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Plan
For my Project, I have decided to set it in a futuristic city environment; This will mean having to
model 20-30 building in detail in order to create a large non-repeating city scape. The player will be a
car, so to keep customization a key part of the game; I will need to include a few car models, as well
as a variety of paint jobs.
Another key part of the game will be building/car destruction; this means including weapons on the
cars, I will be including a few weapon choices as well as ammo options.
The things I will need to model include
20-30 Building
3-5 Cars
3-5 Weapons
3-5 ammunitions
I will also have to create several paint options for each car.
Level Structure Diagram.
The level structure above gives an Idea of what the game is going to be like. Do d this I will have to
do some intensive work on GUI’s to get the screen and levels to flow correctly.
Car Select/Mission Select
Level
Win/Lose
Budget
Unity free Free
NewtekLightwave £895
Adobe Photoshop £500
Microsoft Office £200
Internet connection £15/Month
Sub Total:- £1610+15/month
Food £200/Month
electricity £40/month
Housing £200/month
Spending money £200/month
Transport £60/month
Sub total:- £700/month
Total:-- £1610+715/month