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Portable Class LibraryNat
2014/03/14
Problem
• The same code can’t reuse in these Platforms• .NET Framework• .NET for Windows Store apps• Windows Phone• Silverlight• Xbox
• If want to cross platform, only do copy and paste
Solution
• The Portable Class Library project supports a subset of assemblies from the .NET Framework, Silverlight, .NET for Windows Store apps, Windows Phone, and Xbox 360
Prerequisites
• VS2012+• VS2010 has install Portable Library Tools 2• http://visualstudiogallery.msdn.microsoft.com/b0e0b5e9-e138-410b-ad10-
00cb3caf4981/
Target Platforms
Supported Features
Supported Types and Members
• They must be shared across the target platforms you selected.• 它們必須在您選取的目標平台之間共用。
• The must behave similarly across those platforms.• 它們必須在這些平台上具有類似的行為。
• They must not be candidates for deprecation.• 它們不能是要被取代的候選項。
• They must make sense in a portable environment, especially when supporting members are not portable.• 它們在可攜式環境中必須是合理的,尤其是支援成員無法移植時。
Find supported in the Portable Class Library
Supporting the Model-View-View Model (MVVM) Pattern• When you target the .NET Framework 4.5, .NET for Windows Store apps,
Silverlight, and Windows Phone• System.Collections.ObjectModel.ObservableCollection<T>• System.Collections.ObjectModel.ReadOnlyObservableCollection<T>• System.Collections.Specialized.INotifyCollectionChanged• System.Collections.Specialized.NotifyCollectionChangedAction• System.Collections.Specialized.NotifyCollectionChangedEventArgs• System.Collections.Specialized.NotifyCollectionChangedEventHandler• System.ComponentModel.DataErrorsChangedEventArgs• System.ComponentModel.INotifyDataErrorInfo• System.ComponentModel.INotifyPropertyChanged• System.Windows.Input.ICommand
Creating a Portable Class Library Project
Reference
• Cross-Platform Development with the .NET Framework• http://msdn.microsoft.com/en-us/library/gg597391(v=vs.110).aspx