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RECAP MOBILE PHOTO CONNECT 2016 October 25, 2016 Alexis Gerard and Hans Hartman

RECAP MOBILE PHOTO C 2016 - The Imaging Alliance · Offering easy and efficient photo output ordering apps is a good first step, but offering alluring print options when and where

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Page 1: RECAP MOBILE PHOTO C 2016 - The Imaging Alliance · Offering easy and efficient photo output ordering apps is a good first step, but offering alluring print options when and where

RECAP MOBILE PHOTO CONNECT 2016

October 25, 2016

Alexis Gerard and Hans Hartman

Page 2: RECAP MOBILE PHOTO C 2016 - The Imaging Alliance · Offering easy and efficient photo output ordering apps is a good first step, but offering alluring print options when and where

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TABLE OF CONTENTS

Overall conference takeaways ................................................................................................... 3

How to succeed in the photo app business ............................................................................... 4

The future of visual storytelling .................................................................................................. 6

Monetizing photo apps through mobile output .......................................................................... 8

The Next Big Thing: user-generated VR content ...................................................................... 10

Fireside Chat: A Conversation with Facebook’s Head of Immersive Media, Eric Cheng ........ 12

Fireside Chat: A Conversation with Haje Kamps and Jackie Dove ........................................... 13

The Mobile Photo Connect Awards .......................................................................................... 14

Show & Tell Presentations ........................................................................................................ 16

Sponsor Contacts ..................................................................................................................... 18

Attending Companies .............................................................................................................. 20

Resources ................................................................................................................................. 23

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Overall takeaways

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OVERALL CONFERENCE TAKEAWAYS

With a range of visual storytelling innovations coming to market, all the way from AI-powered

multi-media slideshows to VR, we should remember: we are not in the photo business, we are

in the rich-media expression business. As at some point photos might no longer be the key

media type that consumers use to store or share their visual memories, our industry’s success

should not be dependent on photos alone. We should not replicate the mistakes railroads

made when failing to realize they were in the transportation business rather than the railroads

business.

Today, immediacy is one of the most important drivers of photo capture, creation and

sharing. Immediacy is key to spur-of-the-moment smartphone photo capture, anytime sharing,

real-time 360 photo stitching, smartphone-based photo and video editing, rich-media visual

story creation, and instantaneous print product ordering.

Photo and app engagement is key – from getting initial traction with your photo app all the

way to successfully monetizing your app through ads, in-app purchasing (IAP), brand

sponsorships or print products.

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How to succeed

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HOW TO SUCCEED IN THE

PHOTO APP BUSINESS

Panelists

Bryan Mason, COO, VSCO

Wayne Liu, GM and VP of Bus. Development, Perfect Corp.

Kemal Ugur, Co-Founder & CEO, Funimate

Takeaways

What is success:

The definition of success depends on what stage your business is in – don’t think about it in

too narrow terms

o The first and foremost indicator of success is a healthy, engaged community of app

users: do downloaders actively use your app, do they give high ratings, do they

recommend your app, do they come back to your app on a regular basis?

o At a later stage other indicators become important as well, e.g. do you have a good

business model, are you successful with this business model, and are you successfully

scaling your business according to this model?

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How to succeed

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How to become successful:

Getting off the ground all starts with a good app, but it also requires a combination of luck

and smart use of resources to jumpstart initial growth, such as by marketing your app to

customers from your legacy business or those of your partners, or by placing guerilla

marketing comments in other apps’ reviews to get noticed (as Funimate did). Spending

money to acquire new customers is not always an option, but it could work if it generates a

spike in store rankings, which in itself promotes your app (higher rankings lead to higher

visibility in the app store).

During the subsequent growth phase, viral growth through an active community is vital to

expand your user base. Each successful community has its own characteristics that draw

engagement. VSCO’s community stands out by its “no likes or comments” policy, which

appeals to users who’d like to freely express themselves by sharing their photos without

needing to worry about the feedback.

