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RULES CLINIC 2015 March 8, 2015

RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

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Page 1: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

RULES CLINIC2015

March 8, 2015

Page 2: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

Start of Match ProcedureX - Make sure that the wrestlers have checked into the head table

X - Shake the athletes hand and check them for sweat or oil

X - Have them shake hands and start the match

X - The wrestlers feet do not have to be on the line to start and they just need to be close to center and facing each other for re-starts

Page 3: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

X - Shake the wrestlers’ hands once the match is over

X - Wait for the Mat Chairman to indicate the winner - if you are working 3 man-mechanics

X - Raise their hand facing the MC and then turn and raise the hand facing the judge

X - Direct the wrestlers to shake hands with opposing coaches

X - Wait for them to leave the mat before walking away from the center

End of Match Procedure

Page 4: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

3-man Mechanics● 3 Officials working together to get the correct

calls● This will be more typical at the state tournament

or a Regional/National tournament● 3 Positions – Referee, Judge, & Mat Chairman● Each position has specific responsibilities

Page 5: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

3-man Mechanics – Referee • Conducts the match – most important of all the positions• Eyes should always be on the athletes – only time away is to get

confirmation on calls• Scores the bout as it happens• Need confirmation – move to get in position to see the judge

better• Controls when wrestlers start and stop• Protection of the athletes

Page 6: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

3-man Mechanics – Judge • Check the wrestlers and make sure they are correct• Sits across from the judge and scores the bout

independently from the referee• Score what you see, call your own match• Don’t mirror calls by the referee unless you agree• Options are not always needed• Same job of scoring the bout as the referee but without a

whistle

Page 7: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

3-man Mechanics – Mat Chairman• The referee that is in charge of that match• If Referee and Judge don’t agree, you must make a decision

between those two• Ability to call a conference with the referee and judge – don’t

overdo this• Have a very good understanding of the rules• Deal with coaches – always have an answer ready – you must

know why something was called the way it was even if you don’t agree

Page 8: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

Mat Awareness and Presence• Look the part – appropriate attire • Confidence when scoring point – you don’t have to look at the judge or

MC for confirmation • Walk the wrestlers back to the center• Tell them what you want – we all speak English• Communicate during the match – stimulate scoring• Changing levels – danger position• Anticipate where the action is going and try to be in the best possible

position to evaluate the points – don’t stand in one place• Movement – get to where you need to be quickly - don’t run

Page 9: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

SCORING ACTIONS

✕ 1-Point Actions+ Stepping out of bounds - Example + Requesting Injury time with no apparent injury – this will rarely get called+ Cautions – leg fouls that scored technical points (Example), fleeing the mat,

fleeing the hold (Example 1, Example 2) + Losing a Challenge+ Auto Touche – Offensive wrestler goes flat on own back to execute a hold –

Example 1, Example 2+ GR – low amplitude rotate 360 that does not land in danger

Page 10: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

SCORING ACTIONS✕ 1-Point Actions

+ Correct Throws - great action but wrestler does not land in danger – Example 1, Example 2, Example 3

+ If Offensive wrestler loses points and then goes behind – Example 1, Example 2

+ Reversal – counter attack from par terre – Example+ Turns in par terre that go hand to hand

Page 11: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

SCORING ACTIONS

✕ 2-Point Actions+ Takedown – Attacking wrestler causes the defensive wrestler

to hit 3 points of contact and have control– Example 1, Example 2, Example 3,

+ Basic go behinds from par terre after an offensive attack – can be either the offensive or defensive wrestler that scores – Example 1, Example 2, Example 3

+ Illegal holds that prevent an offensive wrestler from scoring – Caution and 2-points

Page 12: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

SCORING ACTIONS✕ 2-Point Actions

+ Takedowns that finish in the protection area – Example 1, Example 2, Example 3

+ Fleeing the mat in the danger position – restart back in par terre – Example

+ Danger Position in Par Terre+ Counter Actions that put the offensive wrestler in danger – Example 1,

Example 2 + FS – Rotate 360 and do not land in danger+ Leg Fouls in Greco Roman that the offensive wrestler does no score

Page 13: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

SCORING ACTIONS✕ 4-Point Actions

+ Wrestler performing an action that takes the opponent from their feet directly to the danger position – Example 1, Example 2, Example 3, Example 4, Example 5

+ GR – Throws that have grand amplitude that do not land in the danger position – Lifts from Par Terre that rotate 360°- If this landed in danger, would it have been a 5?

