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06.06.2011 PIV and PTV in Multiphase Flows Gustavo A. Zarruk

PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

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Page 1: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

PIV and PTV in Multiphase Flows Gustavo A. Zarruk

Page 2: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

At IFE we have DPIV and Time-Resolved DPIV What is it? • Non-intrusive measurement

technique • Excellent temporal and spatial

resolution • High repetition laser • High speed camera • Digital image processing • Fancy mathematics and statistics

Frame rate vs Resolution Typical 5400 @ 1024x1024 pixels Maximum 675,000 @ 64x16 pixels

Page 3: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

Time Resolved Particle Image Velocimetry (TRPIV)

Fundamentals of Digital Particle Image Velocimetry - Westerweel (1997)

• Fluid Velocity inferred from ideal tracer particles • Velocity measured indirectly from particle displacement • Tracer particles are described in terms of a pattern • 2D – TRPIV

• Cross section of the flow is illuminated with a thin light sheet (Dual pulsed laser)

• Tracer particles in the light sheet are projected onto a recording medium ~ CCD or CMOS high speed camera - TRPIV

• Image pair acquired in a short period of time dt~Ο (1µs) • FFT-based cross-correlation performed on small interrogation

windows • Correlation peak ~ particle pattern displacement, ds

Page 4: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

PIV Schematic

Page 5: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

How does it look?

Bad PIV but good for explaining

Page 6: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

PIV Velocity Estimation

Page 7: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

Partickle Tracking A hybrid digital particle tracking velocimetry technique – Cowen & Monismith (1997)

DPIV results

Particle Tracking Algorithm

I1(t) I2(t+dt)

New particle Tracked particle

Out of field of view

Page 8: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

Results sample Fluid Velocity and Vorticity

Page 9: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

PIV @ IFE: Particle flow in pipelines Raw Images Fluid Velocity

Page 10: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

Final result

Poelma et. al. (2006)

Fluid and Particle Velocity Information

Page 11: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

PIV and PTV in Slug Flow

Page 12: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

Sample Image : Challenges Gas Pocket

Small Bubbles

Tracer particles

Small bubbles in out of focus

Background illumination

Sample Image

Enlarged view

Page 13: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

Uncertainty: Density of tracer particles and bubbles

BIAS RMS

Zarruk et.al (2011)

PIV

PTV

PIV

PTV

Bubble concentration Bubble concentration

Page 14: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

Uncertainty: Slip velocity and angle

Page 15: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

THE LESSON PTV offers better results in multiphase flows

THE PROBLEM PTV data distribution is not uniform. For some statistical analyses, interpolation of data is necessary

Page 16: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

Slug front: Large eddy

o Large eddy observed at

beginning of slug front.

o Ls= 0.6D

o Large eddy: cause for

gas entrainment and

acceleration of stratified

liquid layer

Velocity distribution

Page 17: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

Evolution of liquid phase velocity in slug zone

8 7 6 5 1 3 4 2 9 10 11

5

3 2

7 6

1

8

4

9 10

11

Page 18: PIV and PTV in Multiphase Flows - uio.no · 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s . 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s . 4GB memory

06.06.2011

Costs Operational • Measurement time

Depends on: • Camera characteristics • Frames per second • Image resolution • Inboard camera memory

• Examples: 4GB memory with 1000 fps @ 1024 x1024 pixels = 3 s 4GB memory with 3000 fps @ 512 x 512 pixels = 4 s 4GB memory with 250 fps @ 256 x 256 pixels = 192 s

• Data processing • 24 hours with an optimal processing algorithm • Days – months for large data sets

Financial • State of the art system 2-3 MNOK • Startup system MNOK 0.6