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CHAPTER 1 NEAR FIELD COMMUNICATION
1.1 INTRODUCTION
Near Field Communication is a radio technology that supports transactions at distances of
a few centimeters. NFC is designed to support existing RFID transactions including
contactless payments and some ticketing systems. During a transaction, one party can be
completely inactive, drawing power inductively from the active party. Even the active
party draws little power and can be left on all the time with minimal effect on the phone’s
overall power draw. Also, the nearness of NFC transactions creates the possibility of
using proximity as context and triggering an appropriate action almost instantaneously.
The primary driver for the adoption of NFC on cell phones is contactless payments and
ticketing. NFC, in the form factor of a credit card, has been used widely in Japan and
Hong Kong for many years: for public transportation, vending machines, and
convenience stores. Standards have also been created for “smart posters” posters, signs,
and magazine pages can possess cheap, embedded data tags that contain information such
as details of museum exhibits, transportation schedules, discount coupons, movie clips, or
links to e-commerce sites. A third important use of NFC is for making connections
between electronic devices—simply touching the devices together will configure them to
connect over a longer-range protocol such as Bluetooth Wi-Fi.
Figure 1.1: Basic NFC Fundamentals
The NFC communication is based on a inductive RF link on 13.56 MHz .There are even
active and passive NFC mode at different transfer speeds from 106 to 424 kbps. It has
1
backward compatibility with RFID systems and allows communication, both between
two powered devices and powered and non-self-powered devices. It has Standardization
of the communication signal interface and Standardization of the general protocol flow.
NFC operates in the standard, globally available 13.56MHz frequency band. Possible
supported data transfer rate is 424 kbps and there is potential for higher data rates. The
technology has been designed for communications up to a distance of 20 cm, but
typically it is used within less than 10 cm. This short range is not a disadvantage, since it
aggravates eavesdropping.
There are different possibilities to attack the Near Field Communication technology. On
the one hand the different used devices can be manipulated physically. This may be the
removal of a tag from the tagged item or wrapping them in metal foil in order to shield
the RF signal. Another aspect is the violation of privacy. If proprietary information is
stored on a tag it is important to prevent from unauthorized read and writes access. In the
case of rewritable tags we have to assume that attackers may have mobile readers and the
appropriate software which enable unauthorized read and write access if the reader
distance is normal. In this work we want to focus on attacks with regard to the
communication between two devices. For detecting errors, NFC uses the cyclic
redundancy check. This method allows devices to check whether the received data has
been corrupted. In the following, we will consider different possible types of attacks on
the NFC communication. For most of these attacks there are countermeasures in order to
avoid or at least reduce the threats. NFC devices are able to receive and transmit data at
the same time. That means, they can check the radio frequency field and will notice the
collision. NFC has the potential to be a disruptive technology, changing the way that lives
are lived, transforming everyday tasks, making things easier, more intuitive and more
effective. NFC wireless communications can be applied in many different ways, some of
which are outlined in this document. However, perhaps most exciting of all is the creation
of an environment with all the key components for NFC to become a mass adoption
technology. From here, any number of applications can be created to sit within the
environment. Thus NFC provides almost perfect wireless data transfer technology and
can be used for variety of applications and make its use worthful because of these day to
day benefits, features and utilization of Near Field Communication.
2
1.2 BASIC OVERVIEW
NFC traces its roots back to Radio-frequency identification, or RFID. RFID allows a
reader to send radio waves to a passive electronic tag for identification and tracking. In
1983 the first patent to be associated with the abbreviation RFID. Then in 2004 Nokia,
Philips and Sony established the Near Field Communication (NFC) Forum. Further in
2006 Initial specifications for NFC Tags and Specification for "Smart Poster" records
also come into account with Nokia 6131 was the first NFC phone in this year. In January
2009, NFC Forum released Peer-to-Peer standards to transfer contact. In 2011 Google I/O
"How to NFC" demonstrates NFC to initiate a game and to share a contact. In 2012
March EAT, a well-known UK restaurant chain and Everything Everywhere (Orange
Mobile Network Operator) partner on the UK's first nationwide NFC enabled smart
poster campaign. (Lead by Rene' Batsford, Head of ICT for EAT, also known for
deploying the UK's first nationwide contactless payment solution in 2008). A specially
created mobile phone app is triggered when the NFC enabled mobile phone comes into
contact with the smart poster.
