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Referee Play the world and everything in it. Call for a roll when a character tries something dangerous or difficult. Just say it happens if it’s real easy, and can’t if it’s impossible. Failure leaves a character open to injury, capture, or worse. Anyone injured must roll to remain active. If they don’t succeed they are Out Of Action (OoA) until healed up. Push hard on Aces! Knock a character OoA (no saving roll), cause collateral damage, use their trait against them, separate the party, pin them down – think dangerously! When dramatically appropriate, a character reaches a new experience level and picks another trait. With your OK they can pick from another list or create a brand new trait. Characters Roll and pick 2 traits. 1. Ace Milligan Space Trucker, Gambler, Drinker 2. Venus Moonglider Funk Master, Kung Fu, Crowbar 3. Switch Witch Deep Logic, Sex Machine, Modular 4. Star Raven Shadowbender,Thief, Asshole 5. Thing Savage, Animal Senses, Heavy Blaster 6. Rigby (sentient space truck) Emergency Reserves, Ancient Mind, Big Rig friends Describe yourself and feel free to get your freak on add cosmetic details suitable to a galaxy full of species. Someone should play Ace. If no one plays Rigby, the Ref or the group controls it; players’ choice. Maniacs Traits are play notes for the Ref. 1. Z-Ro Star Wizard, Egomaniac, Harsh Jams 2. Shaka Vudu Undead, Jinx!,Tophat of Holding 3. Ultravioletbeard Pirate, Force Hook, Cyber-parrot 4. Mr. X Weapons Dealer, Spies, Endless Cash 5. Lou “Tick-Tock” Galante Godfather, Cops on Payroll, Boom! 6. Sister Sinistra Zealot,Torturer, Brainwasher Minions & Monsters Robot Assassins, Blobs, Grays, Spider Soldiers,Vampires, Cactus Goons, Space Kraken, Sparkly Evil Gas Cloud, Forgotten God, Cat Ninjas, Laser-Eyed Space Pterodactyls — “Hey good buddies, this here’s Ace Milligan.We got a load for the Big Banana. Any eyes out there? C’mon.” — “Ace, you old fart.This is Papa Smurf. You better watch that lead foot o’ yours. The Bears are in the woods and someone stole their porridge!” — “I read you 9x9 Papa Smurf. But I got a live cat in this box and I’m about to put the hammer down. Pass the signal to anybody with ears on.We gonna blow some fur off those Smokeys! Anybody who wants in this congo line is welcome.” — “Yeeeee-ha! This here’s Fuzz-E-T, comin’ at your 6.We got us a convoy!” Game and art by Ray Otus. Based on Minimal d6 by Norbert G. Matausch and Thronelands by Sean Wills. CC BY-SA 4.0. Get more games at www.jellysaw.com. Missions Roll and pick 1 or more complications. 1. On the Run Bounty Hunters, In Debt, Hot Goods 2. Party Cruise Rich Pricks, Hippies, Gross Aliens 3. Conscripted by Imperials Morale” Officer, Suicide Mission, License Threatened 4. Salvage Opportunity Racing Others, Uncharted Space, Infested Hulk, It’s a Trap! 5. Smuggle Something Medicine, Aliens, Mystery Box 6. Haulin’ Cargo Hazardous, Overweight, Rush Job Planet Names Ariana, Bolo, Clovis, Dank, Eerie, Fang IV, Galapagos, Hel, Kufu, Leroy, Modron, Nechrome, Opar, Ramses V, Trandor,Ventos Prime, Zabezia Players Describe what your character is doing. Roll 2d6 if the outcome is uncertain (to hit, evade, try, save, etc. as the Referee asks). Roll +1d6 for advantage of any kind (item, trait, superior tactics) Roll -1d6 for disadvantage of any kind (ambushed, injured, blinded) Never roll more than 3d6 or less than 1d6! A 5 or 6 on any die = success Aces! If you roll all 1s, something really bad happens! The Ref says what. However, if the character (whose player rolled the 1s) can later reveal how “it’s all part of my plan” or puts a foe “right where I want them!” the next roll is made with 3d6 (disadvantage be damned). Tropes Style is king, money talks, reckless words get you shot Galactic Citizens’ Band (CB) radio; characters talk in code/slang. Power drunk imperial cops love to harass, fine, and worse. Truckstops = info, fuel, jobs, R&R. • Everybody is kung fu fighting. Funky/trucker music required. Start Set the group’s Resources die to 1 and explain they hard up for cash. Increase/decrease as appropriate. To buy anything significant they have to roll 1d6 Resources. Roll up a mission and a maniac who wants them to fail. Suggestion: start with a chase/fight then flash back to a truckstop.

