207
PSX on PSP Compatibility List Notes Unfortunately, Europe & US game codes are not interchangeable. For example, using the SLUS code for Metal Gear Solid UK/PAL won't work. However, using game id fixes (to fix game freezes) work as long as the original game id & game id fix are the same in S*US or S*ES format. So if you original game id is SLUS...., and the game id fix is SCUS then that is ok. Legend Name: The name of the game. PSX ID: The identification number used by Sony. Typically this is on the Playstation CD in a file named with the region code plus the unique number for each disk. For example, SLUS-00972 tells you it was shipped to the United States. TV Type: This is the type of TV this game was made for. For example, Europe tends to use the PAL standard while the US and Japan uses NTSC. Manual (Y/N): NEW FIELD Is a manual available to download from PSXPSPManuals.com ? If yes, then the link is provided. If no, and you have the manual scanned, please visit PSXPSPManuals.com to either share your manual or send it to Azumandias who will post it for you with full credit back to you. Notes: Any particular information that can help out. Please mention what pops version you tested the game on. Numbers Name PSX ID TV Type Manua l (Y/N) Notes 007 Racing SLUS- NTSC- No

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Page 1: Psx on Psp Compatibility List

PSX on PSP Compatibility List

Notes

Unfortunately, Europe & US game codes are not interchangeable. For example, using the SLUS code for Metal Gear Solid UK/PAL won't work. However, using game id fixes (to fix game freezes) work as long as the original game id & game id fix are the same in S*US or S*ES format. So if you original game id is SLUS...., and the game id fix is SCUS then that is ok.

Legend

Name: The name of the game. PSX ID: The identification number used by Sony. Typically this is on the Playstation CD

in a file named with the region code plus the unique number for each disk. For example, SLUS-00972 tells you it was shipped to the United States.

TV Type: This is the type of TV this game was made for. For example, Europe tends to use the PAL standard while the US and Japan uses NTSC.

Manual (Y/N): NEW FIELD Is a manual available to download from PSXPSPManuals.com? If yes, then the link is provided. If no, and you have the manual scanned, please visit PSXPSPManuals.com to either share your manual or send it to Azumandias who will post it for you with full credit back to you.

Notes: Any particular information that can help out. Please mention what pops version you tested the game on.

Numbers

Name PSX IDTV Type

Manual (Y/N)

Notes

007 RacingSLUS-01300

NTSC-U

No

007 Tommorow never diesSLUS-00975

NTSC-U

Yes

3XtremeSCUS-94231

NTSC-U

Nopopsloader @ 3.71:boots and plays fine - by killergp123

40 WinksSLUS-00874

NTSC-U

NoWorks fine on 3.71 and 3.90 Pops tested by Raymondgt08

A

Name PSX IDTV Type

Manual (Y/N)

Notes

Page 2: Psx on Psp Compatibility List

A-TrainSLUS-00003

NTSC-U

No 3.90 by 2PS.

AbalaburnSLPS-01280

NTSC-J NoWorks perfectly on 3.90m33-3 tested by Raymondgt08

Ace Combat 2SLUS-00404

NTSC-U

Yes

5.00 M33-6: The NTSC-U version of the game doesn't work. There's a black screen once you run it. The PlayStation logo doesn't show up and you are not allowed to choose a Pops. I've tried it with two US versions. I'll soon verify whether the PAL version works or not and post an update.

Ace Combat 3: Electrosphere

SLUS-00972

NTSC-U

YesJEETY: Use 4.01 pops. Played using psp2000 5.00m33-6.

Aces of the airSLUS-01470

NTSC-U

No 3.80 by 2PS.

Action Man: Operation Extreme

SLES-01761

PAL No5.50GEN-D2 works fine with latest POPS

Addie no OkurimonoSCPS-10126

NTSC-J No 4.01 by 2PS.

Adventure of Little Ralph, The

SLPS-01853

NTSC-J No 3.90 by 2PS.

Adventures of Lomax, TheSCUS-94906

NTSC-U

No3.90: Music issues if the image is not good - try PAL version. By 2PS

Agent ArmstrongSLPS-01073

NTSC-J No

AirGraveSLPS-00559

NTSC-J No 3.80 by 2PS - Sound issues

Air CombatSLUS-00001

NTSC-U

No5.00m33-6 game works perfectly sheriff.

Air HockeySLUS-01467

NTSC-U

No 5.00 M33-4 - works fine.

Akuji The HeartlessSLUS-00715

NTSC-U

No

Akumajō Dracula X: Gekka no Yasōkyoku

SLPM-86023

NTSC-J No

Get the English translation patch here (this patch is a recent 'retranslation' of Castlevania: Symphony of the Night), on 4.01 it works great but 5.00 crashes at the beginning when Richter gets to Dracula Vlad Tepes, tested with patched version on my 5.00m33-6 slim, EBOOT made with Simple Popstation GUI 3.00 - DebugJunky

Page 3: Psx on Psp Compatibility List

Alfred ChickenSCES-03817

PAL-E NoWorking great on 3.90 with Zoom Mode, some sound glitches in menu

Alien TrilogySLES-00101

PAL-E No Graphical Glitches

Alien TrilogySLUS-00007

NTSC-U

Yes 3.90 - Plays fine. -cephirobr

Alone in the Dark - One Eyed Jack's Revenge

SLUS-00239

NTSC-U

No

Tested by MAN-biker

Hey MAN-biker, please share your results... Tested on 5.00, gameplay seems real choppy... -DebugJunky

Alone in the Dark: The New Nightmare

SLUS-01201

NTSC-U

No

Works perfectly fine. Tested on 3.90 M33 -Cheska

3.80: Crashed after character is chosen at a blank screen if left too long. Solution: After chosen character, the screen will go black, immediately press the X button and the game will run normally. By 2PS

4.01M33-2: (tested on a PSP 'Fat') Played the first 15 minutes, everything works fine. By, Caustic Paradox.

5.50 GEN-D3: Seems to work fine if you have your 'Disc-Load Speed' set to 'Normal'. On 'Fast', it'll crash sometime during the first in-game conversation. - TabsMH

Alone in the Dark: The New Nightmare

SLES-02805

PAL-ITA

NoWorks flawlessly on cf 5.00M33-3 by Druids1974

AlundraSLUS-00553

NTSC-U

Yes

On 3.71 works perfect fine by dopi

Works fine on 5.0 M33-3; dumps occasionally and potential to freeze (Tanthalus).works perfectly using original from flash pops on 5.00 m33-6 as well as gen d-2 and gen d-3 (whitetiger2695)

Alundra 2SLUS-01017

NTSC-U

Yes

Works perfectly on my 5.00M33-3 by Druids1974Works fine on 5.00 m33-6 5.50GENd-2 and GENd-3 whitetiger2695

Page 4: Psx on Psp Compatibility List

AmerzoneSLES-02347

PAL NoWorks flawlessly on 5.50 GEN-D3 using 3.90 pops by Nekroido

Ape EscapeSCUS-94423

NTSC-U

NoThis game Not working on all pops because required Dual Shock controller - marek2fgc

ApocalypseSLUS-00373

NTSC-U

NoWorks perfectly on 3.90 testec by Raymondgt08

ApocalypseSLES-00460

PAL-E No

Aqua GTSLES-03390

PAL-E No

Arc the LadSLUS-01224

NTSC-U

No

Update from SaintPizzy: Runs perfect on 3.71 and above.

Update from Druids1974: Works flawlessly on 5.00m33-3. By XsilentX: Runs flawlessly on 5.00 M33-4

Arc the Lad 2SLUS-01252

NTSC-U

No

Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.

By XsilentX: Works fine in 5.00 M33-6. Update from Druids1974: New update - works flawlessly under 5.00m33-3 firmware.

Arc the Lad 3SLUS-01253

NTSC-U

No

Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.

Update from Druids1974: New update - works flawlessly under 5.00m33-3 firmware. Update from XsilentX: Works under 5.00 M33-6. Update from Orin6909: Works until the end of the first disc on 5.00m33-6. Freezes at hovercraft cutscene, dropped down to 3.72, but wouldn't let me switch discs at the prompt. Tried loading on disc 2 and same problem occured asking me to switch back to disc 1.

Area 51 SLUS-00164

NTSC-U

No Works only for CFW under 3.40 OE (Such as 3.10 OE) 5.00m33-6 works fine

Page 5: Psx on Psp Compatibility List

-D3dGrlsDnyD4yN0

Arkanoid R 2000SLPM-86262

NTSC-J No

Armored CoreSLUS-01323

NTSC-U

Yes

Armored Core (SCEA release)

SCUS-94182

NTSC-U

No 5.00-4 Works fine.

Armored Core Master of Arena

SLUS-01030

NTSC-U

No

Armored Core Project Phantasma

SLUS-00670

NTSC-U

No 3.71 works. ~mechagodzilla

Armorines: Project S.W.A.R.M.

SLUS-01022

NTSC-U

Yes

Army Men 3DSLUS-00491

NTSC-U

Yes No flaws. 3.71 m33-4 ~Beaniehat~

Army Men: Sarge's Heroes ?NTSC-U

NoSlight sound pops at main menu, nothing major. 5.00 m33-4 ~Larry D.~

Assault RigsSCUS-94405

NTSC-U

NoSlight sound pops at main menu and no music ~Savior X~

ATV: Quad Power Racing ?NTSC-U

No No flaws. 5.00 m33-4 ~Larry D.~

Azure DreamsSLUS-00614

NTSC-U

Yes

5.00 M33-4, Works Perfectly! -arNieL-

Mine also works perfetly but the screen has a a black border at the top, if anyone ould help I'd appreciate it. EBOOT was made with Simple Popstation GUI v3.00 - DebugJunky

5.00 M33-6 Works fine using 4.01 pops - Azure Fang

B

Name PSX IDTV Type

Manual (Y/N)

Notes

Baroque (Unknown)NTSC-J

NoWorks perfectly on 5.00 m33-6 so far (not yet finished).

Batman Beyond: The return of the Joker

SLUS-01207

NTSC-U

No 3.80 - by 2PS.

Batman Forever: The Arcade Game

SLUS-00387

NTSC-U

No 3.90: Tested by 2PS.

Page 6: Psx on Psp Compatibility List

Battle Arena NitoshindenSLPS-00485

NTSC-J

No 3.80 by 2PS.

Battle Arena ToshindenSCUS-94200

NTSC-U

No

Battle Arena Toshinden 4SLES-02493

PAL-E NoWorks perfectly on 3.71m33-3 with Popsloader 3.71 (Tested by Raito)

Battle Tanx: Global Assault

SLUS-01044

NTSC-U

No 3.80 by 2PS.

BeatmaniaSLPM-86126

NTSC-J

No

Beast Wars TransformersSLUS-00508

NTSC-U

No5.00m33-6 seems to be the best for this game other will produce graphics errors-by Sic-suicide

Beavis & Butthead (Virtual Aho Shoukougun)

SLPS-01219

NTSC-J

No 3.11 only - by 2PS.

BedlamSLES-00334

PAL-E No 3.30 only.

BioHazardSLPS-00222

NTSC-J

No

BioHazard DemoSLPM-80027

NTSC-J

No

BioHazard Director's CutSLPS-00998

NTSC-J

Yes

BioHazard 2SLPS-01222

NTSC-J

No

BioHazard 2 [Beta 2]SLPS-00222

NTSC-J

No

SLPS-00222: Freezes when man in gun shop speaks (funnily enough, straight after he says freeze!). Tested on 3.40-3.52-3.71-3.80 pops.

SLPS-01222: Freezes once entered police station, same way it does with american version if game id isnt changed. Tested on 3.52-3.80 pops.

NOTE: Debug menu when pressing select works to change location, including police station.

BioHazard 2 DemoSLPS-00999

NTSC-J

NoFirmware 3.40 OE-A required, and SLPS-01222 MUST be set as the Game ID.

Page 7: Psx on Psp Compatibility List

BioHazard Gun SurvivorSLPS-02553

NTSC-J

No

Bishoujo Senshi Sailor Moon Super S - Shin Shuyaku Soudatsusen

SLPS-00262

NTSC-J

NoTestinsomegames: 5.00 the music will not work. 4.01 works perfectly fine.

Black DawnSLUS-00321

NTSC-U

NoTested on 3.52 M33-4 by GamerbyDesign

BladeSLES-03213

PAL Yes Unknown

Blast ChamberSLUS-00219

NTSC-U

No

3.80 by 2PS.

3.71 works perfectly. 3.80 does not load levels. -soupy

Blaster Master: Blasting Again

SLUS-01031

NTSC-U

No

3.02: Seems to be working great.

3.71 M33-4: Crashes in on-foot dungeons. Tested by Joseph Collins.

Blazing DragonsSLUS-00100

NTSC-U

NoTested on 3.71 M33-2 by Dusteater1983. It works perfect!

BlastoSCUS-94412

NTSC-U

NoSeems to run perfectly, with no problems.

Block BusterSLES-04067

PAL-E No 3.80 by 2PS.

BlockidsSLUS-01496

NTSC-U

No 3.80 by 2PS.

Bloody BrideSLPS-00526

NTSC-J

No

Crashes at 'Dec 25' right after the Christmas Party, too bad, it's a great RPG/Dating Sim.

Please elaborate which pops you tried, GUI you used to create the EBOOT etc - Debug Junky

5.00 works fine, intro animation has no audio though, game plays fine after with no graphical/audio problems at all (half an hour to an hour of testing with disc speed set to fast), disc image used had the fanpatched applied, EBOOT was made with Popstation GUI 3.00 - DebugJunky

Page 8: Psx on Psp Compatibility List

Blood Omen: Legacy of Kain

SLUS-00027

NTSC-U

Yes

Savegame function does not work correctly; savegames are seen as corrupt when read.Saving seems to be fixed on 3.71 M33-3. Tested by MonkeyJamboreeWorks fine on 5.00 M33-3

Bloody RoarSCUS-94199

NTSC-U

No

According to "John":"Works flawlessly and stretches perfectly in 3.9"

Also works perfectly on 5.00 M33-3 with 5.01 patches. Hangs for a minute after PS logo, and when you beat arcade mode, it freezes, but the gameplay is terrific Also no BG music. Stretch looks like widescreen. By Roxas6662 5.00 works perfectly - DebugJunky

Bloody Roar 2SCUS-94424

NTSC-U

No

According to "John":"Works flawlessly and stretches perfectly in 3.9". I 2nd that motion. Flawlessly in 3.71, 3.80, and 4.01 M33. One of my FavS. Tested by MasterTurkey.

5.00 works perfectly - DebugJunky

Bomberman Fantasy RaceSLUS-00823

NTSC-U

No 3.80 by 2PS

Bomberman Party EditionSLUS-01189

NTSC-U

No 3.90 by SleepyMan

Bomberman WarsSLPS-01347

NTSC-J

No 3.90 by SleepyMan

Bombing Islands, TheSLUS-01292

NTSC-U

No 3.90 by 2PS.

Brain Dead 13SLUS-00083

NTSC-U

No 3.90 by 2PS

Brave Fencer Musashi SLUS-00726

NTSC-U

Yes If you use the default GameID it will freeze after the "Chapter 1" screen. So use one of the GameID's below.

When you do use one of these gameIDs you'll sometimes notice a little slowdown or some stuttering in voices, but at least the game works. 3.52 and below: Use GameID SLPS-01156,

Page 9: Psx on Psp Compatibility List

SLPS-01724, or SLPS-01222.

3.71 and 3.72: GameID SLPS-01156 and SLPS-01724 will work.

3.90: Only GameID SLPS-01156 will work. Also the slowdown and stuttering in voices is slightly better. EBOOT needs to be made with CDDA Popstation 1.24 (don't forget, you'll need keys.bin). Many GUIs make bad eboots...

3.90 Works perfect for me with SLPS-01156, eboot made with Simple Popstation GUI 3.00 and 01156 ID was patched onto the eboot after - DebugJunky

4.01: If you use GameID SLPS-01490 then gameplay and voices are MUCH better. However if you try to watch the opening cinematic after starting a new game it will freeze at a black screen after it zooms in on the castle. So press Start as soon as you can to skip it.

5.00: GameID SLPS-01490 and SLPS-01156 doesn't work, game gets stuck on black screen and doesn't even show the PS logo. If you use the default SLUS-00726 GameID the game will boot, but it will freeze after zooming in on the castle and after the "Chapter 1" screen.

5.00m33-6: Works perfectly (no slowdown, stutter, or freezes that I have seen so far up through chapter 2), looks, and sounds the best on 3.03 when using GameID SLPS-01156. -Sincerely, X. UPDATE:Only seems to work if the EBOOT is created with Popstation GUI 300 BETA.

Made mine with SLPS-01156 with

Page 10: Psx on Psp Compatibility List

PSX2PSP 1.3 and it works flawlessly so far (completed chapter 1) -Vyse

6.39ProB8: Works perfectly (!) so far with 3.40 with SLUS-01156. *Note* Popsloader with PspGo will NOT have sound unless you are using the headphone jack. [As of 7.30.11] -antidentity

6.20 PRO B-9: Converted using Simple POPstation GUI 3.00 BETA and using 3.40 via POPSLOADER, tried using PSX2PSP but got the Chapter 1 freeze screen using that. Works perfectly, except a little bit of slowdown with a lot of action going on. Make sure to skip the opening cinematic or else it will freeze. -NuHalo

BreakoutSLUS-01170

NTSC-U

No

Breath of Fire 3/IIISLUS-00422

NTSC-U

Yes

4.01: Working fine so far.Works perfectly on 5.00 M33-6

4.01 5.50 GEN-D3: Working Flawlessly, but encountered a black screen when switching overworld map to central Wyndia. Re-converted game using all compressions, encountered same glitch. Converted game with no compression, and now no problems.

Breath Of Fire 4/IV SLUS-01324

NTSC-U

Yes 3.00 - 3.41: Works, but earlier versions have poorer sound quality. Noticable frame skipping & slowdown (video only) in the more detailed 3D environments, like towns. Battles run perfectly, although later spells may change this (unable to test this myself).

3.42 & 3.51: Same as above, but the sound is perfect.

3.52 - 3.72: Unplayable! After the Capcom logo you will get a blank white

Page 11: Psx on Psp Compatibility List

screen. The opening FMV can be heard playing, but the white screen remains and the game doesn't respond to button input. After the FMV you'll be stuck on the main menu until you quit.

4.01: Works again, but no noticable improvements over 3.42 & 3.51. NOTE: Upon first trying this pops the game started fine, but I had a black screen when I loaded my save file to the world map. I restarted and tried a new game instead, which worked fine. Ever since then my save file has worked. The black screen may have been a one-off glitch. Tested by Milkymoocowmoo using NTSC-U version, 4.01 M33-2

NTSC-U version (working on PC emulators) hangs at the Playstation logo. Using popsloader plugin, it fully works on 3.30 and 3.40 firmware. Edit: Retrying with a new EBOOT - made from the same image using the same program with the same settings - successfully worked. Saving/loading also worked. People on forums also mention both; sometimes it works and sometimes not. But when it works, it keeps on working.~Haisook (NTSC-U version, tested on 4.01 M33-2)

5.00 M33-6:Works perfectly. No problems seen so far with this version (half-way through Chapter 3.) I can also confirm 5.00 works great - DebugJunky

5.50 GEN-B2: runs perfectly. Game image was made using CloneCD from NTSC version; EBOOT created with Icetea. Tested on pops 4.01. -Kuraudo-

5.50 Prometheus v4: Runs wihtout problems. Just some minor lags inside

Page 12: Psx on Psp Compatibility List

some cities. -Fidelis

Brigandine: The Legend of Forsena

SLUS-00687

NTSC-U

No works perfect. tested with 3.80 & 4.01

Broken Sword: The Shadow Of Templars

SLUS-00484

NTSC-U

Yes

3.90: Tested on PAL version (SCES-00346) - by 2PS.

By XsilentX: Works fine in 5.00 M33-6.

andwan0 - SLUS-00484, freezes in Act 3, Paris hospital, CFW 3.10, 3.40, 3.72. Well actually, when I tried CFW 3.40 again, it appears that scene just runs very very slow. I left it running and it does still run.. after like 5-10 minutes. I just quickly try to get past that screen/stage and into the hospital room to speak to the guy to carry on with the storyline. I manage to get past that bit and never needed to return. Also, in Egypt or Ciaro there's some graphic background clitches. Again, this doesn't stop the game from playing. The only WORST part is trying to pick up the soap in the bathroom. Apparently this is a pixel hunt... and using the PS directional pad is a pain since it has a constant sensitivitiy...

Broken Sword II: The Smoking Mirror

SCES-00798

PAL-E No

Bubble Bobble 2SLUS-00838

PAL No5.00 M33-6: Works PERFECT for me without pops. By Sk8eR_PR

Bugs Bunny: Lost in Time

SLES-00458

NTSC-U

No6.20 PRO-B8:Working fine with gameid SLPS-01156 and popsloader set to 3.52 as instructed in this thread

Bugs Bunny: Lost in Time

SLUS-00838

NTSC-U

No

Tested on POPs 3.01 to 5.00 M33-6, none working.3.40: Changing ID seems to work, I used SLPS-01222 (others may work tough) and popsloader. Anyway, there are some serious performance issues; game doesn't run at full speed.

Bugs Bunny & Taz - Time Busters

SLES-02896

PAL-E No 5.00 M33-3 Works fine.

Page 13: Psx on Psp Compatibility List

Builder's BlockSLUS-01086

NTSC-U

No 3.80 by 2PS.

Bushido BladeSCUS-94180

NTSC-U

No3.52: Playable. ~NXMT

3.71: Playable. ~NXMT

Bushido Blade 2SLUS-00663

NTSC-U

Yes

3.52: Playable. ~NXMT

3.71: Playable. ~NXMT

3.90: Freezes just before intro movie. ~NXMT

Bust-A-Move'99SLUS-00725

NTSC-U

No 3.90 by 2PS.

Bust-A-Move 2: Arcade Edition

SCUS-94243

NTSC-U

No Works fine on 5.00 M33-3

Bust-A-Move 3dxSLES-00991

PAL NoWorks fine on my 5.00 M33-3 by Druids1974 - Just no soundtracks but there are sounds FX

Bust A Move / GrooveSCUS-94263

NTSC-U

Yes

3.90: Experiencing a little delay when playing Hamm's stage.

5.00 m33-6:: on 4.01POPS no problem no delays. by JRM

Bust A Move / Groove 2 - Dance Tengoku Mix

SLPM-86219

NTSC-J

No

3.90: Tested on US version 'SLUS-01159' - by 2PS.

Tested with Popsloader 3.71.

4.01: A bit laggy. But R2/Dodge can be remapped to the L button. Yay. =].

5.00 M33: Music cuts off during gameplay

Buster Bros. CollectionSLUS-00208

NTSC-U

No 3.90 by SleepyMan

C

Name PSX IDTV Type

Manual (Y/N)

Notes

C - The Contra Adventure

SLUS-00499

NTSC-U

NoWorks on 5.00 m33-3 (may work on others).

C3 - Car Constructor's SLES- PAL-E No 3.90M33 Runs fine. Assassin2k

Page 14: Psx on Psp Compatibility List

Championship (aka Max Power Racing)

01363

C-12 Final ResistanceSCUS-94666

PAL-E No

Cabela's Ultimate Deer Hunt: Open Season

SLUS-01400

NTSC-U

No 3.80 by 2PS.

Capcom Generations - CD2: Chronicles Of Arthur

SLES-11881

PAL-E No 3.80 by 2PS.

Capcom vs SNK Millennium Fight 2000 Pro

SLUS-01476

NTSC-U

No

3.90 by 2PS.

Tested on 3.71 M33-2

Tested on 4.01 M33-2 by Trasgo7

Capcom vs SNK Millennium Fight 2000 Pro

SLPM-87053

NTSC-J

No

Captain CommandoSLPS-01567

NTSC-U

No

3.71 pops: runs and plays well but no music and some enemies have distorted sprites -theydidntnameme5.00 m33-6: does not load -theydidntnameme

Captain Tsubasa - Aratanaru Densetsu Joshou (New Legend)

NTSC-JSLPM-87060

NoSeems works fine on 5.00 m33-3, and 4.01 popsloader.

Carmageddon [M4]SLES-01960

PAL-E No

Needs POPS 3.10; didn't work under POPS 3.71. Sound glitches during gameplay, no BGM. (3.10 by PerfectCircle)

- appears to be working fine: 5.00 m33-6

5.50 GEN-D3: works perfect with 3.10 popsloader

Castlevania Chronicles SLUS-01384

NTSC-U

Yes Black screen with audio after death (in 2nd stage after extended play time)

***UPDATE***3.40 OE-A: The game freezes right after you choose a game mode on the main menu.3.52 M33-4: Same result as the

Page 15: Psx on Psp Compatibility List

previous version. 3.71 M33-4: Fixes the bug on the main game menu. Beyond that, the game runs perfectly.5.00 M33-3: Works great. EDIT: Sound lags all the time. So far, 3.71M33-4 is the best solution.

5.00 works perfectly, tested for about 20 minutes and experienced 0 problems - DebugJunky

Castlevania: Symphony of the Night

SLUS-00067

NTSC-U

Yes5.00 M33-3: Ran perfectly.5.00 M33-4: Perfect

Cat in the Hat, TheSLUS-01579

NTSC-U

No 5.00 M33-6: Works Perfectly.

CentipedeSLUS-00807

NTSC-U

NoTested on Gen-D, works perfectly fine. Fast-load supported. Use the newest popsloader.

Chaos BreakSLES-03107

PAL-E No 3.80 by 2PS.

Chase the ExpressSCES-02812

PAL-E No3.71m33-4 Works, but freezes in the intro movie, if you just skip them then the game should play fine - khajiit

Chessmaster 3DSLUS-00052

NTSC-U

Yes

Chicken RunSLUS-01304

NTSC-U

NoWorks Perfectly on 3.90m33-3 tested by Raymondgt08

Chiisana Kyojin Microman

SLPS-01926

NTSC-J

No3.52: Works - by 2PS3.80/.90: Hangs at loading bar - by 2PS

Chocobo's Dungeon 2SLUS-00814

NTSC-U

No4.01: Playable. ~NXMT

5.00 M33-6: Works. -dtconcus

Chocobo RacingSLPS-01951

NTSC-J

Yes

Chocobo RacingSLUS-00844

NTSC-U

Yes Tested in Popsloader 3.71, works fine.

Choro QSLPS-00242

NTSC-J

No

Chou Aniki - Kyuukyoku Muteki Ginga Saikyou Otoko

SLPS-00183

NTSC-J

No 4.01 by 2PS

Chrono Cross SLUS-01041

NTSC-U

Yes This game does not let you save before changing discs, so you are going to

Page 16: Psx on Psp Compatibility List

have to either use a patch made by Psychospacefish, CWcheat, or create a multidisc EBOOT with popstation_md (only works on 3.71-4 m33 or higher)

3.40: Use GameID SLPS-01222. It will appear a little laggy, but it's less likely to freeze. Update: Use GameID SCUS-94640, it's much better.

3.51: Use GameID SCUS-94640.

3.52: The game will freeze when accessing the character status.

3.71: Update by GamerbyDesign: Tested on 3.71 M33 with SLUS-01041 & SLPS-01222 it does not freeze when accessing character status, however it does freeze in the first boss battle against Mama Komodo. If you use GameID SCUS-94640 it wont freeze after Mama Komodo, but going to character status it will freeze.

3.72: Use popsloader to run 3.72 pops. With GameID SCUS-94640 it wont freeze on character status or the first boss Mama Komodo! It REALLY matters what converter you use to make the eboot. Read Here for more information on what converter to use.

3.90: Intro movie does not load on the first disc. Use 3.80 popsloader to run 3.72 pops.

