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Rethinking Smart Home Design: Integrating ArchitecturalPerspectives and Technologically-driven Design Thinking within a
Framework
Archi Dasgupta
Dissertation submitted to the Faculty of the
Virginia Polytechnic Institute and State University
in partial fulfillment of the requirements for the degree of
Doctor of Philosophy
in
Computer Science and Applications
Denis Gračanin, Chair
Douglas A. Bowman
R. Benjamin Knapp
James R. Jones
Krešimir Matković
August 9, 2021
Blacksburg, Virginia
Keywords: Smart Built Environment (SBE), Smart Home, Technology, Architecture,
Design, Internet of Things (IoT), Human Computer Interaction (HCI), Human Centered
Design (HCD), Ambient Intelligent Environment, Human Building Interaction (HBI)
Copyright 2021, Archi Dasgupta
Rethinking Smart Home Design: Integrating ArchitecturalPerspectives and Technologically-driven Design Thinking within a
FrameworkArchi Dasgupta
(ABSTRACT)
Smart homes, equipped with sensing, actuation, communication, and computation capabili-
ties, enable automation and adaptation according to the occupants’ needs. These capabilities
work together to build holistic spatial and living experiences for the occupants. Smart tech-
nologies significantly impact spatial experiences, making smart home design an architectural
problem along with a technological problem. Nevertheless, smart home research focuses pri-
marily on standalone technological solutions, where the spatial/architectural aspect is largely
absent. We argue that addressing the technological aspects isolated from the spatial context
leads to reduced experiences for the users/occupants, as this practice blocks the pathways
to develop holistic and innovative smart home solutions. Hence, we focus on bridging the
gap between architectural and technological components in smart home research. To this
end, we studied the design of smart homes from related disciplines, i.e., architecture, human-
computer interaction, human–building interaction, industrial manufacturing, and modular
assembly. Our research used the triangulation technique to consult with subject matter ex-
perts (researchers, practitioners, and professors of related disciplines) to understand current
design processes. We conducted ethnographic studies, focus group studies, and in-depth
interviews and identified challenges and best practices for smart home design process. Our
investigation recognizes a nascent research problem where the technological and architec-
tural aspects come together in the design thinking of smart home designers. We expanded
the scope of design thinking to include three primary elements of smart homes- embed-
ded technology, architectural elements, and occupants’ needs. This multidisciplinary and
complex process requires a well-defined design framework to methodically address all the
issues associated with it. Hence, we developed a user-centered design framework, ArTSE,
through an iterative Delphi study to guide the smart home design process. ArTSE stands
for “Architecture and Technology in Smart Home DEsign”. This framework guides user
requirements collection using HCI models, technology decision making, interaction modal-
ities selection, the decision support system for schematic design, technology infrastructure
development, and production of the necessary documentation. This framework is an evolu-
tion of the normative theory in the architectural design process that caters to the needs of
smart home design. For defining implementation strategies, we applied the framework to a
case study– a smart reconfigurable space design project. Overall, we document different as-
pects of the smart home design process and provide a comprehensive guideline for designers,
researchers, and practitioners in this area.
Rethinking Smart Home Design: Integrating ArchitecturalPerspectives and Technologically-driven Design Thinking within a
FrameworkArchi Dasgupta
(GENERAL AUDIENCE ABSTRACT)
Smart homes have automation systems so that occupants can monitor and control lighting,
heating, electronic devices, etc. remotely using phones/computers. Smart home devices
and components are equipped with sensing, actuation, communication, and computation
capabilities, to enable automation and adaptation according to the occupants’ needs. These
capabilities work together to build holistic spatial and living experiences for the occupants.
Smart technologies significantly impact spatial experiences, making smart home design an
architectural problem along with a technological problem. Nevertheless, smart home research
focuses primarily on standalone technological solutions, where the spatial/architectural as-
pect is largely absent. We argue that addressing the technological aspects isolated from
the spatial context leads to reduced experiences for the occupants, as this practice blocks
the pathways to develop innovative smart home solutions. Hence, we focus on bridging
the gap between architectural and technological components in smart home research. To
this end, we studied the design of smart homes from related disciplines, i.e., architecture,
human-computer interaction, human–building interaction, industrial manufacturing, and
modular construction. We consulted with subject matter experts (researchers, practitioners,
and professors of related disciplines) to understand current design processes. We conducted
ethnographic studies, focus group studies, and in-depth interviews and identified challenges
and best practices for smart home design process. Our investigation recognizes a nascent
research problem where the technological and architectural aspects come together in the de-
sign thinking of smart home designers. We expanded the scope of design thinking to include
three primary elements of smart homes- embedded technology, architectural elements, and
occupants’ needs. This multidisciplinary and complex process requires a well-defined design
framework to methodically address all the issues associated with it. Hence, we developed a
user-centered design framework, ArTSE, through an iterative procedure to guide the smart
home design process. ArTSE stands for “Architecture and Technology in Smart Home
DEsign”. This framework guides user requirements collection using HCI models, technology
decision making, interaction modalities selection, the decision support system for schematic
design, technology infrastructure development, and production of the necessary documen-
tation. For defining implementation strategies, we applied the framework to a case study–
a smart reconfigurable space design project. Overall, we document different aspects of the
smart home design process and provide a comprehensive guideline for designers, researchers,
and practitioners in this area.
v
Dedication
To my parents (Dasgupta Asim Kumar and Sumana Gupta),
who gave me wings to fly.
To my siblings (Urmee, Shamit), dearest friends, and my advisor, who were the wind
beneath my wings.
vi
Acknowledgments
I am forever grateful to my parents for being my biggest supporters. They inspired me to
live, love, and laugh through even the toughest of times. They gave me the courage to dream
and the confidence to pursue those dreams against all odds. My heartfelt gratitude to my
siblings, my partners in crime, for always lifting me up and giving me strength. This journey
would not have been possible without the support and encouragement of my adoring family.
I would like to thank my advisor, Dr. Denis Gračanin, for believing in me. I took a big
leap of faith by changing the course of my academic path, he was the one who guided me
through the ups and downs with extraordinary patience. My sincerest thanks to my com-
mittee members who have always encouraged me and helped pave the pathway.
It was a joyful ride from the beginning to the end, thanks to my beloved friends. I would like
to acknowledge the constant support from my dearest friends (Sabrina Afrin, Bushra Taw-
fiq Chowdhury, Sajal Dash, Rubayet Elahi, Saili Gadgil, Navyaram Kondur, Mark Manuel,
Rehnuma Nurain Maria, AKM Fazla Mehrab, Divya Nautiyal, Nabil Nowak, Fabiha Now-
shin, Asifur Rahman, Sazzadur Rahaman, Jenat Rahman, Farhanaz Sharmin, Farin Sid-
diquee, Munawwar M. Sohul, Tahmida Akter Swarna, Ipsita Hamid Trisha, and Soumya
Vundekode). A very special shout out to Sabrina Afrin and Sajal Dash for keeping my spir-
its up and motivating me to push through that last mile.
I would also like to convey my sincerest thanks to my collaborators (Shaoli Dasgupta,
Poorvesh Dongre, Mohamed Handosa, Gunnar Nelson, Reza Tasooji, and Sam Williams),
working with whom was a great learning experience.
Funding Acknowledgment: My research was supported by the Housing Virginia Re-
vii
search Grant (January 2017 – May 2018) and funding from Institute for Creativity, Arts,
and Technology (ICAT) for conducting user studies.
Declaration of Collaboration: The research benefited from several collaborators. Reza
Tasooji (Virginia Tech, USA), Mohamed Handosa (Mansoura University, Egypt), Mark
Manuel (Virginia Tech, USA), Matthew LaGro (OSIsoft, USA), and Mike Mihuc (OSIsoft,
USA) contributed to the work included in Chapter 5.
Archi Dasgupta
Blacksburg, Virginia, USA.
Aug 9, 2021.
viii
Contents
List of Figures xiii
1 Introduction 1
1.1 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
1.2 Motivation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
1.3 Problem Definition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
1.3.1 Research Questions . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
1.3.2 Goals and Objectives . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
1.4 Research Approach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
1.5 Research Contributions: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
1.6 Dissertation Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2 Literature Review 15
2.1 Review Methodology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
2.2 Overview of Smart Home Design and Research . . . . . . . . . . . . . . . . . 18
2.2.1 Goals and Research Focus . . . . . . . . . . . . . . . . . . . . . . . . 18
2.2.2 The Underlying Technology that Enables IoT-based Smart Homes . . 20
2.2.3 The Spatial Elements of Built Environments . . . . . . . . . . . . . . 26
ix
2.2.4 The Architectural Concern for Smart Homes: Contemporary HCI,
HBI, and Architectural Research . . . . . . . . . . . . . . . . . . . . 28
2.3 Guiding Principles and Techniques of Design Processes . . . . . . . . . . . . 31
2.3.1 Existing Design Processes as a Baseline for Smart Home Design Frame-
work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
2.3.2 Discussion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
2.4 Other Concerns for Smart Home Design . . . . . . . . . . . . . . . . . . . . 42
2.5 Conclusions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
3 Understanding the State of the Art of Smart Home Design Process 46
3.1 Ethnographic Studies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
3.2 Focus Group Studies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
3.3 In-depth Interviews . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
3.4 Discussion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
4 Iterative Development of a Smart Home Design Framework 73
4.1 Developing First Iteration of the Proposed Framework . . . . . . . . . . . . 77
4.2 Process of Finalizing the Framework . . . . . . . . . . . . . . . . . . . . . . 82
4.3 Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 85
4.3.1 Phase 1: Ideation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
4.3.2 Phase 2: General Study . . . . . . . . . . . . . . . . . . . . . . . . . 91
x
4.3.3 Phase 3: Development . . . . . . . . . . . . . . . . . . . . . . . . . . 99
4.3.4 Phase 4: Implementation . . . . . . . . . . . . . . . . . . . . . . . . . 104
4.4 Reaching Consensus Through the Delphi study– . . . . . . . . . . . . . . . . 106
4.5 Discussion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
5 Technological Aspects of the ArTSE Framework 110
5.1 A Reference Implementation of Technology Infrastructure [153, 155] . . . . . 111
5.1.1 Challenges . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
5.1.2 Implementation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
5.1.3 Case Studies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
5.1.4 Discussion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120
5.2 Interaction Design: A Discussion on Four Interaction Modalities [76] . . . . 121
6 Dissemination 126
6.1 Case Study: The SReS Project . . . . . . . . . . . . . . . . . . . . . . . . . 127
6.1.1 Qualitative Feedback . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
6.1.2 Quantitative Feedback Using SUS Score . . . . . . . . . . . . . . . . 133
6.1.3 Suggestions From the Case-study Participants Regarding the Framework136
6.2 Dissemination Guidelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
7 Conclusion 138
xi
Bibliography 143
Appendices 163
Appendix A Incremental Development of SBE Design Framework 164
Appendix B User Study: Individual, In-depth Interviews 178
B.1 Questionnaire . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
xii
List of Figures
1.1 Left: Two dimensions of traditional built environment design [48]. Right:
Three dimensions of smart built environment (SBE) design [48]. . . . . . . . 3
1.2 Example of an SBE; Courtesy– Virginia Tech FutureHAUS [48, 161] . . . . . 4
1.3 Research approach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
1.4 Timeline for focus group studies, interviews, and Delphi studies. . . . . . . . 12
2.1 Layers of smart home technology stack. . . . . . . . . . . . . . . . . . . . . . 21
2.2 System architecture example (reproduced from [48, 50]). . . . . . . . . . . . 22
2.3 Different elements of building systems (reproduced from [13]). . . . . . . . . 27
2.4 Steps of the digital design process proposed by Pahl et al., modeled by McMa-
hon et al. (reproduced from [13, 130]). . . . . . . . . . . . . . . . . . . . . . 33
2.5 Digital design process model proposed by Ohsuga et al. (taken from [13, 127]). 34
2.6 UI/UX design process (taken from [78]). . . . . . . . . . . . . . . . . . . . . 35
2.7 Smart space design framework (taken from [90]). . . . . . . . . . . . . . . . . 36
2.8 Traditional architectural design process (taken from [48, 50]). . . . . . . . . 37
3.1 Ethnographic study timeline. . . . . . . . . . . . . . . . . . . . . . . . . . . 47
3.2 Ethnographic study. Left: Project 1. Right: Project 2 [161]. . . . . . . . . 50
xiii
3.3 Word-cloud from ethnographic studies— primary concerns, pain-points and
design solutions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
3.4 Perspectives of subject matter experts. Left: Focus group discussions. Right:
In-depth interviews. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.5 lumenHAUS [2]. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
3.6 Design process diagram from ethnographic studies. . . . . . . . . . . . . . . 70
4.1 Framework development timeline (reproduced from Figure 1.4). . . . . . . . 74
4.2 Left: Traditional architectural design process. Right: Baseline framework
for smart home design. We adopted a color code scheme for different phases
where Yellow represents Schematic Design, Blue represents Design Develop-
ment, Orange represents Presentation & Evaluation, and Green represents
Construction (reproduced from [50]). . . . . . . . . . . . . . . . . . . . . . . 76
4.3 Iteration 1 of the proposed framework. . . . . . . . . . . . . . . . . . . . . . 79
4.4 Iteration 2 of the proposed framework. . . . . . . . . . . . . . . . . . . . . . 80
4.5 Iteration 3 of the proposed framework. . . . . . . . . . . . . . . . . . . . . . 80
4.6 Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE). 85
4.7 IDEFo’s graphical format (adapted from [13]). . . . . . . . . . . . . . . . . . 86
4.8 The Ideation process. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
4.9 Site analysis using 2D graphics (taken from [47, 48]). . . . . . . . . . . . . . 88
4.10 Using HCI models in smart home design [48] . . . . . . . . . . . . . . . . . . 89
xiv
4.11 Concept sketch of a web-based “Design your dream home” tool for clients/oc-
cupants for streamlining the design process. . . . . . . . . . . . . . . . . . . 90
4.12 The General Study process. . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
4.13 Schematic design example. Left: Activity based layout. Right: Smart tech-
nology inclusion with spatial layout . . . . . . . . . . . . . . . . . . . . . . . 94
4.14 From left to right: (a) Gesture-based UI using Kinect to control smart lights,
(b) MR-based UI, user’s POV (c) Voice command based UI, (d) GUI (OSRAM
Lightify app). [76, 77] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
4.15 Concept diagram of a tool for clients/occupants for vendor selection through
cost analysis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
4.16 The Development process. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
4.17 Technology infrastructure consisting of three components [153, 155]. . . . . 102
4.18 The Implementation process. . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
5.1 Study setup. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
5.2 Left: User interface showing time-series data depicting temperature, light,
energy consumption. Right: Web interface with MQTT publisher for con-
trolling different devices based on real-time data. . . . . . . . . . . . . . . . 118
5.3 Left: The Confusion Matrix generated by using seven minutes of the simu-
lated energy consumption signatures. Right: The Confusion Matrix gener-
ated using 15 minutes of the data. . . . . . . . . . . . . . . . . . . . . . . . 118
xv
5.4 The predicted value in blue compared to real value in orange. Top Left and
Top Right: Examples of true positive. Bottom Left: An example of false
negative. Bottom Right: An example of false positive. . . . . . . . . . . . 119
xvi
List of Abbreviations
AmI Ambient Intelligence
HCD Human Centered Design
HCI Human Computer Interaction
IoT Internet of Things
MR Mixed Reality
SBE Smart Built Environment
TBE Traditional Built Environment
xvii
Chapter 1
Introduction
Smart built environments (SBEs) are equipped with embedded technologies (sensors, actua-
tors, automated functionalities, etc.) [29, 35]. Hence, they are fundamentally different from
the traditional built environments and are equipped to provide functionalities like touchless
control, flexible space, energy efficiency, modular construction, home healthcare, etc. Smart
homes are one of the most studied SBEs, and they are considered the homes of the future.
The ongoing COVID-19 pandemic has enforced upon us a renewed dependence on our homes
for activities of daily living. As workplaces, educational institutions, and stores are closed
to contain the spread of the disease, a significant portion of the U.S. residents are forced to
be confined within their homes [28]. This new reality will have a lasting impact on how
we live and build in the future [25, 162]. Smart homes and architectural solutions can offer
an answer for this paradigm shift in people’s relationships with their homes [63, 80, 145].
Integrating advanced technologies within the built environment can significantly improve
our quality of life and reduce the burden of monotonous, time consuming work like cooking,
cleaning, etc. Technological interventions combined with spatial design solutions can also
be used to solve the issue of providing proper work/study space, exercise/activity zone, and
privacy within a fixed/confined space at home.
Sensors, actuators, and computation capabilities allow the objects in a smart environment
to be interactive and responsive to the user [48, 123]. The advanced technological capacity
also contributes towards achieving energy efficiency [133, 166]. The smart home concept
1
2 Chapter 1. Introduction
promises to improve the overall quality of life for the residents, assist an ageing society by
increasing independence and preventing emergencies, helps to manage energy consumption,
and provides safety and security for the residents [56]. Rapid innovation in related tech-
nologies for the past three decades and an exponentially increasing interest of the industry
in smart home devices bring new possibilities to the domain. Smart home research started
nearly a couple of decades ago, with projects like smart rooms by the MIT Media Lab (Pent-
land,1996) being pioneering works [55]. Other examples of smart homes are iRoom [91],
AwareHome [3], House n [86], GatorHouse [79] etc. Advancement of internet technologies
and Wireless Sensor Networks (WSN) has enabled Internet of Things (IoT) based smart
homes to conceptualize a smart, connected world since then [48, 146, 152]. Smaller, faster,
and cheaper computational devices connected via wireless devices are embedded in the sur-
rounding built environments like furniture, walls, etc. [90].
1.1 Background
In this section, we provide background knowledge on some central concepts for setting up
the context for this dissertation. We discuss traditional built environments (TBEs), smart
built environments (SBEs), and the comparison between TBEs and SBEs.
There are two types of built environments based on the building blocks, capabilities, and
characteristics— traditional built environments (TBEs) and Smart Built Environments (SBEs).
TBEs— TBEs consist of plain physical objects that offer basic interaction capabilities.
Interactions with these objects are isolated and primitive in nature. User needs to physically
move to a particular device for performing a task. For example, to control the oven, the user
needs to go to the kitchen [48]. The building blocks of traditional built environments can be
decomposed into two types of modular components: firstly, openings— like walls and floors
1.1. Background 3
Figure 1.1: Left: Two dimensions of traditional built environment design [48]. Right: Threedimensions of smart built environment (SBE) design [48].
and secondly, plain physical objects— like fixtures, furniture, and utilities [48, 90].
SBEs— SBEs consist of physical things that can sense users’ actions and emotional states
and respond accordingly. The objects are equipped with sensors (e.g., environmental, visual,
tactile, gesture recognition, etc.) and actuators to respond based on comprehended users’
actions [38, 48]. The smart objects equipped with computing, communication, sensing, and
actuation capabilities are referred to as “things” in IoT [22, 23, 117, 128]. Data collected
from the sensors is fed into digital systems that can change the state of smart objects using
actuators. By utilizing these sensors- and actuators-equipped objects, the user can achieve
many functionalities from any part of the environment. Hence, the functional boundary
between places in an SBE has blurred [48, 73]. For example, a user can control the func-
tionality of the oven from anywhere, she does not explicitly have to go to the kitchen for
this. Therefore, SBEs have a third dimension— embedded technologies, in addition to user’s
living requirements and the built environment (Figure 1.1) [48, 90].
4 Chapter 1. Introduction
Figure 1.2: Example of an SBE; Courtesy– Virginia Tech FutureHAUS [48, 161]
1.2 Motivation
Designing connected products and spaces is about designing the holistic experience for the
user. The user experience with the whole service, rather than just the technology or design
it offers, determines its value propositions. And in case of a smart home, user’s spatial
experience is a crucial part of it. In smart homes, the focus shifts from “artifacts” to “archi-
tecture” [6, 8]. Getting only focused on the technological concerns and forgetting about the
holistic user experience is a pitfall for IoT product designers. Smart home is a multidisci-
plinary domain that requires collaborative work from several disciplines like information and
communication technology (ICT), computer science and engineering, industrial engineering,
HCI, and last but not the least, architecture. In addition to sensing, networking, and actuat-
ing technologies, architectural design is also an important element to consider during smart
home design [6, 29, 50]. Wiberg et al. [164] discuss that as embedded interactive technologies
work as architectural elements, architecture is now a major concern for interaction design.
Hence, the technology element influences occupant’s activity flow and functional layout of
the SBE.
The inter-networking of the built components and everyday objects enables the “smart-
ness” of a smart home. Hence, the three primary elements of smart homes, i.e., embedded
1.2. Motivation 5
technology, architectural elements, and occupants’ needs, have significant impact on each
other [50, 90]. However, there is limited research on looking at smart home design from a
holistic point of view considering the inter-dependency of these three elements [9, 89, 90, 97].
In recent years, HCI researchers have started exploring people’s experience with built envi-
ronments. Researchers in Human-Building Interaction (HBI) give attention to human values,
needs, and priorities for addressing human interaction with built environments [9].
Despite the multidisciplinary nature of the smart home or smart living concept, the ever-
growing body of literature is dispersed and predominantly focused on isolated technological
aspects/innovation, improving cost efficiency, functional efficiency, sustainability, or spe-
cific application sectors [9, 148]. Till now the research and body of knowledge is mostly
focused on developing standalone technological solutions [3, 79, 86, 91]. Existing research
mostly emphasizes on solving engineering and software issues related to sensing, communica-
tion, computation/analysis, and actuation to provide rule-based automation [39]. Previous
works on developing frameworks for smart homes primarily focus on developing technologi-
cal frameworks for creating a collaborative network incorporating heterogeneous devices that
communicate with each other [39, 84, 104]. Some examples of prior research consist of in-
troducing protocols for user authentication [26], technological frameworks for programmable
Bluetooth devices [143], extensible application frameworks for dynamically adding clients
and services and integration of short-range devices [84].
However, integration of smart technology with the physical spaces changes the inherent ac-
tivity and usage pattern of a built environment [164]. In stark contrast with the traditional
environment with plain physical objects, SBEs provide a connected and responsive built
environment merging physical and digital world together. The situated interaction in every-
day life is mapped differently than a traditional built environment. Hence, integrating novel
technological solutions has the potentials to offer a paradigm shift in the spatial design of
6 Chapter 1. Introduction
a home. This can be illustrated by the evolution of kitchen design over the decades. New
technologies like microwaves, dishwasher and cooktops introduced drastic changes to activ-
ities like cooking and cleaning. This change in activity led to a change in usage pattern of
the physical kitchen space. In turn, that led to the evolution of kitchens from a separate
cook-only room to the central hub of the house consisting of an open floor plan and central
islands [29]. Another example of technological solutions impacting the spatial design can
be illustrated by the development of the “flexible space concept” enabled by reconfigurable
and responsive architecture. Incorporating actuators, motors, and sensors with architectural
elements like walls, partitions, furniture, etc. enables digitally controlled movement of these
elements. Which in turn allows the design of flexible spaces where walls/partitions can be
moved so that a single space serves multiple activities like entertaining guests, home office,
family living, etc. These exemplify that the integration of smart objects with the traditional
environment has the potential of dramatically changing the usage pattern and spatial design
of the space. Hence, innovative design solutions require consideration of both technological
and architectural aspects.
This motivates us to expand the scope of design thinking and explore perspectives from
related disciplines like architecture, HCI, HBI, building construction, computer science and
engineering. We explore this nascent research area where technology, architectural and
user-centered aspects come together to promote innovative solutions in smart home deign.
For designing better smart homes, we explore an architectural perspective along with its
technological counterpart. It is beneficial to learn from a discipline like architecture which
has a long history in building three-dimensional spaces made for people and everyday life.
1.3. Problem Definition 7
1.3 Problem Definition
Our previous discussion, in Section 1.2, suggests that we need to incorporate the archi-
tectural perspective with technologically driven design thinking to enable innovative design
solutions for smart homes rather than only focusing on the embedded technology. Disciplines
of architecture and urban planning have been significantly less involved with smart home
research, even though the professional responsibility for designing and implementing smart
homes and smart cities falls upon them [29]. Moreover, there has been little work on devel-
oping a comprehensive design process for SBEs. As there is no established framework for
the smart environment design process, current design and construction practices overwhelm-
ingly follow a mostly linear design and delivery approach [4, 90]. In this linear approach, the
physical infrastructure design and technological infrastructure design are considered as sep-
arate design activities. Designing computational capabilities isolated from the space results
in superficial design solutions [48, 90]. Usability engineering practices also suggest using
combined approaches to facilitate design components to work as a unified whole.
