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Physics 1 Vectors

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Page 1: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Physics 1

Vectors

Page 2: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Cartesian Coordinate System

• Also called

rectangular coordinate

system

• x- and y- axes intersect

at the origin

• Points are labeled (x,y)

Page 3: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Polar Coordinate System

– Origin and reference

line are noted

– Point is distance r from

the origin in the

direction of angle ,

ccw from reference

line

– Points are labeled (r,)

Page 4: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Cartesian to Polar Coordinates

• r is the hypotenuse and

an angle

must be ccw from

positive x axis for these

equations to be valid

2 2

tany

x

r x y

Page 5: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Example

• The Cartesian coordinates of

a point in the xy plane are

(x,y) = (-3.50, -2.50) m, as

shown in the figure. Find the

polar coordinates of this

point.

Solution:

2 2 2 2( 3.50 m) ( 2.50 m) 4.30 mr x y

1 2.50 mtan ( ) 35.5

3.50 m

180 35.5 216

Page 6: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Polar to Cartesian Coordinates

• Based on forming

a right triangle

from r and

• x = r cos

• y = r sin

Page 7: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Vector quantities have both magnitude and direction

A

The length of the vector

represents the magnitude of

the vector. The orientation

represents the direction or

angle of the vector.

Example: velocity of 2 km/hr, 30 degrees north of east.

2 km/hr is the magnitude, 30 degrees north or east, the direction.

Scalars only have magnitude: T = 82 degrees Celsius.

Page 8: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

• The vector is written with an arrow over head and includes both magnitude and direction.

A= 2km, 30 NE

A 2A magnitude km 30

2km

Writing Vectors

• Magnitude (length of vector) is written with

no arrow or as an absolute value:

• Text books use BOLD. Hard to write bold!

A= ,A

Page 9: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Vector Example

• A particle travels from A to B along the path shown by the dotted red line

– This is the distance traveled and is a scalar

• The displacement is the solid line from A to B

– The displacement is independent of the path taken between the two points

– Displacement is a vector

Page 10: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Equality of Two Vectors

• Two vectors are equal

if they have the same

magnitude and the

same direction

• A = B if A = B and

they point along

parallel lines

• All of the vectors

shown are equal

Page 11: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

WARNING!

Vector Algebra is Weird!! Vectors have a different rules of operation for addition,

subtraction, multiplication and division than ordinary real

numbers!!!! Since vectors have magnitude and direction you

can not always just simply add them!!!!

A & B co-linear A & B NOT colinear

Page 12: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

• When you have many

vectors, just keep

repeating the process

until all are included

• The resultant is still

drawn from the origin

of the first vector to

the end of the last

vector

Adding Vectors

The Graphical Method

Page 13: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Adding Vectors

Head to Tail

R=A + B = B + A

When two vectors are

added, the sum is independent of the order of the addition.

– This is the commutative law of addition

– A + B = B + A

– The sum forms the diagonal of a Parallelogram!

Page 14: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

•Draw vectors to scale.

•Draw the vectors “Tip to Tail.”

•IMPORTANT: the angle of a vector is relative its own tail!

•The resultant, R, is drawn from the tail of the first to the

head of the last vector.

•Use a ruler to MEASURE the resultant length.

•Use a protractor to MEASURE the resultant angle.

Adding Vectors

The Graphical Method

Page 15: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Each of the displacement vectors A and B shown has a magnitude of 3.00 m. Find graphically (a) A + B, (Report all angles counterclockwise from the positive x axis. Use a scale of:

1 unit 0.5 m

5.2m,60

Adding Vectors:

Graphical Method

Page 16: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Subtraction of Vectors

( )A C B

Page 17: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Subtracting Vectors

• If A – B, then use

A+(-B)

• The negative of the

vector will have the

same magnitude, but

point in the opposite

direction

• Two ways to draw

subtraction:

How do you go

from A to -B ?

Page 18: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

The distance between two vectors is

equal to the magnitude of the

difference between them! More on this later…

Page 19: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

A

B

R

1. Draw 1st vector tail A at origin

2. Draw 2nd vector B with tail at the head

of the 1st vector, A. The angle of B is

measured relative to an imaginary axis

attached to the tail of B.

