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Sample file - DriveThruRPG.com · 2018. 4. 28. · 2 chpt. # «0» 3 chpt. # «0» equipment 123 starting gold 123 weapons 123 armor 135 unusual items 139 mech-related magic items

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Page 1: Sample file - DriveThruRPG.com · 2018. 4. 28. · 2 chpt. # «0» 3 chpt. # «0» equipment 123 starting gold 123 weapons 123 armor 135 unusual items 139 mech-related magic items

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Page 2: Sample file - DriveThruRPG.com · 2018. 4. 28. · 2 chpt. # «0» 3 chpt. # «0» equipment 123 starting gold 123 weapons 123 armor 135 unusual items 139 mech-related magic items

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Page 3: Sample file - DriveThruRPG.com · 2018. 4. 28. · 2 chpt. # «0» 3 chpt. # «0» equipment 123 starting gold 123 weapons 123 armor 135 unusual items 139 mech-related magic items

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Page 4: Sample file - DriveThruRPG.com · 2018. 4. 28. · 2 chpt. # «0» 3 chpt. # «0» equipment 123 starting gold 123 weapons 123 armor 135 unusual items 139 mech-related magic items

Check out upcoming Sword and Sorcery Studios products online at:http://www.swordsorcery.com

Look for more information on DragonMech, including freebies, news, and web enhancements, at:http://www.goodman-games.com

Distributed for Sword and Sorcery Studios by White Wolf Publishing, Inc.This printing of DragonMech is published in accordance with the Open Game License.

See the Open Game License Appendix of this book for more information. All rights reserved.

© 2004 Goodman Games. DragonMech is a trademark of Goodman Games in the U.S. and/or other countries, used with permission. All rights reserved. Sword & Sorcery Studios and its logo are trademarks of White Wolf Publishing, Inc. All rights reserved.

Dungeons & Dragons and D&D are registered trademarks of Wizards of the Coast, Inc., and are used with permission. “d20 System” and the “d20 System” logo are registered trademarks owned by Wizards of the Coast and are used according to the terms

of the d20 System License version 5.0. A copy of this License can be found at www.wizards.com/d20.The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned.

PRINTED IN CANADA.

CREDITS

Writer and Creator: Joseph Goodman

Art Director: Sean Glenn

Art: Niklas Janssen

Graphic Designer: Rick Achberger

Cartographer: Robert Lazzaretti

Developer: C.A. Suleiman

Additional Development: Rob Baxter

Editor: Janice Sellers

Managing Editor: Andrew Bates

Playtesters: Garrick Andrus, Stephen Burt, Alan Fishman, Michael Goodman, and

Stephen Pellicer

DragonMech is dedicated to April.

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Page 5: Sample file - DriveThruRPG.com · 2018. 4. 28. · 2 chpt. # «0» 3 chpt. # «0» equipment 123 starting gold 123 weapons 123 armor 135 unusual items 139 mech-related magic items

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STEAM POWERS 53Using Steam Powers 54Building Steam Powers 54Building Steam Powers of Different Sizes 55Steam Powers List 55Some Fun Combinations 62RELIGION 63Resurrection on Highpoint 64

MECHS 67ORIGINS 67SOCIETY 68INSIDE A MECH 69DESCRIPTION AND CONSTRUCTION 70Power Source 70Profile 71Size 72Maneuverability 73Steam-powered Mechs 73Man-powered Mechs 75Clockwork Mechs 75Animated Mechs 78Undead Mechs 78Armor 79Improvements beyond the Base Profile 80Specialized Traits and Payloads 80Construction and Pricing Guidelines 81

Planning Time 82Labor Contribution 82Base Requirements 82Incremental Improvements 84Armor 85Base Cost 85Final Cost 85Animated Mechs 85Necromantic Mechs 85Making the Mechcraft Check 86

