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Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

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Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi. 7.1 What Is An Object. Object-oriented program - Description or simulation of application Object-oriented programming is done by adopting or extending an existing program. Object - Entities in simulation - PowerPoint PPT Presentation

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Page 1: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Object Oriented ProgrammingChapter 7

Programming Languagesby Ravi Sethi

Page 2: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

7.1 What Is An Object• Object-oriented program - Description or

simulation of application• Object-oriented programming is done by adopting

or extending an existing program.• Object - Entities in simulation

– An object can represent any entity in solution of problem

– An object interacts by sending messages– A computation is characterized in terms of

observable behavior of objects

Page 3: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

7.2 Object Oriented Thinking• Vocabulary of object-oriented programming

– Object : Collection of data and operations– Class: Description of a set of objects; objects with

common properties[type of an object]– Subclass: Subset of class, with additional properties;

nested class– Superclass: Main class that subclasses fall under– Instance: Technical term for an object of class– Method: Procedure body implementing an operation– Message: Procedure call; request to execute method

Page 4: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

• A class can have inheritance.– Single inheritance: Subclass has one superclass (Java)

– Multiple inheritance: Subclass has more than one superclass (C++)

• A message can carry parameters. An object will execute a method when gets a message[way responds].

• A class definition specifies the properties of an object. It includes methods it can execute and variables for the object.

Page 5: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Object Oriented Thinking (cont.)

• When storage is allocated for a variable of the class, we call that an instance.

Page 6: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

7.3 Inheritance• Children of a class hierarchy inherit the methods

and variables of ancestor methods.• Object determines how it will implement a

message.• Information hiding facilitates two kinds of

changes:– Implementation change : If all interactions with an

object are through it’s interface, then algorithms and data structures are hidden behind the interface can be changed

Page 7: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

• Inheritance change : If all interactions are through the interface to a superclass, then program can be extended by adding a subclass.

• Object-oriented programming often done by adopting or extending an existing program.

• Subclass is a derived class and superclass is a base class.

• A method in a subclass overrides an inherited method of the same name.

Page 8: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

7.4 Object-Oriented Programming in C++

• C++ provides a transition path from C to object oriented programming.

• Declaring a class:– Constructor: Member function with same name

as class; called automatically when lifetime of an object of the class begins[used as an initialization method]

– Body of member function can appear within the declaration or separate

Page 9: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

• Three keywords for controlling the visibility of members names.– Public: visible to outside code– Private: not visible to outside code– Keyword: visible through inheritance only

• Base and Derived Classes– Derived class: an extension of a base class

• Public Base Classes– Identified by the keyword public

Page 10: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

– class <derived> : public <base> { <member-declarations> };– Members of a public base class retain their visibility in

the derived class• Virtual Functions

– Allow a derived class to supply the function body.– Are taken from derived class where possible

• Initialization and Inheritance– Code for initialization belongs in the constructor for a

class

Page 11: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Object-Oriented Programming in C++(cont)

– Constructor of a base class is called before the derived class

– The destructor in derived class is called before the destructor in the base class

Page 12: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

EXAMPLE

• A prime example of object orientation would be a program that draws diagrams.

• The object would be shapes.• Can classify a shape based on its properties.• Classification of shape objects

– Figure 7.2 Page 257– Figure 7.3 Page 258

Page 13: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

• Class Shape– Subclass Box– Subclass Line– Subclass Text– Subclass Ellipse

• Subclass Circle

• Methods of Shape would be– initialize, draw, offset, setwidth, setheight, and

setalign

Page 14: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

• Variables of Object Shape– width, height, align

• Methods for each class Figure 7.6 Page 261• Since class box, ellipse, line, text are subclasses of

Shape; they will inherit the methods and variables from Shape

• What methods and variables would class circle inherit?

• Remember that Method Draw from Class box overrides Method Draw from Class Shape

Page 15: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Implementation of Shape(s)

• Implementation of Class Shape Figure 7.10 page 271

Page 16: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

7.5 AN EXTENDED C++ EXAMPLE

This section illustrates inheritance in C++ by developing a program to find prime numbers.

A prime number is divisible only by itself and 1.Primes: 2 3 5 7 11 13 17 19 23 29 31 37 41 43

47

Page 17: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

A Prime Number Sieve

• Sieve method is used to compute primes.• The underlying idea is that n is a prime if n

is not a multiple of any prime p smaller than n.

• Objects used: counter(n) and filter(n)

Page 18: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

A Base Class

class Item { public : Item *source; Item(Item *src) { source = src; } virtual int out() { return 0;} };

Page 19: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Derived Classes

class Counter : public Item { int value; public : int out() { return value++; } Counter(int v) : Item(0) { value = v; } };

Page 20: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Initialization of Derived and Base Classes

Counter(int v) : Item(0) { value = v; }• Counter (int v) has an integer argument.• : Item(0) passes the null pointer 0 as an

argument to the constructor of the base class.

