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ONLINE SAFETY Digital Citizenship Digital Footprint Navigating Online Making Ethical Decisions

ONLINE SAFETY Digital Citizenship Digital Footprint Navigating Online Making Ethical Decisions

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ONLINE SAFETY

Digital Citizenship Digital Footprint Navigating Online Making Ethical Decisions

DIGITAL CITIZENSHIPWhat is Digital Citizenship?If you share information and/or communicate with others online, you are a digital citizen!

Digital citizenship(being a good digital citizen) is acting appropriately online

This means you RESPECT, EDUCATE & PROTECT:

Respect yourself and others

Educate yourself and connect with others

Protect yourself and protect others

T.H.I.N.K.It is very important to THINK about

what you are doing onlineSee what this means here:

FOR ALL THE LINKS IN THIS POWERPOINT

click on the link (in Presentation mode)

OR

copy and paste the URL into an internet search browser

http://www.cybersmart.gov.au/young%20kids/online-safety/Think.aspx

HOW CYBER-SMART ARE YOU?CYBER: the culture of computers, information

technology (IT) and virtual reality

TAKE THE QUIZ NOW!http://

www.cybersmart.gov.au/Kids/Have%20Fun/How%20cybersmart%20are%20you/Kids%20Quiz.aspx

ACTIVITY:

After taking the quiz, reflect on your answers and results.

What did you learn?

What were the important points to remember when using the computer?

Write them down

DIGITAL FOOTPRINT

Digital footprints are the trail you leave behind after being online

Find out more!

Watch the videos below:

Follow the Digital Trail

https://d1pmarobgdhgjx.cloudfront.net/education/ED_Follow_Digital_Trail.mp4

Digital Footprint

https://d1pmarobgdhgjx.cloudfront.net/education/ED_digital-footprint.mp4

DIGITAL FOOTPRINT

Managing your digital footprint… Get the facts!Digital Footprint: http://www.cybersmart.gov.au/Kids/Get%20the%20facts/Digital%20footprint.aspx

ACTIVITY: Print-out the PDF (below)

Write down or draw pictures of all the websites you have visited in the

last 24 hours (one whole day) as well as any information you may have shared

(photos, your email, etc.)

http://www.kidsmart.org.uk/downloads/digital_footprints.pdf

MAKING ETHICAL DECISIONS Make the right choice online

Netiquette (internet etiquette)

Good netiquette is being polite and behaving the right way online.

Learn more about Netiquette here: http://www.cybersmart.gov.au/Kids/Get%20the%20facts/Netiquette.aspx

Do the Right Thing!

How? Find out here: http://mediasmarts.ca/sites/mediasmarts/files/tip-sheet/tipsheet_dotherightthing.pdf

Pl

MAKING ETHICAL DECISIONS Make the right choice online

Building Your Brand – Establishing a Positive Presence Online

http://mediasmarts.ca/sites/mediasmarts/files/pdfs/tipsheet/TipSheet_BuildingYourBrand_0_0.pdf

Play Cyber Sense and Nonsense: The Second Adventure of the Three Cyber Pigs NOW!

http://mediasmarts.ca/sites/mediasmarts/files/games/cybersense_nonsense/cybersense/start.html

How many stars did you get?

Pl

HOW CYBER-SMART ARE YOU?TAKE THE QUIZ AGAIN!

http://www.cybersmart.gov.au/Kids/Have%20Fun/How%20cybersmart%20are%20you/Kids%20Quiz.aspx

WHAT HAVE YOU LEARNED?ACTIVITY:

After taking the quiz, reflect on your answers and results.

Compare these to your answers from your first try at the beginning.

What did you learn?

What were the important points to remember when using the computer?

Write them down

WELL DONE!YOU HAVE DONE A FANTASTIC JOB AT NAVIGATING THROUGH

ALL THE ACTIVITIES.

REMEMBER TO ALWAYS STAY

CYBER SMART!

EXTENSION ACTIVITYCREATE A POSTER

ABOUT ONLINE SAFTEY!

