Report on Invisibility

Embed Size (px)

Citation preview

  • 8/8/2019 Report on Invisibility

    1/33

  • 8/8/2019 Report on Invisibility

    2/33

    10/17/2008

    2 | P a g e

    Submitted by | Dheeraj Raisinghani & Supriya Jala

  • 8/8/2019 Report on Invisibility

    3/33

    Index

    ABSTRACT 3

    INVISIBILITY 4

    ACTIVE CAMOUFLAGE 7

    COMPUTER GENERATED HOLOGRAPHY 8

    PHASED RAY OPTICS 11

    META-MATERIAL 13

    THE CLOAK 20

    STEALTH TECHNOLOGY 26

    LIMITATIONS OF INVISIBILITY 31

    BIBLIOGRAPHY 32

    3 | P a g e

    REPORTON

    INVISIBILITY FROM FICTIONTO REALITY

  • 8/8/2019 Report on Invisibility

    4/33

    ABSTRACT

    Invisibility is the state of an object which cannot be seen. Term is usually used as

    a fantasy/science fiction term, where objects are literally made invisible by magical or

    technological means; however, its effects can also be seen in the real world, particularly

    in physics and perceptional psychology. Visibility also depends on the eyes of the observer

    and/or the instruments used. Thus an object can be classified as "invisible to" a person, animal,

    instrument, etc

    An object can be considered invisible if its so massive that its escape velocity exceeds the speed

    of light, Emitting or reflecting light outside the wavelength range of visible light. A recent

    breakthrough (2006) has shown that invisibility is possible by using specifically patterned

    crystals made up of nano-scale boxes that hold electrons. Theoretically, it is possible to make an

    object invisible, if the object has the same refractive index as the surrounding medium.

    Making use of real-time image displayed on a wearable display, scientists are able to create a

    see-through effect, if not invisibility. This is known as active camouflage. Active camouflage is

    a technology which allows an object to blend into its surroundings by use of panels capable of

    altering their appearance, color, luminance and reflective properties. Active camouflage has the

    capacity to provide perfect concealment from visual detection.

    A meta-material (or meta-material) is a material which gains its properties from its structure

    rather than directly from its composition. To distinguish meta-materials from

    other composite materials, the meta-materiallabel is usually used for a material which has

    unusual properties

    Thus this paper will be discussing on how using Technologies like active camouflage, time

    reversal, negative refractive index and computer holography and high level stealth

    technologies, and object can be made invisible to the observer.

    4 | P a g e

  • 8/8/2019 Report on Invisibility

    5/33

    Invisibility from fiction to

    reality

    Invisibility

    What Is Invisibility?

    Invisibility is the state of an object which cannot be seen. An object in this state is said to

    be invisible (literally, "not visible"). The term is usually used as a fantasy/science fiction term,

    where objects are literally made invisible by magical or technological means; however, its effects

    can also be seen in the real world, particularly in physics and perceptional psychology.

    Since objects can be seen by light in the visible spectrum from a source reflecting off their

    surfaces and hitting the viewer's eye, the most natural form of invisibility (whether real or

    fictional) is an object which neither reflects nor absorbs light (that is, it allows light to pass

    through it). In nature, this is known as transparency, and is seen in many naturally occurring

    materials (although no naturally occurring material is 100% transparent).

    Visibility also depends on the eyes of the observer and/or the instruments used. Thus an object

    can be classified as "invisible to" a person, animal, instrument, etc. In the research of

    sensorial perception invisibility has been shown to happen in cycles.

    Ways to Invisibility

    By environment

    5 | P a g e

  • 8/8/2019 Report on Invisibility

    6/33

    An object may be classified as "invisible" if it cannot be noticed by use of sight due

    to environmental factors other than the fact that it doesn't reflect light. An object that might

    normally be seeable may be classified as invisible if it is:

    Behind an object.

    The same color or pattern as the background (camouflage)

    In an environment which is too dark or too bright.

    In a particular observer's blind spot.

    utilizing video/image capture (background capture), dynamic modification of background

    image data transmitted to object attached display causes invisibility to human sight withinthe human sight light/photonic frequency range.

    By physics

    Theoretical and practical physics offer several causes of invisibility. An object may be invisible

    if it is:

    So massive that its escape velocity exceeds the speed of light (such objects are

    called black holes)

    Transparent (such as air and many other gases)

    Emitting or reflecting light outside the wavelength range of visible light. (Radiation is

    generally invisible by this means.) Unfortunately, this would result in any obscured

    human being becoming not invisible and transparent, but completely opaque and

    resembling a human-shaped black hole.

    A recent breakthrough (2006) at Imperial College London has shown that invisibility is

    possible by using specifically patterned crystals made up of nano-scale boxes that hold

    electrons. When light hits these crystals, it becomes entangled within the boxes, causing

    the object to become transparent.