+ FS – Throws or actions that have Grand Amplitude and land in danger – Example 1, Example 2

Page 14: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

SCORING ACTIONS✕ 5-Point Actions

+ These can only be scored in Greco-Roman

+ Grand Amplitude throws from the standing position that land directly in danger – Example 1, Example 2

Page 15: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

POINT OF EMPHASIS - RISK VS SLIP✕ Slip Throws – actions that result in the offensive wrestler finding

themselves in the par terre position without an action by the opponent

✕ Procedure – stop the match, restart in the standing position – get confirmation 1st

✕ Risk – have to determine if the wrestler is making a legitimate attempt✕ Slips or Not?– Situation 1, Situation 2, Situation 3, Situation 4,

Situation 5, Situation 6, Situation 7, Situation 8+Answers - 1-slip, 2-takedown, 3-slip, 4-takedown, 5-slip, 6-

takedown, 7-slip, 8-takedown (close)

Page 16: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

POINTS OF EMPHASIS

✕ Visible Push Out – no points – Example 1, Example 2, Example 3✕ “Near Takedown” – must have control to get a takedown – are

these takedowns?– Example 1, Example 2, Example 3, Example 4, Example 5, Example 6

+Answers - 1-No, 2-No, 3-No, 4-No, 5-No, 6-No✕ Takedowns to Turns – is it 2 and 2 or 2 points only? – Situation 1,

Situation 2, Situation 3, Situation 4, Situation 5, Situation 6+Answers - 1-Only 2-points, 2-Only 2-points, 3-Only 2-points,

4-Only 2-points, 5-2 and 2, 6-2 and 2

Page 18: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

POINTS OF EMPHASIS

✕Stepping out of bounds during an action – let continue and score the points – Example 1, Example 2

✕Score the actions – did these start in bounds or out of bounds? – Situation 1, Situation 2, Situation 3, Situation 4, Situation 5

+Answers - 1- in bounds, 2- in bounds, 3- in bounds, 4- in bounds, 5- out of bounds

Page 19: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

POINTS OF EMPHASIS

✕ Defendable Position – make sure the bottom wrestler gets back to a defendable position on turns (gut wrenches – goes one way and immediately back the other) These would not be scored multiple times - Example 1, Example 2, Example 3

✕ Tripod position going out of bounds – if a knee doesn’t touch it is not a takedown – mostly like be 1-point or a Caution and 1-point

Page 20: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

POINTS OF EMPHASIS – FS ✕ FS – Stepping out of bounds is still 1-point – Example 1, Example 2✕ FS - Hand to Hand on turns is still 1-point – Example 1, Example 2,

Example 3✕ Leg Attacks and Counters – Score the actions – Situation 1, Situation 2,

Situation 3, Situation 4, Situation 5, Situation 6, Situation 7, Situation 8

+Answers - Sit. 1 - 4 Red, Sit. 2 - 4 Red, Sit. 3 - 4 Blue (maybe 2-red, 1-blue at the end), Sit 4. - 4 Red, Sit. 5 - 4 Blue, Sit. 6 - 2 Red, Sit. 7 - 4 Red, Sit. 8 - 4 Red

✕ FW – Do not let them grab hair – 1st time is an “Attention”, 2nd time is a Caution and 1

Page 21: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

POINT OF EMPHASIS - GR✕ Actions (throws) that start from Standing position – could be used in

FS too+ Counter Attacks that occur from the standing position = 4 points+ Counter Attacks that occur from the par terre position = 2 points+ What to look for+ Are these 4 points or 2 points? Situation 1, Situation 2, Situation 3,

Situation 4, Situation 5✕Answers - Sit. 1 - 4-blue, Sit. 2 - 2-blue, Sit. 3 - 4-blue, Sit. 4 - 2-

red, Sit. 5 - 4-blue

Page 22: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

Illegal Moves or Actions• ¾ Nelson With a Leg Hooked • 2 Hands on the Head • Leg Scissors on Head or Body (With or Without an Arm, Doesn’t Matter) • Figure-Four on Head or Body (With or Without an Arm, Doesn’t Matter) • Sitting Out With a Double Chicken Wing• Full Nelson (Cadets and down only)• Lifting With a Front Head Lock – potential choke• Neck Wrench• Cross-Chest Ride, West Point Ride, Etc. (Cadets and down)• Full Straight Back Souplesse or Salto (Schoolboys/Girls and down) • Fleeing The Mat in Neutral or Par Terre (Caution +1 Point) • Fleeing The Mat on Back/In Danger (Caution + 2 Points) • Fleeing The Hold (Caution + 1 Point)