There are far too many examples of design fails because of the lack of a unified approach
that considers the physical space and users’ preference along with technological efficiency
[4, 113]. In many cases integration of smart systems make the buildings energy efficient but
lack of focus on the users made it uncomfortable for the occupants [4]. Smart “things” are
capable of changing the state of the built environment, so a carefully curated design process
integrating smart capabilities and traditional architectural design processes is necessary to
avoid any harm to humans [48]. Having a clearly defined framework helps the design team
to have a clear idea of necessary steps. Occupants’ activities of daily living, user–to–user and
user–to–device relationships, spatial design, physical and mental well-being, among others,
need to be considered for avoiding superficial and needless technological interventions and un-
8 Chapter 1. Introduction
informed spatial design solutions. Defining a process for SBE design considering its unique
characteristics is crucial. There exists a gap in design thinking in the form of a unified design
framework for SBEs. Hence, we need to develop a smart home design framework combining
the three smart home components to assist designers in avoiding these pitfalls.
The primary challenge in defining a smart home design framework is that there are many
issues associated with a smart home design process. TBEs focus on two components— the
user and the physical environment (Figure 1.1 (Left)) [48, 90]. Hence, traditional design
process focuses on the physical environment design, namely, designing the architectural di-
mensions and spatial quality based on user needs. On the other hand, in addition to the
physical elements, smart homes consist of ubiquitous computing technologies embedded into
the modular building blocks. The additional capabilities of smart homes have significant im-
pact on resident’s activity and spatial usage pattern (Figure 1.1 (Right)) [48, 50, 90]. Hence,
a smart home design process/framework needs to incorporate considerations for designing
the following components:
• Built environment - Building elements like wall, floor, openings, etc. are embedded
with sensors and actuators [48, 90]. Smart windows provide shading, light and pri-
vacy. Smart walls act as interaction interfaces and if they are movable, they facilitate
adaptable interior geometry of a space based on users’ needs [72].
• Associated technology - Smart MEP (mechanical, electrical, plumbing) systems are
crucial technologies for a smart living. Sensors, actuators, wearable devices etc. enable
the smart systems. Furniture like tables, mirrors, etc. are enabled with touch screen
functionalities. Fixtures like water closets are also equipped with smart technology [48,
90]. Other smart devices like smart fridge, smart meter, smart security system, etc
are incorporated with a smart environment. Smart lighting and appliances impact the
1.3. Problem Definition 9
comfort and quality of living.
• Living requirements - Safety, security, comfort, efficiency, preference, etc. are the user
centric aspects of smart home design [48, 90]. Occupant’s daily rituals and sense of
comfort are important considerations to ensure a successful smart environment design.
1.3.1 Research Questions
We define the problem scope of this dissertation in terms of the following three research
questions.
1. What are the issues related to smart home design?
2. What is the current state of the smart home design process?
3. How to define a design process/framework for smart homes that addresses both the
technological and architectural aspects based on occupant’s needs?
4. How to disseminate the framework and apply it in an SBE project?
1.3.2 Goals and Objectives
Through this dissertation, we aim to bridge the gap in design thinking for smart homes by
applying perspectives from architecture, HCI, HBI, and computer science and engineering.
Consequently, we also want to formulate a unified framework for smart home design, where
we will address both the architectural and technological design aspects within the framework.
While our study is mostly focused on the category of smart homes, but our goal is to develop
a generalized framework so that it can serve as a baseline for designing other types of smart
10 Chapter 1. Introduction
built environments. The future of built environments is SBEs and we hope this research
helps designers in the design process for reimagining the smart home and SBEs in general.
Goals and Objectives:
1. Rethinking smart home design by integrating technologically-driven design thinking
and architectural practices.
2. Developing a holistic smart home design framework through integrating issues of ar-
chitectural design and technological design.
3. Increasing the usage of smart built environment approaches in the residential building
sector by providing a guideline about the components related to smart home design.
4. Being a catalyst for a paradigm shift in design thinking in the smart home domain by
redefining the boundary between architectural design and smart technology design.
1.4 Research Approach
We summarize our research approach in Figure 1.3. We used the triangulation method for
conducting our research. The triangulation method refers to “a qualitative research strategy
to test validity through the convergence of information from different sources” [158].
Research question 1 is designed to discover various issues related to the smart home design
processes. To find the answer to this question, we conducted a literature review of IoT-based
smart homes. Our review consisted of addressing technology aspects, spatial elements of built
environments, architectural concerns, design challenges, use cases, and user-centered design
practices. Based on the review, we identified a potential research gap in the existing literature
1.4. Research Approach 11
Figure 1.3: Research approach
and discussed about the holistic smart home design process introducing architecture as an
important element.
We have also recognized that the smart home design process lacks an existing, well-defined
design framework. To develop such a framework, we reviewed different design processes of
different domains like– the traditional architectural design process, UI/UX design process,
digital design process, etc.
We posed the research question 2 to investigate the current state of the smart home design
process using the data source triangulation method [158]. Here we gain multiple perspectives
from individuals, focus groups, and SBE projects. We conducted this investigation through
a literature review on current research, ethnographic studies [83] and collecting opinions of
subject matter experts (SMEs). Timeline for focus group studies, interviews, and Delphi
studies is depicted in Figure 1.4. During the ethnographic studies, we have explored the
12 Chapter 1. Introduction
Figure 1.4: Timeline for focus group studies, interviews, and Delphi studies.
design processes by being involved in the design process of two smart home projects— the
KACST project, and futureHAUS. From hereon we refer to them as Project 1, and Project 2.
The design teams of these two projects were led by subject matter experts (SMEs). They are
researchers and practitioners who have been involved in smart home research for decades.
We observed the design processes, issues, best practices, guiding principles, and decision
making criteria of SMEs during these ethnographic studies. The perspectives of SMEs were
collected through focus group studies and in-depth interviews. We conducted focus group
studies with the team members of the above-mentioned two projects to collect information
about the best practices, design processes, decision making criteria, and team structures.
We identified a nascent research area to reimagine smart home design and manufacturing
by addressing technological, architectural, and user-centered components. The discussions
with the SMEs introduced us to many unique and interesting ideas and brought up novel
approaches to address the issues of designing and developing smart homes.
We used the findings from our research questions 1 and 2 for answering the research question
3. We have reviewed related literature to learn about the design processes used in other
disciplines. Here we used the theory triangulation approach [158]. Different theories and
frameworks assist us in our process. Then we used the findings from the ethnographic studies
and perspectives of the SMEs to formulate a design framework. We finalized this framework
1.5. Research Contributions: 13
by reaching consensus through an iterative process using Delphi studies [82] with subject
matter experts. Delphi studies are used for gathering the convergence of opinions from a
group of experts on that domain.
For research question 4, we used a case study to explore the application of the framework and
develop an implementation strategy to get this in the hands of researchers and practitioners.
We identify potential issues with implementation through the case study.
1.5 Research Contributions:
In this dissertation, we have documented findings from our research aimed at answering the
research questions listed in Section 1.3.1. We have identified the issues related to smart
home design through an extensive literature review by exploring the technological aspects,
use cases, and architectural aspects of smart home design. Our review encompasses the
domains of HCI, SBE, and immersive technologies in this process.
We investigated and identified the current state of smart home design through gathering real-
world perspectives of researchers and practitioners from ethnographic studies, focus group
studies, and interviews. From the identified issues of smart homes and the current state of
the smart home design process, we made a case for a holistic smart home design framework.
Finally, we developed a framework, Architecture & Technology in Smart Home DEsign
(ArTSE), for assisting the smart home design process through an iterative process using
Delphi studies. The ArTSE framework includes necessary steps for co-designing the spatial
aspects and the technological aspects for smart home design. We base our development of the
ArTSE framework by extending our earlier efforts for developing a smart home design frame-
work [47, 48, 50]. In developing technological aspects of the framework, we have studied the
14 Chapter 1. Introduction
design and implementation of IoT-based ambient intelligent frameworks for SBEs [153, 155].
To that end, we have also explored how to design interactive and engaging user experiences
with digital systems and discussed multimodal interaction techniques for interfacing with
SBEs [52, 76].
We developed strategies for dissemination through a case study application of the framework.
We also formulated approaches for packaging the framework.
1.6 Dissertation Structure
This document is organized into seven chapters. Chapter 1: Introduction presents an
overview of the domain and motivates the research. This chapter also defines the prob-
lem and formulates the research scope for the dissertation along with providing a summary
of the approaches to develop the intended framework. Chapter 2: Literature Review provides
an overview of smart homes and related research. It also reviews the design processes from
other domains. Chapter 3: Understanding the State of the Art of Smart Home Design Process
presents the extracted information from a set of ethnographic studies, focus group studies,
and in-depth interviews. Chapter 4: Iterative Development of a Smart Home Design Frame-
work describes the development and consensus of the ArTSE framework for smart home
design. Chapter 5: Technological Aspects of the ArTSE Framework provides a synopsis of
our research on the underlying technology that enables an SBE. Chapter 6: Dissemination
explores dissemination strategies through the application of the proposed framework to a
case study. This chapter also discusses the overall contributions of the research. Chapter 7:
Conclusion provides the conclusion and future directions.
Chapter 2
Literature Review
The goal of our literature review is to explore the existing literature to understand the issues
associated with a smart home, to identify factors that impact the smart home design process,
and cover the different design processes from other domains to guide us in developing our
framework. A smart home is a residence where everyday objects are embedded with com-
munication and computation capabilities. A smart home is able to provide context-aware
services and monitor the energy usage, safety, and well-being of the occupants. Recent in-
novations and exponentially growing interest from the industry brings in new possibilities to
the domain. The smart home design process includes technological design and architectural
considerations. We reviewed various principles and aspects of IoT-based smart home design
to understand the different practices, architectural components, and technological compo-
nents of the smart home design process. We first looked at the components of smart home,
the current focus of smart home research in the field of computer science and engineering, the
current state of HCI and HBI research, the missing architectural aspect, the motivation for
discussing the architectural aspect, and the need for a framework. We also explored the re-
quired information for developing a framework, and the frameworks used in other disciplines
to use as a baseline.
15
16 Chapter 2. Literature Review
2.1 Review Methodology
Three types of publications were identified (Table 2.1). Firstly, publications related to
the use cases and technology aspects of smart home. Secondly, publications related to the
architectural aspect of smart homes, HCI, and HBI. Thirdly, the existing literature on design
processes from other disciplines as there is no existing framework for smart environment
design.
Search Strategy
We have explored peer-reviewed literature and scientific reports published in the English
language. To cover not only the technological aspects but also the architectural and design
issues, the search was conducted across disciplines in the following databases: Scopus, IEEE
journals, Science Direct, Architectural Science, ACM Digital Library, Journal of Information
Science and Engineering, Google Scholar etc.
Inclusion Criteria
The smart home review search produced 811 results in Scopus. Architectural design process
search produced around 1590 results in Architectural Science Review. Searches in Google
Scholar for architectural design & HCI, and architectural design & HBI produced thousands
of results. We have sorted them by relevance and looked at the research since the year 2000.
We have also used some forums and online discussions specifically for gathering information
about architectural processes. We mostly sorted through the papers in the following ways -
most cited, most relevant, and the most recent papers.
2.1. Review Methodology 17
Types Clusters Topics
Type I:Overview ofSmart HomeDesign andResearch
Application Areas
Energy ConservationHome Healthcare
Security and Safety MonitoringEntertainment and Comfort
Smart Technologies
IoT TechnologiesSmart Houses
Network ArchitectureData ModelData Analysis
Services and ApplicationsEdge ComputingUser Interaction
Security and Privacy
Type II:Architectural,HCI, and
HBI Concerns
Smart Home, Architecture,Construction
Spatial Elements of BuiltEnvironments, Architectural Concernsfor Smart Homes, Industrialization ofManufacturing Process, Prefabricated
ArchitectureSmart Home and HCI Sustainability and Energy
Optimization, Privacy and Intimacy,Rituals and Social Practices, Domestic
IoTSmart Home and HBI Physical, Spatial, and Social Aspects
of Interactive Built Environments
Type III:Design Processes/Frameworks
AcrossDisciplines
Design Theory Architectural Design Principles,Pattern Language
Design Processes Digital Design Processes, TraditionalArchitectural Design Process, UI/UXDesign Process, Smart Space Design
Process
Table 2.1: Table illustrating the topic areas covered by this literature review.
18 Chapter 2. Literature Review
Keywords
The keywords used here are “review OR literature AND smart home”, “smart home AND
IoT”, “home AND automation”, “architectural design process OR principles OR methods
OR frameworks”, “smart home AND architecture”, “architectural design factors OR the-
ory”, “interactive architecture”, “smart space AND design”, “human perception”, “human
behavior pattern AND smart home”, “HCI AND smart home”, “HBI AND smart home”.
2.2 Overview of Smart Home Design and Research
This section describes an overview of current smart home research and practices. Technolog-
ical innovations to enable these application areas are the main goal of research in Computer
Science and Engineering. A smart home designer/design team needs to know about the
focus of the existing research and practice from the perspectives of purpose and prospective
applications.
2.2.1 Goals and Research Focus
Current smart home research and technological innovations focus on energy conservation [5,
92, 148], construction and maintenance safety [55, 65, 114, 159], home healthcare, e-health
and ageing in place [35, 36, 56, 88, 100, 102, 131], and comfort and assistive technology [56,
66, 98]. Disciplines of architecture and urban planning have been significantly less involved
with smart home research [29]. Initially, smart home research mostly focused on improving
the quality of life, energy saving, and providing security [35]. Now, smart home applications
are increasingly getting more focused on the control of smart home systems and support for
the elderly and people with disabilities.
2.2. Overview of Smart Home Design and Research 19
• Energy Conservation: Functional monitoring and remote management of IoT devices
enable reducing energy wastage [5]. Energy providers are focusing on smart energy
applications where water and energy consumption data (electricity, gas) can be moni-
tored remotely by the users and the utility company [148]. HVAC systems, electrical
appliances and door/windows can be automated or remotely controlled based on out-
side temperature [5, 35]. Occupancy detection, remote control, quality monitoring,
rescheduling operating time based on demand, etc. are useful for significant impact on
energy conservation [55]. For example— wireless speakers for appliance control and
smart thermostats are very popular smart home devices in the US.
• Home Health-care: Home health care can be divided further into three categories:
eldercare, healthcare, and childcare [55]. According to the current population trend,
by 2050, 20% (approx.) of the world population will be at least 60 years of age [35].
For catering to the needs of this ageing population, detecting occupant’s actions and
health conditions allow smart homes to support well being of residents. Home automa-
tion technologies enable supporting aging in place, deferring institutionalizing elderly
people, and reducing medical costs. A smart home can help monitor and assist elderly
and disabled persons [35]. Sensor networks connected to smart devices allow elderly
people suffering from chronic illness to get the necessary monitoring in their own home,
which reduces overall medical expenses [148]. Wearable monitoring technologies and
assistive robotics in the context of a smart home are also explored to monitor elderly
and disabled people [33, 35, 131]. Chan et al. discuss wearable monitoring technologies
and assistive robotics in the context of a smart home [35]. Patel et al. discuss the
application of wearable technology to monitor elderly and disabled people [131].
• Security and Safety Monitoring: Wireless security systems, occupancy detection sys-
tems, and security cameras are used to provide safety and security by providing dis-
20 Chapter 2. Literature Review
tance surveillance [148]. Information is extracted from processing surveillance data to
raise alarms in case of burglary, theft, and natural disasters like flood, etc [55].
• Entertainment and Comfort: The home can become an entertainment experience and
gaming center with services from telecommunication and content providers [148]. Voice
assistants (e.g., Amazon’s Alexa, Google Home, etc.), smart TVs, smart speakers, video
conference options, etc., are just a few examples. Cognitive support or sensory aid
technology can also increase comfort in the home environment. Automated or self-
initiated reminders like medication reminders, management tools, lost key locators,
verbal instructions for using an appliance, etc., are examples of such technology [56].
• Increase Social Interaction: Another focus of smart home research is increasing social
interaction. Video based communication with friends and family, virtually participat-
ing in group activities, etc., are some examples of such technologies [56].
2.2.2 The Underlying Technology that Enables IoT-based Smart
Homes
In this section, we provide a comprehensive overview of the technologies and techniques that
enable IoT-based smart homes. The layers associated with the smart home technology stack
for developing an IoT framework are– data collection using sensors/devices, data transport
through network and storage, data analysis, services and application, and user interface [27]
(Figure 2.1). Hence, the system architecture includes— collecting the sensor data, trans-
porting and storing them in a central system, and analyzing them to program services and
applications [48] (Figure 2.2). The layers of the technology stack are briefly described below:
2.2. Overview of Smart Home Design and Research 21
Figure 2.1: Layers of smart home technology stack.
Data Collection Layer
Data is collected using sensors or devices. Recent advances in sensor technology (i.e., cheap
and small wireless sensors, RFID tags, etc.) and communication technology have opened
new possibilities for smart homes [35, 131].
Different types of sensors used in SBEs are [48, 50]:
1. Location sensors: Used for detecting human presence using IR motion sensors, pressure
sensors, optical and magnetic sensors, etc., when they pass through detection zone. A
more direct approach is spotting the person using video cameras, even though privacy
is compromised in this case [35].
2. Mobile sensors: Sensors that are used for identifying gesture, motion, etc.
3. Environmental sensors: Sensors that can measure humidity, temperature, etc.
4. Wearable sensors: Sensors that can be attached to wearables, i.e., garments (shirts,
socks, etc.) or accessories (glasses, jewelry, watches, etc.) [29].
22 Chapter 2. Literature Review
Figure 2.2: System architecture example (reproduced from [48, 50]).
Network Connectivity and Data Transport Layer
Connectivity is the cornerstone of a IoT-based smart home [15]. Recent advances in com-
munication technology as in the availability of personal computers, GPS enabled cellular
phones, efficient network devices, and protocols have created new opportunities for smart
homes [35, 131].
For designing an efficient indoor wireless sensor network, a detailed description of the building
environment is necessary to predict the signal propagation and the quality of the link between
sensor nodes [75]. The goal of an IoT is to develop elements on top of the internet to enable
the process of tracking items and sharing information easier [151]. Kelly et al. [94] presented
a self-control mechanism for better operation of the devices using an integrated network
architecture and interconnection.
Data Storage Layer
Once the data is collected, it needs to be stored in a meaningful and organized way to
facilitate management and operation. Integration of BIM in the smart home design process
can be useful for user-centric smart services design [166]. BIM can also be extended to
2.2. Overview of Smart Home Design and Research 23
include smart object profiling. There are two aspects of smart home design and management
: service and sensing. The service aspect supports users in their daily lives. The sensing
aspect focuses on the application of sensor-based models to the design of smart spaces.
Lertlakkhanakul et al. [108] developed a data model simulating the smart home services. The
web-based digital representation of places and users enabled visualization of invisible services
and the configuration of smart capabilities. The proposed method focuses on increasing user
participation in the smart services design process.
Data Analysis Layer
The data collected from the smart home is used for monitoring, analyzing, and forecasting.
Doyle et al. [61] discuss about the necessity of assessing everyday aspects of well-being of
older adults in a home-based self-management system. Several data analysis techniques are
used to decide when to trigger an alarm or perform a reactive action. There are different
techniques used for activity detection, i.e., audio-based techniques, audio-visual techniques,
sensor-based techniques, and a mixture of all these techniques [55]. Smart homes produce
a lot of data from heterogeneous sources, where some of the data can be imbalanced. They
require special algorithm techniques to make proper inference and prediction. Analytical
prediction algorithms using neural networks, Markov chains, machine learning, predictive
algorithms, decision trees, probabilistic models, classification, clustering, etc. are commonly
used for decision making [35, 53]. For these techniques to work, it is important to identify
and learn from a lifestyle pattern of residents defined by consistent habits. A collection of
conditions can be devised by learning from user behavior patterns [160]. The analytic system
should also be robust enough to address deviations from habits like vacations, etc. [35].
24 Chapter 2. Literature Review
Services and Application Layer
This layer uses analysed data for controlling and monitoring the building’s conditions using
chain reaction rules and API. Context-awareness in smart homes means that IoT devices need
to do more than just sense the current state of their environment. Such devices must also be
able to respond to and influence the state of their surroundings, based on predetermined or
learned parameters. The Gator Tech Smart House [79] is an example of this type of context-
aware spaces. There are sensors paired with actuators that trigger state changes when certain
conditions are met. The state changes are defined using ECA (event, condition, action) rules.
Different events trigger different services [85].
Makonin et al. [112] explored four case studies on an ambient intelligent environment. The
results from the case studies show that a rule-based system for ambient intelligent environ-
ment is infeasible and a fully automated approach is more cumbersome for the users.
User Interaction, Interfaces, and User Experience Layer
In a smart space, everyday objects work as dynamic interfaces. So the boundary between
physical and digital spaces starts disappearing. This change in the nature of HCI requires
well-defined interaction design which is not a cognitive burden to the users. Mapping between
action and perception needs to be natural to help users feel comfortable in a space. [48, 90].
There are two types of interaction modalities:
1. Explicit interaction– physical switches, input devices like smart phones, remotes, etc.
2. Implicit interaction– gesture-based interaction, voice-based interaction.
A balanced and multimodal interaction design which leverages both explicit and implicit
interaction is ideal for providing a comfortable user experience.
2.2. Overview of Smart Home Design and Research 25
IoT-based Ambient Intelligence
Augusto et al. [24] define AmI as “a digital environment that proactively but sensibly sup-
ports people in their daily lives.” There are many research efforts related to smart home
monitoring systems, such as the Gator Tech Smart House [79], Casas Smart home [41],
Georgia Tech Aware Home [96], and Place Lab [87]. Most of these efforts were focused
on specific purposes, such as information collection and decision supports for occupants,
surveillance, storage and retrieval of multimedia data. Interconnected communication be-
tween every day objects is necessary to facilitate such environments, which can be achieved
by IoT. The layers associated with an ambient computing technology stack for developing
an IoT framework are sensors/devices, network connectivity and data transport, analytics,
API, and user experience/interfaces [27].
Kelly et al. [94] presented an integrated network architecture and interconnection mechanism
for collecting parameters from smart sensors. Doyle et al. [61] discuss about the necessity
of assessing everyday aspects of wellbeing of older adults in a home-based self-management
system. While considering a IoT-based AmI system for SBEs, it is important to consider
the challenges and opportunities related to context awareness, safety, security, and privacy.
Context-awareness means that IoT devices need to do more than just sense the current state
of their environment. Such devices must also be able to respond to and influence the state
of their surroundings, based on predetermined or learned parameters.
Edge Computing
In the case of edge computing, datakkoa storage and computation are brought closer to
the source of data. Safety of smart home residents must be supported by adequate IoT
communication mechanisms. [67] propose a biologically inspired approach to modeling safety
26 Chapter 2. Literature Review
protocols for hazard detection in smart homes. Their approach leverages edge computing
to imbue IoT devices with decentralized decision-making capabilities in order for them to
make rapid decisions to prevent safety hazards that may involve home inhabitants. For
making rapid contextual decisions, a cloud-based system infrastructure that relies on a strong
network connection may not be sufficient [12].
2.2.3 The Spatial Elements of Built Environments
We get an overview of the generic elements of built environments by reviewing architectural
design theory [30, 48]. The modular components discussed above are used as building blocks
to design these elements in a built space. The taxonomy of spatial elements that define the
quality of a space is discussed here based on the works of Norberg-Schulz, Lynch, Thiel and
Mitropolos [37, 111, 119, 125, 156].
• Places - A Place is where an activity is carried out. A place has a defined boundary
where “inside” and “outside” are clearly defines [125].
• Paths - A path has a starting point and a defined course which leads to a destination.
A path encourages movement and provides a sense of direction [111].
• Domains - Domains are well-defined areas that consist of multiple places and a system
of paths connecting them. According to Schulz, domains or districts are unstructured
grounds and “places” and “paths” are the components of a domain [111, 125].
• Threshold - Thresholds are the defining edges of the elements of a space, for example,
the connecting point of two paths [125].
• Objects - Objects are the elements in a space that establish the characteristics of a
2.2. Overview of Smart Home Design and Research 27
Figure 2.3: Different elements of building systems (reproduced from [13]).
space [37]. There are different types of objects based on different defining characteris-
tics. For example:
Based on form – surface/planar objects, three-dimensional objects.
Based on function – edges of a spatial form, points of reference, furniture, fixtures,
construction materials like brick, concrete, building elements such as walls, columns,
floors, etc.
28 Chapter 2. Literature Review
2.2.4 The Architectural Concern for Smart Homes: Contempo-
rary HCI, HBI, and Architectural Research
Contemporary HCI literature addresses the smart home from various perspectives of sustain-
ability and energy optimization, privacy and intimacy, non-human and machine agency, rit-
ual and social practices such as doing laundry and gardening, domestic IoT and so on [44, 99].
Here space is a direct element of design and spatial context defines the interaction scenario [6].
As evident from these research, the spatial and temporal contexts, in which smart homes are
operationalised, are crucial components for smart home design. Hence, smart home research
needs to incorporate an architectural analysis. On the other hand, architectural research
also celebrates the incorporation of digital elements into built environments and its poten-
tial to redefine the future of architecture [149]. Relevant research elaborates on the influence
of computer networks on how we live, work and move just as railroads influenced settle-
ment patterns of the 19th century [6, 118]. Researchers in the architecture and construction
industry started exploring the industrialization of the smart home manufacturing process.
