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the phase collective’s third offering of client-free creativity spring 2007

Phase Collective #3

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the phase collective’s third offering of client-free creativity

spring 2007

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about phase03play

Phase03 cover and info design: Gabe Ruane | Phase CollectiveAdditional Phase03 design: Brett Jorgensen | Phase Collective

All written and visual content Copyright ©2007 Phase Magazine and the Phase03 contributors. Phase Magazine is intended for free and unlimited distribution and sharing in PDF format only. Please contact us with inquires regarding copyright-protected content, reproduction restrictions, and so on at [email protected]

Ahhhh, Phase03. Finally. You’d think a theme like ‘Play’ would just spill out onto the page all by itself. Unfortunately though, play time is some of the most difficult time to come by. All that aside – here it is, and we think you’re going to enjoy this third release from us dudes at the Phase Collective. We’ve pulled together a diverse selection of photographers, designers, and illustrators with some cool stuff to show – and the work within these digital pages is all refreshingly client-free. Check it on out, drop your favorite Phase03 contributors an email, and then go forth to search out your own creative play time at all costs.

Phase Magazine is the quarterly(ish) digital publication of the Phase Collective, produced in PDF format, and downloaded worldwide by people like you. We are designers with addictions to client-free creativity, and we do our best to curate an interesting and imaginative batch of work for you with each new Phase Collective effort. Visit us online at www.PhaseCollective.com to find out more, and we very much welcome your thoughts and feedback.

Thanks and enjoy!

– The Phase Collective

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avi cornfeld | panoramas

bryce ward | photography

dose-productions | design + illustration

eric shaw | drawings

jairo baru | circles

gabe ruane | typografÍa

marcos cabrera, la tragedia | illustration

tyler lang | design

nic nichols | photography

inside phase03play

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avi cornfeld | panoramas

says phase:

Panoramania from Israel; textures, cityscapes, slices of life, and completely people-free.

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AviCornfeld panoramas www.

avicornfeld.com

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Avi Cornfeld is a photographer in Jerusalem, Israel. View more of his work at www.avicornfeld.com

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bryce ward | photography

says phase:

Abstract imagery, in series format; light, warmth, and ravens. Lots of ravens.

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Bryce Wardwww.bryceward.comartwork.bryceward.com

As a photographer, defined as one who practices photography, I choose to view the world through a lens. The lens I refer to is an object made up of glass, metal and plastic all precisely placed together to capture or create an image on film or as a digital file. Unlike words or other mediums a picture or digital capture could have only been taken in a very specific place at very precise moment. The photographer is tied to that moment.

That moment becomes the photographers view for that place and time. I suppose you become a photographer when you start to consider how or where an image or file will be presented or viewed. The process of making a picture and the decision of how or where it will be viewed complete a process. At that completion the hopes and dreams of your restless nights, the daydreams of tomorrow and yesterday, all rush together.

Approach

SERIES: Communication Errors

SERIES: 13 New Horizons

SERIES: One Last Possibility

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SERIES: One Last Possibility

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SERIES: 13 New Horizons

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SERIES: Communication Errors

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dose-productions | design + illustration

says phase:

Imaginative, rich, and elaborate design and illustration from the Dose-Productions creative duo in France.

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DOSE-productions is the working name of graphic artists Sam and Joolz, one English and one French, who decided to bring together their combined creativity and their professional experience, gained with other agencies and who work in the fields of graphic design & visual communication, music videos, motion graphics, logos, web design, DVD authoring, 3D animations etc.

Established in the south of France since 1999, DOSE-productions collaborates with anyone from local bands and associations to some world famous bands, labels and artists in the UK, France and USA, creating visuals for every possible media.

An equal passion for music, graphic design, multimedia and art is our driving force.

DOSE- productions

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www.dose-productions.comartwork.doseprod.comwww.humblevoice.com/doseprodwww.myspace.com/doseprod

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eric shaw | drawings

says phase:

You just have to see this stuff. And there’s lots more online. Amazingly detailed lines on paper from Eric Shaw.

