5
2ND FLOOR NORTH BUILDING 3RD FLOOR SOUTH BUILDING MAIN STAIRS 301 LECTURE THEATRE DIGITAL OUTPUT CENTRE 339 PRINTERS ELEVATOR ELEVATOR ID WOOD SHOP 285e MOCAP 245 A/V COUNTER MEDIA GALLERY ELEVATOR MAC LAB FINANCE USE THIS DOOR! NOT THIS DOOR! * Please use the back door to the mocap room (285E) rather than the front door of Intersections Digital Studio (IDS) x THE LEEWAY DESIGN PRESENTATIONS Come and check out what we've been working on all term — and join the discussion. DECEMBER 9, 10, 11 & 12 4th YEAR & MASTER WORK OPEN to the PUBLIC! INDUSTRIAL DESIGN COMMUNICATION DESIGN INTERACTION DESIGN MASTER OF DESIGN

PUBLIC! PRESENTATIONSfiles.meetup.com/5347972/presentationposters_2014_print.pdf · Ocean Language • Activating real-time ocean data to generate an empathetic realtionship with

  • Upload
    others

  • View
    0

  • Download
    0

Embed Size (px)

Citation preview

Page 1: PUBLIC! PRESENTATIONSfiles.meetup.com/5347972/presentationposters_2014_print.pdf · Ocean Language • Activating real-time ocean data to generate an empathetic realtionship with

2ND FLOOR NORTH BUILDING

3RD FLOOR SOUTH BUILDING

MAIN STAIRS

301LECTURE THEATRE

DIGITALOUTPUTCENTRE

339PRINTERS

ELEVATOR

ELEVATOR

ID WOODSHOP

285eMOCAP

245

A/VCOUNTER

MEDIAGALLERY

ELEVATOR

MACLAB

FINANCEUSE THIS DOOR!NOT THIS DOOR!

* Please use the back door to the mocap room (285E) rather than the front door of Intersections Digital Studio (IDS)

x

THELEEWAY

DESIGNPRESENTATIONSCome and check out what we've been working on all term — and join the discussion.

DECEMBER 9, 10, 11 & 12 • 4th YEAR & MASTER WORK

OPEN to thePUBLIC!

INDUSTRIAL DESIGN COMMUNICATION DESIGN INTERACTION DESIGN MASTER OF DESIGN

Page 2: PUBLIC! PRESENTATIONSfiles.meetup.com/5347972/presentationposters_2014_print.pdf · Ocean Language • Activating real-time ocean data to generate an empathetic realtionship with

245 NORTH BUILDING 285E NORTH BUILDING (MoCap) 8:50INTD

Scott Bell Liminal • A role playing video game in which the user interacts with problems that arise due to over population & decisions are contrasted against other life choices.

8:50ID

Ebba LindgrenTactile Talk • Sensorial long distance communication.

9:10COMD

Claire Carsley & Cheryl Li Everyday Democracy: The Intersection of Youth, Voting, and TechnologyEveryday Democracy explores the opportunities of using design as a tool to increase voter turnout and civic engagement among youth ages 18-24 in Canada.

9:10ID

Bob Ross Skriivr • Seamlessly combining the power of the internet with the tactility of writing.

9:30COMD

Khaliun Altanbadrait 9:30ID

Ryan Knott The Act of Eating • Tableware that offers an opportunity for added appreciation.

9:50INTD

Matt Chan Capturing Surprise and Memory • Looking at our everyday devices to inject creativity and surprise, this project aims to use our devices as tools to engage with the world around us through mobile photography.

9:50ID

Heather Steward Vulnerable Textiles • Challenging perceptions through reinvigorating the lost textiles in the city.

10:10COMD

Anthia Chen Stories of Chinese Culture in Vancouver • A collection of personal stories made into art pieces that showcase the experiences of Chinese Canadians in Vancouver

10:10ID

Julian Araneta Hidden in Plain Sight • Organising existing outdoor possessions for easier access and better disaster preparedness in Vancouver apartments.

10:30 break 10:30 break

10:40COMD

Colette Cartier GUTS: Inspired Living for Crohnies • This project seeks to break down perceived physical & emotional barriers and challenge preconceptions experienced by young adults newly diagnosed with Crohn’s disease.

10:40ID

Jason NichollsBrilliance • Simplifying phototherapy and bringing it into the everyday.

11:00INTD

MinYoung Lee Crowd-sourced Recreational Cycling App | GooIng:• A recreational cycling app that lets people explore & enjoy cities by discovering crowd-sourced places & routes of interest.

