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Photography
Unit Two
Shot
• The amount of subject matter that’s included within the frame of the screen
• Determined on the basis of how much of the human figure is in view
Types of Shots
– Extreme long shot– Long shot– Full shot– Medium shot– Close-up– Extreme close-up
Extreme Long Shot
• Taken from a great distance, sometimes as far as a quarter mile away
• Exterior shot
• Shows much of the locale
• Most commonly shown in epic films where locale plays an important role: westerns, war films, samurai films, and historical movies
Example: Extreme Long Shot
Long Shot
• Corresponds approximately to the distance between the audience and the stage in the live theater
• Includes the full shot, which just barely includes the human body in full, with the head near the top of the frame and the feet near the bottom
Medium Shot
• Contains a figure from the knees or waist up
• Useful for shooting exposition scenes, carrying movement, and for dialogue
• Includes the two and three shots
Close-Up
• Shows very little if any locale and concentrates on a relatively small object—the human face, for example
• Magnifies the size of an object
• Elevates the importance of things shot closely
Deep-Focus Shot
• Long shot consisting of a number of focal distances and photographed in-depth
• Captures objects at close, medium and long angles simultaneously, all of them in sharp focus
Example: Deep Focus Shot
Angles
• Where the camera is placed
• Most film realists avoid extreme angles
Eye-Level Shots
• Photos from eye level, roughly five to six feet off the ground
Bird’s Eye View
• Photographing a scene from directly overhead
High Angle Shots
• Camera placed on a crane, or some high promontory
• Give the viewer a sense of a general overview
• Usually include the ground or floor as background
Example
Low Angles
• Increase height and thus are useful for suggesting verticality
• Increase a short actor’s height
• Capture a sense of confusion
• The sky or a ceiling is the only background
Example: Low Angle
Oblique Angle
• Lateral tilt of the camera
• Horizon is skewed
Lighting Key
• Geared to the:– Theme– Mood– Genre of film
High Key
• Bright illumination and few shadows
• Comedies and musicals
High Contrast
• Harsh shafts of lights and dramatic streaks of blackness
• Tragedies and melodramas
Low Key
• Diffused shadows and atmospheric pools of light
• Mysteries, thrillers and gangster films
Light versus Dark
• Symbolic connotations
• Bible
• Rembrandt and Caravaggio
• Dark suggests evil, fear, the unknown
• Light suggests security, virtue, truth joy
Caravaggio
Rembrandt
Color
• 1915-Melies’s movies were painted by hand in assembly line fashion
• 1930s- tended to prettify everything; exotic scenery emphasized
• 1940s- color in film became widespread• 1950s- color problem resolved; more
natural• 1980s- black and white movies could be
colorized
Use of Color in Film
• Strongly symbolic to suggest mood
• Cool colors (blue, green, violet) tend to suggest tranquility, aloofness and serenity
• Warm colors (red, yellow, orange) suggest aggressiveness, violence, and stimulation