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DSDN 111 PRO ONE INFORMATION AESTHETICS - making shapes making shapes DESIGN CHALLENGE Your design challenge is to create a series of ‘abstract’ objects/forms that responds to a collection of information. This collection of data will be a complex set of data that will require analysis, interpretation, and transformation. You are to consider light and shadow primarily as compositional devices aiding and abetting the geometry, rhythm and relativity of the parts making up your design. In designing these compositions you will utilise a variety of elements, principles and strategies that will organize and arrange parts of the design so that they are seen together as a coherent composition. KEY TERMS DESIGN ELEMENTS lines, planes DESIGN STRATEGY abstraction ORGANISING PRINCIPLES OF DESIGN balance, rhythm, contrast, symmetry COMPOSITIONAL STRATEGIES cropping; positive / negative; contrast CONSTRUCTION assembly / slotting / fixing / tracing / outlines GEOMETRY [PROPORTIONING SYSTEMS AND COMPOSITIONAL STRATEGIES] To create unity from many parts requires imagination, perception, and skill. For this project you are expected to start thinking about the factors that come into play whereby parts of a design can be formed and arranged so they are seen together as a whole. It is not only the form of the parts themselves that contribute to unity but rather it is the spatial relationships between the forms from which unity may arise. A way of ordering this potential diversity is through geometry. Geometry can suggest ways to organise forms and spaces between. Geometry enables a designer to organise an entire ensemble of parts. Through geometric systems of proportion the parts and spaces between can relate to the order of the whole resulting in a visual coherence. Underlying any proportioning system therefore is a characteristic dimensional ratio that establishes a consistent set of visual relationships between parts and the whole of a design. TOOLS REQUIRED FOR THIS PROJECT ARE A BOX RULER. SET SQUARE. T-SQUARE. DRAWING BOARD (provided) CRAFT KNIFE .STEEL RULE AND PLIERS PROJECT PROCEDURE STUDIO THREE_8 MARCH LECTURE WEDNESDAY 9 MARCH 1. At the beginning of the studio you will meet your tutor and discuss the project brief as a group. Your will be assigned to a particular group for the trimester, although your tutor will change for each for the three studio projects. 2. Translation/Analysis of data; Following from suggestions in the lecture and discussion of the process with your tutor use your ‘new data’ as a departure point for the project. 3. TRANSLATION ONE: Make a technical diagram/form/shape (precedents from the lecture will be critical to understand this next stage) Select one of the following principles; balance, rhythm, contrast, symmetry use one of these to assist you with the order and structure of the diagram. Either black pen or pencil only – NO COLOUR. INDIVIDUAL WORK_ 1. Research the definition of the terms that you have been given. Use any research method available to you. 2. Continue to develop your technical image/diagram – with the aim of having it completed by the beginning of the next session. STUDIO FOUR _ 11 MARCH 1. TRANSLATION TWO: Use the provided paper and one of the design principles as a starting point - make something. Don’t worry too much about what you are making. Only rules – no curves / no tape / no glue / you can only remove material from the paper and keep it to a single piece. Construct FIVE (5) models before the end of the session. 2. Pick your best – your tutor will pick theirs and you will decide which one is most appropriate to continue with This model will become the basis for the next stage of the project. y INDIVIDUAL WORK_ 1. Continue to develop your paper models that you began in Studio FOUR and bring all of the work that you do to Studio FIVE. Continue to develop quick models – have a total of TEN [10] ready for the start of the next session. STUDIO FIVE _ 15 MARCH LECTURE WEDNESDAY 16 MARCH 1. Using your best model generate a series of compositions (TEN - 10) out of slightly thicker paper – these will respond to your chosen model and may replicate parts or just look to develop. You should finish at least FIVE [5] during this session. The composition will be assembled using flat planes of paper – no curves. Assemble the planes of paper by slotting/layering only - carefully cutting the slots with your craft knife. The size of the constructions must not be larger than 70mm X 70mm X 70mm. NOTE: NO GLUE OR TAPE TO BE USED. INDIVIDUAL WORK_ 1. Bring to class an A1 sheet of White Card [1.5mm thick] Approx. Cost $5.95 from the School Shop. This sheet can be shared between two people.

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DSDN111 Project 1 Brief Tri 1 2011

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DSDN 111 PRO ONE INFORMATION AESTHETICS - making shapes

making shapes

DESIGN CHALLENGE

Your design challenge is to create a series of ‘abstract’ objects/forms that responds to a collection of information. This collection of data will be a complex set of data that will require analysis, interpretation, and transformation. You are to consider light and shadow primarily as compositional devices aiding and abetting the geometry, rhythm and relativity of the parts making up your design. In designing these compositions you will utilise a variety of elements, principles and strategies that will organize and arrange parts of the design so that they are seen together as a coherent composition.