3
CHAPTER 2 FEATURES AND BENEFITS OF NFC
2.1 BENEFITS OF NFC
There various benefits of this wireless technology that enables the user to perform
various tasks. These benefits can be listed as follows:
Reach and Availability: NFC has the potential over time to be integrated into
every mobile handset in the world. This would give the technology a potential
reach as global as the mobile phone itself. By integrating NFC technology into a
mobile handset, users could gain access to a number of new services via their
phone.
Variety of Use: NFC can be used for a number of tasks, from payment for goods
to ticketing and from pairing devices to sharing information or discovering new
services. Examples of these applications are outlined in this document.
Ease of Use: Because NFC only requires that two devices touch in order to
communicate; NFC can simplify many tasks, from opening a web browser on a
mobile phone to pairing two Bluetooth devices automatically to accessing
wireless hotspots simply and easily.
Security: NFC requires a user to actively wave or hold their mobile device
against another device or NFC station to activate a service or to share information.
In so doing, the technology requires the user to make a positive action to confirm
the transaction or exchange. In addition it is possible to build multiple levels of
security into an NFC enabled device.
Value Added Services: NFC enables users to access value added services that
would otherwise be unavailable with a traditional ticket or payment card. Just as
users of prepay mobile services are able to access their current credit balance
through the phone’s menu system, so users of an NFC enabled phone will be able
to access similar information through their device. Furthermore, NFC enabled
devices could access the mobile network to add credit to the device when it runs
out or is low, or alternatively on a set date each week or month.
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Infrastructure: NFC is compatible with the current contactless infrastructure
used as a platform for ticketing, transportation and increasingly payment across
the world. NFC mobile devices could easily be made compatible with the major
transport systems world-wide that use contactless access to services. The roll out
of NFC to existing contactless environments is straight forward. Users know how
the system works and much of the infrastructure is in place already. The roll out
of NFC is an extension to services that already exist, but enhanced with the
additional element of a mobile phone’s user interface and a connection to the
internet.
2.2 FEATURES OF NFC
NFC is easy to use wireless communication interface for the last few centimeters
and provides an easy to use target selection, by simply holding two devices close
to each other.
It is based on RFID technology at 13.56 MHz and has Operating distance typical
up to 20 cm. It is compatible with today’s field proven contactless RFID
technology and provide data exchange rate today up to 424 kilobits/s.
NFC is designed for short distance wireless communication. It allows intuitive
initialization of wireless networks. NFC is complementary to Bluetooth and
802.11 with their long distance capabilities.
NFC also works in dirty environment.
NFC does not require line of sight. It has an easy and simple connection method.
It provides communication method to non-self-powered devices. Near-field
coupling is the most straight forward approach for implementing a passive RFID
system.
This wireless technology has both active and passive NFC mode at different
transfer speeds from 106 to 424 kbps. It has backward compatibility with RFID
systems.
It allows communication between two powered devices: powered and non-self-
powered devices.
5
It is easy to control NFC communications whether the two devices communicate
by simply placing them next to each other or keeping them apart.
Near Field Communication (NFC) represents the second generation of the
proximity contact-less technology, which supports peer-to-peer communication,
and enables consumer access to aggregated services, anytime, anywhere, with any
type of consumer stationary and mobile devices.
Figure 2.1: NFC Network
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CHAPTER 3TECHNOLOGY FOCUS
3.1 TECHNOLOGY OVERVIEW
Near Field Communication is a standards-based, short-range wireless connectivity
technology that enables convenient short-range communication between electronic
devices. The underlying layers of NFC technology are ISO, ECMA, and ETSI standards.
NFC applications can be split into the following four basic categories: Touch and Go:
Applications such as access control or transport/event ticketing, where the user needs
only to bring the device storing the ticket or access code close to the reader. Also, for
simple data capture applications, such as picking up an Internet URL from a smart label
on a poster. Touch and Confirm: Applications such as mobile payment where the user has
to confirm the interaction by entering a password or just accepting the transaction. Touch
and Connect: Linking two NFC-enabled devices to enable peer to peer transfer of data
such as downloading music, exchanging images or synchronizing address books. Touch
and Explore: NFC devices may offer more than one possible function. The consumer will
be able to explore a device's capabilities to find out which functionalities and services are
offered. NFC Standards: NFC is a standard, and is ISO standards-based. The ISO 14443
is an international standard for contact-less smart cards operating at 13.56 MHz in close
proximity with a reader antenna.