Building onto an Existing Mech 86Personalizing Mechs 86

MECH COMBAT 86Summary of Mech Combat Rolls 86Moving a Mech 87

Fuel Sources 87Difficult Terrain 87Stepping over Obstructions 88Running and Charging 88Climbing 88Jumping 88Bull Rushing 88Docking on a City-mech 88Deploying a Mech Fleet 89

Basic Mech Combat 89Piloting a Mech 89Initiative 90Armor Class 90Attack Rolls 90Attacks of Opportunity 90Grappling 91Called Shots 91Basic Mech Combat Summary 91Critical Hits 91Critical Thresholds 91Mech Critical Hits Summary 92

Crew 92Crew Protection 92Insufficient Crew 92

Boarding a Mech 92Targeting the Crew 93Attacking the Crew after Boarding 93

Tripping a Mech 94Downed Mechs 94Pulling Down a Mech 95

Special Attacks 95Unarmed Attacks 95Trample 95Dispelling Animated Mechs 96

Riding a Mech 96Ranging Shots 97Indirect Attacks 97Repairing Damaged Mechs 98MECH GALLERY AND TECHNICAL READOUTS 98

Explanation of Terms 98Barbagula 99Bastion 100Daughter, The 100Dignitary 101Fangbiter 102Incinerator 103Iron Maiden 104Janzeter’s Amazing Mobile Cannon, Mark I 105Juggernaut 107Lancer 108Mother, The 109Rodwalker 111Scale Hunter 112Scorpion 113Skull Crusher 114Slaughtergore 115Smiggenbopper’s Perambulatory Orc 116Talon 117Totem 118Verdant Fury 119Viper 121

CONTENTSINTRODUCTION 5

CHARACTERS 9CHARACTER MOTIVATIONS 9RACES IN DRAGONMECH 10Humans 10Dwarves 10Elves 11Gnomes 11Half-elves 12Half-orcs 12Halflings 12ADAPTING CLASSES TO DRAGONMECH 12Barbarians 12Bards 12Clerics 13Druids 14Fighters 14Monks 14Paladins 14Rangers 14Rogues 15Sorcerers 15Wizards 15NEW CORE CLASSES 15Clockwork Ranger (variant ranger) 15Coglayer 16Constructor (variant wizard) 18Mech Jockey 18Stalker (variant rogue) 21Steamborg 22NEW PRESTIGE CLASSES 26Anklebiter 26Assimilated 27Gearwright 29Mech Devil 31Riftwalker 33Steam Mage 35Vessel of Dotrak 37SKILLS 40FEATS 43SPELLS 47Spell Variants 47College of Constructors 47Clockwork Familiars 47Constructor School Spell List 48Clockwork Ranger Spell List 48Riftwalker Spell List 48New Cleric Domain: Engines 48New Spells 48

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Page 6: Sample file - DriveThruRPG.com · 2018. 4. 28. · 2 chpt. # «0» 3 chpt. # «0» equipment 123 starting gold 123 weapons 123 armor 135 unusual items 139 mech-related magic items

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EQUIPMENT 123STARTING GOLD 123WEAPONS 123ARMOR 135UNUSUAL ITEMS 139MECH-RELATED MAGIC ITEMS 141

Enchanting Mechs 143

THE WORLD OF DRAGONMECH 145HIGHPOINT 145Climate and Seasons 145Timekeeping 146Lunar Cycle 146

Lunar Rain 146Major Regions 146A HIGHPOINT GAZETTEER 148The Nomadic Peoples 148Continental Highpoint 149

The Endless Plains 149Glatek 149Edge 151Stilt City 154Chemak 155The Ruined Cities 156Nomads of the Endless Plains 157New People 159The Orc Hordes 161The Flatland 161The Roughlands and Boundary Peaks 163The Wet Desert 163

Mechdoms 164The Stenian Confederacy 165The Irontooth Clans 166L’arile Nation 167The Rust Riders 168The Legion 168Mech Tribes 169