KEY TERMS DESIGN ELEMENTS lines, planes DESIGN STRATEGY abstraction ORGANISING PRINCIPLES OF DESIGN balance, rhythm, contrast, symmetry COMPOSITIONAL STRATEGIES cropping; positive / negative; contrast CONSTRUCTION assembly / slotting / fixing / tracing / outlines

GEOMETRY [PROPORTIONING SYSTEMS AND COMPOSITIONAL STRATEGIES]To create unity from many parts requires imagination, perception, and skill. For this project you are expected to start thinking about the factors that come into play whereby parts of a design can be formed and arranged so they are seen together as a whole. It is not only the form of the parts themselves that contribute to unity but rather it is the spatial relationships between the forms from which unity may arise. A way of ordering this potential diversity is through geometry.

Geometry can suggest ways to organise forms and spaces between. Geometry enables a designer to organise an entire ensemble of parts. Through geometric systems of proportion the parts and spaces between can relate to the order of the whole resulting in a visual coherence. Underlying any proportioning system therefore is a characteristic dimensional ratio that establishes a consistent set of visual relationships between parts and the whole of a design. TOOLS REQUIRED FOR THIS PROJECT ARE A BOX RULER. SET SQUARE. T-SQUARE. DRAWING BOARD (provided) CRAFT KNIFE .STEEL RULE AND PLIERS PROJECT PROCEDURESTUDIO THREE_8 MARCH LECTURE WEDNESDAY 9 MARCH

1. At the beginning of the studio you will meet your tutor and discuss the project brief as a group. Your will be assigned to a particular group for the trimester, although your tutor will change for each for the three studio projects.

2. Translation/Analysis of data; Following from suggestions in the lecture and discussion of the process with your tutor use your ‘new data’ as a departure point for the project.

3. TRANSLATION ONE: Make a technical diagram/form/shape (precedents from the lecture will be critical to understand this next stage) Select one of the following principles; balance, rhythm, contrast, symmetry use one of these to assist you with the order and structure of the diagram. Either black pen or pencil only – NO COLOUR.INDIVIDUAL WORK_

1. Research the definition of the terms that you have been given. Use any research method available to you. 2. Continue to develop your technical image/diagram – with the aim of having it completed by the beginning of the next

session. STUDIO FOUR _ 11 MARCH

1. TRANSLATION TWO: Use the provided paper and one of the design principles as a starting point - make something. Don’t worry too much about what you are making. Only rules – no curves / no tape / no glue / you can only remove material from the paper and keep it to a single piece. Construct FIVE (5) models before the end of the session.

2. Pick your best – your tutor will pick theirs and you will decide which one is most appropriate to continue with TThis model will become the basis for the next stage of the project.

yINDIVIDUAL WORK_ 1. Continue to develop your paper models that you began in Studio FOUR and bring all of the work that you do to Studio FIVE.

Continue to develop quick models – have a total of TEN [10] ready for the start of the next session. STUDIO FIVE _ 15 MARCH LECTURE WEDNESDAY 16 MARCH

1. Using your best model generate a series of compositions (TEN - 10) out of slightly thicker paper – these will respond to your chosen model and may replicate parts or just look to develop. You should finish at least FIVE [5] during this session. The composition will be assembled using flat planes of paper – no curves. Assemble the planes of paper by slotting/layering only - carefully cutting the slots with your craft knife. The size of the constructions must not be larger than 70mm X 70mm X 70mm. NOTE: NO GLUE OR TAPE TO BE USED.

INDIVIDUAL WORK_ 1. Bring to class an A1 sheet of White Card [1.5mm thick] Approx. Cost $5.95 from the School Shop. This sheet can be shared

between two people.

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STUDIO SIX FRIDAY MARCH 18 1. Developing your critical judgement in relation to your design work is an important aspect of designing. Editing is a critical

skill. Making decisions is a constant activity in the process of design. At this point in this project you will consider all the constructions you have produced so far and decide which one(s) have potential for further design development. Along with your tutor choose the model that you think is the most successful at this stage. The more work you have produced the easier the decision making process will be.Begin to transform develop the design further, in card, size not larger than 70mmx70mmx70mm.

2. TRANSLATION THREE: Instruction will be given on bending and cutting wire, and ways to combine thread with this material to create a different type of composition. Begin construction on the second model shifting your perception from planes to lines in space using metal wire and the technique of bending/folding. Refer to your final card model as a guide for your new wire model. Refine and re-develop this model with input from your tutor and also by critically reviewing and self-editing the work.