3.90: tested on my 3.90 psp and worked perfectly. i am using original the actual game id and i have both discs

Page 17: Psx on Psp Compatibility List

in one eboot. By LordJovanius

-Tested it too. LordJovanius' info is correct. -Xzbit

4.01: Status screen freezing both with original and 94640. Loading 3.72 instead fixes it.

-Froze at the end of the KingMoaman Battle using 3.72pops.Use 3.03 Pops to get past it.by LancerMoogle

5.00: Using GameID SCUS-94640 it doesn't freeze on Status screen and it doesn't freeze after beating Mama Komodo. 5.00 m33-3 might be just as good as 3.72 for this game. EBOOT was made with PSX2PSP v1.4.2

5.00m33-3: Use UltraISO 8.6.2.2011 to create the 2disc .ISO then use RS-GUI PopStationMD v.3.00 to create the single eboot.pbp (with psx2psp 1.4 the game freeze on Mama Komodo) and remember to use GameID: SCUS-94640. Start now the game, it will stop after PSX logo: time to press Home and select to change Disc, select disc 2 and start the game again. This time the game will really start till the screen with New Game and Continue. Choose the one you need and you will be asked to insert disc 1. So time to make the second disc change again, so press Home and select Disc 1 and everything will work flawlessly - by Druids1974

5.00m33-4: Using GameID SCUS-94640 Load with 3.40 pops as a single disc eboot and as soon as you gain

Page 18: Psx on Psp Compatibility List

control of your character check for the Status Menu freeze. If you've got no freeze then the game will run perfectly. Tested with eboot made from POPstation GUI 3.00 Beta By RagnaBlade47 Update by Reilsel: works perfect even without pops 3.40 eboot made with POPstation GUI 3.00 Beta By Zinga Burga. Does not freeze after defeating mama comodo and going into status screen.

5.00m33-4: Use popsloader for 3.71 m33. it goes fine on status and mama komodo. I picked 3.40 pops on the pops menu.

5.00 m33-6: Crashes after PS logo, with or without pops. Workaround: If using a single disc eboot, change disc to the second cd, and it will run fine until the New Game/Continue screen. Chose either option and it will ask for the first cd. Change to the first cd and it should run fine from that point onwards. -cephirobr

5.00 m33-6: double boot loads fine under 3.72 pops. -greyfox_typezero

5.00 m33-6: Use SCUS 94640 as the game ID / Set popsloader to 3.80 works perfectly (Lorenz Cruz)

5.00 m33-6: 3.72 pops freezes on char. status screen. Use 3.8 pops to get by. (APTX-4869)

5.50 GEN-D3: 3.80 pops using

Page 19: Psx on Psp Compatibility List

psx2psp kept original main ID but changed game id on both discs to SCUS-94640 created a single disc eboot successfully able to see status screen and no freezes on bosses works perfectly same on 5.00 M33-6 firmware.(whitetiger2695)

5.50 GEN-D3: Run on 3.80 Pops using Game ID: SCUS-94640. I made a multi-disc eboot with RS-GUI PopStationMD by Red Squirrel. No Mamma Komodo freeze, and no character status screen freeze. Runs almost completely perfect. Only lags a bit when going into to battles. - Roxas6662

5.50 GEN-D3: Run on 3.80 Pops using Game ID: SCUS-94640. Worked Perfectly on PSP Phat Prometheus Ver 4, POPS 3.80 and Game ID-94640, destroying Time Devourer know hehe Lynx2303

Chrono Trigger (Part of Final Fantasy Chronicles)

SLUS-01363

NTSC-U

Yes Bad sound, key items menu not working. (Appears to be fixed in 3.03 OE-A) - Works fine with 4.01 It runs flawless from start to finish and will never crash perfect as if it was made for the psp on 4.01m33-tested by Deadlyangel91792

5.00m33-3 Works flawlessly - Game fully played and finished - by Druids1974

5.00 m33-6 loads flawless w/o pops -greyfox_typezero

Page 20: Psx on Psp Compatibility List

5.50 gen-d works flawlessly w/0 pops

Circuit BreakersSLUS-00697

NTSC-U

No- 3.90 by 2PS.- works flawlessly on 5.00 m33-6

City Of Lost ChildrenSCUS-94150

NTSC-U

No 3.90 by 2PS.

Civilization II SLUS00792NTSC-U

No

Bad Mr Frosty Played this for hours and hours and hours using 4.01. No probs.Worked fine on 5.00 m33-6 - YDNTK9.

Civilization II SLES01794 PAL-E NoDon't work on 5.00m33-3 - by Druids1974

Clock TowerSLUS-00539

NTSC-U

No

3.90 by 2PS5.00 M33-6 Worked almost flawlessly, played game 100% all ending work. You may occasionally slow down in places with very high 2-d textures such as elevators, but other than that 100% playable. Deyadissa 14 July 2010 21:04 (MST)

Clock Tower: The First Fear

SLPS-00917

NTSC-J

No

Tested On PopsLoader 3.71 By NightmareTX. Have Some Not-So-Frequent Sound Issues. Tiny Slow-Downs Due To High 2-D Graphics. Playable At 99.5% Anyway You Get The Idea.

Clock Tower II: The Struggle Within

SLUS-00695

NTSC-U

No

3.80 by 2PS3.71: New game caused the PSP to shut off completely during loading. Upgraded to 3.80 and it worked fine. -Creepy

Colin McRae RallySCUS-94474

NTSC-U

Nouse 3.40/3.51 pops; you can change aspect ratio to 16:9 in menu (and in pops to FullScreen)

Colin McRae Rally 2.0SLUS-01222

NTSC-U

No

Use the same pops as Colin Mcrae Rally, or it will freeze when you start the race. Tested on 4.01M33-2 by Rronqe

Colony WarsSLUS-00543

NTSC-U

No

Colony Wars 2: Vengeance

SLUS-00722

NTSC-U

Yes Playing first mission just fine on 3.90

Page 21: Psx on Psp Compatibility List

Colony Wars 3: Red SunSLUS-00866

NTSC-U

No

Loads up to the main menu but freezes when loading a mission. Tested on 3.52 M33-4 & 3.71 M33 by GamerbyDesign.

Update: Game currently works fine with current SLUS. *No* freezing.

4.01 - Graphical glitch in fast load mode, use normal. Otherwise works OK! Updated from Vildar: 3.80 Pops version. Slow load up on the begining And freezing after compleation of a mission. 3.40 Pops Version. Again slow load up, but works fine.

Command and ConquerSLUS-00379

NTSC-U

Yes5.00 works perfectly for me on both discs, multi-disc EBOOT made with PSX2PSP 1.4.2 - DebugJunky

Command and Conquer: Red Alert

SLUS-00431

NTSC-U

Yes

Command and Conquer: Red Alert Retaliation (Allies Disc)

SLUS-00665

NTSC-U

No

5.00 M33-6, 5.50 GEN-A, 5.50 GEN-B2: Works perfectly under POPS 3.51. Still playable using other POPS, but you can't save or load your progress (game freezes). - LiquidSnakE

Command and Conquer: Red Alert Retaliation (Soviets Disc)

SLUS-00667

NTSC-U

No

5.00 M33-6, 5.50 GEN-A, 5.50 GEN-B2: Works perfectly under POPS 3.51. Still playable using other POPS, but you can't save or load your progress (game freezes) and there are minor sound glitches. - LiquidSnakE

ContenderSCUS-94294

NTSC-U

No 3.80 by 2PS

Contender 2SLUS-01305

NTSC-U

No 3.80 by 2PS

Contra - Legacy of WarSLUS-00288

NTSC-U

NoWorks on 5.00 m33-3 (may work on others).

Cool Boarders 1 (A.K.A. Extreme Snowboarding)

SCUS-94356

NTSC-U

NoTested on 3.71 M33 by GamerbyDesign

Cool Boarders 2SCUS-94358

NTSC-U

No

Cool Boarders 3SCUS-94251

NTSC-U

NoTested on 3.71 M33 by GamerbyDesign

Cool Boarders 4 SCUS- NTSC- Yes NO Tested on 3.52 M33 by

Page 22: Psx on Psp Compatibility List

94559 U

GamerbyDesign

Works perfect on 5.00M33 made with SimplePOPStationGui3.00

Cool Boarders 5 (A.K.A. 2001)

SCUS-94597

NTSC-U

NoTested on 3.71 M33 by GamerbyDesign

Courier CrisisSLUS-00442

NTSC-U

No 5.00-4 good.

Cowboy BebopSLPS-01126

NTSC-J

No

Crash BandicootSCUS-94900

NTSC-U

Yes

Works perfectly 3.03, 3.40, 3.71, 3.80 & 3.90. Tested by SephirothX5.00 works perfectly for me, tested through first stage - DebugJunky

Crash Bandicoot 2SCUS-94154

NTSC-U

Yes

Works perfectly 3.03, 3.40, 3.71, 3.80 & 3.90. Tested by SephirothX

Works fine on 4.01 also.

Update from mimic_maverick: I've tried crash bandicoot 2, on psp slim - cfw 5.00-3 with the 5.00 popstation: -with pops from flash(5.00) >> does not even start -with pops 4.01 >> does not even start -with pops 3.90 >> does not even start -with pops 3.80 >> does not even start -with pops 3.71 >> works -with pops 3.40 >> works -with pops 3.03 >> works

Update from dacomputernerd:I just tried Crash Bandicoot 2, on psp phat - cfw 5.00-3 == The game only loaded on 3.30 popstation for me. On my 5.00 m33-6 it loads and plays perfectly well using pops from flash (5.00), half an hour of testing it plays fine! - DebugJunky

Crash Bandicoot 3: Warped

SCUS-94244

NTSC-U

Yes Works perfectly 3.03, 3.40, 3.71, 3.80 & 3.90. Tested by SephirothX

Tested using 5.50 GEN-D3 firmware with Pops4.01 and it has worked

Page 23: Psx on Psp Compatibility List

flawlessly so far (played the first level). Tested by Organized Chaos.5.00m33-3: Works perfectly so far.5.00 works perfectly for me, tested through first stage - DebugJunky5.50 MHU: Work perfect also work when I remove the Spyro the Dragon Demo(I just delete Dragon folder using Ultra ISO got the size down to ~107mb compress)-Shazam

Crash BashSCUS-94570

NTSC-U

YesWorks 3.03, 3.40, 3.71, 3.80 & 3.90. Slight occasional slowdowns. Tested by SephirothX

Crash Team RacingSCUS-94426

NTSC-U

No

Stuttering mouth animations during the opening sequence; has no affect on gameplay.

Has severe glitches and not playable on 3.90 M33 - tested by +DONO Works 100% fine(including mouth animation) on 3.90m33-3 with exception of Dracula save icon glitch. - tested by murderinthethirstTo the above poster, the Alucard save icon glitch is a result of using icon0.png images bigger than 80x80 pixels on a pops higher than 3.71 as past 3.71 sony decided on all PS1 games on PSP having 80x80 as standard, so use 80x80 icons (check popsdb.com) and you should have no savedata image change. Also, this game works perfectly for me on 500 - DebugJunky

3.90pops-no problems from what I can tell.-chickut123

Seems to work fine on 5.50 Prometheus with no popsloader, will continue to playtest and update - tested by jackbarnard.

Crash Team Racing SCES- PAL-E No Attempted rip from original 'Platinum'

Page 24: Psx on Psp Compatibility List

02105

PSX disc (SCES-02105), froze on loading a race for all pops. Menus worked fine and hub world, but at faster than usual speeds (varied depending on version). Downloaded a patched copy which has a built in PAL/NTSC switcher on the original ISO. Works perfectly on 5.00 M33-6 (except usual PAL borders).

StormPooper

Critical BlowSLPS-01044

NTSC-J

No 3.80 by 2PS

Croc: Legend of GobboSLUS-00530

NTSC-U

No

Works fine, but occassional graphical gliches, and slowdown. Tested on 3.02 POPS. This is solved completely on 3.40 POP's. Tested by SephirothX

5.00 m33-6: freezes after the introduction screen (before the intro), works great with POPS 3.30/3.40 - finished the game (100%) without even a single crash. - CrS_pl

5.50 m33 3.0 POP's Works great. A minor slowdown in cutscenes.

Failure to load with 3.30 and 3.40 on 5.03 GEN-C. Appears to be working perfectly on 3.71, no slowdown apparent, tested by Starving Hobo.

Croc: 2SLUS-00634

NTSC-U

No

Works well. Slowdowns Tested on 3.03. By SephirothX

5.00 m33-6: freezes on the cutscenes before the boss fights (the game WILL be saved though) - again use POPS 3.30/3.40 to make it work. - CrS_pl

Crossroad CrisisSLUS-01342

NTSC-U

No 3.80 by 2PS

Crusaders of Might and Magic

SLUS-00799

NTSC-U

Yes

Cyberbots: Fullmetal SLPS- NTSC- No 5.00m33-6 works perfectly, finished

Page 25: Psx on Psp Compatibility List

Madness 01011 J several times - UltrasevenX

CybersledSLUS-00008

NTSC-U

No

D

Name PSX IDTV Type

Manual (Y/N)

Notes

DSLUS-00128

NTSC-U

No

3.90: Doesn't boot - by 2PS..Created Eboot using PSX2PSP v1.4.2. Used the game ID SLUS00128 and played through on CFW 5.00 M33-6 using POP's 3.72 and switched all three discs without any problems whatsoever - by Logeyboy.

Dance Dance Revolution 5th Mix

SLPM-86897

NTSC-J

No

Dance Dance Revolution Disney Mix

SLUS-01281

NTSC-U

No

Dance Dance Revolution Konamix

SLUS-01446

NTSC-U

No

Dancing Stage - Euromix

UnknownNTSC-J

NoUpdate from Mr. Mallon: works fine (double arrows are difficult)

Dancing Stage - Featuring Dreams Come True

SLPM-86505

NTSC-J

No Graphical glitches

Dancing Stage:Party UnknownNTSC-J

NoUpdate from Mr. Mallon: working up to trying to get to level 2 then fails

Danger GirlSLUS-00881

NTSC-U

No 3.80 by 2PS

Darkstalkers 3SLES-01719

PAL No5.00M33-3: Runs perfectly. Tested by Tickolas.

Darkstone-Evil Reigns SLUS01182NTSC-U

No 3.90 no problems by LordJovanius

Dark Hunter: Shita Youma No Mori

SLPS-00789

NTSC-J

No 3.80 by 2PS

Dave Mirra Bmx Maximum Remix

SLUS01347NTSC-U

Noworks great on 5.50 GEN-D3 using 4.01pops, no freezes or lag, Enjoy By h34dc4s3

Davis Cup Tennis, Complete

SLES-00096

PAL-E No 3.80 by 2PS

Dead or Alive SLUS- NTSC- Yes Runs smooth, no problems

Page 26: Psx on Psp Compatibility List

00606 U

Deathtrap DungeonSLUS-00566

NTSC-U

Yes 4.01: No issues

Death WingSLPS-00489

NTSC-J

No 3.80 by 2PS

Deception III - Dark Delusion

SLUS-01067

NTSC-U

No

Does not get passed PSX boot screen. Test on 3.71 M33 by GamerbyDesign.Will not work with 3.71-M33-4. Runs fine with pops 3.72; completed through first mission.

Deep Freeze (SuperLite 1500 series)

SLPM-86497

NTSC-J

No 3.80 by 2PS.

Demolition RacerSLUS-00969

NTSC-U

No 4.01: Works fine

Destruction DerbySCUS-94302

NTSC-U

No5.00 M33-6: Works PERFECT for me without pops. By Sk8eR_PR

Destruction Derby 2SCUS-94350

NTSC-U

No Works on 3.01 or 3.02 POPS

Destruction Derby 3 (A.K.A. RAW)

SCES-02060

PAL-E NoMajor lag issues. Sound skips. Tested on 3.71 M33 by GamerbyDesign.

Devil DiceSLUS-00672

NTSC-U

No5.00 m33-6: appears to work fine -theydidntnameme

Dezaemon PlusSLPS-00335

NTSC-J

No 4.01 by 2PS

DiabloSLUS-00619

NTSC-U

Yes

Sometimes freezes on 3.52. Use 3.40 for perfect gameplay.

Freezes after Blizzard logo during intro if disc-load speed is set to fast. Runs fine on 3.72 with disc speed on normal. Town portals don't work i've found.5.00m33-6 works fine runs great

5.00 M33-6 Runs perfect no freezes only slow loads. Roxas6662

Die Hard TrilogySLUS-00119

NTSC-U

No

works on 3.71 m33 custom firmwareWorks on 5.03GEN-A(Full) With no music.

Die Hard Trilogy 2SLUS-01015

NTSC-U

No

Digimon - Digital Card Battle

SLUS-01328

NTSC-U

No 3.90 by SleepyMan

Page 27: Psx on Psp Compatibility List

Digimon Rumble ArenaSLUS-01404

NTSC-U

No 3.90 by SleepyMan

Digimon WorldSLUS-01032

NTSC-U

No3.52 pops Works with cfw 5.50gen d3 original from flash

Digimon World 2SLUS-01193

NTSC-U

No 3.9

Digimon World 2003SLES-03936

PAL-E No

3.80.Created eboot using IceTea and changed the PAL Game I.D. to SLPS01724. I'm almost 6 hours into the game and so far no freezes or crashes. I'm running the game on CFW 5.00 M33-6 using POP's 3.52 the game has some slight lag for me but that's it. Another user that has tried this method says that the game plays faster on their POP's 3.52 but again no freezes or crashes - by Logeyboy.

Another functional ID is SLPS01222. Tested on 5.50 GEN-D2 by Largeroliker. On 6.35 Custom Beta fix2 the game runs well with original ID, but it freezes when you go away. Open the map and close it to fix the bug. Fake japeneses ID won't work anymore. Test by largeroliker.

5.00 M33-6 I used Game ID SLPS01724. I've used 3.71 pops and not a single freeze after 25 hours. Will update when I finish the game. - L3onardo07

Digimon World 3 SLUS-01328

NTSC-U

No 3.71: Make sure you use GameID SLPS01724

5.00 M33-6: Use GameID SLPS01724 and 3.71 pops.

DO NOT COMPRESS .IMG FILE. JUST CONVERT IT

There will be some minor slowdowns during load fades, but otherwise works perfectly fine - Azure Fang Inside the circuit boards, there are chances that the game will hang when you proceed to the next segment of the

Page 28: Psx on Psp Compatibility List

board. So in order to fix this, move around and engage in a digimon battle before proceeding. Also, SAVE FREQUENTLY - Y2Jacky

Dino CrisisSLUS-00922

NTSC-U

Yes

Voices do not work under 3.52 M33.Update by GamerbyDesign: Everything works perfectly, including the voices. Tested on 3.71 M33.Update 2 by GamerbyDesign: On the PSP Slim when you switch to the shotgun and try to shoot the game freezes and the PSP shuts down. Tested on 3.71 M33-2.Update by JarvyBirdman: On the PSP Slim 4.01 Pops fixes the freezing problem with the shotgun tested on American version Everything is working perfectly so far, including voices.

Update by Mavincenzi: (PSP-Slim 5.00 M33-6) To avoid the shotgun freezing bug, just change your eboot GAMEID to SLPS-02180 (Japanese Version), you will lose your gamesave, but the game works perfectly.

Dino CrisisSLPS-02180

NTSC-J

No

Update by Slippy: Shotgun freezing is fixed on the PSP Slim using 4.01 M33-2. Japanese version of game was used. Everything runs perfectly so far, including voices.

Dino CrisisSLES-02207

PAL No 5.03 GEN-C Works on 4.01 POPS - Syth

Dino Crisis 2SLUS-01279

NTSC-U

Yes

Played the first 30 mins using a PSP FAT with 4.01 M33. No problems with weapons or items. MenuS fine. Sound and graphics are good. Added WORKING game manual link.Tested by MasterTurkey5.00 m33-6: The game runs great overall. The only issues I had were with the last 3-4 FMVs where the PSP would freeze and shut off. You can circumvent this by pressing SELECT to skip the movie.Tested by FunkDAT25Z

Page 29: Psx on Psp Compatibility List

DiscworldSCUS-94600

NTSC-U

NoGame runs, but graphics are messed up (in pops 3.40). Graphics are perfect in 5.00.

DiscworldSCES-00012

PAL No runs fine on 3.90 - by 2PS

Discworld IISLES-00793

PAL-E No 3.90 by 2PS.

Discworld Noir SLES-0154 PAL-E No 3.52 only - by 2PS.

Disney's Donald Duck - Goin' Quackers

SLUS-01242

NTSC-U

No

Works on POPSLOADER for 3.80M33 v2 + set game ID=SLPS02180. When popsloader loading menu appears, select 3.00, 3.01, 3.02, 3.03 or 3.10 pops ONLY, game does NOT work on pops versions above (hangs up after 2 intro movies)!!! Tested by MAN-biker on PSP Slim FW v3.80 M33-5

Disney's HerculesSCES-00891

PAL-E No

Disney's TarzanSCES-01516

PAL-E No 3.11 only - by 2PS.

Disney World Quest - Magical Racing Tour

SLUS-01106

NTSC-U

No

Game works fine. Tested on 3.90-5.00 M33-6. Also works on 5.50GEN-D2 using POPS from flash. Converted with POPStation GUI

DisruptorSLUS-00224

NTSC-U

No 3.80 by 2PS

DoDonPachiSLPS-00548

NTSC-J

NoTested and works on 3.40 POPS, 0 compression tested by BootsMegamix

DonPachiSLPS-01364

NTSC-J

NoWorks on 3.40 POPS tested by BootsMegamix

DoomSLUS-00077

NTSC-U

No

Freezes at first loading screen on ANY firmware (3.00-3.73).

update* 3.80 pops works! same as PAL, intro is fuzzy; no speed issue. ~Beaniehat~

Runs flawlessly on 5.00 M33-6, except for the fact that the music in the main menu and intermission screens is missing; it's there on 4.01 and this version seems to work just as fine so far

Doom SLUS- PAL-E No Intro is messed up, but works! Gameplay

Page 30: Psx on Psp Compatibility List

00132

is a little fast, such as faster reloading.*graphics are unviewable 3.00-3.03**3.80 fixes speed issue, intro still broken. ~Beaniehat~

Double DragonSLPS-00191

NTSC-J

No 3.90 by 2PS.

Dr SlumpSLPS-01934

NTSC-J

No

Dracula: The Resurrection

SLUS-01440

NTSC-U

No

Dracula 2: The Last Sanctuary

SLUS-01440

NTSC-U

No 3.80 by 2PS.

Dragon Ball GT Final Bout

SLUS-00493

NTSC-U

No Perfect with 3.51 and 3.71 POPS

Dragon Ball Z LegendsSLPS-00355

NTSC-J

No

3.52: Sometimes freezes. Use 3.40 for perfect gameplay.

3.72: Doesn't seem to freeze like it did before.

Dragon Quest IVSLPM-86916

NTSC-J

No

Mr. Creehan reports: Seems to work pretty good in Pops 4.01 and 5.00 M33-6

3.72: Doesn't seem to freeze like it did before.

Dragon Valor SLUS-01092

NTSC-U

No 3.00-3.03: Strangely the Purple Plant does not drop Fire Magic, instead it drops a random item. If you want to unlock all the magic you'll probably have to use CWcheat codes.

3.10-3.72: For some reason the Purple Plant drops an invisible item. If you attempt to collect it the game will freeze. You cannot continue without collecting it, so use popsloader and run the game on 3.03.

4.01: Same problem, freezes after trying to collect the invisible item from the Purple Plant.

5.00 m33-6 PSP slim - POPS 3.00 - 3.03 did not work for me, but there is another

Page 31: Psx on Psp Compatibility List

way:

Using CW cheat, you can import a .mcr save to load from the game, put the .mcr in the seplugins/cwcheat/mcr folder, then run the cwcheat in game by holding select, choose manage memory cards, and load memory card 1 from memory stick with the slus of the game once that is done press O twice to exit the cwcheat and then load the game from the title screen.

Chapter 1 - Tutorial Level crash Workaround http://www.mediafire.com/?2z5zc09pxiw - Dragon Valor- .mcr save after the purple plant is killed so you can progress.

(4.01 still contains the "random item" crashes, but fortunately the items that get corrupted are more likely to be VAL coins, the tomes pickup fine. Be on the lookout for static/ discolored items, or invisible ones throughout the game, pickup will cause the game to crash.)

Update 4/28/09*

Chapter 5 - Demon Fortress crash Workaround -Crash found at Demon Fortress gate (Door will not open until item is picked up) in this case the item was discolored and pickup caused the crash. -Crash found in Chapter 5 at the Demon Fortress (fighting crystal warriors). Fortunately, these segments were minimal and no crucial part of the storyline is missed.

The .mcr will allow you to proceed past this one level with the crash. http://www.mediafire.com/?jgjt0wxssmd

Page 32: Psx on Psp Compatibility List

Follow the directions in the text file.

by:StriderH2/MEGAXSTU

5.50GEN-B2: Created a multidisk EBOOT on PSX2PSP v1.4.2. Changed Disk 1 and Main Game ID to SLPS02190 and game works on pops 4.01, finished game twice without any crashing on any level (Purple Plant drops fire tome and game doesn't crash). by: Tuga98

5.50GEN-C: *Sigh*, I had high hopes of the newer firmware solving the issues.. Repeated the above, and it failed.(Purple Plant drops invisible object and game still crashes). by:robert

Dragon Warrior 7/VIISLUS-01206

NTSC-U

Yes

Locks up at Deathpal boss

UPDATE: Stopped locking up on Deathpal boss using 3.10 OE-A and up.

Locks up on 3.80. Use 3.40 via popsloader

4.01:works perfect-ƒR()§†H@X

5.00: Text windows do not display. -- SargeSmash UPDATE 5.00m33-3: Make multi-disk EBOOT (ImpalerPSX), use POPS 3.71.

Driver SLUS-00842

NTSC-U

Yes Slow down issues.Update by hugotinini: Works fine on 5.00 M33-6, using 3.90 pops. Able to restart missions.

Update by GamerbyDesign: Tested on 3.52 M33-4 game works perfectly except that you can't restart missions because it freezes. From TheFilipinoChannel: The restart problem is gone when played from 'original from flash' in 5.00 M33-4. Although the slow down issue still remains. Played on PSP fat in version

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5.00 M33-4. Dec/17/2008.

'Try again' crashes on my 5.00 M33-6 from flash and older pops. No slowdown though. 3.51 and below have sound issues too. StormPooper

Driver 2SLUS-01161

NTSC-U

Yes

PSP can´t switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker

The link above is dead, ive reuploaded the file - OPALAO Link fixed - Largeroliker

Driver 2SLES-02997

PAL-E No

PSP can´t switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker

You can use this GameShark instead patching: _S SLES_12997 _G Driver 2 CD2 ESP _C1 CD2 bypass fix _L 300108C2 00000031 _L 300108C3 00000032 _L 300108C4 00000039 _L 300108C5 0000002E _L 300108C6 00000039 _L 300108C7 00000037 GameShark trick by largeroliker

Driver 2 SLES-02994

PAL-FR

No Use 4.01 pops for this game , CD1 is playable but CD2 can't boot > Swap Disc doesn't work on PSP (with Simple or Multidisc EBOOT)

Apply this Fix for by-pass this problem :

- Fix Disc 2 > (Fix NoSwap for CD2) enable the game menu on disc 2 - Fix Disc 1 > (Use for Multidisc eboot only) add besides the "fix disc 2" for create a Multidisc EBOOT with Auto-Swap Disc

Fix for Driver 2 PAL-FR by Lyan53 : >> Link << - >> Mirror << With this Fix , the game is 100% playable

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Enjoy ... ~ ¤ Tested by Lyan53 ¤ ~

Duke Nukem - Land of the Babes

SLUS-01002

NTSC-U

No

Game not working (3.52 M33-4)- Tested by J30H30Works perfectly (3.03)- Tested by J30H30 3.71 and 4.01 pops:3.71 seems to run the cutscenes a bit better 4.01 runs flawless except for some cutscenes- frosth@x

Duke Nukem - Time to Kill

SLES-01515

PAL-E Yes

Duke Nukem - Time to Kill

SLUS-00583

NTSC-U

YesWorks perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662.

