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Review Questions
What is the availability heuristic?
Information that is most easily assessable or available is seen as more likely to occur
What is the false consensus effect?
The tendency to overestimate the degree of agreement between one’s own thoughts, feelings, behavior, characteristics, etc. especially if they are negative “Everyone does it”
What is counterfactual thinking? What are the 2 basic types of CFT? Give an example of upward CFT.
• Anger
• Happiness
• Surprise
The six major (universal) emotional expressions *
• Fear
• Sadness
• Disgust
What two emotions are hard to distinguish?
Non-Verbal Communication *
1) Emblems: Gestures that have specific meanings within a given culture (e.g., “OK” sign)
Japan = $; Mexico = sex; Ethiopia = homosexuality; Brazil = “flipping the bird”
Thumbs up sign: US = OK; Europe = Excellent; Japan = boyfriend; Iran & Sardinia = obscene2) Illustrators: Gestures that emphasize a point
3) Affect displays: Basic emotional expressions (e.g., sad, happy)
4) Regulators: Gestures that help to foster communication (e.g., opening mouth to indicate one wants to speak, nodding head in agreement, raising eyebrows to indicate interest)
5) Adaptors: Nonverbal behavior (often habitual) that occur under stressful situations (e.g., twirling hair, tapping fingers)
Eye contact:Length of gaze (too little, just right, too much)
Cultural Differences
Non-Verbal Communication (cont.)
Personal space:• Relationship to the other person
• Cultural differences
• Status differences (high status = more personal space)
Touching:• Cultural differences
• Gender Differences
• Status differences
Eye Contact:
In US it is valued (e.g., he/she “did not look me in the eye”) = hiding something
Nigeria, Puerto, Thailand: Children taught to not make eye contact with superiors (e.g., teachers, adults)
Some American Indian tribes: Minimal eye contactJapanese: Overall less eye contactArabs: Lots of eye contact – approaching a gaze
Personal Space and Touching:
“High contact” countries = Middle East, South America, Southern Europe
Low = US, Northern Europe, Asia, Pakistan
Korea, Other parts of Asia, and Egypt = Same sex hold hands
Some Cultural Differences
Causal Attributions [The reasons for the behavior of others and
ourselves; WHY they/we behave a certain way, e.g., the cause of behavior]
Fritz Heider: One of the founders of attribution theory
Viewed people as amateur (naive) scientists – trying to figure out causes of behavior and assigning responsibility for one’s actions Role of Implicit Personality Theory to make attributions regarding behavior of others
Behavior of Others
Implicit Personality Theory [collection of beliers. assumptions, schemas] about what traits go together
CheapUncaring,
Selfish
Warm Nice, Polite
Old Irritable, Inflexible
Internal External
Stable
Unstable
Ability, Intelligence, Personality Traits
Effort, MoodLuck, Transitory
weather conditions
Task difficulty
Also, there are 2 other dimensions: Global versus Specific
Causal Attributions *
Relationship-Enhancing and Distress-Maintaining Attributions
Positive Event
Relationship-Enhancing Attribution
Distress-Maintaining Attribution
My partner takes me out to an expensive
dinner
My partner is sweet and thoughtful
My partner took me out to write the cost off on taxes
Internal, stable, global
Negative Event
My partner forgot my birthday
External, unstable, specific
Something unexpected must
have come upExternal, unstable,
specific
My partner is always uncaring
and selfishInternal, stable,
global
Yells at her regularly
Yells at her when store is empty
Employee-2 (Jamal)
Employee-1 (Sam)
Hannah
Boss Mgr. Coworker
Behavior to be explained: Boss yells at his employee,
Hannah
(Distinctiveness) How the actor (e.g., boss) behaves toward other stimuli (e.g., other people)
(Consistency) How the actor (e.g., boss) behaves toward the same stimulus over time and
circumstances/situations
Kelly’s Cube (Covariation) Model of Attribution
Yells at her when store is full
(Consensus) How others (e.g., those at work) behave toward the stimuli (e.g., Hannah)
Some Cube Theory Examples: *
The boss yells at Hannah virtually every time he sees her (High Consistency)No one else yells at Hannah, only the boss (Low Consensus)The boss yells at everyone (Low Distinctiveness)
The boss yells at Hannah virtually every time he sees her (High Consistency)Everyone yells at Hannah, not just the boss (High Consensus)The boss only yells at Hannah, not at any other employee (High Distinctiveness)External attribution: There is something about Hannah (e.g., poor worker, she’s difficult to work with)
Internal/Trait Attribution. For instance, there is something about the boss – he is mean; an angry person
Typically, we do not have complete information about people on all three of Kelly’s dimensions. Also, research has shown that the dimension of “consistency” is used quite a bit, whereas “consensus” is not used frequently.