Once you have a large user base, monetization can take many shapes or forms, from

advertising, to print products, to IAP, to subscriptions, to AR links promoting consumer

brands (as is the case with Perfect Corp.’s virtual makeup apps).

Monetization requires a fine balance between optimizing revenues and promoting

continued usage and engagement with your app

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Visual storytelling

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THE FUTURE OF VISUAL STORYTELLING

Panelists

Leonel Duarte, Co-Founder and Chief Creative Officer, Storyo

Offir Gutelzon, Co-Founder & CEO, Keepy

Aymeric Vigneras, Co-Founder & CEO, Sharalike

Chris Yewdall, CEO, GenMe

Takeaways

After our industry solved the main challenges for consumers to aggregate their photos from

multiple devices, followed by image recognition and other image search solutions having

come to market that bring these photos to one’s fingertips (Mobile Photo Connect themes in

the last 3 years), currently our industry’s biggest challenge is to entice consumers to

actively engage with their photos and videos.

Rich-media visual storytelling tools are important creative vehicles for consumers to

engage with their photos, thus adding another layer of value to these photos and making

them more important in their users’ lives.

Visual storytelling can be done in many ways: from data-infused video trailers (Storyo), to

animated 3D slideshows (Sharalike), to inter-generational story feeds that include voice and

video commentary (Keepy).

Immediacy (creating and sharing visual stories in near real-time) boosts engagement,

whether it is through on-the-fly curated slideshows or instantly silhouetted headshots for

superimposing onto photos, videos, or games (GenMe).

The ease with which you can create media-rich visual stories not only lets you create

your stories faster, but it also helps to make them richer, more creative, and more

informative, e.g. when visual stories automatically incorporate publicly available content,

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Visual storytelling

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such as maps, or user-specific content, such as the number of photos the user has taken

during a given trip (Storyo).

Videos are often the visual memories expression media format of choice, with photos in

many cases incorporated as the anchor points within these video narratives.

Engagement (and the opportunities for viral growth) is highest when multiple people give

feedback to or collaborate on the same visual stories (Keepy). When multiple people

contribute to the same visual stories, the visual story telling tool generates valuable auxiliary

data about these users, their preferences, and their relationships.

Photo engagement through feedback or multi-creator participation offers new ways to

identify photos that lend themselves particularly well for use in photo print products. This

offers opportunities for visual story telling solutions to smartly promote photo products. It also

works the other way: the intent to turn a photo story into a photobook or other photo product

also spurs more multi-user collaboration and engagement.

Rich-media stories are more typically shared with friends or family than published for

the entire world to see. While these stories might spur more engagement from friends or

family members than when sharing individual photos, rich-media stories have less viral

potential, as they are typically shared with smaller groups.

Visual story telling solutions that are able to attract loyal users have a range of monetization

opportunities, including subscription services, IAP sales, consumer brand sponsorships, and

licensing fees from device manufacturers, carriers or cloud providers.

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Mobile output

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MONETIZING PHOTO APPS

THROUGH MOBILE OUTPUT

Panelists

Jim Dolce, VP Technology and Strategic Business Development, Fujifilm

Kartik Subramanian, Director Product & Program Management, Mobile Commerce,

Walgreens

Troy Sechrist, Head of Strategic Partnerships at HP Strategy and Emerging Business Group,

HP

Ralph Naruhn, CEO, di support

Takeaways

While printing photos – as individual prints or as photo products – is a use case still

applicable to smartphone photography, it is evolving along with consumers, as they change

the ways they engage with their smartphone photos. Relying on the same-old photo print use

cases that were applicable to digital camera photos – let alone to use cases that ruled the film

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Mobile output

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camera days – misses out on the opportunities provided by today’s smartphone photo

engagement patterns.