Duke Nukem - Total Meltdown

SLUS-00355

NTSC-U

No

5.00 m33-6, 3.90, 3.71: works, but has some slight framerate problems (speeds up on some occasions), regardless of ingame graphical settings; eboot created with simple popstation gui 3.00 and tested with compression levels 0 and 9

E

Name PSX IDTV Type

Manual (Y/N)

Notes

Earthworm Jim 2SLES-00343

PAL-E No5.00M33-3: No music, otherwise it runs fine. Tested by Tickolas. 4.01: Music works, runs fine.

Echo NightSLES-00820

PAL-E No 3.90 by 2PS.

Eggs Of SteelSLUS-00751

NTSC-U

NoScreen appears black on all firmware from 3.00 to 3.90. By 2PS.

EhrgeizSLUS-00809

NTSC-U

Yes

3.71 and lower: Use popsloader and 3.03 or the game will take FOREVER to load.

4.01: Runs great, doesn't take forever to load.

EinhanderSCUS-94243

NTSC-U

Yes

Played through first two bosses, worked 100%. 3.52, 3.90-3. -Meursault

Works fine on 5.00 M33-3

6.20 TN-D on PSP-3000 4g - Works flawlessly from beginning to end. Used PSX2PSP 1.4.2 to convert.

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Emperor's New Groove, The

SCUS-94571

NTSC-U

No

Equestrian ShowcaseSLUS-01462

NTSC-U

Yes

Eretzvaju / Evil ZoneSLPS-01790

NTSC-J No

Eternal EyesSLUS-01034

NTSC-U

Yes

Evil Dead Hail to The King

SLUS-01072

NTSC-U

Noworks flawlessly in 3.71 pops 4.01 M33-2 PHAT

Excalibur 2555 A.D.SLUS-00541

NTSC-U

Yes

ExhumedSLES-00097

PAL-E No 3.80 by 2PS

Extreme 500SLES-02220

PAL-E No3.90: Doesn't boot - by 2PS.3.11: Crashed when attempting to quit in-game - by 2PS.

F

Name PSX IDTV Type

Manual (Y/N)

Notes

Fade to BlackSLUS-00236

NTSC-U

Yes Best on 3.72 with Fast Load Speed

Fatal Fury Wild AmbitionSLUS-01001

NTSC-U

No

Fear EffectSLUS-00920

NTSC-U

Yes

Disc swapping not possible via PSP in all pops as "wrong disc" is always displayed. To work around this issue use cwcheat to save and then transfer to PC, use emulator to get to next disc and save at first opportunity. Convert save back to PSP and continue on next disc (make sure save is correct game code for the disc). Assassin2k

Fear EffectSLES-02166

PAL No

5.00m33-3 - It works flawlessly with ISO made with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974

Fear Effect 2: Retro HelixSLUS-01266

NTSC-U

No

Fear Effect 2: Retro Helix SLES- PAL No 5.00m33-3 - It works flawlessly with ISO

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03386made with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974

Felony 11-79SLUS-00533

NTSC-U

No3.80 by 2PSWorks perfectly. Tested on 3.71-M33-2.

FIFA '99SLUS-00782

US-NTSC

No

5.50 GEN-D3

Problems with music. Game freezes after goal or corner kick etc. PSX2PSP 1.4.2. - Lukay

FIFA '05SLUS-01585

NTSC-U

NOTested and working on 3.03, 3.40, 4.01, and 5.00-M33/Popsloader. No lag or bugs.

Fighters' ImpactSLPS-00822

NTSC-J NO 3.80 by 2PS

Fighting ForceSLUS-00433

NTSC-U

No3.80/3.90/4.01/5.00 M33-6: Playable, but some music and sound fx are missing. - LiquidSnakE

Final DoomSLUS-00331

NTSC-U

Yes

Runs flawlessly on 5.00 M33-6, except for the fact that the music in the main menu and intermission screens is missing; it's there on 4.01 and this version seems to work just as fine so far; linked manual is down

Final Fantasy IV/4SLUS-01360

NTSC-U

Yes

A minor sound glitch occurs, an example of this is a song stalling while the game continues playing. This occurs on most versions emulated by 3.80 M33 Popsloader. No gameplay issues have been seen while using 3.80 M33 to emulate 3.40, but the sound glitch still occurs at one point, but it does not affect gameplay. [3.51] Works perfectly so far. The sound glitch from 3.40 has disappeared. I am only beginning the game, so I don't know if it has problems in the later stages. - Fuzone

Final Fantasy V/5 SLUS-00879

NTSC-U

Yes Going to the save game screen sometimes draws garbage. Hitting cancel to back out of all menus and then going back to it (sometimes it takes a few tries) will eventually cause it to draw properly. Testinsomegames: 5.00 M33-6, I'm two hours into it, and I've experienced this

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same problem. From my observations, it occurs only on the world map, and when the just enter it and try to save. You have to move at least one square for the graphic error to not occur. Like when you just leave a town, or just make dock, or just leave a battle, just move a square or two and you should be able to see your save screen.

From Mr. Creehan: The final fantasy V[From Final Fantasy Anthology] bug seems to be neither caused by the pops nor the conversion form. The same bug is present in the PS2: [1] .

Final Fantasy VI/6SLUS-00900

NTSC-U

Yes

If you use a high version of pops you will get a corrupted save. To solve this, delete your non working save, then use popsloader to run the game on 3.03. Once you get to the title screen you'll have a perfectly working save. You can now reset and use popsloader and use a higher version to play the game.5.00 m33-6:There's no corrupt save file problem.

Final Fantasy VII/7 SCUS-94163

NTSC-U

Yes Make sure your Disc-Load Speed is set to "Normal". If you have it on Fast the game may glitch after a battle.

3.03: Certain enemy moves can cause the the whole screen to turn green or red while still hearing battle sounds and music, the game time will literally slow down to where one attack can take ten minutes to complete. If you do manage to make it to the field screen, save then reset to restore the glitched graphics. Known moves to cause this so far: Hell Bubbles, Sleepel, Ultrasound, and Limit Break: Seal Evil (basically any attack that can cause sleep or silence).

3.11: No battle swirl, but sleep and silence attacks don't cause game to glitch.

3.40: Battle swirl works fine, but sleep

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and silence attacks DO cause the game to glitch.

Game glitches in battle after Yuffie steals your materia.

3.52: Battle swirl works fine, also sleep and silence attacks no longer cause glitches.

3.71: The Music tempo is slightly too quick but other than that it works great didn't crash or glitch at all. -anthall1991

Right after you beat Demon Gate, you wake up in Gonagaga, Go down to the south of Gonagaga, BUT there will be no Tiny Bronco there.

The game freezes at certain points in Cosmo Canyon. Switch to a different version of Pops to get past this issue.

Jar in which Yuffie hides in during the Wutai sidequest doesn't shake. Switch to a different version of Pops to get past this issue.

The game froze when trying to enter the 3rd area of the Ancient forest. Everything else worked fine.

3.80: Unplayable. The battle swirl causes the game to glitch. Use the new popsloader to run the game under a version that works.

3.90: Same problem 3.80 has. Use the popsloader designed for 3.80 m33 and boot up in 3.71 pops.

3.90M33-3: Use the popsloader designed for 3.80 m33 to boot up in 3.71 pops. -anthall1991

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4.01: Some attacks sound odd but other than that it runs flawlessly. -anthall1991 The first Rocket cinema upon meeting Cid and/or the Gold Saucer date scene may freeze the game. Other FMVs might freeze as well. I'm getting the freezes consistently, anthall1991 is not, and we are both running 4.01 M33-2. If you get this freeze, switch down to 3.71 to get past the cinema. -Tzepish

4.01 M33-2: Some scenes cause pixelation like unreadable text and wrong colors.-blindreaper

5.00: Starting a New Game causes the game to hang endlessly. -Tzepish

5.00 M33-3 Have started a new game it no longer hangs at the opening FMV and I'm playing through it. No errors at all so far will update this if I come across anything. -Mick1155

5.00 M33-3 Whether your New Game and FMVs crash/hang seems to depend on which programs were used to create your EBOOT. For best results, use ImgBurn to extract the disc images (in BIN/CUE format), and PSX2PSP to convert them to a multidisc EBOOT. -Tzepish

5.00 M33-3 I extracted the CDs using CloneCD and popstation_md version 1.24 to create a multi-disc eboot and it has been running perfectly. I am currently 3 hours in to Disc 1. I will edit this as I get further in to the game. -NoahBody5.00 M33-3 UPDATE After many hours of perfect gameplay, it finally froze in Rocket Town while the FMV was playing. Also hangs on 4.01 & 3.90. FMV plays fine on 3.71, 3.72 & 3.80. I will remake the eboot with PSX2PSP as

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suggested above and see if it will then work. NOTE: I ripped the images from original black, unscratched discs. -NoahBody5.00 M33-3 UPDATE 1 I remade the multi-disc eboot with PSX2PSP v1.4.2 and the FMV in Rocket Town played fine! I also started a new game and played up to the first battle and all was well. I guess there are different bugs in the the different eboot makers! Will update again later in the game. -NoahBody

5.00 M33-4 Cd extracted using Latest version of image burn... Multidisk eboot created using PSX2PSP v1.4.2... Main Game ID using the original... each cd game id i use the original from the cd(PSX2PSP v1.4.2 automatically load it when u choose eboot) I Finish the game already... 100% playable... No Lockup... -phantomrenegade-

5.00 M33-4 Extracted from a scratchy NTSC-U disc with latest imgburn, and created a multidisc eboot(3 discs) with PSX2PSP 1.4.2. Seems like the game sometimes get totally messed up when exiting battle if the disc speed is set on fast. (the whole screen gets white/red/blue, but you can still play.) Works perfect if set on normal through. And minor slowdown when exiting battle, but nothing that a average player would notice. Finished the game without problems. - Pojkflickan

5.00 M33-6 works flawlessly, no lags or freezes. enjoy!- jquad_666

5.50 GEN-B 3.80 POPS causes draw error / locks in battles. 3.90+ POPS cannot run FMV. 3.71/3.72 POPS works great except for minor sound glitches...

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Otherwise 3.71/3.72 POPS is perfect through whole game. -Mikey-

5.00 works 100% perfect on my 5.00 m33-6 slim, I also patched each disc with Gemini's Spirit Bug Fix (available here) so that the SPR stat actually does something now and the EBOOT works perfect. EBOOT made with PSX2PSP 1.4.2 - DebugJunky

5.50 GEN-D works fine on disc 1, i'm already at disc 2 and still no freezing,hold or lag. I used original pops from the 5.50 GEN-D. can someone post how to use the Gemini's Spirit Bug Fix - VEnDeTtA_bOy

UPDATE: I'm now at disc 3 and still no error except for 1 when you get the Imperial Guard item, when i equip it to someone on my team, suddenly a green or something like when you use the CHICHEN. opening the file on photo like that happened to me.

Final Fantasy VII/7SLUS-00700

NTSC-J

5.50 GEN-B 3.72 pops seems to work fine. FMV: check. Battle Swirl: check. Magic: check. Img Burn to Rip, Ice Tea to create single disk EBOOT. - AeroSigma 1 October 2009 19:46 (MST)

Final Fantasy VII/7 (Platinum)

SCES-00867

PAL-Ita NoWorks flawlessly on 5.00m33-3 with a multi disc single eboot made with PSX2PSP 1.4.2 - by Druids1974

Final Fantasy VII/7SCES-00869

PAL-E No

In 3.03OE-C, the screen is moved to the bottom. Playing in "original" size works, but stretching it in any way crops the screen at the bottom.

Final Fantasy VIII/8 SLUS-00892

NTSC-U

Yes Set camera movement to 0% in the game's configuration.

Try using an alternate GameID (SCUS-94640, SLPS-02180, SLPS-01222, or

Page 42: Psx on Psp Compatibility List

SLPS-01156). There's also this tool to switch between two popular IDs.

Things that may cause the game to freeze (especially on the default GameID):

Zell's Duel Burning Rave

Some of Quistis' limits.

Scanning and casting magic in battle.

Drawing for an extended period of time.

Many special attacks monsters and bosses can do.

Fighting Elvoret in the Comm Tower.

Fighting Granaldo in Training Area (3.71 M33-4)

Wendigos in the Dollet forest can cause the game to randomly freeze.

When fighting Griever if he draws from you, the game may freeze.

*** WARNING!: SMALL SPOILER ***During the battle on the train, with the captured 'President' Deling, Using SCAN is likely to cause a crash, along with a few other spells and actions(mixed, just luck I guess). This is using ORIGINAL ID(SLUS-00892).I managed to get through the battle and to the next save point by just using IFRIT(Squall), SHIVA(Selphie), and Blizzard(Zell) - There were a few slight glitchy bits where I thought it was going to freeze, but it worked ok first try without using SCAN. If you want to just use the original Game ID, then be weary of certain magic and moves.

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[Pops From Flash On CFW 5.00_M33-6] - Anarchy4_20

For specific information on making this game more compatible, go to the Final Fantasy VIII page.

4.01: Default GameID on default settings works great. It drops a frame or two when entering a battle, but that's about it.

4.01: Still problems with Scan magic :( freezing before or just after scan on 90%. Upd: Works fine when popsloader is disabled.

If you encounter the Lunar Cry Crash when Squall is unable to move after the previous FMV, you will need to use popsloader 3.71 and then mash buttons at the end of the FMV in order for the game to hopefully trigger the next scene. (This will only be necessary if you are using a Multiboot, as Single boot users can use lower versions on popsloader.) - Aekom

4.01:Working with no problems encountered using game id SLPS02180, and in single-disc eboot, even popsloader is enabled in 4.01M33-2 (set in original from flash) - krystabegnalie

3.90 Use PSX2PSP v.1.4.2. Create Eboot with at least 2 (I did all 4) Discs. Use SLPS_02180 for every Disc. Using this method I NEVER had any freezing and only (in 40+ hrs of play) 3 - 5 slowdowns. Used ISO Producer 1.1 (from autopopstation 4). 75UR15

4.01M33:For some people it may freeze on the first disc during the dance when rinoa looks at squall after bumping into another couple this problem is caused by a bad torrent download if it happens to

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you i reccomend downloading it from an alternate location

4.01M33:disc 2 is a bit laggy in battle useing game id slps02180 disc 1 runs flawlessly except for some fmvs will update when i get to disc 3 -deadlyangel91792

4.01:Freeze the last battle against ultimecia (CD4)using game id SLPS02180 - Alucard

5.00-3 Game does not load either disk -Jimbo

5.00 m33-3 I used psx2psp to convert the game. Im already on disk 3. It didnt froze on Diablos fight or any boss fight so far. Not freezing when using scan. Using default game ID and original from flash pops - breakfastboi

im trying to do the Angelo Search trick but it doesnt seem to work on 5.00 m33-3. But so far, using the orig game ID works for me, im juts finishing the sidequests before going to disc 4 - breakfastboi

5.00 m33-6 FF8 is working fine except the part where the lunar cry fmv is, Squall will not move. tried pops 3.80 and it worked fine and went back to 5.00-pipax21

3.80 M33 Used CloneCD to rip and popstation_md version 1.24 with the games own GameID. I've been playing over an hour with no problems at all. Will update as I get further into the game. - NoahBody

5.00 M33-6 Most of the game works fine. Using certain spells such as Full Life, and

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Bio, freeze the game. All FMV's work. Made EBOOT with Popstation GUI 3.00. Tested by Roxas6662.

5.50 GEN-B Followed instruction found under "Another Note" in FF VIII page. Compiled multi disc eboot using RS-GUI and used GameID SLPS-02180 to remove the problems of cast/draw locking. YOU MUST USE 3.80/3.72/3.71 POPS to get though the FMVs in the game. You can use 3.71/3.72/3.80 through entire game but there is major slowdown in some battles and when junctioning GFs and Magic along with sound problems in battles. Use 3.90 POPS to run game at full speed and just switch to 3.80/3.72/3.71 when you need to get though an FMV. - Mikey -

5.50 gen-d need 3.71 popsloader to get past opening and used 3.90 afterwards seems to play flawlessly even with ifrit battle,drawing,casting, limit breaks, fmvs etc will update when i get further in the game. -shiro

<>5.50 gen-d Multidisk eboot. Game freeze after Lunar Tear FMV while you'r inside the space station [CD3]. I tryed ALL pops and none of it seems to work. Any ideas? - Xandro

5.50 GEN-D3: Created multidisc eboot using SLPS-02180 and RS-GUI PopStationMD v3.00. Use 3.90 POPS to play the game, but use 3.71 POPS to get past FMVs that don't work on 3.90 POPS. For those who have trouble with the Lunar Tear FMV, run on 3.71 POPS and set the "Disc-Load Speed" to FAST. - Tacoguy

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Using 3.71 pops on my 5.50 Prometheus PSP with disc speed load set to normal, my 4 disc eboot worked fine except for Laguna dream 5. Do not save using cheats and turn off your system at the start of this section, it will glitch and you will no longer have a way to proceed. -Rurik

Final Fantasy VIII/8SLES-02080

PAL-E Yes

PAL versions of FFVIII are copy-protected; in order to play them, it's necessary to fix the images with a PPF patch (use PPF-O-Matic 3.0 to apply the patch) before converting them into eboots. Game works with more or less the same flaws afflicting the NTSC version, fixable with the GameID workaround. (3.71 M33'3 by PerfectCircle)

Edit: to patch the PAL version of FFVIII (and FFVII for that matter) search for an app called PatchIt (DCEmu has some of the files necessary) and Zapper / Zapper2000 (not sure on this one though it may just fix the screen position between PAL and NTSC). - Keikura

Final Fantasy IX/9 SLUS-01251

NTSC-U

Yes 3.71:Minor frame dropping during scenes with many characters, nothing to affect playability.Minor sound glitches during some model-based battle scenes on 3.71 M33-3 by MonkeyJamboree.

3.80 M33-5:Plays perfectly except for minor graphic problems in 2 FMV's (When queen Brahne summons Bahamut (Disc 2?), and Zidane in the lifa tree (Disc 4)). Eboots created with Alcohol 120% and popstation GUI V 3 beta by ZiNgA BuRgA

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3.90:Opening FMV played for me, however there was no sound. I copied the game with Alcohol 52%, then made the eboot with PSX2PSP v1.3.

3.90 m33-3 Slim: The second FMV that plays after Pinnacle Rock (With Zidane and Dagger running through the field towards Lindblum) is like the opening FMV, as it has no sound. - G_S

Confirmation: 3.90 M33-3 Plays the intro FMV with no sound irrespective of programs used to copy/convert to eboot. Additionally the FMV at the start of the festival can bug out and make a loud buzzing sound. Other than that works perfect. -Vanit

4.01 M33-2: Opening FMV played from the first disk (and probably single disk eboots) has no sound, however you can get the sound to play by switching to one of the later disks and selecting New Game. It'll ask you to put in the first disc. After switching disks it'll start the FMV with all of the sound. This probably won't help any for the later FMV, though. -Ganoran5.00 M33-3 With a multi-disc Eboot when you start a new game, the screen goes black and locks up. With a single disc Eboot, the opening movie has no sound but the game plays fine so far.4.01 With a multi-disc Eboot when you start a new game, the screen goes black and locks up. With a single disc Eboot, the opening movie has no sound but the game plays fine so far.

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5.00 M33-4 Well, i ripped from my NTSC-U black discs in perfect condition with latest imageburn, and the game played fine as a single-disc eboot. Just like the orginal, the intro played fine. With sound. And all other FMVs too. Worked perfect. Converted with PSX2PSP v1.4.2. //Pojkflickan

4.01 M33-2:used poploader 3.72 and have sound on the intro!--Chaosbladeuk 14 January 2009 12:29 (MST)

5.00 M33-4 As a single disc eboot load in 3.80 pops and game runs perfectly so far. I'm in Gizamaluke's Grotto with no problems with the gameplay. There is barely noticeable lag in music during the entering a battle sequence and putting your PSP into suspend mode while the game is running and turning it back on freezes your PSP. Eboot made with POPstation GUI 3.00 Beta By RagnaBlade47

5.00 M33-4:Using single disc eboots in the default Popsloader (from flash so 5.00), it's very much playable. The opening sequence had no sound but everything else was fine. There are some minor sound and lag issues during opening/closing menus but its barely noticeable. Also, the scene when Alexandria is attacked by Bahamut, the sound got stuck but the video played fine. I found battle lags more in forest areas for some reason especially magic casting. Other than that, I've had no other problems and I'm on Disc 4 but I'll update if it changes. //Lufie101 Update:At the end of Disc 4, the game

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froze right after walking in space. I was in a battle with the crystallized of the elemental bosses and cast Quake and it froze. I switched the Popsloader to 4.01 and it worked fine to the end of the game (FMVs and all).

5.00 M33-6 Using popstation to load 3.80 emulation, settings Normal, Normal, +2, Fast, everything seems to be all right on all discs, movies play with sound. If you have problems in game, swap out Fast for Normal.

5.00 M33-6 Played through all 4 discs on multidisk eboot made with First Multi-Disc Popstation GUI by akadewboy. Works 100% (including through all side quests), without a single crash. Used Fast for disc load speed. -Tikaszar

5.00 M33-6 Using a multidisk EBOOT, if you reset the game and load a disc other than disc 1, and try to start a new game, it will ask you to change discs. After you change discs to disc 1 the opening FMV will have sound. -SlimJimGuyMan

Using 3.90 pops on my 5.00 m33-6 PSP with disc load speed set to fast, my EBOOT worked fine and had sound on the intro FMV, I used PSX2PSP 1.4.2 to convert mint .img disc images, used compression level 4, I have no idea why me EBOOT works fine and has sound on the intro and others' don't... - DebugJunky

GEN 5.50-D3 Using Debug Junkies

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method of making the multidisc EBOOT seems to work flawlessly. Using PSX2PSP make sure your compression level is set to 4 and hit convert. When starting the game use popsloader 3.90 and have your disc load speed set to FAST. Just finished the game with no mentioned lack of sound or other glitches noted above. -Sithious

Final Fantasy IX/9SLES-02965

PAL-E Yes

PAL versions of FFIX are copy-protected; in order to play them, it's necessary to fix the images with the appropriate regional patches prior to conevrting them into eboots. Game is perfectly emulated under POPS 3.80; lower versions originate sound issues, due to the emulator skipping regional checks and forcing the game to run at 60 HZ while it was retooled to run at 50.

(3.80 M33'5 by PerfectCircle)

Update from Vildar: Final Fantasy 9 PAL: Works fine in the 5.00 M33-2 firmware with the iso patch. You can find the patch here: Final Fantasy IX Patch, and you will have to patch it With this ISO patcher tool.

Final Fantasy IX/9SLES-02967

PAL-G No

patch the images to remove the protection. multidisc eboot made using PSX2PSP 1.4.2, works perfectly with 3.72 pops, all pops versions above 3.72 have the problem of not playing sound during the intro. - EasySan

Final Fantasy OriginsSLUS-01541

NTSC-U

YesWorks perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662.

Final Fantasy TacticsSCUS-94221

NTSC-U

Yes

Works perfectly on 5.00 M33-3. Tested by Chrisguy.

3.30 created by autopopstation 4, original game id, iso producer 1.1 for disc rip. no slowdown/freeze/problems of any kind. Tested all the way through main story and some side quests. 75UR15

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Final RoundSLUS-00064

NTSC-U

No 3.90 by 2PS

Firo & KlawdSLES-00094

PAL-E No 3.52 only - by 2PS

Fisherman's BaitSLUS-00802

NTSC-U

No 5.00 M33-4 - works

FluidSCES-00985

PAL-E No 3.80 by 2PS

Flying SquadronSLES-04156

PAL-E No 3.80/3.52 - Sound issues - by 2PS

Formula One 2001SCES-03404

PAL No

Tried demo [SCED-03788] in 6.35 Custom Beta 17 fix2 and it's pretty buggy and unplayable. You cannot drive. Tested by largeroliker

ForsakenSLUS-00458

NTSC-U

NoTested only briefly, but seems to work perfectly on 5.00 M33-6

Fox HuntSLUS-00101

NTSC-U

No 3.80 by 2PS

FOX NHL Championship 2000

SLUS-00925

NTSC-U

No Hangs

FroggerSLUS-00506

NTSC-U

YesUsing CFW 5.00M33-6 Running on original from flash all working perfectly Tested by GrimeHavoc on 6/28/2009

Frogger 2: Swampy's Revenge

SLUS-01172

NTSC-U

No use 3.40/3.51 pops (best sound)

Front Mission 3 SLUS-01011

NTSC-U

Yes From Mallard: Due to a bug, the game crashes (freezes) through the battles, when the

HP of the Wanzer legs is 0 (player or enemy). It happens with a chance of 98% during the battle-animations ... :(

So it would be wise to make a battle save with every turn and to avoid direct attacks to an opponent with Leg HP = 0. Missle attacks and attacks with Flamethrowers will work much better.

Aside of that, there are no other problems (i played the game 25 hours up to now).

From Reifnir: Possibly resolved leg audio issue by setting EBOOT

Page 52: Psx on Psp Compatibility List

compression to none. (Setup: PSX2PSP 1.2, Slim 3.71 M33-2, not using popsloader) Played several hours into the game and have only crashed once. Everything looks pretty good.

From Ryouru: No bugs verified when playing from flash on 5.00 m33-3. Game crashs and my PSP shuts down when, after the Ba Kui Dam battle, you choose the Xinzhu path, rather than the Yingko path(15~20 hours of gameplay). Even with compression level at none the issue remains.

From TheFilipinoChannel: After the Yingko path battle, the game stops loading (unlike what Ryouru mentioned, the PSP remains OK) when you reach the Rural Village in Taiwan. The Xinzhu path is still broken. Played on 'original from flash' in firmware 5.00 M33-4 on PSP fat. Even the lower POPS (versions which i couldn't remember) do the same thing. Dec/17/2008

From Druids1974: Don't start at all on 5.00m33-3

From GamerbyDesign: I've been playing on the Fat PSP with firmware 5.00 M33-6 for about 11 hours now. The game boots fine and I have not experienced the 0 HP Leg bug. However I did find an issue in the mission choice after the Ba Kui Dam. If you choose Xinzhu the PSP will show the loading screen but then stay black.

From Jeety:No leg issues, no problems on both Yingko and Xinzhu paths, All Working perfectly so far(5.00M33-6 original from flash, PSP Slim). I must be pretty lucky.

Page 53: Psx on Psp Compatibility List

From realitor: Playing on a PSP-3000 with 5.03 GEN-C loaded, using original from flash. Game runs flawlessly. No 0 hp leg bug. Eboot created using PSX2PSP 1.2 (uncompressed).

Front Mission 3SLES-02423

PAL-E No

Behaves the same as above. Although if the enemy wanzer's legs HP is 0 and you destroy the wanzer all parts or the body (not sure on that yet) it won't freeze, yet if you only do damage and no kill then it will freeze - Keikura

Front Mission AlternativeSLPS-00953

NTSC-J No3.71 works. ~mechagodzilla 5.00m33 does not start. ~mechagodzilla

Future Cop L.A.P.D.SLUS-00739

NTSC-U

No

Tested on 3.71 M33-3 by MonkeyJamboree Tested on 3.51 M33 by Finstern PS. Works great over AD-HOC through IRShell

G

Name PSX IDTV Type

Manual (Y/N)

Notes

G-Darius SLES-01314 PAL-E No 3.90 by 2PS.

