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Port Wander – A Player’s Gazette CENTRAL BASTION Adeptus Arbites Precinct: The Law on Port Wander, who closely monitor Rogue Traders coming from the Expanse. Bloodstone Bar: Underdeck providers of moonshine Boldt Agricultural Services: Re-seller of produce from the Agri-World of Weyburn. Central Docks: Landing bay for visitors to Port Wander. Chamber of Gold: Banking authority, financers of expeditions into the Koronus Expanse. Commander’s Office: Central command hub for Port Wander. Court of the Dead: Marketplace specializing in voidship components and outfitting. Hall of the Mechanicus: Adeptus-Mechanicus Shrine and Temple for the servicing of Port Wander. Navis Nobilitae Quarters: Lodgings and services for recognised Navigator houses. Rota Fortune: Gambling Den on Port Wander, frequented by Rogue Traders flush from expeditions into the Koronus Expanse. Ventan Iron Hounds: Freelance Mercenary, Press-Gang and Information Services. Voidfarer’s Rest: Bar catering to Battlefleet personnel. OTHER LOCATIONS B/017 C III: Generalised Shipyard for free-aligned traders and mercenary services. Battlefleet Staging Ground: A wide-orbital patrol regularly populated by Battlefleet Calixis vessels on patrol around the system. Bounty Ring: Low gravity agri-farms for producing specialized foodstuffs. Hab 21: Secretive trade station rumoured to peddle in the Cold Trade. Last Chance: A hulked transport hull that now serves as a gambling den among other services. Medicae Station: A specialised Medicae station to quarantine those returning from The Expanse with unknown pathogens or contagions. Ruby’s Belt: A privately owned mining firm that conducts salvage operations inside of the asteroid belt of Rubycon II. S/914 R IX: Battlefleet Repair Yard for Voidships and Retrofitting. Solstice Imperialis: Central Ministorium Services for Port Wander. Stockades and Pressement Center: Orbital ring housing disciplinary prisons and a mustering point for “conscripted” crew members. V.E.W. Spire: Void Early Warning system, houses both Astropaths and long-range Vox Casters located close to The Maw.

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Port Wander – A Player’s Gazette

CENTRAL BASTION

Adeptus Arbites Precinct: The Law on Port Wander, who closely monitor Rogue Traders coming from the Expanse.

Bloodstone Bar: Underdeck providers of moonshine

Boldt Agricultural Services: Re-seller of produce from the Agri-World of Weyburn.

Central Docks: Landing bay for visitors to Port Wander.

Chamber of Gold: Banking authority, financers of expeditions into the Koronus Expanse.

Commander’s Office: Central command hub for Port Wander.

Court of the Dead: Marketplace specializing in voidship components and outfitting.

Hall of the Mechanicus: Adeptus-Mechanicus Shrine and Temple for the servicing of Port Wander.

Navis Nobilitae Quarters: Lodgings and services for recognised Navigator houses.

Rota Fortune: Gambling Den on Port Wander, frequented by Rogue Traders flush from expeditions into the Koronus Expanse.

Ventan Iron Hounds: Freelance Mercenary, Press-Gang and Information Services.

Voidfarer’s Rest: Bar catering to Battlefleet personnel.

OTHER LOCATIONS

B/017 C III: Generalised Shipyard for free-aligned traders and mercenary services.

Battlefleet Staging Ground: A wide-orbital patrol regularly populated by Battlefleet Calixis vessels on patrol around the system.

Bounty Ring: Low gravity agri-farms for producing specialized foodstuffs.

Hab 21: Secretive trade station rumoured to peddle in the Cold Trade.

Last Chance: A hulked transport hull that now serves as a gambling den among other services.

Medicae Station: A specialised Medicae station to quarantine those returning from The Expanse with unknown pathogens or contagions.

Ruby’s Belt: A privately owned mining firm that conducts salvage operations inside of the asteroid belt of Rubycon II.

S/914 R IX: Battlefleet Repair Yard for Voidships and Retrofitting.

Solstice Imperialis: Central Ministorium Services for Port Wander.

Stockades and Pressement Center: Orbital ring housing disciplinary prisons and a mustering point for “conscripted” crew members.

V.E.W. Spire: Void Early Warning system, houses both Astropaths and long-range Vox Casters located close to The Maw.