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Genius! Brought to you by the makers of Celebrating the inventors and innovators who shaped the world of pro audio

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Page 1: PSNEurope Genius 2015

Genius! Brought to you by the makers of

Celebrating the inventors and innovators who shaped the

world of pro audio

Page 2: PSNEurope Genius 2015
Page 3: PSNEurope Genius 2015

Genius!

3

CONTENTS4Editorial and contributors

6Rupert Neve and the Mixing Console

7Crown’s Gerald Stanley and the DC300

8Dave Martin and the ‘Philishave’

9Andy Hildebrand and Antares Auto-Tune

Miller Puckette and Max

10Kees Schouhamer Immink and the CD

11Peter Burkowitz and the EMI REDD.17

Ray Dolby and Noise Reduction

12Klas Dalbjörn and Lab.gruppen PLM

13Paul Van Hees and the PE-133

Herbert Jünger and the Jünger Audio D1

14Michael Gerzon and Ambisonics

15George Massenburg and Parametric EQ

Dan Dugan and the Automixer

16CEDAR’s Christopher Hicks and “De-Everything”

17Prof. Karlheinz Brandenburg and MP3

18Gerrit Buhe and Sennheiser Digital 9000

19John Stadius and the DiGiCo SD7

20Bruce Hofer and the Audio Precision System One

Georg Neumann and the CMV-3

21Soundcraft’s Graham Blyth and the Flightcase Mixing Console

22Peter Neubäcker and Melodyne DNA

Stefan Kudelski and the Nagra I

23PMC’s Pete Thomas and ATL

24David Dearden and the Audient ASP8024

Ahren Hartman and Shure Axient

25Funkion One’s Tony Andrews and the Mid-Range Horn

26Jesper Lind Hansen and the Pascal S-PRO2

John Meyer and Self-Powered Speakers

27Ivor Drawmer and the DS201

28Rog Mogale and Void Acoustics’ Air Motion

Jeff Byers and MIDAS

29Aidan Williams and AV Networking (Dante)

30The Geniuses’ Geniuses!

Page 4: PSNEurope Genius 2015

Genius!

4

The brainy ones. The backroom boys. The

boffins. Genius! is all about celebrating

those clever people whose inventions have

transformed the world of professional audio.

Too often – and it’s not just in this

industry, let’s be clear – when we hear or

read about new technologies, the messaging

is accompanied by a large dollop of

marketing spin and a sizeable side order of

superlatives. It’s only later, when we reflect,

that we can make a valid judgment call as to

what that technology as really done for us.

Hence our aim here: to recognise the

smart people in pro audio and marry them

up to key products, technologies or features.

To shine some light on the magic, if you will:

to examine where our ‘genius’ was when

the ‘lightbulb moment’ happened; how that

spark became a reality; and what happened

next, for the ‘genius’ themselves and for the

wider industry.

Of course, there are an awful lot of bright

people out there, so this is just one swathe.

There are plenty more for another time...

Dave Robinson, editor

ALL HAIL THE BOFFINS!

EditorDave Robinson

[email protected]

Deputy EditorJon Chapple

[email protected]

Managing EditorJo Ruddock

[email protected]

Advertising ManagerRyan O’Donnell

[email protected]

Sales ExecutiveRian Zoll-Khan

[email protected]

Head of DesignJat Garcha

[email protected]

Production ExecutiveJason Dowie

[email protected]

Genius!

Erica Basnicki“David Edward Hughes,

inventor of the first ever

microphone. Microphones are

by far my favourite piece of kit

and I love that each has its own

particular nuance. Not unlike

wine, which I also love.

“I would also choose

Dorothy Parker: She could

cut you in half with just a few

words, then casually sit there

and wait for you to get it. She

also validates how I feel each

month around deadline, having

famously said, ‘I hate writing.

I love having written.’”

David Davies“A musical innovator

responsible for the birth of a

new genre – ambient – as

well as groundbreaking

collaborations with the likes

of David Bowie and Talking

Heads, Brian Eno was also one

of the first people to realise the

recording studio’s potential as

an instrument in its own right.

Away from music/pro audio,

I’d nominate astrophysicist

Dame Jocelyn Bell Burnell,

who was the first person to

observe pulsars in the late

1960s – but who was sadly

excluded from Nobel Prize

recognition at the time.”

Mike Hillier“Daphne Oram. She founded

the BBC Radiophonic

Workshop and pioneered

much of British electronic

music long before many

people even knew what the

phrase meant. But her real

genius lay in the Oramics

synthesizer, which used waves

drawn onto film to control the

amplitude, timbre, frequency

and note duration.

“For my non-industry genius,

I’ve decided on Ada Lovelace.

She was the only (legitimate)

child of Lord Byron and a

well-known mathematician,

who counted among her fans

Charles Babbage and Michael

Faraday. In 1843 she translated

an article by Luigi Menabrea,

about Babbage’s Analytical

Engine, adding her own notes.

These notes include the first

ever computer program.”

Kevin HiltonWithout magnetic audio tape,

which Fritz Pfleumer invented

in 1928, there would have been

no pre-recording on the likes

of Revox, Studer and Nagra,

and no efficient sound editing,

which most likely would have

meant no musique concrète

and no BBC Radiophonic

Workshop. And interviews

would have been long and full

of ‘ums’ and ‘ers’.

“Away from audio? Nigel

Kneale, the visionary writer

of the Quatermass series

fascinated by what happens

when the rational world meets

the supernatural head-on.

He foresaw the coming of

reality TV in The Year of the

Sex Olympics (1962), while

The Stone Tape (1972) used

the search for a new audio

recording medium as the basis

of a chilling ghost story.”

Marc Maes“Audio-wise, Jim Marshall of

Marshall Amplification, because

rock music wouldn’t have

existed without the famous

EL-34 valve amps and

4 x 12” stacks.

“I would also choose Carlos

Santana. He’s been around

since my first vinyl purchases.

His natural craftsmanship and

ability to create emotions with

nothing but six strings are pure

genius. Throughout the ages,

Carlos gave proof of mastering

multiple facets and musical

styles, within his signature

sound.”

Phil Ward“John Lennon: Given that

any of the geniuses in actual

pro-audio design that I would

nominate already appear

elsewhere on these pages, and

that Kraftwerk’s Ralf Hütter

wasn’t born in my home

town, it has to be Lennon. The

Picasso of rock, with an even

sharper bite.

“And then, the genius of

Søren Kierkegaard. No, he

didn’t just sit there biting the

heads off whippets. He shook

off prescriptive idealism and

made existence something

you’ve got to sort out for

yourself – with or without a

bible.”

Our contributors and their choices of genius, in pro audio and beyond…

NewBay Media

1st Floor, Suncourt House,

18-26 Essex Road, London,

UK, N1 8LN

© NewBay Media, 2015. All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means without the prior permission of the copyright owners. The contents of Genuis are subject to reproduction in information storage and retrieval systems. NewBay Media is now the Data Controller under the Data Protection Act 1998 in respect of your personal data. NewBay Media will only use your data for the purposes originally notified and your rights under the Data Protection Act 1998 are not affected by this change.

Printing by Pensord Press, Tram Road, Pontlanfraith, Blackwood NP12 2YA

Cover image of Michael Gerzon with

Revox machine Paul Hodges

Page 5: PSNEurope Genius 2015
Page 6: PSNEurope Genius 2015

Genius!

6

It seems rather obvious now,

but the idea of channelling

disparate audio signals through

a device that would let you

listen to them simultaneously,

and even begin to blend them

harmoniously together, was a

radical one. But that’s exactly

what British composer Desmond

Leslie required at the beginning

of the 1960s: as a musique

concrète specialist, his sound

sources were not instruments

but multiple tape recorders. The

one-off solution provided to him

by Rupert Neve was nothing less

than the future in a box.

“I met Desmond in a London

recording studio when I was

touting for business,” remembers

Neve today. “Everyone thought

he was a nutcase. He looked at

me and said ‘Have you heard that

transmission from Jupiter?’ – I

had no idea, but I indulged him

by saying ‘Yes, and how about

that other one from Mars?’… He

took me entirely seriously, but

that’s how we got on the same

wavelength. He told me about an

important commission from EMI,

and that led to a fairly simple,

line-level mixer.”

And that might have been that,

were it not for the explosion

of pop music as the ’60s took

off . Two London studios in

particular – Bryonstone Street

and Recorded Sound – followed

Desmond Leslie’s lead and

saw the advantages of Neve’s

invention for a much more

commercial output. The early

models were valve-based, and

included studio and outside

broadcast iterations. But by the

time another studio, Phillips

Records, became a client, Neve

had moved on to transistor-

based designs and, furthermore,

the addition of equalisation to

the consoles to enable much

more creative reinterpretation

of a recording – and a means

of re-visiting the music without

having to book the musicians all

over again.

“They asked if there was any

way I could ‘lift’ the guitar out

of the mix – bearing in mind

that everything was in mono

then,” Neve continues. “The

equaliser was essentially a

steep-sided ‘presence curve’,

a mid-frequency lift centred

between 1kHz and 2.5kHz. The

real innovation was that it was

tunable to the guitar frequencies;

up to then the standard type of

EQ was a kind of low-frequency

broadcast fi ltering. It was an

amazing opportunity. With

hindsight I would say that was

the breakthrough – although I

didn’t realise it at the time! The

classic Neve equalisers that

followed that were all based on

the same approach, and became

an integral part of the consoles

that just took off beyond my

wildest expectations. By 1973 we

had over 500 employees….”

The work continues today at

Rupert Neve Designs, based in

Texas, and has latterly produced

Neve’s fi rst discrete analogue

mixer in 30-plus years: the 5088.

With its signature single-sided,

fully discrete amplifi cation

and transformer isolation, the

product aims to supply all of the

qualities admired in the classic

consoles but without the “full-

time occupation” that seems to

go with them: maintenance.

“Just as in 1963,” Neve adds,

“I hope and believe that some of

the things I’m working on now

will have strategic importance.

The current resurgence in high-

quality audio needs us to address

the signifi cant performance

specs so that the market will

have concrete information to

eliminate the subjective hype.”

www.rupertneve.com

Rupert Neve and the Mixing Console

Rupert Neve:

“Just as in 1963,

I hope and believe

that some of the

things I’m working

on now will have

strategic importance”

Detail of the channel strip

from the (current) 5088

Page 7: PSNEurope Genius 2015

Genius!

7

Gerald Stanley and… the Importance of Answering That Knock at The Door

Since landing his fi rst job at

Crown in 1964, Gerald Stanley

has racked up an impressive line

of credits, not least of which is

being selected, in 2008, by the

Audio Engineers Society for the

distinguished AES Fellowship

Award recognising signifi cant

contributions to power

amplifi er design.

While still an undergraduate at

Michigan State University,

Stanley joined Crown as a

part-time tape recorder line

technician, draftsman and

amplifi er design engineer.

At the university, Stanley

developed amplifi er designs, at

a time when transistor failure

mechanisms (and solutions)

weren’t known. His work would

initially result in an amplifi er that

was reliable, but when taken to a

hi-fi show in 1966 was criticised

as being too “small” in relation

to other 75 watts-per-channel

models appearing at the time.

In the spring of 1966, with

a Master’s degree in hand,

Stanley went to work on the

size problem as Crown’s

full-time designer of tape

recorder electronics but, most

importantly, power amplifi ers.

The electronic protection

methods to be used were

now adequate, and with a

newly forming knowledge

base on semiconductor failure

mechanisms, it was possible to

deploy paralleled single-diff used

power transistors in a circuit

(Class-AB+B) that had ample

speed and previously unattained

reliability which allowed for the

creation of the DC300. It would

become the fi rst reliable, solid-

state, high power amplifi er.

