puzzles on permutations

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    Permutation Puzzles

    Consider five women, Anne, Betsy, Corrine, Donna, and Emily, who live

    (not necessarily respectively) in the cities Anaheim, Baltimore,

    Cleveland, Denver, and Enumclaw. Each woman has exactly one son, and

    their names are Andy, Bob, Chuck, Dave, and Edward (again, not

    necessarily in that order). The ages of the women are 41, 42, 43,45, and 46 (again, not necessarily in that order). We're given the

    following information:

    1. Emily lives in Anaheim. She's one year older than Chuck's

    mother who lives in Cleveland.

    2. Edward's mother is Donna. She's one year older than Anne whose

    son isn't Dave.

    3. The woman in Denver (who isn't Betsy) is younger than the woman in

    Enumclaw.

    4. Andy's mother (not Corrine) is 43.

    5. The woman living in Baltimore is 45.

    How old is each woman, who is her son, and where does she live?Moreover, is there an efficient formal technique for solving problems

    like this? Perhaps if we think about the thought process we would

    use to solve it "by hand", and then think about how we might program

    a computer to do the same thing, the process could be formalized.

    The most useful information in the particular puzzle stated above

    seems to be the ages and their relations to each other. There are

    two distinct pairs of women whose ages differ by only one, and the

    list of ages contains only three such possibilities. Furthermore,

    we know Chuck's mother isn't 45 (from her location), so we must have

    either [Emily=42,Chuck's=41] or else [Emily=43,Chuck's=42]. Both of

    these involve the age 42, so we have Donna=46 and Anne=45, hence

    Anne is in Baltimore. Also, we must put Donna in Enumclaw to make

    its resident older than the woman in Denver, who must be Corrine.Then we see Andy must be Emily's son, so she is 43, and the rest

    falls into place. The result is

    Emily Anne Betsy Corrine Donna

    43 45 42 41 46

    Andy Bob Chuck Dave Edward

    Anaheim Baltimore Cleveland Denver Enumclaw

    There are probably many different and equivalent ways of expressing

    and formalizing the constraints. One way is in terms of compositions

    of permutations. We have four groups (names, ages, son's names, and

    locations) of five elements, and we can arbitrarily assign the numbers

    1 to 5 to the elements of each group as shown below

    City Woman Son Age

    1 Anaheim Anne Dave 41

    2 Baltimore Donna Chuck 42

    3 Cleveland Emily Bob 43

    4 Denver Betsy Andy 45

    5 Enumclaw Corrine Edward 46

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    We seek permutations of these four sets that, when aligned, satisfy

    certain conditions. The solution can be expressed by the following

    set of four permutations

    Cities 12345 I

    Women 31452

    Sons 43215

    Ages 34215

    These permutations match each city with the resident woman, her

    son, and her age. Of course, there are really 120 distinct ways of

    permuting the five columns, and they all represent the same logical

    solution. I just arbitrarily chose to arrange the columns so that

    the cities have the identity permutation 12345. Three other ways of

    expressing the same solution are

    Cities 25134 Cities 43215 Cities 43125

    Women 12345 I Women 54132 Women 54312

    Sons 35421 Sons 12345 I Sons 12435

    Ages 45321 Ages 12435 Ages 12345 I

    where "I" denotes the category that has the identity permutation.

    Obviously if the permutation from Cities to Women (for example) is

    31452, then the inverse is 25134. Notice that the composition of

    any permutation and its inverse is the identity permutation. More

    generally, the composition of any "loop" of permutations must yield

    the identity, and this fact can be used to infer information about

    some of the permutations given information about some of the others.

    To illustrate, consider the three categories Cities, Ages, and Women,

    and note that we have the permutations

    Cities to Women: 31452

    Women to Sons: 35421

    Sons to Cities: 43215

    The composition of these three permutations, in sequence, necessarily

    gives the identity. To show how this establishes conditions on the

    solution, recall that we were told explicitly that Emily is in Anaheim,

    so the permutation from Women to Cities is of the form {**1**}. In

    addition, as noted above, the numerical clues about the Ages exclude

    all but two permutations from Cities to Ages, namely, {24135} and

    {34215}. Taking the second of these, we have

    Cities to Ages: 3****

    Ages to Women: *****

    Women to Cities: **1**

    The composition of these three permutations must be the identitypermutation, which clearly requires that the permutation from Ages

    to Women must be of the form {**3**}. In other words, we've deduced

    that the 43 year old woman is Emily, which determines the rest of

    the solution.

    Of course, there's nothing profound going on here. The leading "3"

    in the permutation from Cities to Ages signifies that the woman in

    Anaheim is 43, and the middle "1" in the permutation from Women to

    Cities signifies that Emily is in Anaheim. These two facts in

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    combination obviously imply Emily is 43. This just illustrates how

    information on one basis is related to information on other bases.

    It's important to recognize that there are three distinct aspects of

    puzzles of this kind. The first is just general computation. For

    example, the particular puzzle above required making use of numerical

    relations between a given set of numbers. More generally, conditions

    could be imposed such as "The age of person A has exactly two prime

    divisors in common with the age of person B". Before even beginning

    to solve the puzzle, we must first resolve all the computational

    "clues" of this kind, and express them as constrants on the allowable

    permutations. These computational aspects could be arbitrarily

    difficult - or even practically impossible - to resolve. Fro example,

    it might be specified that person A lives in city D if and only if

    the 100 trillionth decimal digit of pi is 7. This is a perfectly

    deterministic and well-defined "clue", but it is practically useless.

    Assuming we can solve the computational aspects of the puzzle, the

    second task is to determine which permutations between two given sets

    are allowed based on a set of clues. This has nothing to do with

    transferring information from one basis to another. It is essentiallyjust the classical "satisfiability problem", i.e., given a set of

    logical variables feeding into a fixed system of logic gates with a

    single logical output variable, determine which (if any) input states

    set the output TRUE. (It is this kind of reasoning that enables us

    to say the permutation from Cities to Ages must be either {24135} or

    {34215}, without even taking any other information into account.)

    This is known to be NP-complete, so we can't expect there to exist

    any simple recipe that would work in polynomial time in all cases.

    The third task involved in solving such puzzles is to relate the

    information that has been provided on different bases. It is only

    this third task (the simplest of the three) that can be formalized

    in terms of the compositions of permutations.