3
Set 7 DARK SIDE Not endorsed or sponsored by LucasFilm Ltd. SWCCG Players Committee 2017 •Director Orson Krennic Commander. Leader. 2 •Director Orson Krennic POWER 3 ABILITY 3 3 5 Commander Desanne 2. During your control phase, if with opponent’s Undercover spy, opponent loses 2 Force (may not be reduced). While at a site, opponent may not cancel or modify your battle destiny draws here. POWER 4 ABILITY 4 4 7 Grand Admiral Thrawn FORCE-SENSITIVE •Grand Admiral Thrawn •Specter Of The Supreme Leader 3. If a Rebel just moved from here, your Imperials present may follow that character (using landspeed). While at a battleground site, functions as a general and game text of Admiral’s Orders is suspended. •Quiggold Gabdorin pirate. 3 •Quiggold POWER 3 ABILITY 2 3 3 Hermi Odle 2. While piloting Meson Martinet, it is defense value +2. Forfeit +2 while present with Sidon. If your Rep is a pirate (or you did not deploy an Objective), Force drain +1 here. Dathomirian assassin. Delphidian pirate. Leader. 1 4 Savage Opress Sidon Ithano EPISODE I POWER 8 POWER 3 ABILITY 4 ABILITY 3 8 3 5 5 Makurth Whiphid Deploys -1 for each other Sith character here (limit -4). Once per game, may exchange a card in hand with a Sith character in Lost Pile. Immune to attrition < 3. 2, 3: Meson Martinet. Once per turn, may place opponent’s character just lost from here out of play unless opponent loses 1 Force (2 if your Rep is a pirate or you did not deploy an Objective). FORCE-SENSITIVE FORCE-ATTUNED Image courtesy of Darth Serberus @ therfp.com Image courtesy of Darth Serberus @ therfp.com Image courtesy of WonderNeedle @ deviantart Image courtesy of WonderNeedle @ deviantart Image courtesy of johnnyhavoc.tumblr.com Image courtesy of johnnyhavoc.tumblr.com Image courtesy of masimage @ deviantart Image courtesy of masimage @ deviantart Artwork not affiliated or endorsed by Lucasfilm Ltd. Artwork not affiliated or endorsed by Lucasfilm Ltd. VII EPISODE VII EPISODE •Savage Opress •Sidon Ithano Deploy on table. The Phantom Menace is canceled. You lose no Force to Kylo or Kylo’s Lightsaber. If Kylo (or Kylo’s Lightsaber) just lost, may place this Effect in Lost Pile to take that card into hand. A EFFECT You Want This, Don’t You? E •Specter Of The Supreme Leader Hologram. 7 ; VII EPISODE Image courtesy of sith503 @ imgur.com Image courtesy of sith503 @ imgur.com EFFECT Security Precautions •Establish Secret Base Deploy on a location. Your Force generation is +1 here. Once per game, you may restore a just ‘hit’ starship to normal. Unless opponent occupies a battleground site, Corellian Engineering Corporation is suspended. A EFFECT Establish Secret Base E •Security Precautions Deploy on Bunker if you control that site. Your Force generation at Endor system may not be canceled. Once per turn, may T an Endor site. Place Effect in Used Pile if opponent controls this site. A 3 Meson Martinet TIE Scout 3 4 POWER 3 MANEUVER 4 STARFIGHTER: MODIFIED FREIGHTER HYPERSPEED 4 May add 2 pilots and 3 passengers. Your total battle destiny here is +1 for each pirate aboard. While Quiggold or Sidon piloting, immune to attrition < 5. Artwork not affiliated or endorsed by Lucasfilm Ltd. VII EPISODE Punishing One 2 4 POWER 2 MANEUVER 5 HYPERSPEED 3 May add 1 pilot. Corellians deploy -2 aboard. When deployed, may place an Admiral’s Order in owner’s Used Pile. While a Corellian piloting, power +2 and immune to attrition < 3 (< 5 if Dengar). STARFIGHTER: CORELLIAN JM 5000 Punishing One Meson Martinet FORCE-ATTUNED ; ; Original concept by Bill Kafer Original concept by Bill Kafer Original concept by Matt Sokol Original concept by Matt Sokol Original concept by Chris Menzel Original concept by Chris Menzel Original concept by Chris Kelly Original concept by Chris Kelly Image courtesy of CrimsonCorsair Image courtesy of CrimsonCorsair