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Eric Shaw{ }

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His mother traveled from radio station to radio station with young

Eric strapped to her back. Some stations accommodated the little duo,

allowing Patricia Fox to project her voice all over New England, wherever

disco guidos’ ears sought her angelic voice(un-dash) “well thats until

little Liam arrived. Liam Atkinson he knows how to draw,” one can find

his tags sprung up in all the alleys around Copley Square. Keep eyes

peeled for DECOY. Conceived on a hill by the grace of the divine cacti

button, Eric sprung into life eleven months prematurely. His father, a {bottle collector, who digs out deep in the Connecticut river valley (of

western mass). Senior Shaw was working one day, when his spade hit a

thin object, an object that transformed Eric’s life (un-dash) a heron bone

pen! If any viewer examines a piece of Erics art closely, they will notice

the fine detail projected by the pen! Following the Connecticut river

further south to it’s tributary, one will come upon Enfield, Connecticut,

home of the big pizza, Eric’s Mexican Papa, and Meme. Here, Eric was

placed beneath the couch, where he germinated into what he is today.

While deep beneath the couch, enveloped in darkness, Eric refined

his color theory and mastery of the line. This is when Eric returned to

Methuen Massachusetts, where his mind was distorted even more by the

plastic factory. The rest are minor details. Eric Shaw seeks to establish a

place in every individuals mind. He hopes to see you soon!

Liam Atkinson, age 12

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some dogs{ }

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{see more Eric Shaw stuff online

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jairo baru | circles

says phase:

Round and layered. Rings and coffee stains. An exploration of tone and composition.

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gabe ruane | typografÍa

says phase:

Japanese packaging, sliced and diced, and a bunch of words too from one of Phase Collective’s own.

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typograFía por Gabe Ruane

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I believe in Play. I crave it, although it escapes me most days. I’ve come to understand that my work, my creativity, my space, my marriage, my frame of mind...everything is more alive when I can find a way to infuse the element of Play.

We are designers, artists, photographers – we are the creative class, but it’s so easy for us to

lose the spark that put us on this path in the first place. Think about art school. Think about

the notepad+no.2 pencil doodling world in middle school. Think about your creative life

before you needed to make a living at it. That was Play, and it was magical. Our imaginations,

and our ability to produce our thoughts visually, are the closest things I can think of to real

magic, and we’re lucky that it can be a part of what we do.

I started the Phase Collective because my outlets for Play were few and far between. My work

was tired, and I could no longer blame it on unimaginative clients. So I created this small PDF-

based world of client-free creativity, and I come here as often as possible. I explore things that

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I could never introduce into a project at work. I stretch my own boundaries. The results don’t matter because they’re just for me – and occasionally for the Phase Magazine audience when the artwork feels relevant. I needed the Phase Collective to stay sane as a designer, and it’s brought back just the right amount of craziness to my creative world.

The benefits of regular design Play time are invaluable to me, and the reason I’m delving into

a bit of writing for this issue is to try to convince you to soak in a bit of Play time yourself.

Steal an hour or two a week from your current routine (we all have time to shuffle if we’re

motivated). Throw out everything that’s burned into your professional creative persona, and

make yourself uncomfortable. My mission is usually just to do something I’ve never done

before. Or to use tools I’ve never used before. Or to look at a familiar subject in an entirely

new way. It really doesn’t matter, as long as you are drumming up some of that original fire.

The discomfort will transform into inspiration.

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Play is sustainable energy for your creative engines. It populates your portfolio with the kind of work you’re capable of creating, replacing the work you’re stuck doing for your clients. And it possesses the ability to make the professional work and the Play work one and the same if you can transport your personal explorations into the right agency project. * To all you lucky

bastards designing ground-breaking work for open-minded clients who value design, clearly

this is not addressed to you. But how many of you lucky bastards really feel like you’re free

to do your finest work? In the client-driven creative environment, the barriers are always

frustratingly present.

So for Phase03 – Play, I decided to work up an idea that I’d been considering, planning,

anticipating in the back of my brain for nearly a year. I’d been collecting packaging from

Japanese food/candy products and stashing them away for something – I didn’t know what

exactly when the idea began to form. Some sort of collage, something with a glue stick,

something hand-done and imperfect. So once the collection was big enough, or rather, once

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I decided it was time to sit down and actually do it, I lugged it all out and started to piece together my typographic exploration. I worked off of a typeface called Doubledagger, created and released for free to the world by the Japanese typographer Flat-it (a typeface I fell in love with when laying out the Phase02 spreads for Fallen Fruit). The collage edges are choppy, the glue warped the cheap paper I used, and I made many many mistakes that would surely

have been undone if I was working on the computer. It had been way too long since I had

allowed myself to loosen up, mostly because ‘loose’ doesn’t fly in the b2b, clean and direct,

client-driven agency world.This work will never have a commercial purpose, and that makes it pure to me. But even

though it’s Play for the sake of Play, it loosened me up creatively in a way that will absolutely

affect my agency work in interesting ways.

