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For ages 8 and over CONTENTS: ~ ~ INSTRUCTIONS Requires 4"e"sizealkaline batteries (notincluded). ChipboardAdapters Chipboard Characters Base ~ (3) FigureAdapters ~ Backdrop WandRetainer ~Q Artifact Casting StonesTM Wand WandCover ElementCastingStonesTM II Pleaseremoveeverything fromthepackageandcomparetothecontentsshownhere. ~ Ifanyitemsaremissing,pleasecall1-800-524-TOYS. - Keeptheseinstructionsforfuturereferenceastheycontainimportantinformation. 50697-0920G1 QQQ

QQQ - service.mattel.com · QQQ. INSTALL I R€PIJ\C€ BATT€RI€S Remove battery cover with a Phillips screwdriver (not included) and set aside. Insert 4 "C" size alkaline batteries

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Page 1: QQQ - service.mattel.com · QQQ. INSTALL I R€PIJ\C€ BATT€RI€S Remove battery cover with a Phillips screwdriver (not included) and set aside. Insert 4 "C" size alkaline batteries

For ages 8and over

CONTENTS:

~~

INSTRUCTIONS

Requires4"e"sizealkalinebatteries(notincluded).

ChipboardAdapters

Chipboard Characters

Base

~(3) FigureAdapters

~ Backdrop

WandRetainer

~QArtifact Casting StonesTM

Wand WandCoverElementCastingStonesTM

IIPleaseremoveeverythingfromthe packageandcompareto thecontentsshownhere. ~If anyitemsaremissing,pleasecall1-800-524-TOYS. -

Keeptheseinstructionsfor futurereferenceastheycontainimportantinformation. 50697-0920G1

QQQ

Page 2: QQQ - service.mattel.com · QQQ. INSTALL I R€PIJ\C€ BATT€RI€S Remove battery cover with a Phillips screwdriver (not included) and set aside. Insert 4 "C" size alkaline batteries

INSTALLI R€PIJ\C€BATT€RI€SRemove battery cover with a Phillipsscrewdriver (not included) and setaside. Insert 4 "C" size alkalinebatteries (not included) as shown andreplace battery cover.

0

Ii:!

A ~ill CAUTION: Changes or modifications not expressively approved by the manufacturer

responsible for compliance could void the user's authority to operate the equipment.

This equipment has been tested and found to comply with the limits for a Class Bdigital device, pursuant to part 15 of the FCC rules. These limits are designed toprovide reasonable protection against harmful interference in a residentialinstallation. This equipment generates, uses and can radiate radio frequency energyand, if not installed and used in accordance with the instructions, may cause harmfulinterference to radio communications. However, there is no guarantee thatinterference will not occur in a particular installation. If this equipment does causeharmful interference to radio or television reception, which can be determined byturning the equipment off and on, the user is encouraged to try to correct theinterference by one or more of the following measures:

Reorient or relocate the receiving antenna.Increase the separation between the equipment and receiver.Consult the dealer or an experienced radio/TV technician for help.Mattei Inc.333 Continental Blvd.

EI Segundo, CA(310) 252-2400

Page 3: QQQ - service.mattel.com · QQQ. INSTALL I R€PIJ\C€ BATT€RI€S Remove battery cover with a Phillips screwdriver (not included) and set aside. Insert 4 "C" size alkaline batteries

l\SS€MBLYFollow this sequence:

1. Attach wand with twoscrews provided.

2. Push wand retaineronto four posts.

3. Attach wand cover withfour screws provided.

3.

..

i

4. Bend backdrop alongscored lines and pushinto slot on base.

Page 4: QQQ - service.mattel.com · QQQ. INSTALL I R€PIJ\C€ BATT€RI€S Remove battery cover with a Phillips screwdriver (not included) and set aside. Insert 4 "C" size alkaline batteries

liSS€l1BL€FIGUI\€S

TO USECARDBOARDFIGURESHARRYANDMALFOY:

Insert yourcardboard figureinto adapter.

'---

Page 5: QQQ - service.mattel.com · QQQ. INSTALL I R€PIJ\C€ BATT€RI€S Remove battery cover with a Phillips screwdriver (not included) and set aside. Insert 4 "C" size alkaline batteries

TO USE FIGURES:

Dumbledore (52667)Voldemort (54877)

Quidditch Harry (52663)Gryftindor Harry (52664)Gryftindor Ron (52665)Slytherin Malfoy (52668)Invisible Cloak Harry (52671)Remark: Detach InvisibleHarry's robewhen play withplayset

(Each sold separately, subjectto availability.)

1. Insert your figure intofoot slot on large tower.

2. Push heel down overbutton, snapping catch oninside ankle.

Page 6: QQQ - service.mattel.com · QQQ. INSTALL I R€PIJ\C€ BATT€RI€S Remove battery cover with a Phillips screwdriver (not included) and set aside. Insert 4 "C" size alkaline batteries

TO USE FIGURESWITH ADAPTERS:

Insert the feet ofyour figure intoadapter. Matchpicture on adapterto figure.

