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Seminar for Participants

Robocode for Dummies:

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Robocode for Dummies:. Seminar for Participants. An Introduction on Robocode. Overiew :. What is Robocode?. Robocode. The Brainchild of Matthew Nelson A software engineer in the Advanced Technology, Internet Division at IBM - PowerPoint PPT Presentation

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Page 1: Robocode  for Dummies:

Seminar for Participants

Page 2: Robocode  for Dummies:

An Introduction on Robocode

Page 3: Robocode  for Dummies:
Page 4: Robocode  for Dummies:

The Brainchild of Matthew Nelson A software engineer in the Advanced

Technology, Internet Division at IBM A game that allows players to create and

control a robot in the Java programming language

The goal is to be the last robot standing while being the best scorer.

Simple to learn, difficult to master like chess.

Page 5: Robocode  for Dummies:

Player must write a Java code that creates a robot that can:MoveShoot at other robotsScan for other robotsHit the walls and other robots

More Sophisticated TechniquesStatistical Analysis, Neural Networks

Page 6: Robocode  for Dummies:

To help people in learning the Java program while enjoying the experience

To help people in learning programming concepts such as control statements, method declarations, inheritance and event handling.

To sharpen strategic skills For the excitement of competition For prices?

Page 7: Robocode  for Dummies:

Body - Carries the gun with the radar on top.

Gun - Mounted on the body and is used for firing energy bullets.

Radar - Mounted on the gun and is used to scan for other robots when moved.

Page 8: Robocode  for Dummies:
Page 9: Robocode  for Dummies:
Page 10: Robocode  for Dummies:
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•Must be unique in a specific Robocode installation•Advised to be your initials

Page 12: Robocode  for Dummies:

•Import necessary Robocode classes, including the type of robot you will be using•You can also import any relevant Java classes including the standard Java classes

java.awt.Color; java.util.Random; Event objects of MouseListener, etc.

Page 13: Robocode  for Dummies:

•Extending the right class determines the features that your robot can have:

•JuniorRobot•Robot•AdvancedRobot•RateControlRobot•TeamRobot

Page 14: Robocode  for Dummies:

Robot The Robot type where

most users start Like the JuniorRobot,

this class’ methods are blocking calls

Have getters and setters instead of public fields

AdvancedRobot Has non-blocking calls Support for custom

events Can write to the file

system

Page 15: Robocode  for Dummies:

•Literally, the life of your robot•Majority of the code resides here•The body outside the loop is used to ready the robot, i.e. setting colors, positioning the robot, etc.•The body inside the loop is used for logic that is not dependent on any event and is supposed to be repeated, i.e. moving though the battlefield.

Page 16: Robocode  for Dummies:
Page 17: Robocode  for Dummies:

How to win a battle?

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StatisticsTotal Score Survival ScoreLast Survivor Bonus Bullet Damage Bullet Damage BonusRam Damage Ram Damage Bonus **1sts, 2nds, 3rds

Page 19: Robocode  for Dummies:

BreakdownSurvival Score

Each robot that's still alive scores 50 points every time another robot dies.

Last Survivor Bonus The last robot alive scores 10 additional

points for each robot that died before it.Bullet Damage

Robots score 1 point for each point of damage they do to enemies.

Page 20: Robocode  for Dummies:

BreakdownBullet Damage Bonus

When a robot kills an enemy, it scores an additional 20% of all the damage it did to that enemy.

Ram Damage Robots score 2 points for each point of

damage they cause by ramming enemies.Ram Damage Bonus

When a robot kills an enemy by ramming, it scores an additional 30% of all the damage it did to that enemy.

Page 21: Robocode  for Dummies:

BreakdownTotal Score

All statistics are added to obtain the total score. The total score will determine the rank of the robot in the battle.

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Additional**1sts, 2nds, 3rds These do not actually contribute to

score. But they are shown to indicate how long

the robot survived. They also show the number of rounds the robot was placed 1st, 2nd, and 3rd.

Page 23: Robocode  for Dummies:

How to win a battle?LAST ROBOT STANDING

The last surviving robot does not necessarily indicates the winner in a battle.

Reminder:The total score is computed by

adding the different statistics of the robot.Even if your robot survived because it

has more energy than the others, if it only saves energy and the other robots killed other robots, they will gain more points.

Page 24: Robocode  for Dummies:

WallsMoves around the outer edge (wall)

with the gun facing inA simple robot (inherited from class Robot)

A tricky robot; usually lasts the longest in the battlefield with other sample robots

Page 25: Robocode  for Dummies:

TargetSits stillMoves every time energy drops by 20An advanced robot (inherited from

class AdvancedRobot)

Page 26: Robocode  for Dummies:

Target

Page 27: Robocode  for Dummies:

SpinbotCharacteristics

Body Color: Blue Gun Color: Blue Radar Color: Black Scan Color: Yellow

Behavior Moves in a circle, firing hard when an

enemy is detected

Page 28: Robocode  for Dummies:

SpinbotAdditional Info

Inherited from Advanced Robot Has a damage of 16 Has a maximum speed of 5(in pixels)

Page 29: Robocode  for Dummies:

RamfireCharacteristics

Body Color: light Gray Gun Color: Gray Radar Color: Dark Gray

Behavior Drives at robots trying to ram them, fires

when it hits them.

Page 30: Robocode  for Dummies:

RamfireAdditional Info

Inherited from Robot Has a damage from 4 - 16

Page 31: Robocode  for Dummies:

Trackerbasically locks onto a robot, moves close

to it, then fires when close

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Tracker

Page 33: Robocode  for Dummies:

TrackFirea still robot.; it just tracks and fires at

the nearest robot it sees

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http://robowiki.net/w/index.php?title=Robocode/Scoring

http://en.wikipedia.org/wiki/Robocode

http://robowiki.net/wiki/Robocode/Game_Physics