67
Seven (Or So) Techniques for Writing a Moral Game Slides available at: www.paranoidproductions.com Richard Rouse III Senior Game Designer – Microsoft Studios [email protected] Game Developer’s Conference Narrative Summit 2013

Seven (Or So) Techniques for Writing a Moral Game Slides available at: Richard Rouse III Senior Game Designer – Microsoft Studios

Embed Size (px)

Citation preview

Page 1: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

Seven (Or So)

Techniques for Writing a Moral

Game

Slides available at: www.paranoidproductions.com

Richard Rouse IIISenior Game Designer – Microsoft Studios

[email protected]

Game Developer’s Conference Narrative Summit 2013

Page 2: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 3: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 4: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 5: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

1. Write every day.2. Let the world burn through you.3. The only good writing is intuitive writing.4. You must stay drunk on writing so the world cannot destroy you.5. It doesn’t need to be perfect, but it does need to be you.6. Plot is no more than footprints left in the snow after your

characters have run by on their way to incredible destinations.7. Etc…

Ray Bradbury’s Writing Rules(adapted)

Page 6: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 7: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 8: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

1. Never open a book with weather.2. Avoid prologues.3. Never use a verb other than ''said'' to carry dialogue.4. Never use an adverb to modify the verb ''said'' . . .5. Keep your exclamation points under control.6. Never use the words ''suddenly'' or ''all hell broke loose.''7. Use regional dialect, patois, sparingly.8. Avoid detailed descriptions of characters.9. Don't go into great detail describing places and things.10. Try to leave out the part that readers tend to skip.Bonus: If it sounds like writing, rewrite it.

Elmore Leonard’s Writing Rules

Page 9: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

YOU DON’T NEED PLAYER-DRIVEN

CHOICES TO HAVE A MORAL GAME

1:

Page 10: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 11: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 12: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 13: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 14: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

PUT BELOVED CHARACTERS IN CONFLICT

2:

Page 15: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 16: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

Passion: 6Political Savvy: 8

Grudge: 1Righteousness: 5

Ethics: 7

Passion: 8Political Savvy: 5

Grudge: 7Righteousness: 7

Ethics: 6

Passion: 2Political Savvy: 4

Grudge: 2Righteousness: 8

Ethics: 9

Passion: 10Political Savvy: 2

Grudge: 9Righteousness: 9

Ethics: 3

Page 17: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 18: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 19: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

Bloodlust: 2Empathy: 5Patriotism: 10Thoughtfulness: 9

Bloodlust: 7Empathy: 7Patriotism: 3Thoughtfulness: 8

Bloodlust: 9Empathy: 2Patriotism: 6Thoughtfulness: 3

Bloodlust: 5Empathy: 8Patriotism: 8Thoughtfulness: 5

Page 20: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

IF THERE ARE CHOICES, THERE MUST BE REPURCUSSIONS,

AND NOT JUST AT THE END

3:

Page 21: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

“A game is a series of interesting choices.” – Sid Meier, Creator of Civilization

Page 22: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

IF THERE ARE CHOICES, THERE MUST BE REPURCUSSIONS,

AND NOT JUST AT THE END

3:

Page 23: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 24: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

Silent Hill 2

Page 25: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

- Examine Angela’s knife often - Stay at low health throughout the game - Listen to the entire hallway conversation - DO NOT heal right after taking damage

To Get the “In Water” Ending(the bleakest one)

Page 26: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

IF THERE ARE CHOICES, THERE MUST BE REPURCUSSIONS,

AND NOT JUST AT THE END

3:

Page 27: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 28: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 29: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

“Sometimes conversations were decoupled from resources, and only affected story branches, and sometimes they were tightly tied to resources. For us, there was no one right way...we used all the different tools and tricks we could, with ‘consequences to your actions’ as a constant.”

- Harvey Smith, Lead Designer on Deus Ex,

Co-Creative Director on Dishonored

Page 30: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 31: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

Dishonored

Page 32: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 33: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

KEEP THE BUDGET IN MIND

4:

Page 34: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 35: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 36: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

• Feedback – screen overlay + VO• Feedback – character skin texture• Feedback – bloody photo in inventory• Feedback – supernatural characters chorus + family (only)• Final cut-scenes (pre-rendered + in-game)- huge difference to backstory, minor to

present, but enough

Page 37: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 38: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 39: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 40: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

EXPENSIVE•Final cut-scenes, huge changes to backstory and final outcome (3 variants)

INEXPENSIVE •Character skin texture (5 sets)•Supernatural character dialog variations (x10 instances)

DIRT CHEAP•Bloody photo in inventory (5 versions)•Screen overlay + VO (x15 variants)

Page 41: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

DON’T PROVIDE EASY

ANSWERS

5:

Page 42: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 43: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

(BUT I DON’T MEAN IMPOSSIBLE)

Page 44: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 45: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 46: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 47: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 48: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

NO MORE THAN THREE

STAKEHOLDERS

6:

Page 49: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

The Wisdom of Teams

Page 50: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

Clarity of Vision

Page 51: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

Clarity of Vision

Page 52: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

MAKE SURE YOUR STORY AND YOUR

GAMEPLAY HAVE THE SAME MORAL

7:

Page 53: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 54: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 55: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 56: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 57: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 58: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 59: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 60: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 61: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

1. You don't need player-driven choices to have a moral game.2. Put beloved characters in conflict.3. If there are choices, there must be repercussions, and not just at the end.4. Keep the budget in mind. 5. No more than three stakeholders. 6. Don't provide easy answers.7. Make sure your story and gameplay have the same moral.

Page 62: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 63: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 64: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 65: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

"Kids see a moral coming a mile off and they gag at it.

But there's an inherent moral in any story." - Dr. Seuss

Page 66: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios
Page 67: Seven (Or So) Techniques for Writing a Moral Game Slides available at:  Richard Rouse III Senior Game Designer – Microsoft Studios

Seven (Or So)

Techniques for Writing a Moral

Game

Slides available at: www.paranoidproductions.com

Richard Rouse IIISenior Game Designer – Microsoft Studios

[email protected] to Tom Abernathy, Richard Dansky, Harvey Smith, Bernard Perron, Noah

Falstein, Alex Hutchinson, Patrick Plourde, Jeffrey Yohalem, Ben Young