Offering easy and efficient photo output ordering apps is a good first step, but offering

alluring print options when and where smartphone photographers are most engaged

with their photos is a second – and much harder – step to pull off in a compelling fashion.

After previous false starts in the early days of digital photography, at home – and even on

the go – photo printing is experiencing a revival, especially among teenagers who print

from their smartphones or inexpensive retro cameras (Fujifilm Instax cameras/printers; HP’s

recently announced Sprocket portable printer).

The photo print product industry needs to offer compelling photo products and smart

“anytime, anywhere” ordering methods to turn these new print-interested smartphone

photographers into purchasers of higher margin photo output products.

Offering photo print product options in apps in which consumers choose to engage with

their photos offers incremental monetization opportunities for these apps, as well as for the

photo print product providers.

The photo print industry is making big strides in offering smartphone photographers more

choice in what products to order and how or where to receive them, ranging from retail

chains with broad distribution networks (Walgreens), to retail plus central fulfillment (Fujifilm),

to multiple vendor fulfillment/retail solutions (di support), to home or on the go printing

products (HP).

With these print output options proliferating, photo app developers face the question of which

print API they should use or whether it’s worth the effort to implement multiple APIs. There is

an opportunity for umbrella print API solutions. (An OS-based universal print button that

includes multiple options similar to the universal Share button? Solutions offered by

middleware providers that integrate with multiple print APIs?)

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User-generated VR

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THE NEXT BIG THING:

USER-GENERATED VR CONTENT

Panelists

Radu Rusu, Co-Founder & CEO, Fyusion, Inc

Mehrshad Mansouri, Dir. of Bus. Development & Partnerships, Software and Services,

GoPro

Paul T. Kim, Director of Content and Services, Samsung

Takeaways

Consumer user-generated VR is already becoming mainstream, indicated by the

massive growth in 360 videos being uploaded to 360-supporting sites, such as

YouTube. All major studios now create professional 360 content.

VR has use cases for virtually every major vertical. Journalism is a case in point, as

VR provides viewers a more complete (and in some ways more accurate)

representation of an event. For instance, political rallies might not be as large as they

appear in the media once you can view photos from all angles; viewing VR footage of

a Syrian refugee camp is much more immersive than viewing a 2D video.

There is no doubt that VR has taken off for real this time. As opposed to previous

efforts, currently a whole ecosystem is being built by major industry players and

innovative startups alike. This includes solutions for 360 capture, all the way from

regular smartphones with a free app (Fyuse) to $349 360 consumer cameras

(Samsung) to a $5K 6-camera rig (YouTube).

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User-generated VR

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3D representation of objects will dramatically advance our understanding of

what is in the imagery and could be a big driver of smart AR solutions (Fyuse).

VR (and AR) will impact the entire imaging industry

From the moment photography was invented, there have been attempts to

incorporate 3D imagery, as that’s how humans experience the world. But the problem

has always been that we tried to display 3D visuals onto a 2D flat surface. When digital

technology arrived we still tried to display 3D into the confines of a square,

rectangular or whatever sized 2D digital page. Now, for the first time, 3D is accessed

in an immersive and interactive environment – 3D of natural imagery, as used in VR,

is one the most significant developments that will impact the imaging industry

for years to come.

Our children might look back at today’s 2D digital photos and wonder, “How bland, is

that what you did with your visual memories in the old days?” – the same way today’s

youngsters might compare how they engage with their photos on a daily basis,

comparing this to the old days when boxes filled with analog photos collected dust in

the hallway closets.

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Facebook’s Eric Cheng

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FIRESIDE CHAT: A CONVERSATION WITH

FACEBOOK’S HEAD OF

IMMERSIVE MEDIA, ERIC CHENG

Pushing the photo and video boundaries

Takeaways

There are no signs that drone innovation is slowing down. Drones are increasingly

becoming commoditized with tight integration of the hardware components, which

enables consumer drones to become smaller, lighter and most recently even foldable

– without compromising the camera functionality.