G-Darius SLUS-00690NTSC-U

No

G-Police SLUS-00544NTSC-U

No 4.01: Working perfectly

Gaiaseed: Project Seed Trap

SLPS-00624NTSC-J

No 3.80 by 2PS

Galaxian^3 SCES-00269 PAL-E No 3.80 by 2PS

Galaxy Fight SLES-00197 PAL-E No 4.01 by 2PS

Galerians SLUS-00986NTSC-U

Yes

Galerians SLES-02328 PAL Yes

5.00m33-3 - works flawlessly with a single eboot made with PSX2PSP 1.4.2by Druids1974

Gallop Racer SLUS-00942NTSC-U

Yes

PSP 3k 5.03 GEN C : work flawlessly, eboot made with PSX2PSP 1.4.2by Haruhi91

Page 54: Psx on Psp Compatibility List

Gamera 2000 SLPS-00833NTSC-J

No3.80 by 2PS5.00m33-6 works perfectly, finished several times - UltrasevenX

Gatchaman: The Shooting (Simple Characters 2000 Series Vol.08)

SLPS-03444NTSC-J

No 3.80 by 2PS

Gaunlet Legends SLUS-00624NTSC-U

No5.00 M33-6 Perfectly working tested by Roxas6662 =]

Gear Fighter Dendoh SLPS-03189NTSC-J

No 3.51 only - by 2PS

Gekido - Urban Fighters SLUS-00970NTSC-U

No

3.11 only - by 2PS

5.00 M33-6: Plays with no music, loading screen only has loading bar. Everything else seems OK.StormPooper

4.01 on 5.00 M33-6: seems fine, slight pauses in music occasionally (for split second).StormPooper

Gekioh Shooting King(Shinryu)

SLUS-01498NTSC-U

No 3.80 by 2PS

Gekitotsu Toma L'Arc - L'Arc-En-Ciel vs. Tomarunner

SCPS-10134NTSC-J

No

Geom Cube SLUS-00024NTSC-U

No 3.90 by 2PS.

Gex 3 - Deep Cover Gecko

SLUS-00806NTSC-U

Yes

popsloader @ 3.71:boots and plays fine - by killergp123

4.01:works flawless.freezes on 3.71 pops,regardless of what the person above me says [email protected] pops:major sound glitches on some levels,when some levels are left it takes a very long time to load:tested by REfan190Plays fine on 5.00 M33-6, but the aforementioned sound glitches are present (Egypt level)

Gex SLUS-00042 NTSC-U

No popsloader @ 3.71:boots and plays fine - by killergp123Popsloader @ 5.00 M33-6 works

Page 55: Psx on Psp Compatibility List

along with intro (3.71 boots up without intro) Update: 5.00m33-6 have audio glitches during gameplay. Best select 4.01 pops

Gex - Enter The Gecko SLUS-00598NTSC-U

No

popsloader @ 3.71:boots and plays fine - by killergp123 Occassional sound glitches and sound cut out on one liners. Gameplay perfect and smooth with no crashes played to 100% completion. 5.03 GEN-C, tested by Starving Hobo.

Ghost in the Shell SCPS-10043NTSC-J

NoHangs when firing gunUpdate: May work when using the SLPS-01222 game ID

Ghost in the Shell SLUS-00552NTSC-U

No Use the SLPS-01222 ID.

Ghost in the Shell SCES-01050 PAL-E No5.00 M33-6: Runs fine. ChapmeisterFlash

Goo! Goo! Soundy SLPM-86250NTSC-J

No 4.01 by 2PS

Gran Turismo SCUS-94194NTSC-U

Yes

Tested on 3.71 M33-2

Tested running 5.00m33-6, no changes needed in id number works 100%

Gran Turismo SCESp00984 PAL-E No

Tested on Firmware 3.40 OE-ASaiashi_Ryu: Tested on 5.00 M33-6: WORKS PERFECT SO FAR. Made eboot with PSX2PSPv1.4.2, ran under "Original From Flash"

Gran Turismo 2 SCUS-94455NTSC-U

Yes

Tested on 3.71 M33-2On 3.90 M33, it seems to work until you begin to race (Excluding license drives) where it freezes.Tested on 4.01 M33-2 work flawlessly now :-D

Jeety:freezes when you exit a race(simulation mode), even the demo race in the main menu. Running 5.00 m33-6 original from flash.(UPDATE)Problem solved after switching to 3.71 pops.

Gran Turismo 2 SCES-12380 PAL-E Yes Tested on 3.90 M33-3, Seems to work

Page 56: Psx on Psp Compatibility List

fine.

Grand Theft Auto SLUS-00106NTSC-U

Yes

Unknown - was there actually a PAL release made?No Errors on 3.71 M33-3. Tested by MonkeyJamboree (and yes, a PAL release WAS made. SLES-00032, for reference)

Grand Theft Auto SLES-00032 PAL Yes Unknown.

Grand Theft Auto 2 SLUS-00789NTSC-U

Yes

No Errors on 3.71 M33-3. Tested by MonkeyJamboreeWorks great on 5.00 M33-65.50 GEN-B2: Works perfectly. - LiquidSnakE

Grand Theft Auto: London

SLUS-00846NTSC-U

YesNo Swapping Needed. No Errors on 3.71 M33-3. Tested by MonkeyJamboree

Grandia SCUS-94457NTSC-U

Yes

4.01: Works great

4.01 & 5.0 M33-3 The game itself works on both but locks up on a black screen at the beginning if you let it go past the "Skywalker Sound" screen (multi-disc eboot) BUT works perfect on 3.71.

5.00: Plays flawlessly til the end of disx one, where it freezes on the animation at the end of twin towers. - (got past it with 3.71 pops) Verdeni

Granstream Saga, The SLUS-00597NTSC-U

No

5.00: Locks up when you go to teleport at the basement at the beginning of the game. - XsilentX5.00 M33-6: Seems to work fine when using 4.01 via popsloader (no problem with teleport to first dungeon, battles work).

Groove Adventure Rave: Plue no Daibouken

SLPM-87121NTSC-J

No3.90: Works perfectly 4.01: Works perfectly

Groove Adventure Rave: Yuukyuu No Kizuna

SLPM-87011NTSC-J

NoPSP 3k 5.03 GEN C : Work fine, rare slowdown in the game - By Haruhi91

Guardian's Crusade SLUS-00811 NTSC-U

No Ripped from my own disc using CloneCD, then used PSX2PSP V1.2 to make the EBOOT. Tested in 5.00 POPS. There are some attacks that

Page 57: Psx on Psp Compatibility List

monsters use, and the last two final battles with Xizan, that cause some slowdown. Just to make sure I tried every attack in the game, watched every FMV, and did every sidequest. Game NEVER crashed, and besides the above issues, it runs perfect!!!

Guilty Gear SLUS-00772NTSC-U

No

Guitar Freaks 2 SLPM-86446NTSC-U

No 4.01: works flawless ƒR()§†H@X

Gundam Battle Assault SLUS-01226NTSC-U

No

Gundam Battle Assault 2 SLUS-01418NTSC-U

NoWorks on 3.40 while running 5.00m33-3. Locks up on other pops at random spots.

Gunship SLUS-00313NTSC-U

No3.52 works with barely noticeable sound glitches 4.01 M33-2

H

Name PSX IDTV Type

Manual (Y/N)

Notes

Hard BoiledSLES-00033

PAL-E No 3.80 by 2PS

Hard EdgeSLES-01539

PAL-E NoWorks flawlessly on 5.00M33-3 by Druids1974

Harmful ParkSLPS-04998

NTSC-J NoRuns perfectly, tested on 3.71M33-4. Perfectly playable despite being in Japanese.

Harry Potter and the Sorcerers Stone

SLUS-01415

NTSC-U

NoStarted playing, no apparent issues on 5.50 GEN-D2

Harvest Moon: Back To Nature

SLUS-01115

NTSC-U

Yes

3.90: Music stutters on switching from one area to another. 4.01: Music no longer stutters.5.00m33-3: Works perfectly so far.

HBO BoxingSLUS-1027

NTSC-U

No 3.90 by 2PS

Heart of Darkness SLUS-00696

NTSC-U

No Works flawlessly just like the Pal version. Again, no save between disc 1 and 2, however, a multi-disk version works perfect so you can change disks. Tested on 3.90 M33 -Cheska

Page 58: Psx on Psp Compatibility List

3.72 M33-4 Works perfect. I finished it without any problem. I have both discs in one eboot (I made it with Impaler PSX (Game ID for both disk: SLUS-00696) - JND5.00 freezes with a graphical mess on the start/load screen. 4.01 works perfectly fine though. EBOOT made with PSX2PSP 1.4.2 - DebugJunky

4.01 M33 Works fine so far.

Heart of DarknessSLES-00461

PAL-E No

Works flawlessly. No save between disc 1 and 2, still have to try a multidisc POPS with it. (3.71 M33'3 by PerfectCircle)5.50 GEN D-3:Starts with a graphical mess on the start/load screen, after waiting about 30 seconds, the demo starts to play. From this on you can return to the start menu (still with graphical mess) and chose the different options. Game runs flawlessly, but save option doesn't work perfectly, often i had to begin a level from begin on, after rebooting the PSP. Unfortunately at the last level the game crashes and the PSP reboots so I couldn't finish the game....

Hell Night: Dark MessiahSLES-01562

PAL-E No 3.80 by 2PS.

Herc's AdventuresSLUS-00298

NTSC-U

No 3.71, 3.80 by 2PS.

Hermie HopperheadSCPS-10012

NTSC-J No 3.80 by 2PS.

Hogs of WarSLES-01041

PAL-E Yes

Screen position is not valide. 3.80 by 2PS.5.00 M33-6 Works flawlessly by Zauberer. 5.50 GEN-D3 "Final" Works perfectly by Toxcity.

Hogs of WarSLUS-01195

NTSC-U

Yes5.00 M33-6 Works flawlessly by YDNTK9.

Hokuto no Ken - Seikimatsu Kyûseishu Densetsu

SLPS-02993

NTSC-J No tested on 3.40 3.72 and 4.01 M33 crash at the end of the first chapter when the game try to save5.00 M33-6: Crashes on story mode

Page 59: Psx on Psp Compatibility List

opening cutscene, as Ken first appears in top-down view and someone shouts. Does the same on pops 4.01. Works using 3.52 pops. Blank screen after seeing a grave in a cutscene (assuming it's the end of the chapter). Can quit using Home. StormPooper.

Hoshigami Running Blue Earth

SLUS-01375

NTSC-U

NoTested on 3.71 M33-2 by GamerbyDesign - Works perfectly on 5.00M33-3 by Druids1974

Hot Shots Golf 2SCUS-94476

NTSC-U

Yes 3.80 by 2PS

Hot Wheels: Turbo RacingSCUS-00946?

NTSC-U

No

Every POPS Version: Does not work and will not work on any version. Loads EA Logo, and then Intro, black screen no load or sound. This is the one PSX game that cannot be emulated on any platform. Tested by SephirothX

Hyakujuu Sentai Gaoranger

SLPS-03353

NTSC-J No 3.51 only - by 2PS.

Hydro ThunderSLUS-00847

NTSC-U

No

No sound on older pops.

3.90 M33-3:Works Perfectly, No Errors! Tested by linksword01

I

Name PSX IDTV Type

Manual (Y/N)

Notes

Ichigeki: Hagane No HitoSLPS-02199

NTSC-J No 3.80 by 2PS

Image Fight & X-Multiply (Arcade Gears)

SLPS-01267

NTSC-J No 3.80 by 2PS

Incredible CrisisSLUS-01225

NTSC-U

No

3.80 by 2PS.

3.90: PAL/US title hangs at the start of the first mission, try other FW (3.80) - by 2PS.Sometimes choppy but not enough to affect gameplay

4.01: Working flawlessly, no noticable slowdowns.

Page 60: Psx on Psp Compatibility List

Incredible Hulk - The Pantheon Saga, The

SLUS-00150

NTSC-U

Yes

Intelligent QubeSCUS-94181

NTSC-U

Yes

3.80 by 2PS.

5.00m33-3 Works flawlessly - by Druids1974

Intellivision ClassicsSLUS-00906

NTSC-U

Yes

International Karate+SLES-04040

PAL-E No 3.90 by 2PS.

International Track & FieldSLES-00333

PAL-E No 3.90 by 2PS.

Invasion From Beyond - B-Movie

SLUS-00709

NTSC-U

No

Technically it does run however your better off looking at a slide show. Its faster then the FPS you get on this game. Tested on 3.71 M33-4 by GamerbyDesign

Irem Arcade ClassicsSLPS-00341

NTSC-J No3.80: Press START to load Kung-Fu Master, if you press X, the game will crash! By 2PS

Ironman & X-O Manowar in Heavy Metal

SLUS-00235

NTSC-U

No

5.00 M33-4: I used CloneCD to rip the image of the disk, then tried multiple PSX to PSP converters, as well as their respective versions. The game played properly in all EBOOTS I tried, but the game music wouldn't play, no matter what I tried. I tried lots of different CDDA converters too, and no go. By padawon1234

Irritating StickSLUS-00775

NTSC-U

No 3.80 by 2PS

IS: Internal SectionSLPS-01868

NTSC-J No 3.90 by 2PS

ISS Pro Evolution SoccerSLES-02095

PAL-E NoWorks flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94

ISS Pro Evolution Soccer 2SLES-03321

PAL-E NoWorks flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94

Italian Job, TheSLES-03489

PAL-E No

3.90: Title hangs at the loading screen - by 2PS5.00 M33-6: Aparently plays fine with Original from flash - by largeroliker

Page 61: Psx on Psp Compatibility List

Italian Job, TheSLUS-01457

NTSC-U

No Tested on 3.71-5.00 all worked fine. MJC

IznogoudSLES-00480

PAL-E No 3.11 only - by 2PS

J

Name PSX IDTV Type

Manual (Y/N)

Notes

Jackie Chan's Stunt MasterSLUS-00684

NTSC-U

NoGame hangs after the initial Midway credit screen. Confirmed by j1ggy using 4.01 M33. Same thing with 5.00 M33-6

Jackie Chan's Stunt MasterSCES-01444

PAL-E No

Game crashes before the Midway logo can be reached, ran pops 3.01-4.01, even replacing the .STR movies with blanks (PSXLDR) does not resolve this issue. By StriderH2 using 5.00M33-6.

Jade Cocoon: Story of the Tamamayu

SCUS-00854

NTSC-U

No

Game starts and runs, but a fatal crash in the second forest stops all progress in the game.

UPDATE Try 3.52 pops to get past forest. If it doesnt let u save like the old bug, then try 3.80 pops

also Try the new 4.01 pops maybe that will work to get past 2nd forest.

I have tried 3.03, 3.40, 3.52, 3.71, 3.72, 4.01 and 5.00 (from flash) and none have got me past the area that the game freezes in the second forest (Dragonfly Forest) (3.03 didn't even recognize my savedata). Tried converting the EBOOT with the Japanese version's gameID - didn't work. Basically unless someone comes up with a fix it looks like this game can't be fully played on PSP - DebugJunky

Jade Cocoon: La Légende de Tamamayu

SLES-02202

PAL-FR

No 5.00 M33-6 Change GAME ID to SLPS-01222 and use 4.01 pops

Or in 3.71 pops, the game freeze in the

Page 62: Psx on Psp Compatibility List

second forest ("Dragonfly Forest" or "Forêt de la libellule" in french) . To get past 2nd forest or others freezes , use 3.30 pops . This game can be fully played on PSP. (Maybe that will work on others PAL/NTSC versions , Good Luck !) ;) ~ ¤ Tested by Lyan53 ¤ ~

Jersey DevilSCUS-94907

NTSC-U

No 3.90 by SleepyMan

Jet MotoSCUS-94309

NTSC-U

NoTested on 3.52 M33-4 by GamerbyDesign

Jet Moto 2SCUS-94167

NTSC-U

No 4.01:works flawless ƒR()§†H@X

Jet Moto 3SCUS-94555

NTSC-U

NoTested on 3.71 M33-2 by GamerbyDesign

Jigsaw MadnessSLUS-01509

NTSC-U

No 3.80 by 2PS.

Johnny BazookatoneSLUS-00194

NTSC-U

No 3.80 by 2PS.

Jojo's Bizarre AdventureSLUS-01060

NTSC-U

Yes

JuggernautSLUS-00894

NTSC-U

No 3.80 by 2PS

Jumping FlashSCUS-94103

NTSC-U

NoWorks well 3.03 & 3.90. Power pill & timestop cause temporary slowdowns. Tested by SephirothX

Jumping Flash 2SCUS-94108

NTSC-U

NoWorks well 3.03, 3.40 & 3.90. Timestop causes temporary slowdown. Tested by SephirothX

Jupiter StrikeSLUS-00177

NTSC-U

No 3.80 by 2PS.

K

Name PSX IDTV Type

Manual (Y/N)

Notes

Kagero - Deception IISLUS-00677

NTSC-U

NoTested on 3.71 M33-2 by GamerbyDesign

Kaikan PhraseSLPM-86438

NTSC-J No 4.01 by 2PS

Kartia - The Word of Fate SLUS- NTSC- No Tested on 3.71 M33-4 by

Page 63: Psx on Psp Compatibility List

00631 U GamerbyDesign

KickboxingSLUS-01412

NTSC-U

No 3.90 by 2PS

Killing ZoneSLUS-00369

NTSC-U

No 3.80 by 2PS

King of Fighters'98: Dream Match Never Ends, The

SLPM-86201

NTSC-J No 3.80 by 2PS

King's FieldSLUS-00158

NTSC-U

No

Doesn't seem to work properly on any version, severe speed issues ingame (tested on pops versions 3.52 to 5.00 M33-4)

(Update by OMOIKANE)The same speed issues occurs even on the PSX hardware. Runs perfect. 3.90 M33-3.

Tried it myself and you're right, seems to be a badly programmed game...

King's Field 2SLUS-00255

NTSC-U

NoIntro is played slightly too fast, gameplay seems perfect otherwise (5.00 M33-4)

Kingsley's AdventureSCES-01659

PAL-E No 3.90 by 2PS.

Kiss PinballSLUS-01366

NTSC-U

No4.01: Works and loads fine - by 2PS3.80: Slow loading times - by 2PS

Klaymen Klaymen (The Neverhood)

SLPS-01365

NTSC-J NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree

Klonoa Door To Phantomile

SCUS-00585

NTSC-U

No 1st area boss does not appear, crashes when boss fight begins; occurs with POPS 3.02 and 3.03 firmware. In 3.80 M33, the game loads and plays well-- up until somewhere in Vision 2, then it seems to freeze at random points.

3.90 m33-3: Game runs great. When you finish Vision 2-1 and try to load the next level the game hangs. Just save at the end of vision 2-1 and when it freezes, quit game then restart it and load your save. Should load Vision 2-2 fine. Did for me. I've almost completed the game so I'll update when I do.3.71-runs almost flawless.freezes sometimes once or twice after a save.just reset game,and run the save and you may

Page 64: Psx on Psp Compatibility List

continue.will try other pops to see if maybe the ones not mentioned work flawless or not - [email protected] m33-3 Works flawless for me so far, I'm halfway through the game. - Xyle5.50-MHU-Runs flawlessly without pops.6.39ProB8: Works perfectly (!) so far with 3.40. *Note* Popsloader with PspGo will NOT have sound unless you are using the headphone jack. [As of 7.30.11] -antidentity

Konami Arcade ClassicsSLUS-00945

NTSC-U

No 3.90 by 2PS.

Koudelka SLUS-01051

NTSC-U

4.01: Freezes a few seconds after talking to couple at beginning of game. Multi-disc image, ripped from original discs using CloneCD and converted using PSX2PSP 1.3, maximum compression. Have not tried single-disc images. -- SargeSmash

UPDATE: I got past the previous contributor's freeze by using 3.40

UPDATE 13/02/2009 - Bad Mr FrostyThis is a bit of a pain to get working. As mentioned above, the game tends to freeze after playing ingame engine generated cutscenes (prerendered CGI cutscenes do not cause the game to freeze) Here is what I did:

1. Create single disc eboots AND a multi disk eboot.2. Start the game from the single disc eboot for disc one using POPS 3.52 (I could not even get the game to boot using 3.40 mentioned above)3. Play until the end of disc 1. There is a save point just before the disc switch, save here.4. Quit the game and start up the multi disk eboot using POPS 3.725. Load up your save (the multi eboot and the single eboot for disc 1 have the same

Page 65: Psx on Psp Compatibility List

ID`s so the saves are shared) and continue playing, switching disks to disc 2 when promted.5. I was able to play the game from the multi disc eboot using firmware 3.72 for the entire second disk without it freezing.6. When you reach disc 3, save the game and quit (Otherwise the game will freeze right after the cutscene where Koudelka finds Edward and James behind the big metal door)7. Boot up the single disc eboot for disc 3 in POPS 5.00. Go to the memory card management section from the HOME menu and import your save from the multi disk eboot.8. Quit and reload disk 3 in POPS 3.52 and play until the end of the 3rd disc9. Quit and reload the multidisk eboot in POPS 5.00, import the save from disc 3. Play until after the disc switch, save and quit10. Boot up the single disc eboot for disc 4 in POPS 5.00. Go to the memory card management section from the HOME menu and import your save from the multi disk eboot.11. Quit and reload disk 4 in POPS 3.52 and play until the end of the game

UPDATE ~ 18/7/2009 - Verdeni Give it the GameID SCUS94640 (Syphon Filter 3) The Whole game plays without freezing, multidisk eboot AND single. Tested on 3.52 pops.

Update: Tested on both 5.00 M33-6 and 5.50 GEN-D2... IMPOSSIBLE to play a multiple-disc eboot without freezes and glitches, regardless of pops. I don't know what the above guy is smoking but 3.52 doesn't support multiple-disc games. The only pops that can run this game without issues is 3.30. Play a single-disc eboot and if you like it buy the game, or find

Page 66: Psx on Psp Compatibility List

out how to switch discs on PSP.

UPDATE 31/8/2011 Multi-disk eboot seems to work fine now with 6.60 pops. Tested on 6.60 PRO-B9 without the popsloader plugin.

Krazy IvanSLES-00128

PAL-E No

Kula WorldSCUS-94303

NTSC-U

No

Kula WorldSCES-01000

PAL-E No

3.80: Graphical issues during the demo - by 2PS.

3.80: Would play fine, but would glitch and die every time I tried to load a game. Switched to 3.71 POPS and it worked. -CreepyTested on Firmware 3.40 OE-A by dvdchas. Note: Background music is CD-Audio, so was absent during my tests.UPDATE: Tested in 3.71 pops, converted using Popstation_toc_tinnus. Working with background music. 3.90-m33 Runs flawlessly! -anthall1991 4.01-m33 Runs flawlessly! -anthall1991 5.00-m33 Runs flawlessly! - Druids1974 5.03 CFE works perfectly with flash pops - marek2fgc

KyuinSLPS-00214

NTSC-J No 4.01 by 2PS

L

Name PSX IDTV Type

Manual (Y/N)

Notes

Last Report, TheSLUS-00889

NTSC-U

No 3.80 by 2PS.

Legacy of Kain: Soul Reaver

SLUS-00708

NTSC-U

Yes Minor sound deterioration during Talking Sequences on ALL firmwares 3.71 and 3.72 included other then that gameplay has no errors on 3.71m33 and higher Tested by Finstern, works perfectly under 3.90m33-2, no sound defects.

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Tested by dish: works with 3.72POPS, but with 3.90M33-2 opening CG movie won't start (black screen). 3.72 has some lags especially on "Drowned Abbey" level. Finished the game.Works fine on 5.00 M33-3, no lockups.

Legacy of Kain: Soul Reaver

SLES-01301

PAL-E NoAfter Main Menu, game freezes to black screen. unplayable. tested on 3.90m33 2. 5.50 GEN-D3 : Perfect !.

LegendSLES-00730

PAL-E No

4.01: Works great. Recommended that you change shoulder buttons to R1 and R2 so you can do special combos and magic more easily.

Legend of Dragoon SCUS-94491

NTSC-U

Yes Minor sound deterioration during battles; resolved by saving and restarting on 3.71 m33-3, the sound deterioration disappears, but you get a black screen at parts. Seems to happen at the same spots.

While playing on 3.71 you'll get a blackscreen after Lenus fight. Update to 3.80 and it will run fine. Also use popsloader to emulate other firmwares, so you can change back, because there will be more blackscreens and you'll need to change firmware back to 3.71. (At least, that worked for me).

Works perfectly on my 3.90 m33-2!!

People have found that if you don't turn into a Dragoon during the Lenus fight then it wont freeze. (yes she's hard, but you don't want to risk it freezing, so don't change into your Dragoons.)

-Above poster is definately correct but also on single-disc eboot you can go to 3.03 pops to get through that fight then save and switch pops back after - DebugJunky

works on 3.52 pops krayziefox

tested on 5.00 m33-3 CFW... Work 99%

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perfect... only lagging in battle scene when to many enemy join the battle,like the last fight with melbu frahma on disk 4... and the ending FMV has been skipped automatically... eboot created using SIMPLE popstation GUI 2... i try later with the PSX2PSP v1.4.2 and inform how the progress Later - phantomrenegade -

New Update 5.00m33-4 with latest pops... multidisk eboot created myself using Latest version of ImgBurn and PSX2PSP v1.4.2.. Game 100% playable... eboot run nice and smooth... no lagging and all... Ending run perfectly... -phantomrenegade-

Tested on 5.00 M33-6 . . . works flawlessly with all 4 disks in one eboot made by PSX2PSP 1.4.2 ^_^ -Saiashi_Ryu

5.50 GEN-D3 Works perfect. All 4 discs in one eboot made with RS PopStation MD by Red Squirrel. No lag or freezes. -Roxas6662

Legend of DragoonSCES-03045

PAL (G)

No

5.00M33-4: Sometimes after using Dragoon-Magic the fight will not continue. Using other Firmwares does not fix the problem...

Legend of KartiaSLES-01710

PAL-E No

Actual gameplay works fine on 3.71m33-4, only glitch i've seen is in dialogue sometimes the "press x button" is corrupted, but its barely noticeable - khajiit

Legend of Legaia SCUS-94254

NTSC-U

Yes Graphics glitches, Using items freeze the game for most people.UPDATE: seems to work fine on 5.00 M33-3, i didnt change the GameID. Tested by LowsNameBrand• Change GameID to SCPS10059 Game doesn't appear to start when made

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with Ice tea, works fine with PSX2PSP v.1.4.2. Not sure why

3.71: Seems to work perfectly, no errors or freezes from sound or item use. Created with PSX2PSP v.1.4.2 - Pita26

Legend of ManaSLUS-01013

NTSC-U

Yes

• Graphics glitches when using some artifacts

• Minor sound glitches(sound is almost perfect with 3.52 M33+).• Some Artifacts lock game when placed. Golden Seed locks game on 3.4 OE and 3.52 M33. Golden Seed does not lock game on 3.71 M33• Using heavy attacks with the bow and the flail causes severe artifacting, all other weapons work fine (3.40 OE)

All issues are cleared up in POPs 3.72 NO sound glitches no artifact glitches everything 100% on 3.72 POPs [Solace]

5.00m33-3Game freezes when you talk to Gaia (the big mountain) so some quests are unfinished IE lil cactus adventure or anything that requires you to talk to him, this is an issue on ALL pops

5.00m33-6 Seems to work perfectly, no problem talking to Gaeus. The above issue may be due to a disc image format problem, not pops (had a similar issue where that was the case with Tomb Raider 1). I extracted the disc to bin/cue format using IsoBuster.