Set 7 DARK SIDEOOriginal concept by Bill Kaferriginal concept by Bill Kafer OOriginal concept by Jonathan Wilkersonriginal concept by Jonathan Wilkerson OOriginal concept by Michael

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Page 1: Set 7 DARK SIDEOOriginal concept by Bill Kaferriginal concept by Bill Kafer OOriginal concept by Jonathan Wilkersonriginal concept by Jonathan Wilkerson OOriginal concept by Michael

Set 7 D A R K S I D E

Not endorsed or sponsored by LucasFilm Ltd. SWCCG Players Committee 2017

•Director Orson Krennic

Commander. Leader.

2•Director Orson Krennic

POWER 3 ABILITY 3

35

•Commander Desanne

2. During your control phase, if with opponent’s Undercover spy, opponent loses 2 Force (may not be reduced). While at a site, opponent may not cancel or modify your battle destiny draws here.

POWER 4 ABILITY 4

47

•Grand Admiral Thrawn

FORCE-SENSITIVE

•Grand Admiral Thrawn

•Specter Of The Supreme Leader

3. If a Rebel just moved from here, your Imperials present may follow that character (using landspeed). While at a battleground site, functions as a general and game text of Admiral’s Orders is suspended.

•Quiggold

Gabdorin pirate.

3•Quiggold

POWER 3 ABILITY 2

33

•Hermi Odle

2. While piloting Meson Martinet, it is defense value +2. Forfeit +2 while present with Sidon. If your Rep is a pirate (or you did not deploy an Objective), Force drain +1 here.

Dathomirian assassin.

Delphidian pirate. Leader.

1

4

•Savage Opress

•Sidon Ithano

EPISODEI

POWER 8

POWER 3

ABILITY 4

ABILITY 3

8

3

5

5

Makurth

Whiphid

Deploys -1 for each other Sith character here (limit -4). Once per game, may exchange a card in hand with a Sith character in Lost Pile. Immune to attrition < 3.

2, 3: Meson Martinet. Once per turn, may place opponent’s character just lost from here out of play unless opponent loses 1 Force (2 if your Rep is a pirate or you did not deploy an Objective).

FORCE-SENSITIVE

FORCE-ATTUNED

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VIIEPISODE

VIIEPISODE

•Savage Opress

•Sidon Ithano

Deploy on table. The Phantom Menace is canceled. You lose no Force to Kylo or Kylo’s Lightsaber. If Kylo (or Kylo’s Lightsaber) just lost, may place this Effect in Lost Pile to take that card into hand. A

E F F E C T

•You Want This, Don’t You? E

•Specter Of The Supreme Leader

Hologram.

7

VIIEPISODE

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E F F E C T

•Security Precautions

•Establish Secret Base

Deploy on a location. Your Force generation is +1 here. Once per game, you may restore a just ‘hit’ starship to normal. Unless opponent occupies a battleground site, Corellian Engineering Corporation is suspended. A

E F F E C T

•Establish Secret Base E

•Security Precautions

Deploy on Bunker if you control that site. Your Force generation at Endor system may not be canceled. Once per turn, may an Endor site. Place Effect in Used Pile if opponent controls this site. A

3•Meson Martinet

TIE Scout

34

POWER 3 MANEUVER 4

STARFIGHTER: MODIFIED FREIGHTER

HYPERSPEED 4

May add 2 pilots and 3 passengers. Your total battle destiny here is +1 for each pirate aboard. While Quiggold or Sidon piloting, immune to attrition < 5.

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VIIEPISODE

•Punishing One

24

POWER 2 MANEUVER 5 HYPERSPEED 3

May add 1 pilot. Corellians deploy -2 aboard. When deployed, may place an Admiral’s Order in owner’s Used Pile. While a Corellian piloting, power +2 and immune to attrition < 3 (< 5 if Dengar).