By 1968, the product was

shipping in quantity and fi nding

new markets for DC coupled

power. Some of the early

adopters were makers of jet

engines and makers of sonar

transducers for the military. With

all other models either smaller

or unreliable, Crown had the

market to themselves for a time.

Since then, Stanley played a

pivotal role in most of Crown’s

major lines, starting with the DC

300 and including the Macro-

Tech, K, CTs, I-Tech, I-Tech-

HD and ComTech DriveCore

series amplifi ers. He’s also

contributed to the design and

development of tape recorders,

signal processors and audio test

equipment. In over 50 years

working away at Crown, he has

been named as an inventor on

49 patent families (many families

represent several patents due to

foreign versions). The patents

line the offi ces of Crown’s

Elkhart Indiana HQ.

Stanley takes a holistic view

of the industry’s evolution. “The

fi rst Crown power amplifi ers

were accessories to the tape

recorders,” he says. “But over

time, the accessories outsold the

original products.”

Stanley says he’s proud of

Crown’s unwavering focus on

customers. “Each product we’ve

added has brought a unique

value and performed in support

of the other products,” he says.

“The incorporation of

digital signal processing is a

natural for adding value to

most signal processing

products. Power amplifi er

systems are no exception.”

Stanley’s words of wisdom?

Have fun. And answer your

door. “I started as a kid, using old

radios that were being discarded

around the neighbourhood,

and it was a lot of fun trying to

determine why the designers

had done this or that,” he recalls.

“The lesson: If a kid comes to

your doorstep asking for an old

PC, give it to them. Your old

PC may transform the world in

due time.”

www.crownaudio.com

A young Gerald Stanley in his early days with Crown

The DC300 would become the fi rst reliable, solid-state, high power

amplifi er, and set Crown on the road to success

Page 8: PSNEurope Genius 2015

Genius!

8

The late Dave Martin will be best

remembered for kick-starting

the modular, horn-loaded

revolution – heralding a new era

in sound reinforcement after a

generation of WEM columns.

Believing that bands could

deliver a better audience

experience at ever-increasing

capacity venues, Martin’s early

inspiration came from seeing

the RCA W folded-horn cinema

cabs when Iron Butterfly first

toured with them. Because they

measured seven feet high and

weighed 500lbs they didn’t want

to pay the return freight back,

and so the system was sold to

British rock band Yes.

The Australian rethought

the folded-horn concept and

produced his famous 215 Mk1 (2

x 15”) bass cab, which was later

transformed into the iconic 115

(1 x 15”), he quipped, “by sawing

it in half.” The bass crossed

over into Vitavox horns with

JBL2482 compression drivers

around 500Hz.

Martin’s horn-loaded systems

proved to be a big step up

from the earlier direct radiator

columns, which couldn’t keep

pace with the demands of the

emerging progressive scene.

With early adopters including

Pink Floyd, ELP and The Who,

Martin bins and horns joined

rock royalty through the

‘progressive’ era of the early-to-

mid-70s.

Yet Dave Martin’s most iconic

product was arguably the

legendary MH212 ‘Philishave’

– so named because of its

resemblance to the Philips

electric razor of the time. And

the band that put it on the map

was Supertramp – one of a

number of bands who had been

seeking more power in the vocal

midrange region.

So how did it come about?

The design brief was to develop

a mid-range device that was

compact, loud and crossed over

into the HF horn well above

800Hz. Initial designs using

ATC 12” direct radiators in the

MR212 twin-angled mid and

MR312 ‘threepenny bit’ were less

efficient than the horn-loaded

bass and HF sections and didn’t

go much above 800Hz.

Martin’s imaginative solution

was to look to the compression

driver principle to increase

efficiency and extend frequency

response upwards by matching

a speaker diaphragm to a

smaller throat by means of a

phase plug.

Introduced in 1978, the twin-

driver MH212 was the first ever

dedicated cone midrange horn,

and with the 115 or 215 Mk2

bass bins and HF2M treble horn

completed the modular system.

The name ‘Philishave’ resonated

louder than the components

from which it was made – and

quickly became an industry

standard around the globe.

Another pioneering principle

that Dave Martin adopted was

to stack the bass, mids and

highs in separate columns.

The 1980 Dire Straits’ tour in

Italy was a perfect example

of the science of stacking,

with the Philishaves and horns

arranged in columns to throw

further – a forerunner of line

array thinking, while for the Free

Mandela concert at Wembley

stadium in 1988, seen in over

40 countries, Concert Sound

fielded a colossal 98 x 215 Mk2

bins, 60 Philishaves and over 60

HF horns plus JBL bullets.

And so with his early

mission fulfilled, the heritage

and pedigree have been

handed down to subsequent

generations of development

engineers within the

company, and the quest

to achieve the same

pioneering excellence through

innovation remains intact. For

these are truly legacy systems,

and to this day, Dave Martin’s

horn-loading philosophy

continues to be a key principle

in the touring products of

Martin Audio, the company

he founded in Covent Garden

in 1971.

www.martin-audio.com

Dave Martin and the ‘Philishave’HISTORICAL

GENIUS

7,000W Martin Audio rig for Pink Floyd, Earl’s Court 1973

A young Martin with

classic ‘Philishave’ stack

Page 9: PSNEurope Genius 2015

Genius!

9

Love it or loathe it, pitch-

correction software is here to

stay, having made an impact

on the industry even before

Auto-Tune was released in 1997.

“Two months after I started

development I took the half

completed product to the NAMM

trade show and demonstrated it

at the Digidesign booth. Several

producers insisted on getting it

NOW, one explaining he’d just

paid $60,000 to make [unnamed

superstar] sing in tune. Auto-

Tune would have done the job

perfectly in minutes.” Now a

permanent fixture in studios,

pitch-correction software

such as Auto-Tune is as likely

to be used to gently push a

performance into pitch as it

is to be creatively abused to

create an almost synthetic,

vocoder-like effect.

Dr Andy Hildebrand got his

Ph.D in Electrical Engineering

specialising in signal processing

in 1976, then went on to work

at Exxon doing seismic data

processing research and by

1980 had co-founded Landmark

Graphics Corporation, which

he left in 1988 to go back to

school to study composition at

Shepard School of Music in Rice

University, then founding Jupiter

Systems, which became Antares

in 1990. Much ink has been

wasted trying to link his time at

Exxon with the development of

Auto-Tune by Dr Andy (as he is

affectionately known) laughs

this off; “the reality is there

was 17 years in between and

they have nothing to do with

each other”. But Dr Andy isn’t

afraid of extending beyond his

comfort zone, and recently while

examining guitar waveforms

was inspired by his daughter,

a cardiologist, into developing

tools for pacemakers. “It turns

out that defibrillating pacemakers

make errors based on not

correctly computing the pulse

rate: sometimes they shock what

they shouldn’t, which can be

problematic. Sometimes they

don’t shock when they should,

which can be fatal. So now I’m

working on pacemakers as well.”

www.antarestech.com

Andy Hildebrand and Auto-Tune

While computer-generated

music can be traced back as far

as the 1950s, by the late 1970s,

when a young mathematician

named Miller Puckette took a

Computer Music course at MIT,

the hardware and software

necessary to create music

in realtime on a computer

still wasn’t available. “I was

frustrated by having to wait for

the sound to come out of the

computer. So I got busy trying

to find a way to get the sound

to come out in real time.”

That development wasn’t

easy. While at IRCAM in the

mid-80s Puckette developed

Patcher, a GUI programming

environment which could

control MIDI, but still had no

real-time audio of its own.

The patching style however,

caught on as it enabled

musicians to quickly visualise

what they were programming

without having to learn a

complex coding language.

“I wanted Max to be easy to

use so that musicians would

be able to work directly with

it without having to rely on a

technical assistant.” Not until

1989 did the IRCAM Signal

Processing Workstation – a

NeXT computer with three

expansion DSP cards – finally

provide Puckette with the

necessary DSP to run real-

time audio and Max/FTS

(Faster Than Sound) was born,

enabling real-time audio signal

creation and processing. The

original version of

Max, without the FTS

extensions, was licensed

to Opcode in 1990.

In the mid-90s Puckette,

now at the University of

California San Diego, sought

to remedy some of the

weaknesses of Max/FTS,

and began work on Pure

Data (Pd) as an open-source

patching language. Inspired by

Puckette’s real-time audio in

Pd, David Zicarelli then

re-used the audio side of Pd

in Max, and in 1997 launched

Max/MSP which is now

developed and maintained

by Cycling ’74 (cycling74.com).

“It was pretty clear to me

from the beginning (1998-ish)

that Max/MSP was going to be

widely used. The Macintosh

and MIDI synth platform

was catching on quickly

and there weren’t any other

easily useable programming

environments for it.” Puckette

continues to work on and

with Pd at the University of

California San Diego.

Miller Puckette and Max

Miller Puckette in Taiwan

The latest version of the ubiquitous software

GENIUS

Page 10: PSNEurope Genius 2015

Genius!

In the 1970s, South African

born Kees Schouhamer Immink

worked at Philips Research

in the Netherlands on the

videodisc: an optical disc that

could store up to 60 minutes

of analogue video and sound.

It was a technical success, but

a marketing disaster. The next

format, however, would change

the audio world forever…

How did you end up with Philips Research working on the Compact Disc?At that time, research was split

up into three main groups:

physics, chemistry and

electronics. I am an electronic

engineer and optical recording

was being investigating in

the physics group. Electronic

engineers weren’t allowed to

work in the physics group – I

was the first one who did.

Apparently, management found

out that a multidisciplinary group

would be better. There was a

vacancy so I applied and was

accepted, and for about five or

six years I was the only electronic

engineer there.

What led to the development of the actual CD format?The physicists and myself

were working very hard on the

‘video disc’. At some point, the

Audio industry group asked if

we could also make a disc that

contained sound only. We were

very academic at the time, and

very independent, so we said,

“Sure, we can. But we don’t. It’s

trivial.” So we just said “no” to the

people who actually gave us to

money to do all the research! A

few months, later two engineers

from the Audio industry group

came to do some experiments

with these sound-only discs.

It was absolutely the initiative

of the Audio industry group to

investigate the possibility of a

sound-only disc.

Is it true that the playing time of the CD was designed to accommodate a Beethoven symphony?At some point in time we

received a message from the

top brass that the playing time

should be 74 minutes. Later,

I heard about the Beethoven

story… have you ever heard

the recording? [The Ninth

Symphony, recorded during the

Bayreuther Festspiele in 1951]

It’s horrible! It’s a noisy, mono

recording that nobody wanted

to listen to. Why someone would

use that as a yardstick for the

playing time of the CD, I don’t

know! [Laughs]

Was there a specific moment when you realised this was something special?Well, that’s difficult because I’ve

had those moments before.

I believed that the video disc

would become a very great

commercial success, but it

wasn’t. It was the greatest

blooper I had ever seen! But the

CD was, and we were able to

develop that in a year because

we had so much experience with

the video disc.

What happened next?When we first brought them

to market, sales of CDs were

very slow. There were only two

factories in the world actually

producing them: Phillips and

Sony. Nobody else had any

interest. It took at least three

years before I heard of a third

factory starting and I thought,

“now, we’re getting somewhere”.

But there was initially lots of

opposition from the music

industry. It was understandable;

they were selling vinyl records,

making money and the industry

was happy with that. Shops had

no interest either: they had to

make room for CDs, and they

were happy selling vinyl. So

why change? Eventually it was a

success, of course, and in 2000

it reached its peak. Sales are only

20% down from that peak, so it’s

not doing so badly.

What do you think about your contribution to the audio industry?Maybe I was too serious when I

did all this work. I should’ve taken

more time to do something

else. That’s one of those regrets

people in their final days always

have. The number one regret

is always not spending more

time with the family. But when

you’re in your 30s and 40s, you

don’t have time for your family.