PSP-3K with 5.03 GEN-A via ChickHEN Played 15-odd hours with pops disabled (or rather I forgot to enable it ;) ) - No audio/visual glitching, no locks, game doesn't crash at Gaia. Converted with Alcohol 52% and PSX2PSP1.4 - Gojiratron

Little Big Adventure (AKA: Relentless:

SLES-00698

PAL-M6

No First of all - this game was only released in Europe and Japan, so most likely you'll

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Twinsen's Adventure)

be using the PAL release. On 5.00 m33-6 it won't even boot. On 3.30 POPS the game is barely playable - HORRIBLY long loading times and a whole lot of graphic glitches. Use 3.72 POPS to play it - the game works perfectly fine - finished the first part of the game (Citadel Island) with no problems. Also - if you encounter the "purple mountains" glitch (the whole screen looks like purple mountains), be sure to change the game ID to SLPS-01222 + apply NTSC graphics fix in POPStation. - CrS_pl

PSP Slim 2000 with 5.50 GEN-D3 PAL version working with POPs 4.01 with no sign of graphical glitches after a good hour's worth of play. Use 'Controller settings' version 5 (Press the PS home button) to re-map the buttons and assign Twinsen's 'moods' to the square, circle, X and triangle, right trigger as the action button and left trigger as 'X' to make life easier when playing - PFC Hudson

LoadedSLUS-00076

NTSC-U

YesWorks great, no problems in 1st level. 3.80 m33-5 ~Beaniehat~

Lode Runner - The Legend Returns

SLPS-00182

NTSC-J NoTested by MAN-biker 3.80 (SLUS-00557) by 2PS.

Lone SoldierSLES-00131

PAL-E No 3.90 by 2PS.

Lost World: Jurassic ParkSLUS-00515

NTSC-U

NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree

LSD: The Dream EmulatorSLPS-01556

NTSC-J NoRunning perfectly with 3.71. Tested on 5.03 GEN-C by Starving Hobo

Lunar Silver Star Story Complete

SLUS-00628

NTSC-U

No Use CWcheat to switch discs.

if using 5.00 m33-6 with pops 3.72, no need to use CWcheat3.90: works fine on this firmware with single eboot. by LordJovanius3.90: multidisc, completed the game, works perfect. by dish4.01: works fine on this firmware with multidisc eboot. by Jonregulo

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5.00m33-6: Multidisk, I had some trouble with the second disk, but I used 3.72 pops and it worked and the game also looked better. Sincerely, -X.

5.00m33-6: Multidisk, confirmed with 3.72 pops, all other versions hang at disc 2 load - fluke84

Lunar 2:Eternal Blue SLUS-01071

NTSC-U

No 3.71 & 3.72:Game Hangs on the end of FMV where u exit the Blue Sphere Tower just on the first disc

3.71: Multidisk. With 3.90 game hangs on "Blue Sphere Tower Exit Movie" (black screen), after change to 3.71 works fine - it did hang two or three times ("home"-menu was still working). Completed the game (epilogue included). by dish

3.80 M33-5: Game no longer hangs on any FMV sequence; I have had no freezes in the game at all. There was no need to use CWCheat to bypass any glitches or problems besides changing discs which is inevitable. Some people say you need to run the game in Normal screen size but I was able to run it in Full Screen the entire game. My specs are CFW 3.80 M33-5 with Popsloader 3.71, (This EBOOT is a Multidisc EBOOT!), im not sure if the game works on ANY other version because i've only checked it on 3.80 M33-5. - Gekkôstate//

3.90: This one doesn't even load the FMV, so for those wanting to play the game don't use popstation_md. Just make single disc EBOOTs and play the game on an earlier popsloader

3.90: Ok i am testign this one out now and you can make a single eboot of multidisc for this game and so far it works perfectly, escept you can't change

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the screen setup. it hung on me in the blue spire garden on full screen, i changed it to original and it works great so far. by LordJovanius

4.01 M33-2: I had the same hang on the "Blue Sphere Tower Exit Movie" with 3.80 M33-3 and PSX2PSP 1.3 and a multi-disk EBOOT. If I used the same thing but with a single disk EBOOT I was able to get past that point. However, upgrading to 4.01 M33-2 and PSX2PSP 1.4.2 and recompiled the multi-disk EBOOT, and that works now too, without any special popsloader. (by Squirrelly)

5.00 M33-3: Used UltraISO 8.6.2.2011 and then with PSX2PSP 1.4.2 I made the multi-disk EBOOT, and everything works flawlessly - by Druids1974

M

Name PSX IDTV Type

Manual (Y/N)

Notes

Machine HunterSLES-00831

PAL No

5.00M33-3: First time I tried it, froze at Playstation screen. On the second try, runs fine. Possibly some minor slowdown, but if so it's barely noticable. Tested by Tickolas.

Macross: Do you remember love?

SLPS-02005

NTSC-J

No 5.00M33-6: Original from flash. Works flawlessly (music, videos, sound and gameplay) until you reach the Phase 10, there's no music, also on the final stage's intro video the game freezes when Lin Minmay takes a letter, to avoid this, press start before she do this. Made from the two discs of the game (SLPS-02005 and SLPS-02006), I extracted the CDs using Magic ISO maker 5.3 and PSX2PSP v.1.4.2 to create a single multi-disc eboot. Tested by Prangalf3.72 Pops Works fine, one minor

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pixelation on the Last Phase introduction video, nothing that affects gameplay, also the problem with the sound of Phase 10 mentioned above is solved.Tested by Prangalf

Magic CarpetSLUS-00029

NTSC-U

No

Magic CarpetSLES-00211

PAL-E No5.00 M33-6: Runs fine. ChapmeisterFlash

Magic the Gathering: Battlemage

SLUS-00247

NTSC-U

Yes

Magical Drop IIISLPM-86051

NTSC-J

No3.03 only - Graphical issues in other firmwares. by 2PS.

Magical Drop III (Special Edition)

SLES-02964

PAL No 3.80: Runs fine! by 2PS.

Magical Hoppers (Pandemonium)

SLPS-00737

NTSC-J

Notestinsomegames: Works perfect in 5.00M33-3.

Magical Tetris ChallengeSCES-02175

PAL-G No 3.90: Tested by 2PS.

ManpukuSLPS-03381

NTSC-J

No

Marble MasterSLUS-01471

NTSC-U

No 3.90 by 2PS.

Marvel Super HeroesSLUS-00257

NTSC-J

Yes 4.01:By CrZyKD

Marvel Super Heroes VS Street Fighter

SLUS-00793

NTSC-J

Yes

Marvel Vs. CapcomSLUS-01059

NTSC-U

Yes 3.90 by 2PS.

Mass DestructionSLUS-00462

NTSC-U

NoTested on 3.71 M33-4 by GamerbyDesign

Master's Fighter, TheSLPS-00722

NTSC-J

No 4.01 by 2PS

MDKSLUS-00426

NTSC-U

No 3.90 by 2PS.

Mechwarrior 2SLUS-00401

NTSC-U

YesWorks on 3.80 M33 via Popsloader. Not working on 5.00 m33-6

Medal of HonorSLUS-00974

NTSC-U

Yes 5.00 M33-6: Playable. - LiquidSnakE

Medal of Honor: Underground

SLUS-01270

NTSC-U

No

Medievil SCES- PAL-E No Works fine on 5.00M33-6 as well as

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00311 5.50GEN-D2 with latest POPS

MedievilSCUS-94227

NTSC-U

NoNo Errors any more!Works fine on 5.50 M33-3

Medievil 2/IISCUS-94564

NTSC-U

YesNo Errors on 3.71 M33-3. Tested by MonkeyJamboree

Medievil 2/IISCES-02544

PAL-E NOWorks flawlessly on 5.00M33-3 by Druids1974

Megaman 8SLUS-00453

NTSC-U

NoWorks Perfect on 3.90 M33-3. Tested by VanitWorks in 5.00 M33-3

Megaman Battle & ChaseSLES-00766

PAL-E No No problems I can find as of 3.90 M33

Megaman Legends 1SLUS-00603

NTSC-U

Yes

Working on 3.90

Tested on psp phat, firmware 5.00 M33-4 by - Manko - Once you get to south ruins gate (cardon) and try to get out of the ruins after you go in, you might get a black screen of death -- saying "exeption RI" and lots of more white text rubbish. What I did was load 3.40 pops and got by that point with no problem. Id try playing the whole game just on 3.40 - seems to run better =) P.S: save frequently!5.00 works great (tested not completed) - DebugJunky

5.50 GEN-D3 graphical errors on all POPS and original flash memory.

Megaman Legends 2 SLUS-01140

NTSC-U

Yes Tested on 3.71 M33-4 by GamerbyDesign.

I´m using a PSP-Slim with 3.90 M33 and it freezes on the Flutter if you go down the second ladder and try to go up again, the game even turn off my console, I tried the saulcomcor´s EBOOT and making my own with IceTea 1.3 even used Popsloader 3.80 (Full) with the FW on 3.71, but nothing, you can´t go up the ladder and you need to do so a little further in the game by VoltKaizer.

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Experienced ladder glitch using 5.00m33-6, 3.71, and 4.01 via Popsloader. Eboot made with PSX2PSP v1.4.2. -Blocken

PSP Slim 5.00 m33-3 eboot created using PSX2PSP v1.4.2. everything seems 2 be fine and well tested... -phantomrenegade-5.00 works great (tested not completed) - DebugJunky5.00 Ladder crash glitch seems to happen to ALL ladders, including the Flutter ladder to leave Pokte Village (first key island) -Dragunhart3.52 Fixes pokte ladder crash, recommended pops version to bypass glitch. -Dragunhart All verions 3.40-5.00 tested Crash at second flutter ladder. (Any version 3.30 and below cannot load saved data 3.30+, and game freezes when you use the second flutter ladder to go up) -Dragunhart

Ladder glitch fixed in CFW 6.20 PRO-B4 finally.

Megaman Legends 2SLES-03556

PAL-E No

Voiceovers during cutscenes are not in synch and if the video finishes first it cuts out the remaining dialog. Gameplay seems perfect otherwise. Tested on OE-B

Ladder glitch is around even in the PAL version. Tested on 5.00m33-6, eboot made with PSX2PSP v1.4.2. - Blocken

Megaman X3SLES-00503

PAL-E No

Locks up after 'Capcom' video when displaying Now Loading screen as of 3.90 M33. Works Perfect on 3.52 M33 firmware tested by shadowfire36

Megaman X4 SLUS-00561

NTSC-U

Yes If for some reason game freezes during WARNING for Boss, Use SLPS-01222

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Note: Now works perfectly under 3.9!Also works in 4.01 M33-2 (Trasgo7)Works in 5.00 M33-3

Megaman X5SLUS-01334

NTSC-U

YesWorks fine on 3.90 M33Works in 5.00 M33-3

Megaman X6SLUS-01395

NTSC-U

NoWorks perfectly in 3.9 (tested in 3.90M33 by Trasgo7)Works in 5.00 M33-3

Meta-Ph-List Gamma X 2097

SLPS-00680

NTSC-J

No 3.80 by 2PS.

Metal Gear Solid SLUS-00594

NTSC-U

Yes If you are having problems with stuttering voices in 'codec' conversations, then use GameID SLPM-86114.

You can use popstation_md to combine both discs into one eboot. (only works on 3.71-4 m33 and above)

If you don't want to make a Multi-disc eboot, then you can switch discs using CWcheat codes, read psychospacefish's post.

Hint: During the Psycho Mantis fight go to your Home menu and change controller ports (only works on 3.30 and above).

3.72 POPS: Freezes during the Hind D boss fight. Multidisc EBOOT using SLPM-86114. ~NXMT

3.72 (Pops) Used a multidisc eboot (made by PSX2PSP 1.4.2) and SLPM-86114 as Game-ID - and I just finished the game on normal difficulty. To make sure the game won't crash or freeze during certain conversations or cutscenes I watched them all - they played flawlessly. No lock-ups during Hind-D battle. There's just one minor glitch I noticed: in rare cases the sound of the game gets interrupted by a short

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"beep". Nothing that's affecting gameplay though. - LiquidSnakE

3.80 Seems to work fine but haven't gone all the way through the game!

3.80 (Pops) Finished the game. Playble, but has some graphic glitches during several cutscenes (after the Psycho Mantis boss fight and during the ending sequence - I finished with the good ending). 3.72 still works better. Used a multidisc eboot made by PSX2PSP 1.4.2 and SLPM-86114 as Game-ID. - LiquidSnakE

4.01: Freezes after boot screen. ~NXMT

4.01: the entire game is beatable using cheskas version. i used 5.00m33-6 with 4.01 pops and got through it ALL from start to finish

5.00 M33-3 Freezes after boots screen. Interesting thing: If you boot disc 2 (multiboot disc) and it you use the HOME menu to switch discs, it freezes after the "Now Checking..." message comes up, everything works fine by booting disc 2 until you have to swap discs.... strange!

5.00 M33-3 Game works perfectly so far. Unlike the post above, the game does not freeze on the boot. Used PSX2PSP 1.4.2 to make a single disc eboot. -EternalLight

5.00 M33-4 I had the freeze problem listed above, and I switched to 3.72 using popsloader and it worked perfectly.

5.00 M33-4 Using POPS 3.72 with

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Disc-Load Speed set to Fast and switching the in-game audio to monaural in Option > Sound fixed 99% of the codec stuttering. Multi-disc eboot made with PSX2PSP 1.4.2. Main Game-ID and Game-ID for Disc 1 - SLPM-86114, SLPM-86115 - Disc 2. - BKvaluemenu

5.00 M33-6 Game (multidisc eboot made by PSX2PSP 1.4.2) boots up and works perfectly without using POPS so far, unfortunately codec coinversations stutter heavily. REAL heavily, that is. I didn't hear one flawless conversation in about an hour of playing. Didn't change the Game-ID to SLPM-86114 tough. - LiquidSnakE

5.00 M33-6 Used the same multidisc eboot and SLPM-86114 as Game-ID - playable, but has the same stuttering issue. - LiquidSnakE

5.00 M33-6 (POPS 3.90) Fixes the stutter issue in all breifing videos, codec also seams perfectly stable, no glitches so far, Multiboot with SLMP86114, made with psx2psp converter, may update after more gameplay if any issue appears - KK1N5@N3

SLPM86115 works for fixing the audio glitches as well, I used this instead as I used the SLPM86114 ID on Metal Gear Solid: Integral to fix the audio glitches, using different IDs for these two means their savedata won't be saved to the same folder and won't merge when you view them on your mem stick on PSP. - DebugJunky

5.50 GEN-D3 Everything works great on my psp's custom firmware - Karelvp

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Metal Gear Solid SLES01734 PAL-E Yes

5.50 GEN-D3 seems to work, if like me you used original game ID (SLES-01370 for disc 1, SLES-11370 for disc 2) it will have the same codec audio glitches and minor graphic stutters during cutscenes the NTSC version had, then try using SLES01734 (spanish ID i think) and it seems to have sorted the audio out so far. I used it as the main game ID with or without compression doesnt matter. Tested with multi-disc EBOOTs made with PSX2PSPv1.4.2 (Have not gone through full game) - WickedWiz

Metal Gear Solid VR Missions

SLPM-86247

NTSC-U

No

5.00 is working perfectly for me atm - DebugJunky Also, this game works perfectly as part of a multi disc EBOOT with both discs of Metal Gear Solid under pops 3.72 (used SLPM86114 as the main game ID and each discs game ID) - DebugJunky

Metal Gear Solid Integral

SCPS-45412 / SLPM-86247-9

NTSC-J

No

3.71, 3.72 and 3.80 work fine (I reccomend 3.80), but using the original game IDs (SLPM86247-9) incurred the same codec audio glitches that the NTSC-U release has with it's original game IDs, I tried using SLPM861114 (which helped sort the MGS audio glitching) and it seems to have sorted this problem for me, I used it as the main game ID and the ID of all 3 discs. Using pops 4.01 or 5.00 the EBOOT will crash. Tested with multi-disc EBOOTs made with popstation_md - DebugJunky

Metal Gear Solid VR Missions

SLPM-86247

NTSC-U

No

5.00 is working perfectly for me atm - DebugJunky Also, this game works perfectly as part of a multi disc EBOOT with both discs of Metal Gear Solid under pops 3.72 (used SLPM86114 as the main game ID and each discs game ID) - DebugJunky

Metal Slug XSLUS-01212

NTSC-U

No

Mickey's Wild Adventure SCES- PAL-E No 5.00 M33-3 Works great. Update: 5.00

Page 80: Psx on Psp Compatibility List

00163have no BG audio, best select 3.71 or 3.72

Micro Machines v3SLUS-00559

NTSC-U

No

Mini Moni Dice de PyonSLPM-87015

NTSC-J

No

Mini Moni Shakka to Tamborin Da Pyon!

SLPM-87079

NTSC-J

No

Miracle Jumpers (Pandemonium 2)

SLPS-01224

NTSC-J

Notestinsomegames: Works perfect in 5.00M33-3.

Misadventures of Tron Bonne, The

SLUS-00896

NTSC-U

No

Crashes after Tiesel gets kidnapped just before you start the actual game.

3.72: Best played on this firmware

3.80-4.01: Use the 3.80 Popsloader to load 3.72 Tested by shortboy

3.90 Working, but may freeze when acquiring certain items on Digging missions.

3.80-5.03: Works but there are problems with the sound when there is a conversation, like missing words. The rest plays fine until the battle with Glyde; 3.72 doesn't have the sound problems.

Mobil 1 Rally Championship

SLUS-01103

NTSC-U

No 3.80 by 2PS.

Mobile Light Force (aka Gunbird)

SLUS-01525

NTSC-U

No 3.90 by 2PS.

Monkey MagicSLUS-00930

NTSC-U

No 3.80 by 2PS.

MonopolySLUS-00507

NTSC-U

No No music

Monster RancherSLUS-00568

NTSC-U

No

Since you can't change CDs in the emulator to get more monsters you're going to be limited to just a few. However there's CWcheat codes that will help you get what you want. Go to the Monster Rancher page for more info. Works great on 3.71

Monster Rancher 2 SLUS- NTSC- No If you copy this save into your

Page 81: Psx on Psp Compatibility List

00917 U

SAVEDATA folder you'll be able to slate a whole bunch of new monsters at the shrine.

Otherwise you are going to need to use CWcheat codes. Go to the Monster Rancher 2 page for more info.

Tested on 3.71 M33-4 by GamerbyDesign

Monster Rancher Battle Card Episode II

SLUS-01178

NTSC-U

No Works perfectly on 5.00 M33-4

MonsterseedSLUS-00743

NTSC-U

No Works fine on 5.00 M33-4

Moorhuhn 2SLES-03278

PAL-G No 3.80 by 2PS

Mort The ChickenSLUS-01021

NTSC-U

No 3.90 by 2PS

Mortal Kombat IISLPS-00444

NTSC-J

NoTested on 6.60 PRO B-9 using 3.30 pops.Runs perfectly. Ziso

Mortal Kombat 3SCUS-94201

NTSC-U

No

Mortal Kombat 4SLUS-00605

NTSC-U

Yestested on 3.90 m33-2 using 3.72 pops. No problems so far. -Xzbit

Mortal Kombat TrilogySLUS-00330

NTSC-U

Yes

No music, no sound - see the PSX on PSP - Multi-Track Disk Handling manual for fixes.

Update by GamerbyDesign: It has music and sound. Runs perfectly. Tested on 3.71 M33-4Update by jjennings089: Runs on 3.72. 4.01 does not run well; game sticks after loading stage.

Running CFW 5.00M33-6: Created PSX Image with CloneCD then created eboot.pbp with Popstation GUI 3.00 beta. Ran the game on CFW 3.72 popsloader pack seplugins. Game works perfectly, music & sound work too.Tested by GrimeHavoc on 6/24/2009.

Mortal Kombat SLUS- NTSC- No 3.80 (SLES-01020): Press START/X

Page 82: Psx on Psp Compatibility List

Mythologies - Sub Zero 00476 U

button at the text screens that follow after boot-up, otherwise the game will hang - by 2PS.Tested on 3.71 M33-4 by GamerbyDesign

Moto RacerSLUS-00498

NTSC-U

No

Moto Racer 2SLUS-00738

NTSC-U

NoTested on 3.71 M33-4 by GamerbyDesign

Moto Racer World TourSCES-03037

PAL-E No

Motor MashSLES-00310

PAL-E No 3.80 by 2PS.

Motor Toon Grand PrixSCUS-94355

NTSC-U

No4.01: Works flawlessly! Tested by Milkymoocowmoo, 4.01 M33-2

Mr. DrillerSLUS-01111

NTSC-U

YesTested on both 3.90 and 4.01 and worked flawlessly -pitchblack3

Ms. Pac-Man - Maze Madness

SLUS-01018

NTSC-U

No Tested by MAN-biker

MTV's Celebrity Deathmatch

SLUS-01453

NTSC-U

No 3.90 by 2PS.

Mummy, TheSLUS-01187

NTSC-U

No 3.90 by 2PS.

Muppet RaceManiaSCES-02008

PAL-E NoTested on 3.90 M33-2 and 4.01 M33-2 by Louington, No initial problems found.

Muscle Ranking Kinniku Banzuke: Vol.2 Aratanarugenkai Enochousen!

SLPM-86457

NTSC-J

No 3.80 by 2PS.

Muscle Ranking Kinniku Banzuke : Road to Sasuke

SLPM-86490

NTSC-J

No 3.80 by 2PS.

MystSCUS-94602

NTSC-U

NoLoaded on 3.80 and lower, did not load on 3.90 or higher. MJC

N

Name PSX IDTV Type

Manual (Y/N)

Notes

N2O Nitrous OxideSLUS-00637

NTSC-U

No 3.90 by 2PS.

N-Gen Racing SLUS- NTSC- No 5.00 M33-5 Turns off PSP after PSX

Page 83: Psx on Psp Compatibility List

01155 U bios.

Namco Museum EncoreSLPS-01050

NTSC-J No 3.80 by 2PS

Namco Museum Vol. 1SLUS-00215

NTSC-U

No 5.00 M33-3 Works great!

Namco Museum Vol. 2SLUS-00216

NTSC-U

No 5.00 M33-3 Works great!

Namco Museum Vol. 3SLUS-00398

NTSC-U

No 5.00 M33-3 Works great!

Namco Museum Vol. 4SLUS-00416

NTSC-U

No 5.00 M33-3 Works great!

Namco Museum Vol. 5SLUS-00417

NTSC-U

No 5.00 M33-3 Works great!

Nanotek WarriorSLUS-00325

NTSC-U

No 3.90 by 2PS.

Naruto: Shinobi no Sato no Jintori Kassen

SLPS-03553

NTSC-J No 3.90 by 2PS.

NASCAR RumbleSLUS-01068

NTSC-U

No

This game worked fine using 4.01 pops on my 5.50 GEN-D3 CFW PSP. I didn't try it with any other, I just chose that option first.

NBA Jam T.ESLUS-00002

NTSC-U

No4.01 POPS: Works great including CDDA (by temper999)

Necronomicon: The Dawning of Darkness

SLES-13493

PAL-E No 3.80 by 2PS

Nectaris Military MadnessSLUS-00764

NTSC-U

Yes No issues - runs fine

Need For SpeedSLUS-00204

NTSC-U

Yes Works great on 3.90 by smithy1185

Need For Speed 2SLUS-00276

NTSC-U

NoWorks OK with 3.71 pops (at this moment)

Need For Speed 3: Hot Pursuit

SLUS-00620

NTSC-U

No4.01 Everything fine except music by acidrain

Need For Speed 4 - High Stakes

SLUS-00826

YesRuns fantastic, no problems UPDATE on 3.80Works on 5.00 m33-6 - YDNTK9

Need For Speed - Porsche Unleashed

SLUS-01104

NTSC-U

No Runs great on 5.00 by acidrain

Nekketsu OyakoSLPS-00006

NTSC-J No 3.80 by 2PS.

Next Tetris (Deluxe), TheSLPS-02507

NTSC-J No 3.90 by 2PS.

Page 84: Psx on Psp Compatibility List

NFL Blitz 2000SLUS-00861

NTSC-U

No Works epic on 4.01 - Project

NFL Gameday 2005SCUS-94695

NTSC-U

No Sound stops when starting game

NHL 2000SLUS-00965

NTSC-U

No

Nightmare CreaturesSLUS-00582

NTSC-U

YesWorks on 5.03 GEN-A(Full) with no music but flawless gameplay and graphics.

Nightmare Creatures 2SLUS-00582

NTSC-U

[No]Tested under 5.50 GEN-D3 and its working good:)PSX2PSP 1.4.2. - Lukay

Ninja: Shadow of DarknessSLUS-00435

NTSC-U

Yes

Tested under 3.03 and its working just fine. by Darkace Tested under 3.90: psp is turning off after the loading screen. by rakker

No Fear Downhill Mountain Biking

psp turns off after ps1 intro screen

No one can stop Mr. Domino!

SLUS-00804

NTSC-U

3.90 by 2PS.

Nuclear StrikeSLUS-00518

NTSC-U

3.90 by 2PS.

O

Name PSX IDTV Type

Manual (Y/N)

Notes

Oddworld Abe's ExoddusSLUS-00710

NTSC-U

Yes

Tested on 3.71 M33-3 by MonkeyJamboree.If you have some issues with sound use 3.40/3.51 pops.

Works perfectly on 5.00 M33-3 with 5.01 patches. Videos work perfectly, stretch is perfect, and no hangtimes or anything, runs great. Tested by Roxas6662.5.00 works perfect for me, multi-disc EBOOT made with PSX2PSP 1.4.2 - DebugJunky

Oddworld Abe's Oddysee SLUS-00190

NTSC-U

Yes 3.10 Works perfectly for use with 2 player ad-hoc mode under IRShell. Tested by Finstern3.52 M33 Sound hangs on the title screen, clears up during the "Now

Page 85: Psx on Psp Compatibility List

Loading" screen.3.71 M33-3 Tested with no errors by MonkeyJamboree5.00 M33-3 Works perfectly with 5.01 patches. Everthing is perfect. Tested by Roxas6662.5.00 M33-6 Works Fine.5.00 M33-6 Works perfectly for me, about half an hour of testing - DebugJunky

Ogre BattleSLUS-00467

PAL-E Yes

Limited screen problem - no report on the NTSC versions

5.00 M33-4 Works perfectly. By XsilentX

Omega BoostSCUS-94449

NTSC-U

NoTested on 3.71 M33-3 by MonkeyJamboree

OneSLUS-00469

NTSC-U

No

3.90: Hangs at boot - by 2PS.popsloader @ 3.71:boots and plays fine - by killergp1235.00 M33-3 Works great!

One Piece Grand Battle 2SLPS-03408

NTSC-J No 3.80 by 2PS.

One Piece MansionSLUS-01406

NTSC-U

No 3.90 by 2PS.

OverbloodSLUS-00464

NTSC-U

Yes4.01 Pops works perfectly! No lag, no crashes. Played it all the way through.

OverboardSLES-00865

PAL-E No

5.00m33-6 use 3.10 or 3.11 pops otherwise it will hang at the ps screen.only problem is the screen has a black border around it.completed first level with no problems will update when played a bit more.sheriff

P

Name PSX IDTV Type

Manual (Y/N)

Notes

Pac-Man World: 20th Anniversary

SCES-00934

PAL-ENTSC optional from in game

No Works on 3.90m33.Tested by GeoninjaHangs on load with 5.00M33-3.

Page 86: Psx on Psp Compatibility List

menu

Pandemonium!SLUS-00232

NTSC-U

No

Works perfect on 3.90m33.Tested by KnutskyUPDATE: Works perfect in 5.00M33-3.5.00 M33-3 Completed game with no problems and disc speed set on Fast. -NoahBody

Pandemonium 2SLUS-00578

NTSC-U

No

Works perfect on 3.90m33. Tested by Knutsky

Works perfect on 3.71 pops:Tested by REfan190

UPDATE: Works perfect in 5.00M33-3.