CREATE AN INFORMATION POSTER TO TEACH OTHER KIDS YOUR AGE ABOUT

ONLINE SAFETY INCLUDING KEY INFORMATION ON:

Digital Citizenship

Digital Footprint

Navigating Online

Making Ethical Decisions

MORE RESOURCES:FOR STUDENTS:

Webonauts Internet Academy Online Game: http://pbskids.org/webonauts/

NetSmartzKids Adventure Games: http://www.netsmartzkids.org/AdventureGames

Internet Academy Phineas and Ferb Board Game:

http://dolimg-emea.disneycdn.com/cdn_assets/d11164ed513af433c01852f1a9750b55bf8e2e30.pdf

FOR TEACHERS:

Digital Citizenship: http://www.digitalcitizenship.nsw.edu.au/Prim_Splash/

Digital Passport (teacher will need to create an account): https://www.digitalpassport.org/educator-registration

FOR TEACHERS:CURRICULUM LINKSThis resource has been designed to align with the Australian Curriculum Digital Technologies content descriptor and its elaborations:

Year 3 & 4

Work with others to plan the creation and communication of ideas and information safely, applying agreed ethical and social protocols (ACTDIP013)

(ACARA, 2015)

It also addresses several Australian Curriculum General Capabilities. In particular literacy, ICT capability, critical and creative thinking, personal and social capability and ethical understanding (ACARA, 2015).

However, these learnings could be applied across other contexts.

Find out more about the Australian Curriculum (ACARA, 2015):

http://www.australiancurriculum.edu.au/

FOR TEACHERS:IMPLEMENTATION This PowerPoint is designed to introduce key themes surrounding online

safety to students however teacher guidance, scaffolding and support including whole-class discussion and reflection is recommended to achieve the intended outcomes according to context.

While there have been some activities provided in which evidence of learning can be gathered, it is recommended that a summative assessment task is also presented to coincide with this resource in order to meet your individual classroom requirements.

This resource may take several lessons to complete.

FOR TEACHERS:IMPLEMENTATION

DIFFERENTIATION: The open-ended design of this resource is intentional in order to provide flexible

delivery options.

For example, it could be utilised as a whole-class, group, pair or individual learning sequence. Furthermore, you may wish to vary the instructional level i.e. students to complete some components as a whole-class, some as a group, some in pairs and some individually.

Students who struggle with reading (EAL/D or learning difficulties) and/or effectively navigating a PowerPoint and/or online may require additional guidance.

FOR TEACHERS:IMPLEMENTATIONDIFFERENTIATION:

Other suggestions for differentiated instruction include:

CyberSmart Quiz:(Slide 4 & 10)

Instead of writing down reflections, a discussion may ensue as a whole-class, group, pair or with a teacher/teacher aide

Digital Footprint Activity:(Slide 6)

Comparing and contrasting student’s footprints is advisable. This can be done as a whole-class, in groups or pairs.

Extension Activity: (Slide 12)

You may wish to negotiate the extension activity with students to exhibit the same parameters i.e. information for kids your age or define your own parameters and differing methods of delivery e.g. PowerPoint presentation, video clip, Podcast, board game, etc. The possibilities are endless and allow for greater student ownership, creativity, engagement and fun!

You may wish to turn the extension activity into a form of summative assessment and develop a criteria sheet and rubric according to your individual classroom needs.

ReferencesAustralian Communications and Media Authority (ACMA). (2015). Cybersmart. Retrieved May 21, 2015, from http://www.cybersmart.gov.au/

Australian Curriculum, Assessment and Reporting Authority (ACARA). (2015). Australian curriculum, 7.4. Retrieved April 24, 2015, from http://www.australiancurriculum.edu.au/

Childnet International. (2009). My digital footprint. Retrieved May 21, 2015, from http://www.kidsmart.org.uk/digitalfootprints/

Common Sense Media. (2013). Digital Passport. Retrieved May 21, 2015, from https://www.digitalpassport.org/educator-registration

