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8/6/2019 Source Bits BitSpace 2011 Issue 1
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SourcebitsThe Leader In The World of Mobile Apps & Games
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evolution ofMobile phones
introducing theSourcebits Labs
8Social Media
sense & simplicity in
Managing Careers14
stop being aDesigner12
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3
Evolution is the change in the inherited traits of the successive generations and our belovedmobiles have come a long way in evolving to what they are now. Lets see how, due to
technological advancements and research, they have evolved through the times, especially in
the last 3 years.
MOBILE PHONESEVOLUTION OF
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Like space-ships, rockets, submarines and atomic bombs,
the mobile phone was also an invention originating from
war. RadioPhone was invented for communicating during
the second world war. Not too long after that, commerciali-
zation began, wherein Motorola took the first steps and and
came out with a consumer-centric 'mobile phone'. Ill call
this the talking anvil it was so big, you could possibly
use it in battle fields to kill soldiers.
Initially, there were two kinds of mobile networks one
comprised of users having their radio gear in cars and
trucks while the other has users carrying the talking anvil.
The talking anvil networks then slowly evolved to satellite
phones. As the network coverage wasnt so awesome back
then. There were giant phones, not as big as the talking
anvils , but more or less resembled a brick. Moreover, back
in those days, people needed something to protect them-
selves from wild animals so they started carrying the brick
phone. I still see some traffic cops carrying this phone, so Id
like to think that this is to scare you into coughing more
money. The universal Chai Paani mantra. The next genera-
tion of phones that came out varied significantly in shapes
and sizes. But mostly, quite a few of them were quite bulky.
There was a new war brewing, mainly between Nokia,
Motorola and Siemens. These phones all had an antenna kind
of thingamajig, sticking out from a corner. When this was
invented, mobiles started to penetrate all corners of the world.
The Candybar form factor started gaining popularity, which was
like smaller than the famous Nokia 1100. Pretty much every
Jack, John and their wives started owning a mobile phone. The
competition started to become fierce and other companies
added a whole lot of features to try and sell phones.
Then came along the Nokia era,
where when you said mobile
phone, it was assumed you
meant a Nokia phone. Nokiahad taken the mobile phone
OEMs by storm, Mobile phones
with color screens started being
manufactured while their
physical size started to reduce.
4
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Sony Ericsson came up with the Walkman series phones and
then Motorola came out with the Razr. Companies started to
come up with innovative designs. There was the flip phone
which could be folded in half. Slide phone which slides to reveal
the keyboard, there was the turn phone which you rotate to
show the keyboard.
Amidst all this competition, Steve Jobs at Apple
was brewing his own special cup of coffee. In
2007, to everyones surprise, Steve came along
and introduced a "widescreen iPod with touchcontrols"; a "revolutionary mobile phone"; and a
"breakthrough Internet communicator" device,
something we all know today as the original
iPhone.
No keys, minimal buttons and no hardware keyboard. The rest
of the industry simply ignored the release and kept creating
variations for the phone hardware. Everyone was ignoring the
developer offerings. Most of the mobile developers back then
were doing a lot of work and had to spend nights to reduce size
by 10 bytes to fit apps in memory. Not long after this, Google
too started with the Android project.The iPhone was a big
success along with Android. Although android had a lot of
issues with its software and mobile manufacturers initially,
other companies started to see that see that the mobiles are
evolving towards touch inputs and started to give Android the
backing it deserved.
Today, the phones being manufactured are minuscule in sizes.
Pretty soon we'll have credit card phones. Manufacturers
today have awesome developer base which means more
applications for users. Mobiles today have come a long way.
They show time, they schedule meetings, they play music,
they play movies, they drive F1's, they turn lights on. There is
almost nothing they can't do.
5
Darshan
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SOURCEBITS LABS"Innovation distinguishes between a leader and a
follower" - Steve Jobs
This quote above aptly summarizes the reason why companies
like Apple and Google have, and continue to dominate the
tech industry. In fact, innovation and creativity are the two
most essential ingredients for a company to continue walking
on its success path. At Sourcebits, we always believe in pushing
the envelope with our cutting-edge solutions. Our developers
have consistently churned out the best productsfor you. It was
thus obvious for us to come up with something which would
foster creativity in our company. In line with the same spirit, we
have decided to launch an initiative were calling Sourcebits
Labs. Sourcebits Labs would be our own playground to come
up with some really interesting projects and research works.
Confused? Lets get to know it better.
INTRODUCING THE
Sourcebits Labs provides you the opportunity, a platform if you
may, to come up with some brilliant and innovative projects,
big or small, which would be shared with the general public.
These projects can be anything like interesting games, Mobile
and Desktop Applications or even some scripts that can boost
productivity. You can use any language to develop your
projects. The only requirement is that your projects should be
So, what exactly is Sourcebits Labs?