Prefabricated, off-site construction provides added benefits to the smart home designers for
integrating smart technology.
The different elements of building systems are shown in Figure 2.3 [13]. Embedding com-
puting technologies with these elements enable smart functionalities in smart homes. If the
architectural component of smart homes is overlooked, it results in superficial smart home
design solutions reducing the adaptability of the space to meet users’ needs [48, 90]. Smart
home design needs to become an unified process rather than an isolated engineering prob-
lem or an architectural problem. Smart device functionalities are affected by the spatial
design [141]. Hence, architectural measurements are crucial while installing IoT devices.
Moreover, the overlaying of interactivity onto the built environment can have impact on
2.2. Overview of Smart Home Design and Research 29
the spatial design of the built environment itself. The restaurant in Umea, Sweden, is a
good example of this [164]. The architectural layout of this restaurant defies the regular
norm because it is designed based on smart functionalities that changes the activity flow
of customers. Integrating ubiquitous computing, IoT and embedded technology with any
activity or space effectively redesigns the activity pattern of the users and thus redefines
the flow diagram for spatial layout. Therefore, combining interaction design and architec-
tural design practices together would be helpful for integrating interactivity into the built
environment. The study of ubiquitous computing demands combining the study of tangible
interfaces and interactive behavior together [60]. In ubiquitous computing, “the world is
the interface” [163]. Hence technologies preferably recede in the back. The UbiComp the-
ory embraces utilizing our natural skills and activities where the smart devices merge with
the activities. So, the design concern is how to incorporate contextual factors to assist in
meaningful actions.
HBI is another collaborative area that addresses the physical, spatial, and social aspects of
interactive built environments. HBI research is beginning to address issues like compatibil-
ity of the technology design process with the architectural design process of buildings. The
architectural design process has a significantly longer lifespan compared to the technology
design process [6, 7]. HCI literature includes historical and gendered critique of smart homes
in books such as “smarter homes” [57] and “smart wife” [150]. These works do not explic-
itly address architecture, but take into account the spatial and temporal contexts in which
smart homes are operationalised. These works help motivate the argument for including an
architectural analysis in smart home research. Designers of connected products or smart
environments need to understand the human-to-thing interaction by studying the primary
users, stakeholders, and the effects of networked technologies [141].
Smart functionalities need an undisturbed communication level, regardless of the informa-
30 Chapter 2. Literature Review
tion network being wireless sensor network (WSN) or wired Ethernet. The second important
aspect is how the smart device is interacting with the surrounding environment. In SBEs,
the space data, building floor plans, etc are important. Architectural design influences the
environmental efficiency of a built space, so smart devices that impact environmental factors
need to be considered based on their spatial context [166]. According to Zhang et al. [166],
general challenges in smart space design include how the smart device is incorporated with
the environment. The sensor effectiveness significantly depends on the location and the sur-
roundings. For example, the measurement readings of ambient light sensing or temperature
sensing would depend on locating the sensors near the window or fireplace. Hence, while de-
signing the data collection layer and layout of smart devices and sensors, the spatial context
needs to be considered properly.
Overall, the effect of a smart object in a smart space is determined by its position in the
space, capability, interactivity, autonomous behavior, and interaction modalities. Mapping
the pattern of smart objects with the spatial design and interaction scenarios of everyday
life is the challenge faced by designers of smart homes. According to Jeng et al. [90], the
architecture can become the interface for humans to interact with in a smart space. Modular
building components embedded with smart technology can be used to compose the smart
space and facilitate smart living.
So from the above discussion, we can say that, in case of a smart home user interaction and
activity patterns are fundamentally different and unique from a traditional home because
of its enhanced capabilities. This unique capability needs to be reflected in the functional
layout of the smart home to ensure a successful design. Contrary to a traditional home
designer, a smart home designer needs to follow a multidisciplinary approach from the very
beginning of the design process addressing the interplay of the three elements– embedded
technology, architectural elements and interaction modalities [50]. However, current smart
2.3. Guiding Principles and Techniques of Design Processes 31
home design practices address these three elements as separate processes. And existing
research focuses mostly on standalone technological aspects. Consequently, spatial designs
fail to fully address the smart capabilities to enhance users’ overall spatial experience or
impact activity patterns and lifestyle.
2.3 Guiding Principles and Techniques of Design Pro-
cesses
Smart home design process needs to address the inter-dependency of three elements– em-
bedded technology, architectural elements and interaction-modalities. Currently there is no
well defined design process for smart home design. Consequently, smart capabilities are not
fully utilized to enhance users’ overall spatial experience or impact activity patterns and
lifestyle. Hence, in this section, we review design theory and principles and explore existing
design processes for defining a smart home design framework.
Traditional Design Principles — Traditional architectural design principles can be con-
sidered as a foundation for smart home design. We explored how people use built envi-
ronments and what shapes the spatial planning for humans and perceived how this design
considerations can influence the design philosophy of environment and interaction design in
the smart environment. Alexander et al. [11] discuss a comprehensive set of guiding princi-
ples or patterns for designing integrated and human centered spaces based on comfort and
functional units. The primary considerations of occupants, public/private zoning and func-
tional zoning guide the design process. They emphasize on physical and social relationships,
user-to-built spaces and user-to-user for human centered design. Allen et al. [14] discuss the
risk of creating a sense of conflict by uneven implementation of modern technologies in the
32 Chapter 2. Literature Review
context of urban design. Similarly there is an equal risk of losing identity and sense of place
by over-enthusiastic implementation of technology in the context of smart home. On a simi-
lar note, Sibyl [120] criticizes the “scientific” approach of trying to create a universal module
for city design. A robotic grid without respecting the different context, culture, geography,
socio-economic and political state, gives rise to inhuman urban conditions, creates lifeless
cities. Similarly, there can be no ‘overall singular solution’ for smart home design [48].
2.3.1 Existing Design Processes as a Baseline for Smart Home
Design Framework
In this section, we discuss the design processes originated from different domains like archi-
tecture, digital design, manufacturing and assembly to guide us in developing a framework
for smart home design.
1. Traditional Digital Design Processes:
The traditional digital design process can potentially be a model or baseline for smart
home researchers for developing a holistic smart home design process. Despite many
attempts at mapping the design process, there is no one universally accepted descrip-
tion [13]. This process describes the stages of design process and includes the use of
digital design techniques within the design and manufacturing process.
Pahl et al. identify the four main phases of a design process and McMahon et al.
model these main phases [116, 130] (Figure 2.4):
(a) Clarification of the task— Design requirements and constraints information col-
lection and creating specification.
2.3. Guiding Principles and Techniques of Design Processes 33
Figure 2.4: Steps of the digital design process proposed by Pahl et al., modeled by McMahonet al. (reproduced from [13, 130]).
(b) Conceptual Design— Determining which functions to include and identifying suit-
able solutions.
(c) Embodiment Design— Detail development of the conceptual solution and solving
34 Chapter 2. Literature Review
Figure 2.5: Digital design process model proposed by Ohsuga et al. (taken from [13, 127]).
issues.
(d) Detail Design— Finalizing dimensions, materials and forms for manufacturing.
To move from one step to another, a decision needs to be made. If there is any concern
about the previous step, then feedback and redesign are implemented (Figure 2.4).
The design process model proposed by Ohsuga [127] identifies three main design
stages (Figure 2.5):
(a) Conceptual Design— Requirements collection, building model.
(b) Preliminary Design— Modifying and refining the model through evaluation and
2.3. Guiding Principles and Techniques of Design Processes 35
Figure 2.6: UI/UX design process (taken from [78]).
analysis.
(c) Detail Design— Modifying and refining. Finally, generating information for plan-
ning, manufacturing and testing and producing the end product.
2. UI/UX design process— The UI/UX design process Figure 2.6 is an iterative pro-
cess consisting of four steps.
(a) Understand needs— Understand user work and needs.
(b) Design solutions— Create design concepts.
(c) Prototype candidates— Realize design alternatives.
(d) Evaluate UX— Verify and refine designs.
3. Smart space design process— A smart space design framework discusses three
dimensions of smart spaces Figure 2.7. Here, the spatial aspect, ubiquitous computing
technology and living requirements are the three dimensions [90]—
(a) Integration of Physical-Digital— Walls/ floors/openings, space, furniture, appli-
ances.
36 Chapter 2. Literature Review
Figure 2.7: Smart space design framework (taken from [90]).
(b) Living— user’s preferences, health, safety, sustainability.
(c) Technology— Sensing and Perceptual, intelligent devices, networking.
4. Traditional Architectural Design Process:
There are four general stages in this process–
• Pre-design Information Collection Phase— Collecting requirements from clients,
information about the site and climate.
• Ideation Phase— Developing the schematic design solutions.
• Representation Phase— Presenting the schematic design to clients and other
stakeholders.
• Iteration Phase— Incremental development of the design after getting feedback
from the clients and stakeholders.
The RIBA design plan of the work mentions three main stages for the Design/Ideation
phase [43, 121].
• Outline Design Stage— Determining the overall design approach.
• Scheme Design Stage— Preliminary massing and spatial planning.
2.3. Guiding Principles and Techniques of Design Processes 37
Figure 2.8: Traditional architectural design process (taken from [48, 50]).
• Detailed Design Stage— Functional design of the spatial layout, facade design,
and sectional design.
2.3.2 Discussion
In this section, we discuss our opinion about the smart home specific requirements within the
steps of the traditional architectural design process informed by our review of the various
design processes. The comprehensive outline of the traditional architectural design pro-
cess (Figure 2.8) [48, 50] is built upon discussions about the architectural design process in
related literature [34, 50, 54, 58, 95, 115, 121]. We have elaborately discussed the additional
activities that the designer would need to perform for designing a smart home within each
step.
• Step 1 — Program Analysis: At the beginning of a project, the designer needs to
define the problem by analyzing the use cases in addition to the required program to
understand the functionality requirements of the physical space, usage pattern, client’s
38 Chapter 2. Literature Review
perspective, etc. The traditional analysis focuses on the physical dimensions and the
traditional use pattern.
Observation — In the case of a smart home, analysis of the program needs to be done
considering an additional layer of ecological factors, networking infrastructure of the
area, socio-cultural factors, third party smart application developers, etc [141]. Identi-
fying users’ requirements and preferences are also essential for a successful smart home
design. Leveraging the HCI models discussed before can be useful for the designers in
this case.
• Step 2 — Site Analysis, Contextual Information: The next step is to collect
the necessary information about the site and analyze the context, topography, and site
forces like views, wind direction, and sun path.
Observation — Operational context is particularly important for smart home design.
Because a smart home designer will need to provide different solutions for a different
set of constraints for different contexts, i.e., wilderness, urban areas, and rural areas
(e.g., unhindered Internet access, power supply, etc.).
Step 3 — Concept Development and Schematic Design: In this step, a concept
is developed for the physical layout of a home based on a feasibility study. It depends
on the user’s lifestyle, activity pattern, and cultural preferences. This step includes
design analysis and different options for diagrammatic solutions to functional and
circulation problems, space layout, massing, construction, and cost appraisal. Energy
consumption simulation based on glazed facade, building shape and room functions
can also be useful in this step [121]. The process consists of drawing a flow diagram
and activity diagram.
Observation — In the case of smart homes, developing a scheme for smart capa-
bilities in this step is crucial. A balanced scheme consisting of learned automation,
2.3. Guiding Principles and Techniques of Design Processes 39
programmed automation, fully automatic, and user-initiated actions needs to be de-
veloped depending on the user’s preferences. A fully automated system can become
overbearing for users where they do not feel “in-control” [141]. This sort of situation
may even lead the users to completely abandon the automation as evident from the
example of the North House [113].
• Step 4 — Design Development: This is the detailed design step once the client
approves the proposed outline from the previous step. The design phase consists
of developing the site layout, spatial arrangement, form of built structure, elevation
treatment, structural design, interior design and material preference, construction and
environment systems [121]. 3D CAD, Revit, SketchUp, etc., software are used as design
and modeling tools.
Observation — In the case of smart homes, architectural components work as inter-
action modalities and smart objects function as architectural components. Planning of
the layout of smart components, sensors, actuators, and meters need to be integrated
into the architectural design process of smart homes. Hence, the designer of a smart
home needs to develop a system architecture addressing all components. A system
architecture is an integrated platform consisting of software and physical elements
that controls the whole system, making the smart home responsive to a changing en-
vironment. Sensors and actuators send data to a server, an application accesses the
data and determines the role and behavior of smart devices. Data analysis tools help in
improving the building performance. There are three layers in the system architecture:
1. Spatial system - Spatial planning of the environment and designing controllable
or movable physical components [72].
2. Sensor networks - Collecting environmental parameters like temperature, humid-
ity, etc. and designing the sensor network.
40 Chapter 2. Literature Review
3. Services and Application layer - Using collected data for controlling and moni-
toring building’s conditions.
Embedding the sensors or actuators within the building components would potentially
change the construction detail of those components, so understanding the material
properties, sensing technology, etc. is necessary for the designer to avoid potential
hazards. Another important design issue is choosing smart appliances, HVAC (heating,
ventilation, and air conditioning) systems, lighting, etc from the existing off-the-shelf
solutions and maintaining inter-operability among the whole system.
• Step 5 - Presentation and Evaluation: Computer drafting, drawing, and 3D
models are predominantly used for the development and presentation of architectural
ideas [30]. But these tools have limitations in the case of smart home design.
Observation — Novel immersive simulation techniques can assist in evaluating the
enhanced smart home capabilities and as input-output modality. Gračanin et al. [69,
70] describe an approach to modeling a virtual reality digital twin of a smart space that
can be used to understand the affordances of the physical space. Reconfigurable spaces
can be simulated to understand the capability and spatial impact [50]. An immersive
platform has potentials for remote and in-situ collaboration with other consultants.
Incorporating editing capabilities within the immersive platform allows the designer
to make the necessary changes and test different iterations of the design at different
scales [18, 144]. This technology can reinvent the architectural/smart home design
process.
• Step 6 - Improve the Design and Iterate Back to Step 1: The next step is
to improve the design based on the feedback from stakeholders. This is an iterative
process, which might require going back to step 1.
2.3. Guiding Principles and Techniques of Design Processes 41
• Step 7 - Detail Development and Construction Documents: Once the design
is approved, the next step is to design the details and create construction documents
for coordinating structure and service installations. Construction documents include
working drawings and specifications for guiding the construction. Energy simulation
techniques can be useful in this step to modify the details for making the building
more energy efficient.
Observation — In the case of smart homes, this step needs to consider integrating
additional technology to support the requirements of smart homes. Embedding sensors
and actuators in building components would need to be carefully detailed in drawings
and models to avoid potential hazards. Understanding the effect of smart components
on construction materials is also an important issue.
• Step 8 - Bidding and Construction phase: The construction documents are
used for bidding to select a contractor. Then the construction phase begins and the
architect oversees the construction and interprets changes.
Observation — In the case of smart homes, this step needs to be a more multidis-
ciplinary approach. Architects, computer scientists, interaction designers, civil and
electrical engineers need to work together to develop a successful smart home.
In summary, the traditional process focuses on the physical objects, dimensions and the
traditional use pattern, which is not enough for smart homes. Smart homes need a more
detailed focus on operational context, users, and technology to provide a seamless user
experience. A framework for smart home design needs to include processes to assist in
designing the interdependency between smart objects and interaction scenarios.
42 Chapter 2. Literature Review
2.4 Other Concerns for Smart Home Design
While implementing an IoT-based smart home system, it is important to consider the chal-
lenges and opportunities related to context awareness, safety, security, privacy, usability,
affordability, interoperability, standardization and collaboration [15, 148]. We discuss some
of these issues in this section.
Interoperability — Sensors and smart objects are connected using different communi-
cation networks and protocols in a smart home. An IoT enabled smart home is equipped
with a large number of heterogeneous devices from different vendors [15]. Most of the
devices have varying standards and limited computing and network capabilities. It is a chal-
lenge for a smart home designer to design a system architecture that allows interopeability
of heterogeneous devices. As a solution, the implementation of a middleware provides ob-
ject virtualization and standard interfaces. Middleware supports object abstraction, service
management, and service composition for creating complex services [23]. Tasooji et al. [153]
describe a multipurpose IoT framework for an ambient intelligent environment consisting of
data collection, data storage and data analysis layers. Web services and Simple Object Ac-
cess Protocol (SOAP) can also be used to solve this issue. Open Services Gateway initiative
(OSGi) is also another probable approach for solving this issue [15].
Security, Privacy, and Safety — The unique characteristics of smart homes enabled
by IoT, i.e., the use of distributed control, heterogeneous attack surfaces, and scale, make
it hard to provide security and privacy [74, 136]. Eavesdropping is easier as the majority
of the communication is wireless. IoT devices have low computing capability and limited
energy resources, so complex schemes cannot be implemented for enabling security [23]. End
devices belong to various organizations making the management of passwords a challenging
task. Hence, there needs to be a unified human-centered approach for solving this issue. A
2.4. Other Concerns for Smart Home Design 43
major concern regarding privacy is the uneasiness among users at being constantly watched or
listened to by smart devices. The increasingly pervasive collection of data is a serious privacy
concern as it gives away a virtual biography revealing behavioral and lifestyle patterns.
While describing an user-centric design framework for smart built environments, [48, 50]
discuss security issues, such as data integrity, confidentiality, and availability as necessary
design issues. Limited energy and computation capability of IoT devices makes it harder
to implement complex schemes as typically cryptographic algorithms require a lot of energy
and bandwidth at both ends. Wireless communication makes eavesdropping and “man-
in-the-middle attack” easier and risks data integrity as data can be modified when it tra-
verses the network, also stored data in cloud-based IoT platforms are vulnerable to security
breaches, [12]. A few light symmetric key cryptographic schemes, like Keyed-Hash Mes-
sage Authentication Code (HMAC), SMQTT and SMQTT-SN [147], have been proposed
previously, but this area still needs a lot of research [23].
Privacy, confidentiality, and trust are increasingly important in the light of privacy regu-
lations and policies [101, 137, 157] since IoT data provide insight into people behavioral
and lifestyle patterns without even the need of active participation [117]. Existing solu-
tions include employing new systems that negotiate privacy on the user’s behalf, forming a
pseudonoise while transmitting signal and adding forgetting functionalities in new software.
Safety of SBE residents must be supported by adequate IoT communication mechanisms [67].
For making rapid contextual decisions, a cloud-based system infrastructure that relies on a
strong network connection may not be sufficient [12]. In conclusion, a smart home designer
needs to be aware of the challenges and opportunities related to context awareness, safety,
security and privacy.
Energy efficiency — The demand for energy in every aspect of life is growing exponentially
44 Chapter 2. Literature Review
with the increasingly urban world population. By 2040, about 13% of the total energy usage
would be in homes, which is a 48% rise from 2012 to 2040 [15]. The increased energy expenses
led to an increase in demand for energy efficiency. Therefore, the additional objectives of
smart homes include operational cost reduction and energy consumption reduction [15, 124].
Thus, efficient use of building systems, improving the life cycle of building utilities, etc. are
necessary criteria for smart home design. Kamilaris et al. [93] developed an energy-aware
smart home to achieve energy efficiency. Yang et al. [165] proposed a context-aware service-
based smart home energy management system which uses historical data to offer energy
usage modes like power-saving mode, general mode, etc. Even though there has been a
considerable amount of research in this area, it is still a challenge for smart home designers.
Laws and regulations — It is essential to know about the relevant laws and regulations
before embarking on the design process because smart homes collect a lot of personal data
from the users [141]. As it is a comparatively new field the regulations are still not very
concrete. Recent technologies like Fitbit, Apple Watch, etc. and Google Home kit, etc. are
able to collect sensitive data like health data, financial data, daily activity pattern, etc [15].
2.5 Conclusions
In this chapter, we have reviewed the existing literature to collate the design issues associated
with IoT based smart homes including the architectural aspect, technological aspect, chal-
lenges, and application areas. We explored the defining characteristics of SBEs compared
to traditional built environments. We also discussed the architectural design principles and
HCI techniques as useful design concepts. To the best of our knowledge, there has not been
much work on developing a comprehensive framework that addresses the holistic design pro-
cess, including architectural design and user-centered smart services design. Overall, we
2.5. Conclusions 45
identified a research gap in the existing literature and discussed the holistic smart home de-
sign process introducing architecture as an important element. We discussed the traditional
architectural design process as the baseline for a smart home design framework. We provide
a comprehensive idea about overall smart home design so that this article can effectively
work as a reference material for defining the holistic design process.
Chapter 3
Understanding the State of the Art of
Smart Home Design Process
Drawing from the experiences of subject matter experts, we mapped the current state of the
art of the smart home design process and put together different aspects of the process. We
adopted the triangulation technique [158] and conducted ethnographic studies, focus group
studies, and in-depth interviews with SMEs to identify the challenges and limitations of the
current SBE design process. Triangulation technique refers to the use of multiple methods
for understanding phenomena [132]. The purpose of this technique is to enhance the validity,
depth and explore different perspectives for understanding a qualitative research problem.
Our observations from these studies were used to incrementally develop the smart home
design framework.
We define SMEs as practitioners and researchers who have experience with smart home or
smart built environment projects. That includes architects, project managers, engineers,
construction professionals, students, and faculty of related fields. Our aim is to gather and
understand their perspectives, map their design activities/process, analyze their experiences,
and the current state of the field to get a direction for future research. We also collected
their opinions to assist in the incremental development of our proposed smart home design
framework during these studies.
46
3.1. Ethnographic Studies 47
Figure 3.1: Ethnographic study timeline.
3.1 Ethnographic Studies
We put together the best practices and guidelines for smart home design and decision-
making process and captured detailed design activities for assisting both the designer and
the occupant. To quote Benjamin Brewster,
“In theory, there is no difference between theory and practice. In practice there
is.”
Hence, we studied the practical experiences of researchers and practitioners of related fields
to understand the different aspects of smart home design. Observing designers’ activities
while they are at work is a direct approach to explore what designers do, why, and how they
do it [45].
We reported our observations from ethnographic studies on two smart home projects (Project
1, and Project 2. In the current context, the ethnographic process means immersing into
the design process of an actual smart home project. In this qualitative method, researchers
observe participants during their real-life task completion process. Authors of this disserta-
tion were involved with one of these projects and had the opportunity to observe the design
processes directly.
We associated ourselves with these two smart home projects to learn about smart homes,
design processes, challenges, and possibilities. One of them was a government housing project
48 Chapter 3. Understanding the State of the Art of Smart Home Design Process
# Partici-pantID
Discipline ProfessionalExperience
(years)
SmartEnvironment
Design Experience(years)
Current Position Focus Area
1p1
(Group 1,Project 1)
Architecture 37 30 Professor, Director, Centerfor High Performance
Environments
High Performance Buildings,Design Process, Lighting
2p2
(Group 1,Project 2)
ComputerScience
35 15 Associate Professor Smart Built Environment,Human Computer Interaction
3p3
(Group 1,Project 1)
Architecture 20 18 Director, Center for Buildingand Construction Technology
Automation in Construction
4p4
(Group 1,Project 1)
Architecture 10 3 PhD Student Design Process, Design Tools,Design Computation
5p5
(Group 1,Project 1)
Architecture 10 4 PhD Student Digital Fabrication Design,Material and Assembly
6p6
(Group 2,Project 2)
ComputerScience
16 6 Assistant Professor Smart Built Environments
7p7
(Group 2,Project 2)
ComputerScience, CivilEngineering,
Arts
8 1 PhD Student Human ComputerInteraction,
Emotion Recognition
8p8
(Group 2,Project 2)
ElectricalEngineering
3 1 Software Engineer, Research,Signature Discipline Group
Electrical Engineering (E&M)
9p9
(Group 2,Project 2)
ComputerScience
3 2 PhD Student Virtual Environments, SmartEnvironments, Tele-presence
10 p10(Group 2) Building
Construction5 2 PhD Student Human Building Interaction,
Smart Built Environment
Table 3.1: Participants’ profiles for ethnographic studies and focus group studies.
and the other was a research project of an university research lab. In this section, we
describe the two projects and include comments from the members of the design team. The
timeline of the two projects is depicted in Figure 3.1. The participants’ profiles are described
in Table 3.1.
Project 1 — As part of the ethnographic study, we shadowed the design process of Project
1 from January 2020 till August 2020 (Figure 3.1). The project was initiated in 2017 by a
government housing agency to develop a modular smart house solution which could serve the
3.1. Ethnographic Studies 49
rapidly growing housing needs. The idea is to adopt mass customization, designed based on
client needs for a standard family. The project was in the design development phase, making
decisions on the technological components and integrating those decisions with modular ar-
chitectural components when we started shadowing. We attended design meetings, observed
decision making processes, and conducted focus group studies with members of the design
team (participants p1, p3 – p5) (Table 3.1).
Project 1 provides smart technological solutions in 4 areas – HVAC, Lighting, Enclosure
(Wall, Window) and Convenience & Safety. Three design prototypes are developed for
three price ranges— Standard Level (thermostat, smart lighting), Advanced Level (smarter
lighting, communication, HVAC) and Premium Level (ambient intelligence).
