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Introduction to Pro/E Introduction s tutorial will teach you the basic features of Pro/E including how to access part files, manipulate th play, and orient parts. You should complete this tutorial before attempting any other tutorials. Accessing Part Files and Modifying Display 1. Download this part, which you will use as an example for viewing. drawer.prt 2. Start Pro/E Wildfire. The display should look like Figure 0.1.

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Page 1: Pro E (Basic Tutorial)

Introduction to Pro/E

Introduction

This tutorial will teach you the basic features of Pro/E including how to access part files, manipulate the display, and orient parts.You should complete this tutorial before attempting any other tutorials.

Accessing Part Files and Modifying Display

1. Download this part, which you will use as an example for viewing.

         drawer.prt

 

2. Start Pro/E Wildfire. The display should look like Figure 0.1.

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[Figure 0.1]

 

3. Hide the browser by clicking on the arrows at the right of the screen, as shown in the figure.  You should now see the graphics area where parts will be displayed.

4. Select [File] -> [Set Working Directory] from the menu bar, and select the folder in which you downloaded the part.  All work you do will be saved to the folder you set as the working directory.

5. Select [File] -> [Open] from the menu bar, and select the part you downloaded.

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6. Figure 0.2 shows the main components of the Pro/E window.  The part you are currently working on is displayed in the Graphics Area.  The top Tool Bar lets you modify the view and perform common actions such as saving and opening files.The right Tool Bar contains the icons which let you create parts and features.  The Menu Bar contains many of the same options as the Tool Bars, but in the form of menus rather than icons.  When creating a part or feature, you will use the Dashboard to select options.  The Model Tree lists all the features comprising the part that is currently displayed. 

[Figure 0.2]

 

7. The icons at the right of the top tool bar allow you to decide what is displayed, as shown in Figure 0.3.  Experiment with some of these icons to see what happens if you turn them off or on.

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[Figure 0.3]

Orientation and Viewing

1. To see a particular face of the part, select [View] -> [View Manager] from the menu bar.  2. Select the Orient tab from the View Manager window, as shown in Figure 0.4. 3. Double click the view you would like to see (Top, Right, etc.).  Experiment with the View Manager to familiarize yourself

with the different views.

[Figure 0.4]

 

4. The following commands can be used to manually change the view of the part: Spin - move cursor while holding the middle mouse button

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Rotate - move mouse left and right while holding the middle mouse button and CTRL Zoom - use wheel on mouse or move mouse up and down while holding the middle mouse button and CTRL Pan - move mouse while holding the middle mouse button and Shift Key

5. Experiment with these commands to familiarize yourself with the different viewing options.

 

 

 

Tutorial 1: Extrusions, Sketching, and Cuts

Introduction

Extrusions are one of the most basic ways to design a part in Pro/E, and sketching is an important part of the design process.  In this section, you will learn basic operations by creating a simple part using an extruded protrusion. You will then modify the part using a cutting operation.

Starting Pro/E and Creating new Part

1. Start Pro/E Wildfire. 2. Select [File] -> [New] from the menu bar. The dialog shown in Figure 1.1 will

pop up.

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[Figure 1.1]

 

3. Type the part name [Example1] in Text Box. 4. Click [OK] button (or press Enter Key). You will see the screen shown in Figure

1.2.

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[Figure 1.2]

 

Sketching and Protrusion

1. Select the Extrude Tool icon from the tool bar at the right of the screen, as shown in Figure 1.2.

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2. Select the Sketcher icon from the extrusion tool bar on the dashboard at the bottom of the screen. 

3. Select the plane labeled FRONT.  This will allow you to sketch in the xy plane and extrude in the z direction.

[Figure 1.3]

 

4. Click the Sketch button from the Section pop-up menu.  Pro/E will switch to Sketch Mode, and you will see the screen as shown in Figure 1.4.

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[Figure 1.4]

 

5. Close the References Dialog. 6. Select [Sketch] -> [Options] from menu bar. The dialog shown in Figure 1.5

will pop up.  Turn ON the [Grid] and [Snap To Grid], and click the green check button.

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[Figure 1.5]

 

7. Select [Sketch] -> [Intent Manager] from the menu bar.  This will bring up the Menu Manager shown in Figure 1.6. 

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[Figure 1.6]

 

8. Now sketch the shape shown in Figure 1.7. Select [Line] from GEOMETRY menu of the Menu Manager.

9. Use the left mouse button to click points A, B, C, D, E, F and A shown in Figure 1.7. After clicking these points, press the mouse middle button.

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[Figure 1.7]

 

10. Select [Regenerate] from SKETCHER menu of the Menu Manager. 11. Zoom in using the wheel on the mouse or by moving the mouse up and down

while holding CTRL and middle mouse button.

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12. Move the sketch to the center of the screen by moving the mouse while holding the middle mouse button and the Shift key.

13. Now set the size of the shape. Follow the steps below: Select [Dimension] from SKETCHER menu. Click Edge2 and Edge6 with the left mouse button, and then click point

A with the middle mouse button. Click Edge1 and Edge5 with the left mouse button, and then click point

B with the middle mouse button. Click Edge2 and Edge4 with the left mouse button, and then click point

c with the middle mouse button. Click Edge3 and Edge5 with the left mouse button, and then click point

D with the middle mouse button.

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[Figure 1.8]

 

14. Select [Regenerate] from SKETCHER menu.  The dimensions of the part will be shown as in Figure 1.9.

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[Figure 1.9]

 

15. Select [Modify] from SKETCHER menu. 16. Click the number that is circled by A shown in Figure 1.9. Then type the

correct dimension underneath the toolbar. In this case, type 200 in the text box, and click the check button.

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17. Similarly, change the number that is circled by B to 200, by C to 50, and by D to 50.

18. Select [Regenerate], and then Select [Done] from SKETCHER menu.  Pro/E will exit Sketcher Mode.

19. Type in 100 into the extrusion depth box on the dashboard and click check button.

 

[Figure 1.10]

 

20. Select [View] -> [Orientation] -> [Default Orientation] from menu bar. If you followed the instructions correctly, you will see the three-dimensional image shown in Figure 1.11.

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[Figure 1.11]

 

21. While there is no real undo option in Pro/E, the model tree can be used to modify features you have already created.  Right click on the part you wish to alter, and select [Edit Definition] from the list of options.  You can then alter the part.  This topic will be explored further in Tutorial 4.

22. Select [File] -> [Save] from menu bar and click the check button at the bottom of the screen to save the part.

 

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Creating Cuts

1. Select the Extrude Tool icon from the tool bar on the right of the screen, as in Step 1 of the previous section.

2. Select the Remove Material icon from the extrusion tool bar on the dashboard, as shown in Figure 1.12. 

3. Select the Sketcher icon.

[Figure 1.12]

 

4. Locate the bottom face of the part by using View Manager as described in Step 21 of the previous section.  Select [View] -> [View Manager] from the

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menu bar, and then double click [Bottom] from the pop-up window.  You should see the view shown in Figure 1.13.

5. Click on the bottom face of the part near point A in Figure 1.13 to select it as the sketching plane.

6. Change the orientation to [Bottom] on the Section menu.

[Figure 1.13]

 

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1. Click the Sketch button from the Section menu.  Pro/E will switch to Sketch Mode.

2. Select [Sketch] -> [Intent Manager] from the menu bar. 3. Select [Line] from GEOMETRY menu. 4. Click points A, B and C shown in Figure 1.14 with the mouse left button, and

then click the middle mouse button.