    6 | P a g e

  • 8/8/2019 Report on Invisibility

    7/33

    Theoretically, it is possible to make an object invisible, if the object has the

    same refractive index as the surrounding medium (e.g. air.) (This is the mechanic used in

    HG Well's The Invisible Man.)

    By technology

    Technology can be used theoretically or practically to render real-world objects invisible:

    Making use of real-time image displayed on a wearable display, scientists are able to

    create a see-through effect, if not invisibility. This is known as active camouflage.

    Though stealth technology is cited as invisibility to radar, all officially disclosed

    applications of the technology can only reduce the size and/or clarity of the signature

    detected by radar.

    In some science fiction stories, a hypothetical "cloaking device" is used to make objects

    invisible. On Thursday October 19, 2006 a team effort of researchers from Britain and the

    U.S announced the development of a real cloak of invisibility, though it is only in its first

    stages.

    In filmmaking, people, objects, or backgrounds can be made to look invisible on camera

    through a process known as Chroma keying.

    7 | P a g e

  • 8/8/2019 Report on Invisibility

    8/33

    Active camouflage

    Active camouflage oradaptive camouflage is a group of camouflage technologies which allow

    an object to blend into its surroundings by use of panels or coatings capable of altering their

    appearance, color, luminance and reflective properties. Active camouflage has the capacity to

    provide perfect concealment from visual detection.

    Active camouflage differs from conventional means of concealment in two important ways:

    firstly, it makes the camouflaged object appear not merely similar to its surroundings, but

    effectively invisible through the use of mimicry; secondly, active camouflage changes the

    appearance of the object as changes occur in the background. Ideally, active camouflage mimics

    nearby objects as well as objects as distant as the horizon.

    Active camouflage has its origins in the diffused lighting camouflage first tested on Canadian

    Navy corvettes during World War II, and later in the armed forces of the United Kingdom and

    the United States of America.

    Active camouflage is poised to develop at a rapid pace with the development of organic light-

    emitting diodes (OLEDs) and other technologies which allow for images to be projected onto

    irregularly-shaped surfaces. With the addition of a camera, an object may not be made

    completely invisible, but may in theory mimic enough of its surrounding background to avoid

    detection by the human eye as well as optical sensors. As motion may still be noticeable, an

    object might not be rendered undetectable under this circumstance but potentially more difficult

    to hit. This has been demonstrated with videos of "wearable" displays where the camera could

    see "through" the wearer.

    8 | P a g e

  • 8/8/2019 Report on Invisibility

    9/33

    Optical Camouflage

    In 2003, three professors at University of Tokyo Susumu Tachi, Masahiko Inami and Naoki

    Kawakami created a prototypical camouflage system in which a video camera takes a shot of

    the background and displays it on a cloth using an external projector.

    Phased array optics (PAO) provides a more ideal implementation of optical camouflage. Instead

    of producing a two dimensional image of background scenery on an object, PAO would

    use computational holography to produce a three dimensional hologram of background scenery

    on an object to be concealed. Unlike a two dimensional image, the holographic image would

    appear to be the actual scenery behind the object independent of viewer distance or view angle.

    Active camouflage is not a human invention. The most convincing example of active camouflage

    in animals is the octopus, which can blend into its surroundings by changing skin color as well as

    skin shape and texture. The cuttlefish, another cephalopod like the octopus, is also known for its

    color changing capabilities. Cuttlefish can produce more colors than most octopi can.

    The chameleon can also change its color to blend with its surroundings. However, a chameleon

    more routinely changes color based on body temperature and how stressed it is. The ability is

    also used to communicate with other chameleons. Color change is also communicative in

    octopuses and cuttlefish.

    Computer Generated Holography

    Computer Generated Holography (CGH) is the method of digitally

    generating holographic interference patterns. A holographic image can be generated e.g. by

    digitally computing a holographic interference pattern and printing it onto a mask or film for

    subsequent illumination by suitable coherent light source. Alternatively, the holographic image

    can be brought to life by a holographic 3D display (a display which operates on the basis of

    9 | P a g e

  • 8/8/2019 Report on Invisibility

    10/33

    interference of coherent light), bypassing the need of having to fabricate a "hardcopy" of the

    holographic interference pattern each time.

    Computer generated holograms have the advantage that the objects which one wants to show do

    not have to possess any physical reality at all (completely synthetic hologram generation). On the

    other hand, if holographic data of existing objects is generated optically, but digitally recorded

    and processed, and brought to display subsequently, this is termed CGH as well. Ultimately,

    computer generated holography might serve all the roles of current computer generated imagery:

    holographic computer displays for a wide range of applications from CAD to gaming,

    holographic video and TV programs, automotive and communication applications (cell phone

    displays) and many more.

    Holography is a technique originally invented by Hungarian physicist Dennis Gabor (1900-1979)

    to improve the resolving power on electron microscopes. An object is illuminated with a

    coherent (usually monochromatic) light beam; the scattered light is brought to interference with a

    reference beam of the same source, recording the interference pattern. CGH as defined in the

    introduction has broadly three tasks:

    1. Computation of the virtual scattered wave-front

    2. Encoding the wave-front data, preparing it for display

    3. Reconstruction: Modulating the interference pattern onto a coherent light beam by

    technological means, to transport it to the user observing the hologram.