Professor Quirrell (52669)

Gryffindor Hermione (52670)Professor Snape (52666)Remark:Detach Snape's Robewhen play with playset.(Each sold separately,subject to availability.)

These figures require the useof adapters (included) tofunction properly with the set:Professor Snape (52666)Professor Quirrell (52669)Gryffindor Hermione (52670)

(Each sold separately,subject to availability.)

Page 7: QQQ - service.mattel.com · QQQ. INSTALL I R€PIJ\C€ BATT€RI€S Remove battery cover with a Phillips screwdriver (not included) and set aside. Insert 4 "C" size alkaline batteries

~o P~AY

To Begin the Game:

. Put all 6 Casting StonesTMinside the package box.

. Beginning with the youngest player, players take turns drawing one stoneat a time from the box without looking.

. Each player will keep picking stones until they have one of one color andtwo of the other. If player picks a third stone of a color he already has, hepicks again and gives the matching stone to his opponent.

. Each player selects one stone of the duplicate color for the cast off andtosses it into the center of the playing area:

If both players cast numbers, highest number wins, equal numbers tie.

If one player casts a picture and the other a number, the picture wins.

If both players cast pictures, it is a tie and both players cast again.

Note: Any stone that lands on its edge when cast is a "leaner" and maybe knocked over by the player who threw it so that the side they preferis face up.

. Player with the losing stone must set it to the side. It may not be used inthe round.

. Players place their stone as instructed into playset for first round of battle(see spell casting instructions below).

. Redraw Casting Stones for each round of battle.

To Begin the Spell Casting:

Turn the playset ON. The playset will instruct you what to do.

ON/OFF SWITCH

You will be asked to place your characters. Youmay use the cardboard figures included or yourown movie character figures (not included).

. Each player inserts their character (seeassembly illustration). You will know yourcharacter has been recognized when you hear 1chime for the figure on the left and 2 chimes forthe figure on the right. If you do not hear thechimes, re-insert your character.

. Each character's name is announced and will

appear in the flashing wand.

. Next you will be instructed to cast your spell stones. First the element (brown)is requested. Both players place their stone'on the small towers (seeillustration). First, tower 1 (on the left) will recognize the power of the stonewith one gong. Then tower 2 (on the right) will recongnize the stone with 2gongs. Once the stones have been recognized, remove them. The power ofeach stone will be announced.

. Next the artifact (white) stone is requested. Both players cast their stone.

LOAD YOUR CASTING STONES ON THESMALL TOWER PICTURE SIDE UP. LINEUP THE "H" ON THE STONE WITH THEGUIDE ON THE TOWER AS SHOWN.

NOTE: If you do not have the stone requested, you may cast a differentstone. The set will ask you to use the correct stone. If you leave it there, itwill accept it but you will get a penalty score. If stone moves out ofposition, realign on tower.

. Now that both stones havebeen cast for each character,you will be asked to cast yourspell. Both players pushdown on the spell castingbutton. The contest is abattle of powers combiningthe strength of the characterand stones you have played.

. If the spells are mismatchedand one is much weaker thanthe other, the loser will beimmediately ejected from thetower. The winner isannounced and his nameappears on the wand. If thespells are well matched, the PUSH DOWN ON THE SPELL CASTING BUTTON.

Page 8: QQQ - service.mattel.com · QQQ. INSTALL I R€PIJ\C€ BATT€RI€S Remove battery cover with a Phillips screwdriver (not included) and set aside. Insert 4 "C" size alkaline batteries

contestwill begin. The shootingspells will go back and forth untilthe stronger spell wins. The winneris announced each time. After acharacter has lost 3 rounds ofbattling, they are ejected from thetower. The contest is over and themost powerful wizard isannounced.

. You may bring another challengerto battle the winner or remove thewinner and start a new game.

NOTE: If there is no activity for90 seconds, the set will gointo a "sleep" mode until youactivate it by turning the powerswitch off then on.

Advanced Set Up:

WINNER'S NAME IS ANNOUNCED.

Casting StonesTMare also available in Casting Stone Starter Sets andCasting Stones Booster Packs (sold separately and subject to availability).Only the white artifact, brown element, and black chaser stones will work inyour play set. The silver character stones will not work. Once players begin tocollect these stones they may choose to start the game with the advancedcasting rules below:

. Each player may come to the table with up to 9 stones in any combinationof the three playable colors. (white, brown, black) and 1 additional silvercharacter stone. You must have a silver character stone to play theadvance set up game.

. Players always play with their own stones. There is no drawing of stones inadvance play.

. Players select and cast (throw) a hand of five stones. Each hand must

consist of at least 1 silver stone, 1 white stone, and 1 brown stone. (Blackchaser stones are "wild" and may be used in place of any, or in addition to,Ithe stones above.). .

Using the five stones in his or her hand, each player will try to cast one ofthe following combinations:

Spell = 1 silver stone, 1 white stone and 1 brown stone picture side upand any (2) stones number side up.

