36
Proposal of Activities 1.0 version

Proposal of Activities - portaventuraevents.com · Proposal of Activities 1.0 version . 2 We present below different activities to be developed in PortAventura facilities. These activities

  • Upload
    dangnga

  • View
    214

  • Download
    0

Embed Size (px)

Citation preview

Proposal of Activities

1.0 version

2

We present below different activities to be developed in PortAventura facilities. These activities will be able to be customized and focused to client’s needs, also in materials as in look, and including contents related to the company, the company’s products or the aims of the meeting. Activities aims

• To motivate those present to achieve a challenge and an objective

• To empower mutual knowledge and living together of those present

• To reinforce membership feelings through a playful, motivating and innovating atmosphere.

• To enjoy PortAventura facilities in a unique way hand in hand with their Company

3

Thematic Activities Inside the Park

Live your own adventure A challenge not within everybody’s reach… Dare you? Those present, working into groups, will live their own adventure and will have to pass as many trials and to answer as many questions, and will have to overcome the surprises the Park has in store for them. Photographic Gymkhana A challenge full of new sensations Those presents, working into groups, will have to depict in images several locations in the Park. At the same time they will have to pass a challenge full of tests involving fascinating attractions in the Park.

Raiders of the lost treasure Five worlds and a lot of adversities… Dare you? Those present will become bold treasure raiders. No place better for that than PortAventura, the most complete destination with its five worlds to enjoy: Mediterránea, Polinesia, China, Méjico y Far West.

Exclusive Opening Activities

Dare you to take off? A challenge for not many We suggest those present to face as a team an exciting challenge passing as many trials as possible and enjoying in a different way an exclusive opening of the Park.

4

Group dynamics in Convention Centre

Manufacturers championship A thrilling challenge Those present will become a Formula 1 Motor Racing Team. Organization, imagination, endeavor, communication and talents will appear as background of a high performance team. Ready to take off An apparently impossible challenge Those present will become airplane engineers. We will challenge their creativity, designing, effort, talent and most important of all: teamwork.

Hat factory Building company in Portaventura

Displaying the challenge of playing a factory’s processes All its departments will have to work the most harmonic and efficient way possible Hitting the target Focusing objectives in Portaventura

This challenge will surprisingly show a special difficulty leading to a maximum level of concentration and of focusing towards and objective.

The key of the Temple of Fire Discovering a unique treasure

Several archaeologist teams try to reach a unique treasure and to discover its pillagers. An attractive and superlative risky challenge. Chefs for a day Cooking in PortAventura Those present, in cook teams, will have to create a menu for a very demanding client. Basket balls dynamics Training in PortAventura Those present will be trained on those values never to forget by a high performance team, through basketball balls. A professional basketball player will coach the training.

5

Activities in Portaventura's surroundings Mission Tarraco Urban Challenge in Tarragona The participants divided in teams, and in a different way, will visit the most emblematic zones of the city living a fascinating journey through the time tunnel! Regatta The participants will discover an exciting world unknown for them making a regatta in which all the assistants will participate actively in the management of the boats.

Maximum 100 participants Catamaran sailing Relax Excursion The remaining participants will depart from port carrying the large catamaran sailing. They will enjoy swimming and snorkeling in the Costa Daurada coastline.

Maximum 100 participants

Sports Competitions The attendees divided by teams, will have to face to a sports competition in different modalities: Football, Volley, Basketball…

6

Live your own adventure A challenge not within everybody’s reach… Dare you?

Those present, working into groups, will live their own adventure and will have to pass as many trials and to answer as many questions, and will have to overcome the surprises the Park has in store for them. In a situation where there is only place for the bravest, we propose that those present, working into groups, manage to be the most effective team and able to overcome the challenge we set. They will be the stars of an unforgettable journey in a situation with five worlds and the most exciting attractions to enjoy. Dragon Khan, Hurakán Cóndor, Furius Baco… and Shambala, all will test the ability of those present to let themselves be surrounded by an incomparable atmosphere. Only the best abilities and the best personal attitudes on organization, coordination and team work will be useful to achieve it. The teams will have a certain time for that, and also they will have a special map of PortAventura in which every test each team must pass will be identified. As it is a team activity, strategy and planning will play a decisive role, for this will help the teams to spread along the Park more powerfully and more efficiently and so to add points for themselves. The team obtaining the highest score will be the winner. At the end of the event, the organization will examine the performance of the teams in the activity through the material given to the teams at the beginning.

