition to the points, there are a few other

    rules that govern which units you can include

    in your army, as detailed under Characters and

    Troops.

    ARMY LIST ENTRIES

    Each unit is represented by an entry in the

    army list. The units name is given and any

    limitations that apply are explained.

    Profiles: The ch