3.2 NFC STANDARDS
The protocol is based on a wireless interface. There are always two parties to the
communication; hence the protocol is also known as peer-to-peer communication
protocol. The protocol establishes wireless network connections between network
appliances and consumer electronics devices. The interfaces operate in the unregulated
RF band of 13.56 MHz this means that no restrictions are applied and no licenses are
required for the use of NFC devices in this RF band. Of course, each country imposes
certain limitations on the electromagnetic emissions in this RF band. The limitations
mean that in practice the distance at which the devices can connect to each other is
7
restricted and this distance may vary from country to country. Generally speaking, we
consider the operating distances of 0~20 cm.
As is often the case with the devices sharing a single RF band, the communication is half-
duplex. The devices implement the “listen before talk” policy – any device must first
listen on the carrier and start transmitting a signal only if no other device can be detected
transmitting. NFC protocol distinguishes between the Initiator and the Target of the
communication. Any device may be either an Initiator or a Target. The Initiator, as
follows from the name, is the device that initiates and controls the exchange of data. The
Target is the device that answers the request from the Initiator. Near Field
Communication is an open platform technology, developed by Philips and Sony. NFC,
described by Near Field Communication Interface and Protocol 1, is standardized in ISO
18092 , ECMA 340 as well as in ETSI TS 102 190 These standards specify the basic
capabilities, such as the transfer speeds, the bit encoding schemes, modulation, the frame
architecture, and the transport protocol. Furthermore, the active and passive NFC modes
are described and the conditions that are required to prevent collisions during
initialization.
NFCIP-2 allows for selecting one of three operating modes: NFC data transfer (NFCIP-
1), proximity coupling device (PCD), defined in ISO 14443, and vicinity coupling device
(VCD), defined in ISO 15693 NFC devices have to provide these three functions in order
to be compatible with the main international standards for smartcard interoperability, ISO
14443, ISO 15693 (vicinity cards) and to Sony’s Felicia contactless smart card system.
Hence, as a combination of smartcard and contactless interconnection technologies, NFC
is compatible with today’s field proven RFID-technology. That means, it is providing
compatibility with the millions of contactless smartcards and scanners that already exist
worldwide
3.3 FUNCTIONALITY OF NFC
Near Field Communication (NFC) is a technology for contactless short-range
communication. Based on the Radio Frequency Identification (RFID), it uses magnetic
field induction to enable communication between electronic devices. The technology
works via magnetic field induction and operates on an unlicensed radio frequency band.
8
Tags are embedded within devices (these could be mobile devices such as mobile phones
or PDAs, or NFC stations such as ticket barriers or cash registers). NFC enables devices
that are held together to share information either in one direction or both. NFC is based
on Radio Frequency Identification technology, which is compatible with most of the
contactless transportation and ticketing solutions that are commonly used around the
world to enable quick and smooth flow of people within public transportation systems or
ticketed environments. NFC is an open platform technology and was approved as an
ISO/IEC global standard in December 2003.NFC is a short-range, standards-based
wireless connectivity technology, based on RFID technology that uses magnetic field
induction to enable communication between electronic devices in close proximity. It
provides a seamless medium for the identification protocols that validate secure data
transfer. This enables users to perform intuitive, safe, contactless transactions, access
digital content and connect electronic devices simply by touching or bringing devices into
close proximity. NFC operates in the standard unlicensed 13.56MHz frequency band over
a distance of up to around 20 centimeters. Currently it offers data transfer rates of
106kbit/s, 212kbit/s and 424kbit/s, and higher rates are expected in the future. For two
devices to communicate using NFC one device must have an NFC reader/writer and one
must have an NFC tag. The tag is essentially an integrated circuit containing data,
connected to an antenna that can be read and written by the reader. There are two modes
of operation covered by the NFC protocol: active and passive.