7

Along two hours, those present will have to get as many points as possible, so they will have to face: Obligatory points These points, located in attractions, will make the teams to appear with all their members and to enjoy the attractions. These will be two funny attractions, low drive level, fit for all members. These points will be chosen following the Park’s operation at the chosen dates. Different optional points Each team will decide whether they go or not to these points, located in Park attractions. A good strategy will be to attend the most, enjoying the attractions and so to be able to solve more puzzles, adding more points to the team. Cumulative trials The team members will be able to show their bravery while they add extra points to their teams, according to the number of members that pass the challenges. These points will be located in the most intrepid Park attractions. Photographic trials on attractions Teams will have two vouchers to exchange free, at the end of the attraction, for required photographs. These photographs will be taken to those present while in attraction, and team members will have to appear as indicated in the roadmap. Guessing riddles and answering questions about the Park Questions, riddles and enigmas about different areas of the Park will have to be responded in the roadmap. It will not be necessary to ride any attraction to answer these questions. So, those present will know the details of the five worlds of PortAventura.

8

Corporate puzzle trial Each team could get one piece or some pieces of a puzzle to be mounted at the end of some of the mentioned trials. This puzzle would be mounted by all the group members put together. The puzzle would show the Company logo or any other message the Company would decide to include. Game areas In Far West Game Area, teams will find game huts. Teams will have 4 exchangeable coins for 2 free games, and so teams will have the chance to win dolls and get extra points for their teams. Team’s materials

• A Roadmap

• A PortAventura passport

• Two maps of the Park

• 4 game coins

• 2 photograph vouchers

• 1 ballpoint pen

• 1 Express Pass per person* *With Express Pass, team members will be able to ride once in every most representative attraction in PortAventura without waiting in line. These attractions are: Dragon Khan, Furius Baco, Stampida, Grand Canyon Rapids, Tutuki Splash, Silver River Flume, Sea Odissey and Tren de la mina.

Tentative schedule

10 min - Activity instructions 2 hours – Activity in Park End of activity. The Organization will collect materials from teams. Prize giving.

Activity could be adpated to group’s agenda and to group available time.

9

Photographic Gymkhana

A challenge full of new sensations

Those present, grouped by teams, will have to depict on images several locations of the Park, and at the same time they will try to pass a challenge full of tests involving exciting attractions of PortAventura. ACTIVITY DESCRIPTION Those present will have to depict on images several locations of the Park, will have to pass as many trials as possible, and also they will have to answer as many questions as possible and overcome the surprises the Park has in store. Locating places in the Park and taking a photograph of them with mobile pone. These places are marked in the map included in materials given to the teams by the Organization at the beginning of the activity. Attractions photographic evidences Teams will have two vouchers to exchange free for photographs at the end of the attractions and so they will be able to pass the trial. Photographs will be taken to the contestants while in attraction. Contestants will have to appear in photographs as indicated in roadmap. Finding PortAventura peculiar characters and depicting them into images Facing thematic photographic evidences as a team. These pictures will have to depict the atmosphere of that particular area in the Park where teams have to take them. Costumes will be supplied. Taking photographs related with their Company (to be determined by the client according the aim of the event). Cumulative trials Those present will be able to show their bravery and at the same time to add extra points for their teams, according to the number of members passing the trial. These trials will be usually located in Park’s most wild attractions.

10

Corporate puzzle trial Each team could get one piece or some pieces of a puzzle to be mounted at the end of some of the mentioned trials. This puzzle would be mounted by all the group members put together. The puzzle would show the Company logo or any other message the Company would decide to include. Game areas In Far West Game Area, teams will find game huts. Teams will have 4 exchangeable coins for 2 free games, and so teams will have the chance to win dolls and get extra points for their teams. Team’s materials

• Two maps per team

• 1 Passport per team

• 1 Roadmap per team

• 2 photograph vouchers

• 1 Express Pass per person*

*With Express Pass, team members will be able to ride once in every most representative attraction in PortAventura without waiting in line. These attractions are: Dragon Khan, Furius Baco, Stampida, Grand Canyon Rapids, Tutuki Splash, Silver River Flume, Sea Odissey and Tren de la mina.

