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POSER TUTORIAL – TATTOO
Welcome to my Tutorial of my Artwork „Tattoo“. This one is made for Poser but one
for DAZ Studio will be made too, if someone wants it. If you have questions please tell
me.
You need:
Poser (I use Poser Pro 2012), but should go on other versions too.
Victoria 4
A graphic program like Photoshop
All resources I used will be found in the description.
STEP ONE: GETTING STARTED (1:50PM)
Open your Poser and your graphic program. You don’t need your graphic program
now, so switch over to Poser. Use CRTL+Y to open your Render Settings and make
your Rendersettings that work for you the best.
This are mine:
Remember, you should look want works best with your graphic card and your
Computer. I’ve a very good graphic card and a fast computer. As next you should
make your Render Dimensions. Like you can see mine are 2400x3000. You can make
it larger or smaller, like you want.
STEP TWO: LOADING VICTORIA 4 (2:02PM)
Now we load our Victoria 4. If she is finished with loading, search for the Morphs you
want to use and the Textures you want. I have my Character Lin, and look for
Textures that suits her. As next we’ll insert a Background. It will be very useful later for
the Lightning. File – Import – Background.
You will get this message from Poser, just click on yes.
Sometimes your Backgroundimage will not fit your working space, but that isn’t tragic,
because your background won’t be saved if you save your render as .png.
STEP THREE: APPLY TATTOOS
ON THE SKIN (2:20PM)
Now we need our graphic program, and
we need the Skin Texture of your choice,
you can find it, under Runtime/Libaries
and then Textures. As next we need
Tattoos, you can find the one I used in
the description. Load your Skin Texture
and your Tattoos in your graphic program.
Your Tattoo-Layer should be on multiply
and on opacity between 60-80%. You
can use more then one Tattoo, if you
want. I use one on her Back and on her
arms. I save them on my desktop, and let
the name as the original. Now we go in
the Materialroom, and choose SkinTorso.
If you have Tattoo’s for the Arms too you
need SkinArm too.
STEP FOUR: CLOTHING,HAIR AND POSING(2:40PM)
Now we load the Hair and Clothing we want to use. If you want you can use other
Textures for your Hair and Cloths. As next we make a nice Pose for our Victoria 4. I use
the same as my Poser Render, I just adjust the Camera that you can see her from
behind. Adjust your Camera too if you want.
STEP FIVE : LIGHTNING (3:00PM)
Now we come to the most difficult part, for me. I’m not really good at Lightning.
I use 4 Lights. All Spotlights. The Light that comes from the front is the only that makes
shadows. I used a Preset of Lights, just changed the Colors. Like I already said, I suck
at Lightning. I make now a Draft Render, just to look if there any mistakes in my
Render. If all is good you can begin Render.
Time Begin Render: 3:22pm
Time Finished Render: 05:06pm
STEP SIX: POSTWORKING IN PHOTOSHOP (5:07PM)
Open your Render in Photoshop, and your Background too. Copy your Background
and paste it in your Render, drag the Background Layer under your Render, if your
background is to small scale it with CTRL+T.
Now duplicate your Render, set it on Soft Light. Now go to Filter -> Blur -> gaussian
Blur and set it between 10-15%. The Opacity can be changed if your Image is too
dark. I put it on 80%.
Next make a new Layer, fill it with a Color you choose from your Background. Set
your Layer on Color. Set the Opacity between 15%-20%. Click right on your Layer
and choose Blending Options.
Now make a new Layer and go to Image -> Apply Image. Now go to Filter -> Blur -
> Smart Blur
Now we go to Filter -> Sharpen -> Unsharp Mask
If you want you can once again duplicate your Image, set the duplicate on soft
Light, opacity 50% and use Filter ->Blur -> Gaussian Blur, like before.
Now we are finished.
Thank you for reading, and I hope you enjoyed this Tutorial. And I hope you can
understand my English. If you have questions, just ask me, write a comment or a Note.