Kelly’s Cube Model of Attribution (cont.) *
Fundamental Attribution Error *[Correspondent Bias -- that one’s behavior corresponds to one’s
personality]
The tendency to overemphasize internal explanations for the behavior of others, while failing to consider the power of the situation.
Example –
• Participants had NO choice in reading a Pro Fidel Castro speech
• Others still believe the position reflected that of the person
Self-Generated Reality *
Are people unknowing architects of their own social reality?
Often our role in affecting other’s responses is ambiguous (e.g., personality, physical appearance, social role/position, mannerisms)
At other times, we intentionally try to get people to do or say something (e.g., sign petition, donate money,
InducerRespond
er
Inducer asks responder to respond a certain way (e.g., 16/20 times in a politically liberal or conservative manner)
Later, asked inducers to judge the “real” opinions of the responders --- they made dispositional attributions for the responder’s behavior (i.e., either liberal or conservative politically)
Fundamental Attribution Error * Role of Perceptual Salience [what we see or pay attention to,
visually obvious]
Observers thought that the actor they could see better had a greater impact on the conversation
People from individualistic and collectivistic cultures both demonstrate the correspondence bias.
Members of collectivist cultures are more sensitive to situational causes of behavior and more likely to rely on situational explanations, as long as situational variables are salient. Less likely to commit fundamental attribution error
Culture and the Fundamental Attribution Error (or
Correspondence Bias) *
The actor/observer effect: The tendency to see other people’s behavior as dispositionally caused (e.g., ability, personality), while focusing more on the role of situational factors (e.g., task difficulty, bad luck) when explaining one’s own behavior.
Actor-Observer Effect (Difference)
(Fundamental Attribution Error not applied equally)
• Perceptual salience: Actors notice the situations around them that influence them to act, while observers notice the actors
Information access: Actors have more information about themselves than do observers (e.g., how consistent present behavior is to past behavior) Actor: “That’s the first free throw I’ve missed in 4 games”
• Self-Serving (defensive) attributions: Motivated to explain one’s successes by using internal, dispositional factors, as opposed to failures, which are explained by situational factors (e.g., bad luck).
Self-serving = Self-esteem maintenance
Self-presentation concerns: Look good in the eyes of others
Reasons for the Actor-Observer Difference *
Actor’s focus is on the task Observer’s focus is
on the actor
• A form of self-serving/defensive attribution is to believe that bad things happen only to bad people or only to people who make stupid mistakes or poor choices.
Self-Serving/Defensive Attributions and the Just World Hypothesis *
Basic assumption: People get what they deserve and deserve what they get
Some negative aspects of the belief in a just world:
Victims of crimes, accidents, or poverty can be seen as causing their own fate
Battered wives may be seen as responsible for their husbands’ actions
~ Reversing Actors’ and Observers’ Perspectives ~
Actor sees own behavior as situational. Observer sees actor’s behavior as dispositional (trait). Actor-observer effect
Actor
Observer
Actor sees own behavior as more dispositional. Observer sees actor’s behavior as more situational
Other
Observer
Other (person actor was talking to)
Actor sees self
Quiz Show Game Study (Power of social roles) *
Questioner (writes a set of 10 reasonably difficult questions
Contestant (has to answer the questions by the questioner)
Observers
Ratings of others on a general knowledge rest
• Questioner perceived as more knowledgeable by contestants and observers
Told that this assignment was random; it wasn’t
GPA and External Attributions for Failure
Increasing Retention Rates *
• Higher GPA
• Less absenteeism
• Lower dropout rate
• Greater satisfaction with school
Training session to address issues
facing new student, How to cope with
Problems, Where to go for help, etc.