The team of the Project 1 decided to provide a smart housing solution for the middle-class
through delivery and semi-automated manufacturing process. A semiautomated manufac-
turing process consists of a combination of on-site and off-site construction. Parts of the
building are built in a factory, as prefabricated modules. The other parts are constructed
on site. Finally, the modules are transported to the site and assembled together.
Participant p3 talks about their vision,
“The future of housing will have 60 percent of the manufacturing done in a
factory.”
The decision to take an off-site manufacturing approach leads to the spatial layout, material,
structure, etc. to be designed to support manufacturing in a factory following modular
conventions. Modular conventions require the design of the modules to follow some guidelines
on size, material, dimensions, weight, etc. mostly to support the transportation to the site.
Project 1 is aimed at users from a more conservative culture, so the designers did not include
50 Chapter 3. Understanding the State of the Art of Smart Home Design Process
Figure 3.2: Ethnographic study. Left: Project 1. Right: Project 2 [161].
any camera-based security system. p5 mentioned,
“Security cameras recording the inside of a house would not be acceptable in this
culture.”
The design team also developed a decision support system for choosing between smart tech-
nologies. Participants p1, p4, and p5 mentioned that choosing the “off-the-shelf” technology
options was the most challenging part of the whole design process. Because there is no sin-
gle technological solution available that can support the variety of basic smart technologies
needed for a home. There are numerous heterogeneous devices and a lot of them are not
compatible with each other. They propose “Choosing by Advantages” based on some criteria
and weighting to identify the most likely candidate vendors for the basic functionalities like
light, HVAC, smart home hub, etc. [64].
Project 2 — This smart house [1] was built as a research project to participate in an
international competition (Figure 3.2 : Left). Participants p1 – p2, p6 – p9, p11, p13 (Ta-
ble 3.1,Table 3.3) were involved in the project with varying capacities. Primary goal of
Project 2 was to introduce the idea of designing modular structures with integrated smart
technologies. Secondary goal was to achieve energy efficiency, ageing-in-place, and accessi-
bility. The project was first conceptualized in 2014, we observed the design process directly
3.1. Ethnographic Studies 51
from 2017 to implementation in 2018 (Figure 3.1).
The team developed their own software platform to collect data from all sensors in real-time,
aggregate, visualize, and control the smart functionalities using mobile phone and on-site
touch-screen interfaces [71]. The project team mentioned that the greatest challenge was
the absence of compatibility among heterogeneous smart devices. They built their own
system from scratch using sensors, actuators, and Raspberry Pis which is difficult to scale
for commercial use.
In Project 2, functional units like kitchen, bathroom, etc. are designed as modules which are
wired with embedded technology. These modules are prefabricated and factory produced.
They are less expensive, safer, and energy-efficient. These prefabricated, foldable cartridges
integrate technology, electrical and plumbing. These cartridges are designed by condensing
the core services of rooms like kitchen, bathroom, bedroom, and living room into modular
blocks [100].
This project also offered a solution for space constraints by providing “flex-space”, which
enables a room to adjust itself using two flank walls. These walls can move back and
forth along overhead rails to transform the same space into a home office, or a living room
based on the users’ needs and time of day. Interaction modalities include hand gestures,
touch screen, traditional switches, and MR based interaction. Touch screen displays are
embedded in the physical components of the house like walls, kitchen islands, etc. Smart
space components like LED-mounted hand gesture recognition, biometric recognition for
entry, large interactive displays incorporated with the kitchen counter, etc. are integrated
with the built environment. Project 2 offered additional functionalities like height-adjustable
fixtures, movable walls, gesture-controlled lighting, etc.
This project is designed for a specific demographic of people who need a functionality for
52 Chapter 3. Understanding the State of the Art of Smart Home Design Process
washing hands and feet for prayer in the washroom. Hence, the house includes a common
washroom that has a foot-washer embedded within its floor. This project had a multidis-
ciplinary design team including architects, computer scientists, electrical and mechanical
engineers, interior designers, networking technology consultants, industrial engineers, and
construction engineers.
Remarks– We came across different ideas and approaches and learned about many issues
associated with smart built environment projects. The ethnographic studies helped us de-
velop the first version of an SBE design framework which we describe in detail in Chapter 4.
We have created a word cloud to visualize the primary concerns, “pain points”, and design
approaches of the two projects in our ethnographic study (Figure 3.3). The word cloud is
a cluster of words where the size and boldness represent the importance of the topic in the
specific context. We identified the primary goals and trends of smart homes from the feed-
back: energy efficiency, convenience, controlling devices like light and HVAC, and security.
One of the most pressing challenges in the domain is the absence of a single user interface to
control the heterogeneous smart devices in a smart home. We have put together an overview
of possible technology choices for each room and which activities are enhanced by the smart
technologies for a smart home based on the studies (Table 3.2).
3.2 Focus Group Studies
In addition to the ethnographic studies, we conducted focus group studies to identify the
design processes and suggestions of subject matter experts who were team members of the
two projects. “During a focus group, a group of individuals — usually 6–12 people — is
brought together to engage in a guided discussion of a topic” [21]. Most of the semistructured
focus group discussion sessions were conducted via a video web conferencing service and
3.2. Focus Group Studies 53
Room Activity Sensor/actuator
Smart Devices
Entrance/Lobby
Circulation, Storage,Receiving packages
Occupancysensor,
Actuator,Biometricscanner
Automated door, Biometricidentification, Drone hatch
Living Room Entertainment, Socialgathering, Reconfigurable
room space
Occupancysensor,
Temperaturesensor,
Actuator fordoor/ window
Smart shade, Movablepartition wall
Home office Study, Official work,Reconfigurable room space
Occupancysensor,
Temperaturesensor,
Actuator fordoor/ window
Automated door/ window,Movable partition wall
Bedroom Relaxation, Sleep,Entertainment,
Reconfigurable room space
App-basedcontrol, Semi-automated
Smart shade, Light,Murphy bed, Mirror,Movable partition wall
Kitchen Food preparation, Socialgathering
Sensor,Actuator,
Automation
Smart monitor, SinkFaucet, Refrigerator sensor,
Oven sensor
Bathroom Personal hygiene Occupancysensors,
Touch-screenGUI, Voicecommand
Smart mirror withinteractive display, Waterrecycler, Water flow meter,Height-adjustable sink,Height-adjustable toilet
Laundryroom
Washing, Drying App-basedcontrol,
Automated
Water flow meter
Corridor Circulation Sensor Automated door/ window
Outside Relaxation, Entertainment Temperature& Humidity
sensor
Solar thermal, HVAC
Table 3.2: Example of technology choices (smart devices, sensors, actuators) for a smarthome.
54 Chapter 3. Understanding the State of the Art of Smart Home Design Process
Figure 3.3: Word-cloud from ethnographic studies— primary concerns, pain-points and de-sign solutions.
lasted approximately 80 minutes on average. We report our topics and observations from
these discussions– challenges, guidelines, and best practices for smart home design. We also
performed an incremental development of our proposed smart home design framework during
these focus group discussions which is described in Chapter 4.
We discussed participants’ design processes and learned about different aspects of smart
home design from their experiences (Figure 3.4 : Left).
Participants — For the focus group discussions, we recruited 10 participants who are
subject matter experts and design team members of the two projects of the ethnographic
studies. They are researchers, faculty, and practitioners who have been involved in smart
home research for decades.
Our focus group participants come from different disciplines and are experienced in differ-
ent aspects of both smart built environment design and traditional design. Participants are
faculty members, researchers, professional architects, computer scientists, project managers,
engineers, construction professionals, students, and researchers of related fields. The partici-
pants’ profiles are described in Table 3.1. There were two groups, where Group 1 consisted of
participants p1 – p5 and Group 2 consisted of participants p6 – p8. We held three meetings
3.2. Focus Group Studies 55
Figure 3.4: Perspectives of subject matter experts. Left: Focus group discussions. Right:In-depth interviews.
with Group 1 and one meeting with Group 2. The three meetings with Group 1 were held in
person and the only meeting with Group 2 was conducted online using a video conferencing
tool.
The open-ended questions for the focus group discussions are:
1. What are the reasons for choosing the smart environment design approach? Which
technologies were chosen for your project?
2. Please describe your design and decision making process for smart home projects.
3. Please briefly discuss your view of the traditional design process and the process that
you follow as a designer.
4. Is there any existing design framework aimed at assisting smart environment design
process? Is that necessary?
5. Please discuss about the lessons learned and best practices.
6. At this point, the moderator describes the latest version of the proposed SBE design
56 Chapter 3. Understanding the State of the Art of Smart Home Design Process
framework to the participants and seeks their opinion and suggestions for modification.
(The responses to this question is discussed in a later chapter (Chapter 4.)
Smart Technology and Architectural Elements — From the focus group discussions,
we observed the current trends in smart home design and research, which also aligns with
our findings from the literature reviews. The primary goals are energy conservation [5, 148],
construction and maintenance safety [55, 65, 114, 159], healthcare and ageing in place [88,
100, 131], and comfort [56]. The broad typology of commonly used technologies for smart
homes are —
• Lighting— smart lights, smart switches, occupancy sensors, etc.
• Security/Safety— security camera, burglar alarms, occupancy sensors, etc.
• Thermal Comfort— smart HVAC, automated screens, window shades, etc.
• Convenience— voice assistants, robot assistants, etc.
Participants p6 - p11 were involved with the Project 2. During the focus group discussion
session, they talked about the use of flex space/reconfigurable spaces as a well-suited solution
to deal with the need for multiuse space. The pandemic has reinforced the need for such
spaces in modern homes. Moreover, the building facades/window treatments were designed
as smart components that can respond to environmental changes and can facilitate energy
efficiency along with comfort. This exemplifies the effects of smart functionality on the
architectural components of a space.
Moreover, smart functionalities also need to be designed keeping the users’ daily activities,
cultural and religious beliefs in consideration. Smart technology solutions like using cam-
eras for security solutions hamper privacy which might be completely unacceptable to some
cultures.
3.2. Focus Group Studies 57
Design and Decision Making Process — The participants discussed the basic four
phases of a traditional design process [107].:
1. Ideation/Exploration— Requirements gathering and initial concept development.
2. Schematic Design— Initial spatial planning and technology decisions.
3. Evaluation/Development— Design development, technology infrastructure design, pro-
totype, and detail development.
4. Implementation— Bidding and construction.
The participants emphasized on the fact that each designer follows their own version of the
basic four phases. The smart technology decisions ideally come in at the Ideation phase.
Additional steps are needed to design and include the technology infrastructure within home
design. We observed that determining smart technology design goals from the beginning
allows for innovation through architectural design, delivery methods, and manufacturing
process.
Participants also mentioned,
“...there is no existing framework or defined work-flow for SBEs as this is a
relatively new field.”
A smart home project is a multidisciplinary endeavor [114]. The design team also consults
outside entities like vendor representatives. The multidisciplinary effort is needed to provide
the necessary expertise on the technology aspect as well as building construction aspects.
A decision support system can be defined by choosing vendors or technology solutions. For
example– price, availability, compatibility with other devices, functionality, etc. can be the
main determining factors.
58 Chapter 3. Understanding the State of the Art of Smart Home Design Process
P1 and P3 mentioned,
“In a real-life project, cost is the most important determining factor”.
Project 1 offers three levels of smartness to have three options for price range — Premium,
Advanced and Standard. Another important category to consider is addressing issues like
disability, ageing in place, etc.
Designer’s Pitch, Client Education, and Information Gathering — One of the
biggest barriers, that is, not letting a smart home to take off among occupants, is the lack
of awareness among the general population. P1 suggested,
“The design team needs to educate the occupants on what is a smart home, what
are the available smart functionalities, what are the impacts on lifestyle and
long-term energy consumption— basically what are they getting back for their
investment.”
Participant p15 mentioned,
“occupants will more readily opt for a large TV than a smart HVAC system....
till now the value proposition for a smart HVAC or automated services are not
obvious in occupants’ minds.”
For information gathering, modular conventions, sustainable design guidelines, weather and
climate data for regional climatic conditions, market research data, building codes, etc.
are necessary supporting documents. p12 mentioned that the building codes are the most
frequently used document in a smart building design.
3.2. Focus Group Studies 59
Smart Home Maintenance/Update of Hardware/Software — Smart technologies
introduce a new problem for the occupants. Participants p7 and p8 discussed that mainte-
nance/updating hardware/software is a big issue for smart homes. This can be solved by
providing a smart home as a service where the service providers come in periodically for
software updates and hardware checks. To quote p11,
“It will be like ‘Geek Squad’ for houses.”
Smart home devices are interconnected. Therefore, safety and security issues are crucial and
need to be handled properly. For example, the Project 2 provides a completely wired system
to avoid the dangers of sniffing on wireless networks.
Smart Home in Light of the Pandemic — Our confinement during the pandemic has
taught us that better indoor-outdoor relationships in our homes and sufficient connection
with nature are important for both physical and mental well-being. Smart capabilities can
be leveraged to improve quality of life by controlling foldable window/door openings for
providing more connection to the outdoors and providing private outdoor spaces. Ambient
intelligence can also be used for responsive lighting, energy efficiency, health monitoring, and
well-being.
The need for solutions combining technological and architectural approaches depends on the
user’s unique needs. For example, an elderly person who is self-isolated at home during this
pandemic, will need support for ageing-in-place, where the home can monitor well-being,
sleep patterns, use of appliances, etc. On the other hand, a single-family home will need to
support work, entertainment, and leisure within the space.
According to the participants, reconfigurable, temporary and lightweight structures are suit-
able for supporting more activities and services like makeshift offices or study area, gyms,
play spaces, etc. Open-plan concepts along with adjustable walls/screens can be used to
60 Chapter 3. Understanding the State of the Art of Smart Home Design Process
# ParticipantId
Discipline ProfessionalExperience
(years)
SmartEnvironment
DesignExperience
(years)
SBEProjects
Current Position Focus Area
1 p4 Architecture 10 3 1 PhD Student Design Process, Design Tools,Design Computation
2 p11 ModularConstruction,Smart HomeTechnology &Architecture
25 10 9 Professor Housing, SmartEnvironments, Tele-medicine,
Disaster relief
3 p12 BuildingConstruction
17 5 1 Professor, Director of Centerfor Housing Research
Innovation in Construction
4 p13 Graphic Design 16 15 3 Assistant Professor, ProgramChair
Design Thinking, Branding,Collaboration
5 P14 BuildingConstruction
15 5 2 Assistant Professor Human-Building Interactionin High Performance
Buildings
6 p15 Architecture 7 1 1 Architectural Designer Residential Architecture
7 p16 Architecture 10 2 2 Assistant Professor Interactive Architecture
8 p17 Architecture 16 5 8 Architect Single-family Residences,Educational Institutes
9 p18 Architecture 17 0 0 Architect Residential Buildings,Program Development
10 p19 HomeAutomation
4 4 ~200 Technology Consultant Home Automation, BusinessDevelopment
Table 3.3: Participants’ profiles for individual, in-depth interviews.
transform a space into various dedicated spaces based on need. Ensuring audio-visual pri-
vacy for multiple occupants is a crucial issue to address.
Distinct transitional spaces at the entry point of a house can be conceptualized to offer
a dedicated disinfecting zone with touch-free sanitizer dispensers and a place to remove
shoes/overcoats before entering the house. More efficient air filtration systems and increased
scope for natural ventilation is also another important issue for ensuring healthy living.
Hands-free interactions for controlling utilities like– lights, faucets, HVAC, etc. are necessary
to provide more efficient functioning of the home in terms of time, energy consumption, and
reducing germ-spreading surfaces.
3.3. In-depth Interviews 61
3.3 In-depth Interviews
We conducted one-on-one discussions to gather detailed information on participants’ views
about SBE design, their design procedures, and their opinions about the current state of
the field. Their insights and perspectives offer guidance on a future direction of research in
this domain. We conducted in-depth interviews with professionals and researchers who have
previous experience with smart built environment projects (Figure 3.4 : Right). Participant
profiles for in-depth interviews are depicted in Table 3.3. We chose the participants based
on their experience in this domain and multidisciplinary background to get interdisciplinary
points of view. Participant p4 is a researcher focusing on architectural design. They were a
technology consultant and an architectural designer for Project 1. Participant p11 was the
principal investigator and research leader for Project 2 and the lumenHAUS project Fig-
ure 3.5. Participant p12 comes from a building construction background and they also have
extensive experience as a practitioner. Participant p16 is a researcher working in the domain
of interactive architecture for residential, medical, and office spaces focusing on perception-
based architecture. Participants p17, p18 are professional architects working in this domain
with decades of professional experience. They have designed houses with hi-tech features in-
stalled in them. Participant p19 is a technology consultant who provides technology solutions
to residential projects.
This individual interviews were conducted using a questionnaire-based survey (Appendix B),
either via an audio/video conference call in an interview format or through an asynchronous,
online survey option. The interviews went on for 1 hour to 1.5 hours. In the survey, we first
gathered the demographic information and then discussed participants’ experiences with
SBE design. We also discussed the incremental development of a framework aimed at SBE
design during these interviews which is described in Chapter 4. A few of the survey responses
were incomplete, so we discarded those data points. In this section, we discuss participants’
62 Chapter 3. Understanding the State of the Art of Smart Home Design Process
Figure 3.5: lumenHAUS [2].
opinions based on each topic.
Reasons for choosing to construct an SBE versus a TBE—
The participants emphasized on the fact that the industry is moving in the direction of smart
homes. Participant p11 mentioned,
“All houses in the near future will be smart homes, there’s just no question about
it.”
The reason for choosing to build smart buildings is to be energy positive by integrating smart
control systems. Automated control of heating/cooling can reduce energy waste (example-
Project 1). Automated insulation panel/window shutters can prevent unnecessary heat gain
during summer or heat loss during winter resulting from user negligence/error (example-
Project 1).
Participant p16 mentioned that efficient functionality and convenience, energy conservation,
healthcare, solving spatial limitations, and supporting a more mobile- lifestyle are the main
reasons for choosing the SBE approach. Participant p4 gave the reasons of efficient function-
ality, energy conversion, and comfort. Participant p12 discussed the project lumenHAUS [2],
3.3. In-depth Interviews 63
it was a research project built to participate in an international competition (Figure 3.5).
The primary goal was to make occupant’s life simpler and more energy efficient. Partici-
pants p1 – p2, and p11 – 13 (Table 3.1,Table 3.3) were involved with this project. The design
approach of this project was to integrate architecture and technology. Participants p11 and
p12 mentioned that the main reason was to make the architecture responsive by integrating
technology for facilitating construction, transportation, and operation.
Current state of the domain and the biggest hurdles—
Participant p11 seeks to look into the smart home industry from a different perspective. Most
of the things that we use in our daily lives – automobiles, phones, TVs are all becoming smart.
However, the limitation in the built environment is that the process is so crude that there
is an inability to seamlessly integrate smart systems with it. Whereas, the industrialized
process for building a car allows for easy integration of appliances. Participant p11 said,
“We should build houses as we build cars.”
Housing is still not fully industrialized or manufactured, they are mostly constructed/assem-
bled manually on site, which is called “stick-built” or “conventionally built”. Hence, it can
not be a cutting edge from year to year.
However, the manufacturing of a house in a factory presents the possibility of seamlessly in-
tegrating technology. Hence, instead of treating the technology and architectural aspects of
smart homes as separate components, we need to consider them together and conceptualize
innovative new ways to build by utilizing industrialized methods. Adopting the prefabricat-
ing architectural approach has the potential to provide a solution to this problem. According
to participant p11,
“Modular, prefabricated components can be easily integrated with technological
64 Chapter 3. Understanding the State of the Art of Smart Home Design Process
components and appliances.”
For example– the main functionalities of a kitchen can be designed and built as a prefabri-
cated component. Manufactured and industrialized systems will also allow a component to
be the cutting edge state-of-the-art system from year to year. Participant p11 stated,
“Smart buildings are smart for two things – because they have integrated smart
systems and because they use smart technology to make the buildings. CNC pro-
cesses in factories streamline, economize, limit waste, and guarantee sustainable
practices.”
Issues faced by clients and designers—
While choosing homes earlier, the selection would have been between colonial style, ranch
house, etc. However, now the idea is for clients to choose the model/level of smart house
based on technology. However, the real reason for smart homes not becoming mainstream yet
is that the technology is not well integrated. For example, the Nest thermostat is supposed to
autonomously control the heating/cooling based on user’s habits. However, it is not efficient
enough yet, so users tend to move over to manual control after a while. To quote p11,
“...makes you wonder if you even need it....why do I even have a smart thermo-
stat?”
Another major problem is the difficulty of installing complex equipment in houses. Moreover,
currently the smart home technology market comprises of numerous little plug-and-play
devices with their individual apps. P11 says,
“...(we need) to develop a whole house package – energy (thermostat), building
3.3. In-depth Interviews 65
performance, security, water usage, entertainment, car-charging, performance –
all in one user interface.”
Builders and developers can combine efforts to develop off-the-shelf, all-in-one solutions.
Individual products can provide APIs to control them. P11 suggested,
“A builder working with a tech company to build a perfect product is where the
solution lies.”
Types of smart interaction techniques that clients typically want—
The smart interaction interface that the clients want is an integrated system that includes
HVAC, entertainment, water, car, solar, affordable tech, etc. Participant p11 mentioned that
the lumenHAUS project team developed their own technology to manage its systems [68].
Many aspects of the system are controllable by the user remotely or through a smartphone.
For example, controlling the lights, temperature and monitoring local weather information,
a smart facade system, locking doors, etc. The management software also provides real-time
feedback on the energy consumption. Another comment was that multimodal interaction
techniques are not completely matured yet, for example, users do not like the awkwardness of
voice control, as it invades the privacy. The “big brother” [129] type of situations where users
are always being monitored and recorded by cameras or microphones are also something that
the users want to avoid.
Participant p4 discussed that clients typically want smart lighting, smart thermostat, and
smart security systems. As for interaction, they prefer physical switches, mobile phone
applications, and voice-based interaction.
Effects of the inclusion of smart functionality on the architectural design—
66 Chapter 3. Understanding the State of the Art of Smart Home Design Process
P11 argue that the inclusion of smart functionality means that the designs of homes are
going to change primarily so that they can be built in a factory.
“...so the architect in me thinks that designs are not necessarily going to change
in style but in the structural form to allow for off-site construction..... Because
if you can build components of a house like you build refrigerators, you can get
all the electronics built-in, plumbing built-in, quality of construction is perfect...”
Moreover, the materials will change (e.g., using gorilla glass) to allow the integration of
functionalities like touch screen displays, tunable LED lights, etc. In addition, the mechan-
ical controls are designed accordingly, for example, it is easier to automate a door that
slides rather than a door that swings. The smart components also need to be designed to
be accessible for repair, plug, and play portable systems. Newer functionalities are intro-
duced, for example, drone hatches to receive packages delivered by drones. The architectural
layout/floor plan is also going to change to incorporate home offices. The pandemic has ex-
pedited the scenario where a lot more people are working from home now.
Participant p4 mentioned that architectural elements are embedded with sensors and actu-
ators as a result of the inclusion of smart functionality. And reconfigurable spaces are also
impacting the architectural design.
Participants p11 and p12 stated that the smart technology inclusion changes the architectural
design. For example— the Eclipsis system [62] in the lumenHAUS project is a facade system
consisting of two sliding layers which automatically respond to environmental changes to
facilitate energy efficiency and comfort. The fully automated system allowed the house
to achieve net zero energy usage. It uses Photo-voltaic (PV) panels for carbon neutral
energy. The prefabricated construction process also reduces waste and ensures efficient and
durable production. The prefabricated, modular approach also assists in incorporating the
3.3. In-depth Interviews 67
technology with architectural components. The spatial design is open and flowing with
height-adjustable fixtures.
Effect of SBE approach on the design process —
In some cases, the additional technologies significantly affected the architectural design.
The design process changed as the design team made design decisions along with technology
decisions. Participant p16 mentioned that the decision to construct an SBE affected the
design process by requiring additional steps for designing technology aspects and requiring
counsel from technology consultants (smart technology experts, vendor representatives, etc.).
The overall time and cost was also affected significantly.
Main challenges during the SBE design process and selecting smart technology
— One of the main challenges was finding products that could be controlled electronically
with an open API. Other big challenges include changing public opinion about smart homes
and reducing the expenses of building smart homes. Another major issue is maintenance
and updating of hardware/software, which can be solved by providing periodic services to
the clients. To quote p11,
“It’s like Geek Squad for homes.”
Participant p16 mentioned that the absence of sufficient data about available smart tech-
nology and aesthetic/psychological issues are the biggest challenges.
Main phases/steps of the SBE design process —
Participant p16 mentioned the following as the main steps during the design phase.