So that’s my take on Play. That’s w

hat it means to me in 2007, in Phase03, in my current frame

of mind. Please enjoy your own Play time, however it t

akes shape, and take a few

minutes

to see how a shake-up of your routine(s) might benefit you both inside and outside of your

creative pursuits.

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marcos cabrera, la tragedia | illustration

says phase:

It’s twisted. It’s from Barcelona. And we love it.

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Marcos Cabrera | La Tragedia | Barcelona

dog wanna play

www.latragedia .net

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play with bird

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play with plugs

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let’s play

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tyler lang | design

says phase:

Concepts, vectors and design make for 8 playful ways to escape boredom.

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nic nichols | photography

says phase:

Strange and wonderful scenes captured on real live film. Beautifully shot by Nic Nichols, presented here in threes.

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nic nichols photographer

After being rejected from RISD’s animation program, I chose to attend their photography program instead, as I really wasn’t that good of an animator anyway. After some time at RISD, I moved to Philadelphia to study under Robert Crites, and was introduced to the ‘Diana’ camera, the carmera that Dr. Crites took with him everywhere he went. The images were raw, out of focus, poorly exposed but intense and dramatic. Exactly what we weren’t learning in class. In 1991, just before graduation, Professor John Weiss of the University of Delaware came to speak about a digital imaging program that they wanted to start at the University, and after grabbing my diploma I headed south to Newark, Delaware, one of the most boring towns I have ever seen.

a photographer for over 20 years, nic nichols currently resides in wilmington, delaware.

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Moving from a great city to a small town was like jumping off a treadmill going full speed- there was nothing to do, nothing to photograph and not really any students who were pushing the boundaries at all. Unmotivated, John Weiss pushed me to discover the powers of Photoshop 2.0, which at the time was about the most powerful imaging program around.. I was quickly hooked and began working part time at Dean Digital Imaging, the only digital firm between NYC and Miami at the time. We would attend class all day, and then spend all night using the equipment at DDI.

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Fast forward ten years, and after countless days retouching everything from cars to models to comping endless ads... I reached in the back of my camera bag for that old Diana. Now replaced with a half dozen modified Holga 120’s, I document life, people, time, events and experiences with a little $20 plastic camera. And I wouldn’t have it any other way. All film, no crops, no digital effects, just the pure raw image. The same way I saw it back in 1988 on Robert Crites wall. It just took me almost 20 years to realize that we don’t need fancy filters to create a memorable image: you just need a great image.

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Started nicnichols.com in 1996 to both learn web, and get my images out there. Currently the site brings around 50,000 unique visitors a year, from about 80 countries. I update it as much as possible, usually weekly, with projects that I am working on. Current projects include a long term documentary of Easter State Penitentiary in Philadelphia. Over the last 18 months I have shot a dozen times there, and am planning to expand the series to other abandoned prisons. Also have

what i’m up to now

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just started a project on Delaware’s Route 13, which is not only part of my drive to work, but also a hooker and motel infested dump. On the Holga side, I have been touching up the ‘Statues freak me out” series, which is almost ready to go online. I live in Wilmington, Delaware with my fiancé, actress Kristen Hudson, and our super loving American Pitbull Terrier, Harley (who goes to work with me every day…)

www.nicnichols.com

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The Identity Archives Project connects you with the premier keyword-searchable database of logos and brand identity designs from around the mundo. Logos are searchable by industry and nationality, as well as descriptive, subjective, conceptual, and otherwise design-related keywords. Help make this resource fantástico for your fellow diseñadores by uploading your designs and keywords today...

Uploads and usage of the site are always free, and there’s no need to register. Check it out at: www.identityarchives.com

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the phase collective

Visit the Phase Collective online at PhaseCollective.com for information on upcoming issues, contribution guidelines, and the rest of it.

The Phase Collective and Phase Magazine were established in late 2005 by Gabe Ruane and Brett Jorgensen because it was time for something new. We hope you enjoyed Phase03, and we’re looking forward to bringing you something completely different the next time around.

Gabe Ruane | [email protected] Jorgensen | [email protected]

www.PhaseCollective.com