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Performance on the Pitch. Everyone plays everyone else – home and away. 42 Matches 31 victories, 11 drawn games. Biggest Win: 105 – 0. Highest scoring draw: 8 – 8. Most goals scored by a controller: 445, 37 per game! Most goals conceded by a controller: 366, 30 per game! - PowerPoint PPT Presentation
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Performance on the Pitch
• Everyone plays everyone else – home and away.
• 42 Matches
• 31 victories, 11 drawn games.
• Biggest Win: 105 – 0.
• Highest scoring draw: 8 – 8.
• Most goals scored by a controller: 445, 37 per game!
• Most goals conceded by a controller: 366, 30 per game!
• Number of 0 – 0 draws: 9, Alan played in all 9!
• Undefeated controller: “Skumby Controller”
League Table
Team Played Wins Draws Losses For Against Points1 Andrew / Skumby Controller 6 5 1 0 198 6 262 Matthew / Return of Controlling 6 4 1 1 149 42 213 Nicholas / Wizards Wacky 6 3 1 2 23 32 104 Alan / Defense Controller 6 2 4 0 4 0 105 Vladimir / Baltic Controller 6 2 0 4 64 201 66 Chris / Enfeebled MFJ Controller 6 1 1 4 7 94 47 Andrew / Ashburn Wanderers 6 0 3 3 15 106 3
Home
Team Played Wins Draws Losses For Against Points1 Andrew / Skumby Controller 6 5 1 0 247 2 162 Matthew / Return of Controlling 6 4 1 1 135 26 133 Nicholas / Wizards Wacky 6 3 1 2 44 46 104 Alan / Defense Controller 6 1 5 0 7 0 85 Vladimir / Baltic Controller 6 1 1 4 21 165 46 Chris / Enfeebled MFJ Controller 6 0 2 4 15 113 27 Andrew / Ashburn Wanderers 6 0 0 6 12 108 0
Away
League TableCombined
Team Played Wins Draws Losses For Against Points1 Andrew / Skumby Controller 12 10 2 0 445 8 522 Matthew / Return of Controlling 12 8 2 2 284 68 423 Nicholas / Wizards Wacky 12 6 2 4 67 78 324 Alan / Defense Controller 12 3 9 0 11 0 245 Vladimir / Baltic Controller 12 3 1 8 85 366 166 Chris / Enfeebled MFJ Controller 12 1 3 8 22 207 87 Andrew / Ashburn Wanderers 12 0 3 9 27 214 3
941
Combined (without Skumby)
Team Played Wins Draws Losses For Against Points1 Matthew / Return of Controlling 12 8 2 2 284 68 42
2 Nicholas / Wizards Wacky 12 6 2 4 67 78 32
3 Alan / Defense Controller 12 3 9 0 11 0 24
4 Vladimir / Baltic Controller 12 3 1 8 85 366 16
5 Chris / Enfeebled MFJ Controller 12 1 3 8 22 207 8
6 Andrew / Ashburn Wanderers 12 0 3 9 27 214 3
496
Teamwork and Tactics
• Some very accurate strikers… some not so accurate.
• On the whole, defence was solid.
• Goalkeepers were not very smart – often caught with the ball, or passes out to an opponent.
• Players move into space well…but intercepted passing often let teams down.
• Patient play – players weren’t afraid to pass backwards if it meant not losing the ball.
• Use of both static and dynamic roles.
• … and blocking goal with 3-4 players ...
Teamwork and Tactics
Spotlight on Skumby
• Detects safe passes.
• “Godlike” keeper almost always saves 1 on 1 with a striker.
• Avoids tackles by passing backwards/forwards to players in space.
• Strikers get free, and pass to each other to get clear sight on goal.
• Manmarking when opponent attacks.
• Very accurate shooting got the ball just inside the post from any angle.
• Didn’t always use the full width of the pitch, this meant players found it hard to find space when the middle got crowded.
Teamwork and Tactics
Spotlight on Baltika
• Even more accurate shooting – aimed perfectly so the ball bounced off the post and in.
• Strikers move as a unit, and pass when they get into trouble.
• Rather than run at the goal, players “ran away” back to their defence. A new attack could be launched without losing possession.
• Keeper often caught in possession and bullied back to the goal.
• Not all the players were used at all times, often few passing options.
Teamwork and Tactics
Spotlight on Wizard
• Committed four outfield players to launch devastating attacks.
• Drew defenders in, then played the long ball to a free man near the goal.
• Not afraid to shoot when it spots a gap.
• Often backtracks when it has space to run into.
• Didn’t detect safe passes, and so gave the ball away needlessly.
Tactics ScoresPoints Scored / 33
Out of 331 Andrew / Skumby Controller 312 Vladimir / Baltic Controller 253 Andrew / Ashburn Wanderers 244 Chris / Enfeebled MFJ Controller 235 Nicholas / Wizards Wacky 236 Matthew / Return of Controlling 207 Alan / Defense Controller 14
Summary…
• Overall, a very high standard of entries.
• All controllers scored at least 10 goals, strikers were all good enough to take at least some of their chances.
• The only controller to not let in a goal was Alan’s 4 man wall across the goal – defence is difficult.
• Safe passing vs. Unsafe passing was often the difference between mounting a successful attack, and not.
• Every controller had at least one unique feature which could have been incorporated into a “Dream Team” version…
The Dream Team
Skumby: Goalkeeper
Baltika: Striker’s accuracy and awareness of each other.
Ashburn: Ability to find space and adapt.
MFJ: Pathfinding, rarely ever gets stuck.
Wizard: Strong in midfield, serves the strikers well.
Return of Returning: Quick movement, accurate passing.
Defence Controller: Effective lone player score 11 goals by himself.
Final Results
Baltika: £75, fantastic attacking force, and deadly finishing!
Special Award:
3rd Place, 62 points:
Chris / MFJ: £75, immaculate code, strong tactics, unlucky not to perform better!
2nd Place, 70 points:
Matthew / Return of Returning: £100, superb performance in matches!
1st Place, 73 points:
Nicholas / Wizard: £250, strong all round performer. 2nd place at “code” and “performance”, solid tactics!
Final ScoresPoints Scored / 33
Code Performance Tactics Total1 Nicholas / Wizards Wacky 25 25 23 732 Matthew / Return of Controlling 17 33 20 703 Chris / Enfeebled MFJ Controller 33 6 23 624 Vladimir / Baltic Controller 17 13 25 555 Alan / Defense Controller 17 17 14 486 Andrew / Ashburn Wanderers 20 2 24 467 Bruce / Bruces Controller 15 n/a n/a 15
* Andrew / Skumby Controller 30 33 31 94