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    VI. Item Build Starting Items

    3 GG Branches, tangoes, clarities, and possibly a Slipper of Agility for last hitting

    Core Items

    Rush Vanguard and Boots of Speed, make magic wand whenever you can, make PhaseBoots, then finish up the core with a Blade Mail.

    Core Item Justification: I realize that I'm gonna get a lot of flake for suggesting these items as core for Razor, sohere goes. First off, let's look at Razor and what he needs. He has more then enough

    damage potential for early till mid-game purposes, but without items his hp is piss poorand he will get nuked/whack to death in a nanosecond. Furthermore we look at his skills,they all require him to be near his enemies to be effective. So we get what Razor needsfirst and foremost to be effective - hit points and movement speed, who comes in theform of Vanguard and Phase Boots. Magic Wand is just a really good item for the ministat boost as well as the heal and mana, so I won't elaborate on that.

    Treads versus Phase Boots was a really tough choice, and in truth Razor can make use of both very well, but from my experience playing Razor, due to the nature of his skillsStatic Link and his ultimate, Phase Boots wins out a LOT early to mid in terms of generalusefulness. With his ability to target an enemy through fog coupled with the ability toninja through creeps and keep up with his enemies, Razor is a very effective chaser andkiller, and this is a potential we should not waste when playing Razor. Raw power isn'teverything.

    Blademail might seem ridiculous at first. Razor is no tank with his agi-hero hp, but theidea that Blademail should be on tanks is a tempting but flawed concept anyway.Blademail is obviously bought for it's active ability. Blademail is perfect on Razor becauseof Razor's HUGE damage potential early mid with Plasma, Static and Eye, also, Razor'sdamage potential is for all practical purpose resistant against disables/stuns. A stundoesn't stop Static Link or his Ulti. and Plasma Field can be casted before stuns anyway.

    Conclusion? People HAVE to focus on Razor to stop him from unleashing his DPS, andwhen people have a high incentive to whack you, you should get Blademail. Coupled withVanguard and if utilized well with all his skills, even if you play Razor and die in a teambattle, you die like a man and go with a bang, dealing a shit ton of damage. The damage,armor and mana boost isn't bad as well.

    As you can see, this build is also very easy to farm and the total cost is quite low.

    Post-core Items

    Satanic fits Razor really well with scary lifesteal and hp. Coupled with Static Link isslightly disgusting. Best item to increase the raw power of Razor after his core, which you

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    will need to pwn late game. In most games you will want this in your inventory after yourcore.

    Best item to get when people are hitting you and casting things on you a lot, or whenyou have (other) carries on your team that can deal enough damage and you just needto be the huge annoying distraction/tank. Also good when there are more disables thenyou can withstand before you can unleash the power of Static.

    Linken's is very good against single spell casters. In some cases when you're gettingbogged down by disables on Razor it's better to get Linken's then BKB. Linken's grants agood deal of survivability as well, making it surpass heart in some cases if you're facing

    lots of single target spells. Funny thing is, with Linken's, they not only waste a spell, butget shocked every time they cast on you. Hehe.

    Butterfly is the best thing to get after any of the previously mentioned luxuries. Itcomplements all items well, grants damage, attack speed and evasion. Very strong itemoverall.

    Despite my dislike for this item (No item should be good on ALL agi heroes and someothers), I have to concede that it is a very good item on Razor. It gives hp, ms, anddamage, everything that Razor needs and using it doesn't dispel Static Link. Best (orworst) thing is, you can even use it to avoid stuns! Note that on Razor you don't need ituse Manta as a cover like other agi heroes. For example, you can rush in, Manta, Ulti,Link, and it doesn't matter if they know who the real Razor is. Because while they deal(or choose not to) with you your images are pounding on them. Some might call thatanti-synergistic, but Manta Style is so good, it doesn't really matter.

    This might seem odd but Razor is one of the few heroes that can benefit from sellingPhase and getting Treads late. Increases Razor's physical DPS a whole lot, and grants alot of hp for the price of 700 (after selling Phase). Very useful when under heavypressure from opponents and when you're getting outgunned late game, when chasingand finishing is less important and having more raw power is better. Works best alongwith Satanic, get this when you really NEED to carry your team and you are short oncash.

    Situationals

    Hood should always be bought when there are too many casters then you can handle.

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    Don't worry about Blade Mail reflecting less damage and worry more about surviving.Static Link and Eye of the Storm requires that you survive to utilize well, and Razor'smain weakness is huge ass nukes like Laguna Blade or Finger of Death.Only get this afterBlade Mail. Blade Mail's ability is far more crucial and Lina will think twice before castingher ulti on you with it. Razor shouldn't be the one to upgrade it to Pipe if there are other

    more supportish team-mates already with Hood, but sometimes you need it fast and it'sability is potentially game-breaking (during pushing and anti-pushing scenarios tocounter those AoE), so it might be a good idea for a fast farmer like Razor to get it.