Tentative schedule

10 min - Activity instructions 2 hours – Activity in Park End of activity. The Organization will collect materials from teams. Prize giving.

Activity could be adpated to group’s agenda and to group available time.

11

Raiders of the Lost Treasure Five worlds and a lot of adversities… Dare you?

Those present will become intrepid Treasure Hunters. And nowhere better for that than PortAventura, the most complete destination with its 5 worlds to enjoy: Mediterránea, Polinesia, China, Méjico y Far West. May our intrepid adventurers come attracted by the fame of fearful Chinese Dragon Khan, the only eight-looping rollercoaster; or the fascinating trip to Himalaya in our hallucinating Shambala rollercoaster; perhaps they have heard about the Mexican mine train leading them to el Diablo; or somebody explained to them the wonderful sensations waiting for them in Far West, running downhill on the logs by the Rapids in the Colorado Grand Canyon. But they are aware that PortAventura hides a Big Treasure. And they will have to face many enigmas to find it.

In such special environment, where competition will find an incomparable atmosphere, there will be place just for the best hunters. We suggest that all those present, grouped by teams, manage to Find the Lost Treasure. They will have to pass tests all over the Park, always by team. Therefore, strategy and planning will play a

decisive role, permitting the teams to spread more powerfully and more efficiently across the Park, and so finding clues leading to so coveted treasure. The group will be divided into teams in order to find the Lost Treasure. CEach team will have to pass as many trials as posible located along the Five Worlds. They will have to ride and to enjoy the fascinating attractions offered by the Park and so they will fill their logbook.

12

Corporate puzzle trial Each team could get one piece or some pieces of a puzzle to be mounted at the end of some of the mentioned trials. This puzzle would be mounted by all the group members put together. The puzzle would show the Company logo or any other message the Company would decide to include. Each team will be made up of 10 people (according to the client). Each team will have a Map of the Park, a Logbook and a Secret Diary where we will certify teams’ pass by checking points of the route. They will get the hidden treasure of PortAventura if they pass trials. Materials per team

• One log- in which they will have all information about the activity and about every trial

• A secret diary- in which we will certify team’s pass by cheking

points of the route.

• Two Maps of the Park

• One Express Max Pass per person* *With Express Pass, team members will be able to ride once in every most representative attraction in PortAventura without waiting in line. These attractions are: Dragon Khan, Furius Baco, Stampida, Grand Canyon Rapids, Tutuki Splash, Silver River Flume, Sea Odissey and Tren de la mina. Tentative schedule

10 min - Activity instructions 2 hours – Activity in Park End of activity. The Organization will collect materials from teams. Prize giving.

Activity could be adpated to group’s agenda and to group available time.

13

Exclusive Opening Activities Dare you to take off?

A challenge for not many We suggest those present to face as a team an exciting challenge passing as many

trials as possible and enjoying in a different way an exclusive opening of the Park.

Aims:

• Motivating those present to achieve a challenge and a target working as a team and using communication efficiently

• Carrying out a different activity separating those present by teams to empower

knowledge and living together

• Empowering membership pride

• Enjoying PortAventura solely hand in hand with their Company In an environment where just the bravest have place, we suggest those present, divided up in teams, to be the most efficient and capable team to overcome the challenge we present. Only the best capacities on organization, coordination and teamwork and the best attitudes will be useful to achieve it.

14

The teams will have a given time and a special map of PortAventura in which all the trials to pass are identified. All trials will have to be faced by team. So strategy and planning will play a decisive role, and teams will be able to display more efficiently and more powerfully so they can get more points. There will be two areas of the Park exclusively open to the group so this may enjoy its attractions. Those present will have to face following trials: Trial: Dare you to take off? The legend has it that beyond the Tibet, among majestic peaks and isolated valleys of Central Asia, there is an inaccessible Paradise. This land was depicted as a world of happiness an eternal youth. This is a hidden world to which it seems impossible to gain access. It is like a mirage: now it is there, now it is not. This place is known as Shambala. Which teams will dare to take off and to take risks to be the best? Shambala, the most impressive “hypercoaster” in Europe, will offer the opportunity to show which are the readiest teams to takeoff. It is going to be a hallucinating experience you can only live in PortAventura.