• Ideation
• Schematic Design
68 Chapter 3. Understanding the State of the Art of Smart Home Design Process
• Design Development
Participant p11 prefers integrating the system through prefabricated construction. In that
sense, the main phase is Ideation. Thinking of the house as a product like an i-Phone, the
first step is concept development and feedback. Then building a prototype and then testing
for performance before going into mass production,
“Instead of thinking of them as one-offs, think of them as a product.”
• Concept Development
• Feedback
• Prototype
• Testing
• Mass Production
Collecting requirements and feedback from clients —
Participant p11 mentioned that showing prototypes of smart homes/rooms is a great way
to gather the client’s requirements and preferences. Participant p16 collected requirements
from clients using simulations. The other participants discussed using meetings and focus
group studies as the main methods for collecting client requirements. They discussed that
getting the client’s feedback on the problems and understanding which issues need to be
solved is essential.
Effect of the ongoing COVID-19 pandemic on smart home design —
Participant p16 believes that supporting all-in-one functionality will be facilitated, creating
a paradigm shift as an aftermath of the pandemic. Participant p11 said that the pandemic
3.4. Discussion 69
will create emphasis on the need for the ability to work at home (telecommuting) and the
ability to see the doctor from home. Prefab construction will also be more advantageous as
fewer people will be involved in the manufacturing process.
Additional comments— Participant p16 observed that the existing performance metrics
for evaluating SBE design are not sufficient. Participant p11, on the other hand, said that
the energy modeling tools like Energy-Plus were really useful.
Feedback on the SBE design framework developed by the researchers. At this
point, the interviewer describes the latest version of the proposed SBE design framework to
the interviewees and seeks their opinions and suggestions for modification. (The response to
this question is discussed in a later chapter (Chapter 4.)
3.4 Discussion
The triangulation techniques consisting of ethnographic studies, focus group studies, and in-
terview sessions were helpful in realizing that the whole endeavor of smart home design is still
a scattered or loosely defined process. There needs to be a well-defined framework for the de-
sign process to properly stitch the technology and architecture components together. To that
end, we discussed participants’ design processes and learned about different aspects of smart
home design from their experiences as they have combined these two things together. We
have drawn a basic design process diagram based on the ethnographic studies (Figure 3.6).
The diagram shows the basic phases of the design process followed by the two projects –
Ideation, Schematic Design, Design Development, Evaluation, and Implementation.
The participants stated that the current practices consider the technological and architectural
aspects as separate issues. Since different disciplines like architecture, computer science, and
70 Chapter 3. Understanding the State of the Art of Smart Home Design Process
Figure 3.6: Design process diagram from ethnographic studies.
engineering address different aspects of smart homes, it is not considered as a holistic design
problem. Which prevents us from finding a holistic design solution. This marks the need of
elaborate research on this nascent research area where all aspects need to be combined. And
to assist the smart home design as a holistic process, there needs to be a design framework
that integrates all associated aspects. Which also includes the necessary knowledge base for
a smart home researcher and practitioner. This sort of holistic thinking can introduce novel
innovative solutions.
Researchers in the architecture and construction industry started exploring the industrializa-
tion of the smart home manufacturing process. Smart technology researchers and developers
also need to adopt a multidisciplinary approach and explore this domain by considering the
technological and architectural components together.
The ethnographic studies, focus group discussions, and in-depth interviews suggest that until
now smart technology developers and researchers have been neglecting an unified approach
that has great potential. The idea of merging the two dimensions of technology and spatial
design came up. Instead of focusing on standalone technological solutions, design thinking
needs to consider the technological and architectural aspects together and bring them under
a unified method. In our discussed ethnographic studies, architects, engineers, and construc-
tion professionals came together, and the houses were manufactured with the technological
components integrated within the architectural components–
3.4. Discussion 71
1. Project 1 conceptualized adopting modular prefabricated housing concepts. Each mod-
ule consists of main functional areas like bedroom, living room, etc.
2. Project 2 conceptualized building houses like we build cars. Each core service is thought
of as a “cartridge” and built as a component in a factory.
A noticeable observation from these examples is that combining the design concepts of differ-
ent disciplines (e.g., architecture, smart technology, industrial manufacturing, prefabrication,
modular assembly techniques, etc.) helps generate innovative ideas for smart home design.
Adopting prefabrication and semiautomated manufacturing offers a unique opportunity for
smart homes, which is – built-in technological components. This in turn has the potential
to enable mass production of cutting edge smart modules, reduce prices, limit waste, and
streamline the process.
A major issue faced by the smart home projects in our ethnographic studies was the lack of a
well-integrated technology infrastructure that can support some basic smart functionalities
for a smart home. There are too many small devices with individual apps to control them. To
address this issue, there is a need of a whole house package that controls energy (solar, elec-
tric) and HVAC (e.g., thermostat), monitors building performance (water usage, electricity),
provides security, entertainment, etc., using one single consolidated system interface.
We also learned that identifying a focus for smart technology usage and taking a user-
centered approach from the beginning of the design process helps in shaping the design
and technology choices for a smart environment project. There are a lot of moving parts
in a built environment project, the additional smart technology aspect only adds on to
the complexity. To the best of our knowledge, there is no established design framework
that integrates these pieces together and defines the design process. Hence, developing a
well-defined, user-centered framework can significantly help smart home design research and
72 Chapter 3. Understanding the State of the Art of Smart Home Design Process
practice.
Chapter 4
Iterative Development of a Smart
Home Design Framework
The ethnographic studies, focus group discussions, and in-depth interviews described in
Chapter 3 provide us with an understanding of the smart home design process, the current
state of the field, existing challenges, and future potentials. As it is a relatively new field,
there is no existing holistic design framework for smart homes. The only frameworks that are
available are technology frameworks, discussing solely the technology stack. However, a well-
defined and well-structured design process is essential for developing complex systems such
as smart homes [78]. We developed a holistic framework that can be used by researchers and
practitioners of smart homes. Our proposed framework, ArTSE, addresses the three primary
elements of smart homes – embedded technology, architectural elements, and occupant’s
needs.
We used the triangulation technique and applied insights from the studies described in Chap-
ter 3 and additionally conducted three rounds of Delphi studies with subject matter experts
to incrementally evaluate and develop a framework for the smart home design process (Fig-
ure 4.1). Delphi study is a structured group communication process where a group of experts
deal with an open-ended initial question and after multiple rounds of discussion, finally reach
a consensus on a result for their objective. This sort of studies are sometimes modified to
accommodate the needs of research [31, 109, 122]. We recruited participants who have ex-
73
74 Chapter 4. Iterative Development of a Smart Home Design Framework
Figure 4.1: Framework development timeline (reproduced from Figure 1.4).
perience in working with smart home projects (faculty, researchers, professional architects,
computer scientists, project managers, engineers, construction professionals, students, and
researchers of related fields). The studies were conducted via a video web conferencing
service and lasted approximately one to one and a half hours.
The ArTSE framework is aimed at single family residences and the target users are smart
home designers and researchers. This chapter describes the iterative development of this
framework. Delphi study is a semistructured group communication technique with a panel of
experts to obtain reliable opinion consensus [46]. We recruited focus group 1 as participants
for the Delphi study, because these researchers and professionals have extensive experience
with smart built environment design. Participants’ profiles are described in the Table 4.1.
The Delphi studies were conducted as open-ended discussions on the following topics —
1. Please give us your opinion about a smart built environment and a traditional archi-
tectural design process.
2. Is there any existing design framework aimed at assisting smart built environment
design process? Is that necessary?
3. Please give your feedback on the baseline framework (Figure 4.2 (Right)).
75
# Discipline ProfessionalExperience
(years)
SmartEnvironment
Design Experience(years)
Current Position Focus Area
p1(Group 1)
Architecture 37 30 Professor, Director, Centerfor High Performance
Environments
High Performance Buildings,Design Process, Lighting
p2(Group 1)
ComputerScience
35 15 Associate Professor Smart Built Environment,Human Computer Interaction
p3(Group 1)
Architecture 20 18 Director, Center for Buildingand Construction Technology
Automation in Construction
p4(Group 1)
Architecture 10 2 PhD Student Design Process, Design Tools,Design Computation
p5(Group 1)
Architecture 10 4 PhD Student Digital Fabrication Design,Material and Assembly
Table 4.1: Participants’ profiles for Delphi studies (reproduced from Table 3.1).
After this, the moderator describes the proposed design framework to the participants.
4. Please briefly discuss your opinion and suggestions on the proposed framework (Fig-
ure 4.3, Figure 4.6).
As a baseline for the framework, we build on our prior work (Figure 4.2 (Right)) [50] and
our insights from the studies described in Chapter 3. In a smart home, the underlying
technology framework enables the design of a context-aware physical environment [51, 153].
The physical environment design and traditional architectural concepts can facilitate design
thinking for defining the smart home design process. Interaction design for interfacing with
smart objects is another critical issue in smart home design [76]. To address all these aspects
together, this baseline describes a holistic, user-centric design framework for smart home
design [48, 50]. This is the most detailed design framework that addresses the architectural
elements, technology aspects, and user’s perspectives for smart environment design to the
best of our knowledge [50, 90].
Baseline Framework — The traditional architectural design process is depicted in Fig-
ure 4.2 (Left) and the baseline framework in Figure 4.2 (Right) [50]. The baseline framework
76 Chapter 4. Iterative Development of a Smart Home Design Framework
Figure 4.2: Left: Traditional architectural design process. Right: Baseline frameworkfor smart home design. We adopted a color code scheme for different phases where Yel-low represents Schematic Design, Blue represents Design Development, Orange representsPresentation & Evaluation, and Green represents Construction (reproduced from [50]).
divides the design process in 4 phases —
1. Schematic Design – Determining the basic scheme of the project based one user re-
quirements.
2. Design Development – Detail development of the design along with technology inte-
gration.
3. Presentation & Evaluation – Presenting the design to clients and stakeholders and
finalizing the design through an iterative process.
4. Construction – Producing working drawings and construction of the design.
We adopted a color code scheme for different phases where Yellow represents Schematic
Design, Blue represents Design Development, Orange represents Presentation & Evaluation,
and Green represents Construction (reproduced from [50]). We followed a similar scheme
throughout the document. Each of the phases are divided into steps that guide through
4.1. Developing First Iteration of the Proposed Framework 77
the smart home design process by integrating both architectural and technological concerns.
The primary difference between the traditional architectural design process and the baseline
framework is the inclusion of steps for technological concerns.
In phase 1 (schematic design), step 1.3, the baseline framework suggests using HCI models
to gather user data on technology preferences. Phase 2 (design phase) is also elaborated
further by including additional steps that are unique to smart home design —
• Step 2.2 – Technology Integration: This step consists of designing the technology
infrastructure based on the requirements defined in the first phase.
• Step 2.3 – Interaction Techniques: This step consists of designing interaction techniques
to control the smart devices and functionality.
• Step 2.4 – Data Integration: This step consists of designing the underlying data col-
lection, storage, and analysis system.
• Step 2.5 – System Architecture for Underlying Technology: This step consists of final-
izing the technology stack.
Phase 3 consists of presentation, client feedback, and evaluation. Phase 4 is for construction
which includes steps for detail development, working drawing, and construction.
4.1 Developing First Iteration of the Proposed Frame-
work
We gather feedback on the baseline framework (Figure 4.2 (Right)) during the three focus
group meetings conducted through February–April 2020 (Figure 4.1). We developed the first
78 Chapter 4. Iterative Development of a Smart Home Design Framework
iteration of our framework based on these feedbacks and by examining the process laid out
by RIBA [126], AIA [142] and literature from Lawson [107].
During the focus group discussions, participants p4 and p5 elaborated on the four phases of
design that they typically follow [107]:
1. Assimilation – Information collection about project requirements.
2. General study – Schematic design and idea generation.
3. Development – Detailed design development.
4. Communication – Conveying the design through drawings and renderings to clients
and other stakeholders.
While discussing the baseline framework, P4 suggested,
“Architecture projects are time consuming and sometimes go on for more than a
year, so it is important to be able to go back to the information collection process
from the other steps. Moreover, different levels of smartness are possible, so client
feedback is important for each step to address the specific needs of occupants.”
We conclude that the workflow of the framework should mirror the iterative nature of the
work. Participants mentioned the importance of prototype building for testing especially
in the case of smart environment. Participants discussed a challenging aspect of smart
environment design as architects,
A big hurdle for us while designing a smart home was bridging our knowledge
gap for technology design.
4.1. Developing First Iteration of the Proposed Framework 79
Figure 4.3: Iteration 1 of the proposed framework.
Smart home designers are in need of a decision support system for gathering information
about the available smart technology and choosing appropriate options considering the com-
parability between different products. Cost estimation is necessary for scoping out the
project. Participant p2 also suggested that “Phase 4” should be “Implementation” instead
of “Communication” as communication with the client is actually a continuous task through-
out the design process.
The First Iteration of the Proposed Framework— We developed the first itera-
tion (Figure 4.3) of our framework addressing the findings from the study. In the diagram,
each box represents an activity or function. The bidirectional arrows represent a two-way
relationship between the activities. The dashed arrows represent an optional relation and
the solid arrows represent a recommended relationship. We also use a “plus” (+) symbol to
mark the steps that exist in the traditional architectural process but significantly change in
SBEs, and a “star” (*) symbol to mark the steps that are unique to SBEs.
Contrary to the baseline, our workflow is iterative instead of sequential to emphasize on
80 Chapter 4. Iterative Development of a Smart Home Design Framework
Figure 4.4: Iteration 2 of the proposed framework.
Figure 4.5: Iteration 3 of the proposed framework.
4.1. Developing First Iteration of the Proposed Framework 81
the iterative nature of the work. Additionally, we emphasize more on the detailed design
activities and client feedback oriented process in phase 2 and phase 3 to better serve both
the designers and occupants. We have also structured the main phases and steps differently
to support detailed design processes. The basic idea for each phase is briefly discussed in
this section, a detailed description for each step is described in a later section along with the
final framework, ArTSE (Section 4.3).
We divided the design process into the following four phases—
1. Ideation – The first phase is dedicated to assimilating client’s requirements and other
geographic/climatic data. We suggest using HCI models to understand the client’s
activities of daily living. We also include “client feedback” as an important part of
each phase.
2. General Study – The second phase mostly consists of schematic design and making
technology decisions like which smart functionality will be provided, how does it affect
the overall spatial design, multimodal interaction techniques (voice, gesture, touch-
screen), etc.
3. Development – The third phase is where the design team develops the details of imple-
mentation. This phase consists of technology architecture and spatial infrastructure
design and testing them using prototypes.
4. Implementation – The fourth phase is dedicated to finalizing the design and drawings
and moving on to construction.
82 Chapter 4. Iterative Development of a Smart Home Design Framework
4.2 Process of Finalizing the Framework
We developed the second (Figure 4.4) and third iteration (Figure 4.5) of the framework based
on the Delphi studies. We describe the iterative development process in this section.
Developing the second and third iterations of the framework: Del-
phi Study Round 1 & 2, In-depth Interviews, Focus Group Discussions–
We modified the first iteration through two rounds of Delphi studies (Table 4.1), five in-
terviews with subject matter experts (Table 3.3), and a focus group discussion with Group
2 (Table 3.1) from May–September 2020. Throughout this process, we developed the second
and third iterations of the framework. The appendix contains the diagrams showing the
incremental development of the proposed framework (Appendix A).
Feedback and Discussion– The idea of a fully equipped smart home is gaining traction
more recently. The participants discussed that educating the occupants about available
technology options and benefits is crucial for a new concept like smart home to take off.
Participants also put much emphasis on adopting an user-centered design approach to en-
sure success. While discussing how this idea can become widely adopted, participant p12
mentioned that, in the USA more than 90% of the homes are developed by builders and they
are well positioned to offer smart homes as a service for making it widely adopted. He also
suggests,
“...this might be a more lasting effect of COVID...The shift to teleworking means
that we will see more and more automation and technology in homes.”
4.2. Process of Finalizing the Framework 83
Participants p2, p5, and p14 suggested that client feedback should be part of a continuous
feedback loop for every step in each phase. Participant p10 wondered if depending more
on the designer’s expertise and less on the client’s wishes is a better idea because they
might not always know a better solution. Participant p14 argues that with the availability
of increasingly efficient solutions like thermal enclosures and HVAC systems, the energy
efficiency of smart buildings depends more on user behavior. However, the current design
or construction practices do not follow a user-centered approach. It is a more waterfall-type
sequential approach. Participant p14 quipped,
“Current smart building construction practices are an antithesis of user-centered
design.”
The study participants validated that our work is going in the right direction and provided
suggestions for improvement. We developed the final version of the framework, ArTSE,
based on these suggestions.
Developing the final framework, ArTSE: Delphi Study Round 3–
A final round of the Delphi study with group 1 (Table 4.1) and two more interviews are
conducted from October—November 2020.
We discussed the following questions during the final round of Delphi study–
• Is it a significant contribution to the body of knowledge?
• Is it a significant advancement over what is available now?
• Was it able to capture the design process and additional requirements?
84 Chapter 4. Iterative Development of a Smart Home Design Framework
• Will you be willing to use this framework in a future smart home/environment design
project?
• Anecdotal comments.
Suggestions– We incorporated suggestions from the study participants into the final frame-
work, ArTSE. Participants p1, p10, and p11 mentioned that the maintenance/update step
needs to be considered in the last phase to emphasize on the need of sustainability of tech-
nology. Participant p1 suggested extending the framework to be one more layer deeper. This
layer (the knowledge layer) includes the tacit, explicit, and procedural knowledge about the
domain to facilitate the designer. For example, this layer discusses existing technology so-
lutions, expected input and outputs for each step, existing interaction modalities, etc. The
technological aspect is discussed in detail in Chapter 5. Participant p1 mentioned that the
inclusion of information about necessary technologies, inter-operability issues, examples, etc.,
within the framework will make it a contribution to the body of knowledge.
Participant p4 suggested developing a tool for client feedback that can assist in providing
qualitative and quantitative feedback to clients. Quantitative feedback incorporates the cost,
energy usage, etc. and qualitative feedback incorporates the information about the effect on
wellness and quality of life. Additional documentation, contractual agreements, or drawing
requirements can also be included within the steps.
Participants p1 and p4 also suggested providing a database of information to support decision
making, including links to other resources. Participant p5 commended the framework and
thanked the researchers for developing and sharing the framework. Participant p5 also
suggested showing which steps belong specifically to smart home design and which ones
were present in both smart environment and traditional architectural design.
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 85
Figure 4.6: Final Framework: Architecture and Technology in Smart Home DEsign(ArTSE).
4.3 Final Framework: Architecture and Technology in
Smart Home DEsign (ArTSE)
Based on the Delphi study suggestions, we elaborated the steps by including detailed design
activities (Figure 4.6). For phase 2 and phase 3, the circular layer represents two layers of
activity– the cognitive layer of making design decisions and the outer layer of communicating
with the external consultants and clients. We used the Integration Definition (IDEF) for
Function Modeling as a graphical presentation technique (Figure 4.7) [13, 135]. We discussed
the necessary inputs, outputs, controls, and mechanisms [13] while describing these activities
in detail–
• Inputs – Objects and/or data needed to perform this activity.
86 Chapter 4. Iterative Development of a Smart Home Design Framework
Figure 4.7: IDEFo’s graphical format (adapted from [13]).
• Outputs – Results or documents created by completing this activity.
• Controls – Standards, plans, templates, specifications, etc.
• Mechanisms – Necessary tools and resources to complete this activity. For example,
people with specific skillsets, specialized equipment, etc.
The computational and physical infrastructures are considered interdependent from the be-
ginning of the design process. Phases 1 and 4 are more sequential, whereas phases 2 and 3
are more iterative, consisting of two layers of activities based on the suggestions from par-
ticipant p1. Participant p13 noted that all phases do not need to be circular, for example,
we do not want to spend too much time on phase 1. Moreover, different design tasks can
be at different phases of the design process at a given time. For example, the spatial design
task can be in phase 3 at the time when the technology design task is in phase 2. For ex-
ample, at the time of the discussion, the spatial layout design task for the Project 1 was in
phase 3 (Development), whereas the technology design task was in phase 2 (General Study).
Another important suggestion from p4 is to include client agreement with client feedback so
that there is no surprise with design decisions. This is applicable for all phases.
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 87
Figure 4.8: The Ideation process.
4.3.1 Phase 1: Ideation
We layout the steps of phase 1 so that the design goals can be identified from the beginning
of the design process. A multidisciplinary team assembly leverages technology, spatial design
and building construction expertise. Client feedback loop at each step is crucial for an user-
centered design framework. The inputs, outputs, controls, and mechanisms for this phase
are–
• Inputs – Clients, program requirements, budget, etc.
• Output – Developing design requirements, concept, and cost estimates.
• Controls – Standards, plans, HCI models, etc.
• Mechanisms – Assembling a team with architects, technology consultants, computer
scientists, and engineers.
1.1 – Initial Program Analysis. The program requirements, budget, timeline and addi-
tional data– like location data, climate data, site information, etc. needs to be gathered in
88 Chapter 4. Iterative Development of a Smart Home Design Framework
Figure 4.9: Site analysis using 2D graphics (taken from [47, 48]).
the beginning (Figure 4.9). For example– to tackle the heat from dessert climate, Project 2
included a shaded porch area and vernacular vegetation in the design.
1.2 – Team Assembly. Project 1 team mentioned repeatedly that the main challenge
for them was to make the technology decisions, learn about available options, compare
between different options, etc. So team assembly with subject matter experts and seeking
advice from external consultants is an important step in smart environment design process
for ensuring success of the project. The project team can be built with architects, domain
experts, computer scientists, HCI professionals, electrical engineers, mechanical engineers,
project managers, construction managers, interior designers, etc.
1.3 – HCI Models for Info Collection. For smart home design, users’ time-based
routines, user-user/user-device relationships and psychological aspects, etc. are necessary to
understand for avoiding superficial and unnecessary technological intervention. Otherwise
the smart functionality might cause annoyance and the user might end up turning off the
functionality completely. Communication with client to understand requirements properly
is important to save effort and time. We suggest using HCI models so that the pattern
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 89
Figure 4.10: Using HCI models in smart home design [48]
language [10] is customized for each client-family by understanding user preferences [141].
The following means can be used by designers: story-telling, co-design workshops, persona,
and generating time-line of client’s activity. Well structured questionnaires can be used for
meaningful information collection (e.g., hobby, disabilities, activities of daily living, family
dynamics, etc.).
The following HCI models are useful for understanding user preferences (Figure 4.10) [48,
141]:
• Elicitation activities – Generating personas, time-line of client’s activity, spatial map
generation, etc.
• Field visits – Observing situated interaction and figuring out unexpected encounters.
• Generative Methods – Using co-design workshops to understand client’s abstract ideas
and dreams.
We conceptualized a tool following the suggestions from participants p1 and p3 to better
understand the client’s needs and vision (Figure 4.11). This is conceptualized as a “Design
your dream home”– tool where occupants can drag, drop, and design their preferred layout
and choose smart technologies based on cost estimation. These sorts of tools can greatly
reduce the timeline and expenses and provide a scope of customization in public housing
90 Chapter 4. Iterative Development of a Smart Home Design Framework
Figure 4.11: Concept sketch of a web-based “Design your dream home” tool for clients/oc-cupants for streamlining the design process.
projects. Additional useful functionality for occupants would be the ability to make a wish-
board and put together idea-images, textures, and get cost estimation based on chosen
smart devices, etc. This sort of tool helps introduce the aspects of wellbeing, aesthetics,
entertainment, and joy within the framework and overlays a wellness layer over the utilitarian
approach of solving problems. As a future work, we aim to expand this idea of self-design
functionality.
Participant p11 mentioned that showing prototypes of smart homes/rooms is a great way to
gather the client’s requirements and preferences. To quote p11,
“...a lot of the new stuff is not coming from the client. It’s coming from their
reaction to walking through smart homes, and seeing what the potential is.”
1.4 – Pitch. This step is used for developing a general concept and determining a broad
focus area based on the client’s needs. For example, the main focus could be energy con-
servation, home health care, comfort, entertainment, or a combination of these options. We
provided a comprehensive overview of the broad focus areas in Section 2.2. The overview is
aimed at informing smart home designers about the focus of existing research and practice
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 91
and to determine their design goals. In this overview, we also discussed the necessary tech-
nological approaches to achieve the SBE goals. For example, occupancy detection, remote
control of HVAC systems, etc. are effective approaches for achieving energy conservation.
Educating occupants about existing smart technologies and benefits needs to be done using
presentations and encouraging them to think at least 10 years ahead. Explaining the com-
parative long-term cost benefits and increased comfort and efficiency is necessary to facilitate
mass adoption as this is a new concept.
4.3.2 Phase 2: General Study
This phase is a circular process consisting of two layers of activity (Figure 4.12). The inner
layer is the designer’s cognitive process of making design decisions. And the outer layer is
the feedback loop with clients, consultants, or other stakeholders accessible from each step
of the inner layer. Estimating the time and cost for the client’s approval at the end of this
phase is important to avoid any surprise. The inputs, outputs, controls, and mechanisms for
this phase are–
• Inputs – Design requirements, client, etc.
