RoR Rulebook

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    REPUBLIC OF ROME v2.16Living Rules (06/17/2004)

    A note about this version of the rules:

    This rulebook was written to combine the numerous errata and rules fixes available today. To put it simply I got tired oconsulting three or more documents for errata, so I have done my best to insert all relevant errata directly into these rulesThis rulebook is lifted almost verbatim (except for the errata changes) from the original rulebook. The sole exception tothis is the optional rule dealing with Provincial Forces that have been reformatted for the sake of clarity.

    Anyone who has played a Republic of Rome game a number of times and looked out on the WWW for FAQs and erratawill probably be initially overwhelmed with the amount of documents available. I used about 6 or 7 sources for thisMaster rulebook all with varying results. This Living rulebook was challenging for a number of reasons:

    1) Some questions were never answered by Avalon Hill. In this case I took what I believe to be the most commonlyused community resolution to the problem and made it official.

    2) Many past errata contributors, helpful souls that they were, often included their own house rules into the errataand didnt always quote sources. While I did my best to leave out any house rules (or make them optional rules in

    the back), sometimes house errata would be reformatted and copied from another document and eventually takento be official. I cant guarantee that every single correction made here is actually official, but I can attest to the facthat they at least work. ;)

    3) Avalon Hill, when answering questions about RoR, often gave conflicting answers and was sometimes juscompletely wrong on occasion. Many of you reading these rules will look through this rulebook, point out a rule,and go Hey thats not right! AH said blank.The hard truth is that Avalon Hill had no sort of Living Rules thatcould be updated regularly, so their answers for many common questions were spotty and often contradictoryThis leads to some groups using different official errata, and essentially playing different games.

    For example, a number of older errata sources state that senators popularity can rise above 9. Later errata,however, state that it cannot rise above 9. So I went with the limit at 9 for two reasons. First it seemed to be amore recent ruling and most games seem to use it now. Secondly, it makes much more sense game-play wise.

    Hopefully that gives you a glimpse of the many, many rules that AH couldnt make up their mind about. I wasmore interested in putting together a set of rules that was logical, thorough, and consistent rather than makingsure every single rule was AH approved.

    You will also notice that extra optional rules, card errata, Tips for Players, Card Manifests and a PBEM guide are included*Note that you only need the Basic rules to play your first game of RoR.The other sections are not required. Rules in bluehave been recently modified from the last version and strikethroughmeans that the following rules no longer apply.

    I want to thank, in addition to the designers, Chris Farrell for his Errata list, Roberto Ullfig for his extensive RoRcontributions, Julian Barker for the PBEM guide I adapted in the back and everyone on the RoR mailing list who helped!

    If you notice anything that is obviously incorrect please send me an email with the correction to velusion@sbcglobal.netKeep in mind that unless you can provide a very convincing source or argument on why an errata rule should be changedI probably wont change it. I will (hopefully) be updating this regularly at http://67.66.187.69/ror/index.htm. Anyoneinterested in a great RoR resource should check out Lou Jerkichs page here: http://junior.apk.net/~jerkich/rorlinks.html.

    In no way do I assert this to be an official rulebook. Its better ;)

    -John Rodriguez velusion@sbcglobal.net

    Join the Republic of Rome mailing list by sending an email to: RepublicofRomelist-subscribe@yahoogroups.com

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    TABLE OF CONTENTS

    Living Rules (06/17/2005)................................................................................................................................................ 2TABLE OF CONTENTS .................................................................................................................................................3

    I. BASIC GAME................................................................................................................................................................... 41.01 INTRODUCTION .................................................................................................................................................... 4

    1.02 GAME COMPONENTS..........................................................................................................................................41.03 SEQUENCE OF PLAY ........................................................................................................................................... 41.04 PREPARE TO PLAY ..............................................................................................................................................51.05 MORTALITY PHASE.............................................................................................................................................. 71.06 REVENUE PHASE.................................................................................................................................................81.07 FORUM PHASE .....................................................................................................................................................91.08 POPULATION PHASE .........................................................................................................................................151.09 SENATE PHASE..................................................................................................................................................151.10 COMBAT PHASE.................................................................................................................................................251.11 REVOLUTION PHASE.........................................................................................................................................271.12. VICTORY CONDITIONS ..................................................................................................................................... 29

    II. ADVANCED GAME ......................................................................................................................................................312.1 PONTIFEX MAXIMUS............................................................................................................................................ 31

    2.2 PROVINCIAL WARS.............................................................................................................................................. 322.3 REBEL GOVERNORS ........................................................................................................................................... 342.4 LEGIONARY DISBANDMENT & RECALL.............................................................................................................37

    III. NON-OFFICAL OPTIONAL RULES ............................................................................................................................383.1 AGEING SENATORS............................................................................................................................................. 383.2 POPULARITY LOSS ..............................................................................................................................................383.3 VOLUNTARY RETIREMENT.................................................................................................................................393.4 ADVOCATES .........................................................................................................................................................393.5 EARLY REPUBLIC CHANGES.............................................................................................................................. 403.6 END OF THE WORLD AVOIDANCE.....................................................................................................................403.7 LIMITING ASSASSINATIONS ...............................................................................................................................403.8 PASSING LAWS ....................................................................................................................................................403.9 LIMITING PERSUATION ATTEMPTS ...................................................................................................................413.10 TRAITORS ...........................................................................................................................................................413.11 WAR EXHAUSTION............................................................................................................................................. 423.12 OPTIONAL MIDDLE AND LATE SCENARIO SETUPS.......................................................................................42

    IV. CARD ERRATA........................................................................................................................................................... 434.1 CARD ERRATA...................................................................................................................................................... 43

    V. EXTRAS .........

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