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DUNGEONS & DRAGONS, the DUNGEONS & DRAGONS Compatibility Logo, D&D, PLAYER’S HANDBOOK, PLAY-ER’S HANDBOOK 2, DUNGEON MASTER’S GUIDE, MONSTER MANUAL, MONSTER MANUAL 2, and ADVEN-TURER’S VAULT are trademarks of Wizards of the Coast in the USA and other countries and are used with permission. Certain materials, including 4E References in this publication, D&D core rules mechanics, and all D&D characters and their dis-tinctive likenesses, are property of Wizards of the Coast, and are used with permission under the Dungeons & Dragons 4th Edi-tion Game System License. All 4E References are listed in the 4E System Reference Document, available at www.wizards.com/d20. DUNGEONS & DRAGONS 4th Edition PLAYER’S HANDBOOK, written by Rob Heinsoo, Andy Collins, and James Wyatt; DUNGEON MAS-TER’S GUIDE, written by James Wyatt; and MONSTER MANUAL, written by Mike Mearls, Stephen Schubert and James Wyatt; PLAYER’S HANDBOOK 2, written by Jeremy Crawford, Mike Mearls, and James Wyatt; MONSTER MANUAL 2, written by Rob Heinsoo, and Chris Sims; Adventurer’s Vault, written by Logan Bonner, Eytan Bernstein, and Chris Sims. © 2008, 2009 Wizards of the Coast. All rights reserved.

2SILENT7SEVEN GAMES < by Andrew Wilson Rugged Adventures

Writing, Layout, Design

Andrew Wilson

art

VShane, The Forge (incl. cover)

Table of ContentsIntroduction . . . . . . . . . . . . . . . . . . . . . . . . 3System . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Changes to the Short Rest . . . . . . . . 3 Changes to Extended Rests . . . . . . . 4 Extended Leveling . . . . . . . . . . . . . . 6 Milestones and Action Points . . . . . 6Using the System . . . . . . . . . . . . . . . . . . . . 6 An Adventure’s Encounters . . . . . . . 6 Encounters per Day . . . . . . . . . . . . 6 Encounter Building . . . . . . . . . . . . 7 The Rugged Dungeon . . . . . . . . . . . 7 Rugged Items and Rituals . . . . . . . . 8 Using the System for Mood . . . . . . . 9 Running Away and Hiding . . . . . . 9 Once per Day Second Wind . . . . 10 Heroic Revovery . . . . . . . . . . . . . 10 Heroic Recovery as a Player Resource . . . . . . . . 11

Open Content LicenseI’m not a lawyer. I don’t even have a lawyer. So this isn’t going to be fancy. But, if you want to use the ideas from this supplement I hereby use this blurb to you grant permission.

You may reference and utilize ideas from these pages. You may quote a reasonable amount of content, within context, and you may use the term ‘Rugged Adventure’ in your adventure titles. For example: “Journey to the Scary Place: a Rugged Adventure.” Or you could state that it’s a ‘rugged adventure’ in your advertising copy, somewhere else on the cover, etc.

Basically, you may use the term ‘rugged ad-venture’ in order to link your 4E product to this one. In any of these cases, you must pro-vide a reference to Silent7Seven Games and a link to our website (www.Silent7Seven.com) somewhere in your licensing information or in the first few pages of your product.

visit us online atwww.Silent7Seven.com

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