11:00ID

Leigh SeldenCheck your headache • Creating relief for migraine sufferers though a wearable aid

11:20COMD

Stephan Garneau Visitor Engagement System for the Contemporary Art Gallery (CAG) • By creating a sys-tem of points and prompts to engage the infrequent visitor at the Contemporary Art Gallery, the project aims to provide visitors with new ways of contextualizing exhibitions.

11:20ID

Maria O'Brian Going With Your Gut • An exploration of the unconscious intelligence.

11:40COMD

Alice Jen, Violet Hung & Wen Wen YangRE-VANP • How might we engage people in addressing the issue of abandoned household items in their community through leveraging their needs, emotional ties, and the interests that shape their shared neighbourhood.

11:40ID

Lisa BoultonOcean Language • Activating real-time ocean data to generate an empathetic realtionship with the sea.

12:00INTD

Ben Westergreen Muse • A role-playing game that demystifies queer culture and increases empathy for alternative gender and sexual identities through expereinces with a fluid gender system.

12:00ID

Brian TaitThe Galley • Challenging the convention of interaction in public space through a mobile kitchen; a platform for conversation.

12:20 break 12:20 break

1:00COMD

Michelle Clement Inward • How might we encourage introverts to value their natural way of acquiring energy from within in a way that also aids them in doing so?

1:00INTD

Jean LinUmbrella: Online Account Management • An organizational tool to help manage the status of your online accounts and estate planning for your digital footprint.

1:20COMD

Danielle Connor Sustainable Mining Through Data Visualization • In partnership with Pan American Silver, this project seeks to explore the field of corporate communications, and how data visualiza-tion and innovative design can enhance a company’s engagement with stakeholders.

1:20INTD

Haoqian LiuTurn Off Your Screen • Using critical design to criticize how digital technology interrupts people's real world conversation.

1:40COMD

Kevan D'Agostino Come Sit With Me: Making A Connection With Alzheimer's Disease • In collaboration with Czorny Alzheimer's Centre, Come Sit With Me looks at the possibilities around using interac-tion design to help improve the connection between Alzheimer's residents & their families.

1:40INTD

Eunice WongSeamless Wearable Technology • A collection of wearables designed to improve pedestrian’s visibility at night.

2:00COMD

Chelsey Doyle 2:00INTD

Zoe HardistyRadia: Visualizing Code • The goal of this project is to create an interactive & immersive environment to visualize code & to augment the task of reverse engineering code structures.

2:20 break 2:20 break

2:40COMD

Kate Fearnall Exit 461 • Exit 461 aims to re-engage tourism in Port Hope, Ontario through wayfinding, branding, educational materials, and promotion of the arts community.

2:40ID

Nicolene McKenzieNourish • Addressing food waste issues by reviving low-tech methods for storing, preserving and honouring our veggies.

3:00COMD

Ana Figueroa 3:00ID

Evan Hutchinson Cadre • Dynamic bike lighting to facilitate riding in clusters

3:20COMD

Yngrid Chacon Marmolejos ECOS (Emily Carr Online Support) • A platform for students to seek out support for panic attacks or other emotional issues via a website that is also available through a mobile platform.

3:20ID

Paul ErdmerSupport Within the Fold • Reclaiming personal space in emergency shelters through low-impact, rapid-assembly paper systems.

3:40COMD

Dol Imnamkhao Walk the Walk • A game, wayfinding system and space design that enhances the experience of an urban dweller's everyday routine of walking.

3:40ID

Adrian Sotres Continuous Renewal • Keeping backpacks out the landfill by adding value though transformation.

4:10 4:10ID

David MeyerGRaB•GRaB(Green, Red and Blue), a portable projection screen system for live stage performances

4:30 4:30ID &

COMD

Karen Byskov & Jayde Chang we/pair• An initiative to empower and grow the repair community in Vancouver.

INDUSTRIAL DESIGN

COMMUNICATION DESIGN

INTERACTION DESIGNTUESDAY4th year design presentations 2014

EACH PRESENTATION WILL BE FOLLOWED BY TIME FOR QUESTIONS & ANSWERS | COME SEE NEW & INNOVATIVE ECU DESIGN PROJECTS!