In active mode, both devices generate their own radio field to transmit data. In passive
mode, only one device generates a radio field, while the other uses load modulation to
transfer data. The NFC protocol specified that the initiating device is responsible for
generating the radio field in this case. The passive mode of communication is very
important for battery-powered devices like mobile phones and PDAs that need to
prioritize energy use. The NFC protocol enables such devices to be used in power-saving
mode, so that energy can be conserved for other operations. NFC is a set of short-range
wireless technologies, typically requiring a distance of 4 cm or less. NFC operates at
13.56 MHz on ISO/IEC 18000-3 air interface and at rates ranging from 106 Kbit/s to 424
Kbit/s. NFC always involves an initiator and a target; the initiator actively generates an
RF field that can power a passive target. This enables NFC targets to take very simple
9
form factors such as tags, stickers, key fobs, or cards that do not require batteries. NFC
peer-to-peer communication is possible, provided both devices are powered. A patent
licensing program for NFC is currently under development by Via Licensing
Corporation, an independent subsidiary of Dolby Laboratories.NFC tags contain data and
are typically read-only but may be rewriteable. They can be custom-encoded by their
manufacturers or use the specifications provided by the NFC Forum, an industry
association charged with promoting the technology and setting key standards. The tags
can securely store personal data such as debit and credit card information, loyalty
program data, PINs and networking contacts, among other information. The NFC Forum
defines four types of tags which provide different communication speeds and capabilities
in terms of configurability, memory, security, data retention and write endurance. Tags
currently offer between 96 and 4,096 bytes of memory.
As with proximity card technology, near-field communication uses magnetic induction
between two loop antennas located within each other's near field, effectively forming an
air-core transformer. It operates within the globally available and unlicensed radio
frequency ISM band of 13.56 MHz Most of the RF energy is concentrated in the allowed
±7 kHz bandwidth range, but the full spectral envelope may be as wide as 1.8 MHz when
using ASK modulation. Theoretical working distance with compact standard antennas: up
to 20 cm (practical working distance of about 4 centimeters) .Supported data rates: 106,
212 or 424 Kbit/s (the bit rate 848 Kbit/s is not compliant with the standard ISO/IEC
18092). NFC employs two different coding to transfer data. If an active device transfers
data at 106 Kbit/s, a modified Miller coding with 100% modulation is used. In all other
cases Manchester coding is used with a modulation ratio of 10%. NFC devices are able to
receive and transmit data at the same time. Thus, they can check for potential collisions if
the received signal frequency does not match with the transmitted signal’s frequency. The
general protocol flow can be divided into the initialization and transport protocol. The
initialization comprises the collision avoidance and selection of targets, where the
initiator determines the communication mode (active or passive) and chooses the transfer
speed. The transport protocol is divided in three parts: Activation of the protocol, which
includes the Request for Attributes and the Parameter Selection, the data exchange
protocol, and he deactivation of the protocol including the deselection and the release.
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During one transaction, the mode (active and passive) and the role (initiator and target)
does not change until the communication is finished. Though, the data transfer speed may
be changed by a parameter change procedure. For further details the reader may refer to
the standards.
Figure 3.1: Functionality of NFC
3.4 MODES OF OPERATION
The NFC interface can operate in two different modes: active and passive. An active
device generates its own radio frequency (RF) field, whereas a device in passive mode
has to use inductive coupling to transmit data. For battery-powered devices, like mobile
phones, it is better to act in passive mode. In contrast to the active mode, no internal
power source is required. In passive mode, a device can be powered by the RF field of an
active NFC device and transfers data using load modulation. Hence, the protocol allows
for card emulation, e.g., used for ticketing applications, even when the mobile phone is
turned off. The communication between two active devices case is called active
communication mode, whereas the communication between an active and a passive
device is called passive communication mode. In active mode, both devices generate their
own radio field to transmit data. In passive mode, only one device generates a radio field,
while the other uses load modulation to transfer data. The NFC protocol specified that the
initiating device is responsible for generating the radio field in this case. The passive
11
mode of communication is very important for battery-powered devices like mobile
phones and PDAs that need to prioritize energy use.
TABLE 3.1: Modes of NFC
3.4.1 Active Mode:
In this mode both the initiator and the target are using their own generated RF fields to
enable communication.
Figure 3.2: Active Mode
3.4.2 Passive Mode:
In this mode the target answers to the initiator command in a load modulation scheme.
The initiator generates the RF field.
Figure 3.3: Passive Mode
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3.5 INITIATOR AND TARGET
The initiator is the one who wishes to communicate and starts the communication. The
target receives the initiator’s communication request and sends back a reply. This
concept prevents the target from sending any data without first receiving a message.