INDIVIDUAL WORK_1. Continue to develop the wire/thread model, and bring these model/s to class for review. 2. If required continue to work on developing your ‘best’ model – figure out why is it your best and list 5 reasons why it is the

best in comparison to the others. 3. Continue to work on all of the components for this project. Bring all of the work that you have done on this project including

models and drawings to the next session for review. STUDIO SEVEN MARCH 22 NO LECTURE 23 MARCH OPTIONAL TUTORIAL IN STUDIO 8.30 - 9.30 am

1. Continue to develop your models – and maybe re-visit the original diagram that you made at the beginning – does this need more work? How is the level of craft? Could it be improved on?

2. This session will be used as a one-on-one review session to review your work. You will be expected to self-review during this session.

INDIVIDUAL WORK_ 1. Any feedback that you have been provided with must now be used to develop your project towardss u b m i s s on 25th

March Bring all relevant material for submission. Take special note of the submission requirements below.

STUDIO EIGHT _ 25 MARCH SUBMISSION AT END OF SESSION.1. This session will be used as a one-on-one review session tofinalise your work. You will be expected to submit your work

before the end of this session.Your work will be submitted in the box provided and labelled correctly!!!

NOTE PENALTIES AND SUBMISSION OF WORK IN COURSE OUTLINE!!!

STUDIO NINE _ 29 MARCH 1. Tutor review of work Project.001. Work will be pinned up in studio and will be discussed with tutors

You may be required to comment So be prepared!!!!

SUBMISSION REQUIREMENTSDue: Tuesday 25th March at the beginning of your studio session Project 1 worth: 30% 1. Final 3D card construction/model 2. Final wire + thread model 3. Final A5 Diagram (technical)

ASSESSMENT CRITERIA_In addition to the criteria listed in the overall paper outline, you will be assessed in this project on the following:

1. RESEARCH: Evidence of understanding of design principles investigated throughout this project. Evidence of research by/through design by making, experimenting, and testing ideas.

2. CARD MODEL: A refined design of the 3D form construction which has strengthened one of the chosen principles of design in the composition.

3. WIRE +/OR THREAD MODEL: Evidence of a developed, refined, and transformed design utilizing the initial card model as the starting point for the design. Evidence that this has strengthened one of the chosen principles of design in the composition.

4. DIAGRAM: Translation/Analysis, and Transformation of information into a diagram that deals with information in a visual manner.

5. CRAFT: Consideration towards/for a well crafted set of drawings and models

NO LECTURE WEDNESDAY MARCH 30

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DESN 111 3D IDEAS + PRACTICES OF DESIGN P R O J E C T . 0 0 1 – I N F O R M A T I O N A E S T H E T I C S – [ 3 0 % O F F I N A L C O U R S E G R A D E ] STUDENT TUTOR TUTOR DROP DOWN LIST SUBMISSION REQUIREMENTS_ ALL PACKAGED INTO BOX WITH INFORMATION FILLED OUT ON SHORT SIDE. Y N

FINAL 3D CARD MODEL FINAL WIRE + THREAD MODEL A5 DRAWING ON FILM

ASSESSMENT CRITERIA FROM COURSE OUTLINE_ OBSERVE & ANALYSE 3 D FORMS SPACES AND FIELDS GENERATE AND EXPLORE MULTIPLE DESIGN IDEAS DEVELOP DESIGN IDEAS EMPLOY IDEAS OF COMPOSITION IN DESIGNING INCORPORATE TECTONICS OF MATERIALS INTO A DESIGN REFLECT CRITICALLY ON YOUR WORK CONCEIVE AND DEVELOP A DESIGN WITH COMMITMENT EXHIBIT A HIGH ORDER OF CRAFT IN REPRESENTING AND MAKING YOUR DESIGN ASSESSMENT CRITERIA_ NOTE_ The assessment criteria from the course outline is also taken into account.. FIVE is better than FOUR – these numbers are indicative only. RESEARCH: Evidence of understanding of design principles investigated throughout this project. Evidence of research by/through design by making, experimenting, and testing ideas. 1 2 3 4 5 CARD MODEL: A refined design of the 3D form construction which has strengthened one of the chosen principles of design in the composition. 1 2 3 4 5 WIRE +/OR THREAD MODEL: Evidence of a developed, refined, and transformed design utilizing the initial card model as the starting point for the design. Evidence that this has strengthened one of the chosen principles of design in the composition. 1 2 3 4 5 DIAGRAM: Translation/Analysis, and Transformation of information into a diagram that deals with information in a visual manner. 1 2 3 4 5 CRAFT: Consideration towards/for a well crafted set of drawings and models 1 2 3 4 5 Comments Refer to the tick boxes above for indications of where you were successful and where your project needed more work. If you would like further explanation regarding this grade then please make an appointment during office hours.

.... A+ A A- B+ B B- C+ C D E 85+ 80 - 84 75 -79 70 - 74 65 - 69 60 – 64 55 - 59 50 - 54 40 - 49 0 -39 Comments