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Procedural City Generation. Ketan Dewan Design by Algorithm Fall 2012. Goal. Create a cityscape to populate a game world Randomized building generation Different sizes for the buildings Different shapes for the buildings Spaced road generation. Inspirations and Examples. - PowerPoint PPT Presentation
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Procedural City GenerationKetan DewanDesign by Algorithm Fall 2012
Goal•Create a cityscape to populate a game
world•Randomized building generation•Different sizes for the buildings•Different shapes for the buildings•Spaced road generation
Inspirations and Examples•Atom Zombie Smasher•Minecraft•Left 4 Dead•Soldier of Fortune 2•FreeCiv•Frozen Synapse
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