[Figure 1.14]

 

5. Select [Regenerate] from SKETCHER menu.

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6. To dimension the cut, click E2 and E4 shown in Figure 1.15 with the left mouse button, and then click near A with the middle mouse button. Similarly, click E1, E3, and B.  Zoom and pan if necessary.

[Figure 1.15]

 

7. Select [Regenerate] from SKETCHER menu. 8. Click the dimensions at points A and B, and then change them to 25. You

should see the image shown in Figure 1.16.

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[Figure 1.16]

 

9. Select [Regenerate] and then Select [Done] from the SKETCHER menu. You will see the screen shown in Figure 1.17.

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[Figure 1.17]

 

10. Rotate the part until you see an outline of what the cut will look like.  If the cut is outside the part as shown in Figure 1.8, click on the yellow cutting direction arrow as shown.  The outline should now be inside the part.

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[Figure 1.18]

 

11. Type 100 into the Extrusion Depth box and click the check button. 12.  Use the mouse to zoom and rotate the part to see it from different angles.

You should see the image shown in Figure 1.18.

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[Figure 1.18]

 

13. Select [File] -> [Save] from menu bar to save the part. 14. Test the information you have learned in this tutorial by completing Problem

1.

 

 

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Tutorial 2: Holes, Rounds, and Chamfers

Introduction

A variety of geometric shapes and constructions can be designed automatically with Pro/E, including holes, rounds, and chamfers. The Hole option creates many types of holes, including straight holes, sketched holes, and holes for standard fasteners. The Round option creates a fillet or a round on an edge that is a smooth transition with a circular profile between two adjacent surfaces.  The Chamfer option creates a beveled surface at the intersection of edges.

Creating Base Shape

1. Start Pro/E Wildfire. 2. Select [File] -> [New], and type the part name [Example2] in Text Box. 3. Click [OK] Button. 4. Select the Extrude Tool icon from the tool bar at the right of the screen. 5. Select the Sketcher icon from the dashboard, and click the reference plane

marked as FRONT. 6. Click the Sketch button from the Section menu.  Pro/E will switch to Sketch

Mode. 7. In this section, you will sketch the cross-section of the part using the same

method as in Tutorial 1.  Start by closing the References dialog box. 8. Select [Sketch] -> [Options] from menu bar.  Turn ON the [Grid] and [Snap To

Grid], and click the green check button. 9. Select [Sketch] -> [Intent Manager] from the menu bar. 10. Use pan and zoom operations to change the viewing so that you see the

coordinates as shown in Figure 2.1.

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[Figure 2.1]

 

11. Now sketch the shape of the cross-section shown in Figure 2.2. Follow the steps below:

Select [Line] from the Menu Manager GEOMETRY menu. Click points A and B with the left mouse button, and then press the

middle mouse button. Select [Arc] from GEOMETRY menu. Click points B and C with the left mouse button. Select [Line] from GEOMETRY menu.

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Click points C, D, E and A with the left mouse button, and then press the middle mouse button.  Try to draw all points at the exact locations shown.

[Figure 2.2]

 

12. Select [Regenerate] from SKETCHER menu. 13. Now set dimensions as shown in Figure 2.3. Follow the steps below.

Click Edge1 and Edge3 with the left mouse button, and click point A with the middle mouse button.

Click point B and Edge2 with the left mouse button, and click point C with the middle mouse button.

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Click Arc with the left mouse button, and click point D with the middle mouse button.

Select [Regenerate]. Modify dimensions to match those shown in Figure 2.3 if necessary,

and Select [Regenerate].

[Figure 2.3]

 

14. Select [Done] from Menu Manager. 15. Enter extrusion depth as 100, and click check button.

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16. Select [View] -> [Orientation] -> [Default Orientation] from menu bar. You will see the image shown in Figure 2.4.

[Figure 2.4]

Creating Holes

1. Select Hole Tool icon from the tool bar at the right of the screen, as shown in Figure 2.5.

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[Figure 2.5]

 

2. Input 50 in Diameter textbox on the hole tool bar on the dashboard. 3. Select the Through All icon from the depth menu, as shown in Figure 2.6. 4. Click point A shown in Figure 2.6 with the left mouse button to select the right

plane.

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[Figure 2.6]

 

5. Select the bottom reference handle on the hole and drag it to Edge 1 shown in Figure 2.7.  Select the other reference handle and drag it to Edge 2.  Dimensions will be displayed as in the figure.  The other handles change the diameter of the hole and the position of the hole.  Do not modify these.

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[Figure 2.7]

 

6. Double click on the dimension near Edge1, change the value to 120, and hit Enter.

7. Double click on the dimension near Edge2, change the value to 100, and hit Enter.

8. Click check button. The hole will be created as shown in Figure 2.8.

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[Figure 2.8]

Edge Rounding and Chamfering

1. Select Round Tool icon from the tool bar at the right of the screen, as shown in Figure 2.9.

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[Figure 2.9]

 

2. Enter 10 into the textbox in the round tool bar on the dashboard. 3. Click Edge1, Edge2 and Edge3 from Figure 2.10 with the left mouse button.

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[Figure 2.10]

 

4. Click the check button, and you should see Figure 2.11.

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[Figure 2.11]

 

5. Select Chamfer Tool icon from the tool bar at the right of the screen, as shown in Figure 2.12.

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  [Figure 2.12]

 

6. Enter 10 into the textbox in the chamfer tool bar on the dashboard. 7. Select the edge around the hole in the part, and click the check button.  If you

followed the directions correctly, you should see Figure 2.13.

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[Figure 2.13]

 

8. Select [File] -> [Save] from menu bar to save the part.

 

Alternative Method for Creating Base Part

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In this section, you will use Intent Manager to create the same part that was created in the previous section.  Many people find this method easier to use - you have less work to do since Pro/E is making assumptions about the geometry you are drawing.  In future tutorials and problems, you can use either sketching method.  However, the tutorials will demonstrate the use the first method, without Intent Manager. 

1. Select [File] -> [New], and type the part name [Example2B] in Text Box. 2. Click [OK] Button. 3. Select the Extrude Tool icon from the tool bar at the right of the screen. 4. Select the Sketcher icon from the dashboard, and click the reference plane

marked as FRONT. 5. Click the Sketch button from the Section menu.  Pro/E will switch to Sketch

Mode. 6. Use pan and zoom operations to change the viewing so that you see the

coordinates as shown in Figure 2.14. 7. Now sketch the shape of the cross-section shown in Figure 2.14. Follow the

steps below: Select the Line icon from the tool bar at the right of the screen. Click points A and B with the left mouse button, and then press the

middle mouse button. Select the Arc icon from the tool bar at the right of the screen. Click points B and C with the left mouse button, and then press the

middle mouse button.  The letter "T" should appear near point B.  This indicates that the arc is tangent to the line.

Select the Line icon again. Click points C, D, E, and A with the left mouse button, and then press

the middle mouse button. 

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[Figure 2.14]

 

8. You should see dimensions drawn very faintly on the sketch.  These indicate weak dimensions, meaning they can be overridden by manually dimensioning the drawing.  You can change these dimensions by performing the steps below:

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Select the Modify Dimension icon from the tool bar at the right of the screen.

Click on the dimension at point A in Figure 2.15, and change the value to 240.  You may need to pan and zoom to see the image.