Panzer BanditSLPS-00899

NTSC-J NoWorks on 3.52 through 4.01 by Edric777

Panzer FrontSLES-03339

PAL-E No 3.80 by 2PS.

ParanoiaScapeSLPS-01375

NTSC-J No 3.80 by 2PS

Parappa The RapperSCUS-94183

NTSC-U

No Freezes on 4.01

Parasite Eve SLUS00662 NTSC-U

Yes 3.52 M33 and below Use psychospacefish's patch to combine both discs into one.

Note: If your ISO has been patched, it will only run on 3.52 or lower. Anything above freezes after PS logo. StormPooper3.71 M33-4 Runs perfectly as a multi-disc eboot.*

3.72 M33 From beginning to the end work perfectly. by chloe560

4.01 M33-2 Runs perfectly.*

5.00 M33-3 Used UltraISO to create 2 iso's or 2 bin's then merged into one eboot (either psx2psp 1.4 or RS-GUI PopStationMD v3.00 will be ok) but it

Page 87: Psx on Psp Compatibility List

needs Popsloader 5.00 installed in your mem stick and needs to be run under 4.01 pop - by Druids19745.00 M33 1-6 Works fine. Hangs on startup, enter the Controller Settings menu by pressing "Home" then exit, and the game will load normally, runs perfectly to completion with a multidisc eboot. Any other hangs are fixed the same way.5.00 m33-6 If it continues to lag after exiting the controller settings, try switching the disc-load speed to fast in the other settings menu from the home button menu. <3 Banana_kun(*)Aya does not dispose of keys until she reaches the hospital. Not game-breaking, but takes up some item slots in your inventory.(**) The keys can be placed in storage in the basement of the police department. <3 Banana_kun5.00 M33-6 Works fine as single eboot with no GameID change or patch. Make eboot using PSX2PSP v1.4.2 with no compression, use 4.01 pops and set disc load speed to fast. Will seem to hang at black screen after PS logo when loading from Disc 1, but will load just fine if left alone for about one minute. Disc change and save recognition work fine - Azure Fang5.50 GEN-D2 Multidisk EBOOT,no popsloader, just stick it in x:\PSP\Game\Parasite Eve(or your preferred folder name) and go on your merry way. Will freeze after the Playstation logo appears, easily fixed by setting disk load speed to fast (Credit all goes to Azure Fang above for quelling my anger at a black screen all night XD). It runs smoothly all the way through but when you beat the game, it's over, because after the credits, it's black

Page 88: Psx on Psp Compatibility List

screen town all the way. Sorry Crystler Tower!!! - Zyphr the Gray

Parasite Eve 2 SLUS-01042

NTSC-U

Yes SLPS-00025 must be used (on both discs) to get this to boot at all.

Room 5 and the Loft may be unlocked for a short while before you should be able to enter them (before obtaining the Master Key). Entering Room 5 without the Master Key leads to some kind of rendering test room with no textures (may be worth a look, but don't save after entering). Entering either room will cause Room 6 to be locked later on, which makes it impossible to continue the game if the huge ANMC in Dryfield smashes the walkway.

To proceed to Disc 2, save game immediately after defeating Number 9 in Dryfield, save game in Douglas's trailer or Motel Room 6 and reload using Disc 2. Reloading in Motel Lobby freezes at loading screen.

3.10 Pops Works perfectly as single disc eboot. No FMV glitches.

3.11 Pops Works perfectly as single disc eboot. No FMV glitches.

3.30 Pops Opening the map with the select button sometimes causes corrupt graphics requiring a reset to fix.

3.40 Pops Playable, but the FMV's are glitchy.

3.52 M33-4 Freezes at the publisher screen.

3.71 M33-2 Freezes at the publisher

Page 89: Psx on Psp Compatibility List

screen.

4.01: Use GameID SLPS02480

4.01 M33 I used the games own GameID and it seems to work fine so far (2 hours).

5.00 M33-3 Doesn't work.

5.00 M33-6: Works just fine on single disc eboot. Currently on disc 2 so I have to test a multi-disc eboot with psx2psp using game ID SLPS-02480 and pops 4.01. Have fun!! :P

5.00 M33-6 Will not boot using pops from flash but works fine with pops 4.01, fast disc-load, as multi-disc eboot as mentioned above. Small graphical error with Kyle floating in the air during dialogue after SDI system fires on the bunker, but I think that was on disc as well. -Azure Fang

PSP-3K with 5.03 GEN-A via ChickHEN SLPS-00025 would only work as a single disc eboot with pops 3.10/3.11. No FMV glitches, but I was caught out by the Motel Room 6 glitch mentioned above (even though I didn't enter room 5 or the loft prior to that). Froze once when using Combustion and occasionally wouldn't recognise memory card as well.

Experimented for a while and found that SLPS-02480 worked as a multi-disc eboot on pops 4.01 IF compression (converted with PSX2PSP 1.4) was low. At level 9, froze at Square EA screen (level 1 still compressed to 23% anyway, the same as level 9). If disc speed is on high, this can cause the publisher screen

Page 90: Psx on Psp Compatibility List

freeze (and possibly hang when loading rooms as well). Played through first disc so far and swapped to disc 2 without any problems. Will update when (if) game is completed.

With regards to the Motel Room 6 glitch, I recommend saving in the MIST garage before you leave for Dryfield. Upon arrival, go up to Motel Room 6. If it lets you enter, your game's borked as you won't get the cut-scene with Douglas in the garage and won't receive the key to the room. After the fight with the huge ANMC you'll be trapped upstairs. Reload from the MIST garage and try again. - Gojiratron

Note for home rips: Some US copies of disc 2 (SLUS-01055) use intentional bad sector copy protection which will abort some tools like Alcohol 120% with an unexpected/unrecoverable read error. If you run into this issue use CloneCD to create the .img for conversion. Completed raw playthrough, full + Pierce scenario, no problems. Will update if anything arises during future/secondary mode playthroughs - Azure Fang

Parasite Eve 2 SLES-02558

PAL-E No ISO/BIN/IMG files *must* be patched with a PPF patch to circumvent the copy protection.

3.40 POPS: Playable. Use SLPS-00025 to avoid publisher screen freeze. Movies are watchable but has slight distortion. Certain cutscenes lag and not in sync with the audio on max compression. Saving may fail on rare occasions but all you need to do is retry. ~NXMT

Page 91: Psx on Psp Compatibility List

3.90: Freezes at publisher screen. ~NXMT

4.01m33-2 - SLPS-00025 is not effective. Game still freezes at publisher screen, but this could be due to the game being a multi-disc eboot. And if it is, then Parasite Eve 2 [PAL] can not be played in multi-disc eboot format, period, since older pops, namely 3.40 pops, can't run multi-disc eboots and it's the only version of pops that currently runs Parasite Eve 2 [PAL].

Patriotic PinballSLUS-01539

NTSC-U

No4.01: Runs fine - by 2PS3.80: Slow loading times - by 2PS

Penny RacersSCES-00391

PAL-E No

PepsimanSLPS-01762

NTSC-J No

3.90 by 2PS.From TheFilipinoChannel: Game is OK when played with 4.01 POPS and lower. DO NOT play it with 'original from flash' in 5.00 M33-4 because when you play the game, you will only hear the SFX and no music. Played with PSP fat in firmware version 5.00 M33-4. Dec/17/2008

PersonaSLUS-00339

NTSC-U

Yes

Freezes on the first loading screen with 4.01 and 5.01m33-3.Works fine on 5.01m33-6.3.71 seems to be working fine.

Persona 2:Eternal Punishment

SLUS-01158

NTSC-U

No I used 4.01 POPS with GameID SLPS-02825, which comes from the japanese version of the game. You must create the EBOOT using PSX2PSP, otherwise the game won't even start with the 4.01 POPS. There is no lag, even when there's a lot of text onscreen. Also, by using this ID, you won't have to share the memory cards with Innocent Sin saves. The rare random crashes in battle persist even with this ID, but you can HEAVILY decrease the freeze

Page 92: Psx on Psp Compatibility List

frequency by setting the Disc Speed to fast. I also used no compression when making my eboot, I don't know if that helps too. I had over a dozen freezes in my first 20 hours while using a compressed ISO and the normal Disc Speed, especially during boss battles. After setting the Disc Speed to fast and removing the ISO compression, I had only 3 crashes in over 20 hours of gameplay, and none during a boss fight. I beat the final boss without problems. Hope it helps! -by Sephiroth1311

5.00m33-3 with GameID SLPS-02100 Creat ISO with UltraISO and eboot.pbp with RS-GUI Popstation MD 3.00. Then run game with Popsloader 5.00 and with 3.71pop and everything will be OK.Use 4.01 with GameID SLPS-02100 and you shouldn't have many problems. Rarely the game may freeze, so be sure to save often.5.00m33-3 with GameID SLPS-02100 Creat ISO with UltraISO and eboot.pbp with RS-GUI Popstation MD 3.00. Then run game with Popsloader 5.00 and with 3.71pop and everything will be OK.4.01 pops works great for both the game and bonus disc using ID SLPS02100 for both. I also made a multi-disc eboot containing v1.0a fan patched Persona 2: Innocent Sin, Persona: Eternal Punishment and Persona 2: Eternal Punishment bonus disc using SLPS02100 as the main ID and as each discs ID - the game ran great for all 3 discs on 4.01 pops on my 5.00m33-6 phat. Eboot was made with PSX2PSP v1.4.2 - DebugJunky

Persona 2:Innocent Sin SLPS-02100

NTSC-J No An English patch is availible for this game. Get it here. Completed (with translation patch) on 5.00 m33-6 using

Page 93: Psx on Psp Compatibility List

popsloader 4.01, very rarely there may be a little slowdown in battle and also there may be a graphical glitch after saving, getting into a battle gets rid of this though. NOTE: to play this game past the first battle the eboot must be made with simple Popstation GUI 3.00 - DebugJunky

Tested on 4.01 m33-2 maybe slowdown a bit for some time, but still work. no bug, no freeze so far.Game completed in 40 hours with one and only crash in battle. I used the "Original from firmware" option while using Prometheus 5.50 v-4. PSX2PSP was used when converting the translated ISO. -Sephiroth1311

PGA Tour'98SLUS-00517

NTSC-U

No 3.80 by 2PS

PhilosomaSCES-00059

PAL-E No 3.90 by 2PS.

Pikinya! EXSLPS-01345

NTSC-J No 3.80 by 2PS

PinobeeSLUS-01494

NTSC-U

No 3.80 by 2PS

Pipe Dreams 3DSLUS-01409

NTSC-U

No 3.80 by 2PS

PitballSLUS-00146

NTSC-U

No 3.80 by 2PS

Pitfall 3D: Beyond the Jungle

SLUS-00254

NTSC-U

No Works fine on 5.00 M33-3

PO'edSLUS-00097

NTSC-U

No 3.80 by 2PS

Pocket Fighter SLUS-00653

NTSC-U

Yes Update from Mr. Zhang - "Sometimes during the light blue “Pocket Fighters” loading screen between rounds while playing “Arcade Mode,” the game freezes. I’m using 3.90 M33-3. As far as I could tell it is random." If anyone has any tips, feel free to let us know.UPDATE: Does not get past loading screens in 4.01 or 5.00. 3.90 is the most recent that it work in, but it, and

Page 94: Psx on Psp Compatibility List

3.72, 3.71, and 3.80 all still freeze randomly.UPDATE: You should try having the disk speed on fast...i managed to get past the loading errors by doing this also running 4.01 m33-2.-Mr.Mario. Runs perfectly on 5.00m33-6 put Disc speed to fast-Ariesboy88

Pocket FighterSLES-01378

PAL No

5.00-M33-3: Runs much like the US version did before5.00. Crashes randomly during loading in all game modes. Also always seems to crash when about to fight Felicia in Arcade mode. Runs fine until then though. Minor graphical glitch on the level with the wagon, one of the pigs appears as a mass of discolored pixels until victory. Tested by Tickolas.

Point BlankSCES-00886

PAL-E No

Point Blank 3SLUS-01354

NTSC-U

No

Polaris SnowcrossSLUS-01033

NTSC-U

No 5.00 M33-6 Tested by Roxas6662

Policenauts

SLPS-00215 - SLPS-00216

NTSC-J No

5.00m33-6: Works perfectly (English patched).Note: For disc 2 eboot (disc 2of3); Make sure the GAME ID is set to SLPS00215 (same ID as disc 1 eboot), otherwise the saved file cannot be seen or be continued - By 2PS4.01 loads up ok (will test further and update soon), multi-disc eboot made with popstation_md - DebugJunky5.03 GEN-C: Same as 5.00 :D

Populous: The BeginningSLUS-00277

NTSC-U

No Tested on 3.40 OE-A, works great.

Populous: The Beginning SLES-01760

[E] X 5.00 M33-6 [LOADED POPS FROM FLASH] - Works PERFECTLY. Played right through first and second levels FLAWLESSLY. Movie and Audio sequences are fine. Recommend this one, a Genuine Classic!! -

Page 95: Psx on Psp Compatibility List

Anarchy4_20

Porsche ChallengeSCUS-94187

NTSC-U

No

Power Move Pro Wrestling

SLUS-00408

NTSC-U

NoUse pops 3.51 or less if you have sound problems. 5.00-4 - no music.

Power Rangers Zeo - Full Tilt Battle Pinball

SLUS-00256

NTSC-U

Notestingsomegames: So far, works perfect on 5.00

Power Serve Tennis 3DSLUS-00105

NTSC-U

No 3.80 by 2PS.

Power ShovelSLUS-01343

NTSC-U

No 3.80 by 2PS

Poy PoySLUS-00486

NTSC-U

No

Poy Poy 2SLUS-00486

NTSC-J No

Primal RageSLUS-00126

NTSC-U

No

Game works fine. Played through several matches with dif characters. Tested with 4.01 M33 by MasterTurkey.

Prismland StorySLES-03284

PAL-E No 3.80 by 2PS.

Pro Pinball - The WebSLUS-00371

NTSC-U

No3.01-4.01: Hangs on Interplay logo screen - by 2PS.

Pro Pinball - Timeshock!SLUS-00639

NTSC-U

No3.01-4.01: Hangs on Interplay logo screen - by 2PS.

Professional Underground League of Pain

SCUS-94551

NTSC-U

NoMain Menu music seems to not play, no problems otherwise; tested on 3.71 M33-3 by Don Roberto

Project OverkillSLUS-00045

NTSC-U

No

Psychic DetectiveSLUS-00165

NTSC-U

No

Title does NOT work in ANY firmware/emulator as it requires the game to be run from CD only. There is a copy protection message at the start. By 2PS

Pukunpa: Joshikouki no Houkago

SLPS-00409

NTSC-J No 3.80 by 2PS.

Puyo Puyo: Tsuu Ketteiban

SLPS-00530

NTSC-J No 4.01 by 2PS

Puzzle Arena ToshindenSLPS-00879

NTSC-J No 3.90 by 2PS

Puzzle Star Sweep SLUS- NTSC- No 3.80 by 2PS

Page 96: Psx on Psp Compatibility List

01307 U

Q

Name PSX IDTV Type

Manual (Y/N)

Notes

Qix NeoSLUS-01561

NTSC-U

No 3.80 by 2PS.

Quake 2SLUS-00757

NTSC-U

No

Graphics and sound are GOOD! After re-mapping some buttons, this game played fine through the first few levels. Tested on 4.01 M33 by MasterTurkey.

R

Name PSX IDTV Type

Manual (Y/N)

Notes

Racing LagoonSLPS-02038

NTSC-J

No 3.72 Pops - works perfectly - EasySan

Raiden DXSCPS-45019

NTSC-J

No 3.90: SLPS-00728 by 2PS

Raiden Project (Anniversary Edition)

SCUS-94402

NTSC-U

No3.90: Also works on PAL (SLES-00051) - by 2PS.

Rainbow Six: Lone WolfSLUS-01473

NTSC-U

No

Rakugaki ShowtimeSLPM-86272

NTSC-J

No

3.80 by 2PS.4.01 M33 -- using IceTea and maximum compression, the game works OK except for an around 10 pixel of a cut-off area at the top of the screen. by Haisook.

Rally CrossSCUS-94308

NTSC-U

NoTested on 3.52 M33-4 by GamerbyDesign

Rally De EuropeSLPS-02679

NTSC-J

No

Rampage Through TimeSLUS-01065

NTSC-U

No3.90: Runs fine - 2PS3.80: Freezes once in-game/demo - 2PS

Ranma 1/2 RenaissanceSLPS-00522

NTSC-J

No

Rapid Reload SCES-0004 PAL-E No 3.90 by 2PS

Ray TracersSLUS-00534

NTSC-U

No

Page 97: Psx on Psp Compatibility List

RayCrisis: Series Termination

SLUS-01217

NTSC-U

Yes 3.90 by 2PS

RaymanSLUS-00005

NTSC-U

Yesworking fine on 4.01m33-2 w/ pops original flash -Xzbit

RaymanSLES-00049

PAL-E No

Just be sure to use a converter that supports CDDA audio, like Simple Popstation GUI 3.00, or PSX2PSP. Alternatively, follow jawB.C.'s guide.

Rayman 2 SLUS01235NTSC-U

No

Working only on 3.90 pops, make sure Disc-Load Speed is set to Normal (because of graphics glitches) Tested on 3.93. Works fine until "The Bayou" level. Freezes at the part in which you must hit the switch and get to the door before it closes.

RaystormSLUS-00482

NTSC-U

No3.90: J (SLPS-00678) by 2PS.5.00 works perfectly, tested it for about half an hour - DebugJunky

RC HelicopterSLUS-01376

NTSC-U

No 3.90 by 2PS

RC RevengeSLUS-01168

NTSC-U

No

Ready 2 Rumble BoxingSLUS-00857

NTSC-U

No

Ready 2 Rumble Boxing: Round 2

SLUS-01147

NTSC-U

No 3.90 by 2PS

Real Bout Garou Densetsu (Fatal Fury) Special: Dominated Mind

SLPM-86085

NTSC-J

No 3.80 by 2PS

Red Asphalt (Rock 'n Roll Racing II)

SLUS-00282

NTSC-U

No

3.71: Flawless. Use this version and the whole game should run smoothly. - CaptainEmbro

3.80: Unable to get pass options/selection screen - by 2PS.

5.00: Froze when attempting to save. Don't use this firmware. - CaptainEmbro

Resident EvilSLUS-00170

NTSC-U

No

Works well 3.71. Some sound glitches. Tested by SephirothX

5.00 M33-3 Works fine so far (3 hours)

Page 98: Psx on Psp Compatibility List

Resident EvilSLES-00200

PAL-E No

5.00 M33-6 Works OK but can have problems when characters talk. Sound can get stuck in a loop. ChapmeisterFlash

Resident Evil: Director's Cut

SLUS-00551

NTSC-U

Yes

Works perfectly 3.40. Tested by SephirothX.

3.52: Playable. ~NXMT

3.71: Playable. ~NXMT

5.00 M33-6: Playable. - LiquidSnakE

5.00 M33-6 using default game id plus 4.01 pops game plays flawlessly from beginning to end with no issues. sheriff

Resident Evil: Director's Cut

SLES-00969

PAL-E Yes5.50 GEN-D3 Pops 3.80: Works perfectly! Tested by ShikaeshiRaito

Resident Evil 2 SLUS-00421

NTSC-U

Yes 3.40/3.52: SLPS-01222 MUST be set as the Game ID.

3.71: Disc 1 reported to work if you use the GameID SLPS-01510, however disc 2 freezes at police station.

3.80: Both disk 1 and 2 work perfectly using SLPS-01222 again. Tested by Cheska. During the train boss battle with Birkin on Claire Scenario B the game will freeze if you stay too close to the train door-solution: go to the opposite side of the train and fight him there, once the battle is over there is no danger of freezing(Note: this is on a two eboot none multi disc version it may be different on multi disc.) Tested by REfan190

3.90: Both disk 1 and 2 freeze at Violence Warning screen on SLPS-01222. Leon/Claire A Scenarios (Disk 1) works perfectly using SLPS-01510, but B Scenarios freeze at random points when going up stairs or ladders

Page 99: Psx on Psp Compatibility List

in the police station.

5.50GEND-2 pops 4.01 using psx2psp to create single eboot changed game id and main game ID to SLPS-01222 and works without a flaw woot!! cw cheat works with it as well in the cheatpops db file change game id to whatever cwcheat shows for the game. -->> upgraded to 5.50GENd-3 and still working flawlessly Whitetiger2695

5.00 M33-6/5.50 GEN-B2: Before getting crazy trying to make this game to work correctly (like me! :P), just look my observation about it at the 'Resident Evil 2: Dual Shock Edition NTSC-U' bellow. I'm sure it will be very usefull! ;) - joe1310

CFW Enabler 3.51: joe1310's way works!

Resident Evil 2SLES-00972

PAL-E Yes

The PAL version does work. POPS v3.40 required (Download all POPS versions using POPLoader - activate plugins in Recovery Menu). Tested on SLIM 3.71 M33-3.

Resident Evil 2: Dual Shock Edition

SLUS-00748

NTSC-U

No 3.52: Works perfectly - Use SLPS-01222 - by 2PS

3.72: Freezes at violence warning screen (used multidisc eboot and SLPS-01222). - LiquidSnakE

3.80/.90: Crashes at violence warning screen even when using SLPS-01222 - use other fw (3.52) - by 2PS

3.80: Freezes at violence warning screen (used multidisc eboot and SLPS-01222). - LiquidSnakE

3.80: My multidisc eboot (with SLPS01222 as the main ID and both

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discs IDs) gets past the violence warning screen on both discs and works awesome, I made mine with popstation_md and disc images of the dual shock edition - DebugJunky

3.90: Freezes after PlayStation logo (used multidisc eboot and SLPS-01222). - LiquidSnakE

4.01: Freezes after PlayStation logo (used multidisc eboot and SLPS-01222). - LiquidSnakE

4.01M33-2: (tested on PSP 'Fat') Freezes after entering the Police Station. Use Game ID: SLPS-01222 and Popsloader to emulate 3.25 and everything will work fine. By, Caustic Paradox

5.00 M33-6: Works Fine (used multidisc eboot that I created myself using PSX2PSP v1.4.2 and SLPS-01222 and pops 3.9). - xFrostx

5.00 M33-6/5.50 GEN-B2: Works very fine, exactly as xFrostx said, BUT there is a VERY IMPORTANT MISSING DETAIL that it cost me a lot of time! Here it is: To prevent the game to freeze at violence warning screen, when creating the EBOOT.PBP file DO NOT FORGET to change each one of the disks IDs TOGETHER WITH the Main Game ID! To make it easier, just follow this: before clicking the 'Convert' button at the 'whatever-program-you-are-using' interface, make sure you have changed the Main Game ID to SLPS-01222, the Disk #1 (Leon) ID to SLPS-01222 and finally, the Disk #2 (Claire) ID to SLPS-01223. My advice: use PSX2PSP v1.4.2 to do this, as far I

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know, no other program allows you to adjust the IDs like this one. If you bypass this step or change only the Main Game ID, the game will freeze at the violence warning screen for sure! I'm using firmware 5.00 M33-6, with POPsloader 3.90 and the game is running flawless now! By the way, this same information is also valid to the RE2 without Dual Shock support. Enjoy the game! ;) - Updated Info: I've updated my PSP to 5.50 GEN-B2 and still works very fine. Don't worry, be happy! :D - joe1310

Works great on 5.50 Gen-D3, running pops 3.90 as said above, got past the police station aswel, i named the leon disc and tagged it with main game id 01222, and the same for the game id changing it to 01222, not too sure about clares disc havent got that far, if im reading the details above right you have to name the main game id 01222 and the game id 01223 for her disc, ive made the eboot but waiting to finish disc 1 then ill report back if disc 2 sticks or freezes anywhere, also alot of people were having problems gettin the cwcheat to work with dual shock version, i too had problems, it took me 2 full days to figure it out the game saved in the database already isnt working with nstc versions of this game so you think change the game id to SLPS_01222 will help, it doesnt,what i done was downloaded the latest cwcheat database from their site and edited it with cwcheat editor deleting all resident evil 2 entrys and create my own new entry with the same details that came up when the cheats didnt work,its a little complicated talking about it here, if any of you want the new database, email me, if anyone

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needs help on it then contact me by my email, [email protected], ENJOY!!! h34dc4s3 (UPDATE) Clare disc works also and have gotten cheats to work aswel, i only added a few cheats for clares disc, its not that hard to add the cheats using the cheat databae editor,as ive said above if you need the cheat database just email me. ENJOY!!!

5.50 GEN-D: still freezes at police station when using SLPS-01222 and 3.90 pops - VEnDeTtA bOy

5.03 MHU (CFWEn 3.51): Game freezes at warning screen with popsloader 3.72 using SLPS-01222. Any other popsloader will either freeze the PSP or cause the game to not start. - rtyu12

5.50 GEN-D, pops 3.70 & 3.90: Game doesn't load at all. I tryed what joe1310 says above(about changing the ID for both disk) and also tryed with a miltidisk eboot, but nothing seems to work. Bring us a little light here anyone. Xandro.

5.00 m33-6:slim psp game play's perfectly through both leon and claires discs using pops 3.40 plus game id SLPS-01222 also setting disc speed to fast. (the only problem was a bit of slowdown when using the machine gun with claire playing the arranged game).sheriff.

Resident Evil 3: Nemesis SLUS-00923

Yes 5.00 M33-6 WORKS PERFECTLY!!(Up to 1st Save Point, at least. This way you could - in theory - save it and then use any of the compiled EBOOTs that normally crash after the loading screen.) Compiled

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EBOOT.PBP file using Zinga's Simple Popstation GUI 3 BETA - It goes to the black screen after the introduction video, and after testing different theories I found a few ways to get it to work, this was the most efficient (No guarantee this will work for you, best chances to get these to work are to compile your EBOOT using Zinga's Simple Popstation GUI v3 beta): The way I do it is by pressing MENU, then selecting More Options/Other Options and changing DISK LOAD SPEED to FAST. I find that tapping MENU to pop the MENU up and down, improves the success rate of this(my friend's PSP only loads it when I change disk load speed AND tap MENU)- Then Go back and it should load up the GAME MENU. My suggestion is to get to a save point and svae it ASAP. Beats the black screen on new game, which could come in handy. Keep a copy and you won't have to worry about that problem next time.

Important! Use SLPS-01222 (BioHazard 2 Game ID) to avoid Clock Tower game freeze. To avoid game freeze after getting the firehose, instead of going directly to the alley, go back to the parking lot to deposit the hose in the chest. Now go directly to the alley (without the fire hose) and then there you withdraw the hose skipping the door where the game freezes.

