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Rules 1 to 5. Rule 1 Definitions. Appeal play. Live or dead ball appeal Umpire cannot make decision until Requested by manager, coach or player Request before Next pitch Illegal substitude or illegal re-entry at any time All defensive players have left fair territory - PowerPoint PPT Presentation
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Rules 1 to 5
Rule 1
Definitions
Appeal play
• Live or dead ball appeal
• Umpire cannot make decision until– Requested by manager, coach or player
• Request before– Next pitch
• Illegal substitude or illegal re-entry at any time
– All defensive players have left fair territory– Umpires have left the field
Appeal play
• Can be made for the following:– Missing a base– Leaving a base on caught fly– Batting out of order– Attempt to second after turn at first– Illegal substitution– Illegal re-entry
Delayed dead Ball• Ball alive till conclusion of play• When is dead ball called
– Illegal pitch– Catcher’s obstruction– Plate umpire interference– Obstruction
• Fake tag is concidered as an obstruction
– Detached equipment contacting• Thrown ball• Fair-batted ball• Pitched ball
Illegally caught ball
• fielder catches ball (batted, thrown,pitched) Cap Mask Glove Any part of uniform
detached from proper place
Rule 2: Playing field
• Unobstucted fair territory minimum:• 67.06 m WOMEN• 76.20 m MEN
• Pitchers plate to backstop• Minimum: 7.62 m• Maximum: 9.14 m
• Base distance:• 18.29 m
• Pitching distance:• 13.11 m WOMEN• 14.02 m MEN
– If a distance is found wrong during the game?
Rule 3: Equipment• Official bat
– Metal or wood– Round and smooth– Safety grip– Safety knob– Marked: OFFICIAL ISF APPROVED SOFTBALL
• Warm-up bats– One piece– Safety grip– Marked: WARM-UP BAT
Rule 3: Equipment• Gloves and mitts
– Pitcher: • One solid color• Not white or gray
– Other players• Multicolored is allowed
– White or gray circles on outside• Illegal for all players
Rule 3: Equipment• Equipment on the field
– Not in fair, nor in foul territiry– Effect:
• Dead ball• Offensive equipement:
– Player played on is out– All other players return to last base touched
• Defensive equipement– Blocked ball– Runners awarded two bases
Rule 3: Equipment
• Protective equipment– mask, throat protector, helmet
• All catchers• Female: body protector • Youth: body protector and shin guards
– Helmets with two ear flaps• Batters• On-deck batters• Batter-runners• Runners• Catchers (allowed without ear flaps)• Youth age: coaches, bat boys
Rule 3: Equipment• Helmet:
• Broken, cracked, dented or altered– Must be removed
• Failure to wear:– player called out
– On-deck batter, catcher, youth age coaches
» After warning, EJECTED
• Deliberately wearing helmet improperly or removing during live ball play
– Player out
– Not on home run over fence
• Thrown ball hits helmet (not on proper place) or defensive player contacts helmet on ground
– Offensive player (who was wearing that helmet) OUT
– Dead ball: all runners return
Rule 4: Coaches, players, substitudes
• Dugout conduct– All have to be in dugout
• At start of game• Between innings
– Except: on-deck batter (in circel)
new pitcher warming up
– First offence:• team warning
– Afterwoods:• ejection
Rule 4: Substitutes
• Any player at any time• Reported to plate umpire• Considered in game when reported• Plate umpire report to scorer• No violation before a pitch• No violation if reported before opposing team• If discovered prior to first pitch: NO PENALTY
– Illegal substitude declared LEGAL
• Illegal sub. considered in game if pitch is made• Once substituted player cannot participate again
– Except: as a coach– Except starting players: can return once (re-entry)
Effect: offensive violation– While at bat:
• A legal substitude or starting player assumes count• Any advance of runner is legal• Declared ineligible and removed
– After batting turn, before next pitch• Illegal player: OUT• Any advance (result of batting) nullified• Declared ineligible and removed
– After batting turn and after next pitch• No one out• Any advance stands• A legal substitude or starting player assumes his place• Declared ineligible and removed
– While in the game as runner• No one out• Any advance stands• A legal substitude or starting player assumes his place• Declared ineligible and removed
Effect: defensive violation• After making a play, before next pitch
– Declared ineligible and removed– Option play
• Taking the result• Play nullified, runners return
• After making a play, after next pitch– Declared ineligible and removed– All plays stand
Rule 5: The game• Mercy rule
• 20 runs: 3 innings• 15 runs: 4 innings• 7 runs: 5 innings
• Tie-breaker• Starting: 8 inning
– Runner at second: to bat ninth in that inning
• Scoring of runs• Each time a runner legaly touches home plate
– No run is scored if third out is• Batter-runner before touching 1 base• Runner being forced out• A runner leaves base to soon on a pitch• Preceding runner declared out
Rule 5: Charged conferences• Offensive
• One each inning• Umpire should not permit a second
– Effect: ejection coach
– Not charged• Pitcher putting on warm-up jacket on base• During offensive conference• If umpire has suspended play
Rule 5: Charged conferences• Defensive
• Three during 7 innings• Do not start again with new pitcher• If not used: lost• One in each extra inning
– Excess: • pitcher declared illegal pitcher
– It is charged• Coach crosses foul line, talk with any player• Player leaves field going into dugout
– Not charged• Coach report change of pitcher to umpire• During offensive conference• If umpire has suspended play
END
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