Select the Modify Dimension icon again. Click on the dimension at point B, and change the value to 65. Change the value of the dimension at C to be 180 if necessary. You should notice that the dimensions you changed are now shown in

yellow. If you wish to add dimensions in locations where there are no weak

dimensions, use the Add Dimension Icon.  Manually entered dimensions will override weak dimensions.

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[Figure 2.15]

 

9. Click on the check button icon at the right of the screen to exit Sketcher. 10. Enter extrusion depth as 100, and click the check button.

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11. Select [View] -> [Orientation] -> [Default Orientation] from menu bar. You will see the image shown in Figure 2.16.  This should be the the same part as the one created in the first section.

[Figure 2.16]

 

12. Select [File] -> [Save] from menu bar to save the part. 13. Test the information you have learned in this tutorial by completing Problem

2.

 

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Tutorial 3: Shells, Ribs, and Datum Planes

Introduction

Datum planes are used as sketching surfaces and references for creating and construction features.  In this section, you will learn to use datum planes to create a rib.  You will learn how to create several basic features. 

Creating Base Shape

Start Pro/E Wildfire. Select [File] -> [New], and type the part name [Example3] in Text Box. Click [OK] Button. Select the Extrude Tool icon from the tool bar at the right of the screen. Select the Sketcher icon from the dashboard, and click the reference plane marked as FRONT. Click the Sketch button from the Section menu.  Pro/E will switch to Sketch Mode. Close the References dialog box. Select [Sketch] -> [Options] from menu bar.  Turn ON the [Grid] and [Snap To Grid], and click the green check button. Select [Sketch] -> [Intent Manager] from the menu bar. Use pan and zoom operations to change the viewing so that you see the coordinates as shown in Figure 3.1. Now sketch the shape of the cross-section shown in Figure 3.1.  Select [Line] from the Menu Manager GEOMETRY menu.  Click points A, B, C, D, A with the left mouse button, and then press the middle mouse button.

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[Figure 3.1]

Select [Regenerate] from SKETCHER menu. Now set dimensions as shown in Figure 3.2. Follow the steps below.

Click Edge1 and Edge3 with the left mouse button, and click point A with the middle mouse button. Click Edge2 and Edge4 with the left mouse button, and click point B with the middle mouse button. Select [Regenerate]. Modify dimensions to match those shown in Figure 3.2 if necessary, and Select [Regenerate].

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[Figure 3.2]

Select [Done] from Menu Manager. Enter extrusion depth as 150, and click check button. Select [View] -> [Orientation] -> [Default Orientation] from menu bar. You will see the image shown in Figure 3.3.

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[Figure 3.3]

 

Creating a Shell

Select Shell Tool icon from the tool bar at the right of the screen, as shown in Figure 3.4.

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[Figure 3.4]

 

Input 10 in Thickness textbox on the shell tool bar on the dashboard. Use the left mouse button to select the front plane.  It should become highlighted in pink as shown in Figure 3.5.

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[Figure 3.5]

 

Click the check button.  You should see the shelled part shown in Figure 3.6.

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[Figure 3.6]

 

Select the Extrude Tool icon from the tool bar at the right of the screen. Select the Sketcher icon from the dashboard. Select the inside bottom of the shape near point A in Figure 3.6. Click the Sketch button from the Section menu.  Pro/E will switch to Sketch Mode. Select [Sketch] -> [Intent Manager] from the menu bar. Select [Circle] from the GEOMETRY menu. Click point A and point B shown in Figure 3.7.

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[Figure 3.7]

 

Select [Regenerate] from SKETCHER menu.Now set dimensions as shown in Figure 3.8. Follow the steps below.

Click point A and Edge1 with the left mouse button, and click point B with the middle mouse button. Click point A and Edge2 with the left mouse button, and click point C with the middle mouse button. Click Circle with the left mouse button, and click point D with the middle mouse button. Select [Regenerate]. Modify dimensions to match those shown in Figure 3.8 if necessary, and Select [Regenerate].

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[Figure 3.8]

Select [Done] from Menu Manager. Enter extrusion depth as 90, and click check button. Select [View] -> [Orientation] -> [Default Orientation] from menu bar. You will see the image shown in Figure 3.9.

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[Figure 3.9]

Using Datum Planes to Create a Rib

Select Datum Plane Tool icon from the tool bar at the right of the screen, as shown in Figure 3.10.

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[Figure 3.10]

 

Select the center axis of the circular protrusion.  Hold CTRL and select Edge1 shown in Figure 3.11.  This will define references for the datum plane so that the plane passes through the axis and is normal to the edge.

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[Figure 3.11]

 

Select OK on the Datum Plane pop-up window. Select Datum Plane Tool icon again. Select the center axis of the circular protrusion.  Hold CTRL and select Edge2 shown in Figure 3.11.  Select OK on the Datum Plane pop-up window.  You should see the two perpendicular planes shown in Figure 3.12.

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[Figure 3.12]

 

Select Rib Tool icon from the tool bar at the right of the screen, as shown in Figure 3.13.

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[Figure 3.13]

 

Select the Sketcher icon from the dashboard. Select the second datum plane (the longer one) to define the sketch plane. Select the first datum plane (the shorter one) to define the reference. Make sure the Orientation in the Section menu is set to Right.  The Section menu should look like Figure 3.14.

 [Figure 3.14]

 

Select the Sketch button from the Section menu. Do not close the References window once Pro/E enters Sketch Mode. Select the Wireframe icon to change the view of the image to wireframe, as shown in Figure 3.15.

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[Figure 3.15]

 

Click on Edge1, Edge2, Edge3, and Edge4 shown in Figure 3.16 to define these edges as references.

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[Figure 3.16]

 

Select [Sketch] -> [Intent Manager] from the menu bar. Draw a line from point A to point B as shown in Figure 3.16. Select [Regenerate]. Dimension the distance from point B to Edge4 as shown in Figure 3.17.  Modify this distance if necessary.

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[Figure 3.17]

 

Select Regenerate, and then select Done. Enter 5 into the Thickness textbox in the rib tool bar on the dashboard. If the yellow rib direction arrow is not facing towards the inside of the part, select it with the left mouse button.  An outline of a rib should be shown, as in Figure 3.18.

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[Figure 3.18]

 

Click the check button. Select the Shading icon on the tool bar at the top of the screen, as shown in Figure 3.19. 

[Figure 3.19]

 

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Rotate the part to see it from different views.  You should see the image shown in Figure 3.20.

[Figure 3.20]

 

Select [File] -> [Save] from the menu bar to save the part. Test the information you have learned in this tutorial by completing Problem 3.

 

 

 

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Tutorial 4: Feature Modification and Manipulation

Introduction

The ability to modify and manipulate features is important technique in Pro/E.  In this section, you will learn how to use the model tree to modify various aspects of a feature.

Feature Modification

Start Pro/E Wildfire. Choose [File] -> [Open], and find Example2, the part designed in Tutorial 2. Click [OK] Button. First the part will be renamed.  Right click on the branch labeled Protrusion on the model tree at the left of the screen, as shown in Figure 4.1.  The entire part should be highlighted. Select [Rename] from the menu.

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[Figure 4.1]

 

Enter [right_support] into the textbox, and hit Enter. Next the dimensions of the part will be modified and a reference will be added.  Right click on the newly labeled RIGHT_SUPPORT branch, and select Edit Definition. Select the Sketcher icon on the dashboard, and select Sketch from the Section menu.  Pro/E will switch to Sketch Mode, and you will see the screen shown in Figure 3.2.