15

Trial: Determination In Stampida, the 70 km/h rollercoaster, we recall the system used by colonists from Old Continent to get the best lands in America. Teams will have to become colonist families and will have to show the same determination to face the challenge to get to Eldorado. The more family members get passionately involved in the dream of getting the best land through a Stampida ride, and the more times they try, the better possibilities to their dream to come true. So we will see the most determined teams to achieve their objectives, and so they will get more points in the trial.

Investigation trial The investigation challenge we propose is to discover seven locations inside the area where the activity is in process, as teams will be able to visualize in materials to be given to them at the beginning of the activity. Once discovered those seven locations, the team will have to photograph them with their mobile phones and, following, to “recognize” them. They will have to move on that location inside the Park to proof they have recognized that location. In this location they will have to show a member of our staff they have recognized all seven locations by showing their mobile photographs. Teams will have infra-red carbines. All members of the team will have to shoot targets, one per each recognized and photographed location. Trial will be passed if seven right targets are shot. The fewest shots to achieve seven targets, the bigger score for the team. Carbines and targets will be computer-linked so efficiency in shooting will be certified.

16

Trial: team cohesion This trial is located in Wild Buffalos attraction. We suggest a challenge to show team cohesion. Each member of every team will have to drive his own Buffalo. Teams will have to be able to put together all their Buffalos in every corner of the playground. A member of our staff will take a picture of that moment.

Trial: Pride and Membership The teams will have to exhibit the pride all the members feel to be a member of the team. They will have to take a photograph that shows that pride. The Park offers very peculiar sets and places and the Organization will give to them corporate materials the teams will have to use to show in those photographs. Creativity will be rewarded.

Cohesion trial It will be a linked questions trial related to several locations in the Park. Corporate questions can be included. All leads to an end where a member of the staff will record a video in which teams will have to explain which values they feel a high performance team must have.

17

Corporate puzzle trial Each team could get one piece or some pieces of a puzzle to be mounted at the end of some of the mentioned trials. This puzzle would be mounted by all the group members put together. The puzzle would show the Company logo or any other message the Company would decide to include. Questions and riddles will also be made about several areas of the Park. The teams will have to respond following their roadmap. Game Areas In Far West Game Area, teams will find 4 game huts opened exclusively for them. They will also have 2 coins per person. So they will have the chance to get dolls and get more points for their teams. Materials per team

• A Roadmap

• One PortAventura passport

• Two maps of the open area

• 4 game coins per person

• 1 ballpoint pen

Tentative Schedule

30 min – Activity instructions and groups organization

Activity in the Park – Teams will have near 2h 30min. In this time teams will have to pass as many trials as possible in cooperation with teammates.

End of activity. Materials will be recovered.

Prize giving– We suggest prize giving to be held before group’s supper.

18

Activity operation Those present will be divided in teams. Teams will be previously made up. Each team will be customized and named according to client’s needs. Activity is planned in a competitive way. Every team, with all its members in cooperation, will have to try to pass as many trials as possible to get as many points as possible, while enjoying exclusively open to the group attractions, and different set out trials. All materials (maps, handbooks, Passports) will be customized with Company look and team name (according to the client). Activity is planned so those who enjoy attractions as those who doesn’t both may participate, cooperate with the team and teammates to achieve set out targets. Proposal includes:

• Designing, preparation and activity managing

• Organization and activity coordination staff

Activity manager Supporting monitor

• Every necessary materials to activity development. Logistics coordination.

Roadmap, Passport, maps, ballpoint pen, game coins, team photographic trials materials…

• Prizes to be given to both two highest score teams.

All materials will be customized according client’s needs: logo, convention slogan…

19

Manufacturers Championship A thrilling challenge

Activity aims • Facing those present before an apparently impossible

challenge. So they will become aware that limits are the result of our mind attitude and our commitment.

• Relating behaviors to key corporate messages or to

strategic lines, i.e. business growth. Activity description We ask those present, divided into groups, to build a life-size car just with paper and sticky tape. Once the car is built, it will have to move one meter with one person inside. So those present will become several engineering teams. Each of five teams will have a chief engineer. This one will be responsible by his team and responsible of that part of the car he is asked to build. At the end of this activity we will gather all team responsible to make final assembly of the Formula 1 car. Each team will be given an envelope with fitting information about that part of the car it has been asked. Teams will have a given time so each part may build its pieces. Coordination between teams will be fundamental, as sharing information and regular controls watching coordination between teams, for the smallest mistake could be the failure of everybody’s work. To achieve success teams will have:

• To set proper objectives • To share previous information and to propose suggestions • To coordinate with the other teams

20

Activity details

• This challenge is apparently impossible, to build a life-size Formula 1 just with newspapers and sticky tape.