Commonwealth of Australia. (2015). Cybersmart. Retrieved May 21, 2015, from http://www.cybersmart.gov.au/default.aspx

Disney. (n.d.). Safe surfing with Phineas and Ferb. Retrieved from http://dolimg-emea.disneycdn.com/cdn_assets/d11164ed513af433c01852f1a9750b55bf8e2e30.pdf

Media Smarts. (2013a). Building your brand: establishing a positive presence online. Retrieved May 21, 2015, from

http://mediasmarts.ca/sites/mediasmarts/files/pdfs/tipsheet/TipSheet_BuildingYourBrand_0_0.pdf

Media Smarts. (2013b). Do the right thing. Retrieved May 21, 2015, from http://mediasmarts.ca/sites/mediasmarts/files/tip-sheet/tipsheet_dotherightthing.pdf

NetSmartzKids. (2015). Adventure Games. Retrieved May 21, 2015, from http://www.netsmartzkids.org/AdventureGames

NSW Department of Education and Communities. (2011). Digital citizenship. Retrieved May 21, 2015, from http://www.digitalcitizenship.nsw.edu.au/Prim_Splash/

Oxford Dictionaries. (2015). Cyber. Retrieved May 21, 2015, from http://www.oxforddictionaries.com/definition/english/cyber

Ribble, M. (2015). Digital citizenship: using technology appropriately. Retrieved May 21, 2015, from http://www.digitalcitizenship.net/Home_Page.html

References Continued (Images & Videos)

Images:

Clipart Panda. (2014). Sociology - free online games [Image]. Retrieved May 21, 2015, from http://www.clipartpanda.com/clipart_images/sociology-free-online-games-2721700

Cliparts.co. (2015a). Marana Unified School District - Internet Safety [Image]. Retrieved May 21, 2015, from http://cliparts.co/clipart/2692295

Cowley, N. (2011). Bright green tick clip art [Image]. Retrieved May 21, 2015, from http://www.clker.com/clipart-bright-green-tick.html

Footprints clip art [Image]. (n.d.). Retrieved May 21, 2015, from http://supporttech.com.au/wp-content/uploads/file/footprints-clip-art-free-i1.png

Kocur, R. (2011). Internet usage clipart [Image]. (n.d.). Retrieved May 21, 2015, from http://www.clker.com/clipart-86467.html

Thinking cap [Image]. (n.d.). Retrieved May 21, 2015, from http://images.clipartpanda.com/nod-clipart-thinking-cap.gif

Videos:

Common Sense Media. (2015a). Digital footprint [Video]. Retrieved May 21, 2015, from https://www.commonsensemedia.org/videos/digital-footprint

Common Sense Media. (2015b). Follow the digital trail [Video]. Retrieved May 21, 2015, from https://www.commonsensemedia.org/videos/follow-the-digital-trail

References Continued (Games)

Games:

Media Awareness Network. (2005a). Privacy Playground: the first adventure of the three cyber pigs [Online Game]. Retrieved May 21, 2015, from

http://mediasmarts.ca/game/privacy-playground-first-adventure-three-cyberpigs

Media Awareness Network. (2005b). Cyber sense and nonsense: the second adventure of the three cyber pigs [Online Game]. Retrieved May 21, 2015,

http://mediasmarts.ca/sites/mediasmarts/files/games/cybersense_nonsense/cybersense/start.html

Media Smarts. (n.d.). Privacy Pirates [Online Game]. Retrieved May 21, 2015, from http://mediasmarts.ca/game/privacy-pirates-interactive-unit-online-privacy-ages-7-9

PBS Kids Go. (2010). Webonauts internet academy [Online Game]. Retrieved May 21, 2015, from http://pbskids.org/webonauts/

Creator: Emilie Clark (nee Knopke)

Year: 2015

University of Southern Queensland – Toowoomba

Bachelor of Education (Primary)

Course: EDP4130 – Technology Curriculum and Pedagogy

Assessment Task 3

For educational purposes only.