Giving students realistic reasons for possible poor
1st year performance (e.g., new setting,
more adjustments, harder classes)
• Success is attributed to internal factors (Self-Enhancement Strategy )
• Failure is attributed to external factors (Self-Protective Device)
• Prevalence of internal outcomes for both success and failure (especially unstable ones)
• Unexpected outcomes lead to a greater number of attributions
(e.g., need for greater attributional searching for possible explanations)
Overview
Attributions in the Sports Pages
Attribution Examples in Sports
Self-Attributions
Internal & Unstable (most common in sports for failures)
• "I could not be as aggressive as I wanted to be and kind of flinched a couple of times" -- Golfer Ernie Els on a wrist injury and his 77 final round score
"For this fight I had to lose a lot of weight. I wasn't that strong … “ --- Boxer Floyd Mayweather on beating Jr. Jesus Chavez
• “It was one of those nights. I felt like I couldn’t miss” – Michael Jordan
Self-Handicapping Behavior *
Early assumptions:
A) People wish to have accurate information/feedback regarding their abilities
B) Role of achievement motivation (high versus low)
Motivation for self-handicapping strategies; behaviors that:
A) Enhance external attributions for failure
B) Allow internal attributions for success (e.g., Kelly’s augmentation principle)
Self-Handicapping Behavior (cont.)
"Cause" of self-handicapping
A) Non-contingent reinforcement history, especially for success (e.g., Success not due to one’s
ability or effort)
B) Perception that successful performance cannot likely be repeated
Key: The belief that one deserves or has partially earned their success (e.g., due to themselves) has to exist
Self-Handicapping Behavior (cont.)
Insolvable Task
“Success”
Ability attributions
Males
Males attributed their “success” to ability more than females
Females
Insolvable Task-2 (stakes raised)
Drug Choice
Enhancing drug
Impairing drug
Private
Public
Males much more likely to choose impairing drug – even when only they were told of their initial success (private condition)
Seligman’s Suggestions
A) Allow external attributions for failure (when reasonable)
B) Develop strategies for improvement after failure
C) Failure is not “the end of the world” (learning experience, feedback)
D) Allow development of personal control in early years of life
Misattribution and Speech Anxiety *
Placebo usage ---
a) Cause of one’s arousal is not obvious
b) Misattribution source is salient (obvious, easily observable)
c) Misattribution source is perceived as plausible
Giving a speech (anxiety arousing event)
Subliminal noise to increase anxiety
Subliminal noise to decrease anxiety
Accurate information; e.g., it’s common to be anxious
Less mistakes made during
speech
• Anxiety is partially explained by the noise as well as the person
Motivation: SDT (Self-Determination Theory)
Intrinsic Motivation
Extrinsic Motivation
The activity itself is rewarding; you are
interested, and enjoy doing it
The gains we make from the activity motivate us (e.g.,
money, power, prestige,
endorsements)
A Look at Rewards for Motivation *
• Good jump ropers during recess were chosen and put in three conditions
• Following the intervention, which group will jump rope during recess more?
Expected reward:
Students were told if they did a good job, they would get a “good jumper” badge. All got a badge.
Unexpected reward:
Students were awarded a “good jumper” badge after doing a good job on the task. All got a badge.
Control / No reward:
Students jumped rope, but were not told of a reward, and were not given one.
MostLeast
Top Salaries of Athletes in the United States
Intrinsic Motivation
(“Traditional Belief”) Overall Motivation = Internal + External Rewards
Individuals who intrinsically
enjoy their work
Increase extrinsic (external) rewards
(e.g., pay)
Can lead to lowered
intrinsic motivation
Why? IntrinsicMotivation
Extrinsic Motivation
• Extrinsic (external) factors now partially account for
why individuals are motivated to perform a
given task
• External rewards limit people’s sense of self-
determination Tangible extrinsic rewards reliably undermine intrinsic motivation under most circumstances. The most detrimental reward contingency involves giving rewards as a direct function of people's performance. This is the one most often used in life, and it seems to be the one that is most detrimental to the motivation, performance, and well-being. http://www.psych.rochester.edu/SDT/cont_reward.html
What is the “Spotlight Effect”:
Perception of our behavior as “sticking out”
Others will attend to and notice our behavior as being different (an outlier)
Lonely Guy Restaurant Scene
Spotlight Effect
Overestimating Failure/Harshness Studies *
3 scenarios with social blunders ---
• Setting of library alarm• Forgot to bring gift at
party• Seen with cheap store bag
Ratings (predictions) provided by:
Self (actors)Observers
Scenario Actors’ Observers prediction rating
1. Library incident 4.78 3.01
2. Empty-handed guest 5.26 2.47
3. Spotted at the mall 3.31 1.13
On average, actors believe they will be rated MUCH harsher that they are!