    In most games you shouldn't bother with a BKB. All of Razor's skills work even if stunned, and he has no chanelling spells, during the beginning of Static Link Razor cando perfectly fine without attacking, making BKB, in most cases, an unnecessary luxury onhim. However, there are always situations when there are just too many disables thenwe can handle(shouldn't happen too often with Razor), only in those few games shouldyou buy a BKB.

    In those games where you are doing really really well , or well, pubs, you can get aRadiance after Vanguard (or even before, even though you'll still need to rush aVanguard after, which shouldn't be hard since you already have Rad) , because Razor isone of those heroes that can be devastating with a fast Radiance. It synergies with hisskills well and making him even more of a target to be focused, thus making all his skills(and Blade Mail) even more effective. Also lets you farm much faster, ensuring you aren't

    left behind in late game, while contributing a lot before.

    Rejected Items

    On first glance, Lothar's seem the perfect item for Razor, due to Eye and Static workingwhen you're invisible. In reality, however, it doesn't work very well. For Razor, a herothat doesn't need invi to escape,farm, fight and position well, Lothar's costs way toomuch then it's worth. Getting it will slow down your hp item(s), making you easily foiledby a 180g Dust of Appearance.

    Razor already has huge DPS capabilities, and absolutely needs hit points andsurvivability. Pure damage makes you a glass cannon. Not that being a glass cannon is abad thing by itself, it's just that it doesn't suit Razor well because he needs to be in thethick of things with Static and Eye.

    Diffusal blade is another item people really like on Razor, but doesn't really work well.Purge combined with your spells seems like total ownage, but practically it leaves youlacking in other areas if you rush it. It also doesn't fit Razor well because of his carrying

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    potential as it doesn't increase his combat abilities by much. It doesn't grantsurvivability, gives a useless orb that can be better utilized, and is just plain ineffectualon Razor.

    Actually these are pretty good items on Razor, but I feel inclined to place them asrejected items because of the fact that the items proposed in the core build come in littleparts that are about as expensive as these, meaning that it's better to invest in the corebuild then these stat boosting items early. After your core build, your slots will be toofilled up to buy these anyway, leaving no place for Bracers and Wraith Bands in Razor'sinventory.

    VII. Gameplay Walkthrough Early Game, Level 1-5

    Razor can work well on all lanes, and is a pretty good soloer with a strong nuke and niceanimation. Not recommended to solo the short lane though as Razor can't escape early.

    Razor's early game is pretty typical. Last hit, deny and farm well, use your long range toharass enemies, but don't be suicidal as Razor needs his items and levels to work well.Use your nuke to harass and farm. Don't be afraid to chase for the kill if the chancearises as your nuke is very damaging and good at chasing. With a stunner there is adecent chance of this happening.

    Get a Ring of Health when you can from the shops so that you can use your long rangeto harass your enemies (and regen back the damage you might receive). Remember at

    this point Razor is still very soft, so be wary of the opponents movement at all times toprevent yourself from being killed.

    Note that Level 1 Static Link at this point of the game is enough to make your outgunnedvirtually anyone after a few ticks, so don't be afraid to trade hits if the enemy is sillyenough to try to out-physical-damage you.

    Early-Mid (Level 6-10) After you get your first level of Eye of the Storm you are now a real threat. If you soloed,you can look at the other lanes and see if it's worth it to try a gank in one of the otherlanes. Make sure you have Boots if you plan to gank. With your nuke, ability to seethrough fog, buffed damage and a constant source of physical damage you are a verygood ganker. If however, you find it more worth it to rake up the gold in your lane thengo for a gank, then by all means do so.

    If you did NOT solo, try to find chances to kill with your ally in lane. Do not be deterredto gank with your ulti because it will aim creeps that have lower hp then the enemy, withStatic Link and Plasma Field plus an ally, the enemy would be wiser to run away from thecreep wave rather then engage you and your ally.

    You can pretty much kill heroes like Sniper alone at this point, if they are far enough

    from the tower, just spam your skills on him and follow when he tries to run. He won't gofar.

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    Focus on farming till you have your Vanguard and a pair of Boots.

    Mid-game (Vanguard - Level 16) Razor's mid-game really begins when you have at least a Level of Eye of the Storm, and

    a Vanguard to tank. This part of the game is when Razor really starts to shine. Do NOTwaste time farming like a hard carry at this point, participate in pushes and ganks. WithVanguard and Link you can even take on some heroes after you dive into their tower.Pushes and kills give you money anyway, and Razor is really good at getting kills, sinceEye of the Storm automatically targets the lowest hp target, and because of your chasingability, x-ray vision and constant source of damage.

    If you are doing well, the opponents will surely be wary of you at this point, and will tryto take you down as fast as possible. Ideally you should have your Blademail at this pointto counter their focus fire. In team fights be aggressive, on your ulti and try to absorb asmuch damage as possible while remaining alive, spamming your nuke whenever it coolsand phasing away as soon as you're in danger of dying. A nicely activated Blademail canchange the game at this point, so learn to use Blademail really well.