STARFIGHTER: CORELLIAN JM 5000

•Punishing One

•Meson Martinet

FORCE-ATTUNED

Original concept by Bill KaferOriginal concept by Bill Kafer

Original concept by Matt SokolOriginal concept by Matt Sokol

Original concept by Chris MenzelOriginal concept by Chris Menzel

Original concept by Chris KellyOriginal concept by Chris Kelly

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Page 2: Set 7 DARK SIDEOOriginal concept by Bill Kaferriginal concept by Bill Kafer OOriginal concept by Jonathan Wilkersonriginal concept by Jonathan Wilkerson OOriginal concept by Michael

Not endorsed or sponsored by LucasFilm Ltd. SWCCG Players Committee 2017

•Baze Malbus With Cannon •Chirrut Îmwe

2 2

Dresselian Commando Great Warrior

If about to be lost, may fi re Baze’s Cannon. Permanent weapon is •Baze’s Cannon (may target a character for free; draw destiny; add 1 if targeting a character of ability < 3; target hit, and its forfeit = 0, if destiny + 1 > defense value).

If a battle was just initiated here, may peek at the top card of any Reserve Deck; return it or place it on top of owner’s Force Pile. If just lost, may or retrieve Baze. Once per game, you may re-circulate.

POWER 4 POWER 4ABILITY 3 ABILITY 4ARMOR 5 FORCE-SENSITIVE

4 45 5

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•Baze Malbus With Cannon •Chirrut Îmwe L I G H T S I D E

JEDI MASTER

JEDI MASTER

•Depa Billaba

•Kin Kian •Yoda

POWER 4

POWER 2 POWER 3

ABILITY 7

ABILITY 2 ABILITY 7

4

2 4

6

4 9

•Depa Billaba

•Kin Kian •Yoda

If at least two icons here, once during your control phase may draw top card of Reserve Deck. If at least two icons here, may forfeit in place of your hit non-Jedi character present with Depa (forfeit = 0), restoring that character to normal.

2. Matching pilot for any snub fi ghter. While piloting a snub fi ghter, draws one battle destiny if unable to otherwise and opponent may not substitute battle destiny draws here.

May deploy to Dagobah. Prevents attacks at same Dagobah site. Your training destiny draws are +1. If Great Warrior on table, once per turn may take your just-drawn destiny into hand to cancel and redraw that destiny. Immune to attrition.

•Dice Ibegon

Power +2 at a Jabba’s Palace or Endor site. If just lost, place Dice in Used Pile. If opponent is about to draw destiny for an Interrupt targeting your character here, opponent must fi rst lose 1 Force, then shuffl e their Reserve Deck.

POWER 2 ABILITY 3 FORCE-ATTUNED

35

•Dice Ibegon

•General Leia Organa •Major Caluan Ematt •Major Taslin Brance

•General Leia Organa •Major Caluan Ematt •Major Taslin Brance

Leader.

1 2 2

•Reflection •General Dodonna •Major Olander Brit

While at a war room or battleground, game text of Admiral’s Orders is suspended and whenever you initiate a battle with a Resistance character, retrieve 1 Force (2 if initiating against a First Order character). Immune to attrition < 4.

May deploy -2 as a react to an site. At the end of each turn, you must use 2 Force, lose 2 Force, or return Ematt to your hand.

If opponent just looked at cards in their deck or pile, after replacing, you may peek at the top card of that deck or pile. At the start of your control phase, if the top card of your Lost Pile is a Resistance character or starship, opponent loses 1 Force.

POWER 4 POWER 4 POWER 2ABILITY 5 ABILITY 3 ABILITY 2FORCE-SENSITIVE FORCE-ATTUNED

4 4 28 5 4

VIIEPISODE VIIEPISODE VIIEPISODE

Help Me Obi-Wan Kenobi

L O S T I N T E R R U P T

Help Me Obi-Wan Kenobi

During battle, target an opponent’s character of ability < 2 present with your Jedi; target is excluded from battle. OR Cancel a ‘react.’ OR If Obi-Wan is at a battleground site, and your Rebel or Republic character (or Leia) is in battle at another location, add one battle destiny.