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 [Figure 4.2]

 

Select [Sketch] -> [Intent Manager] from the menu bar. Select [Relations] from the SKETCHER menu on the Menu Manager. Select [Add] from the RELATIONS menu.  The screen will look like Figure 4.3. You will now add a relation so that the dimension labeled sd1 is a function of the dimension sd0.  Type [sd1=sd0-80] into the textbox at the bottom of the screen, and press Enter twice.

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 [Figure 4.3]

 

Select [Regenerate].  You should notice that dimension sd1 has changed from 180 to 160. Select [Modify] from the SKETCHER menu. Select dimension sd0 and change it to 220.  Select [Regenerate].  You should notice that both dimension sd0 and sd1 change, as shown in Figure 4.4.

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[Figure 4.4]

 

Choose [Done] from Menu Manager. Select [OK] from the Section menu, and click the check button. Rotate the part to examine the modifications. Next the chamfer will be deleted.  Right click on the Chamfer branch of the model tree and select [Delete].  Select the OK button from the pop-up window.  You should see the image shown in Figure 4.5.

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[Figure 4.5]

 

Next a round will be added to the edges on the other side of the part.  Right click on the Round branch of the model tree and select [Edit Definition]. Rotate the part so that you can see the edges which have not been rounded. Use the left mouse button to select Edge1, Edge2, and Edge3 shown in Figure 4.6.

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[Figure 4.6]

 

Click the check button, and rotate the part to make sure all edges are rounded.  You should see the image shown in Figure 4.7.

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[Figure 4.7]

 

Select [File] -> [Save a Copy] from menu bar. Name the part [Example4] and click OK. Test the information you have learned in this tutorial by completing Problem 4.

 

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Tutorial 5: Revolves, Patterns, and Copies

Introduction

The Revolve option is useful for designing circular parts and features.  Patterns and copies allow multiple instances of a feature to be created with   In this section, you will revolve a section around a centerline to create a pulley and a hole.  You will also create a pattern of holes and

a copy of this pattern.

Creating a Revolved Part

Start Pro/E Wildfire. Choose [File] -> [New] and name the new part [Example5]. Select the Revolve Tool icon from the tool bar at the right of the screen, as shown in Figure 5.1.

[Figure 5.1]

 

Select the Sketcher icon from the revolve tool bar on the dashboard. Select the plane labeled FRONT and select the Sketch button in the Section menu. Select [Sketch] -> [Intent Manager] from the menu bar. Zoom in so that you see the coordinates shown in Figure 5.2. Select [Line] from the GEOMETRY menu, and select [Centerline] from the LINE TYPE menu. Click point A and point B shown in Figure 5.2 to create a centerline. Select [Geometry] from the LINE TYPE menu. Draw the section shown in Figure 5.2 by clicking the endpoints with the left mouse button, and then clicking the middle mouse button.

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[Figure 5.2]

 

Select [Regenerate] from the SKETCHER menu. Add the dimension shown at point A in Figure 5.3 by performing the following steps:

Click Edge1 with the left mouse button. Click Centerline with the left mouse button. Click Edge1 again with the left mouse button. Click point A with the middle mouse button.

Follow the same procedure to add the dimensions at points B and C. Follow the normal procedure for dimensioning to add the dimensions at points D, E, F, G, and H.

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Select [Regenerate].  You should now be able to see dimensions similar to those shown in Figure 5.3.

[Figure 5.3]

 

Select [Scale] from the MOD SKETCH menu. Select the dimension at point A. Type 50 into the textbox and click the check mark. Select [Regenerate].  All of the dimensions should scale. Select [Mod Entity] from the MOD SKETCH menu. Change the dimension of B to 100, C to 200, D to 12.5, E to 25, F to 50, G to 62.5, and H to 75. Select [Regenerate].  You should see the image shown in Figure 5.4.

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[Figure 5.4]

 

Choose [Done] from Menu Manager. Click the check button in the revolve tool bar. Rotate the part to examine the modifications.  You should see the image shown in Figure 5.5.

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[Figure 5.5]

 

Creating a Sketched Hole by Revolving Section

Select the Hole Tool icon from the tool bar at the right of the screen. Select [Sketched] for the shape of the hole in the hole tool bar on the dashboard. Select the Sketcher icon, as shown in Figure 5.6.

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[Figure 5.6]

 

Select [Sketch] -> [Intent Manager] from the menu bar. Select [Line] from the GEOMETRY menu and [Centerline] from the LINE TYPE menu. Click points A and B to draw a centerline as shown in Figure 5.7. Select [Geometry] from the LINE TYPE menu and click points C, D, E, F, G, H, C to draw the section shown in Figure 5.7.

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[Figure 5.7]

 

Select [Regenerate] from the SKETCHER menu. Dimension the section as shown in Figure 5.8.

Using the left mouse button, click Edge1, Centerline, and Edge1 again.  Click point A with the middle mouse button. Using the left mouse button, click Edge2, Centerline, and Edge2 again.  Click point B with the middle mouse button. Add the dimensions at points C and D using the normal method.

Select [Regenerate] from the SKETCHER menu.

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Modify the dimensions to match those shown in Figure 5.8.

[Figure 5.8]

 

Select [Regenerate] and then [Done] from the SKETCHER menu. Select the top surface of the pulley.  An outline of a hole should be shown as in Figure 5.9.

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[Figure 5.9]

 

Click on the Placement menu on the dashboard and select [Radial] for the hole placement dimensions, as shown in Figure 5.10.Click and drag one handle on the hole to the center axis of the hole in the pulley.  Drag the other handle to the plane labeled FRONT (do not select the handle that changes the diameter of the hole).  You should see the image shown in Figure 5.10.

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[Figure 5.10]

 

Double click on the dimension at point A in Figure 5.10 and change it to 70. Double click on the dimension at point B and change it to 0 degrees. Click the check button and rotate the pulley to examine the hole.  You should see the image shown in Figure 5.11.

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[Figure 5.11]

 

 

Creating Patterns and Copies

Select the hole that was just created and select the Pattern Tool icon from the tool bar at the right of the screen.

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[Figure 5.12]

 

Double click on the dimension that was shown at point B in Figure 5.10.  Change the value from 0 to 60, as shown in Figure 5.13.Change the number of features to 6, as in Figure 5.13.  This will make a pattern of 6 holes located 60 degrees apart.

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[Figure 5.13]

 

Click the check button.  You should see the image shown in Figure 5.14.

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[Figure 5.14]

 

To create a plane to mirror the holes, select the Datum Plane icon from the tool bar at the right of the screen. To define references, select the plane labeled TOP. From the DATUM PLANE menu, enter 37.5 into the Offset Translation textbox, and click the OK button.  This will put a datum plane in the center of the pulley, as shown in Figure 5.15.

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[Figure 5.15]

 

Select [Edit] -> [Feature Operations] from the menu bar.  Menu Manager will pop up. Select [Copy] from the FEAT menu. Select [Mirror] from the COPY FEAT menu. Select [Done] from the COPY FEAT menu. Select the Pattern (Hole) branch of the model tree at the left of the screen, and select [Done] from the SELECT FEAT menu. Select the datum plane that was just created, and select [Done] from the COPY menu.  There should now be holes on both side of the pulley, as shown in Figure 5.16.

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[Figure 5.16]

 

Select [File] -> [Save] from menu bar to save the part. Test the information you have learned in this tutorial by completing Problem 5.