[Laughs] I’m joking… but it’s

fantastic if you can look back

at a career that has so many

highlights and has changed the

world of consumer electronics

so much with digitisation that all

started with the introduction of

the CD.

www.turing-machines.com

http://www.exp-math.

uni-essen.de/~immink/pdf/

beethoven.htm

Kees Schouhamer Immink and the Compact DiscImmink is now

president of Turing

Machines, where he has

been granted around

10 US patents for new

coding technology

Immink received an Honourary

doctorate from the University of

Johannesburg in June this year,

in recognition of the remarkable

contributions he has made to

intellectual and public life

10

Immink at Philips research in

1980, developing the Compact

Disc with an Apple II computer

Page 11: PSNEurope Genius 2015

Genius!

11

There aren’t too many figures

in pro audio who can be said

to have crossed over into

the mainstream and become

household names. But the

late Ray Dolby – whose

remarkable 50-plus US patents

had a seismic impact on both

consumer and professional

audio – was indisputably one

of that select band.

In the professional studio

world, it will be for Dolby’s

pioneering work in noise

reduction technologies

that he will be most fondly

remembered. The first of

these Dolby NR (Noise

Reduction) systems, Dolby

A, came into use in the mid-

1960s at the same time as

multi-track recording was

becoming ubiquitous, and

quickly became a recognised

benchmark in studios

worldwide. Subsequent

versions, such as Dolby

HX-Pro, served to broaden its

usage considerably.

While the company he

founded in 1965 and which

bears his name, Dolby

Laboratories, retains a strong

presence in the studio market,

its position in cinema audio

now seems particularly

unassailable. Having launched

the Dolby Digital surround

sound compression scheme in

the early 1990s, the company

has gone on to introduce

widely-adopted systems for

5.1 and 7.1 configurations.

Now it looks set to usher in

a new era for both cinema

and home audio with Dolby

Atmos, its object-based audio

technology designed to deliver

three-dimensional sound that

has already been implemented

in hundreds of cinemas.

Confirmation of Dolby’s

popular status was abundant

in his later years, with the

Hollywood venue that hosts

the Oscars being renamed the

Dolby Theatre in 2012. Slightly

less exaltedly, he was also the

influence for a setpiece joke

(“you don’t do heavy metal in

Dubly, you know!”) in classic

1984 rockumentary, This Is

Spinal Tap.

Described as a “friend,

mentor and true visionary”

by current Dolby Laboratories

president and CEO

Kevin Yeaman, Ray Dolby

passed away aged 80 in

September 2013.

Ray Dolby and Noise Reduction

Ray Dolby in his workshop

HISTORICAL

GENIUS

Recognition that stereo

separation was set to effect a

profound change on studio

recording techniques, EMI

established a new design

team to ascertain and act on

these new expectations – the

REDD: Record Engineering

Development Department – in

the mid-1950s. The REDD.1 –

Abbey Road’s first dedicated

stereo mixing system – was an

early result of the initiative, but it

was 1958’s REDD.17 (below) that

truly marked the beginning of a

new era.

Through the analogue and

digital eras, the design and

feature set of recording consoles

has changed dramatically. The

10-input REDD.17, however, is

arguably the desk that created

the basic template, with a row of

faders, bass and treble EQs on

each of the eight channels.

Interestingly, the technical

mastermind behind the REDD.17

wasn’t even based in the UK.

Peter Burkowitz worked out of

EMI Electrola in Germany, where

he fashioned a modular design

that would allow the REDD desk

to be easily assembled

and disassembled.

Burkowitz and the team back

in London – which was led by

Abbey Road Studios technical

engineer and REDD project

founder Lenn Page – worked

closely together on a desk that

soon became the default Abbey

Road recording desk.

Perhaps most importantly in

the long term, the REDD.17 also

provided the groundwork for

the REDD:37, the console that

marked Abbey Road’s entry

into four-track recording.

Additional EQ on each channel

was among the features of a

desk that soon became a

legend of the studio world

thanks to its use on The Beatles’

EMI material up until the

end of 1963 – a hugely

exciting period that saw the

release of the Fabs’ first two

long-players, Please Please Me

and With the Beatles.

Meanwhile, many of The

Beatles’ subsequent recordings

were captured on the next

generation of REDD desk, the

REDD.51, which was introduced

in 1964.

www.abbeyroad.com

Peter Burkowitz and the EMI REDD.17 Console

Burkowitz (right) with former Abbey Road technician Brian Gibson, who kindly supplied this picture

HISTORICAL

GENIUS

The original REDD.17

(pic courtesy of

Abbey Road)

Page 12: PSNEurope Genius 2015

Genius!

12

Klas Dalbjörn is fondly known as

‘The Brain’ by his colleagues at

Lab.gruppen, where he currently

holds the position of product

research manager, a company he

joined as an engineer back

in 1992.

Dalbjörn holds an MSc EE

degree from Chalmers in

Gothenburg specialising in

electroacoustics and digital

signal processing, and it was

here, in the 1980s, that he

first began working with Lake

Processing, an avenue of

research that was to change

the face of the company and,

arguably, the live sound market.

The Lake FDP-1 was an

early Lake implementation,

allowing emulation of long

convolution filters. Working with

the Lake FDP-1 to be able to

evaluate filters to compensate

for speakers within rooms, his

academic work brought him into

contact with David McGrath, one

of Lake’s founders.

“This gave me the knowledge

and courage to approached

Lab.gruppen in 1991 with the

promise that I could design

a really good loudspeaker

processor for them. Dan

Bävholm, one of the Lab.gruppen

founders, knew that they would

eventually need to incorporate

this into the amplifiers, so I got

hired and I started working in

February 1992, actually thinking

I could do it in a few months. At

this time Lab.gruppen was still

small and all previous design

efforts had been made by the

founders themselves. Luckily

they knew that things don’t

happen overnight and I was

allowed to spend most of my

time to work on this ‘product for

the future’.”

It took five years, in fact:

the innovative loudspeaker

processor, the DSP24 (which

emulated four 8192 FIR taps

at 48kHz); while the industry

wasn’t quite ready for such a

sophisticated device in 1997,

it marked Dalbjörn out as a

superior technical talent on

the rise.

“Around 2003 my work task

focus shifted towards defining

and specifying new products,”

he continues. “I was quite sure

that I didn’t want Lab.gruppen

to deliver an ‘amplifier with DSP

inside’ – I wanted to create a

‘loudspeaker processor system

with amplifier blocks inside’.”

And so it was in 2007,

PLM (Powered Loudspeaker

Management) introduced the

world to Lab.gruppen’s most

powerful four-channel amplifier

platform, integrated with the

industry-leading digital sound

manipulation features of Lake

Processing. The result was

a seamlessly unified sound

reinforcement core that offered

unprecedented flexibility,

pristine digital filtering and delay,

plus effortless ability to drive

difficult loads. When compared

to conventional approaches

using separate components,

the PLM Series afforded

significant advantages in sonic

performance, user functionality,

rental inventory practicality,

and long-term cost savings in a

package that has since gone on

to power some of the biggest

tours on the planet, including

U2’s mammoth 360⁰ Tour.

In his role as product research

manager, Dalbjörn continues

to nurture product ideas for the

Lab.gruppen and Lake brands.

In 2014 – as Lab.gruppen

celebrated its 35th anniversary –

Dalbjörn helped introduce two

new amplifier platforms, D Series

and PLM+, both of which feature

new technologies straight from

‘The Brain’ including Rational

Power Management (RPM), a

technology that ensures the

most efficient and logical use of

total amplifier resource.

labgruppen.com

Klas Dalbjörn and PLM SeriesDalbjörn is known

as ‘The Brain’ to his

colleagues

PLM10000Q (later version with Dante capability)

Rack after rack of PLM on the

legendary U2 360° tour

Page 13: PSNEurope Genius 2015

Genius!

13

With the Apex PE-133, Belgian

audio manufacturer Apex

designed the first ever and still

unsurpassed EQ combining full-

parametric and graphic equaliser

in one device. And contributed

to the pro-audio vocabulary: the

‘paragraphic equaliser’ was born.

The idea to develop a new

equaliser came in 1988, when

Paul Van Hees, as sales manager

with production house EML’s

sales division, was looking

for an alternative product for

the HIT (Harrison Information

Technology) equaliser. “They

were the pre-digital times, mind

you, everything was analogue,”

remembers Van Hees. “We

needed a hardware solution… Of

course, you had the stand-alone

versions of both the graphic

and parametric equalisers – the

combination we had in mind was

really innovative: the first device

combining the two EQs.”

From the very first

development, Van Hees had

the feeling of going beyond

the trend. “The PE-133’s

parametric section featured

unprecedented fine frequency

tuning, offering notch filtering

up to -45dB,” he says. “Specially

manufactured precision faders,

frequency adjustable high-pass

and low-pass filters added to

the efficiency of the new type

equaliser, aiming at both the

sound reinforcement and studio

market.”

The PE-133 was first shown

at the 1989 Hamburg AES –

one year later, the PE-133 was

awarded by the King Boudewijn

Foundation, underlining the

importance for the further

development of the pro-audio

industry. First clients to order the

PE- were the Belgian national

broadcaster, the Videaudio

recording studio in Brussels and

The Dutch National Film and

Audio Service in The Hague. Next

came the Disneyland Paris park

with an order of 70 PE-232 (the

PE-133 stereo version).

“They were fun times

then – pro-audio was in full

development and the whole

industry was less organised and

structured,” Van Hees looks back.

“It was really the storming spirit

of business.”

www.apex-audio.eu

Paul Van Hees and the PE-133

Herbert Jünger grew up in

the old East Germany, or the

German Democratic Republic

(GDR) as it was formally known.

During the mid-1970s he studied

electronic engineering and then

worked for a high frequency

measurement company. He

also played in bands, where his

knowledge of electronics was

useful to his fellow musicians.

“There was nothing available

in the GDR at that time so

everything had to be re-built

or copied,” he explains. The

same was true in broadcasting

and Jünger’s talent for creating

equipment that was becoming

commonplace in the West

brought him to the attention of

television and radio engineers.

At the beginning of the 1980s

Jünger produced the first

analogue compressor in East

Germany, based on the VCAs of

a dbx unit that had been brought

in via his aunt. This was followed

by the analogue Dynamic

Transponders that made

his name among broadcast

engineers looking to reduce the

wide dynamic range of CDs for

FM transmission.

The algorithm Jünger

developed for these units

also formed the basis of the

first digital products products

produced by his new company,

Jünger Audio, which was

formed with his wife Irmgard

in 1990 following the fall of the

Berlin Wall the previous year.

The D1 was among the first

digital compressor-limiters and

addressed what Jünger saw as

a distinct need in the German

market: “There were the first

digital recorders and mixers but

no processors. With the

growth in CD mastering

there was a great need to

use all the headroom of

16-bit without clipping

and artefacts.” The D1 was

short-lived but led to the

D01, D02 and D03, which

were used widely in

broadcasting and mastering.

www.junger-audio.com

Herbert Jünger and the D1

Paul Van Hees (left)

with Apex technical

director Hendrik-

Jan Gieleis

Herbert Jünger,

who created Jünger

Audio in 1990

The D01, D02 and D03 processors from the early ‘90s

The PE-133 paragraphic equaliser

GENIUS

Page 14: PSNEurope Genius 2015

Genius!

14

Tragically, Michael Gerzon

did not live long enough to

see his greatest achievement,

Ambisonics, become part of the

quest for a truly immersive

audio experience.

Born in Birmingham at the

end of 1945, Gerzon had, like

many geniuses, many interests

and brought his undoubtedly

immense intelligence to bear

on other areas of audio. He

was involved in the early

development of digital

compression and processing that

formed the basis of Waves’ fi rst

products. But it is his

work on Ambisonics that

cements Gerzon’s place in the

sound pantheon.