    As a hero with carrying abilities, you don't need to seek out enemies and destroy themand get yourself killed. If there really isn't a chance for engaging (if your allies are idiotpubbers for example), just farm.

    Late Game (Level 16 - End) Razor still shines late game, although in an unorthodox manner. You will need more thenyou core if you want to be effective late, however. This time you must pick your items

    wisely and in accordance to the enemy. If you have another carry on your team, thenyou can focus more of distracting and tanking, if not you should focus on your fightingand DPS abilities. Team fight strategy remains pretty much the same, except with morefocus on countering the enemy's carry by Static Linking him and Blademail.

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    .

    The basic combination: initiate with Time Walk, castChronosphere and start hitting with Mask of Madness' help.

    It could sometimes happen you haven't enough mana to makethe previous combo (which varies from 295 to 345). With anallied Force Staff you can be placed close to an enemy for asafier usage.

    Same as before, Force Staff can still help you. But this time, asyou finished the job, use Time Walk to escape.

    Chronosphere isn't needed against heroes with low HP you'rechasing nor in late game's one on one clashes.

    While you're chasing a single target, before going close to himwith Time Walk, you can block the others with Chronosphere.

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    This is my favourite. Ancient Tangoes of Essifation and Healing Salve provide plenty of heals, while Ironwood Branches some statistics. Also, Stout Shield will help Faceless Voidto survive in the early game. It can be switched with a Quelling Blade if you think you'renot able to last-hit enough.

    This is an alternative: the two Slippers of Agility can replace the Quelling Blade.Moreover, they can be upgraded to a Poor Man's Shield.

    This one provides both last-hitting and defensive power. But it lacks of statistics andsufficient healing.

    For competitive gaming only. Poor Man's Shield protects you against early harassmentand improves your last-hitting. Also, you won't requ

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    Core item

    The Butterfly is the best item for Faceless Void. It gives IAS, damage and survability, sinceBacktrack stacks with evasion (51.25%). With Berserk, Power Treads and Butterfly his IAS will beenough to own anyone in one on one clashes and solo Roshan. Also the 60 damage it gives helps a lot

    under Chronosphere. Battle Fury doesn't grant any AS, but it's a solid DPS item with a 35%

    Cleave on attack and some HP and mana regeneration. It has a good synergy with Dark Seer andMagnataur. The first casts Vacuum and Ion Shell on Faceless Void after Chronosphere, while thesecond helps a lot to get heroes in the desired position and with Empower. In addition, it will allow to

    farm faster. Buriza-do Kyanon is a pure damage item. As long as Faceless Void can use

    Chronosphere effectively, team battles will start from 4v5 or 3v5 from this point on, since no one canstand long against the damage obtained from your items. Remember that Critical Strike increases

    lifesteal and can be cleaved, so get it after Battle Fury. Heart of Tarrasque will makeFaceless Void the best tanking hero of the game. During the vanishing of the permabash's effect, youwould no longer worry about dying. Of course, sell Vanguard if you bought it.

    Alternative item

    *collect it

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    - Elune's Arrow 1 / Leap 1 2 - Leap 1 / Elune's Arrow 1 3 - Starfall 1 4 - Starfall 2 5 - Starfall 3

    6 - Elune's Arrow 2 7 - Starfall 4 8 - Elune's Arrow 3 9 - Elune's Arrow 4 10 - Moonlight Shadow 1 11 - Moonlight Shadow 2 12 - Leap 2 13 - Leap 3 14 - Leap 4 15 - Stats 16 - Moonlight Shadow 3 17 - Stats 18 - Stats 19 - Stats 20 - Stats 21 - Stats 22 - Stats 23 - Stats 24 - Stats 25 Stats

    The Butterfly is a good item in any Agi DPS hero, Mirana is no exception. Other then thedamage and attack speed, it also provides a nice 30% evasion, which will give you moresurvivability. The downside is that Eaglehorn is a really expensive item.

    Cuirass is a great item if you need survivability and some DPS. It will provide you withdamage, attack speed and armor. Best of all, it also helps your allies and penalizes yourenemies. Downside is that it's really expensive. Get it when you feel your team willbenefit the most of it and when you need more survivability.

    andPure damage items, they should be considered when you feel you can't survive long

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    enough in battle. Between the two of them I like MKB better, especially against heroeswith evasion (Mortred, Butterfly carriers).

    Tarrasque gives you lots of HP. Personally, I don't like this item a lot for Mirana. But, if you're getting smacked by your opponents even after getting other survivability items,go ahead and grab it.

    Malevolence is also a viable choice for a semi-carrier. It increases your damage outputand solves all your mana problems, and has the nice Soul Burn skill. Personally not myfavorite for the semi-carry Mirana, because it doesn't provide with any HP and there arebetter damage items. But if you think your mana just isn't enough, or the disablers aren'tdoing their job correctly go ahead.

    Start with

    if no one buys chicken

    Slippers can be upgraded later on, branches for cheap stats, Magic Stick for bursthealing. If no one buys a courier, you can buy one yourself, in my opinion it's worth it.

    Core Build

    or

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