9DECEMBER

Page 3: PUBLIC! PRESENTATIONSfiles.meetup.com/5347972/presentationposters_2014_print.pdf · Ocean Language • Activating real-time ocean data to generate an empathetic realtionship with

245 NORTH BUILDING 285E NORTH BUILDING (MoCap) 8:40

INTD

ShangQi Li Urban Orchard: Grow the Space You Have • Urban Orchard is a platform developed to help connect urban farmers, and promote urban agricltural projects that make use of existing spaces in the urban enviornment.

8:40ID

Yoyo Shuang Wu Tactical Urbanism • Reclaim public space from the car-oriented urbanscape with street-side green parkmobile

9:00COMD

Joy Kim Soobin Confident U • Confident U is a website for socially anxious people, designed to decrease anxiety and prevent it from developing into a severe mental illness.

9:00ID

Vicky Wei-Fan ChuUmbrella Sharing System • An umbrella sharing system that encourages Vancouverites to share quality umbrellas.

9:20COMD

Jun Lee Situations Phone Application • The Situations App’s goal is to bring like-minded individ-uals together to create situations that shake up the catatonic state of our social media, digital, compartmentalized lives.

9:20ID

Hanna CrondahlA Green Friend • Motivating city dwellers to go outdoors by giving them a friendly reminder.

9:40INTD

Penny Hanxiu Xu Beauty Inspirer: An Intelligent Makeup Mirror • This digital mirror system lets women explore and discover new expressions of beauty by allowing them to learn and experiment with makeup application methods.

9:40ID

Farrah Olegario Nazareth Gracefully Natural • Goan people empowering the marginalized in their society through sustainable design initiatives.

10:00COMD

Lauren Henderson Going Solo • Solo is a social movement that aims to de-stigmatize public solitude and allow individuals to see and enjoy its benefits.

10:00ID

Angela Pei-Lun Chen Liberan Packaging • A sustainable packaging system to make purchases more enjoyable

10:20 break 10:20 break

10:40INTD

Yili Lou Pulse: Living Timeline of Sustainable Efforts in Emily Carr • Pulse is a platform in collab-oration with Creatives with Intent (CWI) that aims to showcase and discuss sustainable endeavors at Emily Carr, in a living and breathing timeline.

10:40ID

Stephanie Tong Step by Step • Wearable technology that motivates people to keep active

11:00COMD

Hao Han Lin 11:00ID

Georgia Mackenzie-MacPhersonArts Club Zambia • Repurposing material for making art with youth

11:20COMD

Christopher Poffenroth The Great Pursuit • The Great Pursuit is a road cycling publication with a primary focus on cycling routes, culture, and day trips for all levels of people living in/or visiting the city of Vancouver.

11:20ID

Liumi Ju-min ChenBox To Go • A robust compact surface that is adoptable to different living ennvironments.

11:40INTD

Roy Kim Art Talk • The goal of this project is to create an online critiquing platform that develops methods of critiquing for the Emily Carr community.

11:40ID

Tharit KetprapakornContemporary in Traditional Craft • A platform bring together designers and craftsmen in collaborations to create contemporary design relevant to urban lifestyles.

12:00COMD

Sheri Poetker & Natalie Worth Sexual Offences Affecting Women On Transit • In partnership with the Metro Vancouver Transit Police, the problem space of sexual offences on transit is considered.

12:00ID

Melanie BlandCrafting Wellness • Supporting university students' mental health through a craft-based wellness toolbox.

12:20 break 12:20 break

1:00COMD

Rowena Liu Slow Food • By investigating fast-paced habitats, this project will create a provoking visual tool to encourage behavioral change focused on slow food behavioral.

1:00ID

Jihee KimIntrigue Objects • Reclaiming our play instincts through home objects

1:20COMD

Saviz Salarian COPD Self-management App • Helping COPD patients manage their lung disease in order to reduce hospitalisation and improve their quality of life

1:20ID

Scott KoritzDesign for Disassembly: Snow Skis • Creating a rental ski that can be easily dissasembled by the owner in preperation for recycling.

1:40COMD

Paula Schmill Palette: An Experiment in Community Engagement and Cultural Space • This project is a design experience, targeted toward bringing life back into soon-to-be demolished spaces through a fusion of art and food.

1:40ID

Eun Ji Kim Caregiving Period Panty • Period panty which creates dignity and protects the privacy of women with intellectual disability by facilitating the management of their menstruation with help from caregivers.

2:00COMD

Victoria SimansjahFlukes Up! • Flukes Up aims to foster children's knowledge and empathy about marine mammal ethics through game design.