Referee Tropes Start - Ray Otus

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Referee Play the world and everything in it. Call for a roll when a character tries something dangerous or difficult. Just say it happens if it’s real easy, and can’t if it’s impossible.

Failure leaves a character open to injury, capture, or worse. Anyone injured must roll to remain active. If they don’t succeed they are Out Of Action (OoA) until healed up.

Push hard on Aces! Knock a character OoA (no saving roll), cause collateral damage, use their trait against them, separate the party, pin them down – think dangerously!

When dramatically appropriate, a character reaches a new experience level and picks another trait. With your OK they can pick from another list or create a brand new trait.

CharactersRoll and pick 2 traits.1. Ace Milligan

Space Trucker, Gambler, Drinker2. Venus Moonglider

Funk Master, Kung Fu, Crowbar3. Switch Witch

Deep Logic, Sex Machine, Modular4. Star Raven

Shadowbender, Thief, Asshole5. Thing

Savage, Animal Senses, Heavy Blaster6. Rigby (sentient space truck)

Emergency Reserves, Ancient Mind, Big Rig friends

Describe yourself and feel free to get your freak on – add cosmetic details suitable to a galaxy full of species. Someone should play Ace. If no one plays Rigby, the Ref or the group controls it; players’ choice.

ManiacsTraits are play notes for the Ref.1.Z-Ro

Star Wizard, Egomaniac, Harsh Jams2.Shaka Vudu

Undead, Jinx!, Tophat of Holding3.Ultravioletbeard

Pirate, Force Hook, Cyber-parrot4.Mr. X

Weapons Dealer, Spies, Endless Cash5.Lou “Tick-Tock” Galante

Godfather, Cops on Payroll, Boom!6.Sister Sinistra

Zealot, Torturer, Brainwasher

Minions & MonstersRobot Assassins, Blobs, Grays, Spider Soldiers, Vampires, Cactus Goons, Space Kraken, Sparkly Evil Gas Cloud, Forgotten God, Cat Ninjas, Laser-Eyed Space Pterodactyls

— “Hey good buddies, this here’s Ace Milligan. We got a load for the Big Banana. Any eyes out there? C’mon.”— “Ace, you old fart. This is Papa Smurf. You better watch that lead foot o’ yours. The Bears are in the woods and someone stole their porridge!”— “I read you 9x9 Papa Smurf. But I got a live cat in this box and I’m about to put the hammer down. Pass the signal to anybody with ears on. We gonna blow some fur off those Smokeys! Anybody who wants in this congo line is welcome.”— “Yeeeee-ha! This here’s Fuzz-E-T, comin’ at your 6. We got us a convoy!”

Game and art by Ray Otus. Based on Minimal d6 by Norbert G. Matausch and Thronelands by Sean Wills. CC BY-SA 4.0. Get more games at www.jellysaw.com.

MissionsRoll and pick 1 or more complications.1.On the Run

Bounty Hunters, In Debt, Hot Goods2.Party Cruise

Rich Pricks, Hippies, Gross Aliens3.Conscripted by Imperials

“Morale” Officer, Suicide Mission, License Threatened

4.Salvage OpportunityRacing Others, Uncharted Space, Infested Hulk, It’s a Trap!

5.Smuggle SomethingMedicine, Aliens, Mystery Box

6.Haulin’ CargoHazardous, Overweight, Rush Job

Planet NamesAriana, Bolo, Clovis, Dank, Eerie, Fang IV, Galapagos, Hel, Kufu, Leroy, Modron, Nechrome, Opar, Ramses V, Trandor, Ventos Prime, Zabezia

PlayersDescribe what your character is doing. Roll 2d6 if the outcome is uncertain (to hit, evade, try, save, etc. as the Referee asks).

• Roll +1d6 for advantage of any kind (item, trait, superior tactics)

• Roll -1d6 for disadvantage of any kind (ambushed, injured, blinded)

• Never roll more than 3d6 or less than 1d6!

• A 5 or 6 on any die = success

Aces!If you roll all 1s, something really bad happens! The Ref says what. However, if the character (whose player rolled the 1s) can later reveal how “it’s all part of my plan” or puts a foe “right where I want them!” the next roll is made with 3d6 (disadvantage be damned).

Tropes• Style is king, money talks, reckless

words get you shot• Galactic Citizens’ Band (CB) radio;

characters talk in code/slang.• Power drunk imperial cops love to

harass, fine, and worse.• Truckstops = info, fuel, jobs, R&R.• Everybody is kung fu fighting.• Funky/trucker music required.

Start• Set the group’s Resources die to 1

and explain they hard up for cash. Increase/decrease as appropriate. To buy anything significant they have to roll 1d6 ≤ Resources.

• Roll up a mission and a maniac who wants them to fail.

• Suggestion: start with a chase/fight then flash back to a truckstop.