Gerzon was both a

mathematician and a recording

engineer. His father, David,

who had studied physics

and chemistry, gave the shy,

introverted Michael his fi rst reel-

to-reel tape recorder, which

both helped in his school studies

and began a life-long interest.

While studying mathematics at

Corpus Christi College, Oxford,

Gerzon joined the University

Tape Recording Society (OUTRS)

with like-minded fellow

student Peter Craven, who

would work with him on future

developments. It was the now

defunct Studio Sound magazine

that published Gerzon’s tongue-

in-cheek glossary of audio terms,

including his observation that

stereo was an obsolete format

with two loudspeakers missing.

Gerzon was dismissive of

the quadrophonic systems that

were produced in the early to

mid-70s. Working with others,

including Professor Peter Berners

Fellgett of the University of

Reading, he set out to overcome

the technical and acoustic

shortcomings of quad and

create something that captured

and reproduced an accurate

sound picture.

His conclusion was that

proper spatial imaging could

only be achieved if the actual

acoustical signals contained

in the recording environment

were recorded. He defi ned the

soundfi eld as comprising the

absolute sound pressure

level and the three pressure

gradients: left/right, front/back

and up/down.

Having calculated such a

system, which was named

Ambisonics (both syllables from

Latin, ‘ambi’ for ‘around’ or

‘surround’ and sonic for sound),

Gerzon and his colleagues

needed a specialist microphone

to record the necessary

information. The resultant

Soundfi eld microphone, which

has four capsules mounted on

the faces of a tetrahedron, was

manufactured fi rst by Calrec

Audio, then SoundField and now

TSL PPL SoundField.

The Core Sound TetraMic is

also based on Gerzon’s patents

and for some time both it

and the Soundfi eld were the

only practical realisations of

Ambisonics. Despite enthusiasm

for it among studios and record

companies, the recording and

mastering format itself faded

away in the early 1980s.

Gerzon was downhearted at

this, something not helped by

persistent ill health and stays

in hospital. His later work with

Waves raised his spirits, and

supplied necessary income.

The irony is that multichannel

systems such as Dolby Digital

and DTS were becoming

established for the cinema when

Gerzon died in May 1996.

Nearly 20 years after his death

Ambisonics has a new lease

of life as today’s researchers

attempt to produce a fully

immersive soundscape. The

SoundField mic (with a capital

‘F’) also continues to evolve.

As its current designer, Pieter

Schillebeeckx, says, Michael

Gerzon was a genius because

of his wide range of interests,

including Ambisonics, lossless

compression, music recording

and poetry, which gave him core

visions beyond just mathematical

equations, although he did

ultimately use mathematics

to solve the technical problems

he faced.

With thanks to

Michael Gerzon: Beyond

Psychoacoustics by Robert

Charles Alexander, Dora Media

Production 2008;

www.michaelgerzonphotos.org.

uk; and Paul Hodges for the use

of his photographs

www.ambisonic.net

Michael Gerzon and Ambisonics

Michael Gerzon in playful mood

Today’s TSL SPS200

Software Controlled

Microphone – but it all

started with Michael

The OUTRS group (L-R):

Gerzon, Paul Hodges, Peter Craven and

Stephen Thornton. Hodges: “This was

taken in June 1968, when Stephen and

I were just starting fi nals, and getting

ourselves distracted!”

HISTORICAL

GENIUS

Page 15: PSNEurope Genius 2015

Genius!

15

A recording engineer who

has worked on more than

400 records over fi ve

decades – including landmark

releases by Little Feat, Mary

Chapin Carpenter and

Randy Newman – George

Massenburg is nonetheless

most closely identifi ed with his

groundbreaking work in the fi eld

of parametric EQ.

Equipped to make more

precise adjustments than other

types of equalisers, parametric

EQs allow users to control three

primary parameters: amplitude,

centre frequency and bandwidth.

Their capabilities have seen

them become defaults for studio

recording and live sound.

In 1972 Massenburg

completed the writing of an

infl uential technical paper,

entitled ‘Parametric Equalisation’,

which was presented at the 42nd

AES Convention. Massenburg’s

fi rm, George Massenburg Labs

(GML), has subsequently released

a long series of parametric EQs,

including the industry-standard

8200. To this day, channel

EQs based on the designs of

Massenburg or fellow pioneers

Daniel N. Flickinger and Burgess

MacNeal remain ubiquitous.

Founded in 1982, GML

has gone on to develop an

extensive range of console

automation devices,

analogue signal processors,

microphone preamplifi ers and

power supplies, all based on

Massenburg’s original circuit

designs. Among the fi rm’s most

celebrated products is the GML

8900 Dynamic Range Controller,

which is designed to react to

loudness in the way our ears do

– rather than to voltage levels.

Still deeply involved with

R&D, Massenburg was awarded

a further patent in 2013 for a

variable exponent averaging

detector and dynamic range

controller. Underlining academic

credentials that include

several visiting professorships,

Massenburg also serves as the

CTO of METAlliance (the Music

Engineering Technical Alliance),

a union of music producers and

engineers focused on achieving

the highest standards of audio

and music delivery.

Rounding out a fulsome CV,

Massenburg continues to design

major recording studios, with

credits including The Complex

and George Lucas’ Skywalker

Sound in California, and

Blackbird Studio in Nashville.

www.massenburg.com

George Massenburg and Parametric EQ

The GML 8200 parametric equaliser

Genius is often more than

one idea or fl ash of brilliance.

Creative and technological

greatness can be seen as when

a person creates other things

or continues to improve the

original invention. Dan Dugan

had the initial spark that led to

the auto mixer, which, 40 years

later, is still evolving.

Dugan sees himself as an

inventor but, unlike John Meyer,

who he regards as a genius,

one who did not have formal

engineering training. The young

Dugan made “smelly chemistry

experiments” and “played

with electricity”. He was also

interested in the combination

of the artistic and the technical.

“When I went to the theatre

I always wanted to go

backstage and see the

lighting board,” he says.

Dugan went on to work in

theatre lighting and sound

but audio later took over

completely. In 1968 he was

the fi rst person in US regional

theatre to be called a sound

designer. While on a touring

production of Hair soon

afterwards Dugan began

to consider the problem of

handling multiple channels at

the same time.

“I started working on how

to deal with many open mics

and what to do with them

when they weren’t needed,” he

explains. This led to an adaptive

threshold with mic gain

adjustment, which he patented

in 1974 and demonstrated as the

Dugan Music System at the New

York AES the same year. This

was based on the fi rst practical

automatic mixing algorithm but

Dugan knew it could go further.

While “tinkering” with the

logarithmic level detection of

the Music System he decided

to see what eff ect using the

sum of all the active input mics

as a reference would have.

This did away with the need

for an external reference and

produced the Dugan Speech

System, which he patented

in 1975. “I almost didn’t

understand what I had done,”

he comments. “But when I was

writing the patent and had to

do the mathematics it turned

out to be quite simple. It was a

discovery rather than

an invention.”

Dugan says he has

“been mining that vein

every since” and feels there

is “still a way to go with it”. At

the age of 71 he expects to be

working for “20 more years”,

so the genius of the automixer

burns on.

www.dandugan.com

Dan Dugan and the Automixer

Dan Dugan in his workshop

GENIUS

Page 16: PSNEurope Genius 2015

16

Genius!

CEDAR AUDIO’s Series 2

products – the DC-1 Declicker,

CR-1 Decrackler, AZ-1 Azimuth

Corrector and DH-2 Dehisser –

rescued historic audio archives

while improving audio fidelity

for a new format.

How did you end up at CEDAR Audio and working on the original “De-Everything” products?CEDAR in its original form grew

out of research carried out in

the Engineering Department at

the University of Cambridge,

opening officially in February

1988. I was a student in the

right place at the right time. I

heard about what was going

on and was interested in it, so

I arranged for my final year

project to be with the professor

who did the original research.

He was sufficiently pleased with

my work that he introduced me

to CEDAR.

So how did the De-Everything products end up on the market?They were originally a solution

to a problem at the British

Library’s National Sound

Archive. The Archive has a huge

collection of historic recording

media, some of which had been

stored badly, others of which

had just deteriorated naturally

through being played, so they

approached the university to

see if anything could be done

to remove the effects of this

degradation. Having done that,

we rapidly realised that people

have a lot of other

audio problems, and

that’s where the idea of

‘De-Everything’ came from.

Was there a particular point at which you realised this was something quite special?That came very early; one of the

prototype systems was featured

on a 1988 BBC television

programme called Tomorrow’s

World, and suddenly we had

people clamouring at the

door asking “when can I have

one?” We also attended many

tradeshows in the early ’90s,

and being able to demonstrate

a digital signal processing

system that could remove the

scratches, crackle or hiss from

a recording in real-time while

visitors were on the exhibition

stand listening to it… that really

made people’s jaws drop.

What happened next?All of this was happening

at the time that the record

companies wanted to extract

value from their back catalogue

by re-releasing it on CD, so our

real-time restoration products

were also in the right place at

the right time. But we soon

started finding other uses that

suggested interesting and

significant developments for

CEDAR as a company, taking

us into new areas such as post-

production, audio forensics and

security. Today, you can divide

CEDAR’s activities into three

areas, and the company works

very closely with national (and

other large) archives as well as

the film and TV industries, plus

law enforcement, counter-

terrorism, and other security

forces worldwide.

What are your thoughts on having contributed something so important to the audio industry?It’s great to have been there

right at the start of audio

restoration. Everyone takes it

for granted nowadays that you

can remove noise from an old

recording, but being involved

first-hand with the original PhD

research that grew into those

first products was really exciting

and is of course something to

be very proud of – personally as

well as part of the company.

www.cedar-audio.com

Christopher Hicks and the “De-Everything” RangeDr Christopher Hicks (right)

with engineering director

Dave Betts and their Academy

Awards for technical

achievement in 2005

Promo

shot of

Series 1

DC-1

Declicker

from 1992

Page 17: PSNEurope Genius 2015

Genius!

17

Sometimes the academics strike

pure gold. The Working Group

for Electronic Media Technology

in Ilmenau, between Frankfurt

and Leipzig, is just one of 56

Fraunhöfer Institutes established

by the post-war German

Government specifi cally to

bridge research and industry:

to kick-start new business with

good ideas. It worked. And

one of the most commercially

successful ideas became MP3,

or Layer 3 of the Motion Picture

Expert Group standard for

compressed audio, to give it

full billing. Professor Karlheinz

Brandenburg led the team that

developed it.

Compressing audio became

a good idea as soon as the

Fraunhöfer placed Integrated

Circuits at the heart of its

agenda. “For me it started

with my PhD in 1982,” reveals

the professor, “when my

thesis advisor suggested

– theoretically – ISDN for

music as well as speech. I did,

eventually, prove to the exam

board that it was possible!”

It all kicked off with ISDN

codecs, with Fraunhöfer

supplying software for both

the Telos Zephyr and Dialog4’s

MusicTaxi in groundbreaking

OEM deals. Research has led

the organisation into every

area of media delivery from

digital broadcasting to internet

streaming, but MP3 changed

the world.

Published in 1993, MP3

off ered the nascent World Wide

Web audio fi les a fraction of the

size of those used in CDs. The

exchange of fi le formats ending

‘.mp3’ quickly caught on and,

although professionals pointed

to an unacceptable breaching

of psychoacoustic barriers,

consumers didn’t mind at all.

“It became an avalanche that

nobody could stop,” refl ects

Professor Brandenburg, who

remains very positive about the

commercial future. “Overall

people spend more money on

‘industry content’, especially

if you include live sound,” he

says. “It’s just that they expect

it to be with them everywhere,

on portable devices. In other

words, it’s still something to be

valued.”