Regarding the passive communication mode, the passive device acts always as NFC
target. Here the active device is the initiator, responsible for generating the radio field.
In the case of an active configuration in which the RF field is alternately generated, the
roles of initiator and target are strictly assigned by the one who starts the
communication. By default all devices are NFC targets, and only act as NFC initiator
device if it is required by the application. Usually misunderstandings are rather rare,
since the devices have to be placed in direct proximity. The protocol proceeds from the
principle: listen before talk. If the initiator wants to communicate, first, it has to make
sure that there is no external RF field, in order not to disturb any other NFC
communication. It has to wait silently as long as another RF field is detected, before it
can start the communication, after an accurately defined guard-time. If the case occurs
that two or more targets answer at exactly the same time, a collision will be detected by
the initiator.
Table 3.2: Possible Initiator/Target Combinations
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CHAPTER 4 NFC V/S EXISTING TECHNOLOGIES
4.1 NFC V/S RFID
The technologies Radio Frequency Identification and Near Field Communication use the
same working standards. However, the essential extension of RFID is the communication
mode between two active devices. In addition to contactless smart cards (ISO 14443),
which only support communication between powered devices and passive tags, NFC also
provides peer-to-peer communication. Thus, NFC combines the feature to read out and
emulate RFID tags, and furthermore, to share data between electronic devices that both
have active power.
4.2 COMPARISON WITH BLUETOOTH
Compared to other short-range communication technologies, which have been integrated
into mobile phones, NFC simplifies the way consumer devices interact with one another
and obtains faster connections. The problem with infrared, the oldest wireless technology
introduced in 1993, is the fact that a direct line of sight is required, which reacts
sensitively to external influences such as light and reflecting objects.
Figure 4.1: NFC v/s Bluetooth
The significant advantage over Bluetooth is the shorter set-up time. Instead of performing
manual configurations to identify the other’s phone, the connection between two NFC
14
devices is established at once (<0,1s). All these protocols are point-to-point protocols.
Bluetooth also supports point-to multipoint communications. With less than 10 cm, NFC
has the shortest range. This provides a degree of security and makes NFC suitable for
crowded areas. The data transfer rate of NFC (424 kbps) is slower than Bluetooth (721
kbps), but faster than infrared (115 kbps). In contrast to Bluetooth and infrared NFC is
compatible to RFID.NFC and Bluetooth are both short-range communication
technologies which are integrated into mobile phones. As described in technical detail
below, NFC operates at slower speeds than Bluetooth, but consumes far less power and
doesn’t require pairing. NFC sets up faster than standard Bluetooth, but is not faster than
Bluetooth low energy. With NFC, instead of performing manual configurations to
identify devices, the connection between two NFC devices is automatically established
quickly: in less than a tenth of a second.
The maximum data transfer rate of NFC (424 Kbit/s) is slower than that of Bluetooth
V2.1 (2.1 Mbit/s). With a maximum working distance of less than 20 cm, NFC has a
shorter range, which reduces the likelihood of unwanted interception. That makes NFC
particularly suitable for crowded areas where correlating a signal with its transmitting
physical device (and by extension, its user) becomes difficult. In contrast to Bluetooth,
NFC is compatible with existing passive RFID (13.56 MHz ISO/IEC 18000-3)
infrastructures. NFC requires comparatively low power, similar to the Bluetooth V4.0
low energy protocol. However, when NFC works with an unpowered device (e.g. on a
phone that may be turned off, a contactless smart credit card, a smart poster, etc.), the
NFC power consumption is greater than that of Bluetooth V4.0 Low Energy, this is
because illuminating the passive tag needs extra power.
4.3 COMPARISON WITH OTHER TECHNOLOGIES
IrDA is a short range (< 1 meter), line-of-sight communication standard for exchange of
data over infrared light. IrDA interfaces are frequently used in computers and mobile
phones. Wi-Fi technology was designed and optimized for Local Area Networks (LAN);
it provides an extension or replacement of wired networks for dozens of computing
devices within a +100-meter range. ZigBee wireless technology is a standard enabling
15
control and monitoring capabilities for industrial and residential applications within a
+100-meter range.Table 4.1 Comparison of NFC with Existing technologies
4.4 ADVANTAGES OF NFC
Complementary to existing wireless technologies
Interoperable with compatible RFID systems at 13.56 MHz
Allows communication, both between two powered devices and between
powered and passive devices.