• { value = v; } is the body of the constructor in the derived class.

Page 21: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

7.6 DERIVED CLASSES AND INFORMATION HIDING

• Inheritance is in terms of an is-a relation on objects.

• Hiding inherited members can interfere with a fundamental property, the ability of a derived object to appear wherever a base object is expected.

• Example : list and stack

Page 22: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Public Base Classes

• Syntax for a public base class : class <derived> : public <base> { <member-declarations> };• Members of a public base class retain their

accessibility in the derived class.

Page 23: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Public Base Classes

• An object of a derived class has an is-a relation with objects of its public base class.

Page 24: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Private Base Classes

• Syntax for a private base class : class <derived> : private <base> { <member-declarations> };• A derived class simply shares the code of

the private base class. Such code sharing is called implementation inheritance.

Page 25: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Private Base Classes

• All members derived by <derived> from <base> become private members of <derived>.

• Nonprivate inherited members can be made visible by writing their full names in the derived class.

Page 26: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Privacy Principle

• The private members of a class are accessible only to member functions of the class.

• Functions in a derived class cannot access the private members of its base class.

Page 27: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Privacy Principle

class List { cell *rear; public : List(); int empty();

protected : void add(int); void push(int); int get(); };

Page 28: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Privacy Principle

• class Queue : public List { public : Queue(); int get() { return List :: get(); } void put(int x) { add(x) ;} };

Page 29: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Privacy Principle

A complete listing of the members of class queue.

• Public Functions– Queue added constructor function– get added– put added– List :: empty inherited

Page 30: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Privacy Principle

• Protected functions– add inherited– push inherited– List :: get inherited

• Private Variables ( accessible to functions added by Queue )– none

Page 31: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Privacy Principle

• Private Variables ( accessible only to inherited functions )– rear inherited

Page 32: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

7.7 OBJECTS IN SMALLTALK

Smalltalk is built on the concepts of objects and messages.

• Everything is an object.• Data is private to an object.• An object has a notion of self.

Page 33: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

System classes

• Numbers, data structures, and input/output are provided by built-in system classes.

• Superclass and subclass vs. base class and derived class

Page 34: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Elements of a Class Definition

• Instance is a technical term for an object of a class

• Variables and methods– Class methods are used primarily to create

instances.– Class variables are used to share information

between instances.

Page 35: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

A View of Class Stack in Smalltalk

class Stack superclass Object instance variables contents class methods new ^ super new initialize

Page 36: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

A View of Class Stack in Smalltalk

instance methods push: anElement contents addLast: anElement pop ^ contents removeLast initialize contents := OrderedCollection new

Page 37: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Instance Variables and Privacy

• An instance variable belongs to an instance. Its value can be changed only by operations belonging to the instance.

• How are the private variables initialized?• Class variables are shared by all instances of

a class.• Global variables are shared by all instances

of all classes.

Page 38: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Syntax of Messages

• Unary messages contents size• Keyword messages aStack push: 54• Binary messages operators: +, -

Page 39: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Expression Evaluation

• Evaluation proceeds from left to right.• Unary messages --- highest precedence• Binary messages --- all with the same precedence• Keyword messages --- lowest precedence

Page 40: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Expression Evaluation

• Examples– contents size = 0 ( contents size ) = 0– ( ( w*w ) + ( h*h ) ) sqrt w*w + h*h = ( ( w*w ) + h ) * h )

Page 41: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Expression Evaluation

• The assignment symbol is <-- or := .• A sequence of expressions is separated by

dots or periods.w := width / 2 .h := height / 2 .r := ( ( w*w ) + ( h*h ) ) sqrt

Page 42: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Returning Values

• Return value operator : ^• Return value operator has lower precedence

than other messages.• isEmpty ^ contents size = 0 ^ ( ( contents size ) = 0 )

Page 43: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Conditionals and Blocks

• An expression sequence enclosed within square brackets, [ and ], is called a block.

• x > y if True: [ max := x ] if False: [ max := y ]• Blocks are objects.

Page 44: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

7.8 SMALLTALK OBJECTS HAVE A SELF

The inheritance rules for Smalltalk• Single inheritance means that each class has at

most one superclass. The root of hierarchy is class object .

• A subclass inherits variables and methods from its superclass.

• A subclass can declare fresh variable names, different from the inherited variables.

Page 45: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

• Methods in the subclass override inherited methods.

The rules for methods ensure that an object of a subclass can respond to all the messages that an object of a superclass can.

Page 46: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Messages to self

• Classes and objects can invoke one of their own methods by sending a message to the special name self.

• pop Self isEmpty if True: [ self error : ‘stack empty’ ] if False: [ ^ contents removeLast ]

Page 47: Object Oriented Programming Chapter 7 Programming Languages by Ravi Sethi

Messages to super

• When a subclass overrides an inherited method, the special name super allows the overridden method to be used.

• new ^ super new initialize