2:00ID

Aaron Miller Hiking Backpack Support • Designing a pack which works alongside trip hikers to distribute and alleviate it's own weight.

2:20COMD

Yadira StubbsTravel Smart • This project aims to improve the airport experience within local and international airports by offering a system in which travellers can travel more quickly and effectively.

2:20ID

Kevin Shun-Yu HungWater Space • A new way to carry water for urbanites in Vancouver

2:40 break 2:40 break

3:00COMD

Tianyi Tang 3:00ID

Xch'e' Hernandez SimperLiving Mycelial Structures • Bridging the built and natural environment through the unique self assembling quality of mushroom mycelium.

3:20COMD

Milène Vallin Oil: Articulating the multiplicity of a complex topic • Rooted in the research of Trading Routes this project explores ways of articulating the multiple facets of a complex topic, Canadian oil.

3:20ID

Nicole GibbsFeline Furniture Solutions • Improving co-habitation between people and their felines.

3:40COMD

Michelle Yong Adapting the Bible for Digital Platforms • An exploration in how digital platforms can reshape and enhance the reading of the Bible.

3:40ID

Jamie S. HanEvocative dining sets • A multi-purpose dining set for immigrants for emotional encouragement to cheer and motivate a new life

4:00COMD

Leah Jisoo Yoon Dwap : Drawer + Swap system

4:00ID

Kasra TayebiHypermarket Cashier Workstation • Technology driven wrokstation to accomodate a faster check out process as well as minimizing the risks and health issues by ergonomic principles

INDUSTRIAL DESIGN

COMMUNICATION DESIGN

INTERACTION DESIGNWEDNESDAY4th year design presentations 2014

EACH PRESENTATION WILL BE FOLLOWED BY TIME FOR QUESTIONS & ANSWERS | COME SEE NEW & INNOVATIVE ECU DESIGN PROJECTS!

10DECEMBER

Page 4: PUBLIC! PRESENTATIONSfiles.meetup.com/5347972/presentationposters_2014_print.pdf · Ocean Language • Activating real-time ocean data to generate an empathetic realtionship with

INDUSTRIAL DESIGN

COMMUNICATION DESIGN

INTERACTION DESIGNTHURSDAY4th year design presentations 2014

EACH PRESENTATION WILL BE FOLLOWED BY TIME FOR QUESTIONS & ANSWERS | COME SEE NEW & INNOVATIVE ECU DESIGN PROJECTS!

245 NORTH BUILDING 285E NORTH BUILDING (MoCap) 9:00

INTD

Kyoungmin Kim My First Baby Care A tablet application for first-time mothers who are looking for information about baby development and breastfeeding.

9:00ID

Lindsay DawsonLiving Bench Systems • Growing possibilities for small spaces

9:20COMD

Courtney Barton Edible Wild: A Field Guide to Foraging Plants in the Lower Mainland of British Columbia With a focus on exploration and wellbeing, Edible Wild works to unpack the complexities of foraging for wild foods in a unique & easy-to-follow manner.

9:20ID

Alejandro MoyanoOrthopedic Sitting Support • Orthopedic chair that meets both physical support needed and lifestyle of young adults with mobility impairments

9:40INTD

Jiyeon Monica Lee Make your own cocktail The user can list to discover new drinks, or search for a specific one. The features will beautifully present drink recipes with step by step guides.

9:40ID

Kate I. Kim Shared bike storage system • Creating a smart, secure, and visually attractive bike storage for bike commuters

10:00COMD

Thaira Bouhid Where is everyone? •A social space for teenagers and young adults, dealing with Alzhei-mer's and other types of dementia, to learn about the illness by sharing their experiences.

10:00ID

Marcela GutierrezGuitarist's Comfort • A transportable stool for guitarists that enables them to play music comfortably.

10:20 break 10:20 break

10:40COMD

Victoria Lee Lyft •Shifting body image and appearance perceptions of younger adults diagnosed with primary lymphedema.

10:40ID

Nikki EmamialaghaHome Office Systems • In home work station that encourages healthy working behaviours.

11:00INTD

Helen Cheang A Showcase Closet A platform for people to showcase the outfits in their closet. They can discover new clothing combinations by filtering their needs.

11:00ID

Joon-Hee ParkLeggo • Creating an urban public space that invites people to de-stress through spatial experience

11:20COMD

Crystal Chan Bee Rapport •The improvement of bee habitats via education and dialogue, through an approach that is both inspirational and provides practical ways to contribute.