• To build the first prototype is the critical phase. All efforts have to fit and to

coordinate in the right way. • Activity will be held under time pressure and limited resources. • Teamwork will be the key for success, as in ambitious Company projects.

• Activity will be correctly coordinated in order to be SUCCESFUL, no matter its

utopian appearance.

Materials

• Paper • Sticky tape • Rope • Cutter • Scissors

Stickers could be made with client’s corporate image so cars could be customized. Tentative Schedule

20 min - Activity presentation and team organization 3 hours – Activity development and car building

21

Ready to take off An apparently impossible challenge

Activity aims • Facing those present before an apparently impossible challenge. So they will become

aware that limits are the result of our mind attitude and our commitment.

• Relating behaviors to key corporate messages or to strategic lines.

Activity descrition The groups will have to build an airplane just with paper and sticky tape. Once the plane is built, the team will have to make it travel about one meter with a pilot in the cockpit, as if beginning the takeoff. The groups will be divided into five groups. Each of these groups will have to build a specific part of the plane. At the end, all will have to assembly their parts and so they will achieve the challenge. Each group will have a chief engineer. The groups will have an envelope with the required information about the part of the plane the group has to build. The groups will have a given time to build their parts. Interaction will be fundamental, and also sharing information, regular controls and watching coordination between teams, for the smallest mistake could be the failure of everybody’s work. To achieve success teams will have:

• To set proper objectives Fijar bien los objetivos • To share previous information and to propose suggestions • To trust in teammates’ work • To coordinate with the other teams

22

Activity details

• This challenge is apparently impossible, to build an airplane just with newspapers and sticky tape, and to move it about 1 meter with the pilot in the cockpit.

• To build the first prototype is the critical phase. All efforts have to fit and to

coordinate in the right way. • Activity will be held with a right time management and with those previously

defined resources. • Teamwork will be the key for success, as in ambitious Company projects. Values

involved in high performance teams will be shown.

Materials

• Paper • Sticky tape • Rope • Cuttter • Scissors

Stickers could be made with client’s corporate image so airplane could be customized. Duration- 3 hours

23

HAT FACTORY,

Building Company in PortAventura Activity aimes

• Displaying the challenge of playing a factory’s processes, in this case a Hat Factory.

• All its departments will have to work the most harmonic and efficient way possible to make the factory achieve all suggested objectives.

Activity description Each team will be a Hat Factory with 4 departments: finances, operations, sales and quality. The Factory will produce 3 different types of hat in 4 different colors. Factories will have to face old client’s orders but will have to be ready if there appear last hour clients. One work week will be played, and there will be delivery and payment deadlines and quality controls for each type of hat.

24

Activity details

• The challenge recreates a factory’s activity.

• The difficulty is to manage to manufacture according the demanded parameters under some costs conditions and given delivery deadlines.

• The process will be held under the pressure of a given time.

• Teams won’t achieve the objective if not displaying all the values involved in high

performance teams.

Materials

• Blueprints

• Scissors

• Colored papers

• Markers

• Cutter. Tentative Schedule. 25 minutes activity - presentation and team organization. 1hour and a half - activity development.

25

HITTING THE TARGET Focusing objectives in PortAventura

Activity aim

• Suggesting those present an attractive challenge.

• This challenge will surprisingly show a special difficulty leading to a maximum level of concentration and of focusing towards and objective.

Activity description. The operation is to shoot in targets. These targets will be more or less difficult depending on the moment of shooting. Weapons are light emission carbines or Pistols according to rules or to team strategy. Carbines are more difficult to play but make easier to locate target. Weapons and targets are computer-linked and so the shots will be checked and points will be distributed. Teammates of shooter will be able to watch computer and shooting results, so they can help the shooter. The shooter will be blinded in a given moment so his shots will have to depend completely on his teammates help.

26

Activity details

• Strategy phase is a key moment.

• Teams will have to decide which members are going to use pistols and which members will use carbines.