4.01m33-2: freezes when open chest use SLPS-01222 (BioHazard 2 Game ID) - by gameoke. 3.90 Works fine so far (1 hour)

4.01m33-2 with Popsloader 3.40 works fine, but freezes after Clock Tower - by ZosKiaCvltvs1992

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on 5.00m33-6 using 3.52 pops with game id SLPS-01222, i experienced random freezes while playing the "NEXT GAME" - by johnyboy727

Works flawless!Game-id SLPS-01222, firmware 5.00 M33-3, and pops 3.40. Got a complete game and well though a second - Arkuni // Important note: It works, just finished the game (POPS 3.40 on Firmware 5.50 GEN-B2), BUT it works only if Game-ID AND Save-ID is SLPS-01222! If you use PSX2PSP 1.4 to alter the Save-ID so you can have RE 2 and 3 (both need the Biohazard 2-ID to work) together on the same Memory Stick without one screwing up the other's Saves, RE 3 will be broken in the process and lock up at the church! - LiquidSnakE

5.00 M33-6: Black screen after intro. Happens if you use SLPS-02300 (japanese Game-ID of Biohazard 3: Last Escape) as well. Tried out some POPS, 3.40 worked good, but freezes after the hospital when you're entering the church with Carlos. - LiquidSnakE

5.00 M33-6: use id SLUS-00923 and Zinga's Simple Popstation GUI 3 beta,Once you encounter black screen after intro, press "Home" button then press again to return to game, Main menu screen will appear - jmtstan

5.00 M33-6 GAME-ID: SLUS-00923 [POPS 3.90] ... NO BLACK SCREEN ON BOOT!!. GAME STARTS PERFECTLY. EBOOT Compiled Using PSX2PSP v1.4.2 - Freezes up at the beginning text, after video sequences when she is saying "this is my last chance...blah blah". If you want to get this to work, use the technique

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described at the top of this row. - Anarchy4_20

3.40 pops on a 5.00 m33-6 psp is working great so far (half an hour of testing only) using SLPS 01223 - I used 01223 (the Claire disc ID) instead of 01222 so that my save files would come up seperate to those of resi 2 (I used the SLPS 01222 ID on resi 2) and so that the the savedata wouldn't use the default gameID name, which happens when multiple games share the same ID - DebugJunky

PSP3000 with 5.03 GEN-B via ChickHEN It seems to work with the Biohazard 2 SLPS-01222 ID and POPS 3.90, works fine so far(1-2hours aprox).-Chukymaster

Resident Evil 3: NemesisSLES-02529

PAL-E Yes

Freezes on violence warning screen on boot up. Tested on 3.71 M33-2 Use an .IMG file. Then run on 3.40, with popsloader. Tested by SephirothX

Resident Evil: SurvivorSLUS-01087

NTSC-U

NoWorks perfectly 3.40, 3.71 & 3.90. Tested by SephirothX5.00 M33-3 Seems to work fine.

Resident Evil: SurvivorSLES-02732

PAL-E No3.90: Apart from minor screen clipping at the bottom, game is fully playable. ~NXMT

Re-VoltSLES-01973

PAL-E No

Return FireSLUS-00184

NTSC-U

No 3.80 by 2PS

Rhapsody: A Musical Adventure

SLUS-01073

NTSC-U

NoWorks fine using 5.00 m33-6 using 4.01 Popsloader. Doesn't work with 3.72 Popsloader.

Ridge Racer (Greatest Hits)

SLUS-00540

NTSC-U

No Tested on 3.71 M33-2

Ridge RacerSCES-00001

PAL-E No Screen clipping at bottom

Ridge Racer 2 (A.K.A. Revolution)

SLUS-00214

NTSC-U

No Tested on 3.71 M33-2

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Ridge Racer 3 (A.K.A. Rage Racer)

SLUS-00403

NTSC-U

No Tested on 3.71 M33-2

Ridge Racer 4 (A.K.A. R4: Ridge Racer Type 4)

SLUS-00797

NTSC-U

No

Tested on 3.71 M33-2

4.01: Playable. - LiquidSnakE

5.00 M33-6: Playable. - LiquidSnakE

Ridge Racer High Definition Edition (RR Type 4 Bonus Disc)

SLUS-90049

NTSC-U

NoTested on 3.71 M33-2; hangs at the Namco logo

Rival Schools: United by Fate (Arcade Disc)

SLUS-00681

NTSC-U

Yes

5.00 M33-6 Works great, Made with PSX2PSP 1.4.2

5.00 hangs at the PS logo for disc 1 (arcade) but works fine for disc 2 (evolution disc), 3.71 works perfectly for both discs. Used immaculate disc images and converted with PSX2PSP 1.4.2 - DebugJunky

Rival Schools: United by Fate (Evolution Disc)

SLUS-00771

NTSC-U

Yes5.00 M33-6 Works Flawlessly, was made with PSX2PSP 1.4.2

Riven: The Sequel to MYST

SLUS-00535

NTSC-U

No

note:' 2.5 Gigabyte game (5 discs). Don't use DATA.PSP when converting. It may result in a black screen when launching the game.

4.01 M33-2 Working, but it may crash in a VERY few select points if you try skipping a cutscene. There's a LOT of video in this. The cutscenes are also very short so there's USUALLY no problem in letting them play, but if the game freezes, try not skipping that cutscene next time.

5.00 M33-4 Working here, too

Road RashSLUS-00035

NTSC-U

No3.72 POPS: Playable. ~NXMT 5.00 M33-6 by Roxas6662

Road Rash 3D SLUS-00524

NTSC-U

Yes 3.52 POPS: Certain songs will freeze the game. ~NXMT

3.71 pops: got past loading screen and played a race. so far so good. -

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theydidntnameme 3.72 POPS: Locks up at the initial loading screen (The progress bar will loop endlessly). ~NXMT

4.01: Locks up at the initial loading screen (The progress bar will loop endlessly). ~NXMT

5.00 M33-6: Loaded once, worked fine. Endless loading loop on retrying race, now get endless loop on initial loading screen. Also got it to get to the main menu before freezing. StormPooper.

Road Rash JailbreakSLUS-01053

NTSC-U

No 5.00 m33-6 Works -Piratesmack

Robo-PitSLUS-00316

NTSC-U

No5.00 m33-6: runs fine -theydidntnameme

Robo-Pit 2SLUS-01563

NTSC-U

No5.00 m33-6: runs fine -theydidntnameme

Rock'em Sock'em Robots Arena

SLUS-01124

NTSC-U

No 3.80 by 2PS

Rockman X3SLPS-00283

NTSC-J

NoWork fine with popsloader to pops 3.52 and use Fast Disc speed

Rockman X4SLPS-00902

NTSC-J

No 3.90 by SleepyMan

Rockman X5SLPM-86666

NTSC-J

No

Roll Away/Kula WorldSLUS-00724

NTSC-U

NoWorks fine on 3.71 M33-2, 4.01 M33, 4.01 M33-2. Tested by j1ggy

RollcageSLUS-00800

NTSC-U

No3.90: PAL (SLES-00539) by 2PS.3.90 pops SLUS-00800 works with music. by Killy

Rollcage - Stage IISLUS-00867

NTSC-U

NoDoes not boot at all. (3.90 M33)5.00 M33-4 and every pops: infinite loop on PS logo. by Killy

Romance of the Three Kingdoms IV: Wall of Fire

SLUS-00195

NTSC-U

No 3.90: Playable. ~NXMT

Romance of the Three Kingdoms VI:

SLUS-00918

NTSC-U

No 3.71: FMV's have no sound. Everything else works fine. ~NXMT 3.90: FMV's

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Awakening of the Dragon

have no sound. Everything else works fine. ~NXMT4.01 : FMV's have sound. everything works perfect. - By Haruhi91PSP 3k 5.03 GEN C : everything works perfect. - By Haruhi91

RoxSLES-04069

PAL-E No 3.80 by 2PS.

RPG MakerSLUS-00640

NTSC-U

No3.90 by SleepyMan Also on 5.00 M33-6 by Roxas6662

R-TypesSLUS-00753

NTSC-U

NoWorks on 3.10OE-A'No Errors on 3.71 M33-3. Tested by MonkeyJamboree

R-Type DeltaSLUS-00877

NTSC-U

NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree

R-Type DeltaSLPS-01688

NTSC-J

No 5.00 M33-3 Works fine.

Running WildSCUS-94272

NTSC-U

No

S

Name PSX IDTV Type

Manual (Y/N)

Notes

Saga FrontierSCUS-94230

NTSC-U

Yes

May encounter flickering backgrounds on lower firmware/Popstation versions. Use 3.10 Popstation with Popsloader if using 3.03 OE-C or lower, or use firmware 3.30 OE-A.

5.00m33-3 Works flawlessly - by Druids1974

Saga Frontier 2SLUS-00933

NTSC-U

No

Does not load Duel fights, causing the game to be unplayable on 3.71 M33-2.My first Duel loaded just fine on 4.01 M33-2

5.00m33-3 Works flawlessly - by Druids1974

Saiyuki: Journey WestSLUS-01381

NTSC-U

No

3.71 pops works fine -Xzbit

5.00m33-3 Works flawlessly - by Druids1974

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Samurai Deeper KyoSLPS-03506

NTSC-J

No 3.80 by 2PS

Samurai Shodown: Warriors Rage

SLPM-86345

NTSC-J

NoAlso known as Samurai Spirits Shinshou - kenkaku Ibunroku Yomigaerishi Soukou no Yaiba

Samurai Shodown: Warriors Rage

SLUS-01039

NTSC-U

No 3.80 by 2PS

Scooby Doo and Cyber Chase

SLUS-01396

NTSC-U

NoTested and working perfectly on 5.50 GEN D3 with original pops from flash. Tested by Necrofenser

SD Gundam G Generation F

SLPS-02900

NTSC-J

No 3.90 by SleepyMan

SentientSCUS-94110

NTSC-U

No

Sentinel ReturnsSLUS-00604

NTSC-U

No 3.80 by 2PS

Sexy ParodiusSLPM-86009

NTSC-J

No

Shadow MadnessSLUS-00468

NTSC-U

No

5.00 M33-6 As multi-disc eboot, won't boot at all on pops 3.71-3.80, hangs at black screen on FMV transitions on pops 3.90 and 4.01. Images made with Alcohol 120% and eboot made with PSX2PSP 1.4.2 with 0 compression.

Single disc eboots suffer the same problems as multi on pops higher than 3.11, function fine with pops 3.11 and under, but anything under 3.11 causes some sound problems.

Issue with single disc eboots is that this game requires constant disc changes rather than a permanent swap after progressing far enough in the game and doesn't allow save at disc change screens. Unless a fix for multi-disc can be found, PSP play of this game is not feasible - Azure Fang

Shadow ManSLUS-00895

NTSC-U

Yes Working, but slow (like on PSX)

ShaolinSLES-01658

PAL-E Yes3.80 Runs ok but crashes when coming out of options menu - by 2PS

Sheep Dog and Wolf SLES- PAL-E No Voice acting can be off, on 5.00M33-6

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02895

has severe slowdown when a new animation/scene is playing, which causes it to become unplayable in some areas.

Shipwreckers! SLUS00558NTSC-U

No 3.71: flawless -theydidntnameme

Shura No MonSLPS-01202

NTSC-J

No 4.01 by 2PS

Silhouette MirageSLUS-00728

NTSC-U

No 3.90 by 2PS.

Silent BomberSLUS-00902

NTSC-U

No

3.90: Severe slowdown issues whenever explosions occur at the tutorial, after that everything runs fine! - by 2PS

Silent HillSLUS-00707

NTSC-U

Yes

No Errors on 3.71 M33-3. Tested by MonkeyJamboree

Works fine on 3.90 M33-3. ~NXMT

Works Flawless on 5.00 M33-4.Completed game. Tested by Corpse.

Perfect on 5.00 M33-6 Tested by Roxas6662

Confirmed to be perfect on 5.00 M33-6, although there will be some occasional minor slowdown unless the disc speed is set to "Fast."

5.50 MHU Work fine. -Shazam

5.50 GEN-D3 Occasional lag spikes, unless disc speed set to fast. Also freezes quite often. -Chase

Silent HillSLES-01514

PAL-E YesTested on Firmware 3.40 OE-A by dvdchas

SilverloadSLUS-00050

NTSC-U

No 3.80 by 2PS

Sim City 2000 SLUS-00113

NTSC-U

No 5.00m33-6 it is playable, but it lags a little - D3dGrlsDntS4yN0Does not work on CFW 5.50 Prometheus for PSP-1000-2000. -

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GamerbyDesign

Simpsons WrestlingSLUS-01227

NTSC-U

Yes

Skeleton WarriorsSLUS-00209

NTSC-U

No3.80 by 2PSNo Errors on 3.71 M33-3. Tested by MonkeyJamboree

SkullmonkeysSLES-01090

PAL-E No5.00 M33-4: Crashes after Playstation splash screen, PSP needs a hard reboot afterwards. Tested by Tickolas.

SkullmonkeysSLUS-00601

NTSC-U

No

4.01/5.00: Same issue applies as with 3.71 M33-3.3.52/.80/.90: Same issue applies as with 3.71 M33-3. By 2PS Will not work on PSP at all as of 3.71 M33-3, nor on PS2 with original disc. Tested by MonkeyJamboree

Slap Happy Rhythm Busters

SLPS-02789

NTSC-J

No 3.90 by 2PS.

Slayers RoyalSLPS-01363

NTSC-J

No5.00 M33-4: Starts up fine. Have not tested battles as yet. Tested by Tickolas

Slayers WonderfulSLPS-01599

NTSC-J

No5.00 M33-4: Runs fine. Long load times after FMVs. Tested by Tickolas

Sled StormSLPS-00955

NTSC-U

No

3.52, 3.71, 3.72, 3.80, 3.90, 4.01 music works but makes it lag. 3.51 is the most recent pops version that seems to work fine. 5.0 Runs extremely slow Compared to 3.51 and has no music. Use 3.51 for this game.

Smash Court 3SLPS-03001

NTSC-J

No 3.90 by 2PS.

Smurfs, TheSLES-01749

PAL-E No5.00 M33-6: Runs great. - by bosshunter

Sniper, The (Simple 1500 Series Vol.056)

SLPM-86762

NTSC-J

No 4.01 by 2PS

Snobow Kids PlusSLPS-01823

NTSC-J

No

5.00 M33-6: Playable, but with occasional slowdowns if there's too much going on on-screen. - LiquidSnakE

Spec Ops - Ranger EliteSLUS-01299

NTSC-U

Yes Unknown

Speedball 2100 SLUS-01218

NTSC-U

No Saiashi_Ryu: Tested on 5.00 M33-6 with "Original From Flash" POPS- plays, but opening video has graphic

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glitches. Also, gameplay has MAJOR slowdowns, and will crash PSP on initial boot. No further boots caused crashes so far. Will post updates as I try different POPS versions.

Sonic Wings SpecialSLPS-00307

NTSC-J

No 3.80 by 2PS

Soukyuu Gurentai - Oubushutsugeki AKA Terra Diver

SLPS-01172

NTSC-J

No

3.10: works perfect3.71: black screen with sound after character selection3.90: black screen with sound after character selection

Soul BladeSLUS-00240

NTSC-U

Yes

Not at fullspeed, Crashes at 2nd stage

(3.51 update: Now runs at fullspeed, 2nd-stage bug fixed. Edge Master mode freezes at 'Mission 1' screen. SLPS-01222 increases compatibility, but re-introduces slowdown.)

UPDATE: Running at full speed, no crashes in 3.71 pops. Converted using Icetea using id SLUS00240

Finally figured out what causes the crashes in Edge Master mode. One occurs when you press "start" to fight while reading the book, so to avoid it, you cancel out (x), then choose "battle" from the map menu. Another occurs if you press start from the weapon choice menu, and one more if you skip the animation after beating Cervantes (just the first time, but in subsequent times you need at least a bit of the animation to play). Tried with 3.71. - Menagerie

Soul Blade SCES-00577

PAL-E No Screen Offset due to PAL, but not severe, Fullspeed

(3.51 update: Screen centering fixed, Edge Master mode freezes at 'Mission 1' screen. SLPS-01222 introduces the same compatibility and slowdown issues as the NTSC version.)

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5.00 M33-6: Runs fine. ChapmeisterFlash

Soul EdgeSLPS-00555

NTSC-J

Yes

Fullspeed(Running 3.80 with popstation: Popped in 3.71 and it ran fine. This is a Jap PS game I imported this off ebay. Created using all the default numbers. GIDN off disk etc. Tested by MasterTurkey. see youtube ncpr707.

Soul Of The SamuraiSLUS-00822

NTSC-U

No

3.90: No problems, dojo-crash bypassed! - by 2PS3.80 M33-5: Crash occurs when attemping to exit out of the dojo sparring-game when SELECT is pressed - by 2PS

South ParkSLES-02158

PAL-E No

5.00 m33-6 (PSP Phat) Works flawlessly with pops 4.01. Have been playing it for around an hour and no problems. Tested by Valentine

South Park RallySLUS-00984

NTSC-U

No4.01: works flawlessly.No music in 5.00 M33-6, use 4.01 instead

Soviet StrikeSLUS-00061

NTSC-U

No3.90 by 2PS.Tested on 3.52 M33 by GamerbyDesign

Speed FreaksSCES-01763

PAL-E No

Speed RacerSLUS-00613

NTSC-U

No 3.90 by 2PS.

Spider - The Video GameSLUS-00230

NTSC-U

No 3.80 by 2PS

Spider-ManSLUS-00875

NTSC-U

Yes

Spiderman 2 - Enter Electro

SLUS-01378

NTSC-U

NoSound and video seem fine, tested in 3.71 M33-3 by Don Roberto

Spin JamSLUS-01250

NTSC-U

No 3.80 by 2PS.

Spongebob Squarepants Supersponge

SLUS-01352

NTSC-U

No3.71 & above: constantly lags; 3.03 works flawlessly

Spyro The Dragon SCUS-94228

NTSC-U

Yes cutscene sound out of sync, screen offset slightlyUPDATE: Everything seems working ok in 3.71 M33-3. Tested by

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MonkeyJamboree. 5.00 m33-6 works fine with no problems tested by Valentine

Spyro 2: Gateway to Glimmer

SCES-02104

PAL-M5

YesSeems to work ok with 5.00 M33-3 AND popsloader 4.01, with raw 5.00 M33-3 doesn't even start.

Spyro 2: Ripto's RageSCUS-94425

NTSC-U

Yes

The voiceovers sometimes drop out5.00 M33-6: Works fine with no popsloader (original from flash). No problems with voice overs dropping out (so far). Iso extracted with magiciso and converted to eboot using psx2psp v.1.4.2 -By AzraelDagda414

Spyro 3: Year of the Dragon

SCUS-94467

NTSC-U

Yes

Works poorly 3.71 & 3.40. Can crash randomly while entering worlds. Tested by SephirothX. Update from Mr. Mallon: working up to trying to get to level 2 then fails. Update from NuVanDibe: Able to reach lv 2 on 4.01 m33-2. Also, it is unknown at this point if the pops will be subject to the copy protection included in this game. I am, however, using an intro'd release.5.50 GEN D-3 works fine on 3.71 and original from flash also a few others but the others have minor malfuctions.

StahlfederSLPS-00162

NTSC-J

No 3.90 by 2PS

Star GladiatorSLPS-00539

NTSC-J

No 3.80 (SLUS-00372) by 2PS

Star Ocean: The Second Story

SCUS-94421

NTSC-U

Yes

Possible freeze when you first enter Fienal Tower and watch FMV with fast disc loading setting. Change to normal to fix this. Update from neoxavien - "seems to freeze randomly during battles the farther I got into the game. tested on popsloader 3.72 and 3.90 with cfw 3.90 m33-3". If you have more information to pass along or fixes, pass them on!5.50 GEN D-3 using psx2psp for single eboot changed nothing but made the boot icons etc. works perfectly disc 1&2 no problems no flaws.

Star Sweep SLPS- NTSC- No 3.80 by 2PS

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01040 J

Star Wars: Dark ForcesSLUS-00297

NTSC-U

No

Seems to play fine but the weapon graphics and enemy sprites are "junked" and blend with the wall texture.

Star Wars - DemolitionSLUS-01183

NTSC-U

No5.00 m33-3 - works perfectly with 5.00 popsloader, EBOOT created by PSX2PSP 1.42. By tomsho

Star Wars Episodio 1: La Amenaza Fantasma

SLES-02038

PAL-ESP

No

Without any fix and with original ID, it freezes after PlayStation logo screen. Changing ID to SLPS01222 it arrives to Game Menu, you can start a new game but it hangs without showing any loading screen.

Fixing the ISO (riping zanzibar.000 with a empty file) and with original ID shows loading screen but freezes with a black screen when it ends. Fixing it and changing the ID to SLPS01222 shows very graphical issues and a hang when finished loading. All tests with Pops 3.52 on 5.00 M33-6 - by largeroliker

Star Wars Episode 1: The Phantom Menace

SLUS-00884

NTSC-U

NoDoes not work on 5.00M33. Freezes right after Playstation logo screen. Tested by Watsonator117

Star Wars: Masters of Teras Kasi

SCUS-00562

NTSC-U

No

Extreme graphical problems 3.02. Tested by SephirothX 5.00 m33-3 - works perfectly with 5.00 popsloader, eboot created by PSX2PSP 1.42. By tomsho.

Star Wars - Rebel Assault II

SLUS-00381

NTSC-U

No5.00 m33-3 - works perfectly with 5.00 popsloader. Multidisc EBOOT created by PSX2PSP 1.42 By tomsho

Starblade AlphaSLUS-00057

NTSC-U

No

3.80 Works fine on NTSC-J (SLPS-00022) - by 2PS. Continuing or pausing the game will send you back to the start of the first level, may sometimes warp you to the second level.

StarfighterSLUS-00241

NTSC-U

No 3.80 by 2PS

Starfighter SanveinSLUS-01302

NTSC-U

No 3.80 by 2PS

Page 116: Psx on Psp Compatibility List

Street Fighter Alpha - Warriors' Dreams

SLUS-00197

NTSC-U

Notestinsomegames: 5.00 suffers the music glitch, meaning there isn't any. 4.01 everything seems to work perfect.

Street Fighter Alpha 3SLUS-00821

NTSC-U

Yes 3.52 by krayziefox

Street Fighter Collection Disc 1 (Super SFII & Super SFII Turbo)

SLUS-00423

NTSC-U

No

testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect on 4.01, sound works fine. 5.01M33-3 has NO music. CDDA audio does not seem to work in 5.00. Play it on 4.01 using Pops, or that version firmware. Has black bars on top and bottom no matter what way to convert it or what region it is. Probably the way it was made, and more than likely won't be fixed.

Street Fighter Collection Disc 2 (Street Fighter Alpha 2 Gold)

SLUS-00584

NTSC-U

No

testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect in both, music and everything. I recommend it on 5.00, so that way you can enjoy it on your TV as well as your PSP ;) Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed.

Street Fighter Collection 2 (SFII, SFII Champion Edition, SFII Turbo)

SLUS-00746

NTSC-U

No

testinsomegames: Tested on 5.00M33-3. Works perfect, all bgm included. Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed.

Street Fighter EX Plus Alpha

SLUS-00548

NTSC-U

No3.90 by 2PS. UPDATE: Works perfect in 5.00M33-3, including music.

Street Fighter EX 2 PlusSLUS-01105

NTSC-U

Notestinsomegames: Everything seems to work fine in 5.00M33-3. Including bgm.

Street Fighter - The Movie

SLUS-00041

NTSC-U

No3.90 by 2PS. Update: 5.00 has no music. 4.01 does, and works perfect.

Street RacerSLUS-00099

NTSC-U

No 3.90 by 2PS.

Street Sk8erSLUS-00818

NTSC-U

Nopopsloader @ 3.71:boots and plays fine - by killergp123

Strider 1SLPS-02620

NTSC-J

No

4.01 M33-3 Works great even with fast disc speed set.5.00 M33-3 Doesn't work. Black screen even before PS logo.

Page 117: Psx on Psp Compatibility List

Strider 2SLPS-02621

NTSC-J

No

popsloader @ 3.30 with fast disc load speed while using 4.01 M33-2, no freezing occurs and rarely lags if at all, fully played through as Hiryu and Hien - by Serph  5.00 M33-3 Works fine.

Strider 2SLUS-01163

NTSC-U

No

popsloader @ 3.11 seems to allow 100% compatibility, the prior pops versions will not allow level 2 to proceed past segment 1 - StriderH25.00 M33-6

Strike PointSLUS-00139

NTSC-U

No 3.80 by 2PS.

Striker Pro 2000SLUS-01078

NTSC-U

No 3.80 by 2PS.

Strikers 1945SLUS-01337

NTSC-U

No

Strikers 1945 IISLES-03510

PAL-E No 3.80 by 2PS.

Submarine CommanderSLES-02728

PAL-E NoPlays flawlessly on 5.00 M33-65.00m33-6, original from flash - works fine so far. - JEETY

Suiko Enbu: Outlaws of the lost dynasty

SLPS-00137

NTSC-J

No

3.72: Runs fine, no problems - by 2PS

3.80: Glitchy/corrupted graphics in-game - by 2PS

3.52 M33-4: On the VS screen and the victory screen, the overall picture is discolored. Other than that, it runs smoothly

SuikodenSLUS-00292

NTSC-U

Yes

3.90 Freezes when you entered then exit Neclord's Castle in Neclord Sidequest. Just Set the Disc-Load Speed to normal - tested by kryst abegnalie

Suikoden 2 SLUS-00958

NTSC-U

Yes Freezes on Mist monster in 3.40 and below.

WORKS 100% on new 3.51 M33 Firmware - see Installing PSP 3.51 M33 Firmware.3.90 Works perfectly - tested by kryst abegnalie

Page 118: Psx on Psp Compatibility List

5.00 M33-6 Works perfectly - Azure Fang

Super Bubble PopSLUS-01528

NTSC-U

No 3.80 by 2PS

Super Puzzle Fighter II Turbo

SLES-00605

PAL-E No

Super Puzzle Fighter II Turbo

SLUS-00418

NTSC-U

NoCFW 4.01 M33-2:Works perfectly with updated Popsloader 3.80 -DatNukkaInfamy

Super Robot Wars Alpha Gaiden

SLPS-03147

NTSC-J

Nocfw 5.00 m33-6: Popsloader set to 3.80, otherwise the game will not load.

Super Robot Wars Alpha (part. Eng. trans.)

SLPS-02636?

NTSC-J

Nocfw 5.00 m33-6: Popsloader set to 3.71, loads with minor image layer errors if left unattended. No crashes as of yet.

Super Robot Wars FSLPS-01727

NTSC-J

No

Super Shot SoccerSLUS-01464

NTSC-U

No 3.90 by 2PS.

Syndicate WarsSLUS-00262

NTSC-U

YesWorks fine on 3.90 M33 tested by Knutsky

Syphon FilterSCUS-94240

NTSC-U

Yes3.90: Playable. ~NXMT3.80: cfw 5.50 GEN D-3 perfect audio video and gameplay -whitetiger2695

Syphon Filter 2SCUS-94451

NTSC-U

No

Doesn't go past beginning FMV on 3.90 M33_2. Loaded fine with popsloader using 3.71 official.*

3.90: Tested using a personal rip and the game is fully playable. Bin/Cue converted using Popstation GUI 3.0 with the default ID. ~NXMT

3.90: Works only with the 2 cds version (Fully playable, without crashes), the multidisk version doesnt work. - OPALAO

3.71 & 3.72: Works fine with the multidisk version at the beggining , random freezes at the flamethrower part and it freezes at the train mission - OPALAO

Syphon Filter 3 SCUS- NTSC- No 3.90: Playable. ~NXMT

Page 119: Psx on Psp Compatibility List

94640 U

T

Name PSX IDTV Type

Manual (Y/N)

Notes

T'ai Fu: Wrath of the tigerSLUS-00787

NTSC-U

No

5.00m33-6 -

Acquired the original psx game, used Ultra ISO to make .Bin and .Cue, loaded the Cue into Popstation Gui 3 to convert into eboot (to have audio tracks in-game). Ran the game with 4.01 pops. Runs well, no crashes seen beyond level 1.

Update 4-17-09*

Loading game: Two instability crashes. One involves not switching the memory card before choosing a save, the other involves save 1.

Before choosing Save 2, you must first press the Circle button to switch from memory card 1 to 2, and then back to 1.

There are 3 save sections per memory card. Save 1 causes the game to crash on load. (DO NOT USE) Save 2 allows the game to load (USE) - by MEGAXSTU/StriderH2

T'ai Fu: Wrath of the tigerSLES-01460

PAL No

5.00m33-3 - Used UltraISO 8.6.2.2011 to make the .BIN and PSX2PSP 1.4.2 to make the eboot and the game starts but works only for the first introductive level and then freezes both if trying to save or if trying to go to next level. - by Druids1974

Tactics Ogre: Let Us Cling Together

SLUS-00560

NTSC-U

NoWorks great on 3.71 and above - big thanks to Mr. SaintPizzy for the update.

