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Results Briefing Session Results Briefing Session The First The First-Half Half of the Fiscal Year of the Fiscal Year ending March 31, 2009 ending March 31, 2009 ending March 31, 2009 ending March 31, 2009 November 7 2008 November 7 2008 November 7, 2008 November 7, 2008 1

Results Briefing Session - Square Enix...2008/11/07  · FINAL FANTASY TACTICS A2 (DS) 620 1,420 90 500 180 70 110 140 100 50 CHOCOBO'S DUNGEON (Wii) DRAGON QUEST SWORD (Wii) THE WORLD

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  • Results Briefing SessionResults Briefing SessionThe FirstThe First--Half Half of the Fiscal Yearof the Fiscal Year

    ending March 31, 2009ending March 31, 2009ending March 31, 2009ending March 31, 2009

    November 7 2008November 7 2008November 7, 2008November 7, 2008

    1

  • Statements made in this document with respect to SQUARE ENIX HOLDINGS CO LTD and itsStatements made in this document with respect to SQUARE ENIX HOLDINGS CO., LTD. and its consolidated subsidiaries' (together, “SQUARE ENIX GROUP") plans, estimates, strategies and beliefs are forward-looking statements about the future performance of SQUARE ENIX GROUP.

    These statements are based on management's assumptions and beliefs in light of information available to it at the time these material were drafted and, therefore, the reader should not place undue reliance on them. , , pAlso, the reader should not assume that statements made in this document will remain accurate or operative at a later time.

    A number of factors could cause actual results to be materially different from and worse than those discussed in forward-looking statements. Such factors include, but not limited to:

    1. changes in economic conditions affecting our operations; 2. fluctuations in currency exchange rates, particularly with respect to the value of the Japanese

    yen, the U.S. dollar and the Euro;3. SQUARE ENIX GROUP’s ability to continue to win acceptance of our products and services, which are

    ff d i hi hl titi k t h t i d b th ti i t d ti f d t doffered in highly competitive markets characterized by the continuous introduction of new products and services, rapid developments in technology, and subjective and changing consumer preferences;

    4. SQUARE ENIX GROUP’s ability to expand international success with a focus on our businesses; and5 regulatory developments and changes and our ability to respond and adapt to those changes5. regulatory developments and changes and our ability to respond and adapt to those changes.

    The forward-looking statements regarding earnings contained in these materials were valid at the time these materials were drafted. SQUARE ENIX GROUP assumes no obligation to update or revise any forward-looking statements, including forecasts or projections, whether as a result of new information, subsequent events or g p j qotherwise. The financial information presented in this document is prepared according to generally accepted accounting principles in Japan.

    2

  • 1.1. Consolidated Financial ResultsConsolidated Financial ResultsFi tFi t H lf f th Fi l YH lf f th Fi l YFirstFirst--Half of the Fiscal YearHalf of the Fiscal Yearending March 31, 2009ending March 31, 2009g ,g ,

    3

  • Consolidated Results of the FirstConsolidated Results of the First--Half Half (April 1, 2008 through September 30, 2008)(April 1, 2008 through September 30, 2008)

    4

  • Consolidated Results Consolidated Results –– Segment Segment (April 1, 2008 through September 30, 2008)(April 1, 2008 through September 30, 2008)

    5

  • Consolidated Results Consolidated Results –– Sales by RegionSales by Region(April 1, 2008 through September 30, 2008)(April 1, 2008 through September 30, 2008)

    6

  • UnitUnit Sales of Game SoftwareSales of Game Software(April 1, 2008 through September 30, 2008)(April 1, 2008 through September 30, 2008)

    1 150DRAGON QUEST V (DS)

    (Thousand units)

    10

    10

    1,150

    250

    150

    180

    460

    FINAL FANTASY IV (DS)

    CRISIS CORE -FINAL FANTASY VII- (PSP)

    DRAGON QUEST V (DS)

    620

    440

    30

    120

    90

    200

    200

    140

    120

    90

    DRAGON QUEST IV (DS)

    FINAL FANTASY TACTICS A2 (DS)

    INFINITE UNDISCOVERY (XBOX360) 410

    320

    260

    70

    140

    100

    20

    CHOCOBO’S DUNGEON (Wii)

    DRAGON QUEST SWORD (Wii)

    THE WORLD ENDS WITH YOU (DS)Japan

    Norh Ameica

    2,050

    1,560

    (3,940)

    (1,320)

    (April-Sep 2007)160

    60

    70

    70

    NANASHI NO GAME (DS)

    SIGMA HARMONICS (DS)

    CHOCOBO S DUNGEON (Wii)Europe

    Asia

    1,360

    10

    4 980

    (1,610)

    (50)

    (6 920)

    550

    50

    460 250 10

    0 500 1 000 1 500 2 000

    Others

    FRONT MISSION 2089 (DS) 4,980 (6,920)

    1270

    7

    0 500 1,000 1,500 2,000

  • (Reference)(Reference)(Thousand units)

    610

    820

    250

    610

    180

    460 30

    FINAL FANTASY IV (DS)

    CRISIS CORE -FINAL FANTASY VII- (PSP) 1,920

    1,040

    1,190

    300

    90

    200

    140

    120

    DRAGON QUEST IV (DS)

    FINAL FANTASY TACTICS A2 (DS) 620

    1,420

    90

    500

    180

    70

    110

    140

    100

    50

    CHOCOBO'S DUNGEON (Wii)

    DRAGON QUEST SWORD (Wii)