• Outputs – Schematic drawings, defining technology focus and approach, cost estimates,
client agreement, etc.
• Controls – Reference plans, material selection, technology candidate choice, codes and
standards, etc.
• Mechanisms – Expert opinion from technology consultants, software developers, engi-
neers, and architects.
92 Chapter 4. Iterative Development of a Smart Home Design Framework
Figure 4.12: The General Study process.
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 93
Smart Functionalities Benefits
Controlling HVAC Energy, Comfort, Health
Controlling Security Appliances Safety, Health
Controlling Comfort Comfort, Health
Table 4.2: Capabilities and benefits of smart functionalities.
2.1 – Scheme Design. Output from the first phase is used to develop a design scheme
(Figure 4.13) based on the functional requirements and the primary focus area (e.g., energy
conservation, healthcare, etc.). The design team determines the primary focus area based on
the client’s requirements. This decision influences the overall technology choices, interaction
design, and spatial design. Table 4.2 shows how smart functionalities impact the quality of
life. Available smart home technologies can be divided into the following broad categories,
e.g.,–
• Lighting – Remotely controlling lights using voice commands, gestures, or mobile apps.
• Security/Safety – Surveillance systems, occupancy detection, wearable technology, etc.
• Thermal comfort – Remotely controlling HVAC systems using different interaction
modalities.
• Convenience – Height-adjustable fixtures, voice-assistants, assistive robots etc.
The design team can help clients make an informed decision by providing a comprehensive
overview of how each category will make an impact (Table 4.3) on the way of life. For
example, the space might respond to the user’s presence by automatically turning the light
on/off; new LED lighting systems can assist in regulating the circadian rhythm; the quality
of space can be enhanced by integrating a certain category of technology, etc.
94 Chapter 4. Iterative Development of a Smart Home Design Framework
Figure 4.13: Schematic design example. Left: Activity based layout. Right: Smart technol-ogy inclusion with spatial layout
Metrics defining quality of lifeQuantitative Qualitative
Cost Effect on activities of daily living
Maintenance/update efforts Effect on health & wellness
Operation Quality of space
Energy Use User experience
Table 4.3: Metrics for measuring the impact of each category of technology on the qualityof life– a decision support system for both the clients/occupants and design team.
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 95
The design team needs to get a green signal from the client before going into detailed
design. An overall spatial design (schematic floor plan), smart technology scheme, and
massing scheme based on activity flow diagrams and area requirements are drafted in this
step (Figure 4.13).
2.2 – Technology Decision. The broad primary focus (e.g., convenience, health technol-
ogy, security/privacy or energy efficiency, etc.) is a determining factor for making technology
decisions. We provided a comprehensive overview of the underlying technology previously
in subsection 2.2.2.
Augusto et al. defined a smart home or ambient intelligent environment as “...a digital en-
vironment that proactively but sensibly supports people in their daily lives” [24]. Smart
spaces gather data about the state of smart objects using sensors and respond to changing
conditions and user-interaction. Interconnected communication between every day objects
is necessary to facilitate such environments, which can be achieved by IoT. Therefore, the
technology system design requires successfully combining the heterogeneous sensors, actua-
tors, and devices with a software platform to develop a responsive environment and smooth
user experience.
Participants p4 and p5 mentioned that, after deciding on the technology and approach,
technology candidate choice was one of the biggest hurdles during their design process.
They explored questions like how to choose which technology, where to get appropriate
information, how to compare between available options, and what are the new expertise
needed to be taught to smart home designers. They developed and used a “choosing by
advantage” technique for choosing vendors/providers [64]. We build on this work and define
qualitative and quantitative metrics as a decision support system (Table 4.4). The metrics
can be assigned different weights based on the preference of the clients and the design team,
and the weights may change per project. For comparing the vendors/providers, the metrics
96 Chapter 4. Iterative Development of a Smart Home Design Framework
MetricsQuantitative Qualitative
Price Reliability
Capabilities UI & User Experience
Compatibility Ease of Operation
Market Penetration Cultural Adaptation
Energy Use Ease ofMaintenance/update
Table 4.4: Criteria for choosing smart technology vendor/provider– a decision support systemfor both the clients/occupants and design team.
are quantified and a final score is obtained from their weighted sum. Criteria definitions for
the decision support system are as follows–
• Price – Cost of main equipment and installation.
• Capabilities – All functionalities and capabilities, energy efficiency, etc.
• Compatibility – Ability to use the product alongside other products.
• UI & User Experience – User friendliness of the UIs.
• Cultural adaptation – Whether the product raises any cultural concern.
• Market penetration – Whether the product is readily available in the target market.
• Reliability – Whether the manufacturer can be relied on to be operational for at least
the next decade.
These metrics can be useful for suggesting technology/vendors based on the client’s criteria
and categorizing technology/vendors. If any vendor provides good enough functionality at
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 97
Figure 4.14: From left to right: (a) Gesture-based UI using Kinect to control smart lights,(b) MR-based UI, user’s POV (c) Voice command based UI, (d) GUI (OSRAM Lightifyapp). [76, 77]
a better cost, they can be chosen. For example, these comparison metrics can be used to
choose a lighting vendor from Philips Hue, Ring by Amazon, C by GE, Nanoleaf light panels,
etc.
For information collection, verification, and comparison, designers can use market research
findings, social trends, sites consisting of consumer reports, reports from sources like Stanford
Urban Informatics Lab (UIL), Chicago, and corresponding magazines in a particular area
(lighting, HVAC), etc.
2.3 – Interaction Design. There are multiple modalities for user interaction with SBEs.
Interaction modalities can be device-based (switches, GUI, input devices, etc.), where the
user monitors and controls the smart environment through a UI. On the other hand, in-
teraction can be done by utilizing the full capabilities of the human body (gesture, voice
commands, etc.), where the smart environment reacts to device-free spontaneous user ac-
tions [71, 76, 103].
Participants p8 and p13 suggested that making the interaction simple, intuitive, and acces-
sible are the primary challenges. For example– having to navigate through too many pages
in an UI for performing a simple task might frustrate users. Interfacing with a smart home
needs to be straightforward to put less cognitive burden on users [90]. Exploring an overall
98 Chapter 4. Iterative Development of a Smart Home Design Framework
acceptable level of intrusion from voice assistants/automated systems is an important part
of the design process.
We have explored how to design interactive and engaging user experiences with digital sys-
tems and SBEs through the design and implementation of interaction techniques that lever-
age multimodal embodied interactions [52, 76]. To understand the user interaction with
SBEs, we conducted a comparative study comparing four interaction modalities. Figure 4.14
depicts a comparison of four interaction modalities, i.e., Voice-based, MR-based, smart-
phone GUI-based and gesture-based interface, to compare their learnability, efficiency, and
memorability. Different interaction techniques were deemed suitable for different tasks de-
pending on the complexity and context. Our analyses suggest that a multimodal approach
is preferable to a uni-modal approach as it can leverage different techniques for different
contexts [76, 77]. Since the novel interfaces were as well received as the existing interfaces,
we suggest that future research should further explore various novel interaction techniques
to develop efficient multimodal approaches. We provide a more detailed discussion in Sec-
tion 5.2.
2.4 – Cost & Time Estimate. Budget is arguably the single most influential factor that
shapes the architectural and technology aspects of smart home design. Especially, in the
case of SBEs, there are many levels of smartness available with varying degrees of expenses.
One possible approach could be to provide an incremental standard, advanced and premium
level of smartness. The higher-end scenarios will have additional functionality, for example,
pricier Samsung fridges have monitors. A fourth category can also be conceptualized to
support elderly and differently abled people (ageing-in-place and home health care).
Even though there are multiple dimensions to technology selection, an useful functionality for
the clients would be to be able to choose different technology/ vendors based on the estimated
cost. This would help the clients to make an informed decision. Our conceptualized tool
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 99
Figure 4.15: Concept diagram of a tool for clients/occupants for vendor selection throughcost analysis.
can facilitate clients/occupants to choose products/vendors through drag and drop methods
and see the estimated cost (Figure 4.15). This can also be further extended to include other
metrics.
Phase 2 marks the design freeze for the project. It is crucial to evaluate the cost and timeline
after the schematic design and to have a client agreement. This will help avoid surprise or
denial and reduce the chances of having to go back to the design board.
4.3.3 Phase 3: Development
This phase consists of developing detailed designs based on the outcomes of phase 2. Tech-
nology decisions can affect the physical design. Some of the steps in this phase can be broken
down further to its own iterative processes. The inputs, outputs, controls, and mechanisms
for this phase are–
• Inputs – Schematic design, interaction and technology schemes, etc.
• Output – Completed drawings, technology architecture, client agreement, prototype,
etc.
100 Chapter 4. Iterative Development of a Smart Home Design Framework
Figure 4.16: The Development process.
• Controls – Standards and regulations, material selection, smart technology vendor
selection, etc.
• Mechanisms – Architects, software developers, engineers, smart technology vendors,
sales representatives, etc.
3.1 – Detailed Design. While developing the details of the design, technology decisions
may need to be integrated with physical design. For example, if reconfigurable space design
approaches are chosen in the schematic design phase, then that decision will influence the
overall spatial layout. The architectural components (e.g., walls, partitions) will need to be
designed with motors and actuators to make them movable/reconfigurable. For facilitating
home health care and adult care, height adjustable furniture and fixtures can be used along
with health monitoring sensors. The structural design, cross-section and construction process
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 101
of other architectural elements (walls, floor, and ceilings) are influenced if smart technology
is incorporated within them. In that case, the sectional designs of walls or ceilings need to
be changed to embed sensors, monitors, or devices like Kinect, etc.
3.2 – Technology Infrastructure. Technology infrastructure is one of the most crucial
factors in smart home design as this infrastructure enables the smart functionality in an
SBE. A common system that controls heating/cooling, comfort, convenience, and security
is more desirable than multiple control interfaces. A compatible, IoT-based technology
infrastructure is needed for monitoring environmental conditions, occupant’s usage pattern,
energy consumption, etc. in SBEs using sensors and smart devices. Such a system consists
of physical devices, sensors, actuators, routers, data servers, electrical wiring, and analytic
software to provide a context-aware environment. The infrastructure needs to incorporate
analysis of the collected data and make predictions based on the detected trend in support
of AmI. It also needs to provide real-time data collection, analysis, and control of devices.
We propose an IoT infrastructure consisting of three main components – data collection,
data storage, and data analysis (Figure 4.17) [153, 155].
1. Data Collection – The technology infrastructure collects contextual data using sensors
and smart devices. The data is transported to a storage archive.
2. Data Storage – Data is aggregated following a predefined structure into a data archive.
3. Data Analysis – The stored data is analyzed in real-time to find underlying usage pat-
terns and for forecasting. Providing visualization of usage data and remote/automated
control of connected devices based on the analysis enables smart capabilities.
The design and engineering team has the following options for implementing the technology
infrastructure–
102 Chapter 4. Iterative Development of a Smart Home Design Framework
Communication Protocol
ProtocolConverter
User Interface Data Extractor
Real-time Analysis
Data Archive
Sensory devices
Sensory devices
Data Collection Data Storage
Data Analysis
User
Figure 4.17: Technology infrastructure consisting of three components [153, 155].
1. Choosing “off-the-shelf” products – Choosing the available smart technology options
provided by different vendors (e.g., Amazon Alexa, Lutron lights, Kohler faucets, etc.).
2. Partnering with software providers (e.g., Alarm.com) to offer additional functionalities.
3. Developing a smart solution using existing and custom built hardware and software.
We describe our research on developing a technology infrastructure using existing and custom
built hardware and software to enable IoT-based smart homes in Section 5.1. This example
implementation can work as a baseline for developing other technological infrastructure.
3.3 – Cost Re-evaluation. Re-evaluating the cost and communicating with the client
after finalizing the design is an important step. In practice, the initial budget changes
significantly after making different design decisions and vendor choices. This is an important
step to avoid a gap in budget expectations between the client and the design team.
3.4 – Prototype, Evaluation, testing. Understanding the client’s preferences for
smart functionality using simulation/prototype is a crucial step. Participant p11 mentioned
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 103
that building example prototypes of smart space modules facilitates clients to experience
the smart functionality before making any decision. This is beneficial for ensuring client
satisfaction and avoiding unnecessary technological interventions. For example, a client
might initially like the idea of gesture-based interaction, but reject it after prototype testing.
Using novel assistive technology can also support evaluation and testing. Lertlakkhanakul
et al. [108] note, there is limited research into introducing virtual reality or web services to
the SBE design process to simulate complex, invisible smart services to end users or even
designers. They introduce a web-based virtual platform to engage end users in the design
process by allowing them to configure smart services. There has been previous research
into the use of immersive technologies for traditional architectural design as they enable
visualization and exploration of the designed space before it is constructed [30, 167]. It also
has the potential to aid in surveying a model of the site, topography, etc. without having
to be there physically [19]. Campbell et al. [34] studied and compared designs of a built
form designed with virtual reality (VR) and more traditional methods and reported the
advantages and shortcomings of VR systems.
MR devices allow for the projection of the designed space onto the real world in real scale
and allow for 3-dimensional interaction with them [19]. MR based social interaction testbed
can be used to study users’ situated interaction in an SBE [49]. Virtual twins of smart
objects can also be used to interact with the physical objects in an SBE [69].
For evaluating the performance of SBEs, designers can use simulation tools for testing energy
efficiency by daylight modeling, energy modeling, shading studies, thermal comfort, etc.
104 Chapter 4. Iterative Development of a Smart Home Design Framework
Figure 4.18: The Implementation process.
4.3.4 Phase 4: Implementation
This phase consists of wrapping up the design process and moving to implementation. The
inputs, outputs, controls, and mechanisms for this phase are–
• Inputs – Drawings, client agreement, etc.
• Output – Completed construction documents, construction, maintenance/update of
hardware/software over the life-span of the smart home, etc.
• Controls – Purchase order, deposits, building codes, etc.
• Mechanisms – Engineering teams, software developers, builders, and contractors.
4.1 – Presentation. This step represents communicating the design with stakeholders be-
fore embarking on developing working drawings and construction. Presentation can be done
using traditional techniques like graphical representation, physical models, 3D rendering,
etc.
Using novel VR/MR platforms can be another option [48]. For deciding the proper placement
of the building on site, designers and stake holders can visualize the designed building on site
4.3. Final Framework: Architecture and Technology in Smart Home DEsign (ArTSE) 105
in a real scale by using immersive visualization. This capability also allows them to decide
the proper placement of the building based on the surrounding context. SBE requires energy
efficiency, including data visualization in immersive technology, showing the temperature or
lighting data based on orientation, placement, depth of the building, etc. would be really
helpful. The ability to walk around in the interior and look out the window to experience the
actual view of the site is immensely helpful for the designers. Spatial mapping technology
helps placing virtual objects in the surrounding physical space. MR can also be used to
visualize different information like structural models, HVAC layout, electricity, or plumbing
layout over the built form, helping in finding out restrictions and different possible solutions.
4.2 – Working Drawing. The engineering team develops a formal architectural set of
drawings from the design drawings [13]. The set includes:
1. Architectural Drawings – Plans, sections, elevations, detail drawings, etc.
2. Drawings depicting smart devices/fixtures/furniture.
3. Structural Drawings – Structural plans, sections, elevations, joint details, etc.
4. Mechanical, electrical, plumbing (MEP) services drawings.
5. Construction documents (CD).
4.3 – Bidding, Construction. The construction process starts once the design is final-
ized. The main participants in this step are engineers, contractors, and builders. Regular
inspection by the design team throughout the construction process is important to ensure
proper implementation and quality control. Use of advanced technology can be considered.
For example, mixed reality-based systems for construction and assembly tasks and fault
detection during inspection [51].
106 Chapter 4. Iterative Development of a Smart Home Design Framework
Depending on the design, the construction process can be conducted off-site, as a modu-
lar prefabricated component or as an on-site, stick-built structure. The activities during
construction are [13]–
1. Production Drawings – Complete sets of working drawings to detail the structures and
construction of different components.
2. Structural Systems – Detailed design/drawings of structural elements of buildings.
3. Services Systems and Technology Systems – Detailed design/drawings of building ser-
vices like mechanical services, HVAC, building automation, etc.
4. Finish Systems – Detailed design/drawings of non-load bearing, exterior cladding sys-
tem.
4.4 – Maintenance/Updating. A big concern for clients/occupants is the maintenance
aspect which consists of updating/upgrading the software/hardware. There is a real concern
about technology malfunction in a highly automated system. “Smart home as a service”
can be a possible model where a service team handles maintenance/updating and software
upgrades periodically. This will help change public opinion and reluctance about smart
homes.
4.4 Reaching Consensus Through the Delphi study–
Through the final Delphi study, participants reached a consensus for finalizing the framework
and the contribution of the current work. The participants provided some additional feedback
and reached a consensus on the following points —
• This work is a significant contribution to the body of knowledge.
4.4. Reaching Consensus Through the Delphi study– 107
• This is a significant advancement over what is available now.
• It was able to capture the design process and additional requirements.
• Participants will be willing to use this framework in a future smart home/environment
design project.
Participants also provided some anecdotal comments. Participant p3 noted,
“...(the framework is) really good in capturing all the phases.”
Participant p4 stated that an SBE designer will be able to use this framework to have a clear
idea about the steps associated with an SBE project. To quote p4,
“We faced this in our project...we had to figure out everything along the way...With
your framework, we have an idea (about the process and necessary steps).”
Participants also commented that the framework serves the purpose and they will use the
framework. They also mentioned that the framework and documentation were particularly
useful for learning about the capabilities of a smart home, available technologies, how to
choose which technology, where to get appropriate information, and metrics to compare
between available options.
Overall, from our literature studies and discussions with subject matter experts (Chapter 3),
we identified the need of a well-defined design framework. Hence, we developed a holistic
design framework incorporating the three primary elements of SBEs— embedded technology,
architectural elements, and occupant’s needs. In this chapter, we have described our iterative
process using a Delphi study for developing this framework. This framework is aimed at
single family residences and the target users are smart home designers, researchers, and
108 Chapter 4. Iterative Development of a Smart Home Design Framework
practitioners. After multiple rounds of discussions, the Delphi study participants reached a
consensus about the ability of the framework in capturing the design process and additional
requirements. The study participants agreed that this framework successfully addressed the
nuances of designing a smart home. As smart home design is a complex process starting from
inception to implementation, and our developed framework provides a structured approach
to undertake this task in research and in practice.
4.5 Discussion
Our research addresses a nascent research problem at the intersection of HCI, HBI, and
architecture, where the architectural and technological aspects are brought together to start
an interdisciplinary collaboration. This nascent research problem potentially requires a new
sort of domain experts who are trained on both architectural knowledge and technological
issues. The nature of spatial usage pattern and HCI dramatically changes in SBEs. Integra-
tion of smart technology with any activity or space influences the users’ activity pattern. As
a result, it redefines the activity flow which in turn redefines the spatial layout. Moreover,
IoT has added new interaction paradigms like thing-to-thing and human-to-thing interac-
tion to the existing human-to-human interaction traditionally supported by Internet [128].
Hence, we take a holistic approach to design thinking which incorporates both technologi-
cal and architectural design aspects. We expanded the scope of design thinking to include
three primary elements of smart homes— embedded technology, architectural elements, and
occupants’ needs. We integrated the traditionally separate disciplines of architecture and
technology in the context of smart built environments design. First, we conducted an ex-
tensive literature review to understand the domain. We reviewed the design processes and
frameworks of different domains, architectural design issues, and technology aspects associ-
4.5. Discussion 109
ated with smart homes along with the challenges and use cases. We focused on exploring
the embedded technology, architectural elements and interaction modalities, and how this
codependency can be translated into existing design frameworks. We used the triangula-
tion technique in our research. We explored the opinions of subject matter experts through
ethnographic studies, focus-group studies, and in-depth interviews. Combining perspectives
from a number of related disciplines, and our observed knowledge from the studies, we have
developed a user-centered design framework for smart home design. Then we finalized the
framework by reaching consensus through Delphi studies. We also describe a case study to
develop dissemination strategies in a later chapter (Chapter 6).
Chapter 5
Technological Aspects of the ArTSE
Framework
This chapter further elaborates the technological aspects of the ArTSE framework to aug-
ment the technological decision making process. The underlying technology enables smart
capabilities in an SBE. Technology is an essential part of SBEs and we incorporated vari-
ous technological workflows in various steps of the ArTSE framework. In subsection 4.3.2,
step 2.2 (Technological Decision), the framework dictates technological decision making by
evaluating each technological choices using a set of metrics. In subsection 4.3.2, step 2.3
(Interaction Design), we discussed various available interaction techniques. One of the most
crucial factors in smart home design is technological infrastructure design which is described
in subsection 4.3.3, step 3.2 (Technological Infrastructure). Technology decision making is
a more straightforward process that can be carried out using our proposed metrics (4.4).
However, the other two steps (interaction design and technological infrastructure) require
more in-depth explanations.
This chapter provides an example implementation for the technological infrastructure step of
the ArTSE framework discussed in subsection 4.3.3– Technology Infrastructure, and explores
usability of the interaction design options discussed in subsection 4.3.2– Interaction Design.
In Section 5.1, we describe our research on developing a technology infrastructure using
existing and custom built hardware and software to enable IoT-based smart homes. This
110
5.1. A Reference Implementation of Technology Infrastructure [153, 155] 111
infrastructure is capable of storing and analyzing IoT data in smart built environments.
This example can be useful for developing other technological frameworks customized to
each project’s needs. In Section 5.2, we discuss multimodal interaction design approaches for
leveraging the enhanced capabilities of a smart space and utilizing embodied interaction. We
compared gesture-based interface, mixed-reality-based interface, and voice-based interface
with GUI-based interaction modalities. We concluded that a multimodal approach is better
than a unimodal approach as it provides the users with more options. We discuss our
research aiming to provide in-depth technological design considerations that an SBE design
team needs to know for making design and technology decisions.
5.1 A Reference Implementation of Technology Infras-
tructure [153, 155]
We describe an IoT based technology infrastructure for monitoring and controlling environ-
mental conditions and energy consumption in SBEs using low-cost sensory devices [153, 155].
This is an example implementation of the technological infrastructure step of the framework
discussed in subsection 4.3.3– Technology Infrastructure. We describe an adaptive solution
where the system collects contextual data and provides analysis and forecasting for the oc-
cupants and lets them control the devices using an interface. We have set up environmental
conditions, occupancy, and energy consumption monitoring in a laboratory space that can
be extended to an SBE scenario. The collected data were analyzed using machine learning
techniques to forecast energy consumption. Our web-based interface allows the occupants
to visualize the state of the devices and remotely manage and control them. We connect
the IoT devices using a local network. As different sensory devices may use different proto-
cols, we provide capabilities to convert different formats into a single reference format. Our
112 Chapter 5. Technological Aspects of the ArTSE Framework
web-based interface facilitates proactive decision making based on the analysis.
Several IoT infrastructures have been launched in recent years such as AWS IoT from Ama-
zon, Azure IoT Suite from Microsoft and Brillo/Weave from Google, and cloud functionality
is the backbone of such infrastructures [17]. The cloud functionality of such models might
introduce some problems for providing ambient intelligence in SBEs. The dependence on
cloud computing for analysis may increase latency. Device Shadows in AWS from Amazon
have been conceptualized, but they only store the most recent state of the device when it
was online. The device and the network do not communicate until the device becomes on-
line again. Many IoT devices depend on commercial off-the-shelf (COTS) microcontrollers
that are not deployed with hardware security compatible with these frameworks [16]. This
limits the infrastructure to use compatible devices only. Although cloud computing plays an
important role in many IoT infrastructures, network connectivity should not be a limiting
factor for an AmI environment. For that reason, we are using the OSIsoft PI system as a
non-cloud, local solution for data storage and analysis [72].
5.1.1 Challenges
IoT enables continuous sharing of data among smart devices and users, allowing monitoring
and control of devices remotely. To ensure secure communication in such a sharing environ-
ment, authentication, confidentiality, and access control are key security aspects. Therefore,
a major challenge is developing an infrastructure that has a stable, secure, and private inter-
networking mechanism. Another challenge is fast data storage, organization and analysis
to provide real-time services in SBEs. Additionally, heterogeneous IoT devices pose the
problem of dynamically integrating different types of sensory devices into the system and
organizing different types of data in a meaningful way. Another implementation challenge is
5.1. A Reference Implementation of Technology Infrastructure [153, 155] 113
integrating periodic/real-time analysis with stored data. The infrastructure also needs to be
flexible enough to support different data analysis mechanisms. Moreover, the occupants need
to be provided with a system to remotely control the smart devices based on the analysis of
real-time data. Achieving such a holistic infrastructure is a challenging task.
5.1.2 Implementation
To overcome the discussed problems, we developed an IoT infrastructure consisting of three
main components – data collection, data storage, and data analysis (Figure 4.17).
In the case of data collection, for ensuring security and privacy, we used a wired enclosed
implementation where all devices are connected through a local network with fixed addresses.