 

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Tutorial 6: Sweeps and Blends

Introduction

Sweeping and blending are useful techniques for designing parts which may be difficult to model with extrusions or revolves.  Unlike these other modeling techniques, sweeps and blends allow for parts with varying cross-sections and parts that twist or bend.  In this section you will created a constant cross-section U-shaped part using a sweep and a vase using a blend.

Creating a Swept Part

Start Pro/E Wildfire. Select [File] -> [New] and name the new part [Example6A]. Select [Insert] -> [Sweep] -> [Protrusion] from the menu bar. Select [Sketch Traj] from the Menu Manager.  This will allow you to sketch the trajectory of the sweep. Select the plane labeled FRONT, and select [Okay] from the DIRECTION menu in the Menu Manager. Select [Default] from SKET VIEW.  Pro/E will switch to Sketcher Mode. Select [Sketch] -> [Intent Manager] from the menu bar. Draw the path shown in Figure 6.1 as follows:

Select [Line] from the GEOMETRY menu.  Click points A and B with the left mouse button, and click the middle mouse button. Click points C and D with the left mouse button, and click the middle mouse button. Select [Arc] from the GEOMETRY menu. Select [Center/Ends] from the ARC TYPE menu. Click points E, B, and D with the left mouse button.

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[Figure 6.1]

 

Select [Regenerate] from the SKETCHER menu. Dimension the path as shown in Figure 6.2.  Modify the dimensions if necessary. 

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[Figure 6.2]

 

Select [Done] from the SKETCHER menu. Now you will sketch the cross-section of the part.  Select [Sketch] -> [Intent Manager] from the menu bar. Draw the section shown in Figure 6.3 as follows:

Select [Line] from the GEOMETRY menu.  Click points A and B with the left mouse button, and then click the middle mouse button. Select [Arc] from the GEOMETRY menu. Select [Center/Ends] from the ARC TYPE menu. Click points C, A, and B with the left mouse button.

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[Figure 6.3]

 

Select [Regenerate] from the SKETCHER menu. Add the dimensions shown in Figure 6.4 as follows:

Click Edge1 and the plane labeled RIGHT with the left mouse button, and then click point A with the middle mouse button. Click Arc with the left mouse button, and then click point B with the middle mouse button. Select [Regenerate] and modify dimensions if necessary.

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[Figure 6.4]

 

Select [Regenerate] and then [Done] from the SKETCHER menu. Select OK button from the PROTRUSION: Sweep pop-up menu. Rotate the part to view it from all angles.  You should see the image shown in Figure 6.5.

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[Figure 6.5]

 

 

Creating a Blended Part

 

Select [File] -> [New] and name the new part [Example6B]. Select [Insert] -> [Blend] -> [Protrusion] from the menu bar.

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Select [Done] from the Menu Manager pop-up.  Select [Smooth] and then [Done] from the Attributes menu. Select the plane labeled FRONT, and select [Okay] from the DIRECTION menu in the Menu Manager. Select [Default] from SKET VIEW.  Pro/E will switch to Sketcher Mode. Select [Sketch] -> [Intent Manager] from the menu bar. Select [Circle] from the GEOMETRY menu. Draw a circle and dimension it as shown in Figure 6.6.  This will define the cross-section of the beginning of the blend.

[Figure 6.6]

 

Select [Sec Tools] from the SKETCHER menu. Select [Toggle] from the SEC TOOLS menu.  Select [Sketch] from the SKETCHER menu and [Circle] from the GEOMETRY menu.

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Define the second cross-section by drawing a circle concentric to the first as shown in Figure 6.7.  Dimension it as shown.

[Figure 6.7]

 

Repeat steps 10 - 13 twice to add two more circular cross-sections.  Dimension the first one to have a diameter of 30 and the second to have a diameter of 50.  You should see the image shown in Figure 6.8.

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[Figure 6.8]

 

Select [Done] from the SKETCHER menu. Enter 75 as the depth for section 2 in the textbox at the bottom of the screen, and click the check button. Enter 75 as the depth for section 3, and click the check button. Enter 25 as the depth for section 4, and click the check button. Select the OK button from the PROTRUSION: Blend menu. Rotate vase to view it from all angles.  You should see the image shown in Figure 6.9.

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[Figure 6.9]

 

Select the Shell Tool icon from the tool bar at the right of the screen. Enter 5 into the Thickness textbox at the shell tool bar on the dashboard. Select [References] from the shell tool menu bar on the dashboard. Select the top surface of the vase, as shown in Figure 6.10.

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[Figure 6.10]

 

Click the check button.  You should see the shelled vase shown in Figure 6.11.

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[Figure 6.11]

 

Select [File] -> [Save] from menu bar to save the part. Test the information you have learned in this tutorial by completing Problem 6.

 

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Tutorial 7: Engineering Drawings

Introduction

Engineering drawings are critical for communicating design ideas.  Pro/E's drawing mode allows a user to create detailed drawings of previously created parts and assemblies.  In this tutorial, you will learn the fundamentals of drawing mode while creating an annotated multiview drawing of a part.

Creating a Drawing

1. Start Pro/E Wildfire. 2. Select [File] -> [New].  Select [Drawing] from the Type category of the pop-up window, name the drawing Example7, and click

OK.

[Figure 7.1]

 

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3. A New Drawing window will pop up, as shown in Figure 7.2.  Use the Browse button set the Default Model to the part [example1.prt] that you created in the first tutorial.

4. Select [Empty with format] from the Specify Template category. 5. Select the Browse button from the Format category.  A Systems Formats folder should open.  Select a.frm from the list of

formats.  This will give you a size A paper (standard 8 1/2 x 11) with a standard title block.

 [Figure 7.2]

 

6. Click the OK button on the New Drawing window.  You should see the view shown in Figure 7.3.

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[Figure 7.3]

 

7. Select [Insert] -> [Drawing View] from the menu bar. 8. Select [Done] from the Menu Manager.  This will allow you to create a typical view of the part. 9. Left click on the screen near point A shown in Figure 7.3 to locate the center of the view.  You should see the outline of the

part as shown in Figure 7.4. 10. You will now be prompted to select the front view of the part.  Select plane A shown in Figure 7.4.

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11. You will now be prompted to select the top view of the part.  Select plane B shown in Figure 7.4.

[Figure 7.4]

 

12. Select the OK button from the Orientation window.  You should see the front of the part as shown in Figure 7.5.

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[Figure 7.5]

 

13. Select [Insert] -> [Drawing View] from the menu bar again. 14. Select [Done] from the Menu Manager and click near point B shown in Figure 7.5.  This will place a side view of the part to the

right of the front view.  Other views could also be added to the drawing (top view, section view, orthogonal view, etc.), but the front and side views are all that is necessary to show all the features for this part.

15. Right click on the Layers branch of the Layer Tree at the left of the screen, and select [Blank Layer].  This will remove the

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coordinate axis and view plane data from the drawing, and you should see the view shown in Figure 7.6.

[Figure 7.6]

 

Adding Dimensions and Tolerances

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1. Double click on SCALE at the bottom of the screen, and change it to 0.01.  This will make the views of the part slightly larger.

[Figure 7.7]

 

2. Select [View] -> [Show and Erase] from the menu bar. 3. Select the Dimension Icon from the Type category in Show/Erase window, as shown in Figure 7.8. 4. Select Part and View from the Show By category. 5. Make sure Erase and Never Shown are checked in the Options category.  This will allow all dimensions which are not currently

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shown to be displayed.

[Figure 7.8]

 

6. Select the Show All button from the Show By category.  Select Yes when prompted to confirm.  Select the Accept All button from the Preview category of the Show/Erase window.