Page 23: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

Determining a Winner✕ Fall or Technical Fall✕ Most Total Points between 2 Periods✕ If score is tied - criteria

+ Highest Value of Holds – (most 4’s, 2’s, etc…)+ Least # of Cautions+ Last point scored

Page 24: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

Technical Fall for GR and FS✕ Technical Fall

+ Senior Level✕Greco Roman – 8-point differential✕Freestyle – 10-point differential

+ USA Modifications - Juniors & down✕10-point differential for both styles

+ Example

Page 25: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

3 3

3:00

15:23

3:00

122 5 4 412 123 3

78

3 1

RED

RED WİNNER BY POINTS

25

EXAMPLESTucci, Rick Clark, Tom

Page 26: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

3 3

3:00

16:43

3:00

1 4 5 12 3

1 2 1223 5

883 1

RED

RED WRESTLER IS THE WINNER BECAUSE OF A BIGGER VALUE HOLD

EXAMPLESTucci, Rick Clark, Tom

Page 27: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

3 3

3:00

16:43

3:00

221 5 12 3

12OO 12113 5

883 1

RED

RED WRESTLER IS THE WINNER ALTHOUGH HE HAS TWO CAUTIONS BECAUSE HE HAS MORE BIGGER VALUE HOLDS

EXAMPLESTucci, Rick Clark, Tom

Page 28: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

3 3

3:00

16:43

3:00

1 4 5 12 3

111O 1223 5

883 1

RED

RED WRESTLER HAS A CAUTION BUT HE IS THE WINNER OF THE BOUT BECAUSE OF A BIGGER VALUE HOLD

EXAMPLES

28

Tucci, Rick Clark, Tom

Page 29: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

3 3

3:00

16:43

3:00

1112 5 12 3

12O 11123 5

881 3

BLUE

BLUE WRESTLER IS THE WINNER BECAUSE RED WRESTLER HAS A CAUTION.

CAUTION

EXAMPLES

29

Tucci, RickClark, Tom

Page 30: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

3 3

3:00

16:43

3:00

122 5 12 3

12 1223 5

881 3

BLUE

BLUE IS WINNER OF THE BOUT BECAUSE HE SCORED THE LAST POINT

EXAMPLES

30

Tucci, RickClark, Tom

Page 31: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

Auto Touche and 5-second count✕ No 5-second count for an additional point - new 2014✕ 1 – point for Auto touche – “Instantaneous Fall”

The offensive wrestler will still score the points but give up 1-point for going flat.This is a call that will most likely come from judge and confirmed by the MC.Example 1, Example 2

Page 32: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

PAR TERRE RESTARTS✕ Rule – Wherever the Foul occurs, that is where you return – works

in every scenario✕ Par Terre – If the bottom wrestler does something that interrupts

the match, the bout will re-start in par terre+ Injuries – same as before+ Leg Fouls that started in Par Terre – same as before+ Fleeing the hold – same as before+ Fleeing the mat – new 2014 – before it was standingExample 1, Example 2

Page 33: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

Par Terre Starts✕ Par Terre

+ Same position for bottom guy as before+ Top guy must be behind opponent+ No knees down, 1 knee down or 2 knees down is acceptable - Example+ False Starts

✕ 1st – Attention✕ 2nd – Caution and 1-point✕ Top wrestler commits foul – re-start standing - Example✕ Bottom wrestler commits foul – re-start in par terre - Example

✕ Reverse body lock has been eliminated✕ Should have a definite pause between getting set and when the Whistle blows –

probably 1 good second would work

Page 34: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

Par Terre Starts

Standing 1 Knee Both Knees

Page 35: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

CORRECT THROW✕ Executing a hold without landing in a Danger Position

Page 36: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

CORRECT THROW

No Control

Only 1-point Red

Red Control

Only 2-points Red

Reversal

1-point Red

1-point Blue

Page 37: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

PASSIVITY ✕ Basically this is blocking and preventing scoring actions✕ This can be grouped under a variety of infractions such as:

grabbing hands/fingers, having their head down, posting on the opponents head, blocking the chest with forearms or hands, etc…