This approach reduces the risk of network attacks like eavesdropping, sniffing, spoofing, etc.
and provides faster transmission of data.
Three types of smart sensing systems were installed in a lab setup as a proof-of-concept
implementation. These sensors allow remote monitoring and control of devices. Sensors are
connected to and powered by processing units (e.g., Raspberry Pi).
1. Environmental condition monitoring sensors to measure the pressure, temperature,
light intensity etc. of the room.
2. Energy consumption monitoring unit to measure the current consumption of a de-
vice/appliance. Thus it indicates the power consumed by the device/appliance.
3. Occupancy monitoring to detect the entry/exit of users to/from the study space.
In the case of data storage, to avoid dependency on Internet-connectivity and cloud storage
and to ensure some degree of security and privacy of the stored data, we avoided the use
114 Chapter 5. Technological Aspects of the ArTSE Framework
of cloud services. Instead, we implemented a localized data storage and machine learning
analytic system to avoid exchanging raw data across insecure networks. The number of users
permitted to access the data were reduced to the SBE inhabitants that have access to the
local network.
Our reference implementation used Message Queue Telemetry Transport (MQTT) proto-
col [20] for communication based on the publish/subscribe paradigm. Messages are grouped
around topics, publishers broadcast messages to the MQTT broker on specific topics. Sub-
scribers subscribe to topics and receive new messages from brokers. Outside connections can
be enabled by an ssh communication between the outside network and the MQTT broker
unit, which can be used as a gateway to access other processing units.
We used OSISoft PI system (http://www.osisoft.com) as data management system to
securely store and organize time series data. This system is capable of dealing with large-
scale time-series data. Therefore, implementing different data analysis tools to receive real-
time feedback is faster and easier. We used an abstract and platform-independent messaging
format (OMF) to send payloads to the PI system. We created a linear regression model to
increase the speed of a protocol converter by adjusting the required time to empty buffer
size based on the payload traffic.
To address the issue of heterogeneous IoT devices, we implemented a model [154] capable
of organizing integrated heterogeneous sensory devices. To overcome the heterogeneity of
devices, different sensory devices are connected to a processing unit. The processing unit
acts as a bridge to provide a homogeneous mechanism by using MQTT protocol to publish
sensor data to MQTT brokers. It also acts as a bridge to provide machine-to-machine
communication (M2M), if needed.
In the case of data analysis, as a step towards building an AmI application, we implemented
5.1. A Reference Implementation of Technology Infrastructure [153, 155] 115
periodic analysis based on machine learning algorithms to process the stored data. Our
framework allows easy integration of analytical methods into the system to generate models
capable of predicting user behavior based on time series data. We provided a web interface for
the occupants to visualize the current status of devices and the results of the analyses. Time
series data can be viewed as graphs for previous hours, months, etc. The interface includes
a curated PI Vision dashboard to visualize the state of the smart devices and readings from
the sensors in real time. The interface also provides the capability of remotely controlling
the devices/appliances of the smart space. The occupants can use the interface to remotely
control the devices as a response to the visualization.
5.1.3 Case Studies
Providing support for AmI environment requires a stable infrastructure that provides sen-
sitivity and responsiveness, and is context-aware to provide intelligence and adeptness. We
described three case studies to explore the various functionalities of the proposed infras-
tructure. The purposes of these case studies are to check the stability of the system over
a long duration of time and explore machine learning approaches towards creating an AmI
environment.
Case Study 1: Exploring System Stability
A dedicated room used for case studies and experiments was prepared to continuously gener-
ate heterogeneous data over the period of 20 days for the first set of sensory devices and five
days for the second set. We divided the sensory devices into two categories: environment
monitoring units and energy consumption units
The sensory units used for monitoring the study space are as follows:
116 Chapter 5. Technological Aspects of the ArTSE Framework
Processing Unit
MQTTPublisher
MQTTBroker
Processing Unit UFL connectorfor historical data
Restful Web Application
Extract Using AF SDK
Real-time Analysis
PI System
MQTTSubscriber
MQTT to OMF
Storin
g analysis resu
lts
Photo resistor
Barometer
360 Lidar
Unidirectional Lidar
Thermistor
Current Monitoring
Data Collection Data Storage
Data Analysis
Data Collection setup
Figure 5.1: Study setup.
• One barometer for measuring the pressure, temperature, and altitude of the room
@1Hz
• One thermistor to measure room temperature with higher accuracy @2Hz
• One photo resistor to measure the intensity of the light inside the room @2Hz
• One Unidirectional Lidar for detecting a person entering the room @10Hz
As an energy consumption unit, a current monitoring controller was used to monitor four
devices, two server desktops, and two monitors, over a period of five days.
In this implementation, we are using two Raspberry Pis, as our processing unit to convert het-
erogeneous sensory data into homogeneous data using MQTT protocol. Another Raspberry
Pi is used as a MQTT broker. Figure 5.1 shows a diagram of the implemented setup.
The PI server subscribes to the topics, converts MQTT to OMF messages, and stores the
data into the database. There are two options to monitor a data. The user interface uses the
5.1. A Reference Implementation of Technology Infrastructure [153, 155] 117
RESTful approach to provide a web-based user interface. Figure 5.2 (Left) shows the graph
depicting real-time temperature, light, and energy consumption data. From the graphs, it
is easy to understand the usage pattern and the correlation between different parameters.
We developed a web-based user interface that includes a customized dashboard for each
room. Occupants are able to observe periodic updates in time series data for monitoring
the smart space. Based on the observation, they can click on buttons that publish MQTT
messages to the broker, the smart devices subscribe to the relevant topics and receive the
commands. Thus, the state of the smart devices can be changed using this approach (Figure
5.2 (Right)). Users can gain access to the web interface by using any browser on the local
network using the network address.
During the 20 days of recording the data, no failure in the system was detected. No packet
loss was detected, as we used QoS 1 and wired local networking. Although, some latency
between receiving the message might have occurred. The process of retrieving 1 million
points from the database requires around 9 seconds of processing time (µ = 9.33, σ = 0.4).
The size of the data stored in the database is around 60 MB per day (µ = 60.5, σ = 3.5).
Case Study 2: Device Recognition
For implementing an AmI environment, we aim to accomplish two main tasks. First, the
environment needs to be able to recognize the different devices that are available inside the
room. Second, the environment needs to learn the patterns that might occur in different
devices and be able to predict and broadcast them. In this case study, we explored how the
system can recognize the devices.
To test our model, we fed “ACS-F2” dataset [139] into the system. The database provides
consumption device signatures over the duration of one hour. The data contains 255 home
118 Chapter 5. Technological Aspects of the ArTSE Framework
Figure 5.2: Left: User interface showing time-series data depicting temperature, light, en-ergy consumption. Right: Web interface with MQTT publisher for controlling differentdevices based on real-time data.
Figure 5.3: Left: The Confusion Matrix generated by using seven minutes of the simulatedenergy consumption signatures. Right: The Confusion Matrix generated using 15 minutesof the data.
appliances divided into 15 categories. The model retrieves the data from the simulated ap-
pliance. By using simple k-nearest neighbor classification, the system is capable of detecting
the category of the device. The results from our study show that as little as seven minutes of
appliance consumption can be sufficient to determine the appliance category with acceptable
accuracy [154]. Figure 5.3 depicts the confusion matrix for seven minutes and 15 minutes
5.1. A Reference Implementation of Technology Infrastructure [153, 155] 119
Figure 5.4: The predicted value in blue compared to real value in orange. Top Left and TopRight: Examples of true positive. Bottom Left: An example of false negative. BottomRight: An example of false positive.
of appliance energy consumption generated by the simulation. As the result shows, more
energy consumption data will enable the model to recognize the device with higher accuracy.
Case Study 3: Predicting Energy Consumption
The goal of this case study was to provide a periodic analytic system that broadcasts the
results. A periodic forecasting method was implemented to analyze the energy consumption
of solar panels. We monitored the solar panels over a period of 19 days. During this time, a
forecasting program was scheduled at 4 PM to forecast the next 14 hours, using the stored
time series data of a battery voltage as a training set. After processing, the forecast model
uses Simple Mail Transfer Protocol (SMTP) to notify users, at what time the value becomes
less than 52 Volts.
15 predictions were reported during this time. We compared the predicted values with the
120 Chapter 5. Technological Aspects of the ArTSE Framework
actual values. If the reported time was in the range of the real value within a delta time of
30 minutes, we considered the report as true positive. We excluded the first two days from
our analysis, due to the insufficient training data. Overall, nine true positives, one false
positive, and three false negatives were reported during this study. Figure 5.4 shows some
of the results comparing predictions to the real values.
5.1.4 Discussion
In this section, we describe a multipurpose, flexible IoT-based technology infrastructure for
SBE monitoring and control systems in support of AmI. The infrastructure provides a simple
way to implement different machine learning applications that can be used to analyze the
stored data. Three case studies were used to explore the stability and potential of machine
learning approaches using the SBE sensor data. The results of the first case study show that
the system is stable and it can collect data over a long period of time without failure. The
process of retrieving one million data points of stored data requires around nine seconds.
This makes the infrastructure capable of providing a periodic analysis on the data that can
be used for training purposes.
The infrastructure provides an intuitive way to add multiple analytical methods to process
the recorded data. In the second case study, the system was capable of predicting the
category of simulated appliances based on their energy consumption signature using “ACS-
F2” database [139]. This approach can be used inside the system to recognize different
sensory units inside the building.
Finally, in our third case study, we explored how a forecasting method can be used to predict
the outcomes based on the recorded data. The proposed infrastructure supports features
such as sensitivity, adaptability, and intelligence that are required for AmI environment for
5.2. Interaction Design: A Discussion on Four Interaction Modalities [76] 121
SBEs. Our reference implementation can be an example for developing smart technological
solutions.
5.2 Interaction Design: A Discussion on Four Interac-
tion Modalities [76]
This section explores the interaction design options in the context of our proposed framework,
ArTSE, as discussed in subsection 4.3.2– Interaction Design. With the increase in the number
of connected devices in SBEs, the level of complexity involved in interacting with these
environments increases significantly [77]. Traditional HCI techniques are not always well-
suited for SBEs and this poses some unique usability challenges. To facilitate interactions
within such technology-rich SBEs, new models and interaction interfaces need to be explored.
In a previous research, we proposed a multimodal approach for interacting with smart en-
vironments [76]. We also conducted a user study to compare the learnability, efficiency,
and memorability of four interfaces: voice-based interfaces, GUI-based, gesture-based, and
MR-based interface. Our user study experiment involved four light control tasks that sub-
jects were asked to complete using four interaction interfaces. Study subjects found different
interaction techniques to be more suitable for different tasks based on the type, complex-
ity, and context of the task. We explored the usability, learnability, and memorability of
each modality, to identify both their scope and their limitations. Learnability was tested by
observing the initial performance of users while interacting with the four UIs for the first
time. Memorability was tested by evaluating subject task performance between two study
sessions. And finally, usability was measured through a combination of qualitative feedback
analysis and evaluation of task completion time. Our analysis of the study results and sub-
122 Chapter 5. Technological Aspects of the ArTSE Framework
ject feedback suggested that a multimodal approach is preferable to a unimodal approach
for interacting with SBEs.
In this section, we discuss common and novel interaction techniques, their strengths, and
weaknesses. We suggest that novel interaction techniques need to be further explored to
develop efficient multimodal approaches along with the widely used techniques [76, 77].
Discussion
The burgeoning number of embedded smart devices poses a challenge to interaction de-
sign [110]. An SBE is capable of understanding user input through touch, voice, gesture,
thoughts, etc. An SBE is also able to provide output using graphical, audio, or MR user
interfaces. Interaction modalities can be device-based (switches, input devices, etc.), where
the user monitors and controls the smart environment through a UI. On the other hand,
interaction can be done by utilizing the capabilities of the human body (gesture, voice com-
mands, etc.), where the smart environment reacts to device-free spontaneous user actions.
Commonly used interaction techniques were developed in the world of desktop computers.
Therefore, they do not leverage the full capabilities of smart environments or the human
body.
SBEs can gather and apply contextual information in aiding users with autonomous ac-
tion [138]. However, autonomous action may prove to be inefficient and over-patronizing for
users. Users require a simple and convenient user interface (UI) for conducting their day-
to-day activities in a smart environment [103, 140]. Home environment interfaces can be
either simple distributed interfaces or can comprise of more complex interfaces [105]. Light
switches are an example of simple interfaces while TV and A/V controllers are examples
of complex interfaces. These diverse interaction scenarios in SBEs are more intricate and
5.2. Interaction Design: A Discussion on Four Interaction Modalities [76] 123
complicated because of the sheer volume of functionality and interaction opportunities that
they provide, thereby demanding that additional research be conducted in this area [40, 103].
Nowadays, Graphical User Interfaces, leveraging the ubiquity of smartphones are dominant
in supporting user interaction with smart devices [103, 140]. GUIs provide a readily available
user interface as smartphones have become a part and parcel of our daily lives. GUI is more
useful for relatively complex tasks and for remotely controlling devices when the user is
not in the same physical space. However, complicated UI design can significantly increase
the task completion time even for an widely used interaction technique like GUI. Increasing
number of smart things makes it difficult for users to maintain a mental mapping of things
to apps. Having to switch between apps for different devices complicates user experience
and increases cognitive workload.
Mapping a 3D physical space to a two-dimensional (2D) layout displayed on a smartphone
screen can be tricky and may confuse users. For instance, turning a light switch on/off in
a home environment using a smartphone GUI might be seen as excessive and impractical
compared to simply using a physical light switch. One interesting functionality for future
researchers to develop would be to point the smartphone towards a smart device resulting in
the relevant app page opening up in the GUI. Including a layout plan of the built environment
within the GUI and placing device icons in the corresponding locations could also be helpful
for mapping the UI to the physical device.
Voice-based UI is gaining popularity in recent times, especially for smart home scenarios
because it resembles natural human communication. Voice-based interaction is intuitive, es-
pecially for simple tasks like controlling lights, air conditioning, etc. However, more complex
systems with various parameters pose a problem for voice-based interaction (e.g., controlling
the color and brightness of tens of light sources). Sometimes the verbal commands to inter-
act with a smart object can be too long-winded, causing users to forget these commands.
124 Chapter 5. Technological Aspects of the ArTSE Framework
Whereas, a GUI or hand gesture-based interface could prove to be faster and much simpler
for that task. In such a scenario, users would prefer using other UIs. Voice-based UI also
needs to accommodate the issues faced by non-native speakers. For example, making the
commands simpler and shorter, allowing for prolonged pauses or filler words.
Similarly, although voice-based UIs can provide a more natural way of interaction, mapping
smart devices to a set of pronounced names may not scale well with the rapidly increasing
number of devices in a smart environment. Memorizing voice commands and device names
can also introduce a considerable mental workload. Current practices of interaction design
in SBEs do not leverage the full capabilities of the human body. There is, therefore, a need
for more intuitive, seamless, and efficient interaction interfaces for SBEs [103].
The gesture-based UI is a hands-free option which frees the user from having to carry a
controller. Our study subjects were intrigued by the intuitiveness of this interface. However,
along the same lines with the findings of Kuhnel et al. [105], we conclude that gesture is more
suitable for straightforward and common interactions that have intuitive gestural perceptions
among users. For example, physically inspired gestures like “Up” and “Down” for “On” and
“Off”. The success of a gesture-based system has high dependence on the intuitiveness of
the gestures and user familiarity with the rotation direction of other interfaces like light/fan
regulators or switch on/off direction. Cultural factors (e.g., writing direction) also effect the
user’s intuition. Gesture-based interaction is more suitable for scenarios where the user and
the device are both in the same physical location.
Gesture-based interaction can provide for embodied and instantaneous interaction that lever-
ages the capabilities of the human body. In doing so, gesture-based interaction can allow
users to simply point at smart objects to control them and spare them the burden of having
to remember a plethora of complicated device names. Petersen et al. [134] evaluated the po-
tential of using gestures in their user study and determined that 80% of their study subjects
5.2. Interaction Design: A Discussion on Four Interaction Modalities [76] 125
preferred to use a gestural interface over more traditional interfaces like GUIs.
MR can be a potentially useful input modality because a smart environment is likely to have
numerous, potentially undetectable smart devices and it can be quite difficult to identify
and leverage their smart capabilities to full potential through traditional control interfaces.
The enhanced capability of MR devices can assist users in detecting and interfacing with
various smart functionalities.
A 3D digital medium like MR provides a greater amount of visual and contextual infor-
mation using holograms, lending it to be better suited for interfacing with a large number
of distributed smart objects, which would be otherwise difficult to control using traditional
interfaces. The holographic projection on top of the real environment is useful for com-
plex tasks like maintenance and assembly. Virtual indicators might be useful for indicating
proper placement of parts in case of assembly [42]. Contrarily, using a heavy, head-mounted
device at home for a simple light control task might be redundant. Even though the re-
cent MR devices are fairly light, users prefer even lighter options in the case of a wearable
device for day-to-day use in a smart home context. Other SBEs like smart factory, smart
warehouse, smart industry, etc. could be more suitable for MR-based interaction. The most
frequently used interactions need their separate buttons, gestures, or commands which are
easy to memorize or placed in a focal point of the GUI.
Overall, our findings suggest that different modalities were more suitable for different types
of tasks. SBEs consist of objects that are imbued with computation and communication
capabilities. This opens up numerous novel interaction possibilities that leverage recent
technological advances, like MR and embodied interaction. Different modes of interaction
have different strengths and weaknesses based on the task type. Hence, a multimodal ap-
proach combining novel and traditional techniques provides users with more flexible and
varied interaction options.
Chapter 6
Dissemination
In this chapter, we explore the application of the ArTSE framework using a case study to de-
velop dissemination strategies. We also aim to identify potential issues with implementation
through the case study. The case study is a research project for designing a smart recon-
figurable space (SReS) for a common area in a residential hall at Virginia Tech. The aim
is to ensure that the space is empathetic/responsive to the users’ needs. We introduced the
ArTSE framework to the project team using a manuscript and PowerPoint presentations.
The design team followed the framework throughout their design process and reported the
issues that they have faced while going through the steps. They have also published a part
of their research and discussed the use of the framework [59].
We will first discuss the limitations of our case study. A limiting factor is that the study
participants were already familiar with our research, which could have potentially biased
their feedback. The study participants are researchers working in the domain of smart
reconfigurable spaces and they come from a building construction and computer science
background which meets part of our requirements. Future research directions can include
conducting case studies with architects and builders as they are the primary target audience
of the framework. Limitations of the research also include a lack of testing outside of smart
home design. Expanding the current research to include other use cases like smart offices,
schools, etc. could open up possibilities for extending the ArTSE framework to support
other types of SBEs.
126
6.1. Case Study: The SReS Project 127
The SReS project is a suitable case study for us as our framework is aimed at residential
projects and this SBE design project is focused on designing a common area for a residential
hall. The goal of this project is to improve the efficiency of indoor space utilization by
creating an optimum layout for each activity and maximizing occupancy. As the pandemic
has put in a lot of restrictions on space utilization, this research addresses a timely concern.
This project could benefit from combining architectural and technological considerations as
it is mostly concerned about space and its maximal utilization. Since this project deals
with reconfiguring and redefining the space, architecture will play a vital role in this. This
project also needs assistance from smart technologies for physically reshaping the space,
so technological concerns are also crucial. Our framework aims to bring architectural and
technological design aspects together to offer a holistic design process for SBEs. Hence, the
project team utilized our framework during their design process.
6.1 Case Study: The SReS Project
The reconfigurable space design project was used for exploring the implementation strategies
of our framework. In this section, we describe our findings from this case study. We also
include the design team’s feedback and comments about the usability of the framework. This
preliminary application helped us in developing instruments for implementing the framework.
The Corps of Cadets at Virginia Tech are the clients of this project. The project entails
designing a common area cum lounge in one of the cadet residence halls at Virginia Tech [59].
The initial idea behind the project was that the space will reconfigure itself based on the
time of the day and usage so that it can maximize the spatial distance between seating ar-
rangements to minimize the spread of infection. In the beginning, the idea was to reconfigure
almost all components of the room, e.g., the walls and furniture. Later, the project scope
128 Chapter 6. Dissemination
was narrowed down to re-configuring the room layout and the furniture themselves. The
final outcome included creation of a layout for maximum occupancy and developing various
reconfiguration strategies.
Initially, the design team intended to follow a generic HCI design approach or activity flow.
Where the first step is to get the user requirement, then design development, building a
prototype, getting user feedback on that prototype, and then finalizing the last product.
After getting introduced to our framework, they started using the framework throughout
the design process.
We held an initial one-hour meeting (September 2020) to introduce the ArTSE framework
to the team. We have provided the framework along with the detailed descriptions as a
manuscript (Section 4.3). We have also presented the framework using presentation slides.
After that, they used our framework throughout the smart reconfigurable space design pro-
cess. We conducted a 40 minute interview (January 2021) to learn about their experiences
throughout the process.
Open ended questions for discussion:
1. Please give a brief introduction of your smart environment project.
2. What were the reasons for choosing the smart environment design approach for your
project?
3. Please provide your feedback on using the SBE framework throughout the design and
decision making process for your smart environment project.
4. What were the reasons for choosing this framework?
5. Is there any other existing design framework aimed at assisting smart environment
design process?
6.1. Case Study: The SReS Project 129
6. What do you expect from such a framework?
7. Please discuss the lessons learned and best practices.
6.1.1 Qualitative Feedback
After getting introduced to the framework, the design team mentioned that the framework
provided them a structured way of looking at the design process. As this was a research
project, some of the steps mentioned in the SBE framework were not applicable for them,
e.g., implementation, detailed drawings, etc. The team mapped their design process using
the framework and discussed what was useful or if anything was missing. They mentioned
that,
“The steps of the framework perfectly align with the necessary actions (for de-
signing a smart space).”
The first part, Ideation Phase (phase 1), consisted of coming up with ideas, collecting in-
formation through multiple interviews and meetings, and determining users for the example
implementation. The cadets have a social lounge (about 380 sqft) that they use either for
study or for company meetings. These two main configurations require different space usage.
Therefore, during the Ideation phase, the design team conceptualized changing the layout of
the room automatically to accommodate whatever activity they are doing.
The team mentioned that the SBE framework helped them realize the importance of com-
municating thoroughly with the clients,
“...the “Pitch” step is actually an important step for smart environment design
projects.”
130 Chapter 6. Dissemination
The project team had to convince the clients that there will not be “too much reconfigura-
tion” happening in that space. Some of the students were excited about the novel concept.
In the General Study Phase (phase 2), the inner layer of the cognitive process consisted of
using generative design approaches [59] for creating schematic layouts of the reconfigurable
spaces. The technology decision step consists of choosing interaction techniques for informing
users about moving objects in the space. The outer layer of the feedback loop consisted of
interviews with clients and consulting their advisor. The cost and time estimate step was
not applicable for them.
For the Development Phase (phase 3), the project team is working on two options— first
one is creating layouts with existing furniture and the second one is proposing new foldable,
reconfigurable furniture. As there will not be any prototype building, the team decided to
use virtual reality for testing the usability of the reconfigurable space by conducting a user
study.
The Implementation Phase (phase 4) is not applicable for them. To quote them,
“..but at least these first three phases of the framework we did include in the
study.”
Experience and feedback— When asked if they found the framework useful, one of the
team members responded,
“I think it was very useful, in the sense that it helped us realize a lot of things
that we were missing earlier. When we started, we had a very vague idea on
how and what we should do to come up with a solution. But, as we looked at the
framework...it helped us find all those missing pieces and put them in place....and
we are still learning as we look at it. And we will probably learn more as the
6.1. Case Study: The SReS Project 131
project progresses. ”
For example, the team have not discussed the implementation techniques for automation
yet, but looking at the framework they realize that they need to figure out the most efficient
implementation too.
One other aspect of the framework that the users liked was,
“for any project in real life, the most important constraint that comes for im-
plementing such projects is the time and the cost constraint. And I think this
framework also captures that.”
When asked if they have looked for any framework at the beginning of the design process,
the users mentioned that they were mostly relying on their and their research advisor’s
experience. When asked if they knew of any such existing framework that focuses on smart
environment design, one of the users mentioned,
“...having worked in the area of built environments and smart built environments,
for a good amount of time, I have not come across any framework that suggests
the design and development of smart built environments....In our case, we mostly
follow our prior experiences with HCI, and UI/UX design, for the design process.
But, if we had this framework to start with, then probably our design process would
have been a lot better. Nevertheless, this framework was introduced to us. And
at whatever time it was introduced to us, it did help us a lot in kind of filling up
those missing pieces and those gaps in the current project.”
We discussed the currently available guidelines for traditional built environments. One of
the participants worked in the Indian real estate development industry and he mentioned
132 Chapter 6. Dissemination
that the process guidelines that they followed were mostly a set of rules and procedures—
building codes, standard dimensions, and rules of thumb related to ergonomics. There was
no framework comparable to this. The user also mentioned,
“these rules or guidelines were not human centered...there was very little human
involvement in the design process. For example, if you have to design a room of
a certain size, then you would need to follow certain standard dimensions and
building codes, and then the room will be appropriate for a certain number of
people... and just follow this rule and design the room. And that’s it.”
