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Real, Relevant, and Rigorous STEAM Integration goo.gl/Lf2vfe Amanda Haughs [email protected] @mshaughs Math/Technology Coach Campbell Union School District 2015 PBIS Lead Digital Innovator Award Google Certified Educator Julie Goo [email protected] @juliegoo2 STEAM Coach Campbell Union School District Leading Edge Digital Educator Google Certified Educator Definition of STEAM in Campbell: “Through STEAM students discover meaningful, creative and innovative ways to expand and connect interdisciplinary learning through experimentation and imagination. This will help them apply their learning to succeed in real world settings.” STEAM Grade Level Commitments 2nd Grade Montalvo Arts Center Teaching Artists work with all 2nd grade classes

Real, Relevant, and Rigorous STEAM Integration goo.gl/Lf2vfe

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Page 1: Real, Relevant, and Rigorous STEAM Integration goo.gl/Lf2vfe

Real, Relevant, and Rigorous STEAM Integration

goo.gl/Lf2vfe

Amanda [email protected]

@mshaughs

Math/Technology CoachCampbell Union School District

2015 PBIS Lead Digital Innovator AwardGoogle Certified Educator

Julie [email protected]@juliegoo2

STEAM CoachCampbell Union School District

Leading Edge Digital EducatorGoogle Certified Educator

Definition of STEAM in Campbell: “Through STEAM students discover meaningful, creative and innovative ways to expand and connect interdisciplinary learning through

experimentation and imagination. This will help them apply their learning to succeed in real world settings.”

STEAM Grade Level Commitments

✘ 2nd Grade Montalvo Arts Center✗ Teaching Artists work with all 2nd grade classes

Page 2: Real, Relevant, and Rigorous STEAM Integration goo.gl/Lf2vfe

STEAM Grade Level Commitments

✘ 5th Grade Junior Achievement and Local Businesses ✗ Fall: Mentors teach students about STEAM Careers✗ Spring: 5th Grade Social Innovation Camp

✘ 8th Grade College and Career Programs✗ Fall: Career Day at School✗ Spring: Local College Visits

Other STEAM Community Partnerships

✘ Tech Museum of Innovation✘ Lockheed Martin Space Systems✘ BloomSky✘ NASA

STEAM Resource Libraries

✘ Empowering our Librarians as STEAM Leaders✘ STEAM Library Resources

✗ STEAM Books with activity guides✗ Technology STEAM Devices available for check-out✗ On-going training and classroom support

1st GradeBlue Bot Robotics Math/ELA Centers

Link To Teacher Project Guide

Page 3: Real, Relevant, and Rigorous STEAM Integration goo.gl/Lf2vfe

Blue Bots Math/ELA Centers

Base Lessons:

✘ Math ✗ 1.OA.C.5 (relate

counting to add/subtract)

✗ 1.OA.C.6 (add/subtract)

✗ 1.G.A.1 (attributes of shapes)

Interdisc. Additions:

✘ ELA Standards:✗ RF standards

(reading math vocabulary)

✗ S&L standards✘ Communication✘ Collaboration✘ ELD standards

✗ 1.1.A.1✗ 1.1.A.3

Resources:

✘ BeeBot/BlueBot mats

✘ STEAM coach-written lessons for the stations

The Process

Students had opportunity to practice using commands in Bee-Bot app on iPads

Whole class instruction (with helpers) on how to use the Blue-Bots & complete each station

Students worked in teams of 4 to complete each activity

More challenging stations were teaher-led

Students rotated through stations every 7-10 minutes

Students worked with each other to answer questions and solve problems

2nd GradeJack & the Beanstalk

Parachute Engineering STEAM Project

Link To Teacher Project Guide

Planning the Beanstalk Parachuting Project

Base Lessons:

✘ 2nd grade CKLA Domain 1 (Fairy Tales)

✘ ELA Standards:✗ W.2.8✗ SL.2.1✗ SL.2.2✗ SL.2.6

Interdisc. Additions:

✘ Math ✗ Measurement

2.MD.A.1✗ Graphing 2.MD.

D.9; 2.MD.D.10✘ Engineering✘ 4Cs

Resources:

✘ PBS LearningMedia teacher PD on introducing parachutes & design

✘ Mocomi Kids video about what a parachute is

Page 4: Real, Relevant, and Rigorous STEAM Integration goo.gl/Lf2vfe

Engineering Design Process

The Process

Read & discussed different versions of Jack & the Beanstalk

Students were given parameters within which to work

Drew plans in teams and wrote about designs.

Teams chose materials from options provided by teacher Trials and redesign with

teams

Tested models in teams & reflected independently

3rd GradeAdaptations Comic

STEAM Project Link To Teacher Project

Guide

Page 5: Real, Relevant, and Rigorous STEAM Integration goo.gl/Lf2vfe

Planning the Adaptations Comic Project

Base Lessons:✘ 3rd Grade ELA Exp.