    Wave-front computation

    Wave-front calculations are computationally very intensive; even with modern mathematical

    techniques and high-end computing equipment, real-time computation is tricky. There are many

    different methods for calculating the interference pattern for a CGH.

    10 | P a g e

  • 8/8/2019 Report on Invisibility

    11/33

    Ray tracing method

    Ray tracing is perhaps the simplest method of computer generated holography to visualize.

    Essentially, the path length difference between the distance a virtual "reference beam" and a

    virtual "object beam" have to travel is calculated; this will give the relative phase of the scattered

    object beam

    Fourier transforms method

    In a Fourier Transform hologram the reconstruction of the image occurs in the far field. This isusually achieved by using the Fourier transforming properties of a positive lens for

    reconstruction. So there are two steps in this process: computing the light field in the far observer

    plane, and then Fourier transforming this field back to the lens plane. Instead of the Fourier

    transform, one might also utilize the Fresnel transform to obtain near field holograms.

    Interference pattern encoding

    Once it is known how the scattered wave front of the object looks like or how it may be

    computed, it must be fixed on a spatial light modulator (SLM), abusing this term to include not

    only LCD displays or similar devices, but also films and masks. Basically, there are different

    types of SLMs available: Pure phase modulators (retarding the illuminating wave), pure

    amplitude modulators (blocking the illumination light), and SLMs which have the capability of

    combined phase/amplitude modulation.

    In the case of pure phase or amplitude modulation, clearly quality losses are unavoidable. Early

    forms of pure amplitude holograms were simply printed in black and white, meaning that the

    amplitude had to be encoded with one bit of depth only. Similarly, the kinoform is a pure-phase

    encoding invented at IBM in the early days of CGH. Even if a fully complex phase/amplitude

    modulation would be ideal, a pure phase or pure amplitude solution is normally preferred

    because it is much easier to implement technologically.

    11 | P a g e

  • 8/8/2019 Report on Invisibility

    12/33

    Reconstruction

    The third (technical) issue is beam modulation and actual wave front reconstruction. Masks may

    be printed, resulting often in a grained pattern structure since most printers can make only dots

    (although very small ones). Films may be developed by laser exposure. Holographic displays are

    currently yet a challenge (as of March 2008), although successful prototypes have been built. An

    ideal display for computer generated holograms would consist of pixels smaller than a

    wavelength of light with adjustable phase and brightness. Such displays have been called phased

    array optics. Further progress in nanotechnology is required to build them.

    Available CGH devices

    Currently, several companies and university departments are researching on the field of CGH

    devices:

    MIT Media Lab has developed the "Holovideo" CGH display

    SeeReal Technologies have prototyped a CGH display

    12 | P a g e

  • 8/8/2019 Report on Invisibility

    13/33

    Phased array optics

    Phased array optics (PAO) is the technology of controlling the phase of light waves

    transmitting or reflecting from a two-dimensional surface by means of adjustable surface

    elements. It is the optical analog of phased array radar. By dynamically controlling the

    optical properties of a surface on a microscopic scale, it is possible to steer the direction

    of light beams, or the view direction of sensors, without any moving parts. Hardware

    associated with beam steering applications is commonly called an optical phased array

    (OPA). Phased array beam steering is used for optical switching and multiplexing

    in optoelectronic devices, and for aiming laser beams on a macroscopic scale.

    Complicated patterns of phase variation can be used to produce diffractive optical

    elements, such as dynamic virtual lenses, for beam focusing or splitting in addition to

    aiming. Dynamic phase variation can also produce real-time holograms. Devices

    permitting detailed addressable phase control over two dimensions are a type of spatial

    light modulator (SLM).

    In nanotechnology, phased array optics refers to arrays of lasers or SLMs with

    addressable phase and amplitude elements smaller than a wavelength of light. While still

    theoretical, such high resolution arrays would permit extremely realistic three

    dimensional image display by dynamic holography with no unwanted orders ofdiffraction. Applications for weapons, space communications, and invisibility by optical

    camouflage have also been suggested.

    13 | P a g e

  • 8/8/2019 Report on Invisibility

    14/33

    Meta-material

    A meta-material (orMeta material) is a material which gains its properties from its structure

    rather than directly from its composition. To distinguish meta-materials from

    other composite materials, the meta-materiallabel is usually used for a material which has

    unusual properties. The term was coined in 1999 by Rodger M. Walser of the University of

    Texas at Austin. He defined meta-materials as:

    Macroscopic composites having a manmade, three-dimensional, periodic cellular architecturedesigned to produce an optimized combination, not available in nature, of two or more

    responses to specific excitation.

    Electromagnetic researchers often use the term, quite narrowly, for materials which exhibit

    negative refraction. W.E. Kock developed the first meta-materials in the late 1940s with metal-

    lens antennas and metallic delay lenses.