3. The resultant is drawn from the tail of

the first vector to the head of the last

vector.

R A B

R A B

A B

R

A B

R OR

Page 20: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Subtracting Vectors: Very Important

for 2-D Kinematics (Chapter 4)

rv

t

va

t

Page 21: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Parallelogram Method

Addition & Subtraction

R X Y R X Y

Page 22: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Vector Question

When three vectors, A, B, and C are placed

head to tail, the vector sum is:

If the vectors all have the same magnitude, the

angle between the directions of any two adjacent

vectors is

a. 30

b. 60

c. 90

d. 120

e. 150

A B C 0

Page 23: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Each of the displacement vectors A and B shown has a magnitude of 3.00 m. Find graphically (a) A + B, (b) A B, (c) B A Report all angles counterclockwise from the positive x axis. Use a scale of:

5.2m,60 3m,330 3m,150

Adding Vectors:

Graphical Method

Page 24: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

xA AcosA

yA Asin A

x yA= A ,A

2 2

-1

A

tan

x y

y

A

x

A A

A

A A A,A

Vector Components

Page 25: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

C A B Vector Addition

Components Method

Page 26: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

C A B Vector Addition

Components Method

x x xC =A +B

y y yC =A +B

Page 27: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

C A B Vector Addition

Components Method

x x xC =A +B

y y yC =A +B

2 2

-1tan

x y

y

C

x

C C C

C

C

Page 28: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Adding Vectors

Using Unit Vectors

• R = A + B

• Rx = Ax + Bx and Ry = Ay + By

ˆ ˆ ˆ ˆ

ˆ ˆ

ˆ ˆ

x y x y

x x y y

x y

A A B B

A B A B

R R

R i j i j

R i j

R i j

2 2 1tany

x y

x

RR R R

R

Page 29: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Problem Three displacement vectors of a croquet ball are shown, where |A| = 20.0 units, |B| = 40.0 units, and |C| = 30.0 units. Find (a) the resultant in unit-vector notation and (b) the magnitude and direction of the resultant displacement.

40.0cos45.0 30.0cos45.0 49.5 xR

2 2

49.5 27.1 56.4 R

40.0sin 45.0 30.0sin 45.0 20.0 27.1 yR

1 27.1tan 28.7

49.5

Page 30: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Projectile Motion

Ignore Air Resistance!

Most Important: X and Y components are INDEPENDENT of each other!

Page 31: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Projectile Motion: Vector Picture

21

2 f ir v gt t

Motion with

no acceleration

ˆ ˆ( ) v xi yiv i v gt j

Page 32: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Zero at the Top!

Y component of velocity is zero at

the top of the path in both cases!

You know they have the y component of velocity is the

same in both cases because they reached the same height!

Page 33: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

First the SIMPLE Case:

Horizontal Launch

The x-component doesn’t change (no acceleration in x-direction.)

The y-component changes (a = -g.)

(Ignore Air Resistance)

Page 34: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Projectile Motion Same cannons, Same height. One dropped, One shot.

Which hits the ground first? SAME! Both falling the same height!

Horizontal speed doesn’t affect vertical speed or

the time to hit the ground!

Only y determines time!

Page 35: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Projectile Motion

Page 36: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Horizontal and vertical components are independent of each other!

Gravity acts in the vertical direction but not in the horizontal direction!!

Speed in vertical direction speeds up!

Speed in horizontal direction stays the same!

Projectile Motion

Page 37: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

No Change

change

0xa

ya g

Actual path is a

vector sum of

horizontal and

vertical motions.

Projectile Motion

Page 38: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Plane and Package

An airplane traveling at a constant speed and height

drops a care package. Ignoring air resistance, at the

moment the package hits the ground, where is it

relative to the plane?

a) Behind the plane.

b) Under the plane.

c) In front of the plane.

Dropping From Moving Frame

Any object dropped from a

plane has the same initial

velocity as the plane!

Page 39: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Care Package An airplane moves horizontally with constant velocity of 115 m/s

at an altitude of 1050m and drops a care package as shown.

How far from the release point does the package land?