Reduced cost of electronic issuance. Multi-issue ticketing operators like mass
transport operators or event ticketing operators see phenomenal cost reductions
in electronic ticketing. Security-sensitive airlines have already moved to "e-
ticketing" in order to reduce costs.
Increased revenue from interactive services. Mobile network operators and
content providers earn revenue when users choose to use value added services.
NFC surrounds the user with advertisements and valuable information within
easy reach.
NFC-enabled devices drive consumption of rich media content. NFC will fuel
the market for advanced personal devices that consumers use to purchase, play,
store, and share rich media content.
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Consumer preference for NFC-enabled services. Users may have no choice
about which ticket they use for a service, but they typically can choose how
they pay. Convenience is a strong differentiator and more convenient payment
will drive adoption of contactless and NFC technology.
Highest convenience for the user, due to intuitive usage by simply holding two
devices close to each other.
4.5 DISADVANTAGES OF NFC
The system has the limitation that it can be operated only with devices under a
short range i.e., around 10 cm.
The data transfer rate is very less at about 106kbps, 212 kbps and 424kbps.
Costly implementation on the electronic basis.
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CHAPTER 5 APPLICATIONS OF NFC
5.1 USEFULNESS OF NFC
The NFC communication is based on RF link on 13.56 MHz .There are even active and
passive NFC mode at different transfer speeds from 106 to 424 kbps. It has backward
compatibility with RFID systems and allows communication, both between two powered
devices and powered and non-self-powered devices.NFC is used for the variety of
applications.
5.1.1 Contactless Payment: NFC has a short range of about 1.5 inches. This makes it a
good choice for secure transactions, such as contactless credit card payments.
MasterCard and Visa are both members of the NFC Forum, and both companies
have been involved in pilot programs that use NFC-enabled phones as a flash
payment option.
5.1.2 Public Transportation: NFC works with most contactless smart cards and
readers, meaning it could easily be integrated into the public transit payment
systems in cities that already use a smart card swipe. In 2008, German rail
operator Deutsche Bahn launched an NFC-ticketing pilot program in which 200
travelers touched their phones to an NFC tag when they boarded the train and then
to another when they got off. An NFC device can be used to access a public
transportation system, be it train, bus, or subway. Again, scanning into the system
can invoke applications
5.1.3 Health Care: NFC tags provide medical professionals with information about
what treatments a patient should receive, but they can also keep track of when
nurses and doctors have checked in with that patient and when. Each time the tag
is scanned, the information about who scanned it and when can be transferred to a
database. In addition to improving treatment, NFC tags also have potential in the
research realm.
5.1.4 Ease of Use: If NFC-enabled phones become prevalent, you’ll likely be able to
initiate a two-player game by touching your phones together. You’ll be able to
link a headset to your phone or print a photo just by touching your device to a
18
printer. A second-place winner in the 2009 NFC Forum competition developed a
touch-dial system for people who have trouble making phone calls. The user is
able to tap a photo of the person he wants to call. The embedded NFC tag in the
photo transmits the proper number to the phone automatically.
5.1.5 Smart Touch: An NFC tag often contains information like a phone number or
URL. One of the largest series of experiments that uses phones to pick up
information from tagged locations is Smart Touch, a project funded under the
European research program between 2006 and 2008. Most of the trials took place
in Oulu, Finland, where the city installed about 1,500 info tags in buses, at bus
stops, the theater, a restaurant, and a pub that could be read with a mobile phone.
For instance, theater patrons could not only use their mobile phones as tickets, or
to order refreshments, but they could also scan tagged posters for more
information about plays.
Figure 5.1: Smart Touch
5.1.6 Payment and Ticketing: NFC enables users to make fast and secure purchases,
go shopping with electronic money, and also to buy, store and use electronic
tickets, such as concert/event tickets, plane tickets, travel cards, etc. Social
networking: NFC can be used in social networking situations, such as sharing
contacts, photos, videos or files, and entering multiplayer mobile games. NFC-
enabled mobile devices can store a payment application that is compatible with
the millions of installed contactless payment readers
19
Figure 5.2: Ticketing using NFC
5.1.7 Sporting Events: NFC-enabled smart phones can be used as a ticket for entry
into sporting events. After scanning in, the phone launches an application
associated with the event. It is loaded knowing the user’s seat, and can be used to
order concessions for delivery. Payment can occur through the application as well
for a smoother user experience.