Now that digital delivery

is ubiquitous, the vested

interests in every layer of audio

and video transport have

exponentially compounded.

Still, while Fraunhöfer pushed

MPEG-21 towards “a complete

framework for multimedia in a

commercial environment”, MP3

players had a clear run until just

recently. However: whether the

smartphone really suits MP3

usage remains to be seen.

www.iis.fhg.de

Professor Karlheinz Brandenburg and MP3

Page 18: PSNEurope Genius 2015

Genius!

18

Gerrit Buhe obtained his amateur

radio (‘HAM’ radio) licence at

the age of 14 and built his own

first own short wave transceiver

shortly afterwards. He’d already

learned Morse Code three years

earlier. No surprises then that he

decided to make his hobby his

profession, studying electrical

engineering with a focus on

communications technology.

After his professional start

in a small engineering office in

Rostock, he moved to Siemens

in Munich where he developed

Mobile Radio Base Stations as an

RF and DSP engineer, eventually

broadening his experience

to include software systems

engineering with the University

of Paderborn. Buhe joined

Sennheiser in 2002 with the

challenge of introducing digital

transmission technology into

demanding wireless microphone

systems. The result, 10 years

later, was the Digital 9000 Series.

Buhe started with a team of

four, swelling to 20 towards the

finalisation of the product.

Since its launch in late

2012, Digital 9000 has been

implemented in events all over

the world: The Voice and X

Factor recording in several

different territories; prestigious

awards shows in Switzerland,

Malaysia and Australia; and of

course, the last two Eurovision

Song Contests. As a leading

wireless systems delivering full-

bandwidth uncompressed audio,

it has found favour in theatres

and musicals (the huge 14-18

musical in Belgium for instance),

with classical producers and

leading event production

companies too.

Around 10 years of research

and development went into the

Digital 9000 system. Looking

back, what was Buhe’s greatest

challenge? “The greatest

challenge was at the same time

an ever-present one: developing

a wireless microphone system

with digital transmission

and really outstanding audio

characteristics meant going

close to the limits of physical

feasibility. And once we are at

these physical limits, technical

complexity positively explodes.

We went into a huge amount

of detail in many places and

developed a lot of small solutions

that enabled us to achieve higher

data transfer rates for the audio

data than is usually the case.”

Does he think that his

Sennheiser team has now

developed the ideal digital

wireless microphone?

“The absolutely ideal digital

wireless microphone doesn’t

exist – but I think we are very

close to it!” he laughs. “But

seriously, there is no such thing

as the ideal microphone for

all applications because, due

to the physical limitations that

I mentioned before, a digital

microphone must always make

a sensible compromise, for

example as regards the operating

time, size and weight, or range.

But – never before has such high

audio quality been transmitted

wirelessly in the UHF band as

with Digital 9000.”

Digital makes things easier

then..?

“I would rather say that digital

is one of those modern magic

words that make things appear

simple, which are in reality based

on or require highly complex

internal processes.”

Nevertheless, the magic will

continue with further extensions

planned to the Digital 9000

family… At press time, the

company had just announced

the launch of the D1 instrument

wireless series.

www.sennheiser.com

Gerrit Buhe and Digital 9000

The 9000 Series was used extensively at a staging of

Verdi’s La Traviata near Masada in Israel last year

Buhe delivered the

technical presentation at

the 9000 launch in 2012

Buhe was building

his own radio

receivers in his teens

Page 19: PSNEurope Genius 2015

19

Genius!

The industry’s wholesale

transition from analogue to

digital mixing is often traced

back to the pioneering work

done at Soundtracs, the

UK-based studio desk maker

spearheaded by business

visionary Todd Wells. From 1980,

Surrey University graduate John

Stadius was Wells’ technical

director, and therefore directly

involved in the conception,

design and execution of the first

digitally controlled analogue and

later fully digital consoles ever

produced. Soundtracs evolved

into DiGiCo, and with it Stadius

turned his attention to the live

sound sector for both touring

and fixed installation.

On 5 September 2007, DiGiCo

revealed the ‘future-proof’ SD7

console. It wasn’t the company’s

first, and followed both the D5

Live and five years of vigorous

evangelising about mixing live

concerts digitally. But it featured

something called Stealth Digital

Processing, and nothing would

be the same again…

“The D5 Live was essentially

based on the original Soundtracs

digital platform for post-

production,” says Stadius. “It was

when we adopted the FPGAs for

the SD7 – and beyond – that

the paradigm shifted: just look at

how the feature set has changed

since then, without changing the

hardware. By definition,

you reconfigure the FPGA. You

can reconfigure channel

counts, features…

“We designed it so it wasn’t

full up at the beginning and we

could add these things. If it’s

fixed DSP, you’ve got a fixed

amount of processing. FPGA is

ultimately flexible, provided you

choose the right device in the

beginning – which we did.”

The ‘right’ device was one

big enough to accommodate

the feature sets demanded by

customers, such as dynamic

EQs, valve emulation and other

musical priorities. Making that

choice was trickier than it would

be today, as the chips now are

generally more powerful. It

had to be future-proof, as was

Stadius’s vision – “and it still

is”, he adds. The emphasis on

flexibility in all current designs

bears this out, although not all of

them embrace the FPGA model.

“You have to place some

restrictions on customisation,”

Stadius points out, “otherwise

users can simply lose their

way! You can make it too

complicated…”

Since the SD7 DiGiCo has

been able to develop a ‘suite’ of

consoles that all run on the same

software, making upgrades a lot

easier for every size of product

and – a real industry contribution

– unrestricted file exchange

between them. “We’ll not move

away from FPGAs now,” Stadius

continues, “while others use PC

cores or SHARC-based engines

for processing. You can’t build

those into the work surface,

which gives us a great advantage

– we have no external rack for

the processing. It’s one chassis,

one power supply… less to

go wrong.

“Also, if you’re running the

operating system on the same

core, or chip, as the audio

processing, you lose the audio

if the operating system has a

fault. With our solution, you can

reboot the whole surface and the

audio carries on running. That’s

pretty fundamental in live sound,

and why we have dual engines

on the SD7.”

For Stadius himself, ‘genius’ is

personified by none other than

Albert Einstein. “He was a patent

clerk with no technical training,”

Stadius says, “so how he

came up with all these

explanations of the Universe

is just mind boggling.”

www.digico.biz

John Stadius and the SD7

Page 20: PSNEurope Genius 2015

Genius!

20

Thomas Edison said genius was

“one percent inspiration and

99 percent perspiration”. Bruce

Hofer cites this as a definition

and has proved it over a long

career designing T&M (test

and measurement) equipment.

He has been behind many

measuring devices but it is the

System One (S1) frequency

analyser and waveform

generator that encompasses his

technical vision.

Hofer worked as an assistant

in the Labs Instruments Division

of Tektronix while studying

electronics at Oregon State

University. After graduating in

1970 he joined Tek fulltime,

working on units for the 7000

Series of oscilloscopes.

Eight years later he switched

to audio and was lead engineer

on the SG505 audio oscillator

and AA501 distortion analyser.

But when Tek began to focus

on video T&M and dismantled

Hofer’s audio team, he three

colleagues decided to set up

their own company.

Audio Precision was founded

in 1984 with the S1 as its

initial focus. The IBM personal

computer had just come on

the market and Hofer saw its

potential for controlling the

system. “It was an impediment to

selling the S1, though,” he says.

“People weren’t convinced PCs

would be long-term and didn’t

like having it on the bottom of

the invoice.”

When AP became a reseller

for Compaq it bundled those

PCs with the original S1 without

mentioning the fact. “Most of my

contribution to the design was

the program that ran in the GUI,”

Hofer comments.

Hofer says the innovation

process is “hard to verbalise”,

perhaps because “some of

my best ideas come while I’m

asleep”. After that inspiration

comes the perspiration of

simulations and development.

AP has pushed on into

the digital age with products

including the APx Series but the

S1 was only discontinued in 2002

and is still listed in the archive of

the company’s website.

www.ap.com

Bruce Hofer and the AP System One

An early interest

in making things

and conducting

experiments

presaged Georg

Neumann’s entry

into precision

engineering

training aged

just 15. A further

15 years later,

Neumann and

business partner

Erich Rickmann

became a part of

the then-unfolding

revolution in

recorded sound by

establishing Georg

Neumann & Co.

Much of their early R&D was

focused on improving the poor

quality of sound recordings,

which at that time were

frequently made with carbon

mics. The Reisz Microphone

was an early success, but

it was with the CMV-3

Neumann Bottle Condenser

Microphone in the mid-’30s

that the company

really began to make

its global mark.

Using a capsule

diaphragm originally

consisting of a collodion

foil with a thin layer of

gold, and able to accept

multiple capsules including

the iconic M7, the CMV-

3’s merits included “the

complete absence of

noise, the absence of a

response threshold, a

scarcely detectable level of

distortion, and a very

linear frequency response”

(in the words of a 1939

operating manual).

Crucially, the design was

also the first condenser mic

that could be manufactured

in large quantities. Worldwide

distribution was established

and the mic rapidly became

a staple of news and radio

reports, including the Berlin

Olympics of 1936, British Prime

Minister Neville Chamberlain’s

notoriously ill-founded ‘Peace

for our Time’ speech of 1938,

and countless broadcasts

during World War II.

Neumann’s factory was badly

damaged during the war, but

once relocated to the Allied

part of Berlin after 1945 and

re-established under the name

of Georg Neumann GmbH a

further highly productive period

ensued. The M49 and M50 were

among the celebrated designs

to emerge under the watchful

eye of Neumann during the

subsequent decade.

Still passionate about sound,

Neumann remained closely

involved with new R&D efforts

until his death in 1976.

www.neumann.com

Georg Neumann and the CMV-3 Condenser Microphone

HISTORICAL

GENIUS

System One (top), Two

and Cascade

Page 21: PSNEurope Genius 2015

Genius!

How did the Series 1 desk come into existence?My first work on building

consoles had been undertaken

with Bill Kelsey, who I met when

I was working at the Compton

Organ Company in the late ’60s;

it was during this period that we

constructed the large mixing

desk that was used by Emerson,

Lake & Palmer at the 1970 Isle

of Wight Festival. By the time

we got to the Series 1 in 1974,

Phil [Dudderidge, Soundcraft

co-founder] and I were building

nice-looking modular consoles

that shipped in Cripple Creek

aluminium flight cases. I think it

was Phil who suggested ‘why not

build the mixer into a flightcase?’

and so we did.

Remember that this was a

discreet, transistor-based

design and that all parts

were often quite expensive

then, but we still managed

to get the mixer built into a

flightcase with multicore and

stagebox for the original price

of £992. It was the product

that really began to make

Soundcraft’s name.

How soon did you realise that it was a hit?Almost immediately – it caught

on quickly across the industry.

It also provided a template for

what was to follow, with a lot of

the new circuitry being shared

by the Series 1S and Series 2.

The Series 1S also introduced

the four-band EQ with two

swept mids and was the first

to use transformer-less mic

preamplifiers. Removing the

need to have transformers meant

a dramatic cost-saving per

channel, plus they sounded so

quiet and good.

With Soundcraft firmly established as a major industry player, what do you regard as the next landmark console in its history?Probably the 1624 recording

console from the late ’70s which

allowed engineer and producer

to work side-by-side at the

console. It introduced the idea

of using flat ribbon cables to

connect the internal patchbay to

the input/output modules. This

idea was taken further by also

using ribbon cable to replace

the traditional motherboard as

a means of connecting all the

modules to the large number of

audio buses and power rails.