✕ Use UWW Vocabulary to encourage action+Open, Head up, Action, Contact, No Fingers, etc…

✕ Passivity will not be called as much at the younger levels because they typically score points

Page 38: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

GENERAL POINTS FOR PASSIVITY

✕ Rules for 3-man mechanics✕ Passivity can be confirmed by either the Judge or Mat Chairman✕ If Referee asks for one color, judge it is either confirmed or white

paddled, not the opposite color✕ Once Passivity is confirmed, look back at the wrestlers to see if

an action is underway – if something scores the passivity goes away

Page 39: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

FREESTYLE PASSIVITY✕ 1st Passivity

+ Use FILA Vocabulary to stimulate action+ Get Confirmation – stop the match give an “Attention”

✕ 2nd Passivity+ Get Confirmation – stop the match+ Indicate the 30-second penalty period+ If either wrestler scores during the 30 second period, the penalty

period is over+ If no wrestler scores – passive wrestler is given a caution and 1-

point is awarded to their opponent

Page 40: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

FREESTYLE PASSIVITY

✕ Further Passivity Violations will immediately go to 30-sec penalty period✕ Passivity cannot be called within the last 30 seconds of each period that

would result in a penalty clock – fleeing the hold✕ If the score is 0-0 after 2 minutes, the referee must stop the match and team

will determine a passive wrestler and 30-second penalty period will be applied

✕ Timing of your calls is very important – should not call 1st passivity at 1:40 and then another at 1:55

✕ If a wrestlers has scored substantial points (5 or more), then Fleeing the Hold should be called instead

Page 41: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

FREESTYLE PASSIVITY✕ Additional Points

+ Notation – Put a “V” for verbal warning on the bout sheet and put a “P” for when passivity is called

+ Should start identifying the passive wrestler in the first 30 seconds+ It is okay to give a warning in the last 30 seconds of the 1st period but not put on

the clock+ Passivity clock could be used at anytime before 2:30 on the clock+ If a wrestler is up 5-0 and being passive, this is fleeing the hold and would be a

caution and 1+ Passivity is mainly given in a low scoring match – could use as many as 3 passivity

periods in a match

Page 42: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

FREESTYLE PASSIVITY✕ Additional Points

+ When passivity is confirmed, the referee must look back at the wrestlers to make sure than an action is not underway before they blow the whistle – Example 1, Example 2

+ If an action is started before 2:00 mark in a 0-0 match, the referee should allow the action to complete before stopping it to apply the passivity clock

+ During the 30-second activity period, at the end of the 30-second period, the referee should check to make sure an action is not underway before stopping the match – the activity period could extend beyond 30 seconds

+ Assume 0-0 match – Number of calls and passivity periods – 3 calls in 1st and 2 calls in the 2nd

Page 44: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

GRECO-ROMAN PASSIVITY - 2014✕ 1st Passivity

+ Use FILA Vocabulary to stimulate action+ Get confirmation and give the wrestler a verbal warning “Red/Blue Passive”

without stopping the match+ Stick your hand out to your side for confirmation, once confirmed raise that hand

up+ Place a “V” for a verbal warning

✕ 2nd Passivity+ Get confirmation and stop the match+ Caution given to the passive wrestler+ Choice of Par Terre of Standing given to the active wrestler (No Reverse Lock)

Page 45: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

GRECO-ROMAN PASSIVITY - 2014✕ 3rd Passivity

+ Get Confirmation and stop the bout+ Caution given to passive wrestler and 1-point given to his opponent+ Choice of Par Terre or Standing

✕ 4th Passivity+ Get Confirmation and stop the bout+ Caution and 1-point given+ Passive Wrestler is disqualified – 3 cautions

✕ Timing of calls – a GR match should not end in 0-0✕ Example

Page 46: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

GRECO-ROMAN PASSIVITY - 2014✕ Timing of calls

+ 1st Passivity should be called within the first minute of a 0-0 match

+ Recommend having a minimum of 3 calls in the first period (2 on Red, 1 on Blue) – at least one is in par terre

+ Second period – make the 2nd passivity call on the one wrestler – that way both wrestlers have a chance on top – then the next call could decide the winner

Page 47: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

GRECO-ROMAN PASSIVITY - 2014✕ Additional Points

+ The 1st Passivity could be called in the last 30 seconds in the 1st period

+ There should be at least 20 seconds left if making a passivity call that could result in par terre (2nd call at the 2:40 mark)