• They will have to decide also how to manage time and available shots according to the moment of activity.

• A well focused on objective training will be fundamental to be efficient when confronting other teams.

• An efficient communication will be essential so the shooter member may use the information provided by his teammates watching computer screen.

Materials

• Light emission carbines and pistols.

• Weapons and targets computer-linked. Tentative Schedule 20 minutes activity - presentation and team organization. 1hour 20 minutes - activity development.

27

The key of the Temple of Fire

Discovering a unique treasure

Those present will become a group of archaeologists and lovers of mayan and aztec cultures. They have discovered what seems to be something unique in the world, the Big Temple of Fire of mayan culture. This temple appears sealed and impenetrable. Nobody but old priests 500 years ago managed to come into the Temple discovering its hidden mysteries. But there is a map and there are some pieces like a puzzle’s pieces. These will allow to us, if we work it out, to penetrate into its secret chambers and funeral crypts. Those present, became challenge-enthusiast archaeologists, will be in charge to work that map out and to give form to those pieces that seem to be the key to gain access to the Temple. And they will have to do it in a record time, 30 seconds. First activity aim: mount a 14 wooden pieces puzzle in as less time as possible. The teams will have 45 minutes to try and to manage to mount puzzle as indicated on map. Team members will have to organize, to plan and to communicate to achieve this. Once the puzzle mounted, the teams will have to train to mount it in less than 30 seconds. Unless they manage to do so, they will not be able to open the secret chambers and the funeral crypts. But the teams that have managed to penetrate the Temple are going to suffer an unpleasant surprise. The treasure has disappear. Some pillagers were before. The members will have to follow the clues the pillagers are leaving behind and will have to locate them. The sooner the archaeologist teams may mount the 14 pieces puzzle and may discover the pillage, the sooner they will be able to run behind the crooks and to get the treasure.

Each archaeologists team will have to chase the trail the crooks are leaving behind in order to find them and to recover the treasure.

.

28

Second activity aim: In the surrounding area of the Temple of Fire the teams will have to follow the trails the crooks are leaving behind. They will have to discover the place where the treasure is hidden and where the crooks carefully keep it.

As soon as the archaeologists find the treasure, they will have the chance to shoot sleeping shots to the crooks, and so they will be able to recover the treasure.

Third activity aim: Most perceptive and witted teams will be the first to discover the crooks’ hiding place. So they will have more time to shoot them and more chance to knock them down. Archaeologists teams will have to organize in order to make a more effective chase and rescue operation, using the light carbins computer-linked so may be certified the success in this last phase. The winner team will be the one which has shot the bigger number of crooks getting more chances to recover the treasure.

Duration - 2 hours and a half

29

Chefs for a day

Cooking in Portaventura

We suggest those present to become Chefs for a Day divided into teams, so they may interact and they may share experiences outside the labor environment while having fun. Those present, organized as cook teams, will have to cook a very demanding menu. Organization will give the teams some part of the ingredients they are going to need to cook the dishes. Nevertheless, some of them will have to be obtained in the surroundings of the restaurant or in near Salou, such as indicated on activity instructions. Along the activity advices and time parameters will be given. We will choose the best Chef Team on the initiative shown to obtain the essential ingredients not at hand at the beginning, and on the creativity to prepare dishes, as the innovation in their cooking. Each team will have their basic materials to develop its activity. An apron will be given to every member. The apron may be customized according to clients’ preferences –logo, convention slogan… Chefs for a day is a useful tool to examine teamwork, service quality, creativity and leadership, and at the same time those present have fun Duration – 2 hours

30

Basket balls dynamics Training in Portaventura This dynamics is based on exercises usually used in basketball teams training, even in the highest competitive level as a preparation to the most specific 5 vs 5. Toñín Llorente manages this activity. He has been professional basketball player for 20 years. We propose the following exercises:

• The stairs.

• The star.

• The four corners. These are three dynamics planned to offer increasing difficulty and therefore increasing magnitude of the challenge, from the first exercise to the last one. To achieve the objectives it will be fundamental the teams show those values involved in high performance teams:

• Concentration. • Communication. • Eagerness to improve. • Cooperation. • Interaction. • Healthy emotional state of mind.