    Electromagnetic meta-materials

    Meta-materials are of particular importance

    in electromagnetism (especially optics and photonics). They show promise for a variety of

    optical and microwave applications such as new types of beam steerers, modulators, band-pass

    filters, lenses, microwave couplers, and antenna radomes.

    In order for its structure to affect electromagnetic waves, a meta-material must have structural

    features smaller than the wavelength of the electromagnetic radiation it interacts with. For

    instance, if a meta-material is to behave as a homogeneous material accurately described by aneffective refractive index, the feature sizes must be much smaller than the wavelength.

    For visible light, which has wavelengths of less than one micrometer typically

    (560 nanometers for sunlight), the structures are generally half or less than half this size; i.e., less

    than 280 nanometers. For microwave radiation, the structures need only be on the order of

    one decimeter. Microwave frequency meta-materials are almost always artificial, constructed as

    14 | P a g e

  • 8/8/2019 Report on Invisibility

    15/33

    arrays of current-conducting elements (such as loops of wire) which have suitable

    inductive and capacitive characteristics.

    Meta-materials usually consist of periodic structures, and thus have many similarities

    with photonic crystals and frequency selective surfaces. However, these are usually considered to

    be distinct from meta-materials, as their features are of similar size to the wavelength at which

    they function, and thus cannot be approximated as a homogeneous material

    Negative refractive index

    (A comparison of refraction in a left-handed meta-material to that in a normal material)

    The main reason researchers have investigated meta-materials is the possibility to create a

    structure with a negative refractive index, since this property is not found in any naturally

    occurring material. Almost all materials encountered in optics, such as glass or water, have positive values for both permittivity and permeability . However, many metals (such

    as silver and gold) have negative at visible wavelengths. A material having either (but not

    both) or negative is opaque to electromagnetic radiation.

    15 | P a g e

    http://en.wikipedia.org/wiki/Image:Metarefraction.svghttp://en.wikipedia.org/wiki/Image:Metarefraction.svg
  • 8/8/2019 Report on Invisibility

    16/33

    Although the optical properties of a transparent material are fully specified by the

    parameters and , in practice the refractive indexNis often used.Nmay be determined from

    . All known transparent materials possess positive values for and . By

    convention the positive square root is used forN.

    However, some engineered meta-materials have < 0 and < 0; because the product () is

    positive,Nis real. Under such circumstances, it is necessary to take the negative square root

    forN. Physicist Victor Veselago proved that such substances can transmit light.

    The foregoing considerations are simplistic for actual materials, which must have complex-

    valued and . The real parts of both and do not have to be negative for a passive material to

    display negative refraction.

    Meta-materials with negativeNhave numerous startling properties:

    Snell's law (N1sin1 =N2sin2) still applies, but asN2 is negative, the rays will be

    refracted on thesame side of the normal on entering the material.

    The Doppler shift is reversed: that is, a light source moving toward an observer appears

    to reduce its frequency.

    Cherenkov radiation points the other way.

    The time-averaged Poynting vector is anti parallel to phase velocity. This means that

    unlike a normal right-handed material, the wave fronts are moving in the opposite

    direction to the flow of energy.

    For plane waves propagating in such meta-materials, the electric field, magnetic field and wave

    vector follow a left-hand rule, thus giving rise to the name left-handed (meta)materials. It should

    be noted that the terms left-handed and right-handed can also arise in the study of chiral media,

    but their use in that context is unrelated to this effect. Some researchers consider the qualifier

    left-handed for achiral materials as particularly infelicitous.

    16 | P a g e

  • 8/8/2019 Report on Invisibility

    17/33

  • 8/8/2019 Report on Invisibility

    18/33

    pole would instead appear to jut out from the water's surface. Or, to give another example, a fish

    swimming underwater would instead appear to be moving in the air above the water's surface.

    The meta-material described in the Science paper takes another approach to the goal of bending

    light backwards. It is composed of silver nano-wires grown inside porous aluminum oxide.

    Although the structure is about 10 times thinner than a piece of paper - a wayward sneeze could

    blow it away - it is considered a bulk meta-material because it is more than 10 times the size of a

    wavelength of light.

    The authors of the Science paper observed negative

    refraction from red light wavelengths as short as 660

    nanometers. It is the first demonstration of bulk media

    bending visible light backwards.

    The innovation of these nano-wire material,

    researchers said is that it finds a new way to bend

    light backwards without technically achieving a

    negative index of refraction. For there to be a negative

    index of refraction in a meta-material, its values for

    permittivity - the ability to transmit an electric field -

    and permeability - how it responds to a magnetic field - must both be negative.

    The benefits of having a true negative index of refraction, such as the one achieved by the fishnet

    meta-material in the Nature paper, is that it can dramatically improve the performance of

    antennas by reducing interference. Negative index materials are also able to reverse the Doppler

    Effect - the phenomenon used in police radar guns to monitor the speed of passing vehicles - so

    that the frequency of waves decreases instead of increases upon approach.