THE CITY-MECHS 170Durgan-lok 170Nedderpik 172Tannanliel 174Rebirth and Haven 175IMPORTANT ORGANIZATIONS 177The Gearwrights Guild 177Thieves’ Guilds 178The Stalkers 179DragonMechs 179Lunar Creatures 181

CREATURES 181Lycanthropes 181Clockwork Puppet 181Cogling 183Crumble Bug 185Dragon, Lunar 187

Dronog 188Dusk Devil 190Forestrati 192Grease Lizard 193Iron Shambler 194Lunar Skinstealer 195Slathem 198Smoking Dead 199Tortog 201Trak Trak 202Worm, Giant 204

THE DRAGONMECH CAMPAIGN 207ADVENTURE THEMES 207Adventures Based on Mechs 207

Mech Warriors 208Character Involvement 208The Away Team 209Other Ways to Incorporate Mechs 210

Adventures Based on the Lunar Rain 211Divine Wars 211Scourge of the Dragons 212Solving the Lunar Rain 212

Adventures Based on Surface World Rebirth 212

Political Adventures 213Dungeon Crawl Adventures 214

Adventures Based on Competition Between Magic and Steam 214ADVENTURES ON CITY-MECHS 215Gear Forests 215

Hazards of the Gear Forest 215General Traits 217Ecology 217

Urban Areas 217INTEGRATING MECHS INTO EXISTING CAMPAIGNS 220

CITY-MECH NEDDERPIK 223Stats 223Combat Tactics 223Getting on Board 224Government and Major Factions 226Society 227Economy 227Military 227Organizations 227

DESIGNER’S NOTES 228INDEX 230LEGAL INFORMATION 232CHARACTER SHEET 234

TABLESTable 1-1: The Coglayer 17Table 1-2: The Mech Jockey 20Table 1-3: The Steamborg 24Table 1-4: The Anklebiter 26Table 1-5: The Assimilated 28Table 1-6: The Gearwright 30Table 1-7: The Mech Devil 32Table 1-8: The Riftwalker 34Table 1-9: The Steam Mage 36Table 1-10: The Vessel Of Dotrak 39Table 1-11: Skills 41Table 1-12: Feats 45Table 1-13: Clockwork Puppet 57Table 2-1: Comparison Of

Mech Power Sources 71Table 2-2: Typical Mech Traits By Size 72Table 2-3: Mech Maneuverability Classes 73Table 2-4: Steam-powered

Mechs Critical Hits 74Table 2-5: Steam-powered Mechs 75Table 2-6: Man-powered Mechs 75Table 2-7: Man-powered Mechs

Critical Hits 76Table 2-8: Clockwork Mechs Critical Hits 77Table 2-9: Clockwork Mechs 78Table 2-10: Animated Mechs 78Table 2-11: Undead Mechs 79Table 2-12: Labor Contribution 82Table 2-15: Mech Type: Animated 83Table 2-14: Mech Type: Man-powered 83Table 2-13: Mech Type: Steam-powered 83Table 2-16: Mech Type: Clockwork 84Table 2-17: Mech Type: Undead 84Table 2-18: Armor Cost By Mech Size 85Table 2-19: Summary Of

Mech-related Checks 87Table 2-20: Mechs 98Table 2-21: Onboard Weapons 101Table 2-22: Onboard Weapons 106Table 2-23: Onboard Weapons 113Table 3-1: Grenades 123Table 3-2: Mech Weapons –

Melee And Ranged 124Table 3-2 Continued: Mech Weapons –

Melee And Ranged 125Table 3-3: Siege Weapons – Ranged 126Table 3-4: Exotic Weapons –

Melee And Ranged 127Table 3-5: Armor 135Table 4-1: Lunar Rain Conditions 148Table 5-1: Lunar Dragons By Age 188Table 5-2: Lunar Dragon Abilities By Age 188Table 6-1: Unusual Features

On A City-mech 219Table 7-1: Nedderpik Payload Usage 224Table 7-2: Mech Fleet 224Table 7-3: On-board Weapons 225

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