Everyone’s involvement is required to achieve activity aims. Dynamics ends with a “back to cool” exercise and reinforcing group confidence. Duration: 1 hour and a half

31

Mission Tarraco Urban Challenge in Tarragona Tarragona, a city with a history of more than 2000 years, was one of the most important capitals of the Roman Empire. Tarragona is one of the few cities with circus, theatre and amphitheatre. These three architectonic pieces, along with the wall that surrounds the city, are the most important legacies from Roman Tarragona. From the Medieval Age, Tarragona preserves the Cathedral and some churches from the XII century, located in the highest part of the ancient Roman enclosure. The UNESCO confirmed this historic legacy when it named Tarragona World Heritage Site on the 30th. November 2000. The attendees divided in teams, and in a different way, will visit the most emblematic zones of the city living a fascinating journey through the time tunnel!

• Famous monuments • Historic buildings • Customs • etc.

All the tests will have to overcome them always in teams. Therefore the strategy and the planning will play a decisive role, since this will facilitate the teams to be distributed by the city by major efficiency and power, thereby, to add more points and to overcome more proofs.

32

However this time the teams will work against each other. Only one team will be the winner! The teams will be given a specially designed map of Tarragona that will outline all the tasks. These tasks must be completed as a team and within the time allocated. The activities and tests will have different score ratings according to the level of difficulty. The teams will also have to answer questions found in the Route Manual.

To do this they will have a set amount of time, a special Map of Tarragona and a Route Manual in which each team will have identified all the challenges it has to pass; always as a team, not individually.

Materials 2 x Map for each team 1 x Passport for each team 1 x Route Manual for each team 1 x Pen Agenda

20 min - Instructions of the activity 2 hours – Urban Challenge – Tarragona -

Final check point Awards Ceremony

33

Regatta The participants will discover an exciting world unknown for them making a regata in which all the attendees will participate actively in the management of the boats. At the beginning of the activity the participants will learn the basic rules to sail, and all the necessary information for the security on board. With this activity simultaneously which the participants enjoy making a different activity and, it will help us to harness aspects like the communication, the commitment, the work in team, the leadership, the attainment of objectives!

Organization and development of the activity Distribution and boarding Explanation on the part of the patterns of the basic rules of operation and security 30 min - Beginning of the activity with a previous navigation to explain and to begin to make the first manoeuvres in order that the assistants know the boat. 1h 30 min. Development of the activity that will consist of doing a few turned to stops of bollas. During the test all the assistants will participate actively in the management of the boats. 40 min. Free navigation and return to port. Important

! It is not required that the group has experience in nautical activities.

! For the development of the activity the group will divide itself in sub-groups. Primary port - Cambrils The Boats - Bavaria, Harmony i Benneteau of between 10 and 15 meters of length. Duration - 3 hours 30 minutes.

34

Catamaran sailing Relax Excursion The remaining participants will depart from port carrying the large catamaran sailing. They will enjoy the golden Costa Daurada coastline.

Organization and development of the activity

Transfer to Cambrils

Free navigation The participants will enjoy the large catamaran sailing.

During all de trip they have free bar (beer and soft drinks). Free navigation and return to port.

Transfer to PortAventura

Important

! It is not required that the group has experience in nautical activities. Primary port - Cambrils Duration - 3 hours

35

Sports Competitions The attendees divided by teams, will have to face to a sports competition in different modalities that might be:

• Football • Volley • Fitness • French Ball

We propose the accomplishment of the competition in the following places:

• Salou's beach or PortAventura's facilities or one of the Sports Centre around the resort

For the accomplishment of the competition each person will have a team assigned inside the sports modality that they choose before. The competition will develop in such a way that in each of the disciplines all the teams could play against all.

36

We offer the chance to customize and to adapt activities according to your needs, even putting into the activities those Company messages you feel fundamental (Company aims, new products launching…)

Materials can also include your logo or your corporate colors.

Ask us and our creative team will be able to customize a unique activity for your group.

Activity Manager: Antonio Llorente Licenciado en Derecho (Law Graduate) in Universidad Complutense de Madrid. After being Junior International, played as professional basketball player for twenty years, ending his career in Real Madrid. He has long experience on organization, planning, coordination and managing in sport activities. He has also many years’ experience on teamwork. He cooperates as an annalist and as a commentator in several media. He was member of Staff of A.S. Roma alongside Luis Enrique Martínez in season 2011/2012.