We also discussed about the additional aspect of smart homes, the integration of technology,
and if the framework was able to capture that. The users mentioned that as they were
not planning to implement the project, rather simulate the smart capabilities using virtual
reality, they did not duel too much on the actual technologies to use.
“But if I think about implementing, then the selection of technology and the sus-
tainability of technology becomes very important.....because that would drastically
affect the budget, maintenance, and ease of implementation of the project....it
affects a lot of factors that are listed in the framework. ”
While discussing how the smart capabilities have impacted the design process, the users
mentioned that the decision to pursue a smart design approach has fundamentally changed
the whole design process. Increased use of technology as design tools significantly increased
because of the smart design approach. The use of generative design to figure out an optimal
layout was also adopted because of the smart environment design. Convincing the clients was
also more difficult, because people are still apprehensive of the extensive use of technology
within the built environment. We discussed about the next steps when the users start
6.1. Case Study: The SReS Project 133
thinking about the implementation of the project. Taking guidance from the framework,
they discussed that for real world objects to move around, there would be a need for sensors
and actuators that are also context-aware to alert people when things are moving.
6.1.2 Quantitative Feedback Using SUS Score
The System Usability Scale (SUS) [32], created by John Brooke in 1986, is a “quick and
dirty” usability scale consisting of 10 questions for evaluating a system. The calculated SUS
score from the users’ feedback is 90 out of a possible score of 100. This score gives us an
idea about the usability of our framework. We report the users’ responses and feedback in
this section.
The scale we are using here is as follows:
1. Strongly Disagree 2. Somewhat Disagree 3. Neutral 4. Somewhat Agree 5. Strongly
Agree
1. I think that I would like to use this framework frequently.
Response & Feedback: 5
“Yes, I would like to use the framework more often. It definitely helped us put
some of the missing pieces together and gave us a direction to go forward.”
2. I found the framework unnecessarily complex.
Response & Feedback: 2
134 Chapter 6. Dissemination
“The framework appeared complex on the first look but as we started imple-
menting it became easier to understand.”
3. I thought the framework was easy to use.
Response & Feedback: 4
“The framework was a bit complex at first, but it became easier to understand
as we started working with it.”
4. I think that I would need the support of a technical person to be able to use this
framework.
Response & Feedback: 2
“I will not need technical support to implement the framework, but I might
need some assistance in making technology decisions.”
5. I found the various functions in this framework were well integrated.
Response & Feedback: 5
“I do believe that various functions in this framework were well integrated.
I really like the fact that the framework has some client involvement in all
the phases.”
6. I thought there was too much inconsistency in this framework.
Response & Feedback: 1
6.1. Case Study: The SReS Project 135
“I do not think there were inconsistencies in the framework. The client
feedback can seem repetitive but I think it is important have some client
involvement in all the phases.”
7. I would imagine that most people would learn to use this framework very quickly.
Response & Feedback: 4
“It can become overwhelming for first time users to understand the frame-
work.”
8. I found the framework very cumbersome to use.
Response & Feedback: 1
“I did not find the framework cumbersome to use. My past experience made
it easy for me to implement this framework.”
9. I felt very confident using the framework.
Response & Feedback: 5
“My experience with building design and UX/UI design made it easier for
me to implement the framework.”
10. I needed to learn a lot of things before I could get going with this framework.
Response & Feedback: 1
“I do need to learn more about technology implementation but I was still able
to use most of the framework in my project.”
136 Chapter 6. Dissemination
6.1.3 Suggestions From the Case-study Participants Regarding
the Framework
Case study participants provided feedback based on their experience in designing SBEs and
their expectations from the design framework. Participants mentioned that the learning
curve is the biggest hurdle while using any technology; this framework provides a compre-
hensive overview which helps in the learning process. Participants also suggested that a
type of inventory/database to know about the available options for the technology stack
would be useful. Limited and scattered data sources and lack of a comparative matrix is
a problem. Having access to suggestions for choosing sensors or communication protocols
or presentation techniques would be useful. They also requested us to include a detailed
description for each step which explains what activities actually go into it.
The participants also mentioned that too much client feedback might hinder the design
process. A design freeze is necessary at some point. The maintenance/update step can be
added in the last phase to emphasize the need of sustainability of technology.
The users also had some suggestions about future work,
“...this is a very good framework for design. But you can probably also generate a
framework for implementation. Like, you can probably map out all the capabilities
that a smart house can have. And then list the technologies that are available.....I
think the biggest challenge with smart technologies is that every device is working
on its own platform...probably the implementation phase can suggest an ecosystem
of devices, which can work together with each other without any changes in
programming, or technology, probably that would help”
We have addressed the feedback and included the requested additional information within
6.2. Dissemination Guidelines 137
our framework.
6.2 Dissemination Guidelines
We have considered a number of ways for disseminating the framework and sharing our
research findings to target users, stakeholders, and domain experts. It is necessary to make
sure that the research outcome is adopted and widely used by the target users.
• The purpose is to inform, promote, and educate the target audience about our research
outcomes and the ArTSE framework.
• The content is the description of the framework and other resource materials docu-
mented in this dissertation.
• Target users are smart home designers, researchers, and practitioners.
• The first step would be packaging the framework as a booklet and a recorded presenta-
tion. The booklet will contain a detailed description of each step of the framework and
emphasize on the unique SBE-specific aspects (Section 4.3). For example, as it is an
SBE, we need to produce additional working drawings depicting smart technology and
list the choices such as gesture, voice, etc., to be used in the interaction design. The
descriptions will also point out the changes in the global organization of the processes
and the specific changes in each step because of it being SBE and not a traditional
architectural process. Later on, workshops and seminars with smart home researchers,
designers, and architects can be a way to ensure that the framework ends up in the
hands of smart home designers.
Chapter 7
Conclusion
The housing industry is moving fast towards adopting smart home technologies. As smart
homes consist of smart objects with computational and communication capabilities, they
are different from the traditional built environments. The ongoing COVID-19 pandemic has
resulted in an increased reliance on our homes. As a result, future homes will tend to be
more adaptable for supporting a more comprehensive array of activities/services, and smart
homes can provide the necessary capabilities for that. Hence, it is about time to explore
the domain from an interdisciplinary perspective and define the processes that go into smart
home design. As a relatively new field, the SBE/smart home design process does not have any
well-defined framework yet that addresses the technological aspects, architectural elements,
and user’s needs. However, a guiding structure is necessary for any complex process, as it
provides reliability, consistency, and scaffolding for a project. Taking a holistic approach to
the design process can open up pathways to innovation towards reimagining smart homes.
In this dissertation, we explore both the technology aspects and the architectural design is-
sues associated with IoT based smart homes. From a comprehensive literature review of the
issues and concepts related to smart home design, we have identified that there is a need for
more research in the area of smart homes at the intersection of architectural design-thinking
and smart technology-based design process involving HCI, IoT, and HBI. Collaboration be-
tween the two domains of HCI and architecture is a timely subject entailing the construction
138
139
of a framework that can be compatible both with design research and architectural processes.
In that sense, this dissertation contributes to a novel trend of research work that seeks to
create situations of concrete project-based collaboration between the practitioners of the two
fields.
We developed a smart home design framework ArTSE, by drawing expertise from various
domains concerning design processes. We envisioned this framework as a guiding structure
for smart home projects by bringing architectural and technological design aspects together.
We propose an integrated design process that acknowledges the interplay among the embed-
ded technology aspects, architectural elements, and occupant’s needs within the framework.
Our framework supports aspects of wellbeing, aesthetics, entertainment, and joy by incor-
porating an active participation of the occupants/clients within the design process. Our
research produces a theoretical contribution influenced by the normative theory in archi-
tectural design. “A normative theory of architecture is a set of normative rules about how
buildings should be done rather than how buildings are” [81]. It is the position of architects
that explains what good architecture is and how the practice needs to be conducted [106].
Our developed framework is an evolution of the normative theory design process that caters
to the needs of smart homes.
A limiting factor of our work is the lack of exploration outside smart home design. While
developing the framework, we have conducted ethnographic studies on residential projects
(single-family residences). The subject matter experts that we have consulted during the
focus group studies, interviews, and Delphi studies, are also mostly focused on the residential
sector. The case study for developing dissemination strategies is also a residential project.
Hence, our framework is primarily aimed at residential projects, particularly at single family
residences. Other residential use cases like residential halls, multifamily residences, etc., can
also be covered by this framework. During the development process of the framework, we
140 Chapter 7. Conclusion
did not focus on other use cases, i.e., office buildings, educational institutes, retail property,
factories, etc. However, this framework can be extended to cater to the needs of other types
of SBEs, which can be a potential topic for future research. The issues are different if the SBE
is not a house. For example, as the scale and scope of the project changes, the team assembly
will change significantly. The client base is different, so the collection of requirements is also
different. Technology decision and implementation approaches will also vary significantly
based on use cases. Hence, the framework needs to be customized by including specific
criteria for each use case. This is a potential domain for future research. Another limiting
factor is that some of the case study participants for developing dissemination strategies
were familiar with our research to some extent, which could have potentially biased their
feedback. Moreover, we did not conduct case studies on architectural design teams for
developing dissemination strategies. Future research can be directed towards addressing
these issues.
Target users of this framework are designers, researchers, and practitioners of smart homes
for developing design templates for on-site construction, or template modules for manufac-
tured housing, or one-off designs. Our framework/approach redefines the architect’s involve-
ment in the smart home design process, requiring them to have a bigger part in the design
process for innovative solutions through combining the architectural process with technolog-
ical aspects. The framework is also aimed to support researchers in developing innovative
smart home design solutions. For example, we observed during the ethnographic studies that
designers took the approach of building houses as we build cars, i.e., developing core func-
tionalities (kitchen, bathroom, home-office, etc.) as factory-built, wired modules designed
with integrated spatial and technological considerations. Our framework promotes this type
of innovative design solutions by offering a holistic perspective that integrates HCI, HBI,
and architecture. Architectural and smart home practitioners can follow the framework step-
141
by-step throughout the design process. In its current form, the framework is most suitable
for two types of users. The first type is a design team of one-off projects, where the team is
commissioned to build a smart house. Second type is a design team of builders for designing
templates for smart homes.
This framework addresses an interdisciplinary research problem which potentially requires
a new sort of domain experts who are trained on both architectural knowledge and tech-
nological issues. Our research points towards the emergence of a new discipline to train
domain experts accordingly. More than 90% of the homes in the USA are developed by
builders following a template-based design approach. Their process is design, bid, and build.
Therefore, a collaboration between builders, architects, and technology professionals can be
the ideal team to design innovative solutions for the home of the future.
The ArTSE framework lays out the ground work for developing a digital tool for assisting
the smart home design process. The digital tool can be used to support the use of this
framework. The tool can incorporate visual components to support the inputs and outputs
of different phases of the framework. It can also be conceptualized as having two modes– one
for supporting the designers in decision making/layout design, and another for supporting
the occupants/clients in expressing and visualizing their requirements. Existing tools, like
SketchUp, Revit, etc. could also be upgraded to support design thinking by including a rep-
resentation of the framework. Communication with clients/stakeholders can be made easier
with digital tools by making it interactive, using visual components, and easily accessible.
For example, prototyping has an important role in the design process, but prototype building
can be expensive and time consuming. This sort of digital tool can address this issue by
leveraging technological solutions like VR/MR-based simulations for testing out interaction
techniques (e.g, voice, gesture, etc.) or architectural layouts (virtual walk-through).
Overall, our research addresses a nascent research problem at the intersection of HCI, HBI,
142 Chapter 7. Conclusion
and architecture, where the architectural and technological aspects are brought together
to start an interdisciplinary collaboration. To that end, our aim is to disseminate this
framework so that this acts as a process guideline for smart home projects. We target the
designers, researchers, and practitioners of smart homes as potential users of this framework.
We aim to use workshops, presentations, and booklets to get the framework in the hands
of the target users. The domain of future research consists of evolution of the framework
based on use cases. Future directions can include exploring the changes in the framework if
the SBE is not a residence, rather an office building, or an educational institute, or a retail
property, or any other type of built environment. We hope that the research presented in
this dissertation will help close the gap in design thinking for smart environment design and
help reimagine smart homes.
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Appendices
163
Appendix A
Incremental Development of SBE
Design Framework
Here we include the document that contains the incremental development of the ArTSE
framework.
164
We want to avoid this…
Step 1:
Problem Definition
Step 2: Information Collection
Step 3:
Concept & Schematic
Design
Step 4: Design
Development
Step 5:
Presentation & Evaluation
Step 6:
Modify Design
Step 7:
Construction Drawing
Traditional Architectural Design Process
Phase 1: Schematic
Design
Phase 2: Design
Development
Phase 3: Presentation & Evaluation
Phase 4: Construction
ProgramAnalysis
Information Collection
HCI Models
Concept & Schematic Design
Design Development
TechnologyIntegration
InteractionTechniques
Presentation & Evaluation
Working Drawing
Bidding & Construction
1.1 1.2 1.3 1.4
2.1 2.2 2.3
3.1
Detail Development
4.1 4.2 4.3
Data Integration
Baseline Framework for SBE Design
SystemArchitecture
2.4 2.5
Phase 1: Ideation
Phase 2: General Study
Phase 3: Development
Phase 4: Implementation
ProgramAnalysis
Info Collection
HCI Models
Outline Proposal
Client Feedback
SchemeDesign
TechnologyDecision
InteractionTechniques
Detail Design
TechnologyInfrastructure
MakePrototype
Client Feedback
Client Feedback
Working Drawing
Bidding & Construction
1.1 1.2 1.3 1.4 1.5
2.1 2.2 2.3
3.1 3.2 3.3 3.4
4.2
Presentation
4.1 4.3 4.4Client
Feedback
Proposed Framework: Iteration 1 (version 1)
2.4
Phase 1: Assimilation
Phase 2: General Study
Phase 3: Development
Phase 4: Implementation
ProgramAnalysis
Info Collection
HCI Models
Outline Proposal
Client Feedback
SchemeDesign
TechnologyDecision
InteractionTechniques
Detail Design
TechnologyInfrastructure
Cost Estimate
Client Feedback
Client Feedback
Working Drawing
Bidding & Construction
1.1 1.3 1.4 1.5
2.1 2.2 2.3
3.1 3.2 3.3
Presentation
4.1 4.2 4.3
Client Feedback
Team Composition
1.2
Cost Estimate
2.4
3.4
MakePrototype
Proposed Framework: Iteration 1 (version 2)
Phase 1: Ideation
Phase 2: General Study
Phase 3: Development
Phase 4: Implementation
Initial ProgramAnalysis
HCI models for Info Collection
Pitch
Client Feedback
SchemeDesign
TechnologyDecision
InteractionTechniques
Detail Design
TechnologyInfrastructure
Cost Re-evaluation
Client Feedback
Client Feedback
Working Drawing
Bidding & Construction
1.1 1.3 1.4
2.1 2.2 2.3
3.1 3.2 3.3
Presentation
4.1 4.2 4.3
Client Feedback
Team Composition
1.2
Cost Estimate
2.4
3.4
MakePrototype
Inspection
4.4
Proposed Framework: Iteration 2
Prototype
Client Feedback
External Consultants
Phase 1: Ideation
Phase 2: General Study
Phase 3: Development
Phase 4: Implementation
Program + BudgetAnalysis
HCI models for Info Collection
Proposal outline + Cost Estimate
+ Client EducationClient Feedback
SchemeDesign
TechnologyDecision
InteractionDesign
Client Feedback
Working Drawing
Bidding & Construction
1.1 1.3 1.4
2.1
2.2
2.3
Presentation
4.1 4.2 4.3
Team Assembly
1.2
Cost+TimeEstimate
2.4
Inspection
4.4
Pitch
Client Feedback
External Consultants
Detailed Design
Technology Infrastructure
3.4
3.1
3.2
Cost Re-evaluation
3.3
Evaluation + Testing
Proposed Framework: Iteration 3, v1
Prototype
Client Feedback
External Consultants
Phase 1: Ideation
Phase 2: General Study
Phase 3: Development
Phase 4: Implementation
Program + BudgetAnalysis
HCI models for Info Collection
Concept Development
+ Cost Estimate+ Client EducationClient Meeting
SchemeDesign
TechnologyDecision
InteractionDesign
Client Feedback
Working Drawing
Bidding & Construction
1.1 1.3 1.4
2.1
2.2
2.3
Presentation
4.1 4.2 4.3
Team Assembly
1.2
Cost+TimeEstimate2.4
Maintenan-ce
4.4
Pitch
Client Feedback
External Consultants
Detailed Design
Technology Infrastructure
3.4
3.1
3.2
Cost Re-evaluation
3.3
Evaluation + Testing
Proposed Framework: Iteration 3, v2Exists in traditional architectural process and significantly changes in SBE
Unique to SBE, does not occur in traditional architectural process
Concept DiagramsProposed Web-based ``Design Your Dream House'' Tool for Occupants for Streamlining Design Process
Concept: Proposed Schematic Design Tool
Sleep/restEntertainHome officeCookDinePersonal HygieneIndoor-outdoor
Allocated area
Activity based design
Kitchen
Bath
Concept: Proposed Schematic Design Tool
Entertain, home office Sleep/rest
Required Area120 sft100 sft80 sft
Bed Bath Veranda
Drag and Drop: Plan View
Modules
Living Kitchen
Living Bed
Kitchen Bath
Concept: Proposed Schematic Design Tool
Schematic Plan Total Estimated Cost
Smart Technology Focus Area
Living Bed
Kitchen Bath
Vendors Price
Lutron
Philips
$X
$Y
Equipment Count Estimate
Light 5 5X
Height-adjustable Sink
3 3Z
Kohler $Z
Vendor
Lutron
Kohler
Comfort EnergyConservation
Ageing in placeSecurity
Concept: Proposed Schematic Design Tool
Appendix B
User Study: Individual, In-depth
Interviews
We conduct a survey to gather information about SBE design goals, design processes, and
best practices. The survey takes approximately 45 minutes to complete. Users receive a 10$
Amazon gift card for participating in the study. We have included the IRB-approved user
study description and questionnaire in this section.
Title: Best Practices and Guidelines for Smart Built Environment (SBE) Design
Process Focusing on Residences
Protocol No.: IRB-20-716
Users are eligible to participate if they have previously worked in a smart built environment
(SBE) project, preferably a smart residence project. Participants have two options—
1. Completing the questionnaire asynchronously.
2. Scheduling an audio/video conference call to complete the survey in an online interview
format.
178
B.1. Questionnaire 179
B.1 Questionnaire
The following questionnaire was developed using the Qualtrics Survey Software. The user
would participate in this survey using the online tool provided by Qualtrics.
/
Summary
Q1.Information Sheet: Principal Investigator: Dr. Denis GračaninIRB# and Title of Study: IRB-20-716: Best Practices and Guidelines for Smart BuiltEnvironment (SBE) Design Process Focusing on ResidencesSponsor: Center for Human Computer Interaction User Study Funding Program
You are invited to participate in a research study. You are eligible to participate if you have previously
worked in a smart built environment (SBE) project, preferably a smart residence project.
“I am a graduate student at Virginia Tech, and I am conducting this study as part ofmy PhD research.”—Archi Dasgupta ([email protected]).
Ø WHAT SHOULD I KNOW?
If you decide to participate in this study, you can opt for one of the following options—
1. You can complete the questionnaire asynchronously.
2. You can schedule an audio/video conference call to complete the survey in an online interview
format by contacting Archi Dasgupta ([email protected]). The interview will not be recorded.
The survey aims to gather information about best practices for SBE design, goals, design processes,
and best practices. The study should take approximately 45 minutes. We do not anticipate any risks
from completing this study.
You can choose whether to be in this study or not. If you volunteer to be in this study, you may withdraw
at any time without consequences of any kind. The investigator may withdraw you from this research if
circumstances arise which warrant doing so.
Ø CONFIDENTIALITY
We will do our best to protect the confidentiality of the information we gather from you, but we cannot
guarantee 100% confidentiality.
/
Any data collected during this research study will be kept confidential by the researchers. The
interviewer will take notes to transcribe the answers and code the transcripts using a pseudonym.
Transcriptions will be uploaded to a secure password-protected computer in the researcher’s office. The
researchers will maintain a list that includes a key to the code. The master key and the recordings will be
stored for 3 years after the study has been completed and then destroyed.
Ø WHO CAN I TALK TO? If you have any questions or concerns about the research, please feel free to contact Archi Dasgupta([email protected]). You are not waiving any legal claims, rights or remedies because of your participationin this research study. If you have questions regarding your rights as a research participant, contact theVirginia Tech HRPP Office at 540-231-3732 ([email protected]). Please print out a copy of this information sheet for your records.If you would like to participate in this survey, at least 18 years old and not a student of theinvestigators, click yes to begin or no to exit.
Demographic Information
Q2. Demographic Information
Respondent's experience with SBE design
Q3. How many years of experience do you have?
Q4. Please provide the number of SBE projects you have worked on for thefollowing categories.
Yes
No
Name
Occupation & Affiliation
Area of Expertise
Regular Built Environment Project
Smart Built Environment (SBE) Project
Residential
/
Q5. What was your role on the most representative smart residence project?(select all that apply)
Follow up questions on the project mentioned in Q11.
Q6.What were the reasons for choosing to construct an SBE versus a regular builtenvironment? (select all that apply)
Office
Educational
Retail
Other (please specify)
Project Name
Architectural Designer
Technology Consultant
Electrical Engineer
Mechanical Engineer
Project Manager
Civil Engineer
Construction Professional
Computer Scientist
Other (please specify)
Efficient Functionality and Convenience
Energy Conservation
Cost Efficiency
Healthcare (ageing in place, addressing disability)
Solving Spatial Limitation
Comfort
Security/Safety
Other (please specify)
/
Q7. Which types of smart functionalities do clients typically want? (select all thatapply)
Q8. Which types of smart interaction techniques do clients typically want? (selectall that apply)
Q9. How did the inclusion of smart functionality affect the architectural design?(select all that apply)
Q10. During the SBE design process and selecting smart technology, what werethe main challenges? (select all that apply)
Smart Lighting
Smart Programmable Thermostat
Smart Security System
Automated Control of Doors/Windows
Healthcare Technology
Smart Meter
Reconfigurable Space
Other (please specify)
Physical Switch
Mobile Phone Application
Voice-based Interaction
Gesture-based Interaction
Mixed Reality-based Interaction
Other (please specify)
Architectural elements (wall, doors, windows etc.) embedded with sensors/actuators
Reconfigurable spaces
Smart surfaces as interfaces
Other (please specify)
Absence of a well-defined design framework for combining smart technology design withspatial design
Absence of unified technology solutions for supporting heterogeneous smart devices
Lack of established comparative metrics for choosing smart technology
/
Q11.What are the main phases/steps that you followed during the SBE design process?(select all that apply)
Q12. In which phase was the decision made to construct an SBE versus a regularbuilt environment?
Q13. How did the decision to construct an SBE affect your design process? (selectall that apply)
Limited data source for smart technology
Other (please specify)
Ideation
Schematic Design
Design Development
Implementation
Other (please specify)
Ideation
Schematic Design
Design Development
Implementation
Other (please specify)
"Ideation" and "Design" phases changed significantly
Clients needed to be educated about smart home technologies
Needed additional steps for designing technology aspects
Needed counsel from technology consultants (smart technology experts, vendorrepresentatives, specialized engineers).
Time and cost of the project was affected significantly
Other (please specify)
/
Q14. How did you collect requirements and feedback from clients? (select all thatapply)
Q15. Please rate the following statements for SBE design process:
Q16. Main activities in each phase:
Q17. Please include anything else you like to comment on which is not covered bythe questionnaire.
Meetings
Idea-images
Co-design Workshops
Prototype Building
Simulations
Other (please specify)
StronglyDisagree
SomewhatDisagree Neutral
SomewhatAgree
StronglyAgree
An user-centeredapproach for SBEdesign process isnecessary.
Existingperformance metricsfor evaluating SBEdesign are sufficient.
Existing simulationtools for simulatingSBE performanceare sufficient.
Regular inspectionduring constructionphase is necessary.
Ideation
Schematic Design
Design Development
Implementation
Other (please specify)
/
Q18. Please provide your opinion about how the ongoing COVID-19 pandemic canaffect smart home design.
Q19.Please provide your feedback about the SBE design framework developed by theresearchers.We divided the design process into four phases.
Phase 1 - Ideation (color code - Yellow): Collecting project requirements andcreating initial idea pitch for clients.
Phase 2 - General Study (color code - Blue): Making the technology decisions anddeveloping a schematic design.
Phase 3 - Development (color code - Orange): Developing detailed architecturaldesign and technology infrastructure.
Phase 4 - Implementation (color code - Green): Finalizing design drawings andconstruction.
/
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Framework:
Please briefly discuss your opinion here: