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Sample file - DriveThruRPG.com · 2018. 4. 28. · such as the Hornsaw unicorns. Above the forest, on a lone plateau, spreads Glivid-Autel, city of wicked necromancers, and to the

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  • LF

    Authors: Joseph D. Carriker and Rhiannon Louve

    Developers:

    Editor:

    Managing Editor:

    Art Director:

    Anthony Pryor

    Michael Johnstone

    Andrew Bates

    Richard Thomas

    #

    Credits Layout and Typesetting: Kieran Y anner

    COverActiSt: Steve Ellis

    Interior Actists:

    Front SBackCoverDesign:

    John Bridges, David Day, Cris Keefe and Kieran Yanner

    Matt Milberger and Kieran Yanner

    CaKtogKaphV: David Day

    Check out upcoming Sword and Sorcery Studio products online at http://www.swordsorcery.com

    Distributed for Sword and Sorcery Studio by White Wolf Publishing, Inc. This printing of Hornsaw: Forest of Blood is published in accordance with the Open Game License. See the Open Game License Appendix of this book for more information. Hornsaw: Forest of Blood, Scarred Lands, the Scarred Lands logo, Sword and Sorcery, Sword and Sorcery Studio, the Sword and Sorcery logo, Creature Collection, Creature Collection 2: Dark Menagerie, Relics & Rituals, and Relics & Rituals 2: Lost Lore are trademarks of White Wolf

    8 w 0 R 0 6 Publishing, Inc. All rights reserved. e a The mention of or reference to any company or product in these pages is not a challenge to the

    trademark or copyright concerned. ‘Id20 System” and the “d20 System” logo are Trademarks owned by Wizards of the Coast and are used according to the terms of the d20 System License version 1.0. A copy of this License can be found at www.wizards.com. Dungeons & Dragons@ and Wizards of the Coast@ are Registered Trademarks of Wizards of the Coast, and are used with Permission.

    S O R C E R Y I

    PRINTED IN THE UNITED STATES

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    http://www.swordsorcery.comhttp://www.wizards.com

  • HORNSAW: FORESTOF BLOOD

    Introduction Chapter One: History of the Hornsaw ChapterTwo: The Land Chapter Three: The People

    3 4 30 50

    Chapter Four: Secrets of the Forest Chapter Five: Adventures in the Hornsaw Appendix: Monsters of the Forest

    86 98 114

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  • 1 NTRO D U CTI ON

    Once, long ago, elves, humans, and dwarves lived side-by-side in the idyllic paradise of the Broadreach Forest. As so often happens in the sad world of Scarn, however, violence marred the forest’s beauty and war disrupted its peace. Brought to bay and defeated, the titaness Mormo was tom asunder; her flesh and blood rained down upon the Broadreach, transforming it into the place of hor- ror known today as the Hornsaw Forest.

    Darkness fell upon this land as the titanspawn spread throughout the wood, seeking the sundered pieces of the fallen Serpent Queen. Hags, ratmen, asaatthi, gorgons, and other even more terrifying creatures lurk in the Hornsaw’s shadows alongside beasts twisted and transformed by Mormo’s touch such as the Hornsaw unicorns. Above the forest, on a lone plateau, spreads Glivid-Autel, city of wicked necromancers, and to the south looms the growing power of Calastia.

    Yet all is not lost in the Hornsaw, for a tiny flame of hope now flickers. After over a century of dormancy, merged with their beloved forest, the elves have returned, bringing with them the possi- bility of restoration and redemption.

    In this forest, where the forces of light and the darkness struggle, the basic conflicts of the Scarred Lands are literally embodied. The elves’ task ap- pears almost impossible, for Mormo’s spawn are powerful and determined. Darkness, however, never pervades completely, and evil never abides without flaw. The elves and their wood dwarf allies fight on, knowing that if they fail, the ancient Broadreach is lost forever.

    This, then, comprises the world that your char- acters will experience when they visit the Hornsaw. Bold adventurers can influence this fearsome struggle for good or ill. Hornsaw: Forest of Blood provides all you will need to visit this dangerous place, as well as numerous opportunities to help your players create Broadreach-based characters. The Broadreach elves, the wood dwarves, the Hornsaw sentinels, and the Liliandeli archers all receive full descriptions here, along with new magic and equipment to make a Hornsaw-based campaign unique and exciting.

    Joinour authors, Joseph and Rhiannon, and the rest of us at Sword and Sorcery Studio, as we explore this legendary place, where good and evil wage their eternal struggle and horror lurks in the shadows.

    Enter Hornsaw: Forest of Blood ... and beware the Blood Crone.

    Anthony Pryor, Developer Sword and Sorcery Studio

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  • CHAPTER ONE: HISTORY OF HORNSAW

    4 As remembered by Sema, druid of Clan Oak. Much pain have I seen in my life and much

    sorrow. So many humans envy us elves for our long lives. They fear death and the judgment of their gods. They itch for more time to learn, accomplish, love, and experience. So many hu- mans feel that one hundred years is far too little time to spend in living.

    I do not know what it is like to understand that one will live only for one hundred years and then die; I cannot judge the envy and fear that humans feel. I do know, however, that I myself have lived too long. My first human lifespan was as perfect as anyone could wish; I learned, accom- plished, loved, and experienced much, and my heart was afire with hope and passion for the future. I miss my youth. My connection to the earth grants that my body remains as strong as ever it was, but my aging heart is weak and sad. I look forward to death. Whatever it brings, at least it will only be my own death and not the death of everyone and everything that I love.

    The Divjne War I think that I was 385 years old when the

    Divine War broke out. I still have trouble reckon- ing the change in the calendars. In any event, I was already an elder - already a respected leader among the druids of the Broadreach Forest. I do not look like an old man, but I have nevertheless

    lived as an old man for the length of at least three human lifetimes. How could any human envy this? How could any human envy the centuries of despair that I have weathered?

    My fellow druids and I protected the Broadreach as best we could. We welcomed refu- gees from the carnage and horror of the various battles. We surrounded our forest with protective magics while our dwarven and human allies built fortifications and destroyed the few titanspawn who breached our defenses. Throughout the course of the war, the Broadreach Forest provided a haven for all good and neutral beings loyal to Denev and the gods. Even evil people were aided and succored so long as their loyalty remained true to our cause.

    Very few of our people ventured forth to battle for the gods. Denev did not ask us to do so, and we saw ourselves as fulfilling anequally worth- while purpose during the war. Orphans flocked to our borders. Crippled and magically diseased sol- diers came here for healing and then returned to the fray. The elderly and infirm came to work in our cities to produce weapons and food for the divine races, while those unable to fight but still able to run transported these supplies to countless armies all throughout the several decades spanned by the war.

    The Broadreach was always a paradise, and in the years of horror during the war it seemed doubly so; even with the crowding and the hospi- tal stink of the sick and injured, at least we were Sa

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