    But for most of the applications touted for meta-materials, such as nano-scale optical imaging or

    cloaking devices, both the nano-wire and fishnet meta-materials can potentially play a key role,

    the researchers said.

    Super lens

    18 | P a g e

  • 8/8/2019 Report on Invisibility

    19/33

    The first super lens with a negative refractive index provided resolution three times better than

    the diffraction limit and was demonstrated at microwave frequencies at the University of

    Toronto by A. Grbic and G.V. Eleftheriades. Subsequently, the first optical super lens (an optical

    lens which exceeds the diffraction limit) was created and demonstrated in 2005 by Xiang

    Zhang et al. of UC Berkeley, as reported that year in the April 22 issue of the journal Science,

    but their lens didn't rely on negative refraction. Instead, they used a thin silver film to enhance

    the evanescent modes through surface Plasmon coupling. This idea was first suggested by John

    Pendry inPhysical Review Letters.

    Cloaking devices

    Meta-materials have been proposed as a mechanism for building a cloaking device. These

    mechanisms typically involve surrounding the object to be cloaked with a shell which affects the

    passage of light near it. On February 14, 2005, Andrea Al and Nader Engheta at the University

    of Pennsylvania announced in a research paper that Plasmon could be used to cancel out visible

    light or radiation coming from an object. This 'plasmonic cover' would work by suppressing light

    scattering by resonating with illuminated light, which could render objects "nearly invisible to an

    observer." The plasmonic screen would have to be tuned to the object being hidden, and would

    only suppress a specific wavelength: An object made invisible in red light would still be visible

    in multi-wavelength daylight.

    A concept for a cloaking device was put forward by two mathematicians in one of

    the UKs Royal Society journals. Shortly afterwards, blueprints for building a cloaking device

    were put forward in the journal Science by researchers in the US and UK. However, "Scientists

    not involved in the work said the plans appear feasible but that they would require more-

    advanced substances than currently exist".

    In October 2006, a US-British team of scientists created a meta-material which made an object

    invisible to microwave radiation. Since light is just another form of electromagnetic radiation,

    this was considered the first step towards a cloaking device for visible light, though more

    advanced nano-engineering techniques would be needed due to visible light's short wavelengths.

    19 | P a g e

  • 8/8/2019 Report on Invisibility

    20/33

    On April 2, 2007, two Purdue University engineers announced a theoretical design for an optical

    cloaking device based on the 2006 British concept. The design deploys an array of tiny needles

    projecting from a central spoke that would render an object within the cloak invisible in a

    wavelength of 632.8 nanometers.

    Duke University and Imperial College London are currently researching this use of meta-

    materials and have managed to cloak an object in the microwave spectrum using special

    concentric rings; the microwaves were barely affected by the presence of the cloaked object.In

    early 2007, a meta-material with a negative index of refraction for visible light wavelengths was

    announced by a joint team of researchers at the Ames Laboratory of the United States

    Department of Energy and at Karlsruhe University in Germany. The material had an index of

    -0.6 at 780 nanometers.

    20 | P a g e

  • 8/8/2019 Report on Invisibility

    21/33

    The Cloak

    The cloak that enables optical

    camouflage to work is made from a

    special material known as retro-

    reflective material.

    A retro-reflective material is covered

    with thousands and thousands of small

    beads. When light strikes one of these

    beads, the light rays bounce back exactly in the same direction from which they came.

    To understand why this is unique, look at how light reflects off of other types of surfaces. A

    rough surface creates a diffused reflection because the incident (incoming) light rays get

    scattered in many different directions. A perfectly smooth surface, like that of a mirror, creates

    what is known as a spectacular reflection -- a reflection in which incident light rays and reflected

    light rays form the exact same angle with the mirror surface. In retro-reflection, the glass beads

    act like prisms, bending the light rays by a process known as refraction. This causes the reflected

    light rays to travel back along the same path as the incident light rays. The result: An observer

    situated at the light source receives more of the reflected light and therefore sees a brighter

    reflection.

    Retro-reflective materials are actually quite common. Traffic signs, road markers and bicycle

    reflectors all take advantage of retro-reflection to be more visible to people driving at night.

    Movie screens used in most modern commercial theaters also take advantage of this material

    because it allows for high brilliance under dark conditions. In optical camouflage, the use of

    21 | P a g e

  • 8/8/2019 Report on Invisibility

    22/33

    retro-reflective material is critical because it can be seen from

    far away and outside in bright sunlight -- two requirements for

    the illusion of invisibility.

    More Invisibility Cloak Components

    Video Camera

    The retro-reflective garment doesn't actually make a person

    invisible -- in fact, it's perfectly opaque. What the garment does

    is create an illusion of invisibility by acting like amoviescreen onto which an image from the background is projected.

    Capturing the background image requires a video camera,

    which sits behind the person wearing the cloak. The video from

    the camera must be in a digital format so it can be sent to a computer for processing.

