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SM 101
Steven Kurtz, PhD, ABPP Director, Selec9ve Mu9sm Program
October 16, 2013
Current Conceptualiza9on of SM • Anxiety disorder
• Nega0vely reinforced avoidance: escape paradigm • Distress intolerance • Intermi:ent enabling strong maintaining variable
• Dis0nguishable from social phobia • SM as (mal)adapted solu0on • Unsupported hypotheses
• Trauma • Willful • Normal developmental phase*
• Spontaneous remission rates unknown
Current Conceptualiza9on of SM
Nature -‐ Nurture
The Nature Part
v Pre-‐disposi9on to be behaviorally inhibited
v Detectable incredibly early in life
v Incredibly stable paLern of response
Child is prompted to
talk or engage
Child gets (too)
anxious
Child avoids
Adult rescues*
Child’s and adult’s anxiety are lowered*
Negative reinforcement
Behavioral Conceptualization�
2 unanswered ques9ons per minute = 20 unanswered ques9ons per 10 minutes = 720 unanswered ques9ons per day = 130,120 unanswered ques9ons per school year!!! • Let’s say it was especially high and it’s only 100,000 per year • Prac%ce anything 100,000 %mes and see if you get “good” at it !!! • overlearning
Let’s Do the Math
Rigid Rules of the Game for the Child with SM
• Kids with SM divide the universe into those they talk with and those they don’t
• Boundaries are not fluid • Old people and old situa9ons are contaminated • New people and new situa9on are not associated with any history of not talking
• That is why don’t we ask any ques9ons at all when first we meet the child with SM?
• We protect the tabula rasa
Contaminated
Places
Ac9vi9es People
What is treatment? v Treatment is providing opportuni9es to prac9ce being brave
v Within a trus9ng, fun rela9onship v In graduated steps v Systema9cally increasing difficulty v Decreasing avoidance and enabling v Increasing distress tolerance for both v Not targe9ng anxiety per se
v Anxiety ex%nguishes with habitua%on
Treatment is… v dose dependent v varies a lot across children v typically lasts once aLained v fun & exhaus9ng at the same 9me v transparent v developmentally sensi9ve v o_en requires adjunc9ve medica9on
CDI (Child Directed Interac9ons) -‐ or -‐
VDI (Verbal Directed Interac9ons)
Driving in 2 gears:
What is enabling? Accommoda9ng? • Define enabling? • Define accommoda9ng? • How are they different? • Parent-‐child enabling? • Peer enabling? • Teacher/coach/tutor enabling? • So what’s a ______ to do?
CDI (Child Directed Interac9ons
When your child/student is NOT yet ready to be prompted
VDI (Verbal Directed Interac9ons)
When your child/student IS ready to be prompted
Do’s Labeled Praise for talking Mind read
Reflect verbaliza<ons Yes/No Ques<ons
Play-‐by-‐Play Announcer (Behavioral Descrip<ons) Direct commands to talk*
Wait 5” * Indirect Commands to talk
Forced Choice/Open Ended Q’s* Nega<ve Talk
Do’s & Don’ts Don’ts
* Never in CDI, only in VDI
We always use v Brave Talking points
v To shape progressively more talking
v Trade points for Prizes or Privileges v Note that no child ever becomes addicted to prizes v No child ever becomes extor9onist about prizes
Typical Reinforcement Paradigm
Trade points for prizes (determined ahead of time)�
Check mark or sticker (Immediately) �
Labeled Praise (with or without a Reflection) �
Brave Talking �
Valid prompts*: (Forced Choice or Open Ended + wait 5”)�
Small bag to hold everything White Board/Dry Erase to write prompts on
Prompts for the child Prompts for the adults/other
Point tracker Paper with s9ckers Paper with stamps Paper with just checkmarks
3-‐5 Games Spot It! Drawing Travel Bingo, Travel Guess Who?, etc UNO, GoFish, etc
Prize Picture of prize they are working towards
Puzzle pieces op9on The actual prize
Brave Prac9ce Kit
• Go Fish • BaLleship • Surveys of “Favorites” • Hangman • Spot It! • Tell Tale
Games for Elici9ng Talk when child is ready !
• Small, incremental steps • Systema9c • Involve child to the extent possible • Ready to find and “9trate” half-‐steps as needed if child is struggling with given step
Goal Senng
Fading one change at a 9me
�• Child and parent* in classroom (1:1) • Fade teacher in (1:2) • Fade peer in (1:3) • Fade parent out (1:2) • Fade child #2 in (1:2+1) • Fade into rou9ne ac9vi9es • CHANGE 1 VARIABLE AT A TIME
* This might be therapist rather than parent who accompanies to classroom at first
Goals of individuals to
speak to color-coded by setting
Collabora9ve Goal Senng
Hierarchy of goals for 1st grader
With only Mom, mimic silly sound
With only Mom, answer ques9ons: forced choice, math
With only Mom, mimic long words
At school, Mom and W. only in a non-‐classroom
Begin to fade Mom out
Add Dad to “talking circle”
Add Dr. Kurtz to “talking circle”
With only Mom in room, mimic face
With only Mom, mimic short words
start
Fade therapist into the room again
Fade Mom out of the room, leaving student + friends + therapist
Fade 2nd friend into this same room
Fade in 1st teacher, then second, then both, in addi9on to peers
Fade therapist in again, followed by 1 peer, then 2, then 3
Fade student and Mom into classroom; peers not present
Fade teacher in to this non-‐classroom with friends
At school, Mom and W. only in a non-‐classroom
Fade 1st friend into this non-‐classroom
Hierarchy for 1st grader -‐ con9nued
Generaliza9on Change only 1 variable at a 9me
v The person v The place v The ac9vity
Upcoming Events
Building Brave Muscles: The Specific Behavioral Skills that Target Increasing Bravery
Wednesday, November 13, 2013 | 6:15 – 7:30 PM Join Laura Kirmayer, MSW for a review of behavioral skills that are crucial to
effec9ve selec9ve mu9sm treatment.
Register at www.childmind.org/events!