?x

1050m

Page 40: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Care Package Strategy: Find the time the package drops to get the horizontal

distance. The time to drop is just the free fall time!!!

The horizontal displacement takes the same time as it takes the

package to drop.

xx v t

Page 41: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Care Package

0

2

:

0, 115 /

1050 , ?

9.8 / , 0

y x

y x

Knowns

v v m s

y m x

a m s a

Strategy: Find time from y info to

solve for .xx v t

2

0

1 2

2y

y

yy v t a t t

a

xx v t

115 / (14.6 ) m s s

1680x m

14.6t s

With what velocity does it hit the ground?

2

2( 1050 )

( 9.8 / )

mt

m s

Page 42: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Care Package

0

2

:

0, 115 /

1050 , 1680

9.8 / , 0

y x

y x

Knowns

v v m s

y m x m

a m s a

Strategy: Find final velocity in y

direction and use it in:

2 2 1, tany

x y

x

vv v v

v

0yf y yv v a t

14.6t s 20 ( 9.8 / )(14.6 )m s s

143 /m s

2 2

2 2 (115 / ) ( 143 / )

184 /

x yv v v

m s m s

m s

1 1 143 /tan tan

115 /

51.3

y

x

v m s

v m s

(184 / , 51.3 )v m s

Page 43: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Question

d

The ball is thrown horizontally at 20 m/s.

About how long does it take to hit the ground?

How far does it travel in the horizontal direction?

20 1 20 xi

mx v t s m

s

210 /g m s

21

2yiy v t gt

21

yt s

g

0

Page 44: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Question

d

The ball is thrown horizontally at 30 m/s.

About how long does it take to hit the ground?

How far does it travel in the horizontal direction?

30 1 30 xi

mx v t s m

s

210 /g m s

21

2yiy v t gt

21

yt s

g

Only y determines time!

Page 45: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Question

The ball is thrown horizontally at 100 m/s.

How long does it take to hit the ground? 1 Second!!

How far does it travel in the horizontal direction?

100 1 100 xi

mx v t s m

s

210 /g m s

Page 46: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Curvature of Earth

If you threw the ball at 8000 m/s off the surface of the Earth

(and there were no buildings or mountains in the way)

how far would it travel in the vertical and horizontal

directions in 1 second?

Page 47: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Curvature of Earth

If you threw the ball at 8000 m/s off the surface of the Earth

(and there were no buildings or mountains in the way)

how far would it travel in the vertical and horizontal

directions in 1 second?

: 8000 / 1 8000 xhorizontal x v t m s s m

22 21

: 5 5 1 52

vertical y gt t s m

Page 48: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Curvature of Earth

If you threw the ball at 8000 m/s off the surface of the Earth

(and there were no buildings or mountains in the way)

how far would it travel in the vertical and horizontal

directions in 1 second?

: 8000 / 1 8000 xhorizontal x v t m s s m

22 21

: 5 5 1 52

vertical y gt t s m

Page 49: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Curvature of Earth

If you threw the ball at 8000 m/s off the surface of the Earth

(and there were no buildings or mountains in the way)

how far would it travel in the vertical and horizontal

directions in 1 second?

Does the ball ever hit the Earth????

Page 50: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Curvature of Earth

Curvature of the Earth: Every 8000 m,

the Earth curves by 5 meters!

Page 51: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Orbital Velocity If you can throw a ball at 8000m/s, the Earth curves away

from it so that the ball continually falls in free fall around the

Earth – it is in orbit around the Earth!

Above the atmosphere

Ignoring

air

resistance.

Page 52: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Orbital Motion| & Escape Velocity

8km/s: Circular orbit

Between 8 & 11.2 km/s: Elliptical orbit

11.2 km/s: Escape Earth

42.5 km/s: Escape Solar System!

Page 53: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Projectile Motion IS Orbital Motion

The Earth is in the way!

Page 54: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Projectiles Launched at an Angle:

The simple case: y=0

Page 55: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Projectile Motion

A place kicker kicks a football at an angle of 40 degrees above the

horizontal with an initial speed of 22 m/s. Ignore air resistance and

find the total time of flight, the maximum height and the range the

ball attains.

Page 56: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Maximum range is achieved at a

launch angle of 45°!

