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Projectile Motion Let’s Go Skydiving!

Projectile Motion Modified

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Page 1: Projectile Motion Modified

Projectile Motion

Let’s Go Skydiving!

Page 2: Projectile Motion Modified

Speed is the distance traveled per unit time.

Velocity is an object's speed and direction of motion.

Acceleration is a change in velocity over a certain period of time.

Page 3: Projectile Motion Modified

Gravity tends to pull all objects toward the center of the earth.

Gravitational Acceleration is the constant describing the acceleration of any object falling toward the earth.

-9.8 m/sec2

-32 ft/sec2

Page 4: Projectile Motion Modified

Gravity tends to pull all objects toward the center of the earth.

Gravitational Acceleration is the constant describing the acceleration of any object falling toward the earth.

-9.8 m/sec2

-32 ft/sec2

Page 5: Projectile Motion Modified
Page 6: Projectile Motion Modified
Page 7: Projectile Motion Modified

A projectile is any moving object upon which the only active force is gravity.

Gravity pulls all projectiles toward the center of the earth at the same rate.

Page 8: Projectile Motion Modified

ThetaFiring Angle (θ) is measured in degrees. It is the angle at which the projectile left the cannon.

Initial Velocity (Vi) is the angular speed of a projectile at the start of its flight.

iV

Page 9: Projectile Motion Modified

iV

128 ft/sec

96 ft/sec

64 ft/sec

32 ft/sec

0 ft/sec

0 Seconds

Initial Velocity (Vi)

1 Second

2 Seconds

3 Seconds

4 Seconds

128 ft/sec

96 ft/sec

64 ft/sec

32 ft/sec

0 ft/sec

8 Seconds

7 Seconds

6 Seconds

5 Seconds

4 Seconds

09

Page 10: Projectile Motion Modified

0 S

ec.

1 S

ec.

2 S

ec.

3 S

ec.

4 S

ec.

Constant Horizontal Velocity

Page 11: Projectile Motion Modified

0 S

ec.

1 S

ec.

2 S

ec.

3 S

ec.

4 S

ec.

Constant Horizontal Velocity

Gravitational Acceleration32 ft/sec2

Page 12: Projectile Motion Modified

gi

xV

sin2

iV

g

iV Initial Velocity

Gravitational Acceleration

x Horizontal Distance Traveled

Firing Angle

Page 13: Projectile Motion Modified

g

iV Initial Velocity

Gravitational Acceleration

x Horizontal Distance Traveled

Firing Angle

g

2iV sin2

x

x

Page 14: Projectile Motion Modified

Angle Firing

Traveled Distance Horizontal

onAccelerati nalGravitatio

Velocity Initial

x

g

Vi

iV

g12i

x2 sin

V