7. Select the Close button to close the Show/Erase window.  You should see all the dimensions of the part as shown in Figure 7.9.

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[Figure 7.9]

 

8. Click somewhere on the screen to deselect all the dimensions. 9. Now move the dimensions so that they are easier to read.  Use the mouse to select a dimension in the front view, and then

use the mouse to drag it.  Do this for all dimensions, so that you see the view shown in Figure 7.10. 10. Repeat this process for the dimensions on the side view of the part.

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[Figure 7.10]

 

11. Since the front view of the part is somewhat cluttered, you can move the some dimensions to the side view.  Left click on the dimension which labels the height of the cut as 100.

12. Select [Edit] -> [Move Item to View] from the menu bar. 13. Click somewhere inside the side view of the part.  The dimension should now be shown in that view, as shown in Figure 7.11.

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[Figure 7.11]

 

14. Use the mouse to draw a selection box around both of the views to select all the dimensions.  The dimensions should be shown in red.

15. Select [Edit] -> [Cleanup] -> [Dimensions] from the menu bar. 16. Select the Apply button from the Clean Dimensions window.  This will set the location of the dimensions to be a consistent

distance from the part.

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17. Select the Close button from the Clean Dimensions window.  You should see the dimensions as shown in Figure 7.12.

[Figure 7.12]

 

18. To reposition the views so that they better fill the page, select [Tools] -> [Environment] from the menu bar. 19. Uncheck the box that says Lock View Movement and click the OK button. 20. You can now click on a view and drag it to a new location.  Notice that the side view always stays aligned with the front view.21. To add tolerances to the dimensions, select [File] -> [Properties] from the menu bar.  Select [Drawing Options] from the Menu

Manager.

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22. An Options window will appear.  This window is useful for changing many properties of the drawing including text, view, and dimension properties.

23. Type [tol_display] into the Options text box and hit Enter.  Use the pull-down menu next to the text box to change the value to [Yes]. 

24. Click the Add/Change button, and then click the OK button.

[Figure 7.13]

 

25. Select [Done/Return] from the Menu Manager. 26. Select [Edit] -> [Regenerate] -> [Model] from the menu bar.  You should see tolerances as shown in Figure 7.14.

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[Figure 7.14]

 

27. To change the type of tolerancing, left click on a dimension to select it.  Select [Edit] -> [Properties] from the menu bar. 28. Change the Tolerance Mode to [+- Symmetric] and click the OK button. The dimension will be shown as in Figure 7.15.

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[Figure 7.15]

 

Creating Notes for Title Block

1. In this section you will fill in the title block of the drawing.  Select [Insert] -> [Note] from the menu bar. 2. Select [Make Note] from the Menu Manager and click near point A shown in Figure 7.16.  Type [Carnegie Mellon University]

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into the text box at the bottom of the screen and click the check button twice.

[Figure 7.16]

 

3. Select [Make Note] again and click near point B.  Type the part name [Part 1] into the text box, and click the check button twice.

4. Repeat this process to add [Drawing No. 001] at point C, [SCALE 0.01] at point D, and your name at point E.  5. Select [Done/Return] from the Menu Manager. 6. Use the mouse to click and drag the notes to position them at the center of the boxes so that they look like those shown in

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Figure 1.17.

[Figure 7.17]

 

7. Now change the size of the text.  Select the Scale note and select [Format] -> [Text Style] from the menu bar. 8. In the Text Style window, uncheck the box labeled Default for the height of the text.  Change the value to 0.09, as shown in

Figure 7.18.  Click the OK button.

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 [Figure 7.18]

 

9. Click the OK button on the Text Style window.  The note should now fit in the box as shown in Figure 7.19.

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 [Figure 7.19]

 

10. Select [File] -> [Save] from the menu bar to save the drawing. 11. Test the information you have learned in this tutorial by completing Problem 7.

 

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Tutorial 8: Assembly Modeling

Introduction

Pro/E's assembly module allows parts to be grouped into assemblies or subassemblies to model a complete part or mechanism.  In this tutorial, you will learn how to create assemblies, apply constraints between parts, change view properties of parts, and create exploded views.techniques will be applied to a pulley mechanism.

Creating an Assembly

For this tutorial, you will need the parts you created in Problem 2 and Tutorial 5.  You will also need to download the parts below.sure all parts are stored in the same folder.

             shaft.prt

             bearing.prt

 

Start Pro/E Wildfire. Select [File] -> [New] and choose Assembly under the Type category.  Name the assembly [Example8]. You will now begin to add parts to the assembly.  Select the Add Component icon from the tool bar at the right of the screen, as shown in Figure 8.1.

[Figure 8.1]

 

Select the part you made in Problem 2.  This part will be used as a support for the pulley mechanism. The Component Placement window will pop up as shown in Figure 8.2.  This window will be used to constrain the part. Select [Coord Sys] from the pull down menu under the Type category, as shown in Figure 8.2.

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[Figure 8.2]

 

Select the part's coordinate system and then the assembly's coordinate system, as shown in Figure 8.3.  This will align the part and fully constrain it.

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[Figure 8.3]

 

If you have trouble locating the coordinate systems, or if you have trouble locating a datum at any point during this tutorial, you can use the icons at the tool bar at the top of the screen to select what to display.  These icons can be used to hide datum planes, axes, points, and coordinate systems.  The icons are shown in Figure 8.4.

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[Figure 8.4]

 

Select Okay from the Component Placement window. Now you will add the other support.  Select the Add Component icon again, and select the part from Problem 2 again. Select [Align] from the Type category in the Component Placement window.  Click near points A and B in Figure 8.5 to select the bottom surfaces of each support.

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[Figure 8.5]

 

Make sure the offset of the constraint in the Component Placement window is set to [Coincident], as shown in Figure 8.6.  If it is not set to [Coincident], double click on it and use the pull-down menu to select [Coincident].

[Figure 8.6]

 

Now select [Mate] from the second pull-down menu in the Type category.  Click near points C and D in Figure 8.7 to select the front faces of the supports.  The second support that you just added should rotate so that the two sides face each other.

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[Figure 8.7]

 

If the offset of the constraint is set to [Coincident] or [Oriented], double click on it and change it to [0.0] as shown in Figure 8.8.

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[Figure 8.8]

 

Type [340] into the textbox, as shown in Figure 8.9, and hit the Enter key.  This will specify the distance between the two supports.should see the parts as shown in Figure 8.10.

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[Figure 8.9]

 

Click the plus sign icon in the Components Placement window to add a new constraint.  Select [Align] from the Type menu, and select the axes of the holes of each part, as shown in Figure 8.10.

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[Figure 8.10]

 

Make sure the offset is set to [Coincident].  You should see the parts as shown in Figure 8.11.

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[Figure 8.11]

 

The Placement Status section in the Component Placement window should now say Fully Constrained.  Hit the OK button. Now you will add the bearings.  Select the Add Component icon again, and select the part called bearing.prt. Set the first constraint to be [Insert].  Select the outer surface of the bearing and the inner surface of the hole in one of the supports, as shown in Figure 8.12.

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[Figure 8.12]

 

Set the second constraint to be [Align].  Select the front surface of the bearing and the back surface of the support, as shown in Figure 8.13.

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[Figure 8.13]

 

Set the offset to [-7.5].  This should place the bearing inside the hole, as shown in Figure 8.14.