Page 57: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Symmetry in the Projectile Range

is symmetric about 45°

2 sin 2i ivR

g

sin 2

Range Equation:

Page 58: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Same rock, same speed, same angle.

Which rock hits the water first?

a) Rock 1 b) Rock 2 c) same

Which rock hits the water with the greatest speed?

a) Rock 1 b) Rock 2 c) same

Page 59: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Which rock hits the water first?

a) Rock 1 b) Rock 2 c) same

Which rock hits the water with the greatest speed?

a) Rock 1 b) Rock 2 c) same

Spatial

Symmetry

In G Field!

Same rock, same speed, same angle.

Page 60: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Projectile Motion

Launched at an Angle

The x-component doesn’t change (no acceleration in x-direction.)

The y-component changes (a = -g.)

(Ignore Air Resistance)

Page 61: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Relative Velocity • Two observers moving relative to each other generally do

not agree on the outcome of an experiment

• For example, observers A and B below see different paths

for the ball and measure different velocities:

bB bA ABv v vVelocity of ball

relative to

observer B

Velocity of ball

relative to

observer A

Velocity of A

relative to

observer B

Page 62: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Co-Linear Motion Just add or subtract the magnitudes of vectors!

PG PT TGv v v

Notice how the inner subscripts cancel!

Page 63: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Train Rain A person looking out the window of a stationary train

notices that raindrops are falling vertically down at a

speed of 5.00 m/s relative to the ground. When the

train moves at a constant velocity, the rain drops make

an angle of 25 degrees when the move past the

window, as the drawing shows. How fast is the train

moving?

RT RG GTv v v We know:

We want vTG:

RG TGv v 25 RGv

TGv

RTv

tan 25TG RGv v

5 / tan 25m s 2.33 /m s

Page 64: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

You Try Rain

A car travels in a due northerly direction at a speed of 55

km/h. The traces of rain on the side windows of the car

make an angle of 60 degrees with respect to the horizontal.

If the rain is falling vertically with respect to the earth, what is

the speed of the rain with respect to the earth?

a. 48 km/h

b. 95 km/h

c. 58 km/h

d. 32 km/h

e. 80 km/h

Page 65: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

While driving a car in the rain falling straight down relative to

the ground, the rear window can remain dry! Why?

We know the velocity of the raindrop and the car

relative to the ground. To determine whether the

raindrop hits the window we need to consider the

velocity of the raindrop relative to the car:

RC RG GCv v v

RG CGv v

The velocity of the ground

relative to the car is just negative

the velocity of the car

relative to the ground!

If the direction of the rain relative to the car,

R, is greater than the angle of the rear

window, W, the rain will not hit the rear

window! The faster the car, the greater the

angle of the rain and the rear window can

remain dry!

1tan ( )CGR

RG

v

v

From the vector diagram of the relative velocities:

ØW

ØR

Page 66: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Previous problems all involved right

triangles….how do you solve if you

don’t have right triangle relationship

between relative velocities?

Page 67: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Using vector component addition

A ferry boat is traveling in a direction 35.1 degrees north

of east with a speed of 5.12 m/s relative to the water. A

passenger is walking with a velocity of 2.71m/s due east

relative to the boat. What is the velocity of the passenger

with respect to the water? Determine the angle relative to

due east.

2 2(6.9) (2.94) / 7.50 /PWv m s m s

PWv

PBv

BWv

PW PB BWv v v

1 2.94tan ( ) 23.1

6.9PW

PW

Page 68: Physics 1 Vectors - Santa Rosa Junior Collegelwillia2/physics1/phys1ch3_s14.pdfcan not always just simply add them!!!! ... moment the package hits the ground, where is it ... The ball

Relative Velocity A plane is moving at 45m/s due north relative to the air, while its

velocity relative to the ground is 38.0m/s, 20 degrees west of north.

What is the velocity of the wind relative to due west?

/ / / plane ground plane wind wind groundv v v

2 2 2 2 cos20c a b ab

One Method: Use Law of Cosines:

2 238 45 2(38)(45)cos20c

16 /wv m s

1 38sin(20) /cos 35.7

16 /

m s

m s