5.1.8 Identification: By using the phone as an ATM card, money can be withdrawn
which is credited or deducted on the phone bill. Electronic keys: For example,
these can be car keys, house/office keys, etc. In addition, NFC makes it possible
to use mobile phones instead of identity documents. In Japan, for example,
student IDs can be stored on cell phones, which allow the students to
electronically register for classes, to open locked campus doors, buy food at the
school cafeteria, borrow books, and even get discounts at local movie theaters,
restaurants, and shops. The data stored on any tagged object (e.g. a DVD box or a
poster) can be accessed by mobile phones in order to download movie trailers,
street-maps, travel timetables etc. Movie tickets can be purchased and collected
by swiping the phone on the self-service counter without waiting in line. Set-up
Service: To avoid the complicated configuration process, NFC can be used for the
set-up of other longer-range wireless technologies, such as Bluetooth or Wireless
LAN. NFC can be used for a number of tasks, from payment for goods to
ticketing and from pairing devices to sharing information or discovering new
services. Examples of these applications are outlined in this document. Thus NFC
can be used for variety of applications. Hence it can be used for many
applications.NFC is a worldwide technology that can be used for many utilization.
20
Figure 5.3: Applications of NFC
21
CHAPTER 6 CONCLUSION AND FUTURE SCOPE
6.1 CONCLUSION
NFC is an efficient technology for communications with short ranges. It offers an
intuitive and simple way to transfer data between electronic devices. A significant
advantage of this technique is the compatibility with existing RFID infrastructures. It
would bring benefits to the setup of longer-range wireless technologies, such as
Bluetooth. With regard to the security of NFC, different attacks should be taken into
account and possible countermeasures to mitigate their impact. Despite the restriction of
the range, eavesdropping or data modification attacks can be carried out. But,
disregarding attacks, NFC provides security against Man-in-the-Middle-Attacks. In order
to provide protection against these threats, the establishment of a secure channel is
necessary. For this purpose simply the well-known DH key agreement can be used,
because Man-in-the-Middle-Attacks represent no threat. With a secure channel NFC
provides confidentiality, integrity and authenticity. Many products and devices will soon
be NFC enabled, including credit cards as well as train tickets. But the mobile handset is
the first target for NFC applications which are already implemented in a successful
manner. Operators are the primary customers for handsets and, therefore, are the
gatekeepers who will decide when NFC is to be integrated into the handsets they
subsidize for their customers. When compared to the other short-range radio
technologies, NFC is extremely short ranged and people-centric. Some of the other short-
range communication technologies have similar characteristics, for example RFID, while
others are completely different yet complimentary to NFC; for example Bluetooth and
Infrared. A good scenario of such compliment is the combination of NFC and Bluetooth,
where NFC is used for pairing (authenticating) a Bluetooth session used for the transfer
of data.
6.2 FUTURE SCOPE
NFC is based on existing contactless infrastructure around the world that is already in use
by millions of people on a daily basis. NFC is not a fashionable nice-to-have technology,
22
but actually a technology that makes people’s lives easier – easier to pay for goods and
services, easier to use public transport, and easier to share data between devices. At the
heart of NFC’s benefits is its simplicity of use – holding two objects together is intuitive
for everyone, young or old. NFC is building on existing systems and human actions, so it
has a very good chance to be valued and used for many years to come. The NFC
technology is expected to have a remarkable growth in the coming years. Almost every
mobile handset will have NFC incorporated in it. The figure below shows the expected
growth of NFC devices.
Figure 6.1: Expected Growth of NFC Devices
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REFERENCES
[1] http://www.nfc-forum.org
[2] http://www.gemalto.com/nfc.html
[3] www.radio-electronics.com/info/wireless/nfc/nfc_overview.php
[4] http://mashable.com/2010/05/06/near-field-communication/
[5] http://en.wikipedia.org/wiki/Near_field_communication
[6] http://mashable.com/2010/05/06/near-field-communication/
[7] http://developer.android.com/guide/topics/nfc/index.html
[8] http://java.sun.com/developer/technicalArticles/javame/nfc/
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