    Computer

    all augmented-reality systems rely on powerful computers to synthesize graphics and then

    superimpose them on a real-world image. For optical camouflage to work, the hardware/softwarecombo must take the captured image from the video camera, calculate the appropriate

    perspective to simulate reality and transform the captured image into the image that will be

    projected onto the retro-reflective material.

    The Projector

    22 | P a g e

    Photo courtesy Tachi

    Laboratory, the University of

    Tokyo

    http://www.howstuffworks.com/movie-screen.htmhttp://www.howstuffworks.com/movie-screen.htmhttp://www.howstuffworks.com/movie-screen.htmhttp://www.howstuffworks.com/movie-screen.htmhttp://www.howstuffworks.com/movie-screen.htmhttp://www.howstuffworks.com/movie-screen.htmhttp://www.howstuffworks.com/movie-screen.htm
  • 8/8/2019 Report on Invisibility

    23/33

    The modified image produced by the computer must be shone

    onto the garment, which acts like a movie screen. A projector

    accomplishes this task by shining a light beam through an

    opening controlled by a device called an iris diaphragm. An

    iris diaphragm is made of thin, opaque plates, and turning a

    ring changes the diameter of the central opening. For optical

    camouflage to work properly, this opening must be the size of a

    pinhole. Why? This ensures a larger depth of field so that the

    screen (in this case the cloak) can be located any distance from

    the projector.

    The CombinerThe system requires a special mirror to both reflect the projected image toward the cloak and to

    let light rays bouncing off the cloak return to the user's eye. This special mirror is called a beam

    splitter, or a combiner -- a half-silvered mirror that both reflects light (the silvered half) and

    transmits light (the transparent half). If properly positioned in front of the user's eye, the

    combiner allows the user to perceive both the image enhanced by the computer and light from

    the surrounding world. This is critical because the computer-generated image and the real-world

    scene must be fully integrated for the illusion of invisibility to seem realistic. The user has to

    look through a peephole in this mirror to see the augmented reality.

    23 | P a g e

  • 8/8/2019 Report on Invisibility

    24/33

    The Complete System

    Now let's put all of these components together to see how the invisibility cloak appears to make a

    person transparent. The diagram below shows the typical arrangement of all of the various

    devices and pieces of equipment.

    Once a person puts on the cloak made with the retro-reflective material, here's the sequence of

    events:

    1. A digital video camera captures the scene behind the person wearing the cloak.

    2. The computer processes the captured image and makes the calculations necessary to

    adjust the still image or video so it will look realistic when it is projected.

    3. The projector receives the enhanced image from the computer and shines the image

    through a pinhole-sized opening onto the combiner.

    4. The silvered half of the mirror, which is completely reflective, bounces the projected

    image toward the person wearing the cloak.

    5. The cloak acts like a movie screen, reflecting light directly back to the source, which in

    this case is the mirror.

    24 | P a g e

  • 8/8/2019 Report on Invisibility

    25/33

    6. Light rays bouncing off of the cloak pass through the transparent part of the mirror and

    fall on the user's eyes. Remember that the light rays bouncing off of the cloak contain the

    image of the scene that exists behind the person wearing the cloak.

    The person wearing the cloak appears invisible because the background scene is being displayed

    onto the retro-reflective material. At the same time, light rays from the rest of the world are

    allowed reach the user's eyes, making it seem as if an invisible person exists in an otherwise

    normal-looking world.

    Real-World Applications

    While an invisibility cloak is an interesting application of optical

    camouflage, it's probably not the most useful one. Here are some

    practical ways the technology might be applied:

    Pilots landing a plane could use this technology to make

    cockpit floors transparent. This would enable them to see

    the runway and the landing gear simply by glancing down.

    Doctors performing surgery could use optical camouflage to

    see through their hands and instruments to the underlying

    tissue.

    Providing a view of the outside in windowless rooms is one of the more fanciful

    applications of the technology, but one that might improve the psychological well-

    being of people in such environments.

    Drivers backing up cars could benefit one day from optical camouflage. A quick glance

    backward through a transparent rear hatch or tailgate would make it easy to know when

    to stop.

    25 | P a g e

  • 8/8/2019 Report on Invisibility

    26/33

    Mutual telexistence

    Human user A is at one location while his telexistence robot A is at another location

    with human user B.

    Human user B is at one location while his telexistence robot B is at another location

    with human user A.

    Both telexistence robots are covered in retro-reflective material so that they act like

    screens.

    With video cameras and projectors at each location, the images of the two human users

    are projected onto their respective robots in the remote locations.

    This gives each human the perception that he is working with another human instead of

    a robot.