Light field photography technology has had a few false starts in the past in how this

technology was being productized, but the latest direction that a company like Lytro

has taken – developing high-end solutions for cinematic and immersive VR – appears

to smartly leverage light field technology for important new use cases.

VR is going to be real this time, with many companies – including some very large

ones – committed to developing an entire ecosystem, with a widely held belief that

no single vendor can do it alone without cross-company partnerships.

Facebook is active in all aspects of this emerging VR ecosystem. Its commitment to VR

stems from the notion that VR is really about connecting people in a deeper way –

Facebook’s overall mission.

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How to get covered

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FIRESIDE CHAT: A CONVERSATION WITH

HAJE KAMPS AND JACKIE DOVE

How to get your photo app covered by the major hi-tech sites –

Haje Kamps, Writer, TechCrunch

Jackie Dove, Writer for various tech blogs

Takeaways

We all know it, but it can’t be stressed enough: popular hi-tech journalists get

hundreds of pitch emails a day, and are charged to write more stories and write them

faster than ever before. Don’t waste their time!

Successful PR starts with understanding the journalists’ needs. Pitching your own

message with content and in a format that serves your own needs without keeping the

journalists’ needs in mind is not only fruitless but also counter productive.

Different journalists might have different needs based on their interests, their

publication’s requirements and the type of articles they are charged to write (e.g.

news articles, reviews, or trend pieces). Your pitch is going to be most successful if

you target it towards their specific needs.

More of Haje’s and Jackie’s practical tips to get covered by the major hi-tech sites

are described here and here.

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Mobile Photo Connect Awards

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THE MOBILE PHOTO CONNECT AWARDS

Panelists

James Joaquin,Co-founder and Managing Director, Obvious Ventures

Jackie Dove, Writer and editor, various tech blogs

Haje Jan Kamps, Writer, TechCrunch

Rudy Burger, Managing Partner, Woodside Capital

Judges comments

Best of Show Award: Funimate

“We unanimously loved everything about Funimate. As a small, scrappy international

team they are building super computer capabilities right into your smartphone. With

a consumer experience so fun and addictive, it might just take the global tween and

teen market by storm. And we think they might build a big business along the way

too!

So it is time to throw out your Final Cut Pro workstations and After Effects renderings

and just have fun with music and video.”

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Mobile Photo Connect Awards

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Best Business Potential Award: Beamr

“Beamr’s technology will instantly save companies bandwidth and money, while

giving consumers a faster imaging experience. These guys prove that size matters but

quality matters more!”

Best Technology Award: Regaind

“Regaind combines natural language conversation with machine vision analysis, and

dared to even demo their latest technology fresh from their compiler!”

Special Recognition Award: Keepy

“Keepy offers an innovative way for families to build relationships and the memories

around these relationships. It targets different kinds of memories than we normally

associate with simple photographs. Thanks to a great freemium pricing plan and

business model, Keepy has a shot at being around for many years to come.”

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Show & Tell

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SHOW & TELL PRESENTATIONS

Athentech, Brad Malcolm

Beamr, Eli Lubitch

di support, Adam Czajka

FotoFlipz, Rodney Van Johnson

FotoSwipe, Sylvain Dufour

Fripito, Jan Brezina

Fujifilm, Ryan Moore

Funimate, Kemal Ugur

GenMe, Chris Yewdall

HP, David Parry

Keepy, Offir Gutelzon

MEA Mobile, Bruce Seymour

nventify, Jack Levine

PastBook, Stefano Cutello

PhotoGurus, Laurent Martin

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Show & Tell

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Pic: Mobile, Brett Rounsaville