How do you feel about your overall contribution to pro audio?Well, it just kind of happened! My

career path was not particularly

typical; at university I studied

electrical engineering, rather

than electronics, so I obtained

plenty of maths and engineering

knowledge generally, but only

did a short course on transistors

and was essentially caught

between [the demise of] valves

and the rise of the op-amp. It

wasn’t until I started working

with Bill Kelsey that I first got

involved with designing the

building blocks of audio, and it

was Bill who showed me how to

lay out circuit boards.

The result is that I really

learned the art of electronics

by doing it, and in retrospect I

feel that was a big advantage.

It allowed for the possibility of

significant breakthroughs as I

was not loaded down with

any classical notions of

what you could or couldn’t

do. Coupled with my “what if”

nature, it meant that all kinds

of options were open and

Soundcraft was able to

progress pretty rapidly.

Further reading: http://www.soundcraft.

com/products/product.

aspx?pid=64

Graham Blyth and the Flightcase Mixing ConsoleGraham Blyth

with one of

his Soundcraft

creations

21

Page 22: PSNEurope Genius 2015

Genius!

22

Munich-based Celemony

was founded in late 2000 and

soon became a familiar name

in the DAW-based studio

environment through its popular

pitch correction software,

Melodyne. Then the company’s

Peter Neubäcker introduced

DNA (Direct Note Access) to

the package, and suddenly

users could grab individual

notes of audio in polyphonic

arrangements and shift them

around as if using a MIDI editor.

And it’s all down to some

wrongly recorded percussion…

How did you get started?I have always been interested

in studying the mathematical

relationships in music. At first, I

used paper, a pencil and a pocket

calculator. Then, in the mid ’80s,

I realised that a computer would

be the ideal tool to help me with

my research, so I taught myself

to program. At the beginning of

the ’90s, I switched to a NeXT

computer with the integrated

DSP, audio processing also then

became possible. [NeXT was

a shortlived business created

by Steve Jobs when he first

left Apple.] The question that

interested me above all at the

time was what a “sound” actually

is and how one can shape it. I

developed a process for handling

sound independently of its pitch

and evolution over time.

Even before Direct Note Access, Melodyne was gaining traction as one of the preferred pitch correction tools. Was polyphony always a goal?At the start, Melodyne was not

conceived as a correction tool at

all: my idea was rather that you

could use existing audio material

to compose freely with; that in

the process of composition you

could position sounds freely in

terms of time, duration and pitch.

But Melodyne then came to be

perceived by users as above all a

correction tool.

The editing of polyphonic

material was, of course, always

an implicit objective. There

were no rational grounds for

anyone saying: “I only want to

edit monophonic material”,

but based on what I knew at

the time I did not at first even

consider it possible. Having said

that, I had long reasoned that if

we, as listeners, are capable of

identifying the individual notes in

polyphonic music, there must be

indicators in there somewhere.

What lead to the breakthrough that resulted in DNA?One day a friend sent me a

recording of a track with a

marimba, the problem he had

was that in the performer’s

part one of the notes had been

miscopied. Unfortunately the

marimba had been hired for

the session and was no longer

available, so they were stuck with

a wrong note in the recording.

And because successive notes

played on the marimba run

into each other, it could not

be rescued with the existing

monophonic Melodyne. By

this time, my thoughts on the

subject of audio separation had

advanced at least to the point

where I could conceive of having

a go at solving the problem. It

often happens that I have ideas

that go on fermenting for years

without my writing anything

down or doing any actual

programming. Even though

I had not yet written a line of

code, once I began it all went

very quickly: only a week later,

I was able to send the user the

marimba notes as individual

audio files.

What are the next challenges you hope to tackle?With our future tempo detection

feature, a new workflow is

possible: a musician can play the

music freely in their own tempo

when recording, and the tempo

track with its beats and bars is

later extracted automatically

from the recorded material. This

then makes it possible to copy

notes from any one passage into

another or synchronise a drum

track to the recording later.

www.celemony.com

Peter Neubäcker and Melodyne Direct Note Access

While a couple of people

on our list have become

household names, there are

many more who have still yet

to receive their due mainstream

recognition. One of this number

is Stefan Kudelski, whose 1951

patent ushered in both the

first portable recording

device and the company that

continues to bear his name –

the Kudelski Group.

Born in Poland but educated

in engineering in Switzerland,

Kudelski was at university

when he patented the Nagra

I. Generally regarded as the

first portable recording device,

the Nagra I was a compact

(approximately the size of a

shoebox) reel-to-reel tape

recorder. Word of its quality and

portability soon spread, with

radio stations in Switzerland

among his earliest customers.

But it was the Nagra III –

which emerged in 1958 – that

arguably had the greatest

impact of Kudelski’s designs.

Able to synchronise sound with

the frames on a reel of film, the

Nagra III can be claimed to have

changed the entire dynamic of

film production for the ensuing

generation. The mechanics of

capturing high quality sound

had previously meant that

many films were effectively

studio-bound; alongside the

then-emerging 16-millimetre

camera, the Nagra III helped

to pave the way for a new era

of filmmaking in which much

more shoots would take place

on-location.

Directors to adopt the Nagra

III in its early years included D.

A. Pennebaker, who used the

recorder during production of

Don’t Look Back – his 1967 Bob

Dylan tour film that arguably

counts as the first classic

music documentary.

Kudelski and his firm

continued to innovate in the

field of miniature recording.

Increasingly, security and

surveillance became critical

markets for the firm, with the

early SN Serie Noire machine

reportedly adopted by the

American secret services.

Today, Kudelski Group is

under the leadership of Stefan’s

son, André. Stefan himself

passed away aged 83 in 2013.

www.nagra.com

Stefan Kudelski and the First Professional Quality Portable Tape Recorder

HISTORICAL

GENIUS

Stefan Kudelski was born in Poland but educated in Switzerland

The Nagra I, regarded as the first

portable recording device

Page 23: PSNEurope Genius 2015

23

Genius!

Peter Thomas was born to be

a designer of audio equipment.

A passionate music lover and

hi-fi fanatic from an early age,

his fascination with audio

technology endures in his

current day job as owner and

chief designer at UK monitor

manufacturer PMC. Visitors

to the company’s former

factory in Bedfordshire got

used to sidling past additions

to his ever-growing archive

of vintage speakers, recording

devices, microphones and other

recording ephemera (in their

new HQ, the collection has a

barn to itself).

Moving after engineering

college to the BBC, Thomas

eventually became responsible

for the technical upkeep of

Maida Vale studios, home of

the legendary Radiophonic

Workshop, and was tasked

with sourcing a high-output,

low-distortion main monitor

for the studio. He met many

loudspeaker designers to

discuss designs, but became

convinced he could improve

on their products – a common

milestone on the path from

engineer to designer. Eventually,

he decided to try to design

the required monitors himself.

The clean highs and mids

of electrostatic panels were

appealing, but lacked power

and level, while ported designs

off ered the bass response, but

were too distorted for reference

monitoring. Drawing on the

best acoustic attributes of these

designs, Thomas returned to

the concept of the transmission

line loudspeaker, fi rst within the

BBC, and then at PMC, which he

co-founded in 1991 to continue

his design work commercially.

Transmission line speakers

were popular in hi-fi circles

in the 1960s and ‘70s for their

low-distortion, high-output

characteristics, but fell from

favour by the ‘80s for being too

complex to realise practically.

Thomas’s vision was to

recognise their potential, while

simultaneously coming up with

engineering solutions to remedy

their past defi ciencies. For years,

diff erent speaker designers had

been focused on honing sealed-

cabinet and ported designs,

but no-one had attempted to

reimagine the transmission line

with modern materials or design

principles. “They were cabinets

with labyrinths inside, crudely

damped with long-haired wool,”

explains Thomas today.

“They sounded OK – not

great. But the theory made

sense. I thought that if we got

rid of the wool and got the

absorption right with some

with some properly engineered

bespoke damping, we might get

somewhere. It was the start of a

long, expensive journey…”

There’s a reason PMC’s fi rst

speakers and active electronics

– built by Thomas himself and

still in use at Maida Vale 24 years

later – were called the BB5s.

“The BB1, BB2, BB3 and BB4

didn’t really cut the mustard…”

explains Thomas today with

characteristic modesty.

The Advanced

Transmission Line

(ATL), PMC’s

refi nement of

the concept,

features in all

their designs,

from large-

scale studio

monitors to hi-fi

models. Integrating

crossovers and drivers

into an ATL cabinet

requires high-specifi cation

engineering, and still has to

be tailored specifi cally to each

product. “That’s probably

why the concept failed in the

1970s,” comments Thomas.

“Put simply, it’s easier and

cheaper to build speakers

another way! Perfecting

transmission line designs

demands persistence, a

holistic approach, and obsessive

attention to detail. But after

23 years, we must be doing

something right…”

www.pmc-speakers.com

Peter Thomas and the Advanced Transmission LinePMC owner and

chief designer Peter

Thomas, with the

high-frequency

dispersion fl ange

from the QB1-A

The QB1-A system

The damping in the long cavity or labyrinth of a transmission-line speaker is an important aspect of the design. The cavity is connected to the bass driver with a non-resonant cabinet vent at the other end, and theoretically, by the time audio has passed through the labyrinth, the damping should have removed

all of the low-mid frequencies. (The diagram shows the ATL for PMC’s new twotwo6 box.) If the transmission line is properly designed, the remaining low-frequency audio emerges from the vent in phase with the bass driver output, extending the speaker’s LF response and overall SPL capability, and producing a speaker that goes very low for its size, but remains accurate, free of distortion across its entire frequency response compared to ported designs, and tonally consistent irrespective of level. However, gett ing the TL design right for a given speaker is notoriously diffi cult in engineering terms. Hence “an expensive journey”…!

Transmission lines..?

Page 24: PSNEurope Genius 2015

Genius!

24

“Analogue console design –

that’s probably what I’ve done

more of than anything else,” says

David Dearden, best known as

designer of Audient’s fl agship

ASP8024. Aff able, supremely

knowledgeable and humble

to the last, fate seems to have

earmarked him for consoles

from the outset.

Dubbing himself “a high-

school drop-out”, his fi rst job

was at a Johannesburg studio

in 1968 where he quickly

established himself. “I knew a

bit about electronics, so I was

commandeered into helping to

build their new valve console.”

On arrival in the UK in 1970 for

what was intended to be a short

work experience, 20-year-old

Dearden secured a position as

junior maintenance engineer

at Advision Studios where he

was involved in converting the

studio’s in-house built 8-track

console into a 16 track system.

In 1973/74 he specifi ed the

design and construction by

Quad Eight of two new consoles

for Advision, one of which was

arguably the fi rst automated

console in the country. By 1997

he found himself honing his

skills at console manufacturer

MCI, then Soundcraft. In 1981 he

joined forces with Gareth Davies

to form DDA.

It is testament to their design

that many Dearden-designed

DDA and MIDAS consoles are

still in use today, but it was the

culmination of his 30 years’

experience with analogue

consoles – and the formation of

a brand new company Audient,

with the accompanying clean

sheet of paper - that brought his

most signifi cant design, ASP8024

into existence.

Introduced in 1998, it was

unashamedly analogue and

described by Dearden as “…a

very fl exible, good sounding,

simple to operate console”.

True enough, ASP8024 is a

straightforward, inline design

with no digital accoutrements

thus ensuring a future-

proof design which is still

manufactured today (over 500

sold!). “In essence it has barely

changed, just a few additional

frame sizes, optional patchbay

and the DAW interface option.”

Early customer feedback

confi rmed that ASP8024 was

something special: “Customers

were saying how easy it was to

use, how they never had to look

at the manuals.” In particular,

educational facilities across the

board praised the console’s

versatility and easy intuitive signal

path.

Dearden has just celebrated a

‘signifi cant’ birthday yet is still up

to his elbows in future Audient

product design. “I haven’t been

put out to pasture yet!” he quips.

www.audient.com

David Dearden and the ASP8024 Console

“It’s a wireless microphone

system that is intelligent

enough to know if it’s being

interfered with, and then

capable enough to do

something about it to resolve

the interference,” says Ahren

Hartman, senior director of

engineering for Axient.