    Right now, mutual telexistence is science fiction, but it won't be for long as scientists continue to

    push the boundaries of the technology

    26 | P a g e

  • 8/8/2019 Report on Invisibility

    27/33

    Stealth technology

    Stealth technology is also known as LOT (Low Observability Technology). The concept of

    stealth is not new: being able to operate without the knowledge of the enemy has always been a

    goal of military technology and techniques. However, as the potency of detection and

    interception technologies (radar, IRST, surface-to-air missiles etc.) has increased, so too has the

    extent to which the design and operation of military vehicles have been affected in response.

    Stealth principles

    Stealth technology (often referred to as "LO", for "low observability") is not a single technology

    but is a combination of technologies that attempt to greatly reduce the distances at which a

    vehicle can be detected; in particular radar cross section reductions, but

    also acoustic, thermal and other aspects specifically:

    Radarcross-section (RCS) reductions

    Almost since the invention of radar, various techniques have been tried to minimize detection.

    The term 'Stealth' in reference to reduced radar signature aircraft became popular during the late

    eighties when the F-117 stealth fighter became widely known. Many countries nevertheless

    continue to develop low-RCS vehicles because low RCS still offers advantages in detection

    range reduction as well as increasing the effectiveness of decoys against radar-seeking threats.

    27 | P a g e

  • 8/8/2019 Report on Invisibility

    28/33

    Vehicleshape

    (Certain shapes offer better stealth)

    The possibility of designing aircraft in such a manner as to reduce their radar cross-section was

    recognized in the late 1930s, when the first radar tracking systems were employed, and it has

    been known since at least the 1960s that aircraft shape makes a very significant difference in

    how well an aircraft can be detected by a radar. Another important factor is the internal

    construction. Behind the skin of some aircraft are structures known as re-entrant triangles. Radar

    waves penetrating the skin of the aircraft get trapped in these structures, bouncing off the internal

    faces and losing energy. This approach was first used on SR-71.

    The most efficient way to reflect radar waves back to the transmitting radar is with orthogonal

    metal plates, forming a corner reflector consisting of either a dihedral (two plates) or a trihedral

    (three orthogonal plates). This configuration occurs in the tail of a conventional aircraft, where

    the vertical and horizontal components of the tail are set at right angles. Stealth aircraft such as

    the F-117 use a different arrangement, tilting the tail surfaces to reduce corner reflections formed

    between them. The most radical approach is to eliminate the tail completely, as in the B-2 Spirit.

    In addition to altering the tail, stealth design must bury the engines within the wing or fuselage,

    or in some cases where stealth is applied to an existing aircraft, install baffles in the air intakes,

    so that the turbine blades are not visible to radar. A stealthy shape must be devoid of complex

    bumps or protrusions of any kind; meaning that weapons, fuel tanks, and other stores must not be

    carried externally. Any stealthy vehicle becomes un-stealthy when a door or hatch is opened.

    28 | P a g e

    http://en.wikipedia.org/wiki/Image:JSF_F35_P1230144.jpg
  • 8/8/2019 Report on Invisibility

    29/33

    Non-metallicairframe

    Dielectric composites are relatively transparent to radar, whereas electrically conductive

    materials such as metals and carbon fibers reflect electromagnetic energy incident on the

    material's surface. Composites used may contain ferrites to optimize the dielectric and magnetic

    properties of the material for its application.

    Radarabsorbingmaterial

    Radar absorbent material (RAM), often as paints, are used especially on the edges of metal

    surfaces. One such coating, also called iron ball paint, contains tiny spheres coated with

    carbonyl iron ferrite. Radar waves induce alternating magnetic field in this material, which leads

    to conversion of their energy into heat. Early versions of F-117A planes were covered

    with neoprene-like tiles with ferrite grains embedded in the polymer matrix, current models have

    RAM paint applied directly. The paint must be applied by robots because of problems of solvent

    toxicity and tight tolerances on layer thickness.

    Similarly, coating the cockpit canopy with a thin film transparent conductor (vapor-

    deposited gold or indium tin oxide) helps to reduce the aircraft's radar profile because radar

    waves would normally enter the cockpit, bounce off something random (the inside of the cockpit

    has a complex shape), and possibly return to the radar, but the conductive coating creates a

    controlled shape that deflects the incoming radar waves away from the radar. The coating is thin

    enough that it has no adverse effect on the pilot's vision.

    Radarstealthcountermeasuresandlimitations

    Lowfrequencyradar

    Shaping does not offer stealth advantages against low-frequency radar. If the radar wavelength is

    roughly twice the size of the target, a half-wave resonance effect can still generate a significant

    return. However, low-frequency radar is limited by lack of available frequencies which are

    heavily used by other systems, lack of accuracy given the long wavelength, and by the radar's

    size, making it difficult to transport. A long-wave radar may detect a target and roughly locate it,

    but not identify it, and the location information lacks sufficient weapon targeting accuracy. Noise

    29 | P a g e

  • 8/8/2019 Report on Invisibility

    30/33

    poses another problem, but that can be efficiently addressed using modern computer technology;

    Chinese "Nantsin" radar and many older Soviet-made long-range types of radar were modified

    this way. It has been said that "there's nothing invisible in the radar frequency range below 2

    GHz".

