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• Black/White 1” striped jersey• Black shorts• Predominately black shoes• Black socks - crew or anklet style• Black hat or visor - optional• Whistle (2)• Cards red/yellow/green• Yellow flag• Pencil/pen & score pad
Uniform
• Goal circle• Goal line extended• 8 meter arc• 12 meter fan• Restraining line• Center circle• Side lines• End lines
Field markings and dimensions
• Game duration and clock• Scorer’s responsibilities• Timer’s responsibilities
Scorer’s table and timer
Players◦Numbers◦Positioning Above restraining line Below restraining line On the draw
Game Personnel
Players (cont.)• Required equipment (field player)
Goggles Mouthguard Crosse Uniform Shoes Gloves (optional) Soft head gear (optional)
Game Personnel (cont.)
Players (cont.)• Required equipment ( goal keeper)• Mouth guard• Helmut with separate throat protector• Chest protector• Padded gloves• Padded shorts• Shin guards• Crosse• Uniform• Shoes
Game Personnel (cont.)
Coaches• Game responsibilities• Bench control• Player control• Spectator control• Only head coach can address officials• Certify all players are properly attired and equiped
Game Personnel (cont.)
Rule book Umpire’s manual US Lacrosse www.uslacrosse.org Adult mentors Yearly clinics and ratings
Resources
Emergencies and weather• Find the responsible adult/field monitor• EMTs present at every game• Coaches are CPR and First Aid certified• Lightening/thunder procedure
Establish where safe shelter is: School/building Cars School bus
Wait a minimum of 30 minutes between occurrences before restarting the game
Game management and administration
Pre-game with crew/field inspection
• Discuss communication/eye contact• After fouls/before restarts• After goals
• Discuss lead-trail coverage/who will whistle restarts
• Inspect the field (most will be grass)• Look for glass, rocks, ruts, mud, etc• Inspect and properly place goals • Have coach make necessary repairs
Game management and administration (cont.)
Pre-game with timer/scorer - usually a parent volunteer
• Establish duration of halves• Explain clock stoppage in last two minutes
of each half• Demonstrate Official’s time out signal• Notify officials when there is a 4 goal
differential
Game management and administration (cont.)
Captains and Coaches Meeting
• Introductions• Sportmanship message• Establish level of play• Coin toss• Establish length of half time• questions
Game management and administration (cont.)
Rules• Equipment• Yellow or bright orange ball• Goals 6’ x 6’• Crosse – goal keeper• 35-1/2” to 52”• Can be mesh
• Crosse – field player• 35-1/2” to 43-1/4” long• No more than 2 shooting strings• No mesh pockets• Has a legal pocket (modified and full checking only)
Game management and administration (cont.)
Rules (cont.)• Players• 11 field players + GK• Must all be properly attired• Captains• Call coin toss• May approach officials for rule clarifications
and questions
Game management and administration (cont.)
Rules (cont.)• Coaches• Certifies equipment compliance• Responsible for control of all persons
associated with the club• Only head coach can approach or ask
officials questions• Can request a time-out• Indicates a substitute for an injured or
suspended player
Game management and administration
Fouls• Major• Rough/dangerous check• Cross in the sphere• Defense• Offense (illegal cradle)
Game management and administration (cont.)
Fouls• Major – All mandatory yellow cards• Slash• Dangerous propelling• Dangerous follow through• Check to the head (mandatory red
card on full checking games)
Game management and administration (cont.)
Fouls• Major• Illegal contact• Cross check• Illegal use of the crosse• 3 seconds• Dangerous shot• Forcing through• Pushing
Game management and administration (cont.)
Fouls• Major• Obstruction of the free space to goal• Reach across the body• Blocking • Charging • Illegal pick• Detaining• False start
Game management and administration (cont.)
Fouls• Major• Tripping • Holding• Playing the ball off an opponent• Illegal shot
Game management and administration (cont.)
Fouls - restarts• Major• Outside of CSA or below the GLE• Spot of foul no closer than 8 m to the goal circle,
defender 4 m behind• Inside CSA, outside of the 8 m arc• Spot of foul, clear penalty lane, defender 4 m behind,
GK may clear back into goal circle if she did not foul• Inside 8 m arc• Attack to nearest hash, defender 4 m behind, clear
the 8 m of all players, GK may clear back into goal if she did not foul
Game management and administration (cont.)
Fouls• Minor• Covering• Empty stick check• Warding• Hand ball• Squeeze the head of the crosse• Body ball• Illegal use of the crosse
Game management and administration (cont.)
Fouls• Minor• Illegal draw• Illegal crosse• Resumption of play• Improper equipment• Illegal substitution• Delay of game• Illegal reentry• Illegal time out
Game management and administration (cont.)
Fouls - restarts• Minor• Outside the 12 m fan• Spot of the foul, all players 4 m away
• Inside the 12 m fan• Ball to attack on the 12 m fan nearest to the spot of the
foul, all players 4 m away, Indirect free position
Game management and administration (cont.)
Fouls• Goal Circle• No Deputy allowed – youth rules• No follow through allowed – youth rules• Defense• Attack on 12 along Goal Line Extended,
defense 4 m behind - Indirect• Attack• GK clears from goal circle, all players 4 m
away from goal circle
Game management and administration (cont.)
Fouls• Team • Attack• Immediate whistle• Ball to nearest defender no closer than 8
m from the goal circle• Attack with ball 4 m behind• Nearest attack to restraining line back on
side
Game management and administration (cont.)
Fouls• Team• Defense• Held whistle• Allow defense to correct
• Outside CSA or below GLE• Ball at spot of foul, no closer than 8 m to
goal circle, nearest defender 4 m behind, nearest defender to restraining line back on side
Game management and administration (cont.)