    THE WORLD ENDS WITH YOU (DS) 370

    710

    16090 70CHOCOBO S DUNGEON (Wii)Japan

    North America

    Europe

    160

    0 500 1 000 1 500 2 000

    Europe

    Asia

    8

    0 500 1,000 1,500 2,000

  • Games (Online) and Mobile Phone ContentGames (Online) and Mobile Phone Content(April 1, 2008 through September 30, 2008)(April 1, 2008 through September 30, 2008)

    56%60%

    Operating Margin

    50% 49%

    41%38%

    51%

    40%

    50%

    26%

    36%38%

    38%39%

    27%30%

    40%

    26%

    14%

    27%

    10%

    20%Games (Online)

    Mobile Phone Content

    0%

    10%

    2004 3 2005 3 2006 3 2007 3 2008 3 2009 3

    9

    2004.3 2005.3 2006.3 2007.3 2008.3 2009.3First-Half

  • PublicationPublication(April 1, 2008 through September 30, 2008)(April 1, 2008 through September 30, 2008)

    Record sales driven by successful media mix strategy

    6 180

    7,000 Second-Half Operating IncomeFirst-Half Operating Income

    Soul Eater(Millions of yen)

    5,1575,426

    5,210

    6,180

    5,000

    6,000First-Half Operating Income

    First-Half Net Sales

    ©Atsushi Ohkubo

    3,569

    4,471

    3 000

    4,000Nabari no Ou

    2,000

    3,000

    Sekirei

    © Yuhki Kamatani

    1,0651,752

    9911,767 1,676 1,735

    0

    1,000

    10

    2004.3 2005.3 2006.3 2007.3 2008.3 2009.3 © Sakurako Gokurakuin

  • Game Arcade OperationGame Arcade OperationYY C i f M thl R f E i ti O tl tC i f M thl R f E i ti O tl tYearYear--overover--year Comparison of Monthly Revenues from Existing Outletsyear Comparison of Monthly Revenues from Existing Outlets

    While outperforming the industry, sales and profit declined in severe business climate

    130%100% owned subsidiary

    acquisition

    sales and profit declined in severe business climate

    110%

    120%

    100%

    110%

    80%

    90%

    TAITO Company A Company E

    70%2004/4 2005/4 2006/4 2007/4 2008/4

    11

    TAITO p yCompany BCompany CCompany D

    p yCompany FCompany G

    Source: Square Enix

  • OthersOthers(April 1, 2008 through September 30, 2008)(April 1, 2008 through September 30, 2008)

    7,2278,000 Second-Half Operating Income/Lossf O

    DRAGON QUESTMonster Battleroad(Rental)

    (Millions of yen)

    4 8635 000

    6,000

    7,000 First-Half Operating IncomeFirst-Half Net Sales

    4,863

    3,6963,000

    4,000

    5,000

    © 2008 ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX All Rights Reserved.

    1,330 1,511 1,3342,085

    1,712

    1,476

    2,615

    1,000

    2,000LORD of VERMILION(Sales)

    509 370, ,

    -1,000

    02004.3 2005.3 2006.3 2007.3 2008.3 2009.3

    12

    ©2008 SQUARE ENIX CO.,LTD. All Rights Reserved.

  • 2.2. ProjectionsProjectionsFi l Y di M h 31 2009Fi l Y di M h 31 2009Fiscal Year ending March 31, 2009Fiscal Year ending March 31, 2009

    13

  • Consolidated Projections Consolidated Projections (Fi l Y di M h 31 2009)(Fi l Y di M h 31 2009)(Fiscal Year ending March 31, 2009)(Fiscal Year ending March 31, 2009)

    14

    *Assumed currency rates (average rates during the period) : USD1=JPY105, EUR1=JPY150*Average rates for the first-half period ended Sep. 30, 2008: USD1=JPY106.23, EUR1=JPY162.12

  • Consolidated Projections Consolidated Projections –– SegmentSegment(Fi l Y di M h 31 2009)(Fi l Y di M h 31 2009)(Fiscal Year ending March 31, 2009)(Fiscal Year ending March 31, 2009)

    15

  • UnitUnit Sales of Game SoftwareSales of Game Software(Fi l Y di M h 31 2009)(Fi l Y di M h 31 2009)(Fiscal Year ending March 31, 2009)(Fiscal Year ending March 31, 2009)

    16

  • Implementation of Holding Company SystemImplementation of Holding Company System

    Current Structure

    (from October 1, 2008)(from October 1, 2008)

    SQUARE ENIX HOLDINGS CO., LTD.(The former SQURE ENIX CO., LTD. changed its name)

    SQUARE Square Enix S E i Square Enix COMMUNITYSquare Enix

    SQUAREENIX CO., LTD.

    qof America Holdings, Inc.

    Square EnixLtd.

    TAITOCORPORATION

    q(China) Co., Ltd

    SG Lab Inc. COMMUNITYENGINE INC.

    New company succeededbusinesses from SQUAREENIX HOLDINGS

    Webstar NetworkTECHNOLOGY(BEIJING)CO.,LTD

    SQUARE L.L.C.SQUARE ENIX,INC.

    DIGITALENTERTAINMENTACADEMY CO., LTD

    HUANG LONGCO., LTD.

    SQUAREPICTURES, INC.

    FF.FILM.PARTNERS(partnership)LTD.

    BEIJING TAIXINCULTURALAMUSEMENT CO

    TAITOKOREA

    (partnership)

    17

    AMUSEMENT CO.,LTD. CORPORATION

  • Results Briefing SessionResults Briefing SessionFirstFirst--Half of the Fiscal YearHalf of the Fiscal Year

    ending March 31, 2009ending March 31, 2009ending March 31, 2009ending March 31, 2009

    November 7 2008November 7 2008November 7, 2008November 7, 2008

    18