11:20ID

Nathania C. CandraDisability in Disguise: Crutches • Crutches that help young women alleviate social stigma by maximizing style, comfort, and maneuverablity.

11:40INTD

Min A Kang Designing the Digital Generation’s Online Behaviour: How can design help children to learn about net etiquette, privacy, and digital media? This project is designing an educational platform where children can learn about online safety and netiquette in a playful and interactive way.

11:40ID

Derek Trowell Becoming a T-Rex • Efficient polygonal form construction

12:00COMD

Quinci Cohen Revamping Tablature: A Critical Redesign of Tablature Notation for Stringed Instruments This project seeks to examine and critically evaluate tablature notation for guitar and bass with the goal of re-designing the notation system in order to provide a more intuitive and robust system.

12:00

12:20 break 12:20

1:00COMD

Samantha Morales & Daniel Telado The BRB Project •Looking at how social networking sites have influence individuals and the mode conversation, this project aims to promote the idea of strengthening offline relationships, giving people the opportunity for individuals to form deeper and more fruitful connections.

1:00

1:20COMD

Joyce Han Yun Chiu Daily Plan Advisor •Daily plan advisor is a travel app that is designed to help people dis-cover and find what they like in food, sport, activities, and entertainment in Vancouver by making contextually prefered or optimal recommendations based on detailed preferences.

1:20

1:40COMD

Sean Ostashek Post-Human: Branding the Future of Wearable Electronics •A hypothetical brand of wearables in a consumer-dystopia scenario based in the year 2025 that aims to inform consumers on emerging technologies and encourage critical thinking.

1:40

2:00COMD

Serene Giles roam •Existing in the realm of system and service design, roam is a digital platform that encourages travellers to think outside the box and approach the process of travel in a non-standard manner.

2:00

2:40 break 2:20

2:40COMD

Kenneth Ormandy No Solace in Béziers •A type family without curves, analogizing contemporary book serifs and hybrid blackletter type.

2:40

3:00COMD

Yue Ying Wu 3:00

3:20INTD

Jeein KimNature.ly: Fun for Families in Forests •This mobile app gives urban families fun ways of engaging with our natural world by providing entertaining activity-based learning in parks and forests.

3:20

3:40 3:40

4:00 4:00

4:20 4:20

4:40 4:40

11DECEMBER

Page 5: PUBLIC! PRESENTATIONSfiles.meetup.com/5347972/presentationposters_2014_print.pdf · Ocean Language • Activating real-time ocean data to generate an empathetic realtionship with

FRIDAY FIRSTYEAR MDES

design presentations 2014

EACH PRESENTATION WILL BE FOLLOWED BY TIME FOR QUESTIONS & ANSWERS | COME SEE NEW & INNOVATIVE ECU DESIGN PROJECTS!

301 SOUTH BUILDING (Lecture Theatre)

9:00 Jessica Baratta Children’s Health and the Parent RelationshipUsing design to alleviate mental illness in Canada through the empowerment of a healthier body image

9:20 Vivian Ziereisen Redefining Discourse and Imagery Around Sexual Health

9:40 Lucy McGroarty.

Diabetes and Doughnuts Exploring the tension between living with a chronic disease and the world around us

10:00 break

10:20 Mina Mirzahossein Artifacts and Meaning: Exploring the Iranian Aesthetic Seeking to find connection between traditional handcrafted artifacts and contemporary product design.

10:40 Maia Rowan Intervening in ConsumptionAn exploration through service and narrative.

11:00 Yandi Shi MangaA design method to create ideas and collect information in the pre-design stage

11:20 break

11:40

12:00

12:20

1:00 Aaron Oussoren Designing from the Inside OutA material based approach to digital manufacture

1:20 Simeng Wang Bridging the GapUsing design as a tool to connect humans and wildlife in Beijing

1:40 Panpan Zhang With (no ) Language, Cross-Cultural Communication

2:00 break

2:20 Xian Luo The Emotional Value of Material Crafts in Product Design: An exploration into isolated and connected approaches to making

2:40 Josh Van Dyke Track and TraceExploring hand made and digital processes in manufacturing

3:00 Alli Edwards Play for PurposeRecognizing, facilitating and learning from play in the scope of design work.

MDES PRESENTATIONS FOR JANUARY (Date & Time TBA)

Lisa Novak Facilitating Participatory Art and Design Education Outside the Secondary School Classroom

Bergthora Jonsdottir Literacy and Adolescents in the Digital Age

12DECEMBER