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Pedagogy II Observer Participant Wise things Wose tings Wise things Wose tings Wise things Wose tings Wise things Wose tings FISHBOWL
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Process Skills for Consultants
MODELS
Pedagogy I
Do
GiveTask
Reflect
NewTask
Reflect
Theory
M otivation
M
F rustration
F
P rogressive
A ction
L earning
M odel
Pedagogy II ObserverParticipant
Wise things
Wise thingsWise thingsWise thingsWise thingsWise thingsWose tings
Wise things
Wise thingsWise thingsWise thingsWise thingsWise thingsWose tings
Wise things
Wise thingsWise thingsWise thingsWise thingsWise thingsWose tings
Wise things
Wise thingsWise thingsWise thingsWise thingsWise thingsWose tings
FISHBOWL
Definitions I Meeting
2 or more people
”same” place
”same” time
Desired objective
Agenda
TermsProcess
Method How E.g. brainstorming
Content Ingredient Substance Ideas
Result Outcome Actual What we end up with List of ideas
Meetings Methods
TraditionalInteraction
ToolsPurposeDesired outcomeAgendaBin (parking lot)Action planEvaluation
EquipmentFlipchartWater colour pensMasking tapeDigital cameraPCPrinterCopierInstant minutes
Mental PreparationResources
-- Skills-- Strengths-- Attitudes
Blockages-Preconceptions
-- preduces-- concerns
Expectations- want to learn
Interpersonal process – process map
CREATIVE, OPENEmotional
No QuestionsNo evaluations
ANALYTICALNarrowLogical
QuestionsEvaluations
DECISIONCloseWillAnswersChoice
The Brain
R L
Frontal Lobe
DecisionActionChoiceAnticipation
AnalyticalRationalLogicalVerbal
CreativeEmotionalVisual
CARPUS CALLOSUM
Intelligence & Brain Capacity Intelligence
Intellectual IQ
Emotional EQ
ArtisticAQ
KineticKQ
Spritual SQ
Brain capacity enablersBaroque Music
Vivaldi, Albinoni, Bach, Handel
Intelligent dialogue
No TV!
Cardiovascular exercise
Situational leadershipR
elat
ions
hip
Task
Participating Coaching
Delegating Instructing
Competance
Employee competance = Ability x Willingness
Organisational leadership
GoodLeadership
Vision Mission
Using selfAs resourse Constancy
Focus Meaning
LearningTrust
Definition of ”Problem” Problem - TPG
Something that needs to be solved
Something unwantedTensionS’thing happening that
shouldn’t be happeningSomething to be
avoidedGapSomething that needs to
be recognised
Problem – AndersUnsatisfactory situationSituationalPersonalOwner (s)
Problemsolving model
RESULT
Problem Space Solution Space
Evaluation
IdeaGeneration
Brainstorming-- Fast
-- Crazy-- Keywords
-- No ?-- No eval.
Evaluation-Clarify
-- Eliminateduplicates
-- Vote
OPEN
Perception-Facts
-- Feelings-- Causes-- Effects
Def
initi
on
Analysis
Action Plan
Wha
t
Who
Whe
nCLOSE
FOC
US
Problemas given
Problemas understood
Decision-both/and-- eliminate-- force field-- analysis
MotivationInformation
Understanding
Agreement
Committment
Action
£ RESULT $
Strategic Leadership Hierarchy
SStrategic
TTactical
OOperational
Alignment
Behavioural Learning
UC
CCCI
UI
1st U-Turn 2nd U-Turn
”Flow”
Awkward
Frustration
Dynamic Strategic Planning Model
Action Plan
Wha
t
Who
Whe
n
RESULT
GOALS
- Quant-Qual
-- timeChallenge
STRATEGIES
KEY ISSUES
S trengthsW eaknessesO pportunitiesT hreats
Situational Analysis
ExternalMarketPoliticalEconomicTechnologyEcological
BusinessMarketPoliticalTechnologySCientific
ProductOrgFinancial
Eve
nts
T
hrea
ts
MISSION- Business concept- Organisation concept
VISION