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[Figure 8.14]

 

The Placement Status section in the Component Placement window should now say Fully Constrained.  Hit the OK button. Repeat steps 21-25 to add a bearing inside the other support. Now you will add the pulley.  Select the Add Component icon again, and select the pulley you made in Tutorial 5. Set the first constraint to be [Align].  Select the central axis of the pulley and the axis through the hole in one of the supports.have a hard time locating the axis of the hole in the support since the bearing has many axes.  Run the cursor over the location you

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think it should be until you see a description of an axis that mentions Problem2, such as what is shown in Figure 8.15.

[Figure 8.15]

 

Set the second constraint to be [Align].  Select one face of the pulley and one face of the left support, as shown in Figure 8.16.Change the Offset to be [207.5].  This should place the pulley in the center of the two supports.

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[Figure 8.16]

 

The Placement Status section in the Component Placement window should now say Fully Constrained.  Hit the OK button. Now you will add the shaft.  Select the Add Component icon again, and select the part called shaft.prt. Set the first constraint to be [Insert].  Select the surface of the shaft and the inner surface of a bearing, as shown in Figure 8.17.

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[Figure 8.17]

 

Set the second constraint to be [Align].  Select the end face of the shaft and the back face of the support, as shown in Figure 8.18.Change the offset to be [0.0]. 

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[Figure 8.18]

 

The Placement Status section in the Component Placement window should now say Fully Constrained.  Hit the OK button.  You should see the assembly as shown in Figure 8.19.

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[Figure 8.19]

 

 

Modifying Appearances

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In this section you will modify the appearance of the parts.  Select [View] -> [Color and Appearance] from the menu bar. There is currently only one appearance available - the grey shaded coloring of the parts in the assembly.  To add more colors and textures, select the plus sign arrow in the Appearance Editor window as shown in Figure 8.20. Select the Color icon to alter the color of the new appearance.

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 Tutorial 9: Sheet Metal Design

Introduction

Sheet metal is a commonly used material for the design of engineering systems.  In this tutorial, you will learn to design sheet metal parts containing multiple walls, bends, cuts, and holes.  You will also learn how to create a flat pattern of the part.

Creating Base Shape

1. Start Pro/E Wildfire. 2. Select [File] -> [New], and type the part name [Example9] in Text Box. 3. Make sure [Part] is selected from the Type menu, and select [Sheetmetal]

from the Sub-type menu.  Click [OK] Button. 4. Select the Create Unattached Extruded Wall icon from the tool bar at the right

of the screen, as shown in Figure 9.1.

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[Figure 9.1]

 

5. Select [One Side] from the ATTRIBUTES menu of the menu manager.  This will cause the part to be extruded in one direction only.

6. Select the FRONT plane as the sketching plane. 7. Flip the arrow if it is not facing away from you, and select [Okay] from the

DIRECTION menu. 8. Select [Default] from the SKET VIEW menu.  Pro/E should now enter Sketcher

mode. 9. Draw the profile shown in Figure 9.2 and dimension it as shown.  Notice that

two of the radii have dimensions of 5 while two have dimensions of 10.  This is because some represent inner corners of the part while the others represent outer corners.  Also note that you are not drawing a closed profile, since the sheet metal is of constant thickness which you will define later.

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[Figure 9.2]

 

10. Click the check mark or select [Done] to exit Sketcher mode. 11. Make sure the arrow indicating the thickening direction is facing down, and

select [Okay] from the DIRECTION menu. 12. Enter [5] into the textbox on the dashboard to set the thickness of the sheet

metal, and click the check button. 13. Make sure SPEC TO is set to [Blind] in the Menu Manager, and select [Done]. 14. Enter [120] into the textbox on the dashboard to set the extrusion depth, and

click the check button. 15. All of the properties of the part should be shown in the window that reads

FIRST WALL: Extrude as shown in Figure 9.3.  If you need to change any properties later, you will use this window.  Select the Okay button in this window.  You should see the part shown in Figure 9.4.

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[Figure 9.3]

 

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[Figure 9.4]

 

Creating Additional Walls

1. Select the Create Flat Wall No Radius icon from the tool bar at the right of the screen, as shown in Figure 9.5.

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[Figure 9.5]

 

2. Select [Part Bend Tbl] from the menu manager, and then select [Done/Return].

3. Select the white edge shown in Figure 9.6 as the reference for the new wall. 4. Make sure the arrow is facing down, and select [Okay] from the menu

manager.

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[Figure 9.6]

 

5. Draw the profile of the new wall as shown in Figure 9.10 and dimension it as shown.

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[Figure 9.7]

 

6. Click the check mark or select [Done] to exit Sketcher mode. 7. Select [Okay] from the WALL Options menu.  You should see the wall as shown

in Figure 9.8.

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[Figure 9.8]

 

8. You will now add a datum point to help define the next wall.  Select the Datum Point icon from the tool bar at the right of the screen, as shown in Figure 9.9.

9. Select the top right corner of the newly added wall, as shown in the figure, to define the datum point.  Select [Okay] from the Datum Point window.

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[Figure 9.9]

 

10. Select the Create Extruded Wall No Radius icon from the tool bar at the right of the screen, as shown in Figure 9.10.

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[Figure 9.10]

 

11. Select [Part Bend Tbl] and then [Done/Return] from the menu manager.  Select [One Side] and then [Done]. 

12. Select the top edge of the newly created wall as the reference edge for the new wall, as shown in Figure 9.11.

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[Figure 9.11]

 

13. Select [By Point] from the SETUP SK PLANE menu, and click on the datum point that you created in step 9.  A new datum plane will be automatically created.

14. Make sure the arrow is facing to the left, along the path of the edge you selected as a reference, and select [Okay] from the DIRECTION menu.

15. Draw the profile shown in Figure 9.12.  You will need to add a line along the edge of the previously created wall as shown in the figure in order to create the necessary radius.

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[Figure 9.12]

 

16. Delete the extra line you drew in the previous step, and click the check mark or select [Done].

17. Select [Okay] from the WALL Options window.  You should see the wall shown in Figure 9.13.

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[Figure 9.13]

Adding Holes and Cuts

1. Holes can be added to sheet metal parts in basically the same way as they are added in solid parts.  Select [Insert] -> [Hole] from the menu bar at the top of the screen.

2. Select the top surface of one of the side flanges, shown in pink in Figure 9.14, as a reference for the hole.

3. Drag the reference handles and adjust their values so that the hole is 20 from the side wall and 35 from the edge.

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4. Set the radius of the hole to be 15, and cut the hole through the part.

[Figure 9.14]

 

5. Repeat this process to create another hole 35 inches from the other side of the same flange.  You should see two holes as shown in Figure 9.15.

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[Figure 9.15]

 

6. Use the menu manager operations (as was described in Tutorial 5) to mirror these two holes about the datum plane in the center of the part to create two holes on the opposite flange.

7. You will now create a cut in the part.  You will start by unbending the part, since the cut will be through several walls.  Select the Create Unbend icon from the tool bar at the right of the screen, as shown in Figure 9.16.

8. Select [Regular] from the Unbend Options menu, and then select [Done]. 9. Select the surface labeled A in Figure 9.16 as the plane to remain fixed. 10. Select [Unbend Select] and then [Done] from the menu manager. 11. Select Edge 1, hold down the control key, and select Edge 2 as the edges to

unbend.

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[Figure 9.16]

 

12. Select [Done Refs] from the menu manager, and select the Okay icon from the Regular Type window.  The part should now be unbent at Edge 1 and Edge 2.