6
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unique. We are not looking for another jQyery Slideshow or a
tic-tac-toe game. It should be something which is innovative
and fun to use or try. These Lab projects would be featured on
the Sourcebits website as well. This will allow users to try out
our new projects and technologies and give feedback on them.
We would then further develop our projects based on user
reviews. And if everything goes fine, some of these projects
might evolve as our major products!! We would also be includ-
ing a "Research" section in Labs. This section will feature
in-house research papers and tech articles of the highest
quality. We would be broadly focusing on the these research
areas Algorithms, Machine Learning, Image Processing,
Game Development, Cryptography, Programming principles &
methods and Information & Coding Theory. You can also come
up with new topics related to Theoretical and Applied Com-
puter Science.
The infrastructure for Sourcebits Labs is still under develop-
ment. However, we can give you a brief overview of how its
going to work. Every Lab Project begins with you! Submit your
innovative projects to us and then we will have some brainstorm-
ing sessions to polish it further. Moreover, youre always welcome
to share your ideas or give us any suggestions regarding Labs.
Your project would be then hosted on Labs page. Obviously, you
will get the credit for your project. Thereafter, users will give
feedback and ratings on your project. We would be regularly
monitoring the feedback for every Labs Project. Critically
acclaimed projects would be then be taken up for advanced
development. The same process would be followed for research
papers and tech articles.
Yes, it will be!!! We are looking forward to host some of the
most innovative projects and research papers on the web.
Moreover, Its an opportunity to showcase your creativity! So,
make the most of it! We would be launching Labs in early 2011.
You would soon be getting detailed information regarding
Labs in the coming months. So, take out your thinking caps
and awe us by your creativity!
How will it work?
But, will it be awesome?
7
Adit Gupta
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Has someone ever poked you?
Do the letters RT in RT: The world is a stage make any sense?
Have you ever StumbleUpon a web page?
Do you Digg news content?
Have you ever been tagged?
Do you think you need a SecondLife?
Have you ever thought that this is a world of warcraft?
If you have scored above 3, you may continue
reading this article. If you score is below 3, you will
be severely penalized if you don't read this article!
For the uninitiated, Social Media can be described as a
social instrument of communication. Lets look into
some amazing facts:
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Social Media exhibits some or all of the following
characteristics:
Participation: being social means getting involvedthrough feedback and contributions in the form of
articles or opinions.
Openness: being open to feedback and participation
to all intersted participants. It can be in the form of
voting, comments an sharing information.
Conversation: It involves dialogue, two-way
conversation as opposed to one-way information
distribution used by TV, newspapers etc.
Community: allows like minded individuals to form
communities for effective communication.
Connectedness: makes use of links to various sites,
resources and people to drive further participation.
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3
2
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a
b
c
d
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The average Facebook user has 130 friends.
People spend over 500 billion minutes per month on
Facebook.
Twitter gets more than 300,000 new users every day.
Twitter started as a simple SMS-text service.
Oracles Chief Financial Officer, Jeff Epstein, was
headhunted for the position via his LinkedIn profile.
80% of companies use LinkedIn as a recruitment tool.
You would need to live for around 1,000 years to watch
all the videos currently on YouTube.
YouTube uses the same amount of bandwidth as theentire Internet used in 2000.
There are currently 133 million blogs listed on leading
blog directory Technorati.
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Now lets delve into the basic forms of social media. We
can group most social media content into one of the
following:
Social Networks: these allow users to build web pages
containing personalized information and connecting with
friends to share content and for communication. Eg:
Myspace, facebook
Blogs: these are online journals written by individuals
usually expressing their opinion on a subject. Eg: WordPress,
LiveJournal, Blogger
Wikis: these websites allow users to add content as well as
edit existing information. These pages usually act as a
community whiteboard. The most famous wiki is wikipedia.
PodCasts: users can access audio and video fi les through
subscription via services such as apple i tunes, nokia ovimusic.
Forums: these are specific areas of online discussions. The
discussions are usually around specific topics and
interests and each topic of discussion spawns a thread (a
complete discussion on a particular topic)
Content Communities: these organise and share specific
kinds of content anong users. The most popular forms of
content being photos ( flickr, deviantArt ), bookmarked
links(del.icio.us, StumbleUpon), videos ( youtube, vimeo )
MicroBlogging: this is a miniature form of blogging where
small amounts of content are distributed online or through
mobile phone network. Twitter is a major player in this field.