Tail ConcertoSLUS-00660

NTSC-U

No

Page 120: Psx on Psp Compatibility List

Tail of the SunSCUS-94607

NTSC-U

NoWorks perfectly on 3.71 M33 3.90 by 2PS.

Tales of DestinySLUS-00626

NTSC-U

Yes

3.03 OE-C: When using spells with animations(spells that make every unit on the screen stop their movement until the attack finishes), the game may freeze. Spells that don't have animation may freeze but with extremely low chance(only encountered once out of 20+ hours).

3.52:works flawless - krayziefox

3.71: When I was playing on 3.71 sometimes after a battle it would get stuck at a black screen, this was really rare though. Other than that the game works great just be sure to save often.

3.72: Using popsloader to run 3.72 it seemed to freeze less than other versions, but I haven't tested it thoroughly, I only used it the last half of the game.

5.00m33-3:works flawlessly - by Druids19745.00 M33-6 Works perfectly - Azure Fang

Tales of Destiny IISLUS-01355

NTSC-U

No3.71,3.72,and 4.01:works fine on these pops versions.4.01 works fine if disc load speed is on fast - ƒR()§†H@X

Tales of Phantasia SLPS-01770

NTSC-J No Get the English translation patch for this game here. The English translation patched and original Japanese versions work perfect on pops 3.71 on my 5.00 m33-6 (eboot made with simple popstation gui 3.00). Also Lourde Incarnadine on GameFAQs had some freeze issues in the Morlia Mines, we fixed this by reducing the compression level to a max of 4 - DebugJunky3.90-m33 Works just fine without pops-loader, compression level lower then 4 required (too high compression produces freezes when Arche casting spells or even

Page 121: Psx on Psp Compatibility List

hangs on FMVs). 6.35 PRO-B: Finally works PERFECTLY with NO FREEZES with 6.35's POPS as long as you leave the disc speed on NORMAL. - DemonicStrife

Tall Infinity (The tower of wisdom)

SLUS-01547

NTSC-U

No 3.90 by 2PS

TAMA - Adventurous Ball in Giddy Labyrinth

SLPS-00003

NTSC-J No 4.01 by 2PS

Team BuddiesSLUS-00869

NTSC-U

NoFreezes on loading screen on 3.71 m33 - 2 & 4

TechnoMage: Return of Eternity

SLES-03241

PAL-E No

Game seems to work properly, but since it's been released only in the PAL format, the screen is not centered. Tried using the PAL to NTSC fix from Popstation GUI 3, but this only resulted in a total mess. Then I tried the PAL4U2k tool, which gave better results, but still there's a black bar on top of the screen. Tested on 5.00 M33-6.

Tecmo StackersSLUS-00560

NTSC-U

No 3.90 by 2PS

Tecmo's Deception: Invitation To Darkness

SLUS-00340

NTSC-U

No

Tecmo World GolfSLUS-00299

NTSC-U

No 3.80 by 2PS

TekkenSLUS-00006

NTSC-U

Yes

Tekken 2SLUS-00213

NTSC-U

Yes 5.00 M33-6: Playable. - LiquidSnakE

Tekken 3SLUS-00402

NTSC-U

Yes

3.40 pops- runs, but not at full speed.Credits doesn't show up.-Xzbit3.71 pops- works smoothly except for the credits.-Xzbit

Tekken 3 Golden Lion Edition

SLUS-00402

NTSC-J No 3.80 by 2PS

Tempest X3SLUS-00283

NTSC-U

No 3.90 by 2PS.

TenchuSLSP-01272

NTSC-J No 5.50-Prome 4 works perfectly!

Tenchu Stealth AssassinsSLUS-00706

NTSC-U

Yes 5.00 M33-6: Playable. - LiquidSnakE

Tenchu 2 SLUS- NTSC- Yes Lots of skipping during cutscenes, music,

Page 122: Psx on Psp Compatibility List

00939 U

and dialogue. UPDATE: 3.90, 4.01 and 5.00 stall and go black when trying to read from Memory Card. 3.72 and 3.80 are the most recent versions of POPs that I got everything to work perfectly fine on it. No skipping of cutscenes or music and such. ;)

Test Drive 5SLUS-00610

NTSC-U

No

Test Drive OffroadSLUS-00396

NTSC-U

No

Tetris PlusSLUS-00338

NTSC-U

No 3.52 only - by 2PS.

Tetris, The (SuperLite 1500 series)

SLPM-86581

NTSC-J No 3.90 by 2PS

Tetris XSLPS-00321

NTSC-J No 3.80 by 2PS

Theme HospitalSLUS-00275

NTSC-U

NoRuns great on 3.71. And 3.80Works on 5.00 M33-6 - YDNTK9

Theme ParkSLES-02688

PAL-E No 3.90 by 2PS.

Thousand ArmsSLUS-00845

NTSC-U

No

Hangs during opening sequence on 3.52 M33.One hour in and works fine with minor audio glitches on 4.01. 5.00 loads and plays great for multi-disc EBOOT, tested briefly, will update when I find time to play - DebugJunkyFroze up when boarding Mountain Hand in Chapter 7 on 5.00 on 5.00 M33 6 switched to 4.01 on popsloader and problem was alleviated. Seems advisable just to use 4.01. -FormattEncountered some trouble later on using 4.01. One section (can't recall now) got hung up for a time but sorted itself out after a time and later when obtaining Flareniel after in Rockbit encountered a freeze at the sacred flame. Switching to 5.00 solved the latter problem. So far no problems that were catastrophic as all problems encountered occurred with a save point nearby and could be solved by switching pops versions. -Formatt

Page 123: Psx on Psp Compatibility List

Thrasher Skate and Destroy

SLUS-00935

NTSC-U

No

Thrasher Skate and Destroy

SLES-02340

PAL-E No

Threads of FateSLUS-01019

NTSC-U

No3.40OE: completed the game for both characters. Tested by dish.Haven't had any problems on 3.71.

Three Stooges, TheSLUS-01486

NTSC-U

No 3.80 by 2PS.

Thrill KillSLUS-00752

NTSC-U

No

Freezes on exit load 3.80 M33 (Tested by J30H30)

Tested on 3.52 M33 by GamerbyDesign Works fine on 5.00 M33-6 by DiRtY-StEvE Works perfectly on 3.00 pops:Tested by REfan190

Works on 5.00 M33-6 By Roxas6662

Thunder Force V: Perfect System

SLUS-00727

NTSC-U

No 3.90 by 2PS.

Time Bokan Series: Bokan to Ippatsu! Doronbo

SLPS-00609

NTSC-J No 3.80 by 2PS.

Time Bokan: YattamanSLES-03651

PAL-I No 3.80 by 2PS.

Time CrisisSLUS-00405

NTSC-U

No No Music 3.71 M33-4 ~Beaniehat~

Time Crisis - Project TitanSLUS-00405

NTSC-U

No

Time Gal & Ninja Hayate

SLPS-00383

SLPS-00384

NTSC-J No 3.80/5.00m33-6 by 2PS

Tiny TankSCUS-94427

NTSC-U

No 3.80 by 2PS.

Tiny Toons Adventures: The Great Beanstalk

SLUS-00638

NTSC-U

No 5.00 M33-3 Works fine.

Tom & Jerry In: House Trap

SLUS-00638

NTSC-U

No

3.90 by 2PS.PSP 3k 5.03 GEN C : work fine, sometimes freeze when loading (rare) - BY Haruhi91

Tom Clancy's Rainbow Six - Lone Wolf

SLUS-01473

NTSC-U

No 5.00M33-4 - works fine.

Page 124: Psx on Psp Compatibility List

Tomb RaiderSLUS-00152

NTSC-U

Yes

Level doesn't load (3.52 M33-4/3.03)- J30H305.00 M33-3 Seems to work fine.5.50 GEN D-3 Works fine, but with some random freezes in certain places while going to invertory or pausing the game.5.00 M33-6 Works fine on pops 4.01 - YDNTK9 - 2011-04-11

Tomb RaiderSLES-00024

PAL-E YesTested on Firmware 3.40 OE-A by dvdchas

Tomb Raider IISLUS-00437

NTSC-U

Yes

It loads up but freezes after 5 seconds after loading the trianning level. Tested on 3.52 M33-4 by GamerbyDesign

Tested on slim psp 3.90 m33 3.03 pops. Works perfectly(as far as I can tell) doesn't freeze at training level. Used alcohol 52% to rip .ccd,.sub,.img from disc then PSX2PSP v.1.2 to make the eboot. by Mornaug

5.00 M33-3 Seems to work fine. Ripped with CloneCD. Ebooted with popstation v1.24. - NoahBody

Tomb Raider IISLES-00718

PAL-E No

Works with the new CDDA enabled version of Popstation - we'll post a link once we have one!

Doesn't work with Firmware 3.40 OE-A by dvdchas

5.00 M33-6: Intro runs. Crashes when you start game. ChapmeisterFlash

Tomb Raider IIISLUS-00691

NTSC-U

No

5.00 M33-3 Seems to work fine. Ripped with CloneCD. Ebooted with popstation v1.24. - NoahBody5.00 M33-6 Works fine. - YDNTK9

Tomb Raider IV (A.K.A. The Last Revelation)

SLUS-00885

NTSC-U

YesWorks with 3.03 OE-C ripped with CloneCD and processed with Zinga Burga PopstationGUI 3.00

Tomb Raider V (A.K.A. Chronicles)

SLUS-01311

NTSC-U

Yes5.00 m33-3 works fine with 5.00 popsloader. EBOOT created by PSX2PSP v.1.42.

Tomba! SCUS- NTSC- Yes Works on 3.52 through 4.01 by Edric777

Page 125: Psx on Psp Compatibility List

94236 UNearly completed on 3.71 and works flawlessly - DebugJunky5.00 m33-6: - works like a charm - completed the game without even a single crash. - CrS_pl

Tomba! 2SCUS-94454

NTSC-U

No5.00m33-6 didn't work for me, 3.71 is working perfectly so far though - DebugJunky

Tony Hawk Pro SkaterSLUS-00860

NTSC-U

Yes Works great on 3.90 by smithy1185

Tony Hawk Pro Skater 2SLUS-01066

NTSC-U

Yes

works on 3.72. failed at main screen on 3.90

UPDATE: 5.00M33-3 Works perfectly fine. Played it on my TV. UPDATE: 5.00 M33-3 Gameplay works perfectly fine. Video openning crash in the ending, but the game continues. (mavincenzi)

5.50 GEN-D3 Works 100% perfect. Used Simple Popstation GUI 3 Beta to make the EBOOT. Kept Original game ID. No pops needed. -Roxas6662

Tony Hawk Pro Skater 3SLUS-01419

NTSC-U

No

Tony Hawk Pro Skater 4SLUS-00967

NTSC-U

No works fine using 5.00 m33-6

Total Drivin'SLES-00307

PAL-E No3.11 only - other firmwares will crash. by 2PS

Total Eclipse TurboSLUS-00021

NTSC-U

No 3.90 by 2PS

Trap GunnerSLPS-01076

NTSC-J No3.90: US version doesn't work either try Trap Runner - By 2PS.

Trap Gunner-US versionSLUS-00679

NTSC-U

No3.80: It loads to the main menu without any issues, but I didn't test it past that. - Schwaka

Trap Runner (PAL version of Trap Gunner)

SLES-01628

PAL-E No 3.90: Runs great! by 2PS.

Treasures of the DeepSLUS-00430

NTSC-U

No 3.90 by 2PS

Page 126: Psx on Psp Compatibility List

Triple Play '99SLUS-00618

NTSC-U

No

TRL: The Rail LoadersSLPS-02626

NTSC-J No 3.80 by 2PS.

True PinballSLES-00052

PAL-E No5.00 M33-6: Game runs OK. Slight audio corruption on "Law & Justice" table. ChapmeisterFlash

TurnaboutSLUS-01499

NTSC-U

No 3.80 by 2PS

Tunnel B1SLUS-00188

NTSC-U

No5.50 GEN-D3 Working great for the moment. Used Popstation GUI 3 Beta for EBOOT. Kept game ID. No pops needed.

Twisted MetalSCUS-94304

NTSC-U

No Works fine. ~Beaniehat~

Twisted Metal 2SCUS-94306

NTSC-U

Yes

Twisted Metal 3SCUS-94249

NTSC-U

NoOdd audio glitch when approached by enemy vehicle

Twisted Metal 4SCUS-94560

NTSC-U

No

5.00 M33-4: Works perfectly, but will require CDDA patch and 4.01 POPS for background music to work (same with other Twisted Metals). ~Zevlar~

U

Name PSX IDTV Type

Manual (Y/N)

Notes

Ultimate Fighting Championship (UFC)

SLES-02903

PAL-E No 3.90 by 2PS.

Um Jammer LammySCUS-94448

NTSC-U

No

3.90 Sound issues - by 2PS.

Sound is messed up

5.00 M33-6: NTSC-J version works perfectly. StormPooper.

Umihara Kawase Shun: Second Edition

SLPS-02549

NTSC-J No 3.80 by 2PS

Unholy WarSLUS-00676

NTSC-U

Yes

3.03: Freezes on Pause screen after starting a new game.

3.10-3.72: Works fine

Page 127: Psx on Psp Compatibility List

V

Name PSX IDTV Type

Manual (Y/N)

Notes

V-Rally '97SLES-00250

PAL-E No

V-Rally 2 Championship Edition

SLES-01907

PAL-E No5.00m33-6 game runs great using 4.01 pops sheriff

V-TennisSLES-00285

PAL No 3.80 by 2PS

Vagrant Story SLUS01040NTSC-U

Yes

4.01: Playable but with some slowdown at cut scenes with heavy 3D3.40: From what I can see, it works fine. No slowdown opening cut scene, was able to make a new game okay. That's about as much as I tested. (by Lybi)5.50: Tested played a bit and it works good so far.

Valkyrie Profile SLUS-01156

NTSC-U

Yes 3.03 OE-C: Dialog voices are glitchy. Freezes after talking with Odin.This isn't working for me can someone edit this with a pops that works?>

3.71m33 Everything loads fine. A bit stutter in sound but it is very very minor. Might try 3.72 also to see how it goes - by Agentghost 3.71m33 You cannot check the equipment of a of a character without the game locking up. Same with 3.72 and 5.00 - Schlittk 5.00m33-3 Stop loading (black screen) during the Intro when Lenneth, after reminding marriage, starts walking towards Odin palace- by Druids1974 3.80, 3.90, 4.01 and 5.00 freeze at the game intro (after the line "How nostalgic"), however 3.71 gets past this, but it freezes when you go to the status screen, 3.80, 3.90 and 4.01 will let you access the status menu - so in summation: Load and play through the intro using 3.71 then when you get to the first dungen save and

Page 128: Psx on Psp Compatibility List

reboot in 3.80, 3.90 or 4.01. EBOOT made with PSX2PSP 1.4.2, tested on my 5.00 m33-6 slim - DebugJunky

Vampire Hunter DSLUS-01138

NTSC-U

NoTested, working perfectly on 5.00m33-6 - DebugJunky

Vanark - Astro TrooperSLUS-01035

NTSC-U

No3.90: No probs - by 2PS3.80: Hangs at boot - by 2PS

Vandal HeartsSLUS-00447

NTSC-U

No

4.01: Worked perfectly - Hitcher

Worked perfectly in 5.00 M33-4 - XsilentX

Vandal Hearts IISLUS-00940

NTSC-U

No

4.01: Working perfectly so far. Will update when completed - Hitcher.Works perfectly on 5.00 M33-6PSP 3k 5.03 GEN C : works flawlesslyby Haruhi91

Vanguard BanditsSLUS-01071

NTSC-U

NoFlawless with 3.03 OEA3.90: works flawlessly on my 3.90 firmware by LordJovanius

Vib RibbonSCES-02873

PAL-E No

3.80: Runs fine BUT is not playable as the game does not appear to stream any music from the game itself (once in-game the level is just straight (Flatlined). By 2PS

3.90: Crashes after the initial menus are bypassed (graphical crash). By 2PS

4.01 m33-2 Works perfectly. Tracks play. Now for the next challenge of getting custom tracks to play.

Victory Boxing Challenger

SLES-02727

PAL-E No 3.90 by 2PS

ViewpointSLES-00123

PAL-E No

3.52: Runs fine - by 2PS 3.80/90: Loops to PS logo when game is started (After the 'Prepare to Engage' screen)- by 2PS

Vigilante 8 SLUS-00510

NTSC-U

No Half of the levels won't run, redraw problems for distant objects (no textures), some sound problems

Update from dopi:On POP's 3.40 -

Page 129: Psx on Psp Compatibility List

sound works only sfx no music. Every level works no freezes, completed "quest mode" with no prob.

Vigilante 8: Second Offense

SLUS-00868

NTSC-U

No

Redraw problems for distant objects (no textures), lens flare redraw problem, some sound problems, occasional crash--edit 3.03 oe-A has sound(music) problems when you change music in game but when used in 3.30 oe-A sound(music) work fine.

Virtual Hiyru No KenSLPS-00338

NTSC-J

No 3.90 by 2PS

Virtual Pro-WrestlingSLPS-00449

NTSC-J

No 3.80 by 2PS

VIRUS: It is awareSLES-01317

PAL-E No 3.90 by 2PS

VolfossSLPS-03140

NTSC-J

Noworks perfekt with 3.90m33-2.Tested by Knutsky

VR Powerboat RacingSLUS-00625

NTSC-U

No

Vs.SLUS-00513

NTSC-U

No 3.90 by 2PS.

W

Name PSX IDTV Type

Manual (Y/N)

Notes

WantedSLES-04158

PAL-E No 3.80 by 2PS.

War GamesSLUS-00599

NTSC-U

No3.40 OE-A and 5.00 M33-3 by Roxas6662 (may take awhile to load)

War Gods SLUS00328NTSC-U

No5.00m33-6 with 3.72pops works without any problems by D3dGrlsDntS4yN0

Warcraft II: The Dark Saga

SLUS-00480

NTSC-U

Yes 3.72 M33 Works fine3.80 M33 Works fine3.90 M33 Not Working. Freezes on Loading screen.B4.01 M33 Not Working. Freezes on Loading screen.5.00 M33-3 Not Working. Freezes on Loading screen.

Page 130: Psx on Psp Compatibility List

5.00 M33-6 Works fine

Warhammer: Shadows of the Horned Rat

SLUS-00117

PAL-E No

WarhawkSCUS-94305

NTSC-U

NoPlays fine on 3.72. Minor strangeness during some FMV's. By RandomManA.

Warzone2100 SLUS00819NTSC-U

NoRuns Perfect (so far) on 3.71 and 4.01 By Deathhall@gmail.

WCW Backstage AssaultSLUS-01274

NTSC-U

NoWorks fine on 5.50 (5.50 GEN-a, from flash)

WCW vs. NWO: Thunder

SLUS-00779

NTSC-U

Yes

WCW Mayham ? ? No Works perfect on pop 3.71

Weakest Link, TheSLUS-01413

NTSC-U

No 3.80 by 2PS.

Welcome House 2: Keaton and his uncle

SLPS-00633

NTSC-J

No 4.01 by 2PS.

Wild ArmsSCUS-94608

NTSC-U

Yes

testinsomegames: Everything seems to work fine in 5.00M33-3.PSP 3k 5.03 GEN C work perfect (so far) by Haruhi91

Wild ArmsSCES-00321

PAL-E Yes5.00 M33-4: Runs just fine. Tested by Tickolas

Wild Arms 2SCUS-94484

NTSC-U

No

Load screen does not come up on 3.40 using 3.80 M33 Popsloader to emulate the prior version. 3.90 M33-3 seems to work after a few hours of play5.00 m33-3 - Works perfectly with 5.00 popsloader, multidisc EBOOT created by PSX2PSP 1.42. By tomsho

Wild 9SLUS-00425

NTSC-U

No

3.90 by 2PSMusic works just fine on 3.71 M33-3 if using a GOOD disc image. most out there seem to be without the audio track info in the .cue file. Tested by MonkeyJamboree5.00 M33-3 Works BUT I checked several versions and if you let the game sit without starting a new game the screen will go black and you will hear music but the game will be locked up.

WipeOut SCUS- NTSC- No Tested on 3.52 M33-4 by

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94301 U

GamerbyDesign

5.00 M33-4 no music. by Killy

3.90 pops Works fine with music. by Killy

WipeOutSCES-00010

PAL-E NoTested on 3.80m33-55.00 M33-6: Game runs OK. No music. ChapmeisterFlash

WipeOut 2097SLES-00327

PAL-E No

Hangs after intro. Tested on Firmware 3.40 OE-A by dvdchas

UPDATE: Working fine in 3.80 M33-5.

5.00 M33-6: Hangs after intro. ChapmeisterFlash

WipeOut XLSCUS-94351

NTSC-U

Yes

Tested on 3.52 M33 by GamerbyDesign

5.00 M33-4 no music. by Killy

3.90 pops Works fine with music. by Killy

Wip3Out (WipeOut 3)SLUS-00865

NTSC-U

No5.00 M33-4 no music. by Killy3.90 pops Works fine with music. by Killy

Wip3Out (WipeOut 3)SCES-01909

PAL-E No

Crashes 2-5 secs after starting race on all courses/teams. Tested on 3.71 M33-2 + 3.80 M33-55.00 M33-6: Game runs OK. No music. Can hang during demo. ChapmeisterFlash

Wip3Out (WipeOut 3)(special edition)

SCES-02845

PAL-E No 3.71 pops: Works fine, music plays.

3.80 pops: Works fine, music plays.4.01 m33-2: Works fine, music doesn't play.

5.00 M33-6 [Pops 3.80] EBOOT.PBP compiled using PSX2PSP v1.4.2

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Everything works perfect. Sound is playing fine Extensive testing(5+ hours) A Hacker's Favourite is

Reborn!! - Anarchy4_20

5.00 M33-6: Works fine, music doesn't play.

World's Scariest Police Chases

SLES-03425

PAL No5.00m33-3: works flawlessly - by Druids1974

WormsSLUS-00336

NTSC-U

NoAll Versions - Boots up but never finishes loading.

Worms ArmageddonSLUS-00888

NTSC-U

x

5.00 m33-6 - EBOOT.PBP Compiled Using PSX2PSP v1.4.2.>> Crashes after the first loading animation(white arrow spinning in the top-left of the screen) when selecting "Original From Flash". Have only just started testing this game, so will update this info just as soon as I have done some more extensive testing. (Here's hoping I can find a way to make it work) - Anarchy4_20

Worms PinballSLES-00483

PAL No

3.01-4.01 (Several issues):1. After the PS logo is shown, the game hangs2. Once in-game, there is corrupt graphics of the ball (ball trails)

- by 2PS

WTC World Touring Championship

SLPS-02852

NTSC-J

No

Wu-Tang Shaolin StyleSLUS-00929

NTSC-U

No

WWF AttitudeSLUS-00831

NTSC-U

No

WWF Smackdown SLUS-0927NTSC-U

Yes

WWF Smackdown 2: Know Your Role

SLUS-01234

NTSC-U

No 3.71: Playable. ~NXMT

4.01 M33-2: Entrances or loading

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screens do not load, otherwise the game plays fine. 5.01 M33-3: Loading screens still don't work, but entrances seem to work perfectly fine, and the rest of the game runs pretty smooth.

WWF Smackdown 2: Know Your Role

SLES-03251

PAL-E No

WWF WarzoneSLUS-00495

NTSC-U

Yes

WWF Wrestlemania: The Arcade Game

SLUS-00013

NTSC-U

No

testinsomegames: 3.90, 3.80, 4.01 and 5.00 all suffer major glitches, including controller problems and general crashing. 3.72 is the most recent POPs version that everything seems to work fine.

X

Name PSX IDTV Type

Manual (Y/N)

Notes

X-Com: Terror from the Deep

SLES-00077

PAL-E Yes

X-Com UFO DefenceSLUS-00141

NTSC-U

No

Bad Mr Frosty Played this for hours and hours and hours using 4.01. No probs. Also works fine in 5.00 but no CD Music.

X-FilesSLUS-00915

NTSC-U

No

X-Men Vs Street FighterSLUS-00627

NTSC-U

Notestinsomegames: Seems to work fine in 5.00 5.00 works perfectly - DebugJunky

X2: No ReliefSLES-00455

PAL-E No 3.80 by 2PS

X2: No ReliefSLPS-00766

NTSC-J No 3.80 by 2PS

Xenogears SLUS-00664

NTSC-U

Yes First form Deus has an attack that locks game. (beat him quickly)

A PSN version is out now, which does not have the Deus glitch anymore.

3.52 m33: May freeze during the "Old

Page 134: Psx on Psp Compatibility List

Movie Countdown" scene. Use 3.40 if this happens.

There's no need to beat Deus quickly, you only must wait his attack wich drops his energy and yours at 50%, but do not fear, that attack do not kill anybody, then wait until his energy (and maybe yours) is below of 1000 HPs then use System ID with Fei and attack with X button, that attack should kill Deus, is important that you don't attack Deus before, if you do, then Deus will counterattack with the attack that freeze the game. By JuanMan.

3.71 M33: Seems to work without problems, except a small sound hitch upon leaving the Save menu. May be in the original game?

On 5.00 m33-6 using POPS 3.71 it seems to work perfect for me, I had no sound glitch like the above poster. BIN/CUE made with Toast 8 and EBOOT made with Prometeus on Mac - DebugJunky

On 5.50gen-d3 using POPS 3.72, same as above.

3.90 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support.

4.01 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support.

4.01 M33: No problems observed with freezing as seen by author above after roughly three hours of gameplay (up to falling into the caverns beneath the desert). Game was ripped using CloneCD from original discs, and converted to a

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multi-disc EBOOT via PSX2PSP 1.4.2, with maximum compression enabled. --SargeSmash

5.00m33-3: Everything seems to be working.

5.00m33-6: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. --TRaGiC

5.00m33-6: Play using 3.71 got pass the "shatter" effect and continue to play for one hour no problems. --Chii Winglese

5.00m33-6: Using 3.71 pops worked fine other than 1st form Deus. I tried waiting for his 1/2 HP attack (he needs to use it 3 times before you can beat him with System ID) but he seems to randomly cycle through 3 attacks even if you don't attack him. 1 of those attacks locks up the game every time, not just on the PSP, but on PS2's and PC emulators as well. I had to use my PS3 to copy the save file to a Memory Card and use my PS1 to beat him, then copy the save file back to my PSP after. --Phane

5.50 GEN-D2 3.71 Popsloader defeats the menace of the 1st battle shatter freeze(just like everyone else). Nothing else tested as of yet. - Zyphr the Gray (Bringing the information on GEN to the masses)

Xevious 3D/G+SLUS-00461

NTSC-U

No 3.80 by 2PS.

Y

Name PSX IDTV Type

Manual (Y/N)

Notes

You Dont Know JackSLES-03499

PAL-G No 4.01 Pops - works perfectly - EasySan

Page 136: Psx on Psp Compatibility List

YoYo's Puzzle ParkSLES-01784

PAL No 3.80 by 2PS

Yu-Gi-Oh! Forbidden Memories

SLUS-01411

NTSC-U

NoWorks perfectly on 3.51 pops tested by Raymondgt08

Z

Name PSX IDTV Type

Manual (Y/N)

Notes

Zanac X ZanacSLPS-03354

NTSC-J No 3.90 by 2PS.

Zero Divide 2SCES-01094

PAL-E No 3.90 by 2PS.

ZoopSLUS-00078

NTSC-U

No 3.72/90 by 2PS.