13. Select [Insert] -> [Extrude] from the menu bar at the top of the screen. 14. Select the Sketcher icon on the dashboard, and select the surface labeled as A

in Figure 9.16 as the reference plane.  15. Select the Sketch icon from the Section menu. 16. Sketch the profile shown in Figure 9.17, and click the check mark or select

[Done] to exit Sketcher mode.

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[Figure 9.17]

 

17. Select the Thru All option to cut through the part, and click the check mark.  You should see the part shown in Figure 9.18.

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[Figure 9.18]

 

18. Select the Create Bend Back icon from the tool bar at the right of the screen, as shown in Figure 9.18.

19. Select the original part (labeled FIRST WALL in the model tree) as the part to unbend.

20. Select the surface labeled A in Figure 9.16 as the plane to remain fixed.

21. Select [BendBack All] and then [Done] from the menu manager.  Select the Okay icon from the Bend Back window.  You should see the part as shown in Figure 9.19.

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[Figure 9.19]

 

22. To create a flat pattern of the part which can be used to cut the sheet metal to the correct size, select the Create Flat Pattern icon from the tool bar at the right of the screen and click somewhere on the part.  You should see the part as shown in Figure 9.20.

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[Figure 9.20]

 

23. Select [File] -> [Save] from menu bar to save the part. 24. Test the information you have learned in the tutorial by completing Problem 9.

 

Tutorial 10: Surface Modeling

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Introduction

While the modeling techniques you have learned so far are ideal for creating parts containing flat planes and continuous curves, surfacing techniques are more useful for creating parts with complex surfaces and curves.  Surface models are created by defining boundary curves, adding surfaces between curves, and combining surfaces to create parts.  In this tutorial, you will learn how to create surfaces, create models from surfaces, and add features to surface models while designing a telephone receiver.

Extruding Surfaces

Start Pro/E Wildfire. Select [File] -> [New], and type the part name [Example10] in Text Box. Click [OK] Button. Select the Extrude Tool icon from the tool bar at the right of the screen. Select the Extrude as Surface icon from the dashboard.  This will allow you to extrude a surface with zero thickness rather than a solid part with a defined thickness, as shown in Figure 10-1.  In addition to extruding surfaces, you can also revolve surfaces or create surfaces from boundary curves.

[Figure 10.1]

 

Select the Sketcher icon from the dashboard, and click the reference plane marked as TOP. Click the Sketch button from the Section menu.  Pro/E will switch to Sketcher Mode. Draw the line shown in Figure 10.2 and dimension it as shown.

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[Figure 10.2]

 

Click the check button to exit Sketcher mode.  Since you are defining a surface rather than a solid, the profile does not need to form a closed loop. Set the extrusion depth to be 1.5 inches.  Select the icon to extrude an equal depth on each side, as shown in Figure 10.3.

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[Figure 10.3]

 

Click the check button.  You should see the surface shown in Figure 10.4.

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[Figure 10.4]

 

Click on the surface you just created, and select the Mirror Icon from the tool bar at the right of the screen. Select the RIGHT plane to mirror the surface about, and click the check mark.  A new surface should be created, as shown in Figure 10.5.

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[Figure 10.5]

 

Sketching Datum Curves

Create a datum plane passing through the front edge of the surface you created.  Make it at an angle of 10 degrees with the TOP plane. This means you will use the edge of the surface and the TOP plane as references, as shown in Figure 10.6.

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[Figure 10.6]

 

Select the Sketched Datum Curve Tool icon from the tool bar at the right of the screen, as shown in Figure 10.7.

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[Figure 10.7]

 

Select the datum plane you just created as the sketch plane, and select the FRONT plane as a reference with the orientation set to Right. You will now need to define the reference points / lines for the curve you will draw.  Click on the two points shown in Figure 10.8 to select them as references.  The two vertices should be added to the list of references in the Reference window.

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[Figure 10.8]

 

Draw the lines shown in Figure 10.9, and dimension them as shown.

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[Figure 10.9]

 

Add 0.5 inch fillets to the two corners. Click the check mark to exit Sketcher mode and select Okay from the Sketched Datum Curve window. Select the Sketched Datum Curve Tool icon again, and select the same planes as in step 3. Select the two outside corners of the surfaces as references. Sketch the curve shown in Figure 10.10.

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[Figure 10.10]

 

Add 2 inch fillets to the two corners. Click the check mark to exit Sketcher mode and select Okay from the Sketched Datum Curve window.  You should see the two curves shown in Figure 10.11.

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[Figure 10.11]

 

Mirror the datum plane that you created about the TOP plane by selecting [Edit] -> [Feature Options] from the menu bar and follow the steps typically used for mirroring a feature. Repeat steps 2-12 to create datum curves on the other side of the surfaces.

Creating Surfaces from Boundary Curves and Merging Surfaces

Select the Blend Tool icon from the tool bar at the right of the screen, as shown in Figure 10.12.

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[Figure 10.12]

 

Select the first curve you drew, hold the Ctrl key, and select the second curve you drew.  A surface should be formed as shown in Figure 10.13.  Click the check button to accept the surface.

 

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[Figure 10.13]

 

Repeat steps 1 and 2 to form a surface between the two curves on the other side of the part. Use the same process to create a surface between the top two curves, as shown in Figure 10.14.

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[Figure 10.14]

 

Repeat to create a surface between the bottom two curves.  You should see the part as shown in Figure 10.15.

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[Figure 10.15]

 

Select the top surface of the part, hold the Ctrl key, and select one of the side surfaces.  These surfaces should become highlighted in red, as shown in Figure 10.16.

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[Figure 10.16]

 

Select the Merge Tool icon from the tool bar at the right of the screen.  Click the check mark to merge the two surfaces. Repeat steps 6 and 7 to merge the top surface with the other side surface. Repeat this process of merging two sides at a time until all surfaces are connected.

Creating Features

You will now create an offset draft for the speaker.  Select the Sketched Datum Curve Tool icon, and select the bottom surface of the part as the sketching plane.

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Draw the circle shown in Figure 10-17, and click the check button.

[Figure 10.17]

 

Select the bottom surface on which you just drew the circle, and select [Edit] -> [Offset] from the menu bar. Change the type of offset to [With Draft] on the Dashboard.  The Dashboard should now look like the one shown in Figure 10.18.

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[Figure 10.18]

 

Click on the Sketch box on the Dashboard and select the circle.  Set the distance to 0.0875 inches, and change the direction of the offset to make sure that the circle will be offset into the part.Set the draft angle to 45 degrees. Click the check button.  You should see the offset as shown in Figure 10.19.

[Figure 10.19]

 

Now you will thicken the surfaces to create a shelled part.  Using the model tree, select the last surface merge.  This will allow you

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to select all of the surfaces. Select [Edit] -> [Thicken] from the menu bar. Enter a thickness of 0.125 on the Dashboard, and click the check button.  You can change the view from Shading to Hidden Line to see the effects of thickening, as shown in Figure 10.20.

[Figure 10.20]

 

You will now round the edges of the phone.  Select the Round Tool icon from the menu bar at the right of the screen. Select the top two edges of the phone and add 0.5 inch rounds to them. Add 0.125 inch rounds to all of the other edges.  The phone should look like the one shown in Figure 10.21.

 

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[Figure 10.21]

 

If you want, finish the speakers on the phone by adding patterns of holes, as shown in Figure 10.22.

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[Figure 10.22]

 

Select [File] -> [Save] from the menu bar to save the part. Test the information you have learned in this tutorial by completing Problem 10.

 

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