Original concept by Michael ErismanOriginal concept by Michael ErismanOriginal concept by Bill KaferOriginal concept by Bill Kafer Original concept by Jonathan WilkersonOriginal concept by Jonathan Wilkerson

•They’re Tracking Us

U S E D I N T E R R U P T

•They’re Tracking Us

Cancel Program Trap; droid it was deployed on may be taken into owner’s hand. S OR Add or subtract 1 from opponent’s just drawn destiny. OR Activate 1 Force.

Original concept by Tom KellyOriginal concept by Tom Kelly

VIIEPISODE

Original concept by Darren MalinsOriginal concept by Darren Malins

Original concept by Camden YanagaOriginal concept by Camden Yanaga

Page 3: Set 7 DARK SIDEOOriginal concept by Bill Kaferriginal concept by Bill Kafer OOriginal concept by Jonathan Wilkersonriginal concept by Jonathan Wilkerson OOriginal concept by Michael

Not endorsed or sponsored by LucasFilm Ltd. SWCCG Players Committee 2017

•Ghost •Profundity2 1

Phoenix Squadron.

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STARFIGHTER: MODIFIED VCX FREIGHTER CAPITAL: MON CALAMARI STAR CRUISER

•Gold 3 Nebulon-B Frigate

May add 2 pilots, 3 passengers, and Phantom. Has ship-docking capability. May Phantom here. While Hera piloting, immune to attrition < 5 (may not be canceled).

Deploys -2 to a system opponent occupies (-4 if opponent’s system). May add 6 pilots, 8 passengers, 3 starfi ghters, 3 vehicles, and 1 corvette. Permanent pilot provides ability of 2.

POWER 4 POWER 6MANEUVER 4 ARMOR 7

3 66 8

HYPERSPEED 5 HYPERSPEED 3

•Sabine Wren

Female Mandalorian. Scout.

2

Infantry Mine

Once per turn, when fi ring a blaster or rifl e, may target for free and add 2 to total weapon destiny. While with an Imperial (or two Rebels), whenever you win a battle here, opponent loses 2 Force. Immune to Hidden Weapons.

POWER 4 ABILITY 2 ARMOR 5

36

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•Rebellions Are Built On Hope 3

E F F E C T

•Haven

Deploy on table. Your Force generation is +1 at docking bays you occupy. Once per game, may one Dantooine, Mon Calamari, or Yavin 4 system or Profundity. Staging Areas is canceled. A

•Rebellions Are Built On Hope•Sabine Wren

•Ghost •Profundity

•I Think I Can Handle Myself

•I Think I Can Handle Myself 4

U S E D I N T E R R U P T

It Could Be Worse E

If your female character is defending a battle alone at a site, add one destiny to total power (if Rey, she is also immune to attrition). OR Cancel a weapon destiny targeting your female character. OR Add 1 to your Force drain where you have a female character.

VIIEPISODE

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•This Is MY Ship!

•This Is MY Ship! 4

U S E D O R L O S T I N T E R R U P T

•Moving To Attack Position

USED: Deploy Ghost and Hera simultaneously (for -1 Force each) from your hand and/or Reserve Deck; reshuffl e.LOST: If Chopper, Ezra, Hera, Kanan, Sabine, or Zeb in a battle, they each add 1 to your total battle destiny.

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•Jakku: Docking Bay (Light)

•••T

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Des

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Ligh

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•JAKKU: DOCKING BAY

•JAKKU: DOCKING BAY

Your docking bay transit from here requires 1 Force.

Your docking bay transit from here requires 2 Force.

VIIEPISODE

Deploy on your alien or Rebel. May target a character or creature for free. Draw destiny. Target hit if destiny +2 > defense value. If hit by Luke or Owen, target’s forfeit = 0 and you retrieve 1 Force. Once during your move phase, may fi re at a Jawa or Undercover spy.

C H A R A C T E R W E A P O N

•Luke’s Hunting Rifl e

•Luke’s Hunting Rifl e

Original concept by Troy BiesterfeldOriginal concept by Troy Biesterfeld