Potion = All five stones picture side up.

Charm = All five stones number side up.

. Each player has two casts to get the combination he or she wants. On thesecond cast, a player may recast any or all of the stones in their hand. ..

. The winner of the cast is determined as follows:

Spell beats Potion. (If both players throw spells, add the two numberstones, highest total wins. If the total is a tie, players start the cast overagain.)

Potion beats Charm. (If both players throw potions, the hand is a tieand the players start the cast over again.)

Charm beats Spell. (If both players throw charms, add the numbers,highest total wins. If the total is a tie, players start the cast over again.)

Note: Any stone that lands on its edge when cast is a "leaner" and maybe knocked over by the player who threw it so that the side he or sheprefers is face up.

. The winner of the cast selects one artifact and one element stone from theloser's hand for the loser to load into the Powercaster that round. Thewinner may load any artifact and any element stone (or "wild" blackchaser) they want from their own hand.

. At the end of the round, both players must set aside thestones they loaded into the Powercaster and draw twonew stones to use for the next round. Once astone is loaded into the Powercaster it cannotbe used again for the rest of the game.

. The winner of the firstcast goesfirst on the next round.

Page 9: QQQ - service.mattel.com · QQQ. INSTALL I R€PIJ\C€ BATT€RI€S Remove battery cover with a Phillips screwdriver (not included) and set aside. Insert 4 "C" size alkaline batteries

ALKALINE BATTERIES RECOMMENDED:

For longer life use only alkaline batteries.

BATTERY SAFETY INFORMATION:1.2.

Non-rechargeable batteries are not to be recharged.Rechargeable batteries are to be removed from the toy before beingrecharged.

3. Rechargeable batteries are only to be charged under adult supervision.4. Do not mix alkaline, standard (carbon-zinc), or rechargeable (nickel-cadmium)

batteries.5. Do not mix old and new batteries.6. Only batteries of the same or equivalent type as recommended are to be used.7. Batteries are to be inserted with the. correct polarity.8. Exhausted batteries are to be removed from the toy.9. The supply terminals are not to be short-circuited.10. Dispose of batteries safely. Do not dispose of in a fire as the batteries may

explode or leak.11. Products with non-replaceable batteries are not to be disposed of in a fire as

the batteries inside may explode or leak.

2-YEAR LIMITED WARRANTYMattei, Inc. warrants to the original consumer purchaser that this product will be free ofdefects in material or workmanship for two year (unless specified in alternate warranties)from the date of purchase. If defective, return the product along with proof of the date ofpurchase, postage prepaid, to Consumer Relations, 636 Girard Avenue, East Aurora, NewYork 14052 for replacement or refund at our option. This warranty does not cover damageresulting from unauthorized modification, accident, misuse, or abuse. In no event shall webe responsible for incidental, consequential, or contingent damages (except in those statesthat do not allow this exclusion or limitation). Valid only in U.S.A. This warranty gives youspecific legal rights and you may also have other rights which vary from state to state.Some states do not allow the exclusion of incidental or consequential damages, so theabove limitations may not apply to you.

Send only the product to the addressabove. Send all correspondence toConsumer Relations, Mattei, Inc., 333Continental Blvd., EI Segundo,California 90245-5012, U.S.A.Or you may phone us toll-free at1-800-524-TOYS, Monday-Friday, 8:00 a.m.-6:00 p.m. EasternTime. Outside U.S.A., see telephonedirectory for Mattei listing.

~

tYOU CAN TEll IT'S MAHEU'. Call ustoll-free

;' orwritewithanycommentsorquestionsabout~ "_0 our productsor service.Monday-Friday,8:00~ ,~ a.m-6:00p.m.EasternTime.OutsideU.S.A.,see;1! telephonedirectoryforMatteilisting.Consumeri= Relations,Mattei,Inc.,333ContinentalBlvd.,EI;1! Segundo,CA90245U.S.A.

1 (800) 524-TOYSCONFORMSTO THESAFETYREQUIREMENTSOFASTM F963.

Wearededicatedto qualityproducts.

~ ~;1RRYPOTTER,characters, namesand relatedindicia are trademarks of and @ Warner Bros.WB Shield: TM & @ 2001 Warner Bros.Usedunder license.

For more information on Mattei Harry Potter products visit www.mattel.com/harrypotter.For information on Harry Potter visit www.harrypotter.com.

2001Mattei,Inc.,EISegundo,CA90245 U.S.A. AllRights Reserved.MatteiCanadaInc.,Mississauga,OntarioL5R3W2.Youmaycall usfreeat 1-800-665-6288.

MatteiU.K.Ltd.,VanwallBusinessPark,MaidenheadSL64UB.Helpline01628500303.MatteiAustraliaPty.Ltd.,Richmond,Victoria3121.

ConsumerAdvisoryService1800800812(validonlyinAustralia).MatteiEastAsiaLimited,930OceanCentre,HarbourCity,HK,China.