    Multipletransmitters

    Much of the stealth comes from reflecting the transmissions in a different direction other than a

    direct return. Therefore detection can be better achieved if the sources are spaced from the

    receivers, known as bistatic radar , and proposals exist to use reflections from sources such as

    civilian radio transmitters, including cellular telephone radio towers.

    Acoustics

    Acoustic stealth plays a primary role in submarine stealth as well as for ground vehicles.

    Submarines have extensive usage of rubber mountings to isolate and avoid mechanical noises

    that could reveal locations to underwater passive sonar arrays.

    Early stealth observation aircraft used slow-turning propellers to avoid being heard by enemy

    troops below. Stealth aircraft that stay subsonic can avoid being tracked by sonic boom. The

    presence of supersonic and jet-powered stealth aircraft such as the SR-71 Blackbird indicates

    that acoustic signature is not always a major driver in aircraft design, although the Blackbird

    relied more on its extremely high speed and altitude.

    Visibility

    Most stealth aircraft use matte paint and dark colors, and operate only at night. Lately, interest on

    daylight Stealth (especially by the USAF) has emphasized the use of gray paint in disruptive

    schemes, and it is assumed that Yehudi lights could be used in the future to mask shadows in

    the airframe (in daylight, against the clear background of the sky, dark tones are easier to detect

    than light ones) or as a sort of active camouflage. The B-2 has wing tanks for a contrail-

    inhibiting chemical, alleged by some to be chlorofluorosulphonic acid, and mission planning also

    considers altitudes where the probability of their formation is minimized.

    30 | P a g e

  • 8/8/2019 Report on Invisibility

    31/33

    Infrared

    An exhaust plume contributes a significant infrared (IR) signature. One means of reducing the IR

    signature is to have a non-circular tail pipe (a slit shape) in order to minimize the exhaust cross-

    sectional volume and maximize the mixing of the hot exhaust with cool ambient air. Often, cool

    air is deliberately injected into the exhaust flow to boost this process. Sometimes, the jet exhaust

    is vented above the wing surface in order to shield it from observers below, as in the B-2 Spirit,

    and the unstealthly A-10 Thunderbolt II. To achieve infrared stealth, the exhaust gas is cooled to

    the temperatures where the brightest wavelengths it radiates on are absorbed by atmospheric

    carbon dioxide and water vapor, dramatically reducing the infrared visibility of the exhaust

    plume.

    31 | P a g e

  • 8/8/2019 Report on Invisibility

    32/33

    Limitations of Invisibility

    Invisiblecolorparadox

    Since something that is invisible has no color associated with it, it is somewhat paradoxical to

    imagine an object that is both invisible and colored. This idea is most famous in

    the parody goddess, the Invisible Pink Unicorn.

    Sightwhileinvisible

    According to the laws of physics, a perfectly invisible person would necessarily be blind, no

    matter how their invisibility was achieved. In order to see light, it must be absorbed by the retina,

    but in order for a person to be invisible, the body must not absorb light. So to retain sight at least

    pupil sized holes in the cloak would be necessary in front of the pupils and directly behind them

    on the back of the person as light isn't being transmitted through. In fact, according to the no

    cloning theorem of quantum mechanics, they could not even make a copy of the photons so they

    could see one copy and allow the other copy to pass through or around them. This idea was first

    discussed by Mat Ryer a computer software engineer based in London.

    This physical barrier appears to offset the advantage of any perfect invisibility method, unless

    one's intent was simply to hide and be still, letting the danger pass. On the other hand, a practical

    invisibility method need not allow light of all frequencies to pass all the time, so there may be

    ways around this limitation. For example, if the wearer of a perfect invisibility device had

    goggles that allowed him or she to perceive infrared light while the invisibility device only

    diverted visible light, the wearer would be effectively invisible to the human eye while still being

    able to see heat sources.

    32 | P a g e

  • 8/8/2019 Report on Invisibility

    33/33

    Bibliography

    1. Invisibility cloak a step closer as scientists bend light 'the wrong way',

    dailymail.co.uk, 11th August 2008.

    2. themoneytimes.com,Scientists Turn Fiction Into Reality, Closer to Make Objects

    "Invisible"

    3. mirror.co.uk, Secrets of invisibility discovered

    4. Wikipedia.com

    5. www.Latestechnologies.com

    6. Knott, Eugene; Shaeffer, John, and Tuley, Michael (1993).Radar Cross Section, 2nd

    ed. Artech House, Inc., 231. ISBN 0-89006-618-3.

    7. Sequential Monte Carlo Methods in Practice, by A Doucette, N de Freitas and N

    Gordon. Published by Springer.

    8. Countering stealth

    9. How "stealth" is achieved on F-117A

    10.Ufimtsev, Pyotr Ya., "Method of edge waves in the physical theory of diffraction,"

    Moscow, Russia:Izd-vo. Sov. Radio [Soviet Radio Publishing], 1962, pages 1-243.