Specifi cally, Axient

combines spectrum analysis,

channel allocation and device

management into one network-

based platform for fail-safe

wireless audio. As more and

more users fi ght for fewer

available frequencies, Axient

has truly earned a place on the

Genius list.

Getting Axient to market

took “the better part of fi ve

years”, says Hartman. “It was,

and probably still is Shure’s

biggest R&D productisation

eff ort. The team size at the

peak was upwards of 70

diff erent engineers, marketing

and operations

people.”

Hartman,

whose education

was in wireless

engineering,

joined Shure in

1989 when the

company entered

the wireless market with the

L-Series. His focus has been on

wireless products ever since,

including SLX, PGX, UHF-R,

Wireless Workbench 6, and the

recently introduced PSM300.

For the past 10 years, he’s also

been working with regulators in

Washington, including the FCC

and Congress, “getting them to

understand who we are, who

our markets are and who our

users are,” he says.

As far as a career highlight,

“Axient was defi nitely the peak

as far as depth of engineering

and the impact on the market,”

explains Hartman. “We had a

great team. Looking back on

it, it was a very large company

eff ort. There were defi nitely

times when I know a large

part of the team thought I was

literally crazy for trying to get

us to build a system that didn’t

seem like it could be built from

an engineering standpoint.

There were defi nitely points

in the project when I thought,

‘well, this is just never going to

work. What am I doing? I am

crazy!’ [Laughs] At the end of

the day you need a little insanity

to keep you going.”

www.axient.net

Ahren Hartman and the Axient Wireless Microphone System

A complete Shure Axient system

Audient

ASP8024:

over 500

shipped!

Page 25: PSNEurope Genius 2015

25

Genius!

Fascinated by sound generation

since the 1960s, Tony Andrews

is associated with some of the

best point source PA solutions

ever made and, with a team of

loyal colleagues, has brought

to market several systems to

garner the epithet ‘legendary’.

Beginning with the Festival

System, which grew out of

early solutions for both the

Isle of Wight and Glastonbury,

Andrews went onto develop

the TMS-3, Flashlight and

Floodlight systems as a

co-founder of Turbosound.

He’s now at the helm of UK

independent manufacturer

Funktion One and continues

his pursuit of ultimate point

source sound.

What was the big breakthrough?It was when we discovered

the mid-range cone-loading

technique: the efficient

loading of cone drivers instead

of compression drivers. It

first went into the Festival

System, used at the re-started

Glastonbury in ’79, then into

the Turbosound TMS-3 – and

we’re using derivatives and

developments of it today.

We’d been very disenchanted

with large-format compression

drivers in the early ’70s, and we

liked the sound of cone drivers

a lot more. Credit where it’s

due, [Turbosound co-founder]

Tim Isaac had the inspiration for

the loading technique: we were

experimenting with small-ish

cone drivers – about 8-inch

– and Tim placed a rolling pin

right in front of it! Suddenly a

lot of sound came together. It

allowed us to horn-load the

cone driver and get as much as

a 10dB increase in efficiency,

which is a lot. I suppose you

could call it a ‘wave organiser’.

When did you realise you were onto something?Once we’d made a proper

prototype in 1976, we were

testing it on the back lawn at

Ridge Farm Studios. I walked

from one end of the grounds to

the other and it hardly seemed

to decline in volume at all. It

was blindingly obvious that the

cohesion, and the projection,

was way ahead of everything

else we’d ever made or heard.

Where did you go from there?It’s evolved with every

generation, but the one that

really did it was the TMS-3. That

was an all-in-one box, evolved

from the separate 15s, 10s

and HF pieces of the Festival

System. It just went global, and

was the benchmark for most of

the ’80s.

What has been its main contribution?A generally heightened

awareness of mid range

intelligibility. As now, to some

extent, the mid was very ‘there’

and people weren’t used to it.

It’s still a challenge, but at least

it’s now a part of the whole

picture.

What are you working on now?We’re beta-testing a new

system called ‘Vero’, which is

very much the next generation

of what we’ve been developing

at Funktion One – with all

the heritage right back to that

moment on the back lawn in

’76. It evolved into what we

called Axehead technology, first

used in Floodlight, but next year

you’ll see just how well refined

it has now become…

www.funktion-one.com

Tony Andrews and the Mid-range HornTony Andrews in Ibiza

Stack for Genesis gig in Bochum, Germany 1979, with experimental point source high frequency elements Test set-up in Ben Duncan’s workshop circa 1979

Page 26: PSNEurope Genius 2015

Genius!

26

For all the advantages of self-

powered speakers, in almost

every sound reinforcement

application, there are constraints

in terms of power to form

factor, effi ciency, and other

performance and quality

related issues that limit just how

compact, loud and aff ordable

they can be.

Launched in 2013, the Pascal

S-PRO2 represents a major

leap forward in the design of

the Class D amplifi er modules

that power all kinds of active

professional speaker systems.

Almost 40% smaller than a

“regular” professional amplifi er

module with half the power

output, at the time of its launch,

the scale of miniaturisation is

remarkable; and at just 215mm

x 80 mm x 25mm, it remains the

smallest commercially available

1,000W professional amplifi er

module around.

36-year-old Jesper Lind

Hansen, senior R&D specialist

– and co-founder of the

Danish professional amplifi er

manufacturer, with CEO Lars

Rosenkvist Fenger and senior VP

of business development Peter

Frentz – was lead designer on

the project. As a gigging DJ in his

spare time, Hansen appreciates

design objectives from the

perspective of an end-user of

professional audio equipment:

“They want a product to be

as compact and as loud as

possible.”

As remarkable as its compact

size, is the S-PRO2’s optimum

electronic performance and

stability, audiophile sound quality,

simplicity of design and ease

of integration, not to mention

an aff ordable price tag; a

combination of design attributes

that greatly reduces the barriers

of entry for manufacturers to

the professional self-powered

speaker market. As a direct

consequence of Pascal’s

design, third-party

manufacturers can now

produce more compact,

portable, higher SPL

loudspeaker boxes than

ever before.

“The design of our

power supply was

inspired by looking at

the approach of other

industries, such as LED

lighting,” continues

Hansen. “This led to a

process of optimisation

to produce a new audio specifi c

power supply that was far more

effi cient and therefore smaller.”

Amplifi ers are defi nitely

Jesper’s ‘thing’, he says: “I have

always been doing amplifi ers

and power supplies. I started at

university and I haven’t stopped.”

Stranger perhaps is what he

does for kicks: “I like to go to

concerts to listen to sound

systems that have our amplifi ers

in them. I get a strange sense of

gratifi cation.”

www.pascal-audio.com

Jesper Lind Hansen and the S-PRO2Jesper Lind Hansen with

the Pascal S-PRO2, the

smallest commercially

available 1,000W amp

module today

The S-PRO2 module mounted

on an amplifi er plate

In the 1970s, sound companies

were building most of their

own loudspeaker and console

equipment specifi cally for

the type of music they were

supporting. To confi gure a

system for a show, technicians

had to combine amplifi ers and

speakers and make all of the

proper electronic settings. The

degree of success depended

largely on the technicians’

experience, and it wasn’t

uncommon for shows to be

interrupted or end prematurely

by failure of the sound system.

Self-powered systems were

the solution presented in 1990

by John Meyer, Meyer Sound

co-founder and CEO. Meyer

had researched low-distortion

horns and integrated, large-

scale loudspeaker systems

while working at the Institute

for Advanced Musical Studies

in Switzerland. Building

self-powered systems was a

controversial move at the time,

as the concept was brand new

in live sound. By advancing self-

contained loudspeakers with

built-in amplifi ers for recording

studios, large concerts and

beyond, Meyer believed self-

powering would eliminate

heavy, expensive amplifi er racks

and large loudspeaker cables,

thereby lowering costs. Without

the need to calibrate gain and

crossover settings, these self-

powered systems would also be

much easier to use. However,

the biggest motivator for Meyer

to build such systems was

their sonic advantages, as his

goal has always been to build

high-quality linear systems

that would deliver a consistent

performance show after show

and reproduce a variety of

materials with extremely low

distortion.

“We hired an ad agency in

the early 1990s to research

how people felt about

powered speakers for sound

reinforcement, and they came

back after a survey and said that

nobody wanted them.”

The industry has come a

long way since the 1970s.

Self-powered systems have

proven their worth and are

here to stay. From palm-sized

loudspeakers to large-scale

arrays, self-powered systems

are heard around the world,

in diverse applications from

theatrical tours to museums

and stadiums.

“Bill Graham used to say that

in the end, with all of the work

it takes to do a concert, and

all the eff ort it takes for fans to

come to a show, it’s got to be

worth going. It’s easy to forget

that our goal as technology

providers is to create a fun

experience for the audience so

they will keep coming back.”

www.meyersound.com

John Meyer and the Self-Powered Speaker GENIUS

John Meyer with a LYON array,

just one recent incarnation of

his self-powered design

Page 27: PSNEurope Genius 2015

27

Genius!

There’s a story online that

suggests Ivor Drawmer’s

world-beating gate processor

was born of frustration after a

session in the studio. It goes

along these lines. A sound

engineer couldn’t get the result

he wanted when recording a

drum kit because the cymbal

crash kept opening the mic

on the toms. Young Drawmer,

a keyboard player on the

session, realised he could fix the

problem, and returned the next

day with a hastily assembled

circuit board with a couple

of connector leads attached.

When the engineer wired in the

device, he was stunned to find

the toms opened the gate,

but the cymbals did not.

Bang, the frequency-conscious

gate had arrived….

Is this how it happened, Ivor? Did you really solve the issue ‘overnight’? I’m afraid the story is not quite

correct. It’s true that engineers

wasted an inordinate amount of

time trying to gate the drums. I

saw a lot of that: trying different

placement of mics and fiddling

with the gate threshold to get

a reliable take. So I discussed

the problem with engineers and

wondered how it would be if the

gate didn’t hear the cymbals and

vice versa.

I concluded that separate low

and hi pass filters working in

conjunction with the gate would

be the most versatile solution

to this and I started work on a

design. But triggering wasn’t the

only problem. Most gates on the

market at the time had a slow

attack time and only attenuated

to 40dB, leaving unwanted

noise in the background. The

result was better than nothing,

but, well, let’s just say there was

room for improvement….

I had made a single channel

prototype which we still have –

and it works!

The first demo I did of the

gate was at Fairview Studios

near Hull. I’d known the owner,

Keith Herd for a few years: a

lovely guy, and technical, having

built his own desk in the ’70s.

We rigged up the gate and he

played a track with the gate

shut. Nothing! So he wound up

the gain and the gate opened,

nearly taking out his speakers!

Impressing Keith wasn’t

easy. He’s heard it all and built

plenty of gear himself. So when

he went ‘WOW!’, I knew I was

on to something. That was a

good feeling – so I went into

production with the DS201 gate.

That was in 1982. You can

hear the difference in drum

sounds between pre and post

1983/4 as studios bought them.

Were you a natural with electronics and circuit design, or was it something you came to through long periods of learning and experimenting?I was interested in electronics

from the age of 11 and it has

remained my hobby ever

since. I worked as a test

engineer at Tektronix and

did a couple of short courses

there. Then I decided to start

a band. I wanted a Hammond

organ but couldn’t afford

one, so I set about building

an organ and learned a lot

during that process. The rest I

learned along the way, repairing

amplifiers in the van on the

road from one gig to another.

Making little sound effect boxes

in tobacco tins!

What impact did your invention have on your business/company? It changed everything. Suddenly

the business had to expand

and get serious. We turned pro.