PicCollage, Jon Fan

PicsArt, Argam DerHartunian

Rainhut, Lani Adamson

Regaind, Arnaud Laurenty

SanDisk, Aran Ziv

Sharalike, Etienne Leroy

Storyo, Inês Mateus

Streetography, Mike Lanza

Timebox, Len Kawell

Upthere, Brandi Kolmer

Vicman, Victor Sazhin

Vuze, Jim Malcolm

Walgreens, Drew Schweinfurth

Younity, Erik Caso

Zebra Instant, Anton Pereiaslavtsev

For company links, LinkedIn addresses of the presenters and their photos:

http://www.mobilephotoconnect.com/show-tell

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Sponsor contacts

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SPONSOR CONTACTS

Walgreens: Drew Schweinfurth

HP: Julie Anderson

Fujifilm: Ryan Moore

di support: Ralph Narun

Storyo: Filipe Vasconcellos

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Sponsor contacts

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SanDisk: Aran Ziv

Printicular: Bruce Seymour

JPEGmini: Eli Lubitch

Sharalike: Aymeric Vigneras

RPI: Rick Hanaway

Perfectly Clear: Brad Malcolm

Imagizer: Gary Gaessler

Photo Gurus: Laurent Martin

Vuze: Jim Malcolm

FotoFlipz: Rodney Van Johnson

Zebra Instant: Anton Pereiaslavtsev

Vicman: Victor Sazhin

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Attending companies

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ATTENDING COMPANIES

Albumprinter B.V.

Amazon

Apple

Artifact Uprising

Artimage

Beamr

BigDot Photo Products

Blurb

Canon

CaptureLife

Carnival

CDN Networks

CEWE

Circle Graphics

Clearstory

CliqPass

ColorCentric Corp.

Costco

di support

Diagramics

DNP Imaging Communications

Eversnap

F/22 Consulting

Facebook

FotoFlipz

FotoSwipe, Inc.

Fripito

Fujifilm Imaging Germany

Fujifilm North America Corp.

Funimate

Fyusion, Inc.

GenMe

Global Media Group

Gooten, Inc.

GoPro

Graava, Inc.

HP

Huawei

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Attending companies

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Humaneyes Technologies Ltd.

Illuminate Education

Imgur

ip.labs

IPI Member Network

Keepy

Kite.ly

Kodak Alaris

Koelnmesse

Les Pros De La Photo

Lifepics

Lifetouch

MailPix.com

Manfrotto

MEA Mobile

Mediaclip Inc.

Mikkel Aaland

Mission: Pic

Mixbook

mPerpetuo, Inc.

Nationwide Studios

Northwest Framing

Nventify

Obvious Ventures

olloclip

Orange

Parabo Press

PastBook

Perfect Corp.

Perfectly Clear by Athentech Imaging

Photo Finale

Photo Presse

PhotoGurus

PhotoLynx, Inc.

Photomyne

Pic Collage

PicsArt

piv

PNI Media

Profoto

Pwinty

Rainhut Inc.

RealNetworks

Regaind

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Attending companies

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RPI

Samsung

SanDisk

Sharalike

Shutterfly

Shutterstock

Snapfish

Sprint

SpyHop

Storyglory

Storyo

Streetography

Sworl

Taopix Ltd

TechCrunch

Timebox

Upthere

VangoArt

VicMan

VSCO

Walgreens

WHCC

WhiteWall

Woodside Capital

Yahoo / Flickr

YesVideo, Inc.

Younity

Zebra Instant

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Resources

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RESOURCES

Visual impressions

Press coverage and partner announcements

Attendee apps video trailers, including:

Athentech

Beamr

CliqPass

di support

FotoSwipe

Fripito

Fyuse

Graava

Imagizer

ip.labs

Keepy

Lifepics

Mission: Pic

Pastbook

Perfectly Clear

Photo Lab

PhotoGurus

PicCollage

PicsArt

Rainhut

RPI

SanDisk

Sharalike

SpyHop

Storyglory

Storyo

Streetography

Timebox

UPix

Upthere

Vuze

Walgreens

Younity

Zebra Instant

Contact: [email protected]

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Resources

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