With such a vast variety of resources at hand, no one can
ever say My opinion doesn't count.! If you still think
otherwise, hop onto the social media band wagon.
a
b
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Aurindam
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As designers when working on a project,looking for inspiration we often end up hitting
the wall and then we are stuck for ideas withall possible creative resources exhausted.Thisusually happens when we get so fired up aboutcertain ideas we fail to look beyond them. Aftersitting and brooding over them for hours onend we find it difficult to let them go. We go
hunting for inspiration but then what normallywould have been a great concept had we
realized it earlier, we try to fit it into the bottleof ideas we already have collected and end upthrowing it away.The easiest way to overcome this creative boxwe end up stuck in, is to stop being a designer.As designers we tuned our minds to think and
being a
designer
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Julian Wright
13apply our ideas according to our ground foundation of basic
design concepts. We take an awesomely cool idea then realize
"No this wont work! the color won't match" or "The perspective
won't suit" or "The style will be different" etc etc. And before we
know we've hit the wall and often end up repeatedly banging
our heads against it trying to bring out those elusive ideas.
Now this is where we need to stop being a designer sit back and
look at it from a 'non designers' perspective stop thinking
according to those rules we have well engraved in our
cranium. Have a 'non-designer' look at your work and critique
it and give suggestions. You will be surprised at the ideas they
can give you, because they are not thinking like you are, they
are not designers.
Now we need to start applying those design principles to those
ideas which we as designers would have discarded because
they don't fit into the design concepts we have learned. Cut,
carve,chisel or blow torch those ideas and then most likely we
will find a way to bend the rules just enough to make them
work into the design. So the next time we have that infamous
wall to climb, rather than trying to climb over lets just stop
look around, We might just find an open window to jump
through.
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ENSE & SIMPLICITYIN MANAGING CAREERS
Do you identify yourself with oneof these 3 executives: X, amarketer with superlative skillsand work habits, has to dragherself to the office because theculture at her company is full ofbackbiting, favoritism, andcliques. Y, a graduate ofprestigious business school, is ontrack to become a partner in areputed firm but hates his job.
Each day he has to force himselfinto a suit and tie and paste on asmile as he exits the elevator. Z isa senior manager at a successful ITcompany that was recentlyacquired by a large corporation.
He is amazed by how quickly themagic of the small business hasbeen destroyed!
14
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Are you spending your time trying to get
good at what you are bad at instead of
getting better at what you are good at ?
What are you best at doing?
4
difficulties youve overcome in
your career?
Which of your skills are youmost proud of?
2
it ought to be your career by now !
What do you like to do the most?
3
Dont say none.
What talents do you have thatyou havent developed?
Do you see a disconnection ? Yes
there is one and it is like a virus which
spreads in the given complex nature of
work environments, where focus is
fragmenting, loyalty is decreasing &debates have devolved in to bytes. How do
you perform at your best under those
circumstances?
Millions of workers toil fecklessly in the
wrong jobs. They dont want to cause
problemsor risk losing their positionsby
complaining, so they simply do what they aretold. I have seen and heard several people looking
for tips on how to make their work life better.
And, time and again, it begins with that they must
first find the intersection of three spheres: what you
like to do, what you do best, and what adds value to
you and the organization. So what does it call for ?
Try assessing it through a set of questions.
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5 What do others mostoften say are your
greatest strengths?
9
Well, if you find an
answer to this question, it
might lead you to take a
course, read a book, or
work with a mentor or
coach.
you may not value them since
they seem easy to you.
Which skills do youneed to develop
in order to perform
your job?
10
Do you love to work with
highly organized, analytic
types? Do creative types drive
you crazy? Make up your own
categories.
www.myersbriggs.org can
open up a pandora of personal-
ity types.
What sort of people
do you work
best/worst with?
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Could you find a way to
be doing that now?
What were you doing
when you were
happiest in your
work life?
6
Can putting in additional effort
here can pay you off ?
What have you
gotten better at?
7
...dont waste any more time
doing them .
What can you just not
get better at no matter
how hard you try?
8
I'd like to delegate these to someone.
What do you most
dislike doing?
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...and what could keep you
from realizing those hopes?
Following ones passion, values
& personal strengths is the
foundation of ones successful
career development. The only
way to create this foundation is
to know yourself. You have 3
sources of information for
What are your most
cherished hopes for
your future work life?
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knowing yourself : you, colleagues, friends & family and
formal tools of assessment. To use yourself as an informa-
tion source, look deep within yourself to identify key
themes. The people who you work withare often excellent sources of infor-mation about your work interests,values & abilities. Pick five or six people who youknow well and ask them for a feedback about you. The
bigger challenge here is your Emotional Quotient.
Career development is a process of assessing where youare in your work life, deciding where you want to be and
then making changes necessary to get there. It is
something that you can definetly manage with sense &
simplicity. Summing up, developing your own careers
begins with self knowledge of ones passion, values &
strengths/skills. What you are reading is ways of
discovering your passion & interest. If you are thinkingabout it, then its just the beginning to exploring next
steps values & skills !
Anita Menon