From a guy in a basement

to a small factory in a couple

of months.

What was your next move as a designer/inventor?Compressors. The first two

were the DL221 and DL231,

now discontinued, followed by

the 1960, which is still selling

after 30 years.

What are your thoughts on having contributed something so important to the recording industry?There are a few pro-audio

products over the years

which could be described

as landmark products.

If the DS201 is regarded

as one of those, I’m proud of

that. Fantastic.

www.drawmer.com

Ivor Drawmer and the Frequency-Conscious GateWhen Ivor Drawmer couldn’t afford

his own Hammond organ, he set

about building one instead... On the

desk, the first design of the gate sits

atop the more familiar DS201 model

Page 28: PSNEurope Genius 2015

Genius!

28

Not your average speaker

designer: that’s Rog Mogale,

founder of Void Acoustics, for

whom the pursuit of audio

technology seems to have been

in his DNA at an early age. While

most young kids were getting to

grips with wooden blocks, at two

years old Mogale was drawing

drivers and horns on old shoe

boxes and wiring them together

with string, in what could well

have been the very fi rst disco

sound system.

Paradoxically, he was at the

time profoundly hard of hearing.

“Deafness delayed my speech

and it wasn’t until I was nine that

anyone could really understand

what I was saying,” he refl ects.

“This gave me a totally unique

perspective on life, and later, on

speaker design.”

Mogale rapidly acquired a

wholly diff erent set of skills as

his hearing improved, becoming

not only a highly profi cient

multi-instrumentalist, but also

developing an innate sense

of aesthetics that was later

responsible for making the

loudspeaker a form of visual

inspiration.

Mixing live and producing

records for some of the seminal

acts of the ’80s and ’90s, he

was simultaneously honing his

acoustic design skills; it was with

the formation of Void Acoustics

in 2002 that Mogale’s dream of

creating loudspeakers that refl ect

and relate to their surroundings

became reality with the three-

way sculpted Air Motion

loudspeaker.

“I couldn’t take going to

great looking clubs only to

see an ugly

black box hidden

away in a corner” he explains.

“Everything had moved forwards

in club land – even the moving

lights had style – but where was

the aural equivalent of the shift in

visual awareness?”

This acute observation led to

the creation of the Air Motion.

“First, I threw away the box.

No box, no resonance. Then I

selected the very best transducers

I could fi nd and matched them to

horns with minimal colouration.

I’m proud that we achieved

a product totally without

compromise, either sonically or

visually,” he explains.

Air Motion and its triangular

cousin Tri Motion, with their

unique palette of fi nish and

colour options, are now one

of the leading choices for

EDM events and high-impact

nightclubs, proving that

outstanding audio quality and

iconic aural art can grace

any interior.

www.voidaudio.com

Rog Mogale and Air Motion

A remarkable 44 years have

now elapsed since Jeff Byers

and Charlie Brooke established

MIDAS with an original focus

on the design and manufacture

of musical instruments and

amplifi ers. But it was in no

small part thanks to Byers’

engineering expertise and vision

that the company evolved to

become the pro-audio giant it

subsequently became.

In fact, it was in Byers’s

own London fl at that the fi rst

powered MIDAS consoles were

painstakingly put together. A

collaboration with Martin Audio

that saw calibrated MIDAS/

Martin Audio systems become a

stalwart of concert tours helped

precipitate the next phase of the

company’s development, but it

was the specifi c introduction of

the PRO4 that really catapulted

MIDAS into the next phase

of its evolution.

High-quality signal

processing, rugged construction

and a compact form-factor

masterminded by Byers’s team

were among the elements

that endeared the PRO4

to a generation of acts and

sound engineers. AOR titans

Supertramp were the fi rst band

to take the PRO4 out on the

road, in 1974, but during the

ensuing decade the landmark

tour credits piled up thick and

fast: The Beach Boys, Billy Joel

and Pink Floyd’s historic The

Wall (1979-80) tour.

The PRO4 cemented MIDAS’s

quality credentials and paved

the way for several busy decades

of R&D that yielded countless

fl agship analogue consoles,

including the XL3 and – most

successfully of all – the XL4.

A further refi nement of

MIDAS’s vision of portability

and high-spec components,

the Heritage 3000 emerged

in the early 2000s and further

consolidated MIDAS’s live

market status, with Bon Jovi,

AC/DC, Coldplay, Foo Fighters

and Sir Paul McCartney among

those taking either the XL4 or

Heritage 3000 out on the road.

Post-2006, MIDAS has

continued to fl ourish in the

digital era with desks including

the PRO6 and PRO2.

Jeff Byers and the Founding of MIDASJeff Byers (left) with

customer ‘Mark’ and

Chris Rogers (right) in the

Stanhope Street HQ in

London, in the early 1970s

The utterly distinctive

Air Motion system

Mogale says his deafness as a child gave him a unique view on life

HISTORICAL

GENIUS

Page 29: PSNEurope Genius 2015

Genius!

What would we do without

the internet? Each day we rely

upon the rapid and accurate

execution of thousands of digital

transactions with scarcely a

concern, as IP technology has

proven so incredibly fast and

reliable. Despite this proven

robustness, the audio world has

remained largely unaffected for

years, as practitioners of sound

design continued to use point-

to-point analogue connections

and pre-IP digital formats,

with the accompanying

problems of noise, weight,

complexity and cost.

In 2003, Aidan Williams

considered a different possibility.

An amateur musician and

producer with degrees in

Electrical Engineering and

Computer Science, Williams

was working at the Motorola

Australian Research Center in

Sydney, Australia developing

plug-and-play networking

technologies.

“I looked at my audio gear,

my computer running Logic,

and the various MIDI and audio

cables connected it together

and thought, ‘this should be a

network, and it’s not,’” he recalls.

The ubiquitous Ethernet port

with standard TCP/IP protocols

had everything needed to

replace all the cabling with a plug

and play network: that is where

AV belonged.

Combining his passions and

expertise, Williams and four

other former Motorola network

engineers began to develop

the ideas and technologies that

would become, by 2006, Dante

by Audinate. Physical media

pathways were replaced with

logical ones, using existing IP

standards and readily available

network hardware. The team

refined their solution to operate

at scale, covering large areas

and connecting hundreds of

devices, transporting thousands

of channels of tightly synced,

low latency uncompressed

audio. The native qualities of

IP technology allow complete

integration of networked

audio with computers, so that

everything from device control,

monitoring and signal routing

is now done with easy-to-use

software on an ordinary Mac or

Windows PC, eliminating the

need to handle devices, move

cables or input “magic numbers”.

“We just couldn’t see the

point in having specialised ‘AV

switches’ or ‘AV Network Cards’

when our aim was to use the

ordinary IT equipment all around

us,” recalls Williams.

“One of the biggest

contributions Dante has made

is to show that ordinary IT

technology can do signal

processing, and ordinary IP

networking can transport audio,

each with outstanding quality,”

says Williams. “There’s a mindset

in the industry that AV is such a

special category of ‘thing’ that

ordinary computers or networks

aren’t sufficiently capable or

reliable – but we’ve shown that

simply isn’t so.”

Today the system that Williams

and Audinate conceived is the

most widely adopted and fastest

growing IP media transport

solution in the world, with over

160 OEMs now licensing

Dante, and new Dante-

compatible products

being released from major

manufacturers on a regular basis.

Finally: that name. Dante

comes from Digital Audio

Networking TEchnology, right?

“Actually, there is no meaning.

It is just a name. We thought

of it having the same flavour

as names like MANET (Mobile

Adhoc Networking),” reveals

Williams. ”I sometimes joke that

the rest of the team refused

to copy my preferred name

– Advanced IP Digital Audio

Network, or AIDAN – so we

ended up with Dante.

But, and let me stress this,

that is only a joke!”

www.audinate.com

Aidan Williams and AV Networking

(Left) The first FPGA-based prototype made by Williams and his team. (Right) Earlier still, a prototype based on a Blackfin processor

Audinate CTO and

Dante developer Aidan Williams

29

Page 30: PSNEurope Genius 2015

Genius!

30

The Geniuses’ Geniuses!Who do the smart people look up to? Who inspires the brainiaks?

To conclude, here are the collected revelations of some of our boffins…

BRUCE HOFER (Audio Precision)

“Tomlinson Holman, Peter Baxendall, who developed

tone control circuits; Robert Adams of Analog Devices, Stanley Lipschitz and John

Vanderkooy. They all have the ability to think out of the box.”

DAN DUGAN“Chuck Butten. He was largely responsible for the first multi-way amp in concert sound. He also produced a summing bus

for intercom and the first really successful interface at a time

when everyone was using carbon telephone mic headsets.”

KEES SCHOUHAMER IMMINK “My genius is Rudy Van Gelder, because his recordings of jazz

music are of ever-lasting beauty.” GERRIT BUHE“Claude Elwood Shannon,

the father of modern digital communications and

information theory. His work laid the foundation for today‘s information age. He also had

a whimsical vein and invented things like rocket-powered

Frisbees, a juggling machine, a mechanical mouse that can

navigate a maze, a Rubik’s Cube puzzle solver and the well

known ‘useless machine’.”

MILLER PUCKETTE (Max/DSP)

“Eric Lindemann, the man behind the Synful software synthesizer. He was my boss for a few years at IRCAM, but

then left to start his own company. His new synth has the most natural sounding instruments I’ve heard – much more natural-sounding than samplers. He’s somehow figured out

how to get the transitions from note to note in synthetic imitations of orchestral instruments to sound natural.”

PETER THOMAS (PMC)

“Alan Blumlein. Among much else, he developed binaural recording for reproduction on disc, and a lot of stereo

recording theory. But he wasn’t just a theoretical engineer. He

got his hands dirty, and wouldn’t give up on an idea until it

worked as well in the real world as it did in his head. Brilliance and tenacity – that’s what the best designers need, and Alan

was one of the best this country has ever had.”

IVOR DRAWMER (Drawmer Electronics)

“There are quite a few really talented designers out there.

Back in 1970, the band I was with bought an Orange PA, so we went

to the Huddersfield factory, where I met Mat Mathias, who started Matamp. A very clever

guy indeed.”

HERBERT JÜNGER (Jünger Audio)

“Bob Orban. He came up with the first analogue compressors for

FM radio and it is still a major brand. But his processors are

different to ours: they make the FM signal very dense, even loud.”

TONY ANDREWS (Funktion One)

“It has to be [Serbian-American inventor] Nikola Tesla – such a visionary, and a real polymath.

He was walking in a park and ‘saw’ the first AC motor in the sky; went home and built it; and it worked. He’s responsible for all

the AC in the world. He emigrated to New York, and overturned Edison’s campaign

to establish DC as the power supply. AC won out, but everyone remembers Edison!

He’s what you call ‘unsung’ – and a bit nuts: one time, during a quest for broadcast power, he built

a giant ‘Tesla coil’ and used the whole Earth as a capacitor. It generated bolts of reverse lightning over 100ft long – taking out the local generator.

You’ve gotta love that kind of ambition…”

ANDY HILDEBRAND (Antares)

“I think my fellow plug-in developers Gilad Keren and Meir

Shaashua are geniuses. They founded Waves and programmed a number of excellent algorithms. They are genius because of their

expertise and forward-looking technology.”

JOHN STADIUS(DiGiCo)

“Old Ray Dolby did pretty well for himself, didn’t he? He certainly had the right

marketing plan… He worked out how to overcome all the problems

of noise in tape-based systems, which was clever. It’s purely

historical, now, because you just record onto a USB key.”

GRAHAM BLYTH (Soundcraft)

Bruce Jackson, who designed the Clair Folding Mixer. It was a great piece of engineering and he was a

lovely man, too.

ROG MOGALE (Void Acoustics)

“The father of British PA, Charlie Watkins.”

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