Learning Module 2A (Adaptations and the Wide World of Frogs)

✘ NGSS 3-LS3-1 and 2 Different organisms vary in how they look and function because of the environment

Interdisc. Additions:✘ Science

✗ Animal Adaptations

✗ Habitats✘ Art

✗ Storytelling✗ Word Art✗ Acting✗ Camera Angles

and Shots✘ 4Cs

Resources:✘ Teacher’s

Network Storyboarding Template

✘ Ken Adam’s Story Spine

✘ Google Slides of Camera Angles and Camera Shots

The Process

Comic book and graphic novel exploration: sequence, flow, panels

Students searched for onomonopia and word art and discussed their purpose

Learned and practiced different camera angles and shots

Teams create and act out a story using the Story Spine

Students wrote their stories out in panels with a partner or small group

Students had a choice to publish digital or paper comics

4th GradeDash Robot 4 Regions of California STEAM Project

Link To Teacher Project Guide

Planning the 4 Regions of California Dash Robot Project

Base Lessons:✘ 4th Grade Social

Studies 4 Regions of California✗ Coastal✗ Desert✗ Central Valley✗ Mountain

Interdisc. Additions:✘ Math

✗ Metric Measurement

✗ Angles✘ Art

✗ Storytelling✗ 3D Map

Building✘ 4Cs

Resources:✘ Dash Robots✘ Blockly iPad

App✘ Google Slides

Dash Robot Lesson 1

Page 6: Real, Relevant, and Rigorous STEAM Integration goo.gl/Lf2vfe

The Process

Students researched the plants, animal, geography, and industry of thier region of California

Students created a blueprint for their interactive map

Students measured and created a map with 3D features

Recording 5 sentences for Dash to say along the tour

Students programmed Dash to drive, stop, turn, change colors, and talk on the tour of their Region

Dash taught the class about

each Region

5th GradeCell 3D Printing STEAM Project

Link To Teacher Project Guide

Planning the Cell 3D Printing Project

Base Lessons:✘ 5th Grade CST Life

Science ✘ NGSS 5-LS1-1 Energy

transfer in plants and animals to maintain conditions necessary for growth, warmth, motion, and survival

Interdisc. Additions:✘ Science

✗ Plant and Animal Cells

✘ Math✗ Scaling and

resizing✗ Geometry

✘ Technology✗ 3D Modeling

✘ 4Cs

Resources:✘ “Custom Organs,

Printed to Order” article (NOVA)

✘ “Build a Bone” Frankenstein M.D., episode 10 video (PBS)

✘ TinkerCad Tutorials and 3D Modeling

The Process

Students learned about plants and animal cells in science

Students sketched a diagram of a plant or animal cell and its parts

Using the tutorials on TinkerCad, students learned the basics of 3D design

Students designed a 3D model of a plant or animal cell

Students used the hole and grouping features to create new shapes

Students printed their 3D cells

Page 7: Real, Relevant, and Rigorous STEAM Integration goo.gl/Lf2vfe

5th GradeLevee Engineering

STEAM ProjectLink To Teacher Project

Guide

Planning the Levee Project

Base Lessons:

✘ 5th Grade ELA Exp. Learning Module 4 (Natural Disasters) + novel units

✘ Earth Science 4a-e (textbook, GLAD input charts, other NF)

Interdisc. Additions:

✘ Math ✗ Money✗ Measurement

✘ Engineering✗ Ask questions✗ Define problem✗ Modeling✗ Observations

✘ 4Cs

Resources:

✘ PBS LearningMedia✘ Newsela✘ ReadWorks✘ National Geographic✘ FEMA✘ Teach Engineering✘ Engineering is

Elementary

The Process

Flipped levee readings & did planning in class

Students were given a budget to shop for materials

Drew blueprints in class with teams

Teams built models in class

Trials and redesign with teams

Tested models whole class & reflected independently

Page 8: Real, Relevant, and Rigorous STEAM Integration goo.gl/Lf2vfe

Other STEAM Projects we have done in Campbell

✘ 5th Grade: Engineering for Earthquakes, Levee Design, Amazing Race, Cell 3D Printing with TinkerCad, Khan Academy Computer Science, Mythbusters, Dash Robot Bibliography Timeline

✘ 4th Grade: Google CS First, MakeyMakeys, Electricity Engineering Projects, Engineering is Everywhere: Earthquakes and Invasive Species

✘ 3rd Grade: Comic Animal Adaptations, Climate Around The World Animation, Rainschool Waterproof School, Hot Air Balloon Challenge, Code.org

Other STEAM Initiatives in Campbell

✘ Campbell Cardboard Challenge (October)

✘ Hour of Code (December 7 - 11)

✘ Engineer’s Week (February 22 - 26)

✘ District STEAM Showcase (March 30)

STEAM Project Planning Time

Blank STEAM Project Planning Template

CUSD Design Process Worksheet

Campbell STEAM Resource Website

Julie’s STEAM Ideas Blog

Amanda [email protected]

@mshaughs

Math/Technology CoachCampbell Union School District

2015 PBIS Lead Digital Innovator AwardGoogle Certified Educator

Julie [email protected]@juliegoo2

STEAM CoachCampbell Union School District

Leading Edge Digital EducatorGoogle Certified Educator