+ If you call passivity that results in par terre, give the wrestler on top ample time to make a turn

+ If scoring does occur in the 1st period, then the passivity calls would be delayed – keep in mind who scored technical points – this is different than points from cautions

Page 48: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

GRECO-ROMAN PASSIVITY - 2015 - Proposed✕ Passivity

+ Important to stimulate action – verbalize + No more forced par terre+ 2 passivities against a wrestlers = 1 point+ Reset after a point is given+ Bout will not stop to make the passivity call+ Get Confirmation 1st – Say “Attention – Red Passive” – if second passivity

call add “Blue 1-point”+ Assume a 0-0 match – Looking to make 6 or 7 total passivity calls – 4 on

one wrestler and 2 or 3 on the other – score would end 2-1

Page 49: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

IDENTIFYING PASSIVITY✕ GR/FS – Grabbing hands and fingers – Point of Emphasis –

“Open”- reach in knock off, if continues, it could be a Caution and 1-point or just passivity

✕ GR/FS – Head down, backing up constantly✕ GR – grabbing wrists and holding on✕ GR – blocking – preventing holds✕ GR – Having a great hold and making not attempt to score✕ GR – Sometimes you just have to call someone in a 0-0 match

Page 50: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

FLEEING THE HOLD

✕ Standing Position+ Blocking and running to prevent scoring+ Typical in the last 30 seconds of a match+ Stop the bout and give an “Attention”+ Vocabulary is “Red/Blue Contact” + If continues, stop the match and ask for a caution and 1-point+ Are these fleeing the hold or not? Example 1 , Example 2, + Make sure you know what the call will do in the match – will it decide

the winner or not?

Page 51: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

PROPOSED - GRECO CHANGES FOR 2015✕ All Takedowns are 2 points – Example 1✕ All Throws from the standing position

+ Danger – 4 points – Example 1+ No Danger – 2 points – Example 1 + Correct Throws – 2 points – Example 1, Example 2

✕ All Lifts from Par Terre+ Danger – 4 points – Example 1, Example 2+ No Danger – 2 points – Example 1, Example 2+ Correct Throw – 2 points – Example 1, Example 2

✕ Grand Amplitude – no longer giving 5 points– Example 1, Example 2

Page 52: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

PROPOSED - GRECO CHANGES FOR 2015✕Only one gut wrench can be done and scored –

wrestlers must do another technical action before another one can be scored – Example 1

✕All gut wrenches are 2 points – hand to hand would still be 2 points – Auto touche can still be called - Example 1, Example 2

Page 53: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

PROPOSED - GRECO CHANGES FOR 2015✕ No push out for 1-point – same as FS – fleeing the mat can still be

called✕ An offensive wrestler that makes an attempt, steps out first, and does

not score will NOT be penalized 1-point – Example 1+ Par Terre – Lift – offensive wrestler steps out+ Par Terre – Front Headlock – ends up standing out of bounds+ Legitimate Slip Throws+ Must be clear

✕ Normal wrestling from standing position that goes out will still be 1-point – just like before

Page 54: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

PROPOSED - GRECO CHANGES FOR 2015✕ Par Terre Defense – Gut Wrenches

+ Bottom guy is allowed to defend with Open Arms+ Not allowed to block off with elbows and knees, touch the hands, wrists, arms+ Say “Open” – slap the mat+ Still no change – Caution and 1pt – get confirmation 1st + Once called – would restart back in par terre+ It is permissible to reach in and slap the hands off at the Senior level

✕ Par Terre Defense – Front Headlock+ It is permissible to attack the hands, wrists and arms+ Still cannot grab fingers or break the lock illegally

Page 55: RULES CLINIC 2015 March 8, 2015. Start of Match Procedure X - Make sure that the wrestlers have checked into the head table X - Shake the athletes hand

GRECO RULES – STAYED THE SAME✕ Leg Fouls and how they are penalized

+ Doesn’t prevent a score – action scores + a caution and 1-point+ Does prevent a score – caution and 2-points+ Re-start in same position foul occurs

✕ Fleeing the mat or hold+ Caution and 1-point + Re-start in same position foul occurs

✕ Illegal Holds are the